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#or maybe its just a game mechanic
ganondoodle · 9 months
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is it too much of a reach to say that zelda being reduced to basically an object to farm items from in totk just kinda adds more salt to the wound of how badly shes treated?
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mishapen-dear · 4 months
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tbh i think that even unwinnable fights should be winnable. some of the BEST fights i've ever run as a dm were ones i built kill the players (in a fun way. I had some cutscenes prepped so even the loss would be a different flavour of win)- but then they were clever bastards and managed to either win the fights or pull themselves out of trouble. I think it's perfectly fine to plan for a fight that players aren't supposed to win, but you need to let them. if they can't win, they can't lose, and the meaning of that encounter is diminished. do that too many times, and they stop trusting you to give them roleplay prompts and start expecting to sit there waiting while you drive the story for them.
but if they can win... if there is always the chance to win, no matter how impossible the odds, then they ALWAYS have hope. they always get invested. they feel the big emotions of success or the big emotions of failure, and you fucking Win as a dm/roleplay prompter/lead bastard.
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harvestmoth · 13 days
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been playing awakening for the first time lately, youll never guess who my favorites are
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puppyeared · 5 months
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if you're walking at 5mph, but your feet are on sideways, and the sky turns green at 2:53, and Keanu Reeves has been sent to Neptune, what's your favorite video game
i cant walk 5mph in the first place, im only 5'4 and i have to walk like marvin the fucking martian everywhere i go
if my feet were on sideways i would still manage to get my shoes on wrong because i cant tell my left from my right
if the sky turns green that means every single car on the road is allowed to go at the same time
keanu reeves cant be sent to neptune with an expired passport
my favorite videogame MIGHT be professor layton and the diabolical box just because ive never been able to get over the ending, but mario galaxy and deltarune also come to mind
#this was very fun to answer thank u :o) ive always loved multiple choice questions#maybe if i had more multiple choice in my life id be able to get things done faster just closing my eyes and hoping for the best#its amazing that i dont own a magic eight ball. it would do wonders for my natural indecision and superstition#also to be fair ive only played the first two layton games even though i have the 3rd and 4th games on my cracked cartridge#BUT thats because my copy of unwound future is ass and it freezes on the opening cutscene so i cant even play it. sigh#maybe i should consider getting the mobile remastered versions but im lazy and i dont even know if i have enough storage space#there should be enough space on my ipad though so maybe. or ill back up some files to make room idk#i would have also answered undertale bc i had a huge undertale phase when it came out but im gonna be honest. ive never actually played it#im actually wondering if i should buy a copy for myself for xmas using grays steam account#the only thing im worried about is my motor skills are bad with keyboard and im dreading the asgore fight bc i heard its hard#but ive also never watched a full playthru so i feel like id be going into the game blind which sounds exciting. and ill prbably cry a lot#besides that ive been replaying mario galaxy with gray and i forgot how good the game is.. i love the ambience and game mechanics#although the races are so nerve wracking and i hate the controls sometimes. did u know i died on loopdeloop galaxy TWELVE FUCKING TIMES#also deltarune because i love EVERYTHING abt it i love the lore i love SUSIE i love the whole thing kris has going on#yapping#ask
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snail-speed · 3 months
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Look I hate Nintendo as much as the next guy but the (maybe) oncoming legal action against Palworld kinda has some merit. There's a lot of original designs in the game, but there's also lots that very blatantly use parts of the models that are used in modern Pokemon games, and allegedly there's also some designs that are just fanart taken without permission.
Like from what I've seen the people deep in the discourse trenches are using both the "The designs are NOTHING alike!" and the "It's a parody, it's SUPPOSED to be a rip-off!" arguments interchangeably and it's like- No. No, you can't use both of those at once, they're paradoxical.
Either you believe Palworld is just another mon game, and just like every other mon game, there's some design elements that are inevitably going to repeat, in which case we'll have to wait and see what happens, or you agree that Palworld is plagiarizing and you're okay with it, in which case you can't really complain when a lawsuit hits.
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mrpsychokiller · 8 days
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im so fucking good at this game. as in probably not super good but playing it feels so smooth and natural. maybe having 40 hours in ultrakill HAS made me good at first person shooters. this is fucking awesome
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mantisgodsdomain · 6 months
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Playing 3DS games after having seen the overall fandom response to release and long-term impact and the way it's looked back on and such is... bizarre, honestly? Like, maybe it's just because we got our introduction to gaming in the 3DS era, but it's incredibly strange to know that games we knew and loved and would have considered relatively mainstream just... didn't stick in people's minds.
Like, take the Gen 6 Pokemon games. Those were great games! One of the single things about X/Y/OR/AS that we don't see people talking about but that stuck in our mind was how the developers made an effort to make it so that every single Pokemon in the games prior was spread between just those four games! We remember that just the sheer variety of potential Pokemon available was enough to get us a start into challenge runs simply by virtue of how much variety could be added to a playthrough by the sheer amount of potential on offer!
We remember spending hours just... hunting around the region to figure out where those last Pokemon we needed to fill the 'dex were, wandering around to try and find Hidden Ability pokemon from Horde battles, getting to actually interact with our Pokemon in Pokemon Amie.
Yeah, there were more obscure games out there, and yeah, they impacted us as well - Pocket Card Jockey stands out in this regard, as an extremely fun game that we're pretty sure was played by maybe three people, maximum, but it's not quite the same. These were games that we played ourself! These were games we saw other people playing, that we played with people over the internet, that felt like they were well-known! We were under the impression that these were mainstream interests, not Niche! it feels... singularly bizarre to realize that, for the majority of people out there, this game was a forgettable disappointment.
#we speak#nintendo 3ds#obviously theres the nostalgia factor and such since the 3ds was the first gaming console we ever owned#as well as our ONLY gaming console for like. right up until ~2 years ago we think?#but like. youre telling us that x/y is less popular than sun/moon?#you mean there are real actual people who think that hgss's following mechanic was more notable than xy's entire bottom screen?#you don't like petting pokemon? pat pat?#we went into hacking our spare ds today and getting some games off of hshop#and like. gods. do you know how fucking bizarre it is to go into the games that shaped our...#well. maybe not childhood but certainly a substantial part of our teen life#and discover that all of the games that we remember loving the most are like. seen as Forgotten Entries or Black Sheep?#this doesn't just extend to x/y btw#we see a lot of people dunking on like. gates to infinity? and like yeah gti wasnt the most POLISHED entry out of em#but it was still an incredibly enjoyable game that had massive impact on later entries in the series#gates to infinity's core themes carried forward into super mystery dungeon to the point that psmd can read as a direct continuation of it!#its like. augh! youre telling me that when we say we loved gti we're expressing an opinion only shared by like three people?#what are we? the Random Black Sheep Unloved By The Fandom As A Whole Guy?#...well. we mean. we kind of are that guy judging by our taste in characters but STILL#you cant tell us that the games that made up most of our communication outside of our family for over a year are Forgotten#and just expect us to like. be okay with it#when we said we were going to get more weird we didn't mean learning people think the 3ds games are The Worst In The Series#what do u MEAN u genuinely think that xy is the worst in the series and have proof we are playing it right now and its very fun#how about our proof huh. we are using a mothim for our nuzlocke run and having a great time. if u think its too easy turn off the exp share#we are in your house and home#we are also mad that swsh doesnt let you turn off the exp share from when we played it in a totally legal and not piracy related way
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hassianlovebot · 3 months
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i know the rare and epic bugs are supposed to be yknow,, rare and epic so it wouldn't make sense if they spawned all the time. that being said, it's bad enough that the game has time limits on certain bugs, adding super low spawn rates just makes it worse. imo players should never feel like they have to spend hours playing to catch one bug
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soldier-poet-king · 5 months
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U know when u reach that point of mentally unwell that it's like, u realize it's stupid and dumb and your (mal)adaptive coping mechanisms and inbuilt trauma responses aren't helpful and aren't logical and you're complete aware of this and yet can't eradicate it and it's so frustrating and in some way you're more upset about not being able to force ur brain into being normal and stop being Like That, than you are upset about whatever thing happened in the first place
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crescentfool · 2 years
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recently, i’ve been thinking about what a 100% social link/confidant run is like from the perspective of the persona protagonists, rather than the player. i’ve always been a sucker for thinking about the type of narrative created by a person’s gameplay choices (it can be so fun and deep) so!! i wrote this analysis / musing.
some notes before we start: this was written with the lens of persona 3 being the most recent game i played- but the concepts are applicable to the p4/p5 protagonists as well! no spoilers for any of the games are mentioned; this is moreso a general discussion of ludonarrative dissonance with the game mechanics and narrative and how it makes for fun angst (ft. personal interpretation).
(more under the cut!)
the framework: game mechanics
in all of the games, the social link system’s existence coincides with the social stats mechanic. certain social links require a specific set of stats in order to initiate it, or surpass a certain rank. each game has around 20 of these- each of which represent the major arcana (+ some bonuses, e.g. aeon / jester / faith / councilor).
for any players going for a 100% social link run, this basically requires each social stat to be maxed out. anyone who’s followed a guide for a 100% run would know that the beginning of the game tends to be very “strict” with how time can be used, most of which involves getting the stats raised  as soon as possible.
outside of characterization and worldbuilding, completing social links are incentivized for a variety of gameplay reasons. so how could this completionist play style affect the protagonists?
prioritizing social stats over everything else: a general view
regardless of which protagonist you want to put under a petri dish, with a 100% run, you’re essentially asking the protagonist to form amicable bonds with 20 or so people, give or take. granted, not everyone becomes adjoined to the hip to the protagonist.
personally, i feel that forming 20 different bonds over the course of a year would be rather strenuous. during these 100% runs, the protagonists may feel that they’re spreading themselves thin trying to dedicate their resources to multiple different people as well as raising their “social stats.” i find the implications that this has on said bonds is so, utterly fascinating.
while this isn’t reflected in the game and would be better represented within a fic, i find it difficult to believe that this type of behavior doesn’t have any ramifications on the quality of the protagonist’s closer relationships (or their self-image, for that matter).
just… imagine calling one of your close friends but then they consistently give responses along the lines of “lmao sorry i’m busy doing other things,” and they rarely make the time of day for you. how would you feel? gameplay-wise, this deterioration of the relationship is best represented in persona 3 with social links reversing if you haven’t spent time with them in awhile.
part of my fascination with this concept is influenced by my own experiences. trying to maintain so many relationships can be difficult to keep up with and it quickly gets overwhelming (see dunbar’s number for more information). jumping between so many people also makes it difficult to focus on a few relationships meaningfully- meaning that relationships may be limited to being simple pleasantries. even then, ‘successfully’ keeping every relationship satisfying comes at the cost of being unable to pursue your own development and interests.
overall, i think that trying to do so many things ends up lowering the quality of the relationship(s) involved, especially when you also consider the fatigue from going to school as well as fighting shadows.
playing the therapist friend / listening role: a general view
another aspect of the 100% run that i think about is how the protagonists rarely open up to other people. a good chunk of SLs follow a storyline of the protagonist acting as a therapist friend/helping the other person through one central issue. some SLs are an exception to this and have a more casual “we’re just hanging out vibe.”
basically, SLs tend to be weighted toward the other character’s growth, moreso than the protagonist’s (which is handled by the main story). that said, the idea of mostly playing a listening role across most of your relationships and not having many that you feel comfortable to speak freely about your own stuff… feels really unbalanced and unhealthy?
i do think that part of the lack of “input” can be attributed to the silent-protagonist approach taken in the games (which is a whole ‘nother topic). but!! i find that each protagonist’s options, while limited, are fun to think about! some of the traits and interpretations i’ve seen for the differing protags, to name a few, include:
being afraid to open up / get attached and keeping people at arm’s distance as a result
needing to be around other people, even if it’s just listening them, to distract from their own struggles / pretend nothing’s wrong with them
enjoying helping others, being a good and careful listener who can provide an appropriate and helpful response
the willingness to prioritize others over themselves; a lack of self-preservation
compulsive people pleasing
at its worst, the lack of “protagonist talking” or equal reciprocation in response could be misinterpreted by the other person as disinterest (like they’re talking to a wall). alternatively- the lack of “personal tidbits” could be taken as, “you don’t trust me enough to be able to open up, huh.” and i just think that seeing this in a fic would be the biggest shitshow ever (and i would read that).
concluding thoughts:
overall, i feel that the protagonists taking a predominantly listening approach to several relationships at once can lead to compassion fatigue and general burnout. the protagonists are rarely at the receiving end of being listened to and/or having their issues worked through… and that’s kind of sad?
while the 100% social link run can provide great power to any persona fusions (and other cool battle abilities + hijinks)... i ultimately think that there’d be a lot of mental strain that would make achieving this much more difficult when you take a narrative-emphasized approach.
i do realize that it is possible to see the general vibe of this post as “100% social link is bad,” but like… there’s something i find really appealing about the messiness of attempting to manage so many relations at once- only to fall short in several of them and attempting to salvage the last bits of their sanity. when you think about the complications of the 100% SL run from the shoes of the protagonist… yeah!! that’s the good shit!
anyways! if anyone knows of any fics with this kinda vibe for the p3/4/5 protags… feel free to drop it in my askbox… i like them all VERY much :3c… and if this raised any food for thought- i’d be equally honored! let the protags go through shit i wanna see their emotions and coping mechanisms damn it! 👏
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sporesgalaxy · 1 year
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i shouldve played pokemon violet in spanish....
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rohirric-hunter · 8 months
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I absolutely know how heralds are
Does he... does he have a name?
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don't get me wrong I get suckered in2 relatively substanceless games all thee time by way ov strange visuals but in my drunk brain I'm concocting a whole thesis abt how games, by virtue ov their lower barrier 2 entry than say, filmmaking for bizarre visuals or literature for intricate obtuse prose, and because u have to interface with them somehow, have a much worse obtuseness-to-richness-ov-themes ratio than other mediums on average
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animangalover-writes · 5 months
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Maybe I am autistic and maybe one of my special interests is the Zelda franchise.
(I literally will not shut up about it once I get going. I've been doing this since I was like 5.)
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blissfulstatic · 4 months
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i started all of these games at wildly different times, took varying levels of breaks partway through each of them, and then finished all of their achievements in the same two days
i don't know what to do with myself now
#buenos dias short people#tunic was like. i played to maybe halfway. took a months long break#when i picked it back up i didnt remember what i was doing so i started a new file and played like a third#months long break. but this time i resumed the second file and played through to the end#the game is very cryptic but starting over gave me a handle on the mechanics and what was important#outer wilds took like four tries even though i knew it would be good i just wasnt hooked#the game is about knowledge even more than tunic like knowledge is the whole deal and it comes slowly at first#but when it hit it really hit. god damn#please play outer wilds#spyro? um. it was good#i don't know that i took any big breaks from it? there were some but a couple weeks at most#spyro levels are not particularly complex. or content rich. and i really felt that 60 hours#playing the whole trilogy all back to back can really burn you out#its a collectathon you're bound to spend a good while just wandering around to find that one last thing you missed#and i didn't know i could left stick for sparx to point out the nearest gems until like halfway through 2 so that was a time waster#im not saying it wasn't a good game but spyros moveset is like. glide fire charge and you do this for three games#until they throw in random nonspyro playable characters in 3 and they all control really bad and weird. but its still mostly spyro#i could have taken big breaks between each game and it would've been better probably but its a collection im gonna roll to the next one
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lazaruspiss · 8 months
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yeah its kinda depressing that every fandom seems to have some anti shipper niche but its also so fuckin funny sometimes. like im just remembering that rick and morty exists and holy shit was that a show that contained Sensitive Subjects portrayed only for crass amusement and self gratification. and even that show has anti shippers. (adding a cut for those who dont wanna listen to my sleep deprived rambled retellings of my rick & morty memories)
hey do yall know what the pilot was about. bc the og r&m pilot was a back to the future parody where morty has to suck off rick in order for him to have big brain power. like the og r&m has uncensored underage incest blowjobs. also the actual final show has an episode where a character proposes a "multi generational sandwich" 3way. yeah yeah but portraying incest is problematic. do u hear urself. incest doesnt even make the top 10 as far as ricks crimes against humanity go. how do yall live like that
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