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#promethean the created
vexwerewolf · 1 year
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Tabletop Roleplaying Systems as DHMIS Stills
Promethean: The Created
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Shadowrun
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Vampire: The Requiem
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Hunter: The Vigil
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Shadow of the Demon Lord
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Monster of the Week
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GURPS
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Dungeons & Dragons 5E/D&D One
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Starfinder
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Call of Cthulhu
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Eclipse Phase
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Delta Green
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Mage: The Awakening
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Don't Rest Your Head
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Cyberpunk RED
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Lancer
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FATE Core
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Literally Any Warhammer 40K TTRPG
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Transformers RPG
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Pathfinder
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waiting for the light to change
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awakenedsalamander · 4 months
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It also turns out one of the reasons I don’t talk about Chronicles of Darkness much is that I really struggle to talk or think about anything else once I start.
So, Promethean: The Created, huh? God, what a fascinating game. One that really merges some very compelling themes with an already intriguing setting, and then gives you all kinds of fun character options to play around with. Also one that no one really knows about…
For those not up to speed, Promethean is a game about beings— Prometheans— created by humans to be human, or close to it, for one reason or another. Some people who create Prometheans do so by stitching together corpses and animating them just like Frankenstein, others create golems and other constructs, and some Prometheans don’t seem to have a creator other than the whims of the Divine Fire, which is the force that animates all of the Created.
Here’s the thing: Creating human life through magic is actually pretty tricky, and so the resulting Prometheans are invariably off, somehow. It’s a little different for each Promethean, some of them are just really disturbing and creepy in their movements and occasionally mannerisms, others are uncannily graceful, and some are just kinda vaguely alien. It doesn’t even just come down to most humans having an irrational fear and hatred of Prometheans (which is called Disquiet), nature itself seems to recoil from the Divine Fire— the weather twists and the air and water is tainted, until the area becomes a Wasteland.
So the goal of the game is simple: Find out how to become human, in a process called the New Dawn, so your Promethean player character can transcend their limits.
And god, what to say about this game! It’s about interrogating what it is to be human, or perhaps more accurately a person, and how “trying to be a person” is both inherently kind of silly— you’re already a person!— and also kind of the only thing any of us can ever do.
Prometheans complete their journeys through understanding the ways humans act, sure, but they only get there by finding the human that’s already in them. And yet, at the same time, they really are transforming— physically, mentally, and spiritually. To be human is to change, to grow, to wither, really.
This is a game about asking player characters some of the hardest questions— What does it mean to live? What is the purpose of being? What would you sacrifice to find out? Is it worth pursuing at all, anyway?— and then just letting them go on a metaphysical road trip where they struggle to answer them, making mistakes all the while, and maybe learning that being able to ask the questions at all is what matters.
I don’t know, I just wish more people knew about Promethean! It’s a painful game to play, really, what with every character being a rootless wanderer instinctually hated by most humans, so I understand why it’s a hard sell.
But there’s something so gentle, fragile, and beautiful about the game, at least to me. It’s nice that in a setting full of monsters, dark magic, and misery upon misery, you can know that somewhere, a group of vagabond outcasts are working to help each other be human, with all the joy and pain that comes with that.
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spectrolitha · 20 days
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How it is going vs how it started
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I spent some time staring at my Galatheid OC for Promethean the Created... And then he, who was made with "spoiled, but nice kid" vibes in mind, suddenly revealed to me that he's kinda batshit insane, which I didn't plan for at all x')
Yeah, Narkizo is disobeying his creator's (mine) ideas. As a Promethean should, I suppose. That's why, using that knowledge, I drew a picture, which may be the best thing I've drawn in a while. Under the cut you can see what Narkizo was like before this reveal. He's still silly and goofy and affectionate towards Sharla, my Frankenstein girl, but now he has some sinister depth to him >:D
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Unfleshed Promethean who’s an animated anime waifu body pillow.
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enddaysengine · 1 month
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Sketch of a horrible little cigarette spirit I did the other day. While it is in no way polished, it is one of my favourite recents, not in the least because it went from idea to art in under an hour.
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scionmysteries · 1 year
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Alchemists (Chronicles of Darkness)
I’m a lot of things, but one of them is a science person. I’m driven to learn about the new and discover the unknown. All reality is one great big puzzle, and I get to see how the pieces fit together in new and exciting ways. So in fiction, I tend to have sympathy with academics, scientists, and explorers. I will die on my bed raving about how science wasn’t the problem in Jurassic Park. The problem was capitalism.
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But alchemists? Alchemists in the Chronicles of Darkness scare me. Alchemists are the dark side of scientific progress, which transgresses and doesn’t care about the harm it causes. Alchemists are the western tradition’s deep connection with imperialism and its arrogance in disenfranchising other knowledge traditions. They are the “ends justify the means” people and the “it’s for your own good” people. They want knowledge, they want power (even if they won’t admit it to themselves), and they ultimately don’t care about anything that stops them from getting either.
Alchemists are mortals who tap into the secrets of Pyros, allowing them to learn Promethean’s Distillations, modify their bodies, and gain Dread Powers. Body modification? In a game crawling with body horror? Totally not going to backfire on you, but you do you. The catch is that most Alchemists get the barest trickle of Pyros and can’t stablize much of it at a time - unless they steal it from Prometheans. And those modifications? They need Vitrol to do that, so at best, they are delaying a Promethean’s progress toward becoming human for their own game. Most of the time, they just murder them.
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If Promethean: the Created is a game that embraces humanity, its Alchemists represent the rejection of human nature. If you want to play a game where transhumanism leads to the loss of what makes humanity important, Alchemists are a great place to start.
Graveyard Gary’s been at this a long, long time. He considers himself a reanimator, in the “grand” tradition of Herbert West, while rather missing the point about West’s grizzly fate. In fact, Gary’s missed the point so completely that he didn’t even notice when his body died, but by that point, it was so laced with Spark of Life Distillations that it just kept moving. As a result, Gary’s lack of heartbeat and unblinking stare unnerve anyone who visits his cemetery, but other than the faint smell of formaldehyde and ozone, there is no decay. Gary wouldn’t even mind even if it was pointed out to him; this is the best he’s felt in years. Honestly. Mostly. Probably.
N0V4 thinks he’s big shit, with the corner office in his father’s company and a hacker alias, so he can pretend he’s on the worker’s side. He’s not untalented, but he’s a relentless taskmaster who isn’t half as bright as those who work for him. Unfortunately for every Promethean who comes near Toronto, the world of corporate ruthlessness trained him well for being an Alchemist. He’s mastered various Electrification and Luciferus Distillations, he even sees the electromagnetic spectrum’s invisible colours, but now the electricity is stalking him back. An electricity spirit has latched onto N0V4’s resonance, and it has no intention of letting its food source slow down his experiments.
Good intentions, hell, and all that. Annabel started her study of Alchemy after hearing rumours of the Created and hoped to help them. She’s even knowledgeable enough about Disquietism to help Prometheans learn the Transmutation. The problem is that she now inflicts Disquiet on those around her, and the temptation to use Weaponize to her advantage grows stronger daily.
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tesshoundi · 2 months
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Flower Crown + Cherry Blossom
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the-communist-owl · 2 months
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The Chad transhuman alchemist vs the loser "values the essence of humanity" Promethean
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absoluteboatfreak · 3 months
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saturnine night, the 13th step: listening to creep by Radiohead and like. just Really feeling it, you know?
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paragonrobits · 1 year
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reasons to backport the Prometheans into classic WoD
1. with Hunter the Parenting igniting interest in the setting, it would be a great idea to bring in some of the best additions nWoD/Chronicles of Darkness invented
2. the whole thing of the Divine Fire is really not that hard to bring into things; heck you could even come up with some neat things specific to the setting like the raw Pyros of the Prometheans reading to werewolves as raw wyld energies that make them go ‘?????’ but not in a kill on sight way
3. there is technically a precedent with that one Etherite guy who was a Promethean before Prometheans were a thing
4. I’m pretty sure that the oWoD could always use ‘haunted and tormented constructs struggling to become human so they may be freed of the constant misery of being hated and feared by everything they will ever meet’ because hot damn Promethean’s themes are pathos GOLD
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thelastprometheans · 1 year
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cleaned these up a bit
these are a good placeholder til i finish their full character sheets too lol
the second aesthetic pics on each sheet are by oshetart!!
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spectrolitha · 5 months
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Pictures with my nWOD OCs, both old and new :D
Starting with Promethean the Created
Sharla, my Frankenstein gorl acting as a loyal knight for my Galateid boi Narkizo. Silly not-yet-people through whom I explore my own existential crisis. I like them :D
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And now, Changeling the Lost! Under the cut cause the post is long already.
I have a whole custom freehold (it doesn't work properly cause I messed up lore a lot lol), and I mostly draw local King of Summer, Adlar Dreik, a Draconic Fairest.
He is kinda young for the position of King (he got it when he was seventeen through some sort of revolution, which sounds both much more dramatic and much less draining than it was) and he is not very well liked (except for a few other changelings, one of whom you can see in one of the pictures ;)), so he is struggling.
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And this is a "what-if" scenario of Adlar if he was a True Fae and not (technically) a changeling.
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And now we have another broken redhead confronted by someone about his lies, and a local Chirurgeon. I'm now thinking they could have been smoking buddies or something, but they would more likely have a passive aggressive "I hate that you are here" type of conversation. Oh well.
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cloudboundcorgi · 1 year
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Some more MKATS doodles!
1. Body swap shenanigans seemingly brought on by an encounter with God-Machine bullshit!
2. Friendbot being...well, Friendbot.
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enddaysengine · 1 year
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Chronicles of Darkness Index
Last update: Dec 11, 2022
Adaptations
Ghastly (Ghost)
Articles
Lancea et Sanctum and Theology
Let’s Read Parasite Rex - Introduction
Let’s Read Parasite Rex - Chapter 1
The Shadow and the Gauntlet (Cosmology)
The Wolf and the Raven (Dark Era)
Items
The Perfect Dress (Memento)
Night Horrors
Black Cat (GM Angel Familiar)
Burning Spiders (Spirit)
Claimed Echo
Damned Jack (Supernal)
Galvanism Cult
Ghost Bats (Animal Ghoul)
Grandfather Moros (Chthonian)
King of Silver (Spirit)
Lionel Hawk & Associates (Conspiracy)
The Master’s Hound (Animal Ghoul)
Melione (Chthonian)
The Monk in the Cathedral (Temple Guardian)
Old Man Mackenzie (Fey-Touched Hunter)
The Phantom (Temple Guardian)
Watchful Elves (Angel)
Winter Murder Floofs (Spirits and Claimed)
Yule Devil (Werewolf)
Zipperhead, Claimed (Claimed Vampire)
Plothooks
Beasts
Changelings
Ghouls (and apparently I talked about them twice, so here’s post #2)
Horrors
Hunters
Mages
Mummies
Prometheans
Shaunkhsen
Sin-Eaters
Spirits
Unchained Demons
Urged 
Vampires
Werewolves
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cameoappearance · 1 year
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I made this for Art Fight but it only occurred to me now that I could also post it here. Behold: Aggie. The details of their upper torso are kind of obscured here, but it felt weird having them shirtless when Art Fight requires that humans’ torsos be clothed or censored.
Other info I forgot to put in the image: they’re 5′9″, agender, and vaguely pan-ace.
As is common for Prometheans they have electrical superpowers, able to both absorb electricity, which heals them, and emit it back out again to charge devices (while it’s possible to zap people as an attack they have not learned how to do that). Due to having been a car in a previous life they can use their body as a battering ram, leap superhuman distances with a running start, and shine light out of their eyes like headlights, and their knowledge of driving is superb.
Transcript/image description:
[ image description: finished, colored reference sheet of Aggie, Cam's humanoid robot Promethean character. the biggest text says Detroit Agate "Aggie", and text next to it says "Unfleshed Ferrum" and "they/them".
They have fluffy chin-length wavy dark blue hair with lots of short spiky bits sticking out, and are wearing a sleeveless white crop top that says HUMAN BAND across the chest and pale blue booty shorts. they are smiling slightly and have long eyelashes. their face, ears, hands, and joints are metallic silver, the rest of their arms and legs and the plates covering the top and sides of their torso are shiny blue, and their stomach is black with many fold lines. they have round wheel-like shoulders.
arrows pointing to various parts of their body say: (to their hair) length and texture consistent, exact style is not (but usually keeps center bangs and cowlick where hair parts) No pupils, eyes glow white like headlight bulbs dish-like ears Flexible polymer face, not hard metal, just reflective silver in colour (no seams) think Zenyatta from Overwatch wrt shoulder construction reference usually wears more clothes, but has nothing to cover up in robot form (to their abdominal area) plates slide over each other lower legs don't change when in illusory human form - appears to be wearing them as boots (cannot tuck pantlegs in) or prosthetics
The aforementioned Illusory Human Form is inset as a bust, with an arrow pointing to it and a footnote saying "It's a Promethean thing." Human-Aggie is making the same expression but facing the opposite direction, has a slightly different hairstyle, and is wearing a grey T-shirt that says "Bigfoot University Class of '06". They have arrows pointing out bits as well: very pale irises hair still blue thrifted shirt ]
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