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#.MISSION LOG
creepy-crowleys · 7 months
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((Thinking...))
((I think I'm getting to the point where I'm just ready for this arc to end. Heh...
So the tentative plan is this: The idea of writing out the finale is killing me more than anything else at the moment, so I might go with drawing a couple pieces for the final bosses instead. Maybe try to get in the puzzle(?) idea I was playing with beforehand too. It's... probably not much of a puzzle really, especially when I was thinking of doing some circuit puzzles for the lighthouses too and those... never got drawn.
Anyway. Three-ish drawings. Can hopefully manage that in a timely basis.
And that brings us to the other reason for this post: Would anyone want to join in for the boss fights? Crowley'd be willing to potentially accept a small group of experienced fighters to help out, with preferences towards people she knows well and has fought alongside before.))
Further details on boss encounters under cut
((There are two bosses I'm playing with, fought separately, one right after the other: Mother Hydra and the Manifestation of the Red Sargassum.
Mother Hydra I'm planning to be a mostly underwater fight with a very big, angry fish monster. Toying with imagery of viperfish, anglerfish (with attached males), termite queens, and wasp-parasitized caterpillars (with the little cocoon poking out). Potentially able to produce a siren song to temporarily subdue targets, but mostly just big and toothy and full of young. (Kind of like the idea of her being responsible for all the eels in the world.) Probably a pretty straightforward fight though?
The Manifestation of the Red Sargassum fight would still be technically underwater, but so long as it's active the space would take on a dreamlike quality and not really apply so much. Less resistant than water, floatier than air, just the dream. It's very presence is a crushing pressure and an almost irresistible force of will, and it will poke and prod and sift through the memories and very selves of anyone in its presence. People not from its dream - anyone from outside of the Secret World - will be of particular interest to it. Big Cthulhu-esque monster (see Draug Lords, Ur-draug, and Unutterable Lurker), though hard to get a good look at with the dark and fog and shifting nature of the dream. Crowley will probably play a more supportive role in this fight, keeping the arena anchored and allies buffed and protected, akin to the Varangian in the final fight of the Darkness War.
Post-Battle at a minimum, Crowley'll fiddle with the Engine and snap the Sargasso Sea back to the way it's supposed to, and then she's probably gonna be fried for at least the rest of the day. I'd considered having the Phoenicians rush in to try to take advantage of everyone being drained from the fights to take prisoners and get their hands on Excalibur, but I don't know if that'd be something anyone's interested in? Something to worry about later, probably.))
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funsizedshark · 8 months
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happy ten years to the most committed an actor has ever been
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rui-drawsbox · 2 months
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Comm for @ SproutAstro :3c
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ncwblue · 9 months
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@perpetualxfire sent: "Soooooooo, I've got some, news for you, once you're, settled with breakfast." Carolina was quick to plop down at the nearest seat, in sweats and a tank top herself, having dragged enough sand in with her to build a sandcastle judging by the soles of her bare feet.
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"Is it that I have to sweep again?"
It was meant to be a joke, though he says it so flatly that Wash felt the need to give her a small smile just to be sure she knew he meant it as such. He picks at his eggs some more, feeling he might have overcooked them (at least to his liking). Chances were high he'd be settled with breakfast sooner rather than later.
All the better, he supposed. It would be a lie to say he wasn't vastly interested in whatever Carolina wanted to tell him. "What have you been doing all morning?"
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neproxrezi · 16 days
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i dont have enough gas in the tank to say anything insightful about it rn but it sucks a comical amount to live or work in a superstructure. what is this fire escape stairwell
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zefforuins · 2 months
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Batman (1940) #426 // Batman: Arkham Knight (2015) - Arkham Knight Audio File #2 // Batman (1940) #650
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ludaroace · 4 months
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okay i don't know if it means anything but to me it doesn't feel like a coincidence that the attack today happened when just bagi pac and fit (3/4 of the current rebellion members) were on ? because like, that attack was goddamn brutal in comparison to the rest of them and it just so happens to be the ONLY one (so far) that the code shows up for ? you know, the code that is tied DIRECTLY to the rebellion ?
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shoutout to “quirky” girls in media who have undiagnosed (or unlabeled) autism/adhd. gotta be one of my favorite genders
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brighteststar707 · 2 months
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combing through youtube for a very specific 707 call and this thumbnail took me out
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mirrorhouse · 1 year
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(some of the) metal gear solid mission log artwork
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creepy-crowleys · 8 months
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[A collection of photos are posted of the water beneath the surface of the Sargasso Sea.
In stark contrast to the dense fog above the waves, the waters below are crisp and clear. Shafts of light that manage to penetrate the mist and seaweed mats illuminate corpse-like hulls of ships and subs and aircraft meters below, wreathed in alien corals and growths - strange and otherworldly compared to even other marine environments. Shimmering points of light glow - like stars, like eyes - from depths where, even here, the daylight above fails to penetrate, and it's all too easy to conjure the outlines of great and terrible creatures in the distant dark.
Further photos are attached of a few of the wrecks, gutted and skeletal, and blistered with oily black pustules.
Some of the strange growths appear to have ruptured, blooming like diseased flowers from tattered remains of uniforms and crumbling, barnacle-crusted bone.]
Sargasso Sea, under the Sargassum and lost ships
Some old draug brood pods and Deep One egg cases, more detail below cut
[Below the cut are a handful of photos of the contents of a couple of the egg cases that failed to develop maturity, Crowley having cut them open to display the long-dead, half-formed creatures inside: The draug a clumsy attempt at building a human from repurposed marine parts, the Deep One an embryonic fish-like creature with clear - if underdeveloped at the time of its death - limbs, like a tadpole caught in transition to being a frog.]
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callmearcturus · 4 months
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i've never seen someone who hates MI3 more than MI2 before
(NOTE: LONG POST, HIT J TO SKIP)
MI3, how do I hate thee? lemme count the ways
The Filming Itself
the cinematography is atrocious. as Punct and I discussed in our DVD commentary track for MI3, I truly feel like JJ Abrams is aware that shaky cam exists, but not the reasons someone would use it, so the camera is shaking even in sequences it absolutely should not be. it feels to me that JJA was like "the more important/intense a scene, the more the camera should move" and like. jfc.
this is like really important because it makes it literally difficult to understand the movie as its unfolding. there's multiple moments when you lose pieces of the action due to the cinematography. two moments immediately come to mind: Zhen falling out of the helicopter and having to climb back in, and the way the camera completely ruins Ethan's base jump escape from the Shanghai building.
SPEAKING OF, there are only two good stunts in this film. one is Ethan breaking the car with his body on the bridge. which is bc that's shot as a fairly steady pull-back with Ethan running directly at camera. the other is the batshit spidercam full tilt sprint at the end of the movie where the camera holds shot for probably the longest period in the entire movie. everything else is wrecked by the shitty camerawork.
POINT IS THAT THE SHALLOWEST APPEAL OF MI MOVIES IS THE STUNTS AND MI3 HAS BY FAR THE WORST STUNTS
also why the fuck is the camera shaking during normal stationary shot-reverse-shot dialogue scenes, JJ. jesus fucking christ. can I please see the actors ACTUALLY ACTING please?
The Script
kay lets move on from my fiery hatred of the camerawork and onto my fiery hatred of this movie's script. I am a non-professional writer and i could run a fucking clinic on this goddamn script.
lets get the most egregious thing out of the way immediately: this movie tries to make you give a shit about The Team and one of the team members is literally never named in dialogue for the entire runtime of the movie. if you miss the five frame intro card for Declan at the start of the movie, you will never learn that character's name for the entire movie. that's such a fucking egregious fuck-up I almost think I can just say that and it explains The Problem With MI3
BUT THAT'S BORING SO LETS GO ON
I have seen many many people say that their favorite villain in MI is Owen Davian. that's.... fine. but is that because he's just suuuuuch a compelling character, or because Phillip Seymour Hoffman showed up and decided "I'm going to play this guy like an investment banker who went postal one day" and he's PSH and was one of the most naturally charismatic men to live?
IMO they had to get PSH bc on paper, Davian is just the most non-entity of the MI villains. there is no motivation outside of Being The Bad Guy, there's no backstory, there's a void of a character. even Hendricks from GP has all of those things and he's a villain as plot device.
also why the sweet fuck did he kill his translator. lets set aside the incredible Yikes element of covering an asian woman's face with a white woman's because Yikes but also why the fuck was she being "punished"?
WHICH SEGUES NICELY INTO PLOT CONTRIVANCE BITCHING. this movie is held together with contrivances. the grandest example is the We have to put Ethan in an unsexy bondage mask for this interrogation bc if he could speak in this scene, the movie would fall apart but the entire plot hinges on a moment when the Actual Bad Guy Musgrave literally fucking says
"Did Lindsey figure out I was the bad guy? Did she figure out all these things I did which I will now list for you? Did you the audience she figure that out? No you didn't which is why I am explaining it explicitly to camera." THIS IS. I JUST. FLAMES ON THE SIDES OF MY FACE!!!!!! I find it hilarious how GP presents the exact kind of Excuse Plot but actually does it pitch-perfectly, because it had Chris McQuarrie to actually write it.
The Entire Rabbit's Foot thing. Speaking of McQ, he had a quote that basically cemented my lust for his brain and my desire to absorb his power. fuck it here's the full quote:
"Respectfully, I’m not a mystery box guy. I don’t believe in that kind of storytelling, I feel that that leads to — I understand that it makes for very compelling narrative drive, but it brings you to the end of the movie and it inspires the three great words of cinema, which are: “And? So? OK?” And if you hear any one of those three things, it’s time to go back to the drawing board. I believe that a mystery is only as good as its reveal.”
now this was about Ghost Protocol, not intended as a criticism of MI3 but it sums up the entire problem with the Rabbit's Foot. like, it's a mystery box with nothing in it because... the contents don't matter. in the climax of the movie, you see the Rabbit's Foot and it looooooks like it miiiight be a bioweapon? but it doesn't matter. so the fact that it's VERY LOUDLY a mystery literally has no purpose and never pays off. so to quote McQ again: And? So? Ok?
Oh and that's all just my anger at the Plot Writing of MI3. that doesn't even touch on the character writing.
Character Fuckery
We've already touched on Owen Davian being a void of motivation and on the fact THEY DIDN'T GIVE US THE NAME OF ONE OF THE CORE TEAM MEMBERS lets get into the rest of it
"And did you ever.... sleep with your sister" is the worst line in a Mission Impossible movie and you made Ving fucking Rhames say it. I'm a rehabilitationist but I will make an exception for once if we can send the person who wrote that line to prison forever.
To be honest this entire movie does Luther so fucking dirty it's astonishing. He's here to artificially create conflict. I honestly find it annoying that his Defining Character Trait in MI1 and the thing that drew Ethan to him was his scruples regarding endangering people, and he has like. nothing to say about giving Davian the rabbit's foot. Okay.
THE CRIMINAL WASTE OF SIMON PEGG. Benji gets two scenes in this movie and the second one is.... frankly maybe the singular good bit of fun, engaging character interaction in the whole movie, but to get there you have to weather the Antigod Speech which. I can barely think about with IRL cringing, like my body just has an allergic reaction to the idea. it doesn't help that he's used as the mouthpiece for the Mystery Box of the movie, and we've already established its an empty box that doesn't matter.
(what I find hilarious is that Pegg is an extremely good character writer and I would bet every dollar in my measly bank account that he could have improvised a better version of that speech. god i hate it.)
Ethan and Julia. IMO Cruise and Monaghan carried this movie on their fucking backs and without them putting in the WORK with zero material, this movie would be incomprehensibly worst. Cruise and Monaghan, thank you for your service.
Punct always points out when we watch MI3 that there is a batshit moment in the climax where Julia is strapped to a chair and the camera keeps cutting to her like she's planning something to turn the tables or something but it. never happens? it's egregious and weird how the movie treats her.
actually even as much as I love Monaghan's work here and I'm the kindest to Julia, I feel like the movie doesn't respect her as much as I do. (Punct joked that JJ Abrams doesn't respect women as much as Ethan Hunt does and its hilarious and true.) but the movie keeps being Weird about Julia and putting her in tiddy-licious nighties and gives Ethan a very weird sexy dream sequence about her? and the Mission Impossible that I know and love would have objectified Ethan just as much as her, thank you very much.
Ethan and that goddamn assault rifle.
Actually I want this in its own section
Ethan uses an assault rifle at least twice to my off-the-dome recollection. Luther uses MULTIPLE REMOTE-OPERATED MACHINE GUNS to mow down a factory building. There is a massive shootout on a bridge with a JET FLYING AROUND FIRING MISSILES. Ethan DANGLES A MAN OUT OF A FUCKING PLANE.
In MI1, Ethan Hunt never fires a single shot and only holds a gun on someone once to my memory. Even in MI2, the Stupid One, Ethan is armed but only really gets into one shootout and does a lot of kicking people in slowmotion, which is silly, but My point is that MI3 feels like a Call of Duty campaign with its body count and the way it reframes Ethan's job away from Honeytrap and Spy to Generic Soldier.
and it's fucking boring. all of Ethan's guile moments are clawed out of the morass of him just shooting people, and its devastatingly boring. paired with the REMOTE-OPERATED MACHINE GUNS and the new portrayal of the IMF in MI3, it just feels like.... Ethan is one of the baddies actually? the ppl who show up with three van-mounted machine guns are not the good guys, lmao.
I don't have time to go into the visual design of this movie and how the most interesting locations are so poorly lit you can't fucking see them but we need to talk about the IMF Itself in this movie
I actually have already written my thoughts about the evolution of the IMF through the series and I'm in passionate desperate love with what that evolution signals thematically
B U T the IMF in MI3 is just a fucking crime procedural lab. there is a War Room, there's Meeting Rooms, and when stuff breaks we have The Room Where The Nerds Live. it's just CSI/NCIS/name a stupid show. which fits because IIRC this is JJA's first or one of the first films, and he's a TV man by trade. but by carrying that Weekly Procedural philosophy into MI, it reduces the texture of MI.
the montage of Ethan training Lindsey is the most unintentionally hilarious scene in the movie.
/takes a deep breath
.... is that everything?
NO WAIT I WANT TO COMPLAIN ABOUT THE VATICAN INFILTRATION. they put in a lot of work and its easily the most boring infiltration in cinema history. there is no tension, no fun, no improv.
ETHAN HUNT WAS LITERALLY IN A CATHOLIC PRIEST COSTUME COMPLETE WITH THE COLLAR AND THERE IS NOT A SINGLE LINE OF DIALOGUE ABOUT IT. THERE ARE NO JOKES. NOTHING. if this was any of the other MI movies, this would be an opening for some banter and jokes, but THEY FORGOT TO PUT THE ENGAGING TEAM DYNAMICS INTO THE FUCKING MOVIE ARRRRKSJFLSKDJHFKSD
that moment when you can kinda see Maggie Q's vag. wh. what was that.
here's the good parts of MI3
it gave us Julia, and she's still great when she returns in Fallout. even with an actively bad script, she brings gravity and grace to a movie that needs it.
Luther calls Ethan "baby" and it's great and its Luther's only good moment in the fucking movie
Ethan Hunt is at his most autistic in this movie and I love it
Ethan and Benji's second scene actually has patter and character moments and chemistry. that one scene has more character than any other in the entire movie and that's sad but also thank god.
the scene where Ethan is preparing to kill himself and is explaining to Julia how to reload the gun "just like the flashlight in the kitchen" is actually a pristine moment. i wish the camera didn't focus as much on Julia's tits while she's doing CPR but listen. i'll take it.
Ethan blocking communications in the IMF by putting the walkietalkie by the radio is very funny.
Tom Cruise really actually broke the windshield of that car with the impact of his body, goddamn.
jfc I need an Exorcism right now, I might go watch MI1 again just to cleanse
AT LEAST MISSION IMPOSSIBLE 2 KNEW WHAT IT WANTED TO BE AND EXECUTED ON THAT. In this house we may not like MI2 but we respect it.
I will fistfight JJ Abrams on sight.
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marvelousjj · 10 months
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Ana wanted to get as far away form that place as she possibly could. She hadn't believed it was possible until he showed up. She remembered laying awake at night, praying he would show up, despite them saying she would never see him again. He had made it to the rooftop when they took her away from him...Perhaps he had gotten out. It ad turned out that he had, against all odds, her hopes and prayers had been answered.
She watched him kneel down, and instruct her to climb onto his back, and hang on. She nodded and did as he told her, clinging around his neck with a tight grip. It wasn't the first time she had done something like this when they needed to be quick. His legs were longer and she was easy to carry with her height.
Her eyes squinted shut while the Soldier took out what guards he could, but just as they had preached...chop off one head, and more will take it's place...
The Soldier was doing the best that he could, but even that was proving to not be good enough as they reached outside and closer to the gate. She hadn't been outside in six months, and despite it being in the middle of the night, there was a bright light that felt like it could blind her. She hid her eyes while she heard Russians shouting for him to put the child down.
She needed to do something they were completely surrounded and she knew that no matter how hard he fought, they wouldn't be making it out. She was tired, and even if she wasn't...It would take a lot out of her. But she had to try.
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Ana let go of her hold on him, letting herself fall down his back and into the cold mud. The agents raised their guns, telling her to go back inside, and they wouldn't hurt him. She knew that was a lie. The second they had her inside he would be shot on side, with as many bullets as it took to get the job done.
She shivered slightly, but looking up at a group of the agents, she stared them down for a second before nodding to side with her head, as if gesturing for them to move. As if on command, the men turned their necks until five snaps were heard, and they fell to the ground. While another group of agents advanced forward, she held her hand out to them, before raising her hand in the other direction. Her eyes squinted shut before the agents all went flying back in the opposite direction. Some survived, but most were killed by colliding with a cement wall, or being impaled into something.
Turning around to look at the Soldier, she was now bleeding out of her nose slightly. She let out a tired huff before her legs gave out and her eyes fluttered shut, bringing her down to the ground.
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totcoc0a · 6 months
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Yesterday the episode I wrote and acted for the Tiny Terrors Halloween Special was released! This technically marks my official debut and I could not be more thrilled to have been given this opportunity!
Thank you so much to @taytayheyhey for editing my script :D
Please take a listen and catch up on this last whole month of incredible content!
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thefirstknife · 9 months
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Interesting info from today's TWAB (it will never be TWID to me) about the Veil Log quest!
Veil Containment will continue being unlocked for the remaining three weeks of Season 21, and additional entries will unlock at the start of Season 22 and Season 23.
We have three more entries until the end of the season and then two more: 1 at the start of season 22 and 1 at the start of season 23. That will be a super painful wait. I can't imagine what this last entry could possibly be that it would be such a delayed tease.
The narrative team also acknowledged that they made the quest a little too secretive by trying to turn it into something players would have discover for themselves:
Narrative Team: The Veil Containment repeatable activity continues to tell the story of Neomuna’s history with the Veil as introduced in Lightfall. If you haven’t checked in with Osiris and Nimbus yet, you might not be alone. In wanting Veil Containment to be something discoverable, we went a little too far in one direction and made the activity hard to find, even for the lore-hounds interested in digging more into the Veil. (A lesson learned for any future content of this sort!)
And the rest of the stuff on the quest is soooo juicy and I believe they nailed the vibe they intended perfectly.
Writing the story of Veil Containment was an opportunity to dig into the cosmic horror side of Destiny. Creating the encrypted records of Ishtar Scientist Chioma Esi as she and her wife researched an alien force was a chance to bring the essence of things like the SCP Foundation and creepy podcasts like the Magnus Archives into Destiny.
Movies like Altered States and 2001 a Space Odyssey helped inform the tone of the messages you uncovered, all of which are underlined by the emotional story of Chioma Esi and Maya Sundaresh’s lives unraveling in the aftermath of the Collapse and their contact with the Veil. We’ve even seen some keen-eyed players noticing similarities between what Maya attempts with the Veil to what the Witness did in sacrificing its own people, and even what Calus did with the Crown of Sorrows and a pack of Scorn. Those threads and thematic recurrence are intentional guidelines anchoring us to related moments in the past, and help the curious delve into the deeper lore armed with a fistful of useful citations.
The bolded bit is really good! It's something that we've been discussing a lot. I haven't directly mentioned Presage much recently, but it's been on my mind too and I'm super excited to revisit it next season when it returns.
Another source of inspiration during the creation of Veil Containment was the relation between an outside observer and the concept of the Winnower mentioned in the Books of Sorrow. We wanted to explore the relationships people experience to cosmic, otherworldly forces beyond their understanding and how it tears both their own moral foundations and sense of self apart at the seams. As we’ve discovered with Osiris and Nimbus over the past few weeks, the Veil is a cosmic collective consciousness, a psychic network that spreads like a mycelial network through the universe. There’s intentional visual and thematic connections to Egregore there. But also, an allusion to the famous scene in Lord of the Rings where Gandalf warns Saruman about using the Palantir. “You don’t know who else may be watching.”
I assume it should say "Unveiling" instead of Books of Sorrow. Other than that, this is absolutely my fave. That last line gave me legitimate chills. The connections with egregore are important as well and I'm sure we'll get more mentions of that in the future. Again, Presage was our first real exposure to egregore so I'm happy to return next season. Technically, our first exposure to egregore was the Derelict, Drifter's ship, but it wasn't until Presage that egregore was identified and named (and deliberately connected to the same entity that we've previously seen on the Derelict). Really good summary of egregore lore if you want to dig a little! Also throwback to the (I think) first time I mentioned the explanation for egregore, back in February 2021 when Presage was hot off the press. Actually staggering to me right now that this was 2 years before Lightfall's heavy theme of collective consciousness and merging of minds and they already dropped hints to it back then. Wild stuff. Also take a look at Bungie's dive into making Presage (spoilers obviously for those that never played it).
Capturing that sense of foreboding unknown is a staple of cosmic horror. The moment where you realize that your role in the universe is a small one, that the universe itself may be uncaring, and things lurk in it that you have been blissfully unaware of. As our cast is pushed through these harrowing experiences, it also sets the stage for the future in The Final Shape and beyond.
So true bestie. I am absolutely thriving with this lore and development. Cosmic horror is literally the only thing that matters to me and the sheer scale of how this is presented in Destiny with the Veil, Veil Logs, the Witness and its origins and everything around that has been the best thing in Destiny lore for me tbh. I've always been most interested in researching Darkness and this exploration of it as a cosmic force of consciousness that drives people to incomprehensible actions and spreads like a mycelium network is an absolute blast.
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evasive-anon · 3 months
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PROJECT HALF-A MISSION GZ-001 | AUDIO LOG 001
Masterpost.
FIELD TEAM THETA MISSION REPORT MISSION ASSIGNMENT GZ-001 T-Minus 00:00 TRANSCRIPT
[Audio log starts] [Sound of footsteps echoing in the containment chamber] Agent L (L): This is Agent L, leader of Field Team Theta, reporting in. We've gathered in Containment Chamber-XXXX at The Ghost Portal for our final mission debrief. The scientists are preparing to open the portal, and we'll be boarding the Specter Speeder shortly. [sound of the chatter of GIW scientists as final checks are completed] Agent P (P): (eager) It's finally happening! I’ve had all my equipment ready for weeks. I even unpacked it so I could pack it again after creating improved models in my excitement. Agent O (O): (amused) I may not have packed twice but I’ve been dreaming off this day for so long I could claim at least a thousand hours in the somnus simulation. Agent N (N): (wistful) Nothing can beat the thrill of being the first to see the unknown. Agent M (M): (sincere) I imagine you would be the one to know, N. I cannot imagine anyone here has seen more of the unknown than you and your ‘Lost City’. Agent N (N): (doubtful) Not sure I can claim that for a fact with you on the team, Agent M. A Lost City was by its nature seen by someone before. I imagine the depths of the ocean you explored were far less traveled. [sound of a door whooshing open, chatter quiets for a moment, leaving just footsteps as the team boards the Specter Speeder] Agent L (L): (calmly) Remember, everyone, our mission objectives are clear. We're here to explore the Ghost Zone, gather data on entities and anomalies, maintain communication with the GIW lab, and, if necessary, capture or destroy any ectoplasmic entities we encounter. [sounds of seatbelts clicking as agents are seated] Agent M (M): (dutifully) And let's not forget to stay vigilant and rely on each other. Teamwork is crucial for our safety. Agent N (N): (stage whisper) Sounds like somebody is aiming for de facto second in command. [Agent O is heard snickering.] Agent M (M): (embarrassed) It’s not like that! We’re about to embark on a very important mission and we’re being recorded. Some decorum should be expected. Agent L (L): (resigned) I appreciate your efforts, Agent M. [sound of the Ghost Portal opening] Agent O (O): (excited) The portal's open, y’know what that means. To infinity. . . and BEYOND. Agent N (N): (laughing) I know you have kids, O, but I think the rest of these nerds are too old or single for your references. Agent P (P): (quietly) I understood that reference. Agent M (M): (bemused) I admittedly did not. Agent L (L): (sighs) Agent O, prepare to launch.  [sound of the Specter Speeder engines starting and levers being switched, O can be heard faintly humming to the tune ‘You Got a Friend in Me.”] Agent L (L): (firmly) Once we're through that portal, stay alert and stick to the plan. We're Field Team Theta, and we've got a mission to accomplish. We do not know what lies beyond that Portal but we know each other and our skills.  Agent N (N): (enthusiastic) Go Team Theta! Agent L (L): (quietly) Just my luck I got assigned the rowdy ones. [Audio log ends]
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