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#Shin Megami Tensei: Digital Devil Saga
obscuredilfoff · 9 months
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Propaganda below the cut!
Lupa
No propaganda was submitted for this character.
Nyarlathotep
Hes like 5 dads in a single guy atleast ONE of them HAS to be hot
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overlooked-gems · 11 months
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A Look At Stuff You Probably Never Heard Of: Shin Megami Tensei: Digital Devil Saga
I’ve been busy yet again; a lot of stuff as happened in my life, so I wasn’t able to get this out when I wanted to, but hey, better late than never. As you’ve already surmised by the title, we’re taking a look at game that’s a part of the Shin Megami Tensei series, thus making it related to the Persona series. Today, we’ll be taking a look at... Shin Megami Tensei: Digital Devil Saga!
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Shin Megami Tensei: Digital Devil Saga, often shortened to “Digital Devil Saga” or just “DDS”, is an M-rated action RPG developed by Atlus. It was released for the Playstation 2 on July 15th, 2004 in Japan, April 5th, 2005 in North America, and July 21st, 2006 in Europe. The game was also produced and directed by Katsura Hashino, the same man who worked on several SMT games from If onward, as well as the Persona series from 3 onward.
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Taking place in an area known only as the Junkyard, various factions of soldiers, known as “Tribes” are engaged in constant warfare, but none of the 6 tribes have been able to gain an upper hand, all of them locked in a stalemate. During one particular skirmish, the soldiers of Embryon; consisting of Serph, Heat, Argilla, Cielo, and Gale, are fighting against the Vanguards with a mysterious egg-like object being in the middle of the warzone. As the two sides fight, an explosion of light erupts from the egg, causing everyone amongst the tribes to find themselves turned into demons before they devour anyone and everyone until they’re satisfied and calm down.
Once Embryon regain their senses, they find a girl sleeping in the crater left behind from where the egg once stood, where Embryon take her in. The following day, the ruling body of the Junkyard, the Karma Temple, calls the leaders of the tribes together and explains that everyone has been granted the power of “Atma”, which allows them to transform into demons. Those same powers can finally end the stalemate, but the soldiers will be faced with a strong sense of hunger that can only be momentarily quelled upon devouring others. If not, they enter a frenzied rage until either their hunter is satiated or they’re killed. It is also explained that one tribe will emerge victorious within the war and whichever tribe devours the others will be permitted to climb the temple and reach Nirvana. However, that tribe must also have the girl with them.
With the new laws in place, the tribes go their separate ways to strategize with two goals in mind; conquer the other tribes and find the girl. Or in the case of the Embryon, protect the girl.
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Like other RPG games, gameplay is divided into two styles; exploration and battle. In the overworld, the player can explore various areas, solve puzzles, and collect items, while occasionally running into random encounters. Battle plays similar to SMT: Nocturne, having the Press Turn system that increases depending how many party members are active, with a maximum of 4 with all 3 party members active.
Performing any actions costs a Press Turn, but exploiting a weakness or landing a critical hit will cause a Press Turn to glow, which signifies a “Half Press Turn”. However, missing an attack will consume 2 Press Turns while if an attack is reflected or absorbed, all Press Turns will be consumed. Whatever rules the player follows regarding Press Turns, the enemies have to follow as well. Under the right circumstances, it’s possible to turn 4 Press Turns with 4 actions available, to 8 actions.
At the end of battle, along with being given money (Macca) and occasionally items, the player is also given Karma, which acts as typical EXP, as well as Atma Points (AP).
However, there is also the Hunt abilities, which are Physical skills, but if they kill a target, the character will consume them and gain bonus AP after the battle, but devouring too many foes in a short span of time will give the character a stomachache, rendering them unable to get any AP until cured, even if they get a stomachache at the end of battle.
Hunting itself does decent damage, but if an enemy is “Scared”, Hunt skills do even more damage. An enemy can become scared if their attack is reflected, absorbed, or nullified, or if the player exploits a weakness on them. Hunting a scared enemy deals very hefty damage. Later in the game, Fatal Hunt skills become available, which have a very low chance of instantly killing a target, unless they’re scared, then the chances jump up to 100%.
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AP itself is used to master Mantra, which refers to a “package” of 1 to 4 skills that are gained upon mastering it, allowing the character to add more skills to their repetoire, such as stronger offensive magic, better healing magic, buffs and debuff skills, or even elemental resistances/immunities and increases to their HP and MP.
Characters can also fight in their human forms, either by willingly changing back or when ambushed. However, while they become immune to Expel and Death abilities (Hama and Mudo), they’re unable to use abilities of their own. Most they can do is use their firearms to attack, which does weak damage, but certain enemies are weak to.
And so, I give you my Final Recommendation: Never Let Go Of It||Get It||Hold Onto It||Try It||Consider It||Stay Away From It
Of course, the battle is going to be fun. It helps that it’s both similar and different from the mainline SMT games, so people don’t get confused. And the story is very interesting, too. It has a sequel, which is a continuation of where the first game left off. And no, it’s just a duology; the story ends at Digital Devil Saga 2.
I also want to mention that unlike Persona or even SMT, the game is much more serious. That isn’t to say it’s completely devoid of comedy, but don’t expect laughs like from the other games. Most you’ll get are minor chuckles or moments that are fairly humorous. And this was all by design.
And if it wasn’t obvious already, the game pulls very heavily from Hinduism; Atma, Karma, and even many of the major Atma Avatars; such as Agni, Varna/Varuna, Ravana, Hayagriva, and Prithivi. And there are a number of locations; such as Muladhara, Anahata, and the Samsara Tunnels.
I also wasn’t sure how to place this in any of the sections above, so I’ll talk about it here. At the start, characters have no emotions. Like, that’s actually a thing; they have no emotions whatsoever until some sort of “trigger” causes them to awaken. This can easily be seen with their eyes; they’re dull and grey with no pupils, but when awakening to their emotions, their eye color changes and they gain pupils, not to mention they start emoting. Heat becomes more aggressive and temperamental and Cielo becomes laid-back.
Also, one of the laws of the Junkyard is that whenever a Tribe conquers another (which is done by killing/devouring their leader), the soldiers are absorbed into the victorious tribe and fight on their behalf.
All-in-all, if you can get your hands on it, I highly recommend it. Also, the game infamously lets you fight the Demi-Fiend from Nocturne as an optional Superboss, and he’s regarded as one of the hardest superbosses in the series. I also want to mention that you can migrate your save file from DDS1 to DDS2. What that means is depending on actions taken, choices made, and even what optional bosses you defeat, you can transfer the completed save file to DDS2 to get special rewards. It’s even possible to affect your party at a specific point in DDS2 depending on the decisions made across both games.
And so, I’ll see you guys next month!
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kikisqueaks · 2 years
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[PNGtuber] It's an all you can eat buffet!
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g4zdtechtv · 5 months
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Unskippable #9 - Shin Megami Tensei: Digital Devil Saga (3/2/09)
The tale of a war over artichokes gone horribly wrong.
(SUB TO LRRVG)
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calochortus · 1 year
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katribou · 3 months
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some portrait doodles from during a spot of artblock the other month
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kexiu-0415 · 10 days
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-rkgk
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saltycatfish · 15 days
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jihnto · 2 months
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i don't normally draw other characters i actually like so imma change that realll quick lol
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metalheartrot · 9 months
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DDS piece for one of its anniversaries
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laurencin-draws · 5 months
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surprise argilla
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goatwithaplan · 7 months
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i've touched grass i swear
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m0gelf · 5 months
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hELOOOOOOOOOOOOO:3333
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calling-all-comas · 8 months
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Virtue
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spoileddairy · 1 month
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hazbint hotel if it was actually good
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lostbizkits · 3 months
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Seraphposting, like god intended
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