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#and flowey being very cool
abel-draws · 1 year
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The yassification of flowey. Bow before your new pretty overlord
But also get hyped for the Underfell comic comeback <;3 @hiimtryingtounderfell 's latest pages look fucking great, printing them and eating them
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leshyleaf · 2 years
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Genocide route papyrus battle concept ↓
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He’s very disappointed in you.
and thusly, the three stage battle begins…!
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inbarfink · 1 year
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One common Undertale misconception that really frustrates me is when Sans is portrayed with a strong innate sense for RESETs and alternative timelines. Like, that he remembers the RESET timelines better than the other characters who only have occasional feelings of deja vu or even that he can sense when a timeline is RESET.
And that’s, like, almost the opposite of the actual text of the game. While pretty much every main character can have slightly-different dialogue in a Not-True-RESET, especially if the Player had previously befriended them, based on the idea that they have lingering memories/feelings from before the RESET - 
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Sans has no real dialogue changes based on this conceit. All of his changes are based around noticing Frisk has different reactions based on their memories of the precious timelines. 
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Other characters do also make observations like that about Frisk, like Mettaton and Toriel. But Sans is distinctive because this is the only way his comments change between RESETs and there are a lot of them from him.
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Because that is what really frustrates me about this misconception. People mention it as one more thing that makes Sans cool - but the actual truth is far more badass. Sans is one of the people in the Underground who remembers RESETs the least. I think memory-resistance to RESETs is probably tied to Determination. Flowey, the second-most Determined person in the Underground after Frisk, can remember everything perfectly.
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Everyone else has some vague feelings and deja vus. And Sans, he’s the least motivated person in the Underground - both in the sense he’s lazy and in the sense he’s fucking depressed.
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That probably means he has very little Determination. Thus, he doesn’t remember anything that happens between RESETs.
And yet, he is still the character most aware of them. Because he has the technological know-how to read and analyze timelines.
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And because he has the observation and analytical skill to notice a RESET from other people’s reactions and behavior. Whatever it’s Papyrus thinking he recognizes someone or Frisk’s behavior implying that they know something they shouldn’t have. Sans main RESET-related skill is just being able to identify these moments and come to the correct conclusion about them. And with that he manages to be the most aware character in the entire Underground.
Like, the one point where it might seem like Sans remembers something from a previous Timeline is the Fake Spare scene during his boss battle. 
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But it’s all pretend. Unlike the previous lines from other characters that I mentioned, this dialogue plays even if the Murder Route is the first time the player touched the game. Sans isn’t remembering anything in this scene. But he makes an educated guess that the Immoral Time God probably tried using their powers for good at first, so they were likely ‘friends’ in a previous timeline. And in most cases, his guess is right on the money - tricking many players into thinking this is another case of the game actually reacting to their past actions.
And as always, Sans can only tell if his lil’ trick worked or not based on the expression of the Player Character.
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Arguably, Sans even uses his lack of Determination and cross-RESET memory to his advantage in his boss battle. After all, the whole point of this fight isn’t to kill the Player - Sans understands this is impossible. This is a war of attrition, trying to get the Player so frustrated and annoyed with the unfair fight that they just ragequit or RESET the Timeline. And this war of the Player’s patience versus Sans’ stamina and will is infinitely easier for him when he doesn’t actually perceive all the Player’s previous attempts against him.
Like, for the Player this might be the billion time they go up against him, they’re aware of some of his patterns and tricks now but they’re probably also frustrated and angry and exhausted. Meanwhile, from Sans’ POV, this is still the first time this is happening. He knows it’s not from the Player’s behavior and Frisk’s expression - but he doesn’t feel it like the Player does. 
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He doesn’t feel the frustration and repetition of the endless stalemate. So he’s always as fresh as a daisy no matter how rugged the Player is getting.
And that’s part of why Sans is so cool in the first place, like, in general. He’s technically the weakest person in the Underground, lacking in every standard evaluation of power in the setting - no ATK, no DEF, no HP, no DETERMINATION. But he’s darn clever enough to overcome these weaknesses and even use them in ways that make them into strengths, enough to be one of the most dangerous and most aware guys in this whole setting.
Sans can’t remember anything, and that makes him awesome.
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synthetic-sonata · 2 years
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putting this here bc i think about this a lot
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txttletale · 1 year
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In what ways does undertale's themes drop the ball? I feel like they do as well, but I only really see the criticisms you mentioned in your post by the online fandom at large.
the sans fight is cool and fun and has a sick music track. it should have fucking sucked it should have been literally on the same level as the stanley parable baby game. it should have been impossible without an autoclicker and been super fucking tedious with one. it should have been desert bus.
like i don't think that what undertale is every trying to say is 'killing video game characters is morally wrong in real life'. i think it's clearly, in chara and flowey--who are obviously positioned as Players of video games--is trying to explore what (at least to toby fox) is an unhealthy and unsatisfying way of playing games. the need to maximize the amount of 'content', the need to experience everything in a game even when it's not fun anymore. i think the way that flowey talks makes this very clear:
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like obviously diegetically this kind of stuff is meant to go towards making a point of how detached flowey is from his moral reality but i think non-diegetically this is pretty clearly speaking to a way of engaging with games that toby fox thinks sucks the fun out of them. flowey isn't connected to the contents of undertale because he didn't play it for fun, he played it to extract the maximum amount of Content, to see every possible combination of events, to get all the endings, etc.
the rest of no mercy route isn't fun. killing enemies once you've levelled up at all is boring and barely interactive, walking around in circles to spawn every single random encounter is boring, you miss out on substantial amounts of content--the humour and dialogue, etc. and that's the point! i don't think the intended emotional effect of the empty misery of the no mercy route is to make you think 'i'm a bad person for killing video game characters' it's to make you think 'is this even fun? what am i even getting out of this?' or in short--
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unfortunatley i think the sans fight being very cool and becoming iconic of the game kind of fumbles that very very hard becaues it does make the murder everybody route ultimately rewarding--it gives players the Content that i feel like the entire writing and metanarrative of the game is setting up to not exist, and so i think it absolutely fails to stick the landing.
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wily-art · 17 days
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I haven't finished it yet, but I watched some of it, and skimmed through the rest (I will finish though at some point; when/if I have the time), and what I did see of it the "Undertale Insomnia: Something Isn't Right" Trailer looks amazing! Ur art and the looks of the characters and the Blasters is on point and great as always! And ur animation is looking awesome too! I think ur comic already had some cool gifs/small animations, but if not; it is cool to see animations from u now too!
The Paps's (both older and younger) and his Casters and/or the Blasters are looking great in the trailer u released!
And Asgore (I think) and the fallen human kid(s) look great in some of the animation WIPs and/or whatever too!
I hope someday to see some of the other Undertale cast in animation form, or at least some of the other Insomnia important and/or etc. cast members like Sans (could be both older or younger), Gaster - before or after getting goopifed, lol (though, I think he might be in this animation and/or at least the full? one), Frisk, Chara, more of Blasters and/or Casters, and/or Alphys (I have gained a soft spot for ur Alphys). Maybe Asriel and/or Flowey too?
Not mentioning Asgore or the kids here, because I think u might have some stuff/ideas/etc. with them already. And not mentioning Undyne either, even though it would be awesome to see her too, bc I don't think she has been in the comic too much yet?
Ofc, u don't have to do any of this. I know animations, and animatics even, can take a long time! Just seeing the Undertale Insomnia (one of my favorite UT, and maybe just in general, comics/series's!) cast brought to life even more through animation like this, has got me excited! ^^
Last of all; I just wanted to clarify, the animation release is just the trailer, and not full thing, or...?? I just wanted to confirm.
Heya! First off thanks! That little tidbit is just a teaser more than a full trailer. IT's definitely not the completed thing. I didn't want to give a solid release time due to genuinely not knowing how long this all would take (at this point a little over a year- Good god). But I wanted to share at least a little something since this whole project has been so all consuming- that from the outside world's perspective I've been more or less absent. It's kind of hard to be active with other things when a singular thing both eats a bunch of time but can't be shared since it's not done X'D. It's a lot of behind the scenes work and not much to show for it yet.
Other characters will definitely be getting way more time to shine in the comic moving forward since I finally hit a particular turning point. Also regarding animations I have a lot of ideas for the other characters and the fallen kids that all more or less tie into the same world in a "how did we arrive to this point" kind of scenario. But due to how long all of this takes and I can't promise how many of them I will get to. Or at least how quickly because right now I'm moving at a blistering speed of _not very fast_ ✨ That said this one with Papyrus is absolutely being released (hopefully later this year) because if I have only one of these in the system it's gonna be for this guy XD The other one that I absolutely want to do as another animated update for Insomnia involves Chara and Frisk to answer what exactly happened at the end of the last run before this one. I'm hoping that since I've learned a lot (this is my first animated project) that that one will go a lot smoother. An account of figuring out a lot of things I Was doing that made my life INFINITELY HARDER. Hope that answers things.
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feladi-fority · 4 months
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haven't posted in a while, but I completed Undertale Yellow a while ago and none of my friends have and I need to scream into the void about it SOMEWHERE! Spoilers abound
So, Flowey. He's really well written in this. In Undertale proper we don't get to see much of him and what we do see is really 1 note. He scares you, tries to manipulate people, and tries to hurt people for his own amusement. In Undertale Yellow though we get to see how immature and impatient he is. Whenever Clover does something Flowey doesn't approve of he lashes out even when doing so directly impedes his ability to manipulate Clover, such as killing Marlet at the end of the neutral route. Flowey is a terrible manipulator, putting in absolutely zero effort to understand Clover, instead blaming them for his own plan not working. He talks about how much he hates Clover and relishes in their death but Flowey has done nothing to understand Clover, instead just viewing them as a problem to brute-force a solution to. All of this is, of course, consistent with who Flowey was in Undertale but it's so much more textured with how much screen-time Flowey gets.
Additionally, I find the implications of what I can only describe as Flowey's Blackspace. During the meta-Flowey fight his attacks are monstrous versions of himself, many of which are killed as part of his attacks. He pulls out his own pedals, cries to attack, and kills images of himself. Then there's the section where you walk through piles of Flowey corpses which call for help. The dialogue the later corpses give is ambiguous, but lines like "this must be it" in the context of the rest takes on a dark implication. Flowey seems to hate himself and view himself as a monster who deserves to be cut-down (he has that in common with his dad lol). Maybe then Flowey's plan to destroy the world via collecting the souls is ultimately self destructive, a way to go down with the world, and rid himself of the possibility of coming back, a true completion through obliteration.
Now I need to talk about Marlet. She's fucking great. She has this deep sense of maturity to her character which was really cool to see. It isn't all that clear in the pacifist route as there we mainly see her inability to get things done and her self-hate, but on the more violent routes we see her constantly trying to empathize and resolve conflict with Clover by understanding them. I think it's incredibly note-worthy that Marlet is the only character who recognizes Clover as a child who shouldn't be capable of committing such violence, and the implications of that fact. Marlet doesn't let her emotions stop her from understanding people and doing the right thing, and I really like how that was executed.
I loved the themes of this game. I expected the game to tackle similar themes to Undertale, either just recreate theme entirely or at least tackle something similar to Undertale's very meta exploration about what it means to care about things. Instead this game goes for an old classic, the cycle of violence, and I think it executes it very well!
Throughout the game characters interact with this theme in different ways. Clover (on the vengeance route specifically), and Ceroba parallel each-other in this way. Ceroba objectifies humans due to her position as a monster separated from humanity and growing up with an adversarial relationship to them. Chujin finds it extremely easy to hate humanity for a slight against him and enacts violence on humanity due to perceiving them as inherently evil due to historical mistreatment by humans and personal experience. This violence horrifies him in the end, but still in his attempt to get vengeance he perpetuates the cycle, projecting his hate towards humanity onto Ceroba who goes onto hurt more people because of it. Clover on the vengeance route is in a similar position, objectifying monsters due to being a human separate from them and learning of slights against humanity by them. Clover finds out monsters killed 5 humans (either all children, or some of them children) and is able to easily objectify them for it due to their position. Clover enacts disproportionate violence in reaction to the violence monsters committed against humanity in reaction to the violence humanity enacted against monsters by sealing them underground. Asgore remarks at the end of the vengeance route that Clover's actions will result in many more deaths on both side's parts, and he's right, Clover provided more reason for another Chujin to come about and enact more violence on humanity which in turn would provoke a response. Violence creates violence creates violence.
Flowey, under this framing, becomes an embodiment of the cycle. The game cleverly uses the power of resetting as the mechanical manifestation of this cycle. Flowey continues to reset events over and over and over letting Clover get killed over and over and over, just as the cycle of violence repeats, so to does the game itself. The game resets, new runs provide new content, certain events are enshrined in this game's concept of fate. The fate here is just that things cannot change with more violent inputs, Flowey can never get what he wants because he's incapable of doing what Marlet could do. Flowey can't change fate because he's what's locking it in place, he's the logic of violence that forces the world to over and over again punish characters and kill them, but Marlet through her empathy and compassion at least tries to break the cycle, she tries to get Clover to stop hurting people and break this repeated cycle of violence, and she does the same for Ceroba and Chujin to less success. How fitting then that Flowey kills Marlet in the neutral route.
Pacifist Clover is the parallel to Marlet. They face the cycle of violence and chose to understand and help others despite it. The vision for breaking the cycle that Undertale Yellow provides is empathy and compassion, choosing to not give into anger at horrible things done to you as to not perpetuate that being done to more people in the future. It's a really well-executed theme, I love this game.
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the-meme-monarch · 2 months
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ok my genuine thoughts on uty it was very cool and fun ! i love all the animations!! I’m not good at verbalizing Things I Like About Things so this post is kinda just nitpicks. but overall i really like the game ! don’t get it twisted!
I appreciate that every route has new information to offer but something About exactly that feels off. in ut no mercy there’s not really any important story information you’re Missing. in pacifist dalv mentions he thought you were a specter haunting him, I didn’t learn until watching a no mercy run that he was talking about how he witnessed the integrity soul’s murder. I don’t think we learn about their murder at all Except in no mercy. a lot of people don’t Like playing ut’s no mercy and they’re not missing anything by not doing so, so to put an important bit of information like that in a route I didn’t even want to watch originally WHILE I UNDERSTAND it’s a free fangame and they want you to Play It, it felt. Strange. like if you only play pacifist there’s just a lot of information you’re missing and things you don’t get answered. like finding out that flowey was the reason you fell through the floor only in neutral. pacifist actually feels kinda incomplete
on that note i LOVE how the game focuses on its own character and areas, the areas they Do reuse from ut being different Parts of those areas. i love how they make the underground feel bigger by utilizing the fucking Cityscape Skylines of new home and the ruins that you see in ut. but i didn’t like how little time you spend with toriel and how she never gets closure on What Happened To Clover after falling through the floor. her speech in ut to frisk about “they come, they leave, they die” didn’t feel Reinforced with clover, they didn’t even make it to toriels actual House. the collection of shoes in varying sizes doesn’t include theirs. clover didn’t really leave any tangible mark on her At All. i was anticipating clover to talk to her about the missing poster they’d been holding. and also i would’ve liked to have seen asgore in pacifist, not fighting him ofc, but maybe just walking around, in ut they mention he used to do that, maybe your friends could try to keep him from seeing you. i was hoping clover would at least Have Seen the guy they would end up surrendering their soul To
also i know it could’ve come across Bad and reductive bc axis is a robot but i think it would’ve been funny for clover and ceroba to present axis The Trashcan Parter With A Bow and he goes “NOT INTERESTED” that after the fight where they try again he goes “HEY MAN. IM AROMANTIC” source: im aromantic. anyway axis was maybe the funniest part of the game he made me outwardly laugh like two or three times
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punsmaster69 · 6 months
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4/NOV/20XX
[It's Sans' handwriting. It's a bit messy at points, appearing as if the book was on an unsteady surface.]
heya.
been a minute, huh?
a lotta minutes, actually.
about two day's worth of 'em.
papyrus finally ungrounded me from writing.
got my phone back, too.
on the condition that i, uh.
stop setting alarms.
won't go into detail about it.
besides, i gotta talk about 𝘁𝗼𝗱𝗮𝘆, right?
——
really do start a lot of these entries with 'woke up in x place, with x thing'.
....
it's another one like that.
this time, next to tori.
incredibly, i woke up before her.
the blanket over us looks like one of papyrus' spares.
haven't checked the time, but it must be early b——
[The line runs off the side of the page.]
....
hold on, i'm only able to use one hand, and this thing keeps slipping off my lap.
as much as i don't want to, gonna see if i can move my hand without waking her up.
——
[The writing returns to normal.]
ok. good now.
now that my nausea's subsided some, i realize i'm pretty hungry. but..
don't wanna move from this any more.
...
since she's still asleep.
——
"SANS, I-"
"(shh.)"
"(OH, SORRY.)"
"(I'M LEAVING TO TRAIN WITH UNDYNE. ACTUALLY, UNDYNE SAID SHE JUST WANTS TO TALK TODAY.)"
"(WHICH ISN'T TRAINING.)"
"(BESIDES THE POINT. I'M LEAVING, AND MS. TORIEL PROMISED TO TAKE CARE OF YOU TODAY!")
"(i need a babysitter?)"
"(IT'S FOR YOUR SAFETY!!)"
"(YOU WERE... STILL SORT OF WOBBLY, YESTERDAY.)"
"(DO YOU NEED ANYTHING BEFORE I LEAVE?)"
"(nope, i'm good-)"
"(actually. could you hand me what i didn't finish eating last night?)"
"(you don't need to heat it up.)"
"(BUT-)"
"(paps, you should probably go before undyne gets mad at you, too.)"
"(besides, i like cold stew.)"
"(...ALRIGHT. IF YOU SAY SO.)"
after handing me a spoon and my half-bowl of beef stew, papyrus nodded goodbye and dashed out the door.
——
.....
it's real quiet.
not used to being up as early as papyrus usually leaves for.
just me and... sleeping tori.
she must be comfortable.
our couch 𝙞𝙨 pretty nice.
——
couldn't help but wonder who's watching tori's kids, so i messaged frisk.
in response, i got a picture of grillby in tori's kitchen. he's handing flowey something.
at the bottom of the picture was frisk, blurry and way too close to the camera.
"why're you so close"
they then sent a picture of them even closer, equally blurry.
i sent a blurry close-up back.
"Why are YOU so close?"
"yeah"
"Yeah."
"cool"
"Cool."
that kid's going places.
——
"Your influence is rubbing off on me, it seems. I am usually one to be up sooner!"
tori jolted up.
"Ah! I did not mean to keep you in one place this whole time."
"not like i was going anywhere."
i wanted to lean back against her, for some reason.
...
nope.
"What is it that you do all day, when you are stuck inside like this?"
"sleep."
"...I think we have done plenty of that."
"Surely that is not all?"
"me and paps usually play games or something."
"been getting real into this puzzle one."
"do you wanna play something?"
"I am not very good at games..."
"i'll pick somethin' easy."
——
"This is turning out to be quite the house!"
"if you ignore the dirt floor."
"..And the lack of proper opening doors."
"at least we have windows."
"..holes for windows."
"Which one is your room?"
"this one."
"..You have made your walls dirt, as well."
"only the finest of materials in this house."
"Of course."
"here, i made a bed for you."
"Oh! Do we need to sleep in this one? I think we may have missed a few nights."
"nah, it's for setting your respawn point."
"...?"
"when we die, we'll be here instead of really far away."
"I see."
she stared at the bed.
"....."
"It is just the one?"
"mine's in my inventory."
"Please, place it down! Set your, 'respawn point,' in the house with me."
i placed it in the corner of my dirt room.
"....."
she moved hers into there as well.
"........"
"What? Surely you did not expect me to sleep in the living room."
"...side by side?
"The dual bed looks much more comfortable, does it not?"
"i can make you another one, if you want."
"........"
"No."
"This arrangement is good, I think."
"Space efficient!"
"....ok."
——
"Sans."
"yep?"
"Why are there holes everywhere?"
"avoiding death."
"You did not fix them."
"i'll get around to it."
"....."
"Nevermind."
"nevermind?"
"I am tempted to change our living arrangement."
"this poor dog would grow up in a broken home."
"You are its father now too?"
"you're its father?"
"Ha! Sure. Yes, I am the father."
"......"
"WHAT ON EARTH ARE YOU EVEN DOING?"
"O-Oh! Papyrus!"
"didn't hear you come in."
"YES, WELL, YOU SEEMED QUITE OCCUPIED WITH.. WHATEVER THIS IS."
"I DIDN'T WANT TO INTERRUPT."
"I'M GOING TO GET CHANGED, AND THEN I'LL BE RIGHT BACK DOWN."
i waited until paps was fully in his room.
then i ran inside, took my bed, and placed it a space away.
tori ran her character up to me (with the default skin) and punched me in my (also-default) face.
"ow."
"It is in the game!"
"would you punch me if you could?"
"No!"
"I would do this."
and she moved her character closer, nearly face-to-face with mine.
struggling to use the hotbar, she eventually threw a flower at me.
silly, sure.
but it..
made me really happy.
....
wish it didn't.
——
"Papyrus is here to watch you now, so.."
"...going home?"
"Unfortunately."
"THANK YOU FOR KEEPING AN EYE ON HIM, MS. TORIEL."
"Of course. It was a pleasure."
"Sans, thank you for playing with me. I had a lot of fun!"
"Even if we did not actually accomplish very much."
"come by anytime you wanna play again."
——
she messaged me to ask if i ended up moving the bed back or not.
....
more space efficient like that, anyway.
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magentasnail · 1 month
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hello I do not know anything about Undertale but I am interested in hearing about your children! I think I am in a similar situation with Little Nightmares, haha.
OMG THANK YOU I LOVE YOU!!! i can let this information out without feeling too annoying because now i'm answering an ask so it's fine !! it's going to be so long I'm so sorry, but what are we on tumblr for if not to rumble about our interests, right? also i hope the fact you don't know undertale doesn't make this too confusing !! also spoiler warning i guess ??
general world building:
the humans have forgotten about the monsters and magic, they are only remembered in myths and legends (i made a cool thing about it)
all of the humans had a similar experience to us playing the game, they learned about the monster history, made friends and eventually kinda gave up in hope to help the monsters
right so, first human: chara!
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chara is already in the game, but I think i made them the richest backstory
"chara" is a nickname, their name is actually character. they were bullied for that name and they really hate it, wishing they could get any other name (like what happens at the start of the game!)
they were named character because of an old tradition to name kids based on the first word you see in the spell book that runs in their family. however the book is encrypted, and their parents ended up on a random character they couldn't read.
they didn't get along with the other kids in school, and were trying to study their behavior so they can understand them better by taking notes of what they said and drawing their facial expressions (the way text is shown in the game!)
eventually, they came to the conclusion they don't like the other children and don't want to be like them, so they decided to learn how to push them away (by making scary faces!)
always get red eyes in photos
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next: patience soul! i'll be honset i wrote these stories 6 years ago, i think everyone had names but i don't remember them anymore, so all the children will now be called their soul trait gbfdjfd
patience was a girl from chara's village, and chara's only friend! or well chara was patiance only friend. their parents were friends so when they hung out patience and chara were left to play together. patience liked chara as she was home school and didn't get to play with other kids, while chara was mostly annoyed about the whole thing and felt like patience friendship wasn't genuine, as they were forced into hanging out
she really likes cute things, like dressing cute and putting on make up! she introduced chara to make up which ended up helping chara make scary faces (such as melty face look)
she wanted to be a Dr when she grows up, hence the toy knife (meant to be like a surgery knife for children) and the bandages at the flowey fight
when chara left to the mountain, patience just waited for them to come back. they waited and waited, until asriel got to the village. only then they decide to go to the mountain. they found out chara died very shortly after getting underground, and so lost their determination and was killed easily.
they got to the underground right after asgore declared war against humanity, asogre probably hoped it will take a while for a human to arrive but one fell down and was killed really soon! this just made more sense to me for why toriel left without talking asgore out of it, and why she hates him so much. things escalated really quick
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bravery soul!
youngest brother of like 5 older brothers and a single dad.
his brothers always bullied him for being soft and girlie (I also considered him being afab but im not sure !)
got the worn boxing gloves his dad used to have when he was young, they have big holes and patches
also maybe his mom died when he was born, and she was also a red head like him, which is part of the femininity stuff ?
as part of a prank, his brothers dared him to go to the mountain and come back to prove himself thinking he won't go, but he did!
didn't stay with toriel because he was in a rush to get home to prove his brothers he did it
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integrity!! this is where me not being a native english speaker gets me because I'm not sure what integrity means and it ruined their backstory a bit! I used to treat it as "being true to yourself" but now I think it's more about staying true to your morals, which is a bit different oops !
amab and nonbinary! their mom used to be a ballet dancer and now is a ballet teahcer
they were the only male student, and were jealous and hurt that all the girls got to wear tutus but them, and thought it wasn't fair
they sneakily stole their mom old dusty tutu from the attic and were secretly practicing in their room, until they were caught
they felt so guilty and ashamed that they ran away from home to the mountain
toriel reminded them of their mom, and how worried she must be, so they didn't stay with her
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perseverance!!
kindness' little sister!
while looking for books in the library, she stumbled upon and old and encrypted spell book (yes this is the book that was in chara's family!) after a lot of hard work she learned how to decrypt it using some context clues, and with it she learned about the monsters and magic and even a few spells!
when she tried talking about her findings nobody took her seriously, and people at her school made fun of her
even her brother was trying to be supportive but didn't really believe her, which prompted her to run away to the mountain to prove everyone the monsters are real and she's right
in the underground, she was able to use her spells! like the unused spell option in the original battle menu! she also befriended Gerson as they shared their love to history, and she gave him her notebook and glasses (as they were fogging up too much to see out of anyway) as a parting gift! (maybe she also casted a duplication spell on them, considering the infinite supply at his store?)
also she didn't stay with Toriel because she was focused on getting back home to show everyone she was right at that stage
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kindness!
perseverance older brother !
honestly, he's just a cutie that likes to cook! will often make and food just for sharing with his classmates
when perseverance was sad that nobody was taking her seriously, he went to make her favorite food to cheer her up. she wasn't answering him for a bit and assumed she just locked herself in her room because she was sad, so he gave her some time until eventually he decided to come in to check on her and realized she ran away through the window
he was probably a few hours behind her on the adventure, both as he gave her time, and he checked up a few places before going to the mountain, and he was more lost and confused than her when it came to exploring (also he was wearing flip flops still, which slowed him down)
didn't stay with Toriel because he was determined to find his sister, but then he found out she sacrificed herself, and decided to join her (both for the monsters and for her sake out of guilt)
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justice!! she's the only one I know their name! her name is mustard !! just like undertale yellow I was tempted to call her clover based on the "clover" shooting from her gun at the flowey fight, but actually according to the file name this is not a clover but a flower! and mustard has a yellow flower with 4 petals and it's cute !!
moved to the village near the mountain with her family only recently, and this was their first Halloween in the town! and actually her first Halloween ever, as where she used to live they didn't celebrate it
she loves cowboys ! her grandpa was an actor in old cowboy films, he passed before she was born so she only know him through these films, and thinks he was a real cowboy
the gun she has is his old gun, that she got from her dad for her costume
she saw a group of bullies picking up on a younger child and trying to steal his candy, so she jumped to protect him saying she has a gun, but that didn't go very well as that terrified the small child and made them ran away. she tried to ran after them but ended up getting lost on the mountain
didn't stay with toriel because she wanted to return to her parents who must have been worried for her
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lastly we got frisk!! i didn't get much background for frisk but more like a bunch of headcanons about them
probably homeless? and honestly, might have hit their head when climbing the mountain and suffer from amnesia, so they don't know their backstory either so it's fine!
really need glasses! explaining the small eyes and the whole game being pixelated and the small screen size, they just can't see
when asriel said frisk and chara have similar fassion choices he didn't mean like the striped shirt (as all children wear striped shirts) but like the way they have an under layer, cargo shorts for more pockets (also inventory space has to do with how many pockets you have!!) and boots !
fell underground the same age chara did, so like 10? and chara spent like a year underground
went to the mountain because it was some sort of a calling? they didn't really understand why but they felt like they needed to
also this is a headfanon but I'm for frisk and chara being far relatives!
wooo we did it all humans !!! now some extra general stuff:
the red soul's trait is love!!
all the humans came back to life after the asriel fight!!! and their body were fully healed and fine! Asgore probably bandaged them as he buried them in the coffins, and when they woke up (and opened chara's coffin seeing it's empty) they left their bandages there explaining the mummy wrapping that appear
considering it's been decades since some of them fell down, they had no where to go after this, and were all adopted by toriel! which also motivated her to open the school ! this idea of all of them being roomates and living together is what sparked all of this in the first place, i just really wanted to have a blog where people ask me things as them
at the end of the flowey fight, all of their soul traits "evolved", as seen with the color change when you ask for help, completing their character arc. all of them were helping flowey as part of their flaw, but frisk calling for help helped them change. for example, just as patience was always waiting to see what will happen, she wasn't trying to stand up to flowey, but she learned to be more brave and act! bravery learned to stop complying to every dare he gets and stand for himself and so on.
and that's everything i think !! if you made it all this way you get a sticker! i hope this helped with whatever boredom you were facing !
now i can stop worrying about how their story will never be out there, as it is now! and if nobody cares that's fine !!
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thewildeast · 3 months
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Looking at all of the messed up boss forms during the Neutral Flowey fight
I just want to talk about them i like them a lot. i was very obsessed with help_tale when i was younger and that's probably why. spoilers below cut, and body horror warning because of the topic ofc.
Decibat
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Starting with Decibat, no eyes and a stomach mouth. Awesome!! The stomach mouth kinda goes along with Decibat's noise theme - HUGE MOUTH is loud and Decibat wants quiet.
Dalv
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Out of all of the Flowey forms only 2 actually made me jump and this is one of them. Creepy eye things get to me and that’s why this is one of my favorites. It's really simple but it's great. Also the way it glitches sometimes makes it look like he has more than 2 eyes, which I'm not sure if it's on purpose but it's still neat!
I do wonder what would be under the cloak, like would it just be normal Dalv? The void? Something like the Deer Lord from Spooky’s Jumpscare Mansion? idfk. His face being obscured is like how Dalv obscures his face with his cloak for the majority of Dark Ruins, and since we don't really get to know him due to killing him, we don't get to see his real face..
Martlet
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Martlet technically doesn’t have a form like the others but I didn’t want to leave her out. This scene does a great job at being unsettling with the lack of talking portrait and the slowed down Snowdin imo. i really like how her hugging animation changes for just that One Frame, it's slow enough that you'll probably catch it but quick enough that you might be wondering if you imagined it.
And then there's the whole "I'm so happy I found you! So happy I found you. I found you." that happens and then her face melts to reveal the Eye. The eye is in grayscale, like Flowey is during the second phase of his fight, so I wonder if it's meant to be HIM looking at you through Martlet.
And the melting parallels her death in No mer- hey wait, why does Martlet melt in both routes where she dies? Like??? I mean, she does have connections to Alphys and the True Lab so like...or maybe i'm just over thinking it. Either way this ones cool, if I knew pixel art I would try to make a form for her like the others have.
El Bailador
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I think a lot of people believe this is the scariest one and....yeah. This is the other one that actually made me jump. The smile, the Eyes, it's fucking scary i hate this one (positive). The large strained smile goes with how El Bailador wants to make everyone happy with his dancing even though some prefer quiet, which he doesn't realize. does that make sense idk if that makes sense.
Starlo
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Oh boy plant growth body horror! Yeah this one’s good. The vines growing out from his face, the weirdly elongated hands, the way the piece of straw on his hat changes to a flower. Honestly I have 0 clue what is going on with his face. Very cool. I also just noticed the holes in his poncho, like bullet holes? i saw someone say he's still hot on twitter and im scared
Ceroba
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Ceroba's gets bonus points for being one of the rarer ones, because you have to abort a No Mercy route to see it. Besides that, no face! Wahoo! Plus her bow has changed to have a flower in it, which matches Starlo.
My favorite thing though is that the way pixels are scattered (i cannot find the right wording for this) kinda makes it look like she's constantly turning into dust which is really cool!! I think her face might be obscured for the same reason as Dalv, considering you have to be in No Mercy to see this you never get to know who Ceroba is.
Guardener
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Overgrown robots overgrown robots overgrown robots. She already was overgrown but it gets more turned up with this one which makes me very happy, I love overgrown robots and machinery. All the vines get changed into flowers as well to fit, yippee! The Delta Rune logo on her chest is also scratched out, which is one way to send a message...
Axis
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I like how the lack of face here parallels both how axis dies in No Mercy AND the death of the blue soul. This one's very cool, though i wish there were some more wires in his face like his death sprite in No Mercy has. thats a weird thing to wish for isnt it. Actually now that I'm looking at it more, it kinda looks like a mouth? That might just be because of the things at the top and bottom, I'm not sure if it's meant to be a mouth.
Oh! And the heart in his chest is missing, which hurts because both ways you can spare him involve filling his heart (either with Daisy or compliments. Also, Axis' neutral route spare is extremely cute, please go check it out if you haven't seen it.)
anyway thanks for reading through teehee my favorites are probably dalv’s ceroba’s and guardener’s. i have to wonder what the Feisty Four would have looked like in this? They don't get any because well, they don't die, but I like them...I don't really have any ideas myself, though. ok bye
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calciumdreams · 8 months
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hi hello fellow papyrus enjoyer ur art is so cool if it helps i would love to hear all your papyrus aus they look aosososososo great the guys Ever
thanks!!! :D
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the guys! rambling about them below
Phantom: dust's brother, kind of. they don't have a good relationship (shocking). very bitter. misses his brother and his friends, and, you know, his life.
is an actual ghost but dust, and basically nightmare's gang, believe he is an hallucination.
trying to stay positive.
likes to move things around to scare others, drawing in dusty surfaces or dust's phone, and looks over everyone including dust.
Rust: the one that joined nightmare's gang first. in horrortale he took over the throne and re-constructed the core.
eventually moves into the castle (cooking, cleaning, making sure the others are doing fine, and going on missions with the others). loves making outfits with soft pastel colors. building his magic back, he's quite strong.
is slowly starting to process everything that happened back in their universe. horror and rust sometimes get into fights but they care about each other a lot.
___: still choosing a name for themself. unfinished sketch. everything was quite meaningless and dull, but they cared about their brother. seeing him dust himself was as terrible as you'd imagined. they stayed days, months, years still in front of the dust pile.
eventually 404 and flowery found them. travels universes with them. trying to start living even while soulless. can travel through ink and use magic made of ink (it reminds 404 of someone but he won't say anything)
404: an error. a glitch of unknown origin ended with him being the only one in his universe, with no memory and a terrible loneliness that felt ancient. eventually found out how to open portals through doors and met flowery (a regular ut flowey).
they became friends, 404 totally didn't kidnap him. they go around the multiverse making friends (404 stealing souls of people he likes).
can replace any "papyrus" code with himself, so he pick a universe and starts talking to the "resident papyrus" and then kills and replaces him until he gets bored (or until ink finds out where he is; he is quite the multiverse criminal)
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and those are all the skellies! (kind of, i'm not sure what to consider my birdtale paps or my variation of ut paps,,, idk unknown) i appreciate people liking them even though they aren't as interesting as other aus out there, so thanks!
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howlonomy · 1 month
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Here it is:
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Alright, the Lore Shit: After killing Zenith Martlet and absorbing Asgore's SOUL, Clover decided to kill literally everyone in the Underground (minus the Ruins since they can't get back there) to make sure that any humans to fall in the future can't be killed by them (their ass was NOT listening to Flowey about how the Barrier works). So the constant release of ambient magic from the killed monsters plus them having Asgore's SOUL started to, slowly but surely, turn them into a Monster (and because of how slow it was, they didn't have any balance issues with the tail). Unknown to them, Asgore's SOUL had been collecting that magic, which is what caused them to change. They don't even realize that they've transformed since, as Sans states, they have distanced themself so much by having a LOVE of 20 that they don't even really seem to be there (also they have not looked in a mirror, no "It's you"s to be seen here)
For some reason I thought of this too, but their theme would either be straight up Enemy Retreating or a remixed All's Fair (which I have decided to call "Is It Fair?")
Stats: Same as always for the same reason, it just makes sense here.
Check: DOUBLE MEANING ALERT! DOUBLE MEANING ALERT! WEEWOO WEEWOO!
Sorry, but yeah. Traitor in the sense of "You killed everyone who cares for me" and "You killed all* the monsters while also being a monster" (a "You have become the very thing you swore to destroy" moment if ever there were). And "Justice" because killing people is never justice (unless it's the death penalty and ruled by a court of law but eh, semantics)
FLAVOR TEXT BECAUSE I HAVE THOUGHT THIS OUT WAY TOO MUCH:
Clover seems hesitant.
Clover can't seem to attack!
Are they... crying?
Because this fight is from the POV of a Pacifist Ending Clover (most likely in between exploring Ceroba's house and meeting up with Martlet on top off UG Apartments, again I have thought this out way too much) that means that nmm!Clover is fighting a human, which they really don't want to do, especially since that human is themself, so they hesitate and sometimes just straight up don't attack (I thought about including Familiarity again, but decided against it just so that I could have new material, it would absolutely fit, though)
Also, fun little fact I guess, but this is a complete inversion of the dt!Clover vs. nm!Clover fight! A murderous monster Clover fighting a pacifistic human Clover, and BOTH don't want to fight this time!
I realize that this may be a bit much considering this IS your au, but I can't help it when my brain starts thinking of this stuff, and it's so cool that I can't NOT draw it and share it.
ANYWAYS now I only have like one idea left. I am so close, but I will probably gain like seven others as soon as it's done, oh well. Enjoy!
WHAAAAATTT ALL OF THIS IS SO FUN???? the concept of slowly turning into the thing you swore to destroy is SOOO EVERYTHING…. and the play on alls fair??!??!? literally insane i am obsessed with it being called is it fair. because its not but i imagine nmm!clover being so distraught about being turned into a creature they hate and having to fight themselves. but its almost like penance for what they did.
AND THE INVERSE IS SO FUNNNN so many interesting new dynamics there; like if this fight took place before the final ceroba fight, clover wouldnt be nearly as close with everyone. sure, theyre angry at nmm!clover but also. they get it. im sure they would understand where they were coming from.
AARUGHHH THIS IS SO FUN I LOVE THIS LITTLE IDEA!!! ITS SO RICH IN CHARACTER AND LITTLE FLAVOR TEXTS
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inbarfink · 8 months
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So when I wrote down that Big Undertale Meta Post about how Sans probably doesn’t remember RESETs at all and why that’s cool - I got a lot of responses to the tune of ‘that’s probably canon but I’m still gonna enjoy Sans Remember fics because of the angst’. And, well... first I want to emphasize that those are very good and correct responses! Like ‘I acknowledge might or might not be in the text but I am also gonna explore alternative ideas Because I Enjoy Them’ is a Good Damn Position to have! Transformative Fandom is Transformative on purpose! Engage with the text and it’s various analyses but don’t let it chain your creativity or fun!
It’s just that… all of the people saying that they prefer Sans Remembering ‘for the Angst’ make me think that maybe folks are kinda ignoring the incredible angst potential of Sans NOT remembering.
My original post focused on how cool it is that Sans manages to be so on-top-of-things even though he doesn’t remember anything - but let’s not ignore the fact that this situation is also grim as shit.
Through some mysterious super-science or whatever, Sans has managed to discover that his timeline is being RESET and altered constantly (before the Player came along, Flowey had already managed to basically 100% the entire Underground) and he has no memory of what's going on and what exactly is being altered. 
He knows he might’ve gone through the same day over and over and over again thousand times but he’s simply not aware of it. It’s all the helplessness and lack of forward momentum of a classic timeloop and none of the benefits of memorizing occurrences or acquiring extra information. That’s exactly the thing that drove him into his depressive spiral.
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That line always strikes me. It’s like… Sans suspects that without the meddling of capricious immortal time gods, he’d be a much happier and motivated person. But he doesn’t know for sure, because he can’t remember how he was in some distant ‘original timeline’. He is essentially fighting to avenge a version of himself that might not even be real.
Like, yes, it is very impressive and badass how well Sans trained himself to notice every tiny little hint that might indicate that a RESET happened - but it’s impressive because the deck is stacked so heavily against him. And it is very impressive and badass how Sans managed to turn his weaknesses into strengths during his Boss Battle - but it’s impressive because these are usually huge weaknesses. Trying to work to solve a timeloop that you can only infer is going on through context clues is quite a hopeless and desperate mission!
Another bit in the Sans fight that I often think about is his unique reaction if you kill him and then RESET to Fight him again.
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With how skilled he is at reading expressions, Sans probably knows what that ‘weird expression’ means, he knows the Player killed him once before and is here to try again. And yet he still goes along with the same attack plan he has, the one he knows killed him in that previous timeline. Why? Because he doesn’t know where the flaw in his plan was exactly, he can’t even begin to guess. So he has no choice but to go along with the plan he knows did kill him, because that’s the only thing he has. 
You know, the thing about Sans, is that he always plays his cards very close to his chest. It’s very hard to tell what exactly he’s thinking. That’s probably why so many people do believe he remembers RESET. If any non-Flowey character remembered RESETs, only Sans would be remotely able to hide it so well. But for me? It makes me wonder how much of his Troll who Knows Too Much persona is a bit of an act as well. 
You know, Sans’ deduction requires some keen observational skills - does he ever second-guess his conclusions? Living on constant high-alert that something has been reversed or that someone knows something they shouldn’t requires fostering a lot of paranoia, and that can’t be healthy for him. Is he ever overcome with doubt on whatever something was really an indication of a timeline RESET or not? How does he feel when he realizes something horrible happened on a previous timeline (for example, his brother dying) but he doesn’t know about the context to feel sure that he can stop it from happening again? 
I also think about it in terms of his relationship to Papyrus in general. Sans tends to hide so many things from Papyrus, especially in timelines where the Player is particularly kill-happy...
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In part it’s about his perception that Papyrus’ kindness and pacifism is born from naïveté and thus the only way to preserve it is to hide the cruelty and harshness of the world from him (Undyne also does that). But also, with the paranoia and helplessness Sans lives in every day - is it any wonder that he might believe that ignorance is bliss?
I do truly think it’s beautiful how fandom can experiment with cool non-canon ideas! There are probably so many great emotional angsty ideas tied up to Sans remembering RESETs! I just feel it’ll be a shame if people ignore just how dire and depressing Sans’ canon situation also is!
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papyrusweekblog · 1 year
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Papyrus week! April 16 – April 22
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 (ID: Image of one of Undertale’s official stickers. Papyrus is smiling and happily crying, trying to dry off his tears with a tissue. There are letters above him that read, in all caps, “You’re nice!! You’re too nice!!”  / end ID)
Greetings! This is the first time I ever prepare an event, so trust me I will not be any good at it, but I really love Papyrus and I’ve always wanted to participate in a week appreciation about him, so I might as well make one myself!
The tag for this event will be #papyrusweek2023 and it will start on April 16 and end on April 22
 Read more for all the information:
 Rules:
-This event is for Undertale Papyrus, you can include your own version of Deltarune Papyrus too, but I would prefer the focus wasn't on AUs. However, Papyrus redesigns or human versions of the character are the exception, absolutely post these if you want!
-I want to keep this event sfw, please don't post any suggestive or nsfw content in the papyrus week tag
-Please I ask that you do not draw yellowface Frisk and/or Kris if you include either of them
-No misgendering of characters, not any erasure of characters’s canon identities, no bigotry or hate of any kind
-If you make content about the no mercy run or a couple of neutral runs do tag it properly, it can be upsetting to see for some people
-Of course, inc*st and p*dophilia are not allowed, get out of here. Yes, this includes Frisk and Chara, they are children. This includes Flowey too, there is debate on how old he is but he very clearly behaves like a child, and whether you agree or not I do NOT want to see him being shipped with Papyrus, keep that content out of this event
-While I didn't include a 'ship' day you can absolutely draw ship content, Papyton is allowed here or any other ship (that is normal and doesn’t involve inc*st or p*dophilia. I would prefer to not see selfcest either)
-You can pretty much do anything: drawings, fics, character analyses, videos, music, etc. Have fun!
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 Days:
April 16, day 1: Hobbies and Jobs
Let's start with an easy one: Papyrus's interest in puzzles, cooking and the royal guard! Papyrus cares deeply about anything he is interested in, even beyond the examples I just mentioned (being cool online, cars, etc). There is even a possibility for him to be The Monster Ambassador! Lots of things to choose, pick whichever you want!
  April 17, day 2: Battles
You're blue now, that's his attack. Papyrus's fight is really interesting isn't it? He has so many cool attacks, he's the only monster able to not kill you, and he might be incredibly strong...? It's a shame we couldn't see his special blaster attack, but if you want you want, you could show us! Or maybe even more interesting ideas for different Papyrus battles! Or simply appreciate the one we have and listen to Bonetrousle all day
  April 18, day 3: Family
Papyrus has a really cool brother, not as cool as he is but still pretty great. Some say he might also have a mysterious scientist dad/grand father/brother.....? We don't know much but that sounds pretty great too!
  April 19, day 4: Friendship
Papyrus wants to be popular, popular, popular! But perhaps what's most important is the friends that care about you for who you really are. And luckily, Papyrus has found friends like that along the way!
  April 20, day 5: Give up giving up
Papyrus is a character that has been very misunderstood in the past, from being reduced to a comic relief to being seen as nothing but an innocent naive character. But Papyrus is a very complex character: he has insecurities, he has flaws, he believes in kindness no matter what, and there are just a lot of things we don't know about him. For some reason we haven't seen him in Deltarune yet...? While we wait for him, let's show everyone how interesting Papyrus is!
  April 21, day 6: Free day
Make whatever content you want! Headcanons, fun ideas that you want to share, ships, post-game stuff, etc. Impress Papyrus with your creativity
  April 22, day 7: Papyrus
We have focused on everything that revolves Papyrus, now it's time for Papyrus himself! What do you love about this character? Do you think he is cool? Let's show Papyrus how many fans he really has
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 And that’s all! I apologize for being very new at this but I’ll try my best. Most importantly, if you decide to participate even if it’s just for one day, thank you and have fun!
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mspandorasart · 4 months
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Thoughts about Undertale Yellow
Greetings, I just returned from binging through Undertale Yellow, True Pacifist Route specifically, and am seeking a place to let out some thoughts (and steam). It's the first time I'm doing this type of "review" on my blog, but since my thoughts on it are quite strong, I thought, "hey, why the heck not"? Spoilers for the game and its ending ahead, fellas. Buckle up.
First off, let me begin by stating that, for the most part, I had a blast playing through it. The music is amazing, the boss themes real bangers, the environmental ones great as well. My favorite track was the OST that played in the Dunes: a really catchy western vibe with Flowey's theme in it as well, an earworm that filled me with Determination while running through the sandy fields. Then we have a beautiful pixel art style, gorgeous sceneries, great gameplay with challenging and fun boss fights (side note: although I couldn't fully appreciate Ceroba's fight since it had a couple pretty much unavoidable attacks. Or is it just skill issue on my part? Anyway, that part annoyed me more than it should have. Moving on, lmao.)
Furthermore, the game also has charming characters! They are the ones that kept me going and really ignited my interest. Not gonna lie, it took me until the town in the Dunes to become really invested in the game. Martlet is charming and cute, sure, but North Star and his gang, no, that guy specifically sold it for me. Charismatic, funny, very expressive sprites (well, all facial sprites are quite colorful, but it took me until North Star to appreciate/notice just how many there are for each character) and an interesting internal conflict with wanting to entertain others so they forget about the pain of being stuck underground, but at the same time being so absorbed in his persona that he temporarily acts like a douche towards his pals and forgets who he truly is. He also features my favorite joke in the game when he proudly proposes to the salesman that "he wants to buy a gun for the child". Freaking hilarious, love him, huehehue.
Story-wise, I was pleasantly surprised and taken aback by the dark twists of Ceroba and her husband Chujin. And I appreciated how the flashbacks got intigrated within her final boss fight. I don't know about you, but my biggest motivation to play RPGs are not just the gameplay, it's mainly the characters and the story. If the gameplay is amazing but the characters/plot boring, then I lose interest quickly. To me, the real rewards of a tough battle are story progression and seeing just what the characters will do next. Therefore, I greatly enjoyed the breaks between Ceroba's phases in which we saw parts of her backstory. They even made me cry!
...Although, to be honest, I don't exactly understand why we had that insight into her mind in the first place. Why did we survive so many hits to the point of 0.00001 HP? Where's that coming from all of a sudden? Why did time stop at some point like Za Warudo? Maybe that random plot armor (that happened the first time and never again) is explained in another route, but anyway, moving on-
This review-style blog entry only exists because of the True Pacifist ending. I'll be blunt, I hate it. Why?
So it ends with Clover sacrificing their soul for the monsters so they can eventually break free. Which is fine on its own. Clover is for the most part a blank slate of a character, only driven by their desire to seek the lost humans, that's basically it. Maybe it would have made a bit more sense for Clover to see an actual physical proof of their demise before they give up on them completely, but eh. I'm also wondering whether they are really okay with potentially another, possibly innocent human falling down sometime in the future only to get killed by the monsters. But oh well.
(You know, now that I think about it, I actually am a bit salty about Clover's decision to sacrifice themselves, lmao. Would've been kinda cool if it was up to the player, have another ending split.)
Anyways, the issue I'm having is how our cast of supporting characters, Martlet, North Star aka Starlo and Ceroba react to Clover's decision. They are shocked first, but... agree surprisingly quickly?? What?? Excuse me, the entire hassle we went through to get to this point was to stop Ceroba from taking Clover's soul. Now with Clover volunteering to sacrifice themselves, the gang is cool with it??
Of course they don't agree immediately, but are easily swayed within a few arguments back and forth. Man, what friends you are, guys. The reason I'm having this pet peeve in the first place is because we as the human, who has known these guys for just a day, did a lot for them, alright? They all tried to kill us at one point, but we took the beating, the hard battles, forgave them and were there for them during their internal conflicts. We were a pretty decent friend, if I may say so.
Especially with Ceroba! We did a lot to change her mind and path of self-destruction! Yet our so-called friends don't put in the same amount of effort when it comes to convincing us otherwise- or heck, use force if you must- get Clover away from there, lmao. Wouldn't it have been an interesting act of redemption on Ceroba's part, by the way, if she tried to stop us? Being touched by our mercy and refusal to give up on her, she does the same for us?
I suppose the reason I am so baffled by all this is because of Clover being a blank slate, the player character really felt like me, like I was going through the journey and not like I was controlling another character. It felt like my decision to spare them all, to talk to them and wanting to get to know them better. So the group of characters I have really grown to like giving up on me within about a minute of back-and-forth just felt... wow. Thanks, guys.
If I compare it to Undertale's True Pacifist in which every important supporting character gathers up after the confrontation with Asgore, all agreeing with the decision of me, the player, staying in the Underground with them, then oh boy, it really stings. Just would've been a cool, wholesome sign of friendship if Martlet, Starlo and Ceroba decided that "nah, even for the surface, we won't give up on Clover". By the way, in this game, we don't even really get to see why the monsters want to return to the surface so badly. They keep saying they want to, but what are the reasons exactly? More freedom, I suppose. Yet by expanding the Underground with the Dunes, the Mines, the Factory, and some of Snowdin, the Ruins and New Home, their habitat seemed so much larger than in the OG game- What I wanna say is, their desperation should've been shown way more instead of told, so the player can understand the monsters' aspiration better.
The thing is, it's a shockingly easy issue to fix if you really want "the canon ending" with Clover ending up dead and their soul taken: have Clover still have their moment of doubt and realization, remembering what the monsters told them throughout their journey. Then they go to Asgore with their gang, hoping to convince him. It doesn't work out, so Asgore starts a fight. During the battle, Clover realizes it's useless to fight back, it's better to have their soul taken for the monsters, so they allow Asgore to kill them. Their friends are not powerful enough to stop him. There ya have it.
Siiiiigh. Is it just me, being annoyed by that ending? As a whole, the finale felt a little... rushed? Was New Home always meant to be so empty? Is it to build up atmosphere? Yet there were two silly NPCs in the first screen of New Home, making me assume that maybe, there was another plan originally? (If it has been stated in a devlog or any other comment by the creators, then I apologize, I haven't read those fully.)
Anyways, if I didn't care about the game, this rant wouldn't even exist in the first place. I was really invested in the game until the ending just left me... kinda sad, not gonna lie. It will take me a while to process it all.
If you got this far, then thanks for reading. Am I the only one feeling this miffed about the ending? I might go back and edit this post if I find out there are things to be corrected. Buuuut as of now, happy holidays!
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