even if i didnt love botw as much as i do, totk drives me nuts bc, similarly to pokemon, this series is so SO SO full of potential, they have so many games they can pull from, theres so many themes, characters and worldbuilding thats just left to rot, you dont need to connect anything with a chain to old titles, you dont need to bring back any things that already had their ending, but PLEASE harness at least a fraction of all this!!!! and they just refuse to do it beyond shallow references
totk jsut drives it all home to me, bc this isnt just the next game in the franchise, but a DIRECT SEQUEL no 10 years apart from botw, yet they cant even, they REFUSE to even keep the continuity with its OWN lore it established in botw together, and that, i think, is what truly makes me so insane (derogatory) about totk
it PROVES they do not care, they dont care to build on anything of the lore of old titles beyond references in form of amiibos or whatever, they dont even care to make a sequel to their most successful game in the franchise coherent with its own lore
botw established a captivating detailed world full of potential, while lacking in active storytelling, it had environmental storytelling, characters and ideas that were the perfect ground to build on-
and then they do away with it bc idk .. they want you to build mechs and make videos of it that go viral and thats all they care about or something
shiekah tech? forget that existed
character being the character you know? act as if you are seeing them for the first time just like they are
lame story? dont think about that just be distracted by the epic presentation of it
lore the previous title established? forget that, all that matters is what is here and now
beloved character from old games beign brought back? hes a new guy and has no background and no lore and just sits waiting for you at the end to have a flashy fight with
references from old titles and their lore? just here for nostalgie bait, dont you remember? you LOVE this series, now give me 70 bucks for a glorified DLC that ruins what you loved about the series and makes you realize that nothign matters and nothing is interesting anymore
you are supposed to take it all at face value, to not think about anything, to see a character say something and just go with it, and forget it the second its over, be distracted by good music and pretty visuals, but dont think about, dont think about anything but what is directly said to you like you have no critical thinking skills, forget there was a game before this one, only the one you play matters, empty your skull and dont let yourself feel anything but what the game tells you to feel
if they dont even care to make the sequel to their most successful game actually build on the previous title, dont even care to keep their continuity of two games supposedly directly happening one after the other in tact- maybe they never cared, and all the meaning we thought we saw them build into their games was all accidental and meaningless
and that is absolutely soul crushing for fans like me to discover
its a game.
its not a story, its not a world, its not themes, its not characters, its not lore.
its a product made to make you pay money, not to make you think about anything.
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the way the broom closet and the infinite hole being nearly parallels to the other in that they are both areas of the game that stanley has immense attachment to but the narrator doesn’t understand why and makes an entirely huge fuss about his confusion for the affection towards these areas. I think what makes the infinite hole just as funny is the fact that despite succeeding in making a new game feature that stanley seems to really enjoy, he’s so much more focused on the fact that stanley is enjoying it the “wrong” way. aspects of the game that go hand in hand with the bucket.
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Since tensions and emotions are super high, I know people default to drastic measures and worst case scenarios, but I would like to remind everyone that there are still people working at Bungie.
A lot of comments online right now act as if there's no one there anymore and that it's totally okay to burn everything to the ground. But there are still employees there who are facing an incredibly difficult situation and they don't need the community to talk about it all as if they've all died.
It's not helping them or their laid off colleagues to talk about the game they work on as if it's gone and over. They still work on the game and that work will be difficult for them, emotionally and physically. I'm sure it's also not good to be the remaining employee and hear how your work is now worth nothing and "will suck" and be "soulless" because some of their coworkers are gone. It's literally the last thing they want to hear in a situation of complete demoralisation. It's not respectful to them or to the people laid off. This is a massive group project. There isn't a single person responsible for the soul of the game, all of them are. Some of them are gone, but many are not.
Many of the devs that we know and love are still there and will be still working on the game. We should respect their work instead of preemptively calling it soulless. Obviously the game will not be the same. That's not the main issue here. The main issue is that there are still developers who have jobs and who would probably like to keep those jobs and who still care deeply about their work and are passionate about the game and its community. So just be mindful of how you talk and engage with the situation. The remaining devs will have a tough time, especially with motivation and morale going forward; we don't have to add to it by labelling their efforts worthless. Most of all, they will for sure be overworked and understaffed and they don't need added difficulties and demands thrown on them.
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ageswap au made by @tenretsuzan on twitter! there's a brief explanation beneath the readmore
your name is hikari ku, age 30. you were banished from your home nation of ku at a young age and led a failed rebellion against your treacherous brother, laid low by a harsh betrayal.
"even if it means harnessing this darkness... i will see my country freed from war."
marred by scars left by your once erstwhile friends and plagued by a darkness that grows uncontrollable, you grasp onto the small hope that you may one day reclaim your nation once more...
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your name is temenos mistral, age 21. you led a peaceful life in flamechurch until one day your brother disappears after leaving you with an ominous message about the church.
"roi... what could have led someone like you down a path like this?"
despite your father's protests, you follow after his footsteps in hopes of uncovering his whereabouts, as well as the church's secrets that forced his departure...
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You know which option of Delilah downfall would be really as high chaos as possible?
To dismember her and leave each part of her body on display somewhere in Dunwall Tower. After all she can't die without her soul intact so there would be no other option except for further existence and decay. Maybe even leave her caged soul right in front of her body parts. Just so Delilah will always know that her ace in sleeve turns to be the reason of her demise. Won't that be funny? <3
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“We're still in the game,” I try to say this was optimism, but my voice cracks.
“Still in. And I'm still your mentor.”
thinking about how this is both a representation of foreshadowing, of being stuck in coin’s game rather than snow‘s, but also how they never really leave the games. how the roles are rehearsed over and over and even with the games eventually being past, they're still fitting those moulds. doomed to be tribute/victor/mentor wherever they are.
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no but do post canon aaron's friends know that he's a jock. like after he got into med school. does anyone know that he's objective a really good exy player. or does that just?? come out one day by accident??
imagine its just assumed that aaron being aaron isn't all that interested in sports but then someone finds him watching one of the foxes' games (bonus points if it's andrew)
"you watch exy??"
"very reluctantly."
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