his beautifully sculpted body is truly a work of art. they've never seen someone so magnificent.
gorgeous, Uraume thinks as they trail behind Sukuna. he's not wearing a shirt (he usually doesn't when it's just them two), so Uraume has the honor of staring at his bare back.
the way his tattoos cascade over his broad shoulders. the way his waist tapers, but not too thin, just right. the way his muscles move when he flexes or stretches his arms. and oh god, those arms! all four of them are so big and mighty. Uraume thinks about how effortlessly strong their master is.
when Sukuna says, "Raise your head," and Uraume has the pleasure of staring at Sukuna's front, it is so hard for them to keep that stoic face.
raking their eyes from the bottom to the top of him. his strong and muscular thighs, to his wide abdomen adorning his belly mouth (that Uraume swears is smiling at them right now), to his large chest that looks soft enough to rest their head on, to his face.
his captivating face. a face that instills fear in people. a face that makes peoples blood freeze. a face show-stopping face.
Uraume loves that face. they think he has the most unique face in the whole cosmos. looking at his face -- into his eyes -- lights a fire in Uraume they've never felt before.
Ryomen Sukuna is the most alluring, striking, and elegant figure in Uraume's eyes. And he always will be because no one else can even compare to their master.
FINALLY finished my acnh island and set up my dream address so i drew my map to celebrate!! it's an urban/city theme and took me over 2 years to fully finish :)
It is kinda funny seeing people talk about Seungmin lately because he definitely has gotten more bold and confident for sure. He's also just getting opportunities to be perceived as an individual on his own as well for the first time in a while but it's still jarring to see people be like Aw he was always such a quiet goodie two shoes little nerd and it's like...... he was the one to leave and seek out his own vocal coach and blatantly talk about it, which of course lead to I.N and Lee Know also doing the same, he was the one to go on bubble and tell off sasaengs who used to camp outside their old dorm for invading members privacy but also because it effected other residents and staff at the complex, something that i'm certain upper management wouldnt have been happy about, and he wasn't curt or nice about it either. like he's never actually been a wallflower, he's always had a pretty strong backbone and seems to stick to his principals, its not really new.
(this went on to be a longer ramble, talking about shrines and the abilities in totk i had more thoughts about the overworld repetition but im putting this into a separate post)
something i havent seen anyone mention before is also that it is a problem that you can skip nearly any puzzle in the totk "temples", some of which just by climbing walls ... and that wasnt possible in botw bc the titans were made of the same material as the shrines and prevented you from climbing on them, which feels like they knew making them climable would reduce the amount of puzzle you had to do and make it even less impactful, surely there are some glitches or movement tech that can make it easier, but at least you had to think about it a little?
but i guess that went against their newly adopted "more freedom equals better" way of thinking .. but then ..
the thing that i find confusing is that the shrines interior in totk are once again, NOT climable, but similar sonau buildings in the overworld ARE climable, they even restrict how you can use the tech in shrines, so ... they arent actually against restrictions? but then dont restrict anything else? not even in the main dungeons?? its kinda inconsistent and conflicting (like everything else lmao)
and that kinda extends to the abilities too, both the ceiling jump and ultrahand make alot of puzzles obsolete bc theres always a way easier way to skip everything; i know they kidna based it around people doing crazy thigns in botw, but there it felt like you were actually kinda missusing the mechanic of stasis for example in a smart way, YOU came up with that and it felt rewarding creating your own solution to shrine puzzles bc there were multiple ways to do it in this engine (like isntead of aligning blocks to lead electritiy to one end to the other you put out your weapons and place them there instead, and it WORKS) it felt more non intended, even if they had thoguht about it, it still FELT like you just came up with that, and sometimes it really was the only way your mind worked with and everyone had their own way of thinking
while in totk, they kinda tried to encourage that way of thinking, but it doesnt feel like your own idea anymore really, and, while its not every single one, in alot of totk shrines .. or even overworld puzzles you were just .. literally given the puzzle pieces for you to put together, but the pieces were like .. in parts of 6 at most so putting together the picture was both obvious and also kinda boring, like you were treated like you are a 4 year old and they were giving you 4 piece puzzles over and over- and fine you CAN just glue the two fans together and stand on them to fly high enough to just glide over to the end instead of building the flying thing they gave you the pieces for BUT its still .. expected, like you dont feel like you are working on it your way but seeing what the devs obviously planned for and then knowingly circumventing it
i dont think its good either that in combination with the ceiling jump you really can just skip almost anything, take out a fly thing and fly near the end to spam the jump until it works, instead of using the building blocks they gave you for the obvious solution you build some platform and just ceiling jump to it, theres a rocket here? fuse it to your shield and fly high enough to glide to the end, its both too easy and obvious for the intented way and then you can even entirely skip that too, and you dont even feel smart about it bc it doesnt feel like you came up with it on your own and instead feel like a child that is way too old for the toys its given and the adults giving them to you stare at you while they wait for you to solve the puzzle- and alot of the solutions were either build something with these three pieces or fight something with these pieces-
i still remember that one (or more?) botw shrines were it lead you to a button to press and once you stand on it the wall slides open and reveals some fun and unexpected challenge, over and over- there was a hallway you had to glide through but there were big moving spiky metal balls hanging from the ceiling, maybe one has a normal rope on it and you can shoot it down if you notice it but the others dont so what do you do, stasis them so you can avoid it in time, grab it with magnesis to make it swing harder and then hope for the best as you fly there or dont do anything of that and just jump in- the one were a spiked wall was chasing you and as you run more obstables are put in your way right before you get to it, you stand on a button and the wall opens greeting you with an immediate guardian laser to the face? it felt more creative and fun to me, tho granted i havent done all shrines in totk bc i grew too tired of the everything to play more
(at least thats how i felt like, like i was treated like i was stupid for alot of totk, not just in the shrines sometimes .. which were one of the more enjoyable things in it, but also in the story .. like you dont have to think at all to get everything before its said to your face over and over)
and that thing with the abilities and the tech also makes the world less like a world and more like a playground bc you can just skip to every point of interest, you dont have to walk or climb or fight your way anywhere really bc you can just go up and fly to whereever you want, the new weird ass towers only make it worse bc .. of course youd make use of them to get everywhere even quicker, its also kinda in the combat, they might give you the tools to be creative (with arguably very simple things .. like a wheel, a rocket a fan and flamethrower arent realyl that interesting to begin with) why would you build a laser firing tank maschine to fight some bokblins you can just .. clobber like you usually do way quicker and easier
i do like the abilities in botw more than in totk too, but its got multiple reasons, like the world felt built around it without putting it into your face all the time, and the shrines were more built around giving you fun challenges, or just .. a fun experience, with often more subtle puzzles and not always forcing you to make use of the shiekah stone runes, plus the totk abilities feel more like the same thing .. or less interesting? fuse and ultrahand really are one and the same thing but separated into two for .. some reason, the time reversal is like stasis but with less ways to apply and use it (and kinda clunky how everything freezes in place when you prime it), and both it and the ceiling jump are a skip button from one location to the next (even tho we already have the fast travel) so you dont even need to climb, like those weird towers in the underground i thoguht looked cool and interesting when i first saw them only to realize its just a way to get to the surface via ceiling jump and nothing more .. you could fast travel up with the same amount of loading time, and more often than not it wasnt even in an interesting spot or somewhere you couldnt get to otherwise; the autobuild too even lets you skip building!! the thing thats the supposedly focus! i know its annoying to build something for a long time with its clunky function but isnt it yet another skip button
... another random ramble, much more incoherent too, again i want to mention im not trying to hate on everything, jsut kinda communicate or ... spill out my thoughts and feelings; i do absolutely agree that ultrahand is a very impressive mechanic and i did have fun with all the abilities for a while ..... i still like botws more bc its more diverse and is more restricted (which i LIKE) while also having more ways to use them
jokes on u, og tumblr users, i know what the mishapocalypse is even tho im from twitter.
thats right. me, one of those birds, knows what u lot have been doing over here the whole time.
now can we pls have another mishapocalypse to scare off the other migrating birds bc i actually like it here and i feel like i am strong enough to survive it
Damn das crazy @topsytop347 can't believe how good the AI generation of Clip Studio Paint timelapses was back in 2022, even showcasing characters drawn in each separate layer!
Anyways, don't baselessly accuse random small artists' work of being AI generated, not only do you look silly as hell but you also give a platform for people who hate artists to further bully folks for having specific styles (that were all fed into bots! Literally not their fucking fault their style was stolen!) or for just simply having imperfections in their works.
That was a genuinely insulting comment, really don't have much to say lol. Lmao even.
Here's the original post in question in case anyone's wondering what's the 'AI-looking' art we're talking about is: https://www.tumblr.com/nuclear-smash/693038436893999105/tragic-tale-of-michael-afton
Arlecchino discourse is really awkward because both sides are so convinced they are right and that the other side just lacks media literacy but 9 times out of 10 the take in question is also wrong and it leaves me scratching my head a little bit….
Merlin has infact scammed the knights out of their money more than once over the years to the point where he was banned from gambling with them by Arthur due to the amount of complaints he got from the knights
well of course this makes perfect sense, its just a bit naive that you'd think money was the only think merlin was scamming the knights for