Tumgik
#my partner got me into another game and i think it's super neat
klownkoster · 1 year
Text
Tumblr media
Pizza Tower oc? Pizza Tower oc
full size/better resolution
57 notes · View notes
animation-is-my-jam · 7 months
Note
Doctor two brain ships? Like all of themn? Or another question, which characters you DONT like shipping with ? you chose
Even though the rat man does give me fatigue sometimes, I still think he's great and his dynamics with other characters makes him really fun. For his ships, or if you're asking what ships I like with DTB--then yeah I can say.
-Like I said before on my top Otps, I'm very fond of him and Professor Robert Tubing. Tubing in general deserved more and I have a lot of headcanons/character writing for him, during that process I played with the little idea of him and Steven being ex-friends or colleagues. And with that very little interact DTB and Tubing had in "Cat and mouse game" I was like... but what if. So then I proceeded to go insane coming up with these ideas about Tubing and Two Brains having this wild ass dynamic and of course boats of angst. If Tubing was used more he literally would have been DTB's foil and I'm a sucker for that in shipping. Also yeah I did the ultimate cringe thing and created fan kids of them for an AU. I could go really on how much I love these two and how it sparks me to engage with Two Brains content. Plus giving Tubing what he truly deserves.
As for other DTB ships, I like them and think they're pretty good too. While they're not at the status of top ships for me, I respect them.
-I always appreciated Provoclone and it's kinda grew on me, but a bit hard for me to see Beatrice not as either sapphic or aromatic personally. Still cute!
-Butcher and DTB is really funny. Someone pointed out how they have a really (one is super affectionate and the other doesn't reciprocate or is too hesitant). DTB really likes Butcher but our meat man is all “y'all hear something?” with him, it's great. This one is kinda underrated, like most Butcher ships-- but again not for me personally, but I respect it's uniqueness if this is the dynamic to go for.
-Grilled cheese is good too. The Chuck's mom's not home episode really solidified their potential and wow that truly was one of the gayest. But also sometimes they appear to be at each other's throats too. They got a little animosity but will kiss each other vibe. Again not for me, but dang their name is good
- That's the more notable ones I can think of, I know there's also a boat load of other miscellaneous DTB ships that I'm missing but I think for me they all fall into "this is a neat idea" camp and nothing much else unfortunately. There's also the very rare but also hype idea of Headcanoning DTB as a flirt Aro--which I think is really cool and actually could be true if you want to stick to his characterization in canon.
As for characters (singular characters) I don't like shipping? Idk if that's just in general or something else..but I'll go with the first one bc I like painting targets on my back. (Disclaimer this isn't me saying I don't ship these characters with others bc it's problematic or whatever, it's just preference or HCs).
- Violet. Yeah I know kill me. But there's a good reason. Even though I appreciate like every Violet ship and think they're all cute in their own right... I'm sorry but to me this girl is Aroace. I know as someone who likes to follow canon interactions to justify ships, I should be all over Sciolet, Vibecky, Scoobecklet, but idk they're all cute, but I always imagined that after a certain time Violet would be great avenue to explore her being super affectionate and friendly to the point others might construe as romantic but nope she's just like that :) and that's perfectly fine.
- Same with Rex. To me they're aromatic, and not because he's an unfamiliar with things like emotions and acts almost robotic with his mannerisms with human culture bc he's alien, it's more like Rex does understand and they wouldn't say no to a date or partner, he just doesn't prefer it.
- I mentioned on the DTB ships that Beatrice (LRW) also follows into this category. I love her, she's my perfect blend of fail woman by day and girlboss by night, she deserves no one and nobody deserves her. Or sapphic but still prefers not to be in anything committed.
- Tim and Sally. Sorry but they're inseparable and probably too monogamous to shipped with others, even in a polycule.
- Ms. Power. Yeah I know I technically have a Pla//sma rope fankid, but to be fair I never said they were together. For me it's not a matter of HC with this one, I just don't really vibe with much of Powers ships, like I think girlie just wants to be alone nor do I think she would be a good partner if we're being honest. Like I'm iffy on even giving her a redemption arc since I like her so much as an antagonist. And even with evil partner ships I'm like eh. To me I think the only love she really needs is herself...both in a narcissistic way and to do something about that underlying self esteem she probably has.
5 notes · View notes
aschenprince · 1 year
Note
ALSO MISIJA FOR U, Lyse, ur own wol, Fordola, Lucia, Hilda
ohhh this is fun okay
Misija....
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY | THAT'S MY FUCKING WIFE YEAHHHHHHHH
Misija is honestly one of the most relatable characters in the game to me, and probably the only one I've been able to be sincerely bonkers about. She's hot yeah but do you ever see a woman take her generational trauma and brewing anger over the injustice in her homeland out on a bunch of rich men? Hell yeah hell yeah hell yeah hell yeah-
-
Lyse
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY
She's my partner's fave and I love her story arc, but I don't find her attractive or feel super hype over her? I think she's neat and doesn't deserve the hate she gets and I could write an essay about how Loudwindow's genre of labeling every woman a white woman has detracted from Lyse's story of diaspora but. That is for another time ig.
-
Raisa
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY
I mean, butch furry cat/rabbit woman w/ gender issues? Yes please. Also I project a lot of what I want from life onto her (struggle leading to eventual happiness and peace) so I obv. adore her. How can you not???
-
Fordola
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY
Fordola hits similar character tropes for me that Misija does, but because Fordola is so young I can't really profess attraction to her? I love her character though, probably one of the few MSQ characters I actually give a shit about.
-
Lucia
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY
Big woman whose fatal flaw is caring about Aymeric. I think I'd be more invested if she got more unique story beats dedicated to her, but I can say that she's aesthetically very attractive.
-
Hilda
Not My Type | Alright | Cute | Adorable | Pretty | Gorgeous | LORD MERCY
Hilda's character has a lot of potential, but they kind of squandered her and while I like her design, I feel not attachment to her. o(-< She's just okay. I think this is also bc generally I do not like elezen outside the ones my friends make and Cyella.
3 notes · View notes
Text
true to my word, I went and tried to summon Arval. Fortunately the rng Gods were merciful and gave them to me pretty early on in my summoning (like after my third or fourth summon). I'm gonna keep summoning tho in hopes that I can get at least one merge.
And like I always do with a character I like, I went to see their dialogue on their character screen and at the castle. I mainly did this because I both wanted to pick out every single crumb of lore I can get my hands on, but I also wanted to see if Arval mentions Shez anywhere.
They do mention Shez, twice actually. A voiced line and at the start of their lv 40 dialogue. The lv 40 convo is just Arval talking about how much the summoner works and saying that 'A certain someone' could learn a thing or two from them. But in the voice line Arval refers to Shez as Irreplaceable so I think that's super sweet! They really do care for their partner in destiny.
However, Arval's lv 40 convo is actually pretty interesting because kinda reveals two things. One being that this is Arval from a post recruit Byleth route (seeing as they mention being killed twice), but this also reveals that this could be both Arval AND Epimenides. Which... isn't too shocking to me after reading all the posts of people's theories about this but it's still neat if it's true.
There's more to Arval's lv 40 dialogue. Such as them seemingly enjoying having a body of their own for once, how they feel their heart ache when they see the summoner work so hard to keep the people of Askr safe. Arval also states that due to being killed twice, their outside of the cycle, or basically a remnant. They, like most other heroes, say that they want to help the summoner build a better future. Though Arval also adds that they want to help build a world that doesn't live in fear of Gods or Devils.
That's not to say that those are the only interesting things I got from Arval's dialogue. In fact if you talk to them at the castle they'll mention something interesting. That they've had friends and compatriots who they fought side by side with, but as none of them really understood them, they always felt alone.
I find this to be both an interesting, yet kind of sad quote from them. Though as it says 'friends and compatriots', I think that this is more Epimenides talking than Arval. Which if that's the case then I guess we got a little more info about Epimenides? Though this line could also apply to Arval and Shez's relationship, mainly if you chose to recruit Byleth but also there's little hints to this throughout the game.
There's also some minor things. Such as Arval needing to get used to having their own body and also getting used to injuries. The fact that they seem to be interested in learning about the summoner's world. Them stating that once upon a time they wanted to save the world (another line we can attribute to Epimenides more than Arval).
Then there's a kinda minor thing that could maybe hint to something in their voiced line 'History will always written by the victors'. I'm not saying that I think this suggests that the Agarthans are 'good' (they committed a genocide and did horrible things to CHILDREN there is no way that their good guys), but it does make me wish that we could have gotten a bit more info about the lore, however through the Agarthans' perspective. We've only been told about Fodlan's history from Rhea but there could be something either she chose to not mention or didn't know about?
Ultimately I'm really glad that they decided to put Arval into Feh as we got a few little bits of info about them and their creator. Which is nice because really, Hopes didn't really give us much. I'm also glad that Arval seems to be enjoying being in Askr + having their own body for once. Part of me does kinda wish that we got Arval's banner before the 3 hopes one, just so that one of the Shezes forging bonds convos could have included them. (Even if the Shezes lv 40 convos suggests that they still have their Arvals)
Who knows, maybe if we get a fallen Shez we'll see Arval interact with them? Would be interesting (as long as it's not the same thing as Lyon and Fallen Lyon's interactions)
6 notes · View notes
xbrokenreflection · 2 years
Text
TEN Q’S:
Tumblr media
1. when are you usually online?  
My mornings and evenings, mostly. I work on weekday afternoons, so I’m rarely active then! I’m also a night owl, so my bedtime is anywhere between 11pm and 2am depending on how much the day drained me.
2. what verses are you involved in outside of this page?
I write mostly in a semi-canon verse for Ryu, though I’m also building an AU Pokemon verse for him! (Speaking of, if this is asking what other fandom verses I write in, Pokemon is currently the main one! I have a fandomless OC as well, and Noragami muses!)
3. what is your biggest RP pet peeve?
Got a couple that go hand in hand:
1. Real time RP. As in, the passage of REAL time affects the threads and relationships, and if I disappear for a day the other muse is wondering where mine was. (This is why the vast majority of my stuff is plotted or semi-plotted.)
2. Endless domestic shippy fluff. I like ships, but I prefer a slow burn with plenty of outside drama, not... happy married life.
Other than those... I also really don’t like purple prose.
4. are you drawn to specific types of muses?
I really like characters with an internal struggle who also want to make the world better in some way. Even if they make a lot of mistakes, they’re trying.
5. are there recurring themes in your writing that people might not notice?
I don’t know if it’s hard to notice the themes I like? But I think a big one is the ripple effect: a person’s actions will leave marks on the world around them.
Sometimes, a small gesture makes a big impact.
6. what are your favorite RP trends?
I’m very glad to see more people writing relationships BEYOND romantic ships. Last time I was active, it felt like... those were the main thing people cared about, and partners that wanted to stay friends (or explore stuff like rivalries!) would get dropped super quick.
I also think the little banners people use now are super neat? I love how people find and make stuff that fits their muse!
7. what is your process for starting a new story with someone?  
Meetings are some of my favorite things to approach, actually! I try to figure out an idea that’s fun and memorable, and as unique as possible! (Naturally, there is bound to be some overlap. Especially because I adore certain tropes, lol.)
I also try communicate with my RP partners, figure out what sorts of things we both would like to explore with our characters! I think it’s important to be on the same page about the general direction threads are going.
8. how do you feel about duplicates?
I adore other Replikus, and whenever I write with them I have a lot of fun! It’s so interesting to see how people choose to develop the character, what name they have him go by, whether or not they make changes to his appearance... and of course, how similar and different they all are from Riku AND each other!
Plus, the threads themselves tend to be funny. It’s amusing how often they can actually tell it’s another replica! “Wait, you’re not HIM, you’re ME!”
9. how long have you been involved in roleplaying?
RP in general? About 14 years!
Tumblr RP and Ryu specifically? It’ll be 10 years next March!
10. is there a muse or verse you wish you could write in, but haven’t?
There’s a lot of muses I would love to write, but I just don’t have the time or energy to have more or get involved in totally unfamiliar fandoms.
I haven’t gotten to dive into Ryu’s Pokemon Verse much yet, but I’m excited about it! Other than that, I think the only underused verse that I COULD do a lot more with is “Sleeping to Dream.” I’d love to rp out the adventure Ryu and Xion had playing the Reaper’s Game! (A lot of the active TWEWY blogs don’t seem to interact with KH blogs, though.)
TAGGED BY: stole it from @litoredeem​ TAGGING: steal it from me!
3 notes · View notes
owlixx · 8 months
Text
Games I’ve Booted Up Lately (GBA/Wii)
I’ve been kind of between activities since the road trip last weekend so I haven’t really haven’t gotten back on my Twilight Princess play through properly. Since I got a new old original GBA in addition to my modded GBA SP, I’ve been booting up lots of GBA games but also some Wii zapper games because of my arcade visit.
1. Nerf N strike - I remember playing this as a kid and I did try the multiplayer a few months ago but I wanted to see the story mode. Seems like it’s just a series of multiplayer mini games against the AI or a against a target score strung together by low budget cutscenes. Still, I find this game charming for what it is.
2. Nerf N Strike Elite - I assumed this would basically be the first game, but it’s much more of a fleshed out rail shooter instead of a light gun minigame collection. I was honestly kind of impressed by the in depth gun customization. My main issue is that it requires a red lens decoder to solve some puzzles and I just have to guess those. This might be a decent time in coop, certainly more straightforward than the first game.
3. Golden 007 - I tried playing this with Wii zapper and honestly found it uncomfortable with how many buttons are involved in playing this game. The accessory really isn’t built for needing to hit any buttons on top of the controller. Playing with a knockoff pro classic controller wasn’t much better, but maybe it’s because my third party controller was cheap or the sensitivity was wrong. I’ve never seen another game tell me at the end of a level “sorry you didn’t do all the objectives so you can only continue on easy mode”. Seems like a bizarre game design choice, I wasn’t even aware of this other objective. Kind of funny that the original game was supposed to be a rail shooter.
4. Ghost Squad - saw this but didn’t play it at the arcade, but I had played just a short bit a few months ago. Definitely shines in coop. Died on the third (and final?) stage because my coop partner dropped out and I was trying to dual wield Wii zappers unsuccessfully. Excited to play arcade mode and level up to unlock new guns, and also to show my partner the very silly water gun and bikinis mode.
5. The Wii U menu played a special song for my birthday, and that honestly meant a lot
6. Okay I did play a bit of twilight princess - beat the temple of time and hoofed it back and forth between Hyrule castle and kakriko, which I am still in the midst of
7. Yoshi topsy turvy - I had this as a kid and was kind of ambivalent on it then. I think I still am now, but it was just neat to get to play it for the first time since then, even if reconfigured to use L/R instead of tilt controls (which removes some of the charm). Just the menus and music and UI really brings me back
8. Super Mario Advance 3: Yoshi’s Island - I had played the first level or two of this before, but playing it on a real GBA highlights just how impressive and expressive the graphics and animation are. This game looks and plays and sounds really well and I need to dive in further before too long.
9. CIMA: The Enemy - someone said this game had a good soundtrack, and I wanted to test my ability to hook up my GBA to speakers. The OST didn’t blow me away but I also saved and quit before I got to the first combat. Reviews for this game seem pretty mixed in the escort mission nature, so I likely won’t return too much.
10. Ultimate Card Games - again, OST came recommended and it delivered the goods. I’m terrible at solitaire, the game I decided to try, but this game’s UI honestly kind of impressed
11. Warioware - not unfamiliar to me, but all the more charming on a smaller, dimmer screen. Feels really tailored for the GBA and especially the original GBA, especially in contrast with the GameCube port.
12. Castlevania: Harmony of Dissonance - again, not unfamiliar to me but the blue outlines on enemies and the player really pops on the dim screen. And that main overworld music is so good.
13. Konami GB Collection - just played this version of Gradius because of my new casual interest in shmups. Lots of slowdown but kind of cute.
14. Star Sigma Saga - this game was featured in my first ever Nintendo power issue, which I reread many times over the years, so it holds a special place in my heart for that. I never know it was way forward! I died on my first attempt at the tutorial so I was just happy to beat that part. Not super likely to return to this since I hear the whole game has pretty unforgiving checkpoints, but neat to finally play.
15. Donkey Kong ‘94 - funny, I was playing this just before Mario Vs donkey Kong got announced. Fun use of my GBA’s ability to display Super Game Boy borders/colors and just a fun game in general, especially as a long lost predecessor to my childhood fav MvDK.
16. F zero maximum velocity - played because of the OST recommendation, not because of the battle royale announcement actually. I like f zero alright but I need a second play to play more than a track or two at a time.
17. Kirby’s Dream Land - just been using this to test original GB games, feels right at home on my dimmer original GBA compared to my modded SP
18. Silent Scope - I just think it’s funny that they even made a GBA port of this. It’s surprisingly good honestly and I’d like to beat it someday but I’m honestly kind of bad at it once it starts to pick up. Definitely not a lot of discourse about this version of this game online so I like the idea of kind of adopting it as my own.
0 notes
sauntering-down · 10 months
Text
some older dreams
copied from discord, as usual.
dude you were in my dream! i visited you at your... house, i guess? it was a big house haha. your bedroom was on the second floor and it wasn't THAT big, but you had a GINORMOUS bookshelf and i remember taking pics of it on my phone because 1. awesome, and 2. you also had a ton of books that sounded super interesting (iirc one series was like... fiction about Van Gogh?). and then my dad showed up to play what i think was the new Zelda game on the tv in your bedroom. the end.
----
most of my dream didn't make sense - i was upstate visiting my cousins, and i think one of them secretly had an eating disorder, but i wasn't supposed to know about that? - and the only part worth remembering is the end. i left with my dad and brother and we started driving back home, but to do that, we had to pass through this town called 'Bright Place'. it was gorgeous, beautiful houses on the hill, super decorated, one building that looked like a small castle... and it was also completely abandoned and run-down and overgrown. there was something incredibly eerie about driving through this beautiful ghost town, and somehow the name made it worse... idk, i'd like to set something there now haha
----
god i had way too many School Dreams last night?? in one i was on this HUGE campus and trying to find a class in like... i think it was room 281? but i couldn't find the right building and then when someone directed me to it, i couldn't find the classroom - thought i finally did, had to take this tiny elevator up to an auditorium, and THEN found out i was in like room 231 instead and got so mad lol. and in another dream we'd had some kind of project about Chinese culture and my partner and i had written an essay, and apparently there was a presentation too but i'd been absent on that day so my partner did it herself. came back and i got like a 70 on it lol. turned out all the other projects had these gorgeous displays and everything and we didn't... also i'd apparently alluded to some classmate assaulting a girl and the teacher had given me a note like "btw the administrators are going to speak with you later about these allegations. btw in the meantime i wrote an entire story based on your accusation" and she actually had???? it was just handed to me along with my grade for the project??????? teacher wtf. it was too weird so i went home with my brother and then later we joined my aunt and cousins at this really cool little carnival on some tropical island. there was supposedly a rollercoaster we went on but i can't remember it. the end.
(Mary: alsdnfajkslLKJASNDFLJKAS the teacher with their fanfic about your accusation is SENDING ME)
i was like ?????????????????? because ALL I'D DONE was leave a little note on my report like "hey, i heard this messed-up thing, maybe Adults should look into it" and she comes back at me with THAT????
----
ALSO i am So Annoyed because i struggle to come up with Cool Ideas whilst awake, but apparently when i'm asleep my subconscious just. churns it out??? i had this dream about some kind of magical town that was built inside a huge ravine, and at the bottom of the very deep ravine was an ancient castle housing some kind of evil. that wasn't really important at first, because there was this awesome open-air market going on and everyone was selling neat magic shit - like, one of the stalls had these tubs of wax to make crayons. every wax was a different color and some weren't exactly colors at all (one of them changed to reflect the night sky, so it was full of stars), but they all had magical properties. they were formed into crayons which, depending on the color(s) of wax, were used to write different spells. the smallest crayons were just one or two colors, whereas the maximum was 15 and those were like, thick Sharpies. and there was another stall selling components for magical charms, all sorts of strange stuff like crossword puzzles a centimeter square and tiny glass rods. the person at the stand would take everything you bought and 'fuse' it into a charm, but i guess i knew how to do that myself because i was just buying the components. the opposite of fusion was fragmentation, which was apparently a VERY rare skill because it required you to be able to differentiate every single component used in a charm or spell, know how they interacted, and be able to separate them without any damage so they could be reused to put back together.
there was also something later on about that castle - hundreds of years later, the ravine had been abandoned, but the castle was still there and i guess i broke in? in the main room there was a throne at the far end, and set into the walls on either side was a sort of plinth. one was empty. a man was standing on the left one, wearing armor and holding a sword. he and the woman who used to stand on the right were guards of whatever evil thing stayed in the castle. people had been trying to break in and free it for about a thousand years. the woman had broken free and escaped long ago, so he was stuck there alone. whenever someone entered the castle, he'd be alerted and could step down and kill whoever had broken in - there were dead bodies EVERYWHERE because he'd been at it so long. then he returned to the plinth, which kept him in a sort of stasis where he did not need to eat or sleep or anything. his eyes were covered by a bloody blindfold, but i think his eyes were fine and the blood came from a cut on his forehead that had never healed while he was in stasis... and i guess his ears were also plugged, the idea being that WHOEVER came into the castle had to die, even if they were someone he knew? idk, it was wild. anyway i broke in and he came after me but i retreated just outside a window, and since he couldn't leave the castle, he just went back to his position... and i guess i woke up then
----
had an interesting dream where i went to a beach not far from where i lived on LI, intending to look for shells, but when i got there it was super crowded... and instead of just a park, it had this huge boardwalk... there were a ton of food trucks and arcade games... wish i could go there irl
0 notes
proserpina-magnus · 3 years
Note
☘️peter pettigrew
Hii! Like my other nsfw alphabets, this is a bit choppy and horribly edited. I hope you enjoy, mwah.
Peter Pettigrew Nsfw Alphabet
Reader: tried to make it nb as much as possible
Warning: pure smut and no editing.
A = Aftercare (what they’re like after sex)
Super sweet and gentle, definitely encourages you to take a nap and he'll bring you a snack or get you some water. He’ll rub your back and kiss your hot skin to cool you off. He definitely loves giving you praises and he’s spoil you rotten with his words.
B = Body part (their favorite body part of theirs and also their partner’s)
He loves your hands, for some odd reason he just finds them so cute whenever you grip his hand for support as you climax or hold his cock.
His favourite body part on himself delphiers between days, but he’s usually very fond of his eyes. He’s very fortunate that he can look at you in such a lewd manner.
C = Cum (anything to do with cum, basically)
He usually always cums in a condom, but he loves cream pies. He, not so surprisingly, likes giving you oral for the exact reason he can taste you, he actually thinks he’s addicted to it.
D = Dirty secret (pretty self explanatory, a dirty secret of theirs)
He’s ashamed to admit, but once he was talking to James about a certain time when he fucked you in the library and James got a hard on. He swore he wouldn’t tell and it’ll be their secret, but he always felt guilty for sexualizing you like that.
E = Experience (how experienced are they? do they know what they’re doing?)
He’s okay, he knew some of the terminology due to the other Marauders but with actual hands on experience; he had no idea. He felt a bit nervous during your first time but he didn’t need much help, he’d just pay attention to your reactions and get a clear view of what you’d like and focus on that.
F = Favorite position (this goes without saying)
He likes when you ride him, he likes to hold your hips and just let you use him for your heart's desire. If he had to choose another, doggy would be his favourite.
G = Goofy (are they more serious in the moment? are they humorous? etc.)
Peter doesn’t know he’s being funny until you have to stop and laugh, he’ll be confused on what he’d say and get a goofy smile on his lips while watching you laugh. Sometimes just the first awkward start of sex and the small giggles feel better than the serious times, but Peter can be really gentle and intimate if he wanted to be.
H = Hair (how well groomed are they? does the carpet match the drapes? etc.)
He’s somewhat groomed, he doesn’t necessarily care for your hair down there or his own. It’s a bit darker than his head hair, but he trims it sometimes just to keep it neat.
I = Intimacy (how are they during the moment? the romantic aspect)
Lots of neck kisses, he needs to constant “I love you’s” during sex even if it’s rough. He’s actually pretty gentle during some moments and cares about your pleasure over his.
J = Jack off (masturbation headcanon)
He actually never liked it, he likes your mouth a lot more even if it was just for cock warming. He’d enjoy your hands better than his, but he also has a somewhat size kink and seeing your much smaller hands take his cock please him a lot more.
K = Kink (one or more of their kinks)
There isn’t necessarily a set number of kinks, he’d love to try anything that isn’t too “weird” as he would call it. He never really likes to stick to one kink, more like spreading them out depending on his mood. One day he’d want to tie you up and the other he’d let you do whatever you wanted. He adores pillow prince(ss) though.
L = Location (favorite places to do the do)
Anywhere, he’d fuck you in honey dukes, the three break sticks, closets, near the black lake, behind trees and bushes, his bed, your bed, his friends bed, shower, desks, professors desks, anywhere anytime.
M = Motivation (what turns them on, gets them going)
Feminine clothing, something about it makes his head spin and he just loves fucking you in dresses. He also has a clothes kink, he’d love to fuck you in his clothes. Don’t even get him started on if you ever decide to wear sexual clothing, it’ll drive him crazy.
N = No (something they wouldn’t do, turn offs)
Major dom and sub roles (like day to day life style) feels him out, he can’t distribute or give out rules, he doesn’t like that type of control over someone or giving someone that control of him. He likes some parts of d/s and he’d definitely be comfortable with some aspects, but not full on life changing.
O = Oral (preference in giving or receiving, skill, etc.)
He prefers receiving oral sometimes, but he doesn’t expect it everytime. He loves giving, since he feels like it’s the only thing he’s good at. He’ll run his tongue and suck your sensitive flesh until he’s satisfied, giving you oral is more of a pleasure for himself.
P = Pace (are they fast and rough? slow and sensual? etc.)
Peter’s sex is soft yet rough, sometimes he just takes his time with dragging his cock deep inside of you and pulling it out. Others he just likes to bend you over and fuck you till your dumb. Sometimes he lacks compassion for how you’d take his cock, yet after he’s careful to check you over and soothe out any aches.
Q = Quickie (their opinions on quickies, how often, etc.)
Only thing he looks forward to on school days. He’s already emotionally tired but getting a good fuck in a empty classroom or a bathroom stall always helps him get through the day, especially if you tell him you’d wait for him in his dorm later that night.
R = Risk (are they game to experiment? Do they take risks? etc.)
It depends what the risk is, Peter likes to fuck you all over the place if he can. He definitely been given warnings by prefects way to many times.James and Sirius always say his animagi should be a bunny with all the fucking they catch you guys doing. Greatest risk he ever took was fucking you during a quidditch game behind the bleachers.
S = Stamina (how many rounds can they go for? how long do they last?)
He can go for a couple of rounds, depending if it’s just oral or penetration. He can spend hours just focusing on you, exploring your body and roping out orgasm after orgasm.
T = Toys (do they own toys? do they use them? on a partner or themselves?)
He definitely likes using a vibrator, dildos aren’t really his thing. He does have a few anal plugs, but he doesn’t use them as much as he would like too. He usually uses them for your pleasure, but he wouldn’t be opposed to having a cock ring on.
U = Unfair (how much they like to tease)
He’s actually a huge tease, he likes to place his hand on your thigh during class and just mindlessly rub his thumb right near your goods. He gives a dumb look like he doesn’t know what he’s doing, but his smirk whenever he catches your heavy breaths are apparent he knows exactly what he’s doing.
V = Volume (how loud they are, what sounds they make, etc.)
The whimpers are the best part, he rarely moans, just mumble’s of “oh fuck” and heavy breaths. Especially the early morning sex, because his sensitivity is heightened and he’s just making gurgled whined and deep groans.
W = Wild card (a random headcanon for the character)
Honestly, he’d probably want to fuck you infront of his friends. Especially the days when they flirt or tease you, he’d just get this immediate thought to show them that he isn’t sharing you.
X = X-ray (let’s see what’s going on under those clothes)
I’d estimate a good 7-9 inches, the exact number isn’t known but all I can say is the girth is the best part.
Y = Yearning (how high is their sex drive?)
It’s in and out, most months it’s normal for a teenage boy but other months he can go days without it, sometimes even weeks. But on the months he’s active, sex is a pretty regular thing everyday to day.
Z = Zzz (how quickly they fall asleep afterwards)
Peter is nocturnal, so it rarely depends on what time of day you guys had sex. If it’s on the weekends during midday, he probably will take a nap until dinner. If it’s in the morning… I don’t even think he could stay awake long enough to finish. But late at night it’s a whole new thing, he would probably cuddle you for a few moments until he knew you were asleep and work on his assignments and homework.
--
Link to my MasterList and Taglist form.
Taglist:
Please check settings or username if you aren’t getting tagged.
@ilovedilfs32
@mysticlights-blog
@jamesandregulueb1ch3
@lvrjoy
@ildm4ev
@i-am-bi123
@myalupinblack
@blue-4-55-readinglist
@indigoh4ze
@siriusstwelveyears
@marlenesb1tch
@steves-hoe
@chanellewts
@kermit-14
@jamezpotter
@rebecca-johnson-28
@pottahishotasf
@haroldpotterson
@remuslupinswhore
@remugoodgirl
@zzzfour
@lunawifey
@moshiiley
@frantic-realm
@margaretpotter
@lillsthoughts
@aesthetxcimagines
@w3b-me
@cheezit-chystier
@lariimars
@lissa-duh
@prongs-deery
174 notes · View notes
chuckaf · 3 years
Photo
Tumblr media
Chuck Fic Rec List: Updated
So my fic rec post was in my notifs again the other day, and I noticed a while back that the formatting on the post has gotten all messed up and it’s also had like three reblog additions to it anyway meaning there are three versions out there lol. so, I wanted to do another list of chuck fic recs! I’ll keep the other one up still, so I’m not gonna repeat every fic here, just some I really recommend. I’m also adding the fic summaries, which I didn’t on the old post, and some more of my own opinions so, buckle up for a long post!
Chuck Versus the Steampunk Chronicles | Steampunk.Chuckster
1896. A world powered by steam, where humans and machines coexist, and airships are the fashionable mode of transport. The US Empire's deepest and darkest secrets arrive at Chuck Bartowski's doorstep. Have they fallen into the wrong hands? Or will the inventor prove his mettle, even while he's forced to hide from the very people he's protecting? AU, ongoing chronicle, Charah.
A genuinely incredible AU story, with an entire crafted world and universe, so detailed it frequently blows my mind. There is heart and family and infuriatingly brilliant slow-burn, plus a buttload of danger and super fun historical/steampunk action. Oh how I LOVE it.
Chuck vs the Charade | somedeepmystery
When computer nerd Chuck Bartowski returns home to an empty apartment and a dead girlfriend he finds himself embroiled in a deadly game of espionage and deceit. Everyone around him is playing a part to get what they want and when he starts falling for the new woman in his life, he can't help but wonder if he can trust her or if she's the one he should fear the most.
An action and twist-filled AU based on the movie Charade, which is just such a brilliant fic concept I absolutely adored it from the start.
Two Sides of the Same Coin | dettiot
When you're a spy, there's all kinds of occupational hazards when you work with another spy. For Sarah Walker, though, one mission becomes a life-changing experience. Because working with Charles Carmichael leads to protecting Chuck Bartowski.
The first time I read this fic my mind was just blown to its genius. Such a brilliant interpretation of what the Intersect and its concepts set up in the show could be, and ooooof the Chuck/Sarah interactions, my HEART. Related to it, its companion piece:
A Flip of the Coin | dettiot
What made Charles Carmichael agree to become Chuck Bartowski? Well, to start, it wasn't as much of a change as you'd think. A companion to the early chapters of Two Sides of the Same Coin from Carmichael's perspective.
Chuck vs The Butterfly Effect | n7agentbartowski
Chuck Bartowski is a normal guy who just hit rock bottom. No girlfriend, no career and no super computer stuck inside his head. It isn't until Chuck meets a gorgeous stranger on the beach that he begins to think his life is about to change for the better. An AU Chuck fic without the Intersect. "Change one thing and it changes everything."
I said it on the OG post, but this story has one of my top 5 Chuck/Sarah fic meetings. So funny, so... very Chuck. The story is a little angsty overall, but a great read.
Chuck vs the Rogue Spy | Crumby
When a rogue spy from Chuck Bartowski's past shows up to help him during his first solo mission, Chuck hopes that he'll finally find out what happened to Sarah Walker. Post-S2 AU.
There’s a lot of Season 3 fix-it fics out there, which I don’t usually read bc I actually love season 3 lol, but this one’s a good one! A twisty deviation from canon, but still feels really true to character.
Chuck Versus the Nerds Rewrite | Steampunk.Chuckster and David Carner
What happens when two nerds talk endless hours about their favorite TV show? A new take on the show you know, but with the flair, twists, and turns you've come to expect from Steampunk . Chuckster and david . carner. Somewhat canon. Charah.
As the summary says, a different take on the show, which honestly makes a couple changes I would too, but also adds a bunch of fun twists and plots that make it totally new and fresh. Seeing Chuck and Sarah’s thoughts in the more canon sections is just delicious, too.
The Trapped Assassin | SarahsSupplyCloset
After a mission goes awry, the CIA's most lethal assassin is ordered to take vacation while her superiors figure out what to do with her. But when she meets a disarming tourist, their immediate connection only adds to her disillusionment with the agency and her career. Will he be enough for her to finally take the plunge and leave the only life she's ever known? Charah AU
A warning for the very justified M rating if you don’t like that sort of thing, but this is definitely a plot-heavy fic, too. A really neat Sarah-heavy AU, with a whole lotta Chuck/Sarah fancy French vacationy goodness.
Chuck vs the Second Chance | malamoo
AU from mid-season 2 and onwards. Chuck and Sarah part ways only to be reunited years later. COMPLETE.
Literal, crying-at-my-screen angst. Not even a super happy ending. But a brilliantly written, part-reflective/flashback fic, exploring what would’ve happened if Chuck and Sarah’s relationship really was an assignment all along-- and the aftermath. It’s heartbreaking. But if you want a little heartbreak, this is your fic.
Ready at Your Hand | dettiot
In the reign of Queen Elizabeth I, a Catholic plot against the queen comes to the attention of spymaster Sir Francis Walsingham. To protect Elizabeth, he develops an unusual plan: hide the passing of intelligence between two agents by a false romance. When Lady Sarah Walker and Chuck Carmichael meet, though, their pretend flirtation becomes much more.
I love Chuck fic for the very reason that it’s inspired such adventurous and totally unique AUs. Here’s some Elizabethan fake-dating Chuck and Sarah! They have to be so Proper, it’s like that hand moment from Pride and Prejudice but Elizabethan and times a billion. The pining!!
Sarah Versus Getting Married | Steampunk.Chuckster
Sarah Walker is getting married. Canon. Charah.
I’d recommend all of SC’s fics if I had the room, and I’m already recommending a ton sksks but most of my fic recs are AUs, and this one isn’t! It’s canon, and covers some of in the gap in 4x24, with Sarah just before the wedding itself. Super sweet, heart-tugging, brilliant.
A Chuckmas Carol | Mikki13
A new twist to Dickens' beloved "A Christmas Carol". When Sarah begins to shut out the world around her, three spirits come to show her the error of her ways. Season 3 AU.
Another Season 3 AU, this one written pre-series so it definitely doesn’t fit to canon, but it’s still wonderfully rich in character depth and angst and it also made me cry. Plus, festive!
Chuck Versus Thin Ice | Steampunk.Chuckster
On the doorstep of the Olympics, top American curler Sarah Walker has lost her mixed doubles partner and her boyfriend in one fell swoop. Her coaches throw newbie Team U.S.A. curler Chuck Bartowski onto her team and thrust them into the Olympics, hanging America's curling hopes on two people who only have a short amount of time to learn to trust one another. Charah AU.
Do you like curling? Or the Winter Olympics? It doesn’t really matter because somehow this fic made me extremely invested in both of those things, as well as Chuck and Sarah and them being INSUFFERABLE. Catch me now knowing a ton about curling thanks to this fic.
Walker’s Eleven | Moonlight Pilot
Not the same plot as the movie. Sarah Walker never got out of the con game or became a spy, and now she's on her final con. What happens when true love and betrayal get added to the mix? Twists, turns, and Jeffster!
Con!Sarah always interests me, and this fic is full of her. Lotta con plot, lotta Chuck and Sarah.
The Detective and the Tech Guy | thecharleses
Sarah Walker is a Pinkerton detective. Chuck Bartowski is an electronics genius. They wouldn't have met except for a case of mistaken identity and murder. Will the detective and the tech guy solve the mystery, distracted by the riddle in their own hearts? An homage to The Thin Man film series. Formerly co-written by Steampunk . Chuckster and dettiot, now ONLY Steampunk . Chuckster.
Everyone in this fic is so damn cool. There are so many martinis. But also great heart and family and like, standing up for who you love, and later also Chuck with Baby Clara content which frankly the show robbed us of. Also, PI!Sarah!!!
Gravity | Poetic4U
AU. Sarah makes a decision that altered her life forever.
This is just a one-shot, which many of these stories are not, so a good one if you don’t fancy a big read! Just because it’s short, though, doesn’t mean it’s lacking; a really awesome what-if AU, and heavy on the Chuck and Sarah.
A Yuletie Tale | Steampunk.Chuckster
Sarah Walker was dumped the day before Christmas Eve, and her Plus One at her work’s annual Christmas Eve Soiree is now officially a Plus Zero. Her best friend Ellie Bartowski has a solution to her problem, and Sarah finds she isn’t quite as sure about it as Ellie is. AU Christmas Charah.
I’m particularly in love with this fic because, instead of beginning with a meet-cute, it involves Chuck and Sarah already two years into a friendship-- Sarah is Ellie’s best friend. And she’s been crushing harrrd on Ellie’s brother. Also Chuck is in a tux. It’s pretty.
Set, Spike, Dive! | Frea O’Scanlin
Chuck never expected to even make it to the Olympics. Everything is working against him: he's too tall for a diver, too inexperienced for a medal, too much of a wildcard to really make his mark. But an unexpected meeting at the airport, some intriguing new friends, and a whirlwind romance on the sand just might set up London 2012 as the time of Chuck Bartowski's life.
A London 2012 AU, because why not. This is just a fun Olympic-y ride!
OTP (One True Pairing) Prompts | David Carner
A series of Prompts I found online about different times and places in Chuck and Sarah's life. Mostly AU, mostly one-shots. I assume mostly fluff, but I might get deep. I doubt it, it's me. Charah...ALWAYS (It says complete, but if an idea strikes me...)
If you’re not so into long stories, this fic is perfect. Individual set-ups and stories, all Chuck and Sarah, and all super cute. You could dip in and out and just pick a scenario you enjoy.
Chuck vs The Frontier | ninjaVanish
AU: Chuck was enjoying a simple life as a 19th century watchmaker until an encounter with a beautiful Secret Service agent thrust him into a world of intrigue and adventure he never wanted. But then, with Agent Walker around, it can't be all bad, can it?
This fic gets props for being historically-set but still including the Intersect. Again, a historical AU, so the pining!! the need to be Proper!!! But besides all that, there’s a lot of action fun as well.
Chuck Versus The Crosswalk: Remastered | WvonB
Will a last minute mission help our two favorite characters finally get together? This is the remastered version of my first story.
The original version of this fic is on my first list; this is the updated version! It’s not a complete AU, instead a story that diverges from canon, so if you’re more into canon characters and setting than a new AU scenario, this is a great fic for that.
Little Girls, Paper Wreaths, and Choc Chip Cookies | DanaPAH
Very AU: Sarah Walker is a single mother whose Christmas spirit needs a boost after a tough divorce. She isn't quite ready to go looking for romance, but her little daughter's affection for their new neighbor may lure it right to her doorstep, anyway.
An incredibly sweet AU one-shot where Chuck and Sarah are new neighbours, and Sarah has a super cute little girl. So much sweetness and love and hope. I love this fic so much it literally led me to write my own neighbour-kid-AU, so, not to toot my own horn but I’ll link it here anyway.
May Your Walls Know Joy | halfachance
Looking for a fresh start after some tough times, Sarah and her three-year-old daughter move to LA. When they meet a sweet curly-haired nerd who lives next door, though, Sarah realizes they might just find more happiness than they'd ever imagined, if only her past doesn't catch up to her first. AU.
It’s what the summary says; if you wanna read, feel free!
Chuck vs the Sound of Music | quistie64
AU. Chuck, nerd extraordinaire, is a man with seven children and Sarah must protect them all from Fulcrum's evil designs. Warning: there will be singing.
I mean. Not much mystery as to the concept with that title and summary lol, but this is a super fun, soft ride with a lotta sweetness, and yes, singing.
Just Two People | David Carner
Meet Sarah Walker PhD, Psychologist, specializing in personality traits. Meet Chuck Bartowski, man who has left THE electronic company of 2020. When Burton Consultants tries to figure out what is wrong with the morale of Orion Industries, what happens when a guy named Chuck meets a woman named Sarah. I'll give you a hint, it's me writing.
David’s done something pretty special with this fic. It’s Chuck and Sarah centric, but very much an ensemble piece, too, with a lot of Team Bartowski and other familiar faces throughout.
Chuck Versus the Con Game | Steampunk.Chuckster
AU. Chuck and Sarah are partners in the con game. It's an existence wrought with danger and violence. Every day could be their last. Every mission could be the end of the line.
This is where I freak out SC and declare this fic the reason I ever got hooked on Chuck fic and then wrote Chuck fic, and the reason I still love it today but. that is true lol. Just so. so good. It’s also written with the chapters out of chronological order, which is super fun from a reading perspective. But con!Sarah AND con!Chuck?? Best. The kind of fic you will be thinking about for days (if not, y’know, years).
As you can tell by the repeats, I highly recommend just about anything by Steampunk.Chuckster, dettiot, or David Carner, but there are a TON of amazing Chuck fics and authors out there. I’ve never known a writing community so wildly creative-- there are so many unique AUs and canon explorations and story concepts that this show has manifested, and it’s all so much fun.
Most of the Chuck fic community is still over on FFN rather than AO3, so if any of these whet your appetite, feel free to have a browse there for more stories. I’m sure you’ll find something great. Personally, all the incredible writing there has also led me to write a buttload; I’m at halfachance on FFN, so if you see any of my stuff or wanna chat fic, feel free to message me there or here.
Happy reading, folks!
104 notes · View notes
blackroseraven · 2 years
Text
Okay so.
Why did they soften Tifa’s lines so much in that glimpse of the past? “I’m sick of them” is a lot different than “I hate them!” Especially shouting that over your father’s corpse. And it sounds kind of... dumb when it’s echoed at the Airbuster fight.
I also really strongly disliked the extra drama in the whole “we don’t need your help anymore” part with Barret, and how he treats Cloud like garbage. I really did like when he starts getting friendly with Cloud but. I don’t like that his one-eighty seems to come completely out of nowhere.
The Airbuster stuff was garbo. And the prizes from getting those M Powerups or whatever were absolutely not worth it. I think it was a really neat idea, but it wasn’t as well-executed as it could have been, and the fight itself just dragged on so loooong.
I did like the way they presented President Shinra. Even if I would have preferred him being in person. I’m not a huge fan of this nonsense about war with Wutai, though. Shinra selling a new war with Wutai feels a bit clunky. Especially monologuing about it like a Bond villain. It also feels like a diversion from a story that’s already busy with a thousand other things.
So then Cloud falls.
Another unnecessary Sephiroth.
And Aerith. 
To be honest, fighting Reno here wasn’t a terrible decision. Like, I get that among other things, dropping barrels on security troops wouldn’t really work with this kind of game, even if they still worked in dropping something on one of them. 
I did not like the sudden change of heart with the spirits. It feels messy. Especially with them blocking me from getting that materia and then the game forcing me to go aaaaaall the way to the station BEFORE allowing me to turn back, pointlessly WASTING MY TIME.
it’s just a bad design decision for what ends up being a relatively worthless materia, seriously.
But.
Aerith.
I love her. She is my girl. She is perfect and I hate how well these following parts are done. She’s an excellent foil for Cloud and a lot of this Sector 5 journey honestly feels like the strongest part of the game so far. There’s so much personality to all of it and it feels fuller, much more like something that was expanded on rather than something just shoved haphazardly in.
I like this part so far. A lot.
Also it was nice to talk to Chadley - what the hell kind of name is Chadley it’s a nerd name NERRRRD - and get like 4 missions instantly done because I have to scan EVERYTHING.
Then of course I decided to fight Shiva. I almost won and then she got pissed at me and blasted the hell out of me with Blizzaga, but then I came back angery and um. Summoned Ifrit, and stumbled her right before he used Hellfire so she got super-nuked. 
A small thing that does bother me: the names. Like, I get why we’re not using Ice1, Ice2, Ice3, sure. But what about “Echo Mist” and “Rise,” “Arise,” and other stuff that also isn’t in line with other stuff in the Final Fantasy games. It just strikes me as weird. Like it’s trying to be unique, but also not.
Little splinters.
But at least this part has been good so far. And even Rude showing up does make sense, with him being Reno’s partner and all.
Still. At least I’m really enjoying this part of the game so far.
2 notes · View notes
because-of-a-friend · 4 years
Text
Joshua Office!AU
MASTERLIST
Tumblr media
Thanks for the request anon! I hope this is what you were looking for, and that you like it! I feel like I did better with this one than with some of my other recent requests, sorry I haven’t been on my A-game lately team! 
Tumblr media
It started when you needed to take on a part-time job to help pay for college
Everyday you’d go online to find places that were hiring in your town that would work with your schedule
After endless applications and waiting for a response, you finally get an interview at a small office downtown
It was a small company, barely more than just a start-up
But they were growing fast and needed someone to start keeping everything in the office in order and help organize their schedules and responsibilities and files
Y’know...
Secretary things
They don’t even mind that you have school
Just as long as you can come as much as possible during office hours when you’re out of class, that’s fine
The job is honestly a dream come true for you
They hire you on the spot and you immediately start working
Since it’s a smaller company, the rules are more lax
Your boss explains that most people working in the office, depending on their position and responsibilities, will work from home or at more random hours
So it takes you awhile to meet everyone
But everyone you meet is super kind and friendly and they welcome you in right away
But it really does feel like you’re meeting someone new every day
You’ve been set up in the front of the office, where the entrance is
You have your own computer and everything 
It doesn’t take long for you to become familiar with the way things work there and you do well with helping to get the office organized
You’re there for awhile before you meet Josh
You’ve emailed him a couple times to pass along messages from your boss, and give info about the schedule
And while his replies are always enthusiastic and kind
You’ve never actually seen him face to face
“Oh yeah, Josh is our accountant. Most of his work is on different computer programs, so he usually just works from home.”
But one day there’s an office-wide meeting so Josh is coming in
You’re not sure what to expect when meeting the nice accountant that’s a total home body
But it’s not the handsome young guy that walks through the door Thursday morning at 10AM, just in time for the company meeting
At first you think he doesn’t even work there
“Yes sir, how can I help you?”
He smiles brightly at you
“Oh, you must be [Y/N], I’m Joshua, we’ve been emailing.”
He reaches his hand out for you to shake it
It’s warm and soft
“Oh- oh! Nice to finally meet you in person, Joshua!”
“You can call me Josh if you want! Oh, I guess I should get in there!”
He looks over your shoulder into the office to see everyone gathering for the meeting
You nod silently and gesture for him to go ahead
In a passing thought you think about how cute he is
But you quickly shake the thought from your head
He’s too attractive to be single
Right?
But one day in the break room, you’re talking with two of your coworkers
One of them gets a text 
“Ugh Joshua wants me to bring him the checks again”
The other one scoffs “He seriously can’t come here?”
“I guess not, I don’t know how he expects to ever get a date if he’s inside all the time”
*cue you very obviously knocking over the sugar*
And then you trying to be casual but you’re not so casual as you ask
“Joshua is single?”
Your coworkers look at you already ready to tease you
“No! No! I’m just saying, he’s handsome, surely people fall over themselves trying to flirt with him!”
Not a great defense in your case
“Are you trying to say that you’re falling over yourself trying to flirt with him?”
Your coworkers don’t let that one go for weeks
But it doesn’t really matter
You only see him every once in awhile since he doesn’t come to the office much
You’re thinking you don’t have much of a chance with someone you never really see
But one day your boss asks you and Josh to work on a project to digitize all of the files concerning finances to make it easier for everyone to access that info even when Josh is away
It’s a lot of stuff....
Like a lot...
So for most of your day you’re standing at the printer, scanning documents to Joshua’s email for him to organize into digital folders
Joshua comes into the printer room and knocks on the door to signal his entrance
“Hey, I’m going to attend a conference tomorrow with a couple other people from the office so I won’t be here to organize the files on the computer, do you mind taking a second to learn how to do it while I’m away?”
You agree and follow him into his office
You don’t normally go into anyone’s office
You usually at most just pop your head in to deliver messages and such
So you don’t really see much of anyone’s space
Joshua’s office is really clean and organized and practically empty
There’s a few photos and other decorations here and there
A plant that is somehow miraculously alive
But it’s open and neat and nice
“You can do this from any computer in the office and from any email in the system including yours, but I’ll just show you from mine using the last few that you scanned”
You nod along to everything he’s saying and watch as he explains how to rename the files and where to put them
“Here, do you wanna try to do one?”
He gets out of his chair and holds it out for you to sit
You scoot it up to the computer and do as he says
After renaming the file you look around for where you’re supposed to drag it, and feeling a little embarrassed that you already forgot where it was
“Oh it’s right here”
Joshua puts his hand over yours on the mouse to guide it to the right file
“Remember if you can’t find it, you can just go to the search bar and...”
His voice fades out as you stare at his hand on yours
When you zone back in you realize he’s silent as well
You turn to look at him only to see him also staring at his hand on yours
After a moment he jumps back, taking his hand away and clearing his throat
“Anyways, you can organize the files too tomorrow, but don’t worry about it if it’s too confusing, I can do whatever you didn’t when I get back!”
“Right of course,” you shoot up out of the chair. “I’ll just get back to scanning now”
“Right, thanks [Y/N]!”
You trip on you way out
“Are you ok???”
“Yup,” you almost yell back to Joshua as you practically run out of the room
Neither of you talk about it
But Joshua suddenly starts coming to the office more
He walks in to the break room whenever you do
He attends office lunches when you do
He stays in the front of the office to talk with you every morning
The two of you are teased relentlessly by your coworkers
“Why don’t you two just date already?”
“When do you think they’ll get married?”
“[Y/N] and Joshua sitting in a tree...”
And after awhile, you actually listen to them
Why weren’t you and Joshua dating?
You both liked each other
And you didn’t want to risk skirting around him until you both got bored and lost your interest in each other and your chance at seeing if this could be something real or not
So finally you decided to be forward with him
One day you’re all leaving the office together after finishing a presentation to give to another company that will be potential partners
You’re all exhausted and your boss tells you all to take a long weekend because you all earned it
You stay behind with Joshua as he locks the doors
“So any plans for the long weekend?”
“Nope, why? Are you planning another company dinner?”
“No I was going to ask you out”
Joshua DROPS HIS KEYS
You laugh a little
“Oh, well then, I’m definitely free!!!!”
Then he clears his throat to try and make himself look more casual after his burst of over excitement
“Coffee or dinner?”
It ends up being both
You meet for coffee and spend the whole day together
You both talk and talk and talk and learn practically everything about each other 
At the end of the date he drops you off
Leans in to kiss your cheek
“Can we do this again?”
“Yes, Joshua Hong, we can definitely do this again.”
You and Josh keep going on cute little dates
If he wasn’t awkward enough around you in the office before
He’s definitely awkward now
Blushes and laughs at everything you do
Trips over himself all the time
Is clearing his throat like every two seconds to cover up awkward things he’s done
He’s a really sweet boyfriend
He’s so respectful and kind and romantic
Definitely the type to officially ask you to be his partner officially in a cute way
Sometimes when you both only have work that can be done over the computer, you’ll just go to his place and work together there
You both sit side by side on the couch and work away on your laptops
When you get bored you lean over and kiss his neck and cheek to get his attention 
Which he responds to by putting your laptops out of the way and then pinning you down on the couch to attack you with cuddles and kisses
You never thought you’d be so grateful to have gotten an office job
But the office is a great place with great people
And you never would have met Joshua without it
248 notes · View notes
Note
What are you hoping for from a new Paper Mario? What's your "golden ideal", I guess?
I could spend, like, years thinking of things I’d like to see in a Paper Mario game, but I’ll try to narrow it down. Here are some of the main things I’d really like to see:
☆ New partners (plural)
• Based on previously established Mario species, preferably “enemy” species, as “The circumstances of one’s birth are irrelevant; it is what you do with the gift of life that determines who you are.”
• Unusual, but believable, and perhaps even poignant, backstories and fully realized character arcs. I want to care about these characters because I’m invested in this world, its inhabitants, and those inhabitants’ personal successes and failures, not just because their design is so kawaii and/or their dialogue is so funny, though those things are a plus.
• Distinct personalities and opportunities to show those personalities off (through design, body language, dialogue, etc).
☆ RPG mechanics
• Built on the solid foundation established in Paper Mario (N64)
• Turn-based combat
• A leveling system where you get to choose which stat to increase
• Badges (Including superficial badges like the L Emblem and Attack FX badges)
• Something new, like being able to use two partners to perform a Bros.-Attack-like move, or maybe even stats specifically pertaining to your partners.
☆ New locations
• It’s a delicate balance. Locations should both feel like they could realistically exist in Mario’s world and feel like something we’ve never seen before. TTYD has some great examples of this (Rogueport, Boggly Woods, Twilight Town, etc). Super Paper Mario has some creative locations as well, but because it takes place in another dimension, not in the typical world that Mario inhabits, none of them really feel particularly “Mario-esque” in nature. They’re all a bit off-brand, so to speak.
• On a technical level, graphics are improving all of the time, but that doesn’t automatically lead to more intriguing and/or more visually satisfying designs. At it’s core, Mario is a fantasy franchise, an escape from reality, and the Paper Mario series is one of the few series in the franchise that really builds out- or at least used to really build out- its world, and that world was interesting because it was new and mysterious, it practically begged to be explored. Paper Mario games should show me something I can’t see in reality; I know what paper and cardboard and lemons and steaks look like, show me underground cities and palaces, show me sprawling gardens with talking flowers, show me a floating tourist trap in the sky. The biggest limit is your imagination, so let it run wild, and show me that, show me that Alice in Wonderland-like controlled chaos.
☆ An interconnected world and motivated backtracking
• No stage-selection maps. Even if the game is fairly linear, I don’t need to have that shoved in my face. I don’t want to feel like I’m working my way down a to-do list, glued to a track, I want to journey through the world and explore somewhat freely.
• No fast travel by default (maybe you unlock fast travel after beating an optional challenge like the Pit of 100 Trials)
• No pipes that take you right from the hub world to the chapter area; I wanna walk…
…and I want it to be through a believable, expansive, intricate world that changes as I progress through the game, a world I could see hundreds of times and never get sick of because its details are constantly in flux, and because those details are the kind that make it feel realistic and lived-in. I don’t want to be teleported from A to B, or confined on a path from A to B to C, I want to explore, I want to discover, I want to experience this world and to form an attachment to it. This alone would make backtracking more worthwhile, but…
• …another way to make backtracking even more enjoyable would be to add events that make walking into a game in and of itself, like having to follow a creature up in the trees, or having to get through a cursed area in Mirror Mode, or having to dodge and weave through falling rocks because there’s a huge earthquake destroying- and altering the actual geometry of- the area. Walking doesn’t have to be a chore for you to complete in order to get on with the game, and it shouldn’t be, it should be part of the game, just as engaging as anything else you’re involved in.
☆ Non-linear elements
• The game should still be fairly linear overall, because Paper Mario games are chapter-based stories with beginnings, middles, and ends, but having some say  in which chapter comes next, or which partner you meet, or even just which puzzle you solve next would give the player a stronger sense of agency. Story-driven games are at high-risk of making the player feel like they’re just along for the ride, and this would help to counteract that.
☆ Spin dashing
• Gotta go fast! Getting rid of spin dashing always felt like an odd choice to me. Characters like the Yoshi kid, Carrie, and Dashell kind of replaced it, in the sense that they allow you to move quickly, but being able to speed up without switching partners, as well as being able to spin attack and just to witness the utter chaos of Mario flinging himself across the screen again, would make backtracking and walking around in general less of a slog. It would also give you more agency in the overworld and serve as a nice callback to the original game.
☆ Free-moving NPCs & situational dialogue
• In past games, NPCs have been confined to certain paths and locations. They might move from chapter to chapter, but they would always stay in the same general area until you triggered an event that placed them somewhere new. I’d like to see characters wandering around, going in and out of buildings, visiting other locations, having private conversations with one another, getting into fights, buying and selling items at the shop, putting on different clothes, and doing just about anything else they would typically do in-universe. Obviously this would be huge challenge to program, but we’re talking about an ideal here, and anything in this general direction would be an improvement in my eyes. We already see a bit of this in the series, but I’d like to see even more.
• When NPCs say things like “Where are your manners, Mario? You shouldn’t climb on the table” and “Don’t be so careless. There are too many enjoyable things in the world to gamble with your life!” it makes it feel like they actually see what you’re doing and care about what you’re doing. Having NPCs respond to you differently because of where you’re standing, or what partner you have out, or what badges you’re wearing, and so on, makes them into more than just set decoration or a sign to read, it makes them people, or at least more person-like. Nintendo’s been pretty good about this in recent years, probably because technical improvements have made it easier than ever before, and I think it would be fitting for a series known for its world-building.
☆ Dynamic lighting design & a day/night system
• This is all about aesthetics because, as it turns out, visuals are pretty important in a video game. Paper Mario (N64) had some really interesting lighting design, notably in darker areas like the secret passage in Peach’s castle, and we haven’t really seen a lot of that since, despite having more advanced technology that would allow for advanced lighting.
• I’d like to see things like swinging chandeliers that cast beams of light, and cracks in the ceiling that light pours through, and mirrors/reflections that Mario uses to solve puzzles, and shadows that hint at secrets. Lighting is a huge part of shaping a world, and using it in a variety of different and meaningful ways just makes your world seem that much more complex and grounded.
• As for the day/night system, I am picturing a game that visually changes based on the actual time of day, kind of like Animal Crossing games do, but not a game that requires it to be a certain time of day for any gameplay purposes, not for the main quest, not for side-quests, and not even for easter eggs. All I want is for it to be bright when I play in the morning, orange when I play at sunset, and starry when I play at night. This also would add to the game’s replayability, as different chapters would look and feel different depending on what time of day it was when you played through them.
☆ Easter eggs that reference other games in the franchise
• I want it to be clear, beyond a shadow of a doubt, that the Mario we see in Paper Mario games is the same Mario we see in other Mario games, not another person, and talking about the time he visited Isle Delfino or when Bowser fused with a sentient tennis racket would really drive that home.
• Make me really look for some, though. It’s cool to spot easter eggs in plain sight, but what’s really rewarding is having to dig for them. I don’t just wanna see Luigi standing in the background, I want to spot little inconsistencies and cracks in the walls and cryptograms spread throughout the world. Sure, the five-year-olds playing might not find them on their first playthrough, but when they’re fifteen and they remember that awesome Paper Mario game they played a decade ago, they won’t just be revisiting a world they’ve fully explored, they’ll be playing on a whole new level, figuratively speaking.
☆ amiibo Compatibility/functionality
• I’m not a big fan of DLC in general, as it’s often overpriced, but I do think amiibos are neat; using a real object to unlock something in a virtual world makes the virtual world feel just that much more alive to me, that much more like it’s a little world I can actually affect.
• The Paper Mario series never really got official merch, and while you do see a bit of your partners’ lives in the epilogue, it’s only a glimpse into their future, so getting little figurines of past partners that make them appear in the game, tell you about a recent adventure they had, and give you a unique badge based on their abilities/personalities/experiences, would be like a dream come true.
☆ Just be creative (I know it’s not that simple, but like, figure it out)
• Surprise me; throw in something inventive and revolutionary, like Wall Merging from A Link Between Worlds or The Aperture Science Handheld Portal Device from Portal.  There’s a whole universe of possibilities out there; please dream a little bigger than items disguised as a gameplay element and a hammer that fills in glaringly obvious gaps in paint. Nintendo’s always pushing the video game industry forward with their creative consoles. Use that, take whatever whacky control method they come up with next and integrate it like Super Paper Mario did- but hopefully even better than Super Paper Mario did- with the Wii remote.
• I see fans writing stories, and drawing characters, and making sprites, and working with all kinds of mediums to make art that knocks everything from recent “Paper Mario” games out of the park. Obviously Intelligent Systems can’t just steal those ideas, but I’d love to see them get on that wavelength and match that passion.
• Make a game that you’d never want to put down because you just can’t get enough of it, and don’t even bother with that “You’ve been playing for a while. You wanna take a break, grab a snack, chill out for a sec?” message; if I die playing your game because it’s truly that good, I see that as an absolute win. That’s legendary game design, my friend; aim to make a Paper Mario game so good it’s worth dying for, and if you fall short of that, hopefully you’ll still land on something pretty awesome.
185 notes · View notes
vg-sanctuary · 3 years
Text
The World Ends with You
Jupiter - DS - 2008
Tumblr media
[screenshots from Nintendo Life, jack-reviews.com, and LPArchive; please excuse the low res, I couldn’t find better ones]
TWEWY is an RPG with modern (circa 2008) style and character designs by Tetsuya Nomura, the director of Kingdom Hearts. I meant to write about it the day its sequel NEO: TWEWY came out but missed that by a few days. anyway, I think it's reasonable to call this game the epitome of the Nintendo DS. it has every feature to be expected of any game on the wildly unique handheld: a touch-based minigame with wireless multiplayer and little bearing on the main game, a sleep mode puzzle, touch controls, forced use of both screens, and gameplay and plot designed to be enjoyed in short bursts. it's loaded with cool ideas, some of which are more than questionable, even barring the crazy DS features, hence the remakes. (savvy readers will notice I left out the iOS and Switch platforms and, while there are remakes of the game for both platforms that have extra content and a more elegant combat system, they don't hit quite like the DS original.)
I don't fancy myself an RPG fan for the most part. the usual high fantasy themes and turn based combat are boring to me. usually, if an RPG has either one I'm not interested, and this has neither of those. I decided to try TWEWY while collecting DS games, and the plot and combat had grabbed me within two hours. I haven't mentioned the awesome music and visuals, both wonderfully stylish and unique in the same way Persona's UI is stylish and unique, only this game uses the style on its game world and characters instead of menus.
Tumblr media
the premise is the antisocial protagonist, Neku, wakes up in a killing game wherein each day has a mission that he and his partner either complete or face erasure. after a week of these missions he'll be free. I can’t tell you the massive general plot spoiler that makes the whole thing so compelling as it goes on, so this section of the post is sadly pretty short. there is an anime that goes over the main events, but it's only four hours long compared to the game's 20, character development is sometimes lacking in detail or totally inaccurate, and it generally doesn't include the hardships you would go through as a player e.g. having to try a boss five times.
Tumblr media
almost everything about TWEWY's gameplay is intriguing, so I'll try to be concise. combat is a strange beast that comes from developer Jupiter's need to use both screens to the fullest. by the way, don't let this wall of text scare you away from the game; it introduces these mechanics much slower and it's easier to understand and use. the bottom screen is gesture-based ARPG combat where, for example, short swipes over an enemy makes Neku use a sword attack or touching somewhere on the screen makes him fire a bullet. the exact gestures and attacks are determined by what pins he's wearing. the top screen asks you to use the d-pad to attack with Neku’s partner and navigate along a tree of cards where getting the right card grants a star; enough of those allows you to use a powerful and health-restoring fusion attack. there's this green light puck that passes between characters when the one holding it does a finisher and multiplies the finisher's damage with each successful pass up to five times, but disappears if held by one character for too long. fortunately the game has an auto mode for the top screen that's roughly equivalent to mashing left or right on the d-pad so you don't have to try to split your brain between both, but you get a little more experience if that's turned off. I love the bottom screen and the idea of the top screen but could never really get my head around doing both at once. maybe the intent was to focus on the character that has the puck and leave the other standing still or spamming defense? (in NEO: TWEWY, the light puck mechanic was changed to beat drop combos, where using a different character to attack shortly after a finisher gives you some charge for a super. no attention splitting, just fun ARPG combat with an interesting combo system that can inform what pins you use.)
turning up the game's difficulty makes enemies stronger and mostly drops different pins. there aren't random encounters: you have to scan for enemies and mostly get to choose which encounters to take. you can choose to fight multiple in a row without getting health back between them and multiply your drop rate multiplier, with enemies getting stronger the more encounters you take. you get your health back when you return to the overworld, which cuts out a lot of the obligatory spending for healing items and the trouble of running out for the player. there are still some pins that can heal you during a battle, though.
Tumblr media
leveling up, instead of arbitrarily increasing every stat, only increases your HP, but you can turn your level down to lower your HP and multiply the drop rate of pins by one for each level. other stats can be increased with clothes or food, with different foods permanently increasing different stats and have different calories. each character can only eat so much in a single real time day, which is wack but still interesting. the food system in NEO is similar except without the per-day limit, and I think it's a great idea that gives the player agency in terms of what stats they want to increase and whether they want larger or smaller boosts.
pins can evolve when leveled up enough, but may only evolve if you give them the right kind of pin points, which is like experience for pins. there's PP from battles, from the game's proto-StreetPass mingle mode (that you could only get randomly roughly every hour, from other folks in TWEWY's mingle mode, or from other DSes running any wireless software; thankfully this is removed from the remakes but it's a neat idea), and from turning off the game for up to seven real time days. if a pin reaches max level with the wrong kind of PP, you have to go get another one to evolve it, but I don't think there are any super rare pins that evolve. the game doesn't show what kind of PP you need to evolve a pin, so while it's a cool idea, there's a fair chance that you'll miss lots of evolutions and not even notice.
Tumblr media
there are lots of rare pins that can be worn as a set to do something ridiculously powerful, but you have to go out of your way to get them, like the Darklit Planets. it's a set of seven pins that are useful alone, but if worn all together they become three times more powerful. they all drop rarely from bosses on the highest difficulty. I love wacky, mystical, obscenely powerful postgame stuff like this but can't be bothered to actually go and get it. some games give you their best weapons last, which is always a shame because there's nothing to use it on, but in TWEWY, there's a boss rush that saves your best time and lots of bosses to re-fight for their rare pins, so you'll have a reason to fight bosses until you've got every one of those rare pins.
speaking of postgame, TWEWY's is rather extensive, with a bonus day focused on the Tin Pin Slammer minigame and goofy non-canon alternate personalities plus four sort of tedious missions for every ingame day that unlock secret reports for much more lore about the Reapers' Game. (one of the missions for every day is "find and destroy the pig Noise," which mostly have puzzle-ish fights; one is killed by closing the DS and opening it again, which is the sleep mode puzzle I mentioned.) if you get them all, it unlocks a special scene in the ending, but again, I can't be bothered to do that kind of postgame. not all of it, anyway, the bonus day's missions are too tedious for me.
Tumblr media
in Tin Pin Slammer, the minigame with almost no bearing on the main game, you use your pins to play kinda-sorta Beyblade. every pin has different stats, many of which are hidden, and different amounts of the different weapons to stun your opponents' pins with. it's a rather extensive side mode and a totally unnecessary inclusion, but really fun anyway, and can be played wirelessly with others. there are some other mechanics that are also interesting but not quite worth adding any more words to this ridiculously long post, including a brand trends system and an interesting way to limit running from fights.
even with all of these words and some pictures, I seriously can't offer a glimpse of the vibes, the combat, the music, the story, the characters, the entire energy of The World Ends with You in a blog post, and in my opinion, it's not the same without the crispy DS sprites or peculiar dual screen combat. if you like the DS, 2000s energy, or action RPGs, this is an essential addition to your library if you don't want to track down a DS copy or you prefer more elegant combat, try one of the remakes instead. you're this far into the blog post, so I'm sure you won't be disappointed. (NEO: TWEWY is very good too and has a free demo on PS4 and Switch; while not the same, it's still worth trying. it carries a modernized audiovisual energy of its predecessor, more elegant combat improvements to other TWEWY systems.)
6 notes · View notes