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#php introduction
learnvernsblog · 2 years
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Top 5 tips for learning Core PHP
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Core PHP is an open-source PHP framework for rapid application development. Learn more about this powerful tool and how to use it at the Core PHP website.
Check Out: https://www.learnvern.com/course/core-php-tutorial
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tamilchannel · 1 month
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PHP Course in Tamil | PHP tutorial for beginners | Introduction to PHP T...
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phptrainingtips · 8 months
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What is the introduction of PHP?
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PHP, which stands for Hypertext Preprocessor, is a widely used server-side scripting language designed primarily for web development. It was created by Rasmus Lerdorf in 1994 and has since evolved into one of the most popular languages for building dynamic and interactive websites and web applications.
At its core, PHP training in Chandigarh It is responsible for generating dynamic content on web pages. Unlike static HTML, which presents the same content to all visitors, PHP allows developers to create web pages that can change and adapt based on user input, database queries, and various conditions. This dynamic nature enables the creation of feature-rich websites, online applications, and interactive user experiences.
Key features and aspects of PHP include:
Embedding in HTML
PHP code can be embedded directly within HTML, making it seamless to combine dynamic content with static web page structure.
Open Source
PHP is an open-source language, which means it's free to use and has a large and active community of developers contributing to its growth and improvement.
Cross-Platform
PHP is platform-independent, meaning it can run on various operating systems, including Windows, macOS, Linux, and more.
Server-Side Processing
PHP scripts are executed on the web server before being sent to the user's browser. This enables the creation of dynamic content without exposing the underlying code to visitors.
Database Connectivity
PHP has robust support for connecting to various databases, enabling the retrieval, storage, and manipulation of data, a crucial aspect of web applications.
Extensibility
PHP can be extended with various libraries and modules, allowing developers to add functionality for specific tasks, such as image processing, encryption, and more.
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ehabest · 1 year
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Check out my latest video showcasing my web development and design skills as a PHP developer
https://www.youtube.com/watch?v=oF5Hj5lRNbg&list=PLs-gdUB0_1tJMh7CvD5acGu1QsaZ7rOLi
Online CV
https://ehab.habyby.net
Social Media
https://l.habyby.net/ehabest
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phptutspoints · 2 years
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xpc-web-dev · 1 year
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100 days of code: Day 1 Javascript introduction (Yes, i am changing again. And everything is fine)
(21/02/2023)
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How are you?
Here we are fine after making that decision.
As I said yesterday, I thought about going back to python and I really like the language (and I want my snake game). But learning the skills I'm going to talk about in a bit will be more profitable in the long run.
Well, the skills are PHP>MYSQL>HTML>CSS>JAVASCRIPT AND JQUERY.
But I'm not going to start with HTML and CSS and I'm not going to continue with PHP.
I'll do the reverse, starting with JAVASCRIPT > JQUERY > MYSQL >
+ HTML > CSS > PHP.
Leaving the ones I least like last, because in my logic I postpone/procast more and it will take me longer to finish the whole study. And after finishing the first ones, learning the last ones will probably be automatic.
ABOUT THE STUDY RESOURCES: I'll be using the MDN documentation to learn because I think it's very well done and will be easier to navigate in the future and my darling Odin Project.
I hope that you, who are reading this, are never afraid to make decisions / have the discernment to choose the best path and deal with the consequences of it.
And mostly, don't feel ashamed and don't care what others will say or think, it's your life.
Have good studies, have a good day or night, drink water and take care of your mental health. Stay safe
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agent-z-coding · 1 month
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Introduction post
Hello! This is my coding blog. My main tumblr blog is @agent-z.
I started coding roughly 7 years ago, And have been going strong ever since.
My GitHub account is @MinecraftPublisher. If you think that's a goofy GitHub handle, That's because I picked it when I was very immature (2018) and I have kept it for the sake of nostalgia.
I know C#, JS, Front, Back, PHP, Rust and Nim.
If you have any questions, Whether about coding, My opinions on anything, or if you're simply bored, Either ask a question or message me directly! I check my Tumblr very often :P
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neospidey · 8 months
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Art by me, inspired by Tsuukochuo & dachell_Art
⟡ INTRODUCTION ⟡
Heya! I'm neospidey but you can call me neo ヾ(^∇^) I made this blog to share my journey as I learn to code. Hopefully, I'll find like-minded people and keep myself accountable.
I took a web dev course back in 2022 but my study technique was poor thus I quickly burned out. Now I'm trying to relearn html, css, php and javascript. If that sounds interesting, feel free to stick around ^-^
Disclaimer: I might post some art and other hobby related stuff every now and then.
⟡ ABOUT ⟡
I'm an autistic woman of many skills or rather... many hyperfixations, some of which I'm actually decent at (>▽<) The main one being art with gaming a close second! Here's a list of my other interest:
Juggling
Skateboarding
Reading (I'm currently reading Berserk and The Silmarillion)
D&D
Beekeeping
Music (some faves are TOOL, Crumb, Radiohead, MF DOOM and Death Grips)
Inspired by blogs like: @xiacodes, @dawncodes, @berry-codes, @zoeythebee
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graphicdesign01bbsmit · 2 months
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Mastering Web Development: A Comprehensive Guide for Beginners
In the vast landscape of technology, web development stands as a crucial cornerstone. It encompasses the art and science of building websites, ranging from simple static pages to complex web applications. Whether you're aiming to pursue a career in software development or seeking to enhance your digital presence, understanding web development is essential.
In this comprehensive guide, we'll take you through the fundamental concepts and practical skills needed to master web development from scratch. Let's dive in!
1. Understanding HTML (Hypertext Markup Language)
HTML serves as the backbone of every web page, providing the structure and content. It uses tags to define different elements such as headings, paragraphs, images, and links. By mastering HTML, you'll be able to create well-structured and semantically meaningful web documents.
2. Exploring CSS (Cascading Style Sheets)
CSS is the language used to style HTML elements, enhancing their appearance and layout. With CSS, you can customize colors, fonts, spacing, and more, giving your website a polished and professional look. Understanding CSS selectors and properties is essential for effective styling.
3. Introduction to JavaScript
JavaScript is a versatile programming language that adds interactivity and dynamic behavior to web pages. From simple animations to complex web applications, JavaScript powers a wide range of functionalities. Learning JavaScript fundamentals such as variables, functions, and events is crucial for web development.
4. Building Responsive Websites
In today's mobile-centric world, it's essential to create websites that adapt seamlessly to various screen sizes and devices. Responsive web design achieves this by using fluid grids, flexible images, and media queries. Mastering responsive design principles ensures that your websites look great on desktops, tablets, and smartphones.
5. Introduction to Version Control with Git
Git is a powerful tool for tracking changes in your codebase and collaborating with other developers. By learning Git basics such as branching, merging, and committing, you can streamline your development workflow and effectively manage project versions.
6. Introduction to Front-End Frameworks
Front-end frameworks like Bootstrap, Foundation, and Materialise provide pre-designed components and stylesheets to expedite web development. By leveraging these frameworks, you can create responsive and visually appealing websites with less effort and code.
7. Introduction to Back-End Development
While front-end development focuses on the user interface, back-end development deals with server-side logic and database management. Learning back-end languages such as Node.js, Python, or PHP enables you to build dynamic web applications and handle user interactions efficiently.
8. Deploying Your Website
Once you've developed your website, it's time to make it accessible to the world. Deploying a website involves selecting a web hosting provider, uploading your files, and configuring domain settings. Understanding the deployment process ensures that your website goes live smoothly.
9. Conclusion and Next Steps
Congratulations on completing this comprehensive guide to mastering web development! By now, you've gained a solid understanding of HTML, CSS, JavaScript, version control, frameworks, and deployment. As you continue your journey in web development, remember to stay curious, practice regularly, and explore advanced topics to further refine your skills.
Resources for Further Learning:
Online tutorials and documentation
Interactive coding platforms
Community forums and discussion groups
Next Steps:
Explore advanced topics such as web performance optimization, server-side rendering, and progressive web apps.
Build real-world projects to apply your skills and showcase your portfolio.
Stay updated with the latest trends and technologies in web development through blogs, podcasts, and conferences.
With dedication and perseverance, you'll continue to evolve as a proficient web developer, creating innovative solutions and contributing to the ever-changing digital landscape . Happy coding!
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dansantcaparet · 2 years
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Maiden of the Planet: Canon or not?
CloTi nonsense: "Maiden of the Planet isn't canon, so you can't use it for proof!" This argument should automatically be suspect considering that 99.9% of the people spouting this are rabid CloTi fans. Why would they try to discredit an obviously canon novella? Simple- it crushes many of their CloTi ideas It proves that Aerith is over Zack and loves only Cloud, Aerith knows "the real Cloud", and Aerith didn't love Cloud because of Zack. It also strongly hints at Cloud's feelings for Aerith being much more than mere friendship. I will discuss these ideas further in a later essay. Studio Bentstuff and Benny Matsuyama.... Not long after the first chapter of Case of Denzel appeared on the movie website, a complete guidebook to FFVII was also published by Studio Bentstuff named Final Fantasy VII: Ultimania Omega. Besides an indepth guide to the game, it also contained a short story (not related to "On a Way to a Smile") named Hoshi wo Meguru Otome , "The Maiden who Travels the Planet". This story written by Benny Matsuyama focuses on Aerith as she travels the Lifestream and is set about midway through the original FFVII game. Although not written by the original FFVII scenario writer Nojima himself, the work was under the supervision of Square-Enix. Before the release of FFVII:AC, Nomura had approached the staff of Bentstudio and said he wanted a new book made for FFVII so that fans can enjoy the game once again. As the original game is now obsolete (unless you check some old second hand stores), this was probably the best thing to do. Besides an in-depth walkthrough of the game, this 592 paged book contains huge amount of details about FFVII such as detailed analysis of the story and locations, original concept art along with an introduction to the recent Compilation of FFVII series. (Source: http://xcomprandomness.co. uk/ff7novels/) Although not written by Nojima, Maiden of the Planet (MotP) was commissioned by S-E, who then carefully supervised its progress. This means that there is nothing contained in this novella that was not approved by Nojima and Nomura. Why would they commission a novella to be written just to toss it aside as a mere fanfic, as so many CloTi fans claim? Talk about wasting their money. In the weeks before the release of Final Fantasy VII: Advent Children, the Final Fantasy VII Ultimania Omega was released to coincide with the fact that many fans would be replaying the original game as a way of refreshing their memories. Final Fantasy VII Ultimania was originally released as a deluxe strategy guide and gaming Bible. However, as has happened with other Square Enix titles, such as Final Fantasy X and Kingdom Hearts, whenever a new edition of the game is released, an updated version of the book is published, entitled Omega, the final letter of the Greek alphabet (used in this case to denote the final version of the book). These updated strategy books often contain new information, side stories or strategy guides to help players beat new bosses or get past newly added sections to the games. Director Tetsuya Nomura approached Studio BentStuff about reissuing the book, and Benny Matsuyama was commissioned to write a short story told from Aerith's perspective, entitled Hoshi wo Meguru Miko, which literally translates as The Holy Maiden who Travels the Planet. Despite the fact that the tale itself was not written by the scenario writer Kazushige Nojima, it was written under the watchful gaze of Square Enix. (Source: http://www.animefringe.com/magazine/2005/12/feature/01-4.php) Once again, Nomura approached Matsuyama about writing the story for him and then S-E kept a watchful eye on what he wrote. So, you can be assured that everything in that novella had to pass inspection before being allowed to be published in the FFVII Ultimania Omega. I would also like to point out that Benny Matsuyama is not just another writer at Studio Bentstuff, he is actually co-director of the company, along with Tezuka Ichiro. Benny has also written more than just MotP for S-E. He also wrote the following: * Musei Renu Haito, Tōbae wa Onore Mazu ("in the abandoned capital where mist never clears up, the first howling comes from me")- a short story set during FFXII's continuity and published in the FFXII Ultimania Omega. * The Whistle You Called With- a short story set from Yuna's point-of-view and describing her reunion with Tidus, published in the FFX-2 Ultimania Omega. * The diary entries in Final Fantasy Dismantled. Matsuyama was also in charge of Dismantled itself, and the whole book was supervised by Square who also gave the materials for it. So, does anyone question the validity of these other written works? No, actually, they don't (not even CloTis). Funny that it is typically CloTis that question the validity of MotP, especially when it slaps a crack in their CloTi doctrine. Double standards much? Why only question this one novella and not the others? Are they really that threatened by it? Studio Bentstuff itself is S-E's primary workhorse when it comes to publishing guidebooks. Actually, Bentstuff has produced a staggering 38 Ultimania guidebooks for Square-Enix, which encompasses not just Final Fantasy, but SaGa, Legend of Mana, Chrono Cross, Chrono Trigger, Vagrant Story, and Kingdom Hearts. Benny Matsuyama has also had a hand in writing portions of some of these Ultimanias as well. Other Written Final Fantasy Works.... CloTis like to assert that MotP cannot be canon because it was written by someone other than Nojima. Well, guess what? MotP isn't the first Final Fantasy novella not written by Nojima. And it sure isn't the only one written for S-E by Matsuyama. * Final Fantasy II - Tsū Muma no Meikyū 1989- novel. Notes: Novelization of Final Fantasy II written by Kenji Terada. The title roughly translates as "Labyrinth of Nightmare." Never released outside of Japan. * Final Fantasy III Yūkyū no Kaze Densetsu - 1992- manga. Notes: Manga adaptation of Final Fantasy III by Yū Kinutani (art) and Kenji Terada (story). The title roughly translates as "Eternal Legend of the Wind." Never released outside of Japan. * Final Fantasy: The Spirits Within 2001- novel. Notes: Novelization of Final Fantasy: The Spirits Within by John Vornholt. * Final Fantasy: Unlimited After Spiral 2002- collection of short stories. Notes: A series of web novels published on the official Japanese Final Fantasy: Unlimited website (which has been taken down), which continued the story of the anime. The stories have later been included in a single anthology published by Digicube.   * Sō no Kizuna 2002- novel. Notes: A side story to Final Fantasy: Unlimited. The title literally translates to "The Bonds of Two". * Final Fantasy XI ~Hoshi no Chikai i~ 2003– novels. Notes: Series of novels set in the Final Fantasy XI continuity, written by Miyabi Hasegawa. The title roughly translates as "Oath of the Star." Released in Japanese, German and French. * Final Fantasy XI ~The Out of Orders~ 2004- manga. Notes: Manga set in the Final Fantasy XI continuity, by Kim Byung Jin (art) and Kim Sungjae (story). Never released outside of Japan. * Final Fantasy Crystal Chronicles ~Hatenaki Sora no Mukō ni~ 2004- manga. Notes: Manga adaptation of Final Fantasy Chronicles by Ryunosuke Ichikawa (3 volumes). The title roughly translates as "Beyond the Endless Sky." Never released outside of Japan. * Maiden who Travels the Planet 2005- novella. Notes: Novella set in Final Fantasy VII's continuity, written by Benny Matsuyama and published in the Final Fantasy VII Ultimania Ω guidebook. Never released outside of Japan. * On the Way to a Smile 2005- novella. Notes: Collection of two novellas set in Final Fantasy VII's continuity, written by Kazushige Nojima and published in the book Final Fantasy VII: Advent Children Prologue. The first novella is titled "Case of Denzel" and the second "Case of Tifa." These were later published in English with the Final Fantasy VII: Advent Children Limited Edition DVD set, along with another novella, Case of Barret. Later, more novellas followed: Case of Yuffie, Case of Nanaki, Case of Lifestream: White, and Case of Lifestream: Black. * Kingdom Hearts 2005-2007- manga.   Notes: Manga adaptation of the Kingdom Hearts series by Shiro Amano. Released in Japan and North America. Kingdom Hearts- 4 volumes (2005-2006) Kingdom Hearts: Chains of Memories- 2 volumes (2006-2007) Kingdom Hearts 2- 5 volumes (2007) * Musei Renu Haito, Tōbae wa Onore Mazu 2006- short story. Notes: Short story set in Final Fantasy XII's continuity, written by Benny Matsuyama and published in the Final Fantasy XII Ultimania Ω guidebook. Never released outside of Japan. The title roughly translates as "In the abandoned capital where mist never clears up, the first howling comes from me". * Final Fantasy Crystal Chronicles Ring of Fates 4 Komaansoroji Komikku 2008- manga. Notes: Manga adaptation of Final Fantasy Crystal Chronicles: Ring of Fates (2 volumes). The title roughly translates as "Ring of Fates 4-Panel Anthology Comic." Never released outside of Japan. * Adventure Log 2007- Present- webcomic. Notes: Official Final Fantasy XI webcomic. Written and drawn by Scott Ramsoomair. * Final Fantasy IV 2008- novels. Notes: Two-volume novelization of Final Fantasy IV. Never released outside of Japan.     (Source: http://en.wikipedia.org/wiki/List_of_Final_Fantasy_media) I would like to point out that the validity of these other written works is never called into question by anyone, not even CloTi fans. Once again, it sort of makes one wonder what the CloTi angle is, and why they assert that only Nojima can write canon works. Guess what? Nojima didn't write Dirge of Cerberus. It was written by Chiba Hiroki. Are you going to tell me now that an official Compilation game isn't canon because it wasn't written by Nojima? FFVII wasn't written by Nojima either. It was written by Hironobu Sakaguchi (with Tetsuya Nomura). Is FFVII not canon now, too? Contradictions? Does Maiden of the Planet contain contradictions to the original canon? Actually, it is quite fluid with the original storyline and contains very few, if any, contradictions. The ones people bring up are actually contradictions to their interpretation of the original game, typically CloTi fans. I have to say that Maiden fit in just fine with my interpretation of the original game and I can say that for many other ClAeris fans as well. If Maiden contradicts someone's interpretation, then they need to consider that maybe, just maybe, their interpretation is wrong. Also, I'd like to point out that pretty much every addition in the Compilation of FFVII contradicts the original game. At this point, Square-Enix contradicts themselves left and right. It has left a lot of fans angry and disillusioned. But, I digress.... A few examples of other contradictions: * Before Crisis: A female of Red XIII's species, named Dinne, is shown living in Cosmo Canyon at one point. And, yet, in the original game, Red XIII is constantly shown being in despair over being the last of his kind. He and Bugenhagen discuss this together and wonder if Red's species will become extinct after Red passes. And yet Dinne is supposedly right there, according to BC, living in Cosmo Canyon with Red and Bugenhagen and they know all about her. Seriously, S-E? o_0 That is the biggest retcon I found from that game but, believe me, there are plenty more, mostly revolving around the Nibelheim incident. * Crisis Core: This game changed the way Cloud and Zack escaped from Nibelheim as well as Zack's entire death scene. It also changed up the Shinra uniforms and Tifa's outfit (degrading her further by having her dress like a stripper- stupid fanboys! >_<+ ). * Case of Tifa: This novella states that Avalanche went to Kalm to see Elmyra and it was then that Cloud told her about Aerith's death. However, in FFVII, Cait Sith tells everyone in Disc 2 that he'd been to Kalm to deliver the news about Aerith's death to Elmyra. * Advent Children/Complete: The main inconsistencies I've seen here revolve around Materia. Not only are they bigger now than their original marble size, but the colors seem to have changed as well. Kadaj uses a green Materia to summon Bahamut-Sin in AC/C, but in the original game Summon Materia was red. * Last Order: Most of this Anime was completely inconsistent with the original game. The largest retcons, though, involve the actual Nibelheim incident. For example, in the original game, Tifa gets slashed, goes unconscious and never knows that Cloud showed up to fulfill his promise (which is why she reminds him to fulfill it later, when he joins Avalanche). In LO, Tifa gets slashed but stays conscious and sees Cloud there. So, she knows all about Cloud being there and not being a First Class SOLDIER and yet she later lies to him about it? The retcon made Tifa appear to be a liar, like she intentionally deceived Cloud. At least in the original game, she never saw him and had an excuse for deceiving him, because she simply got confused about the events. Also, in the original game, Cloud and Sephiroth struggle in the reactor. Cloud gets impaled, but overcomes the pain, lifting Sephiroth over the railing and tossing him into the reactor below. In LO, Sephiroth impales Cloud and then does a lemming impersonation, committing suicide into the reactor. Way to go... you just took away Cloud's first defeat of Sephiroth and the entire reason Sephiroth was so dead-set on making Cloud suffer (because he was defeated by a "failed experiment" like Cloud). Thanks for ruining the scene and Cloud's entire twisted relationship with Sephiroth, jackwagon. Note: Last Order has since been confirmed as not being a part of the Compilation. I just included it because CloTis cling to it so much with its cheek-stroking and all. XD If you really want to see a list of all of the contradictions throughout the Compilation, I will refer you here. Simply do a search for "The lists [8.2Co]". I haven't read further into this essay, though, so I cannot say if I agree or disagree with other parts of it besides this list. Considering the person who compiled this essay was a CloTi, I am sure there are things in there we wouldn't agree on. ;) One thing we do agree on is that Maiden contains far less inconsistencies than other canon entries in the Compilation of FFVII. Taking all of these inconsistencies into consideration, Maiden actually fits better into the original game's canon than most of the other Compilation entries listed here. It follows the original mythos and storyline (Discs 2 and 3) of the original game and establishes a foundation for AC/C. So, what are the so-called "contradictions" in Maiden? Honestly, the only real inconsistencies I could find that actually mattered and weren't some CloTis nitpicking some inconsequential little things were the following: "Hey Aerith, did you see Cloud's finishing?" Zack guided his energy into the second wave as Meteor was thrown back losing its force. "That was one my sword techniques too. Doesn't it charm you again?" (Maiden of the Planet) CloTis take Zack's boasting to mean that he taught Cloud Omnislash, but he actually says nothing of the sort. He doesn't actually say that he taught Cloud anything, even though it is common knowledge that Zack at least taught Cloud Meteorain. If you read the excerpt again, you'll notice that Zack simply stated that one of Cloud's "finishing" moves, used during Omnislash, was a technique Zack had once created. As we all know, Omnislash is a series of 15 sword attacks. Since Cloud and Zack were once best friends, doesn't it make sense that Cloud might have learned one of the sword slashes used during Omnislash from observing Zack? It is also possible that Cloud learned the whole of Omnislash from observing Zack. Or perhaps Zack did teach Omnislash to Cloud at some point, since Zack is also shown using this particular attack in Ergheiz. This website states (search for "Omnislash" within the document) "You should hold the buttons until Cloud, or Zack, does Omnislash just to be safe". So, no, this excerpt shows no contradiction, despite what some CloTi fans may be saying. Let's move on to the next... "The mad apostate angel smiled boldly. But the damage he had taken was far beyond what he could endure and his spiritual body started to fall apart as he laughed. Beams of light blasted out from inside his body as if they were cutting him apart." (Maiden of the Planet) Maiden insists that Sephiroth smiles and laughs after his defeat in the original game. Fans claim that this does not occur. However, given the quality of the graphics used, how would one know for sure? The expressions on the faces of the characters never changed during a battle. Plus, this game did not contain voice acting. So, how would one know whether Sephiroth smiled and whether he laughed? The technology used to create the game did not allow for such expressions of emotion anyways. So, IMO, this scene in Maiden does not directly contradict the original game. And, honestly, if it did, who cares? Considering the staggering amount of contradictions present throughout the Compilation in other canon entries, trying to prove that inconsistencies exist in Maiden doesn't equate to it being canon or not. More absurdities... Another reason I have heard CloTis mention in regards to Maiden not being canon in their eyes is that it isn't mentioned as an official part of the Compilation of FFVII. Personally, I think this is a ridiculous reason to not consider something canon, but I will cover it anyways because they continue to insist upon it. First of all, I think I should bring up the fact that there is a distinct difference between "being canon" and "being a part of the Compilation of FFVII". "Canon" materials consist of all things that are official. This includes the entirety of the Compilation as well as the Ultimanias (official guidebooks), interviews with the creators, etc... In other words, something doesn't have to be a part of the Compilation to be "canon". For example, the Ultimanias are canon and yet they are typically not considered part of the "Compilation of FFVII". The Compilation of FFVII includes the original game, the On the Way to a Smile novellas, and all of the spin-off games (no matter how craptastic they are). So, if there are materials out there that are canon, but not part of the Compilation, then why does "being a part of the Compilation" mean so much to CloTi fans? Obviously, being categorized as part of the Compilation of FFVII does not denote canonicity. This is just one more reason why I think this argument is absurd and someone really needs to be slapped for saying it. CloTi fans further make themselves seem foolish by claiming that Maiden isn't canon because it isn't mentioned again. Clearly, in their minds, unless something is mentioned constantly in official sources, it isn't canon. o_0 I know, once again, this really makes no sense. Last Order: In the Final Fantasy 20th Anniversary Edition, on page 226, it stated "'Last Order', is an original anime work depicting the situation of Nibelheim event by one's own explanation." There was also a footnote there, which stated that it was "A work outside the Compilation of FF7". In Reunions Files, this was stated about Last Order: "The 'Advent Children Advent Pieces Limited' box set includes an animation entitled 'Last Order'- approximately 30 minutes in length. Last Order's production and script were done by Madhouse. Zack's escape and the Nibelheim incident are explored further in this production, while certain scenes differ slightly from the game's storyline (such as the scene in which Tifa looks at Cloud when he comes to save her). Since a single scene can be subject to multiple interpretations, it was agreed upon to portray them in this way. (p.95) Also, in the FFVII 10th Anniversary Ultimania, it said, "The most distinguishing feature of 'LO' is that, after completing the supplement of FF7 story, it initiated an independent one. For example, 5 years ago, in the Reactor of Nibelheim, Cloud runs to Tifa and their faces meet at each other; Sephiroth flies downward the Reactor. If you consider it a new interpretation to start FF7, then this work can furthermore be enjoyed." Also, from the FFVII 10th Anniversary Ultimania: The feature of 'LO' is that it partially has its own unique interpretation based on 'FFVII'. (Tifa's profile) So, not only is Last Order not considered a part of the Compilation, its canonicity has been called into question. It was called an "original anime work" and the scenes within are called a mere "interpretation" of the events of FFVII. It was also referred to as an "independent" work. It even clearly stated that the script and production were done entirely by an outside source, the animation studio Madhouse. Just how much guidance were they given, if any? It never says. Not only that, but no one who has actually seen LO would actually consider it an accurate representation of the Nibelheim events. It completely bastardizes that sequence of events and warps the storyline to such an extent that the events of the original game no longer make sense. And, then, there is Crisis Core, which came along after Last Order, and actually changed the events back to fit more closely with the original game's canon. So, why am I bringing up Last Order? To make a point- that when something isn't canon, it not only doesn't fit at all with the original game's events, but the creators themselves make statements that ostracize that particular piece of work from the current canon. Have they ever stated anything like this for Maiden? Actually, no. Like I said before, it was commissioned by S-E, who then carefully supervised its creation (unlike LO, which was completely dropped on an outside entity and may or may not have been supervised by S-E). Maiden also fits in almost perfectly with the original game's canon, the novellas, and AC/C (unlike LO, which completely screwed up the entire plot basis for FFVII). Themes from Maiden are also followed-up later in another novella about Aerith, Case of Lifestream: White, which was written by Kazushige Nojima himself. The bottom line is this: Last Order is mentioned quite often, although it was confirmed as not being a part of the Compilation and it's canonicity is highly questionable. So, why would the amount of times something is mentioned matter at all in trying to determine whether something is canon or not? So??? Is Maiden canon or not??? Now that I have proved that all of the CloTi "reasons" for Maiden being not canon are completely bogus, let's focus on why it definitely should be considered canon. It's quite simple- Maiden of the Planet was published in the Final Fantasy VII Ultimania Omega. As I've stated before, all of the Ultimanias are considered canon. They may or may not make it into the list of being a part of the Compilation of FFVII, but they are canon nonetheless. The Final Fantasy VII Ultimania Omega, however, is not only canon but it is considered a part of the Compilation of FFVII. In fact, it is referred to as "the literal edition of 'The Compilation of FF7'" within its own pages (p.3). Since Maiden is contained within the FFVII: UO itself, then it is safe to say that, not only is it canon, it is considered a part of the Compilation of FFVII. What is so amusing is that some CloTis believe all of the Ultimanias are canon except for this one, even when it has been made painfully obvious that is, indeed, canon. Others believe it is canon, but not the story published within it. It's hard for them to accept the truth when Maiden is so brutally ClAeris-slanted, but there it is. If the UO is canon, which it undoubtedly is, then everything within it should be taken as canon, including Maiden.
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learnvernsblog · 2 years
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Top 5 interview questions for Core PHP
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This is a list of the top 5 interview questions for core PHP. These are questions that need to be asked during the interview process and must be memorized.
Check Out: https://www.learnvern.com/course/core-php-tutorial
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softgridcomputer · 8 months
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Advantages of Hiring a PHP Development Company over a Freelance PHP Developer
Introduction: When it comes to developing PHP-based projects, businesses often face the dilemma of whether to hire a PHP development company or opt for a freelance PHP developer. While freelancers can offer flexibility and cost-effectiveness, there are several compelling reasons why hiring a PHP development company proves to be a wiser choice. This article explores the key advantages of hiring a PHP development company over a freelance PHP developer, highlighting the benefits and value they bring to the table.
Team Expertise and Collaboration:
Access to a Diverse Skill Set: PHP development companies have teams of professionals with diverse skill sets, including PHP developers, designers, testers, and project managers. This collective expertise ensures comprehensive solutions for complex projects.
Collaborative Environment: PHP development companies foster a collaborative work environment where team members can brainstorm ideas, share knowledge, and leverage collective experience, leading to better problem-solving and innovation.
Robust Project Management:
Structured Project Management: PHP development companies follow well-defined project management methodologies, ensuring a systematic approach to development, timely deliveries, and effective communication throughout the project lifecycle.
Dedicated Project Managers: These companies assign dedicated project managers who act as a single point of contact, responsible for coordinating project activities, addressing concerns, managing timelines, and ensuring smooth progress.
Quality Assurance and Testing:
Rigorous Testing Practices: PHP development companies have dedicated quality assurance (QA) teams that rigorously test the developed software, ensuring it meets industry standards, functionalities, and security requirements.
Comprehensive Bug Fixes: With a professional PHP development company, you can expect prompt bug fixing and continuous support, thanks to their structured approach to QA and maintenance.
Scalability and Resource Availability:
Seamless Scalability: PHP development companies can easily scale up or down their team as per project requirements. They have the flexibility to allocate additional resources, ensuring the project's timely completion without compromising quality.
Reduced Dependency Risk: By hiring a company, you mitigate the risk associated with relying on a single individual. If a freelancer becomes unavailable or unable to continue the project, a development company can quickly provide replacement resources, minimising downtime.
Long-term Support and Maintenance:
Post-Development Assistance: PHP development companies offer long-term support and maintenance services, ensuring your project remains up-to-date, secure, and functional even after the initial development phase.
Efficient Issue Resolution: Companies have established support channels and processes to handle issues effectively, offering timely resolutions to any problems that may arise in the future.
Conclusion: While freelance PHP developers have their merits, hiring a PHP development company brings numerous advantages, such as team expertise, robust project management, quality assurance, scalability, and long-term support. These benefits ensure that your PHP-based projects are developed efficiently, meeting your requirements and exceeding your expectations. By opting for a PHP development company, you can leverage their collective knowledge, experience, and resources to deliver high-quality, scalable, and reliable solutions for your business needs.
For more information about this blog visit us at https://www.softgridcomputers.com/php-development/
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appwebcoders · 9 months
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What is array_diff() Function in PHP and How to Use.
Introduction
array_diff — Computes the difference of arrays
Supported Versions: — (PHP 4 >= 4.0.1, PHP 5, PHP 7, PHP 8)
In Today’s Blog, We are going to discuss about array_diff() function in php. When it comes to working with arrays in PHP, developers often encounter situations where they need to compare arrays and find the differences between them. This is where the array_diff() function comes to the rescue. In this comprehensive guide, we will delve into the intricacies of the array_diff() function, understanding its syntax, functionality, and usage with real-world examples.
Understanding the array_diff() Function:
When working with arrays in PHP, the array_diff function emerges as a powerful tool for array comparison and manipulation. array_diff function enables developers to identify the disparities between arrays effortlessly, facilitating streamlined data processing and analysis.
The array_diff function allows you to compare arrays, pinpointing differences across elements while efficiently managing array operations. By leveraging this function, developers can identify unique values present in one array but absent in another, paving the way for comprehensive data management and validation.
One remarkable feature of array_diff is its ability to perform comparisons based on the string representation of elements. For instance, values like 1 and ‘1’ are considered equivalent during the comparison process. This flexibility empowers developers to handle diverse data types seamlessly.
Moreover, array_diff simplifies array comparisons regardless of element repetition. Whether an element is repeated several times in one array or occurs only once in another, the function ensures accurate differentiation, contributing to consistent and reliable results.
For more intricate data structures, such as multi-dimensional arrays, array_diff proves its versatility by facilitating dimension-specific comparisons. Developers can effortlessly compare elements across various dimensions, ensuring precise analysis within complex arrays.
Incorporating the array_diff function into your PHP arsenal enhances your array management capabilities, streamlining the identification of differences and enabling efficient data manipulation. By seamlessly integrating array_diff into your codebase, you unlock a world of possibilities for effective array handling and optimization.
The array_diff function in PHP is a powerful tool that allows developers to compare two or more arrays and return the values that exist in the first array but not in the subsequent arrays. It effectively finds the differences between arrays, making it an essential function for tasks like data validation, data synchronization, and more.
Note
VersionDescription8.0.0This function can now be called with only one parameter. Formerly, at least two parameters have been required.Source: https://www.php.net/
Syntax:
array_diff(array $array1, array $array2 [, array $... ])
Parameters:
array1: The base array for comparison.
array2: The array to compare against array1.
…: Additional arrays to compare against array1.
Example 1: Basic Usage:
$array1 = [1, 2, 3, 4, 5]; $array2 = [3, 4, 5, 6, 7]; $differences = array_diff($array1, $array2); print_r($differences);
Output
Array ( [0] => 1 [1] => 2 )
Example 2: Associative Arrays:
$fruits1 = ["apple" => 1, "banana" => 2, "orange" => 3]; $fruits2 = ["banana" => 2, "kiwi" => 4, "orange" => 3]; $differences = array_diff_assoc($fruits1, $fruits2); print_r($differences);
Output
Array ( [apple] => 1 )
Example 3: Multi-dimensional Arrays:
$books1 = [ ["title" => "PHP Basics", "author" => "John Doe"], ["title" => "JavaScript Mastery", "author" => "Jane Smith"] ]; $books2 = [ ["title" => "PHP Basics", "author" => "John Doe"], ["title" => "Python Fundamentals", "author" => "Michael Johnson"] ]; $differences = array_udiff($books1, $books2, function($a, $b) { return strcmp($a["title"], $b["title"]); }); print_r($differences);
Output
Array ( [1] => Array ( [title] => JavaScript Mastery [author] => Jane Smith ) )
Important Points
It performs a comparison based on the string representation of elements. In other words, both 1 and ‘1’ are considered equal when using the array_diff function.
The frequency of element repetition in the initial array is not a determining factor. For instance, if an element appears 3 times in $array1 but only once in other arrays, all 3 occurrences of that element in the first array will be excluded from the output.
In the case of multi-dimensional arrays, a separate comparison is needed for each dimension. For instance, comparisons should be made between $array1[2], $array2[2], and so on.
Conclusion
The array_diff() function in PHP proves to be an invaluable tool for comparing arrays and extracting their differences. From simple one-dimensional arrays to complex multi-dimensional structures, the function is versatile and easy to use. By understanding its syntax and exploring real-world examples, developers can harness the power of array_diff() to streamline their array manipulation tasks and ensure data accuracy. Incorporating this function into your PHP toolkit can significantly enhance your coding efficiency and productivity.
Remember, mastering the array_diff() function is just the beginning of your journey into PHP’s array manipulation capabilities. With this knowledge, you’re better equipped to tackle diverse programming challenges and create more robust and efficient applications.
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nextskilltechnologies · 9 months
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Certificate Course in PHP Full Stack Developer at Nextskill Technologies, Coimbatore
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In today's rapidly evolving digital landscape, the demand for skilled web developers is at an all-time high. Among the various programming languages, PHP Full Stack has emerged as a powerful and widely-used scripting language for web development. If you are keen on exploring a career in this exciting field, look no further than the Certificate Course in PHP Full Stack Developer offered by Nextskill Technologies in Coimbatore. This comprehensive program is designed to equip you with the knowledge and practical skills necessary to excel in the world of web development. Let's dive into the details of this exceptional course.
Why Certificate Course in PHP Full Stack Developer?
Before delving into the specifics of the course, let's understand why PHP Full Stack Developer is a lucrative and sought-after skill in the tech industry.
Versatility: PHP Full Stack can be seamlessly integrated with various databases, frameworks, and content management systems, making it a versatile language for developing dynamic web applications.
High Demand: Many popular websites, including Facebook and WordPress, are built using PHP Frameworks. The language's prevalence ensures a steady demand for skilled PHP Full Stack developers.
Open Source Advantage: Being an open-source language, PHP Frameworks is constantly updated and enriched by a vibrant community of PHP developers, providing access to a vast array of libraries and tools.
Career Growth: PHP developers can explore various career paths, such as PHP full-stack developers,PHP backend developers, or even specialize in PHP-based frameworks like Laravel or CodeIgniter.
Nextskill Technologies: Empowering Your Journey
Located in the heart of Coimbatore, Nextskill Technologies has earned a reputation as a leading IT training institute with a focus on cutting-edge technologies. Their Certificate Course in PHP Full Stack Developer is a well-structured program that caters to both beginners and experienced professionals looking to enhance their web development skills.
Course Curriculum Certificate Course in PHP Full Stack Developer at Nextskill Technologies is designed to provide a comprehensive understanding of web development principles and practical hands-on experience. The well-organized curriculum includes:
Introduction to Web Development: An overview of web development, its technologies, and the role of PHP Full Stack Developer.
HTML, CSS, and JavaScript Fundamentals: Building a strong foundation in front-end development.
PHP Programming Basics: Learning PHP syntax, variables, operators, and control structures.
MySQL Database Integration: Understanding database design and integration with PHP frameworks.
Object-Oriented PHP: Mastering object-oriented PHP programming concepts and their implementation in PHP.
PHP Frameworks: Exploring popular PHP frameworks like Laravel for efficient development.
Front-end Frameworks: Implementing front-end frameworks like Bootstrap for responsive design.
Project Work: Applying the learned concepts to real-world projects under the guidance of experienced mentors.
Key Features of the Course
Experienced Faculty: The course is taught by industry experts with extensive experience in PHP Full Stack Developer, ensuring a quality learning experience.
Hands-on Training: Practical exercises and real-world projects provide students with valuable hands-on experience.
Placement Assistance: The institute offers placement support and guidance to help students kickstart their careers.
Certification: Upon successful completion of the course, participants receive a recognized certificate, adding value to their resumes.
Conclusion
The Certificate Course in PHP Full Stack Developer at Nextskill Technologies, Coimbatore, is an excellent opportunity for aspiring web developers to gain the skills and knowledge required to thrive in the competitive tech industry. With a well-structured curriculum, experienced faculty, and a supportive learning environment, this course serves as a stepping stone towards a successful career in PHP Full Stack Developer. Embrace this opportunity, and let Nextskill Technologies be your guide on this rewarding journey.
For More Details: https://nextskilltechnologies.com/
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wpthemegy · 1 year
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Mastering WordPress: A Comprehensive Guide to Building Dynamic Websites"
"Mastering WordPress: A Comprehensive Guide to Building Dynamic Websites" is a comprehensive resource for anyone looking to harness the power of WordPress and create professional and dynamic websites. Authored by industry experts, this book covers everything from the basics to advanced techniques, making it suitable for beginners as well as experienced developers.
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The book starts with an introduction to WordPress, explaining its history, features, and why it has become the most popular content management system (CMS) in the world. It then dives into the installation process, guiding readers through the steps required to set up a WordPress website.
With the foundation in place, the book moves on to cover the essentials of WordPress themes and plugins. Readers learn how to choose and customize themes to suit their specific needs, and how to extend the functionality of their websites by leveraging the vast array of available plugins.
The book places a strong emphasis on design, providing insights into creating visually appealing and user-friendly interfaces. It delves into the intricacies of CSS and HTML, teaching readers how to customize the appearance of their websites and make them stand out from the crowd.
Content creation and management are covered extensively, with detailed instructions on creating and organizing pages, posts, and media. Readers learn how to optimize their content for search engines, ensuring maximum visibility and reach. Additionally, the book delves into the intricacies of managing user roles and permissions, allowing readers to control access to their websites effectively.
One of the highlights of "Mastering WordPress" is its coverage of e-commerce. The book provides step-by-step instructions on setting up an online store using popular WordPress plugins, enabling readers to create a fully functional and secure e-commerce platform.
To cater to more advanced users, the book explores custom theme development and plugin creation. It provides in-depth knowledge of PHP and JavaScript, empowering readers to extend WordPress functionality to meet their unique requirements.
Security and performance optimization are given due attention, with dedicated chapters on hardening WordPress installations and optimizing website speed. Readers gain valuable insights into best practices for securing their websites and delivering a fast and seamless user experience.
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Throughout the book, practical examples and real-world scenarios are used to reinforce concepts and illustrate their practical application. Troubleshooting tips and techniques are also provided to help readers overcome common challenges and ensure smooth website operation.
"Mastering WordPress" goes beyond technical instruction; it also covers essential aspects of website management and maintenance. Readers learn about backups, updates, and ongoing site management, ensuring their websites remain secure and up-to-date.
With its comprehensive coverage, "Mastering WordPress: A Comprehensive Guide to Building Dynamic Websites" serves as a go-to reference for web developers, designers, and entrepreneurs seeking to leverage the power of WordPress. Whether you're starting from scratch or looking to enhance your existing WordPress skills, this book equips you with the knowledge and tools necessary to build stunning, functional, and successful websites.
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