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#the riddle of the sphinx
doitforstamets · 3 months
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Kiss of the Sphinx
Inspired by Moorishflower's gorgeous fic The Riddle of The Sphinx Reference Christian Behrens' "The Kiss of the Sphinx"
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drconstellation · 4 months
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Liberty versus the Tree of Life
TW: Discussion of death and grief
I received a question from @lickthecowhappy the other day on one of my metas that I'm going to try and address in this post. This is going to wander into some pretty heavy areas, and discuss some implications for S3.
They asked:
"What do you think about comparing "give me liberty (coffee) or give me death" with gaining free will via the tree of knowledge but losing access to the tree of life in the process?"
On one hand this might look like a simple choice between two things, but its not - there are shades of grey, of course. Can the two (liberty/death vs. knowledge/life) be compared? Yes - in a way. But we need to unpack the question in its entirety first.
"Give me liberty, or give me death!"
This famous quote that forms the basis of the name of Nina's coffee shop is from a reconstructed speech given by the American politician Patrick Henry in 1775, as the colonists prepared to fight against the British Empire. It is worth us having a look at the extended excerpt of the speech quoted from Wikipedia in context of what we know is coming in S3:
If we were base enough to desire it, it is now too late to retire from the contest. There is no retreat but in submission and slavery! Our chains are forged! Their clanking may be heard on the plains of Boston! The war is inevitable and let it come! I repeat it, sir, let it come. It is in vain, sir, to extenuate the matter. Gentlemen may cry, Peace, Peace but there is no peace. The war is actually begun! The next gale that sweeps from the north will bring to our ears the clash of resounding arms! Our brethren are already in the field! Why stand we here idle? What is it that gentlemen wish? What would they have? Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery? Forbid it, Almighty God! I know not what course others may take; but as for me, give me liberty or give me death!
If the mention of Boston wasn't there, you could almost read that as a crazy synopsis of S2 and S3. The Great War, that wasn't considered concluded satisfactorily and must be restarted and finished once and for all, has begun again, and is on its inexorable way. There will be storms. Some see the outcome in black and white - you either win or die; there is no other option, because they do not dare entertain it.
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The fandom seems quite settled with the analogy of liberty and freedom = coffee, and six shots of espresso is Crowley's coffee preference, because he loves and protects his freedom with a passion. Crowley is that coffee, in a way - long, dark and richly intense. He is a champion of free will. Even as a demon he still gives those he tempts the choice to make their own mistakes. So how do we apply this to the coffee the Metatron offers Aziraphale, and the other option, death?
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The coffee the Metatron orders and forces on Aziraphale is a message, and a warning, to the angel - "I know all about you and your demon partner." The shot of coffee in it is Crowley, the oat milk is to say Aziraphale has maybe gone a bit too far with things with Crowley while on Earth, and the almond syrup is to say they have been watched and observed do so. This is confirmed when the Metatron mentions that he knows that Aziraphale and Crowley have formed a de facto partnership.
And where would Aziraphale get his Crowley from if he went back to Heaven?
What about death? Is it a real option? What does the option of death mean anyway?
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If you are not familiar with the Tarot deck, the Death card can seem quite alarming. A skeleton in black armour strides over a fallen king - death does not care for rank or position. Death cares not for riches, they will not hold it at bay. Nor will prayers. Death does not care what age you are, either. But the small, kneeling child holds a posy of flowers up as if in greeting, the only one prepared to face the rider on the pale horse; this is because children are not as always as set in their ways as adults are, and can adapt to change more easily.
Experienced Tarot users know that is what the Death card signifies when it appears: Change. Something is coming to and end, but something else is about to start as well. It's not a physical death, its a spiritual or metaphorical death. It should be a welcomed card, as it indicates there is a promise renewal and new beginnings on the horizon (see the dawning sun between the two pillars in the top right of the card?) and all one has to do is surrender to the inevitable change. But like death, making changes can sometime be a hard, fearful thing to face. Facing death, either your own or someone else's, is ultimately about accepting change.
Surrender to the British is not what Patrick Henry wanted to do. He wanted to keep the liberty he had in the new world.
But death was the only viable option Aziraphale had.
"So predictable," remarked the Metatron to Nina, when she told him people don't ever ask for death in response to his question. Death is present in Nina's coffee shop - it's the green colour on the inside walls.
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I haven't done much colour meta lately but I have been doing a lot of research on them, as I realized the original meta I wrote needed a major revision, which I plan to do soon. Green was one of those colours that needed more work.
The green on the inside walls actually has two meanings, which are both specifically tied to the coffee shop, but the first one is Death, with the capital D. This is one of the Four Horsepeople lurking in the background of S2, as Armageddon prepares to ramp up again. War is on the label of the wine bottle Crowley has in S2E5, Famine is the Marley Horse statue that Crowley puts his sunglasses on inside the bookshop, and where the stone-shaped Eccles cakes are placed in offering. Death is waiting inside the coffee shop, right next to the constraining sky-blue moral lawfulness of Heaven.
Death rides a pale horse, but the word used to describe it, "chloros," actually translates to a "pale greenish-yellow." That would have looked a bit sickly inside the coffee shop, I think, so they used a more complimentary shade of green, and one that would double up with a second meaning. Green is also the colour associated with new beginnings and the resurrection. That's why the outside of The Resurrectionist pub is dark green - it's got nothing to do with Hell (at least, I don't think it does, in this case!)
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The Second Coming is in progress. Armageddon is underway again. Someone in Heaven is determined to see the supposed Great Plan come to fruition.
The Riddle of the Sphinx
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In Sophocles play Oedipus Rex the titular character meets the Sphinx on a hill outside of Thebes. The monster has been devouring travelers who do not answer her riddle correctly.
"What is the creature that walks on four legs in the morning, two legs at noon, and three in the evening?"
Clever Oedipus replies with "Man," and defeated, the Sphinx departs, removing her curse from the city.
A baby crawls on four limbs into childhood, then two legs into adulthood, then on three legs with a cane for an aid into old age. This is the natural progression of life. You would not want to remain an infant forever, and similarly if you have children wouldn't you wish to see them progress from childhood to adulthood and have children of their own?
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Remember Momento mori? It's a major theme in the series. Remember that you die. It's a reminder that cycles must end and restart, and that death is an important part of life. We saw the Starmaker set up a star factory, but even stars die eventually, and need to die, to make new stars. The universe recycles itself, that is how it keeps going. Sometimes we need a reminder that life is short, although sometimes it seems too long as well.
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I think we too easily forget that our ineffable duo, as angel and demon, are entities that can effortlessly travel between these two worlds of life and death, as we humans see it. It's their business to do so, after all. As supernatural beings, they are eternally alive, and death has a different meaning to them - it's destruction that they fear.
The Tree of Knowledge & The Tree of Life
Aziraphale's role as Guardian of the Eastern Gate was to prevent humans returning to the Garden of Eden to access the Tree of Life after they had eaten from the Tree of Knowledge.
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The Tree of Knowledge gave us questioning, curiosity and imagination. We learned, we created and in doing so made choices - we used free will. But in taking this liberty it gave us the responsibility for ourselves. It supposedly gave us the concept of sin and doing wrong, and also shorter lives to help us deal with the "agony" of this.
And the other option, the Tree of Life, that is apparently so dangerous we must be kept away from it? Is it death? No, quite the opposite - it offers eternal life, and redemption from sin. In short - a state of no change - and no choice.
To access the Tree of Life now the choice is made for you before you can arrive in front of it, in the Book of Life. If your name is in the Book on Judgement Day, you get to enter Paradise. If it is not, you will be cast down into a lake of burning sulfur (hmm, sounds familiar...) And that's it, forever and ever.
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Is that really the ideal of Paradise? Yet we're made to fear the cyclic change and new growth that death brings, and want to yearn so much for the stagnation of Eternity that we rigidly structure our lives around a possible promise of it as a goal.
Eternal Life, Eternal Youth
Eternal life is not the same as eternal youth. In a cautionary tale from Ovid's Metamorphoses we have the Cumaean Sybil who lived a thousand years. She was the priestess of the oracle of Apollo at Cumae, near Naples, and apparently Apollo offered to grant her a wish in exchange for her virginity. She scooped up a handful of sand, and asked to be given as many years of life as there were grains of sand that she held. Later, she refused to sleep with the god, so he let her physical body wither away, because she had failed to ask for eternal youth as well. Her body shrunk as the years went by, and grew smaller and smaller, and eventually only her voice was left, kept contained in a jar. (And here is a link to one of the books on Jim's bookshelf - Sylvia Plath's The Bell Jar is named after the ampulla that the Sybil's voice was said to have been kept in.)
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Searching for a Fountain of Youth, or creating a Philosopher's Stone for immortality has a common theme in stories through history, even from earliest times. It can be seen as a blessing, or a curse, or a fool's errand. It's a quest that is still prevalent in our modern thinking - going to the gym to build muscle, cosmetic surgery for looks only etc Queer culture has long had an emphasis on youth and beauty and growing old is anathema; freezing the body in time like in Oscar Wilde's The Picture of Dorian Gray is an aim, but our fragile mortal frames just aren't made for that. Isn't it what is inside us that counts, not the label we have applied to it?
Choices, Choices...
The time has come to make a choice: will it be the stimulating coffee of free will, or the painful change and rebirth of death, that might lead to something even better?
Perhaps you want to try the other combination: Having control and responsibility over your own short life in exchange for having to live your life to a strict set of rules so that you can then exist forever in somebody else's idea of a static ideal afterwards.
I find I'm a bit biased. But you chose what you will.
“What we call the beginning is often the end. And to make an end is to make a beginning. The end is where we start from.” T. S. Eliot
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gabe-gade · 7 months
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midnightmurdershow · 2 years
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Westworld (2016 – ) Season 02 Episode 04 “The Riddle of the Sphinx” Directed by Lisa Joy
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"You know what Anton said. Never show a gun in Act One, if you're not going to fire it by Act Five. Otherwise people feel cheated"
Inside No. 9
Series 3, Episode 3 - The Riddle of The Sphinx
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olessan · 4 months
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ma'am
(Dragon's Dogma 2: Get to Know the Sphinx - IGN First)
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eldritchdilf · 3 months
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I better not get fucking flagged for this
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pencilsponyforge · 9 days
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aiiidoneus · 3 months
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NO OEDIPUS WATCH OUT !! YOURE NOT AN ORPHAN AND YOU SHOULDNT MARRY THAT WOMAN OHHH MY GOD HE HAS AIRPODS IN HE CANT HEAR ME OHH MY GOD WATCH OUT OEDIPUS !!!!
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blairtrabbit · 8 days
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It's fucken WIMDY
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Shetland Sphinx
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trungles · 11 months
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So I’ve been working on this Sphinx illustration on and off for fun (it’s not quite done, and I’ll pop it up on Patreon when it is), but then I was immediately overtaken with the notion that a Sphinx would just be the most disastrous mythical animal. She’s like if your cat could operate a can opener and also insult your wardrobe and quote Vanderpump Rules. Plus you’d need to keep her indoors because she would be murder on the local alkonost population.
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sparrow-in-boots · 25 days
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icy-watch · 2 months
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Mood
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i think if scar was a magical creature he would be a sphinx and he would be incredibly bribable. sure you could try to answer his riddles three but if you slip him 10 diamonds he'll pretend he doesn't see you sneaking around him. "oh nooooo they got past me, i cant believe this!!" <- he has scammed thousands
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withered-tears · 27 days
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pre-pretty lady..
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multi-baker · 1 month
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Dragon's Dogma 2 Sphinx Guide
Here is the easiest way to do the Sphinx in DD2 with minimum hassle. spoilers for the Game of Wits quest beneath
So before you go to the first location, you're gonna need a few things. Bring a port crystal to make things easier and set it down near her.
1. Sphinx Mother OR Sphinx Father pawn in your party (if you're unsure it's the correct ones, their Arisen will be listed as CAPCOM)
2. an item you want to duplicate (i recommend a portcrystal, you get one as a reward)
3. any NPC who you have max affinity with (your main pawn can also work for this one)
4. the location of the first Seeker Token you picked up
anyway, onto the riddles.
Mountain Shrine:
Riddle of Eyes:
step through the door and turn to your right, go up the small path and open the chest to get the Sealing Phial (DO NOT USE IT). You can do the full dungeon if you want, it's just some Hobgoblins and an Ogre in the basement, not much in the way of loot. present the Sealing Phial to the sphinx, and claim your reward.
REWARD: Wakestone
Riddle of Madness:
pick up your max affinity NPC or main pawn and set them on the pedestal with you, then talk to the sphinx.
REWARD: Portcrystal
Riddle of Wisdom:
pick up your Sphinx Mother or Sphinx Father pawn and set them on the pedestal with you, then talk to the sphinx.
REWARD: 1200 Rift Crystals
Riddle of Conviction:
hand over any item in your inventory that you want duplicated, again i'd recommend the portcrystal.
REWARD: Duplicate of your item
Riddle of Rumination:
now for the hard one. the sphinx will give you 7 in game days to return to where you found your first Seeker Token, and pick up the Finder Token to return to her. There is no way to check where the first you found was, you just have to remember.
Mine was in a harpy nest somewhere around the Borderwatch Outpost
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Once you find the token, return it to the sphinx and she'll move to the Frontier Shrine. REWARD: 3 Ferrystones
Important info for the next shrine:
You're going to want a portcrystal in Bakbattahl before starting the next shrine, and one in the border town if you're lazy like me
Grab a handful of ferrystones because you're gonna need them
Switch your vocation to Archer BEFORE the final riddle i cannot stress how important this part is to getting the final reward
I would highly recommend sleeping at an inn or your home before starting the Frontier Shrine as a backup
Frontier Shrine:
Riddle of Reunion:
finding her was the riddle, so claim your prize from the first chest
REWARD: 100,000 Gold
Riddle of Futility:
WARNING: FAILING THIS PART WILL BAR YOU FROM THE REST OF THE QUEST. REST AT AN INN OR YOUR HOUSE (NOT A CAMP) BEFORE BEGINNING THIS RIDDLE
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the sphinx will ask you to carry a pot from the Frontier Shrine to a man named Maurits in Bakbattahl, if it breaks you fail the quest. THE JAR DOES NOT RESPAWN, YOU WILL HAVE TO WAIT UNTIL NEW GAME+ TO FINISH THIS QUEST. the easy way to do this is to go to Bakbattahl, find Maurits in the Mural Byway, pick him up and use a ferrystone to transport you two to the Frontier Shrine portcrystal. set him down near the pot to complete the riddle.
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behold. Maurits.
REWARD: Eternal Bond
Riddle of Differentiation:
the sphinx will show you an NPC, immediately screenshot what they look like just in case. the NPC always looks the same EXCEPT FOR THE HAIR.
if their hair is straight, it's Dante on the Vermund side of the border gate in the checkpoint town. (i do not have a picture of Dante, unfortunately)
if their hair is curly, it's Vergil on the Battahl side of the border gate (the log entry for Vergil says he is in Bakbattahl, he is not)
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so, grab your twin and ferrystone them back to the Frontier Shrine, bring them onto the pedestal with you and talk to the sphinx
REWARD: Whimsical Daydream
Riddle of Contest:
the sphinx gives you a ring that lowers your damage to the minimum and challenges you to fight a guard. pick up the guard and throw him off the cliff, she'll laugh and grant you your reward.
REWARD: Ring of Ambition
Riddle of Recollection:
the sphinx asks you to pile stone statues in front of her equal to the number of riddles she has asked you. just add 5 + number of chests you have open in the Frontier Shrine. pile them around the pedestal and talk to her.
REWARD: Arrow of Unmaking
immediately after answering the final riddle, she will begin to fly away to leave, and this is where being an archer comes in. equip the Arrow of Unmaking and shoot the sphinx with it. she will die immediately and thank you for the game and drop the key to the large golden chest. pick it up and claim your final reward.
REWARD: Eternal Wakestone
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