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#travel enthusiasts
noritatravel1 · 8 months
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Unleash Your Wanderlust: Remote Travel Consulting at Its Finest
Welcome to the world of remote travel consulting! At [Your Company Name], we're all about blending the thrill of travel with the art of delivering exceptional service. Join us as we explore the magic of curating personalized journeys that turn dreams into cherished memories.
Crafting Personalized Adventures: Our remote travel consultants are more than planners; they're architects of experiences. Imagine having an itinerary that's tailor-made to your desires, reflecting your unique aspirations. Let us show you how our consultants transform destinations into adventures that resonate with your soul.
Navigating the Ever-Changing Landscape: Travel trends and regulations are like shifting sands, and our remote travel consultants are your guiding stars. Stay updated on emerging destinations, visa requirements, and health advisories as you embark on your journey. We're here to ensure you navigate the travel landscape with confidence.
Exceptional Service, Every Step of the Way: Exceptional service is our compass. Imagine having a partner who goes above and beyond to make your travel plans seamless and extraordinary. From finding that perfect boutique hotel to sharing local secrets, our consultants are here to elevate your travel experience.
Embrace Freedom and Flexibility: Embrace the freedom of remote work while curating travel experiences that ignite your passion. Our remote travel consultants enjoy the flexibility to blend their career with their love for exploration. Imagine creating memories while working from your own space!
Join Our Tribe of Travel Enthusiasts: Ready to embark on a career where travel dreams become reality? Join the [Your Company Name] family of remote travel consultants. Whether you're a seasoned globetrotter or a newcomer to the industry, our shared love for adventure brings us together.
Get in Touch: Whether you're curious about becoming a remote travel consultant or need expert assistance in planning your next adventure, we're here to chat. Reach out to us at [Your Contact Information] and let's start crafting your next unforgettable journey.
Thank you for joining us on this journey of exploration and service. Remote travel consulting is about more than just planning trips; it's about creating moments that last a lifetime. Follow us for more insights into the world of personalized travel experiences and exceptional service!
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HES SO REAL
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bizarrelittlemew · 5 months
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i'm happy for you i guess.............
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probatiostudies · 7 months
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GUYS IF CHARLIE BEING ON A PLANE ISN'T HIS ASS GOING TO BRAZIL I WILL CRY, SLIMECICLE THE BRAZILLIANS WERE MANIFESTING YOU SO HARD PLS DON'T DO THIS
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the-curious-cat24 · 1 year
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The event started today and I must say it's really interesting!
What's with the introduction like they are in anime opening theme lol 😂😂
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Kaveh and Faruzan team is funny and these two is fun to see, a gullible Kaveh and a mischievous Madam Faruzan
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Nahida is watching wanderer all through out the activity
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Layla should hang out more with Faruzan and Yae, she has these two extroverts adopting her 🤭
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pluckypeony · 8 months
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this is so oughghhgghhg now. so casual. just get back in the box. live forever. never go home
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thatrandomblogsays · 5 months
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When Amtrak has a bestie sale going on but no one can go on vacation right now 😭
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slowdesire · 7 months
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just found out my coworker literally went to singapore to watch f1 GIRLLLLLLLLLL
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ejunkiet · 1 year
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caffeine I love and loathe you
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themaniacgarage · 2 months
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10 Ways to Take Risks: How to Discover & Embrace the Unexpected!
Follow us and join our tribe of like-minded enthusiasts who share your love for all things thrilling. Exchange tips and tricks, and be part of a community that understands your passion.
Whether you're a car enthusiast, adrenaline junkie, nature lover, or simply seeking new leisure activities, our blog is your go-to resource. Come along on this thrilling journey as we explore the world of hobbies and passions, igniting your enthusiasm and fueling your adventurous spirit. Cultivate Your Enthusiasm™️
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wereshrew-admirer · 10 months
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thinking about chine as somebody that casually sings to themself often, excited to have a baby for the excuse to make up little songs for it as they travel.
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shinkaishoujo103 · 3 months
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DID LYNEY JUST GIVE TRAVELER RAINBOW ROSES. I KNOW WHAT YOU ARE GAY BOY
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Is Octopath 2 worth picking up? I held off on Octopath 1 just due a general disinterest after the demo. That said, I enjoy a good JRPG!
Oh boy long post ahead but in short? Yes. Absolutely.
The longer answer depends on what you did/didn't like about Octopath 1 or JRPGs in general. Am going to put this behind a cut because I have a lot of thoughts about this, will avoid massive spoilers. But my other recommendation is I do very much like Octopath 1 still, so if you do try 2 and end up liking it, it's definitely worth going back IMO. But I digress:
Mechanics:
Octopath 2 overwhelmingly improves a lot of the mechanics that were already good in 1.
They expanded path actions (each unit now gets 2 active and 1 passive) and added a combat specific "latent" action that works well with their primary class.
So for example, Ha'anit in Octo1 had access to Provoke and then in combat could capture beasts, Therion had Steal and could unlock purple chests. Ochette (Octo2's hunter) can Provoke, but at night she can Befriend (trade various foods to NPCs to make them summonable in combat), and they added 25% chance of auto-capture on any creature she KOs (which made Beast combat much more viable and useful). She can also turn captured beasts into foods for Befriend purposes (but also party buffs). Throne (Octo2's thief) can steal, can KO based on level at night (Ambush), and automatically buffs all allies at the start of night-time combats.
This isn't to speak of their latent actions, which are special chargeable actions they can take in-combat (I won't spoil those - some are very good). The range on those is really nice.
They also got rid of the stupid purple chests, for which I thank god every day. So the primary thief is no longer mandatory to avoid backtracking (bless).
Skills were reworked and reassigned to ensure all characters had more even utility. For instance, the Thief ability Steal SP was removed from thieves and given to clerics, which lets them be more self-sufficient, etc. It just means you can mix up party comp a lot more without feeling like mechanically compelled to bring Hunter, Apothecary, or suffer.
Bewildering Grace was improved, more interesting options were added, some hard hitting debuffs were reworked. Farming, while much less necessary (thank god) is now also easier.
The focus is a lot less on long-slog dungeons and more on the boss fights and story, which I prefer. They weren't afraid to try out some more interesting fight concepts in late game (rather than sticking to just one debuff and theming the fight around that). Several of the bosses vary dramatically based on party comp, forcing you to strategize beyond "Idk, bring leghold trap, bring a heal/rehabilitate caster, bring chunky damage." Hikari has killed my party like three times because I brought his overpowered ass to the wrong fight. It's been great.
Story:
Honestly, this is the meat and potatoes. I think... Octopath 1 had a tighter overall narrative with the combination of the eight paths, but Octopath 2 had some of my favorite characters and extremely strong individual paths, gave most of them* a ton of depth, and really the only places* where the ball was dropped were the back half of endgame.
They also added additional chapters focusing on two characters per pop, which start off as seeming side-stories and then circle back around to be relevant for endgame.
*we aren't talking about Throne. I can't do it, I'm not strong enough. Throne's arc frustrates me immensely because I know, in my heart of hearts, that they could've done a better job. It leaves a bad taste in my mouth, and it's just gratuitous layers of playing up the creep factor of incest, which is not really what I'm here for. But also it depends on your level of JRPG exposure - like, some fire emblem games are kind of worse, so it really varies. It's like if you crossed the worst parts of Prim's story (sexual assault/harrassment, being constantly put in situations where oh look, she has to masquerade as a prostitute again and be deferential to a guy who likes to be called Daddy) with the weakest parts of Therion's (instakill collar that can't come off).
****
TLDR:
My biggest hell yeahs:
DRAMATIC QOL improvements to UI and combat system, all the changes in mechanics fucked. Better spread of talents that made using certain underutilized abilities from Octo1 more worthwhile.
Greater monster variety I feel???
Dramatically improved environments, more variety in dungeons
Unexpectedly deeper characters - only one feels tonally off to me, but even she gets to have a really great fight etc at the end.
General better handling of stories with narrative weight? Most bosses make sense when included. Every final chapter boss was great, there were no more Alfyns with big birds that weren't relevant. Death is given narrative weight in this game more than 1.
That one sequence in postgame where you find the journal entries. I am being vague on purpose. Anyone who's played knows what I'm talking about.
Castti's chapter 3.
My biggest oh my god ceases:
Throne's narrative abandoning potential every five seconds so someone can abuse/harass her
No fucking boss rush before the Superboss : (
The superboss thing a second time, I'm so sad about that
I thought for SURE we'd circle back around to Roi since he didn't die but no. No Graham 2.0, Redeye 2.0, etc. Boo.
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pluckypeony · 8 months
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🦆🍧🌳
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