Tumgik
#zygarde 50 form
mr-kench · 2 months
Text
Zygarde the Cryptid
Calling it right now Zygarde is going to be a cryptid in Legends ZA that potentially partakes in some domestic terrorism as they struggle to build Lumios City into a metropolis of the future. Zygarde will not like all this construction of an enormous city in the middle of the region and will mess with its construction. Torn down buildings here, broken machinery there, maybe a collapsed mine or two. All the while people talk about a horde of weird Green Dogs that move faster than anyone has seen breaking things or attacking people, or maybe a giant serpent that scares people off. No one has managed to get a good look at it but it starts causing mistrust of Pokémon within the city and works up both people and Pokémon.
22 notes · View notes
donbrothers · 11 months
Text
Tumblr media
build pkmn au musings take 3. this one's a standard trainer au but evolt's zygarde. banjou collects enough cells to have a dog
[ID: a lineart drawing of Kiryuu Sento and Banjou Ryuuga from Kamen Rider Build. Sento is behind Banjou and asking "Banjou what the fuck is that?" while pointing to a shiny Zygarde core on his shoulder. Banjou pokes the core and replies "Oh, he's just my little guy. Had him since I was a kid." the Zygarde core is the only thing that's coloured. /END ID]
49 notes · View notes
Text
The Ecosystem Trio (Xerneas, Yveltal, & Zygarde) and the Wheel of Reincarnation
The Wheel of Reincarnation is the fundamental force of the universe that cycles and recycles souls into and out of the physical plane to experience life, death, and rebirth for all eternity. There are Seven Facets of the Universe or Stokes Of the Wheel that keep the universe functioning. The first three are more obvious: Xerneas, Yveltal, and Zygarde, who deal with life and death directly, and who are tasked with maintaining balance in the physical plane. The next three are the Creation Trio: Dialga, Palkia, and Giratina. They handle the balance of the universe at large, the non-life, the things that keep the universe flowing and running correctly. These three, paired with Arceus itself, are the other four facets of the universe, who will be discussed in a later entry.
Xerneas (#716)
Abilities: Fairy Aura
General Information: Xerneas the Life Pokémon. It is one of the embodiments of the universe, or even a facet of Arceus, however one wishes to interpret it, and is the Deity of Life. It has two “forms” it’s neutral state, the one it exists in when it is not using its powers, and its active form, the one most depicted in legends and seen in battle.
Xerneas is 9’10 ft (3.0 M) tall and weighs 474.0 pounds (215 kg)
Divinity: Eldritch Being
Heritage: Arceus
Divine Role: The Deity of Life
Place in the Wheel of Reincarnation: In every universe that Xerneas (or its dimensional counterpart) exists in, it is the one responsible for reincarnation and thus is the one who brings souls back into the physical plane to experience life anew.
Should Xerneas be destroyed, no new life would be born, and the universe/Arceus will exert its power to create a new one to return balance to the world as soon as possible. However, birthing Xerneas or any of the Eldritch Beings is exhausting, and the powers that be would need to rest for an unspecified period of time.
Personality: Xerneas is kind and gentle, and sees no difference in worth between the flowers, the Pokémon, and the people that inhabit the world. Often, Xerneas is in a hibernative state, where it spends time watching over the world from the astral plane and tending to its facet of the Wheel of Reincarnation there.
Role Amongst Humanity: Xerneas is the Bringer of Life, the Forest Walker, He/She/It/They Who Brings the Flowers, Revered One, Life Bringer, and many more variations of this. Humanity have known about Xerneas for eons, and have beloved it for the role it plays in the world. It’s hard to name any particular examples, when Xerneas is so prevalent in countless ancient and modern cultures, that there is no example greater than another. This is to say, that specifics are left to the needs of your campaign.
Special Rules:
1.) As an Eldritch Being, Xerneas is entirely incapable of being caught through conventional means, ie: no Pokeballs (not even Master Balls). This does not disclude un-conventional means, such as the Red Chain or other such magical entrapments, nor does it disclude Pokémon Rangers from being able to use their stylers to calm or befriend Xerneas.
2.) Should Xerneas be destroyed, life will cease to be born until Xerneas is itself reborn.
3.) Xerneas is indeed capable of bestowing immortality, but this is done seldomly, for it distorts the balance of the world when done too often.
Yveltal (#717)
Abilities: Dark Aura
General Information: Yveltal the Destruction Pokémon. It is one of the living embodiments of the universe, and the Deity of Death. It is 19 feet long (5.8 M) and weighs 447.5 (203 kg).
Divinity: Eldritch Being
Heritage: Arceus
Divine Role: Deity of Death
Place in the Wheel of Reincarnation: As the god of destruction, Yveltal is the natural counterpart to Xerneas, who wields the power of death over the ecosystem as part of the grand balance of the Wheel of Reincarnation. For every soul that Xerneas rebirths into the world, Yveltal balances it with another death. In the grand scheme of it all, Yveltal came second to Xerneas, for death cannot exist without there first being life. Its role in the Wheel of Reincarnation is simple yet heartbreaking: to reap souls back into the cosmic cycle of death and rebirth, where they may undergo transformation to become something new all over again.
Should Yveltal be destroyed, all death would cease until the universe is capable to rectify this. Be warned, this means that those caught in the throws of dying, will continue to suffer, and the consumption or destruction of other lifeforms, no matter how small or large it may be, will cease.
Personality: Despite the nature of its existence, Yveltal is not an unkind being, though it has been known to be ill-tempered at times.  
Role Amongst Humanity: As the Deity of Death & Destruction, Yveltal is feared and revered by humanity, and more than one person has sought to destroy it and failed. It is truly the Harbinger of Death, the Wings of Oblivion, Death Incarnate. In times past, Yveltal was sometimes seen flying over battlefields to reap the souls of the deceased. In some depictions, Yveltal is a great kindness to those who suffer, though these depictions are far fewer than those that describe it as a merciless death god.
Special Rules:
As an Eldritch Being, Yveltal is entirely incapable of being caught through conventional means, ie: no Pokeballs (not even Master Balls). This does not disclude un-conventional means, such as the Red Chain or other such magical entrapments, nor does it disclude Pokémon Rangers from being able to use their stylers to calm or befriend Yveltal.
Yveltal has the power to take away life from any non-immortal being, no matter what stage in life or condition its in. Not only this, Yveltal is fully capable of permanently destroying a soul from existence, a counter to Xerneas’s Immortal Life, Yveltal can cause Immortal Death.
Yveltal ultimately gains power from death. When it hibernates, it rests in a cocoon state.
Zygarde (#718)
Abilities: Aura Break, Power Construct
General Information: Zygarde the Order Pokémon and the Deity of Balance. To most of the world, Zygarde is the being most relevant to them and their lives. Life and death come in cyclic patterns, but the ecosystem at large is vital for balance. Zygarde is effectively the supervisor for Xerneas and Yveltal, the one who observes and ensures that balance is maintained, and is there to strike back, should something occur to off balance the world or should something happen to either of its counterparts.
Zygarde is a unique being, an entity composed of 5 separate “cores”, ie: brains, and Cells. The Cells and Cores are all physically independent from each other, but the Cells are entirely at the command of the Cores, who function as the leader of the brains of a hive mind, utilizing the many Cells at its disposal to observe the ecosystem in many different places at once.  There are an unknown quantity of Cells, but each Core is connected to a proportionate 1/5 of the entire population of Zygarde of Cells… ish. It gets a little weird when combining into larger forms, but effectively Cores are able to lend Cells to each other for the purposes of powering up, and the fusion of Cells and Cores into a larger Zygarde form also serves to transfer knowledge to the other Cores. Because all Cores and Cells are part of the same being, this mutual cooperation is easy to achieve.
When the Cores need to fuse into larger forms, there are three main forms that Zygarde can achieve:
10% form is a dog-like form with 1 core and 10% of its Cells. This is the form that a single Core can achieve on its own without calling for help from the other Cores. It is 3’11 ft (1.2 M) tall and weighs 73.9 pounds (33.5 kg). This form is capable of running over 60 mph, and specializes in close-quarter combat. It likes to sink its fangs into an opponent’s chest.
50% form is a snake-like form with 2-3 cores and 50% of its Cells. This is the classical depiction of Zygarde, and often the state that it exists in to rest. As it rests, Cores periodically return to it and cycle back into the ecosystem, allowing Cores to share knowledge and for Cores to take turns resting. This form is 16’05 ft (5.0 M) long and weighs 672.4 pounds (305 kg).
100% form is the Ultimate Form of Zygarde, containing all five of its cores and 100% of its Cells. This is the form that emerges when Zygarde must correct a great wrong/threat to the balance of the ecosystem. It is 14’09 ft (4.5 M) tall and 1344.8 pounds (610 kg). This is the “Fuck Around And Find Out” form.
Divinity: Eldritch Being
Heritage: Arceus
Divine Role: The Deity of Balance and Order
Place in the Wheel of Reincarnation: Zygarde is not directly responsible for the birth, death, and rebirth of souls in the Wheel of Reincarnation, but it is responsible for what could be argued the most important: the balance of the ecosystem at large. Zygarde is the one who neutralizes threats to balance. Zygarde is the one who ensures that both life and death are protected. Zygarde is the one who acts when outside forces threaten the balance of the its world. Zygarde is the one who acts to birth new gods when needs emerge, such as Zacian and Zamazenta, or Solgaleo, Lunala, and Necrozma. Zygarde is the one who emerges to defend Xerneas and Yveltal (especially Yveltal) when something happens to either of them.
Personality: Zygarde has a balanced personality with a deep-seated love and passion for its home world. It is also, perhaps, the most ruthless of the three when the time comes. Yveltal may be the deity of destruction, but it sees itself as doing a kindness and a performing a necessary act to allow life to flourish (ie: it doesn’t see the unfairness in death), and Xerneas is the benevolent bringer of life—Zygarde though, Zygarde is the maintainer of balance. Zygarde sees life and death as equally necessary, but understands that death feels like a cruelty to life, and equally that life can feel like cruelty to those who suffer in anguish. It recognizes the need for ecological and cosmic balance, and when it does kill, it kills knowing that death is cruel to the living, and acts of a sense of justice that Xerneas and Yveltal intrinsically lack. Zygarde will protect its home world relentlessly. But on the flip side, it loves its home world with passion and ferver.  
Should Zygarde be destroyed, the universe/Arceus would act to create a new one.
Role Amongst Humanity: Zygarde is the Deity of Balance, Gaia, Mother Earth, and so many countless more. As mystical and fearsome as Xerneas and Yveltal may be, they have little direct impact on the functioning of the world at large, only existing to ensure that life, death, and rebirth occur—barring weird circumstances, of course. When epic and existential threats occur, it is Zygarde that humanity has always had to contend with, either on its side or against it.
Special Rules:
As an Eldritch Being, Zygarde is entirely incapable of being caught through conventional means, ie: no Pokeballs (not even Master Balls). This does not disclude un-conventional means, such as the Red Chain or other such magical entrapments, nor does it disclude Pokémon Rangers from being able to use their stylers to calm or Zygarde.
Each Zygarde Core acts independent of the other, which doesn’t typically mean much in terms of practical game play, but it does mean that in the 50% and 100% forms, each Core is independently capable of observing the battlefield and processing information accordingly. Most pressingly, the five cores in 100% Form are fully capable of acting independently of each other, meaning that five separate points of combat may be present—think like an action game with a Final Boss Battle with multiple heads that you have to kill, except the Cores aren’t heads they’re brains controlling different parts of the total body and can strike independently of each other.
Zygarde has two abilities, both Aura Break and Power Construct, so long as it is in any of its combined forms.
Rules for the Mythology Section: All Pokémon listed exclusively under the mythology sections are entirely uncatchable by conventional means. Pokémon Trainers are not able to catch these Pokémon because they are gods and eldritch beings. Only Pokémon Rangers have a chance at taming these beings.
~~~~~~~~
Hey guess what, if you like my stuff, this is my website where you can find other Pokémon I've written on and more information about the game that I’m slowly making! Check it out! I write books sometimes too.
6 notes · View notes
pokemonprideflags · 4 months
Note
Hey! Can we get a pangender flag with the cheery Cherrim, an agender flag with the green Furfrou, and an aromantic flag with Zyguarde? Thanks!
the pangender flag color picked from cherrim
Tumblr media Tumblr media Tumblr media Tumblr media
18 notes · View notes
pokesmashorpokepass · 3 months
Text
Tumblr media
2 notes · View notes
agentc0rn · 2 months
Text
Tumblr media
Renaissance of the Z
EDIT: [Image description: digital art of the Pokemon Zygarde in its serpent-like 50% form, staring at the viewer with one eye glowing. The background resembles a cave, with the silhouettes of Xerneas and Yveltal glowing and in shadow, respectively. End description.]
1K notes · View notes
thatone-churro · 2 months
Text
so like… legends arceus gave dialga and palkia (the original sinnoh box legendaries) origin forms to match giratina’s origin form & similar lore to match, right?
do you think legends za will give xerneas and yveltal incomplete and complete forms (a la zygarde’s 10% & 100% form) with their “default” forms being their 50% forms?
i feel like it could be justified: say that we we only saw the 50% forms in X&Y because of their power being drained & channeled into the ultimate weapon or team flare could only control 50% of it or something
21 notes · View notes
bumpscosity · 9 days
Text
Tumblr media Tumblr media
Not gonna do all the zygarde forms but I wanted to do 50%
(scry)
14 notes · View notes
durgaeludon · 5 months
Text
Tumblr media Tumblr media Tumblr media
[start post description:
(content contains suicidal ideation)
an arrangement of digital drawings featuring the relationship between two pokemon: in the first drawing, they are a weedle and a zygarde cell. Zygarde says, boredly, "stop defending me and just let me die."
Weedle replies while brandishing his stinger angrily. "No, I can't take it you asshole!"
The next drawing, Zygarde rests boredly behind an agitated-looking Kakuna. Kakuna has an "R" pattern on his chest.
The next drawing features Zygarde in their canine-like, 10% form. Their green color fades into a unique blue on their face. They are smiling, contently laying in a patch of grass; in their arms rests Kakuna, who appears just a little less anxious.
In the last drawing, Beedrill hovers, half-lidded eyes peering over his large blades. He has R patterns in his stripes. Zygarde, now in their 50% form, writhes reticently behind Beedrill, looking on ominously.
end post description]
21 notes · View notes
shinypokemonshowdown · 6 months
Note
Confession I’m pretty sure I’m the guy responsible for the 50/50 zygarde and zangoose tie bc I asked a few friends to vote for zangoose while zygarde was in the lead 2 minutes before the poll ended, I didn’t realize it would be the exact number needed for a tie but looking back it turned out pretty perfect considering 50% zygarde form LMAO
This is very funny but it's even more funnier that I managed to forget to answer this for the entirety of round two I'm so sorry and thank you for your service 😭🫡
52 notes · View notes
fanz-y · 2 months
Text
The only ask that I have (aside from more Megas) is to PLEASE LET 50% Zygard be the main one, the "complete forme" is so much less interesting, let the snake crawl, do not give it legs (they can keep the dog forme it's kinda cute)
13 notes · View notes
zygarde-the-guardian · 2 months
Note
quite simple question, I see you are a 100% zygarde, but if you split your cells, could there be two of you? and would both 50% forms have the same consciousness?
... I feel all my senses, all my thoughts, through all my cells at once. Splitting causes a lot of sensory problems...
8 notes · View notes
themothsnest · 2 months
Text
Time for a half asleep and very hungry ramble about Legends Z-A
Most important thing
Legends Arceus is NOT a fair comparison for Legends Z-A as they are about completely different Pokémon and have their own stories and gimmicks! Legends is a series that focuses on a Legendary/Mythical and something heavily associated with them. For Arceus it was Sinnoh/Hisui & Creation Trio and those were the main story focuses of that game. For Zygarde it's all about the ecosystem and the core of Z-A will be Urban Redevelopment in Lumiose City WHICH FITS WITH WHAT WE KNOW ABOUT THE LORE OF ZYGARDE!
What I personally want from Z-A
I mostly just want them to make use of Complete Forme Zygarde by having a LEGITIMATE threat that puts the ecosystem in danger and warrants it's true form. In case you haven't witnessed people suffer through Dynamax Adventures Zygarde, Complete Forme is a cunt and I am a dickhead who would like to endure more rage & suffering.
I also want to see the return of MOST of the 48 Megas with exception of the 7(???) Legendary/Mythical ones since honestly I just don't care about them (or Mega Audino) enough to really be excited about them potentially returning. Beedrill & Gallade were both in XY but didn't get Megas until ORAS so I'm mostly gunning for ORAS Megas belonging to Pokémon that were in the 450 Kalos Dex over the XY Megas.
NEW Megas for Pokémon like Pyroar, the XY Starters and/or whatever the Z-A Starters end up being is absolutely on the list especially with how few of the Megas are even for the Pokémon that were introduced to the series in the Kalos games back in 2013.
Megas OR Alt Formes for Xerneas and Yveltal would be a bonus considering how little they got in comparison to Zygarde during & after XY and how an entire theory in canon is about how Megas are linked to them and the previous time the Funky Crystal fired.
Furfrou. My shiny one from Ultra Moon is going to be the FIRST Pokémon I transfer from HOME as soon as Z-A is compatible with it.
Oh and uh a Goliath Genocidal Ginger Twink cameo... I guess
Zygarde
Definitely a Pokémon that does not need a Mega or new Forme since it went from 1 to THREE in the gen 7 games and Complete Forme was legitimately the hardest boss fight in Dynamax Adventures.
I would enjoy seeing a development of it throughout the story with it going from Cells to 10% to 50% as we approach the climax of Legends Z-A before becoming 100% as well as a bit of an explanation behind why it's battle eligible forms are a dog, a snake and a king.
Actually exploring it's relationship with Xerneas and Yveltal is also something we need considering the fact that canonically it can completely neutralise and overpower the pair of them and the fact that it's Xerneas & Yveltal that are required to fire the Funky Crystal.
Map
I don't particularly mind that currently available information is making it seem like the entire game takes place in Lumiose City. Lumiose splits into 5 sections with them all meeting at The Tower and it allows for there to potentially be 5 artificial environments to allow Pokémon from diverse habitats to exist within the city like how the Indigo Disk split Blueberry Academy's Terrarium into 4 sections.
We could potentially have 5 additional areas of Kalos that we are required to go through in order to collect information for the 5 areas of Lumiose to adapt to specific environmental needs but that hinges on future reveals that we will definitely be seeing throughout the year.
It's safe to assume that Lumiose will be scaled the absolute fuck up in Legends Z-A so it won't be the short trip around like it was in XY.
9 notes · View notes
toastplayspokemon · 2 months
Text
So...do we think the Zygarde battle will be similar to the final battle in Legends Arceus where we're fighting its 50% form and then when you think you've defeated it, it transforms into its 100% form?
And will AZ be controlling it, Volo style?
Or maybe AZ's using Xerneas or Yveltal because of something that has to do with the Ultimate Weapon (I forget what it's called) to revive Floette and you're trying to stop him? Maybe with Zygarde?
8 notes · View notes
pokemonprideflags · 4 months
Text
the aromantic (aro) flag color picked from zygarde (50% forme)
Tumblr media Tumblr media Tumblr media Tumblr media
264 notes · View notes
kdinjenzen · 8 months
Note
Favorite pokemon (plural) from each gen?
Gen 1 - Vaporeon, Squirtle (line), Ekans/Arbok, Raichu, Vileplume, Persian, Abra (line), Haunter, Gyarados, Dratini (line) Mewtwo Gen 2 - Cyndaquil (line), Togetic, Mareep (line), Marill (line), Wooper (line), Wobbuffet, Girafarig, Dunsparce, Suicune, Mantine, Lugia.
Gen 3 - Mudkip (line), Ralts (line), Breloom, Mawile, Trapinch (line), Seviper, Milotic, Shuppet (line), Duskull (line), Tropius, Absol, Wynaut.
Gen 4 - Kriketot (line), Shinx (line), Vespiquen, Drifloon (line), Lopunny, Mismagius, Lucario, Mantyke, Mamoswine, Porygon-Z, Frosslass, Dusknoir, Giratina, Darkrai.
Gen 5 - Oshawott (line), Excadrill, Sewaddle (line), Venipede (line), Cottonee (line), Petilil (line), Maractus, Yamask (line), Archen (line), Zorua (line), Minccino (line), Solosis (line), Joltik (line), Litwick (line), Mienshao, Larvesta (line), Reshiram, Zekrom.
Gen 6 - Fennekin (line), Amaura (line), Goomy (line), Gourgeist, Noivern, Sylveon, Zygarde (50% Forme).
Gen 7 - Rowlet (line), Litten (line), Popplio (line), Rockruff (line), Toxapex, Lurantis, Salazzle, Beware, Pyukumuku, Mimikyu, Jangmo-o (line), Solgaleo, Nihilego, Marshadow, Zeraora.
Gen 8 - Scorbunny (line), Wooloo (line), Yamper (line), Applin (line), Sinistea (line), Hatterene, Obstagoon, Runerigus, Falinks, Snom (Iine), Arctozolt, Dreepy (line), Zacian, Zamazenta, Glastrier, Spectrier, Sneasler, Kleavor.
Gen 9 - Sprigatito (line), Fuecoco, Charcadet (line), Shroodle (line), Tinkaton, Greavard (line), Cetoddle (line), Tatsugiri, Farigiraf, Clodsire, Dudunsparce, Baxcalibur, Chien-Pao, Walking Wake, Koraidon, Dipplin, Sinistcha/Poltchageist, Fezanddipiti, Raging Bolt.
17 notes · View notes