During I worked in a graphic design company, ORAY studio in 2021, I was also being part of game designer for an independent children game called Cican Go! for Indonesian children channel Fun Cican
https://www.youtube.com/c/FunCican .
I was concepting the game, and directing the drawing style. This is the sketch of the mock up.
2021, I was involved in a project at a graphic design company, ORAY for 5 months and was part of their independent children story book called Hana & Charaka. This is my draft illustration proposal for the story book.
Background design, applying steampunk style architecture from combination between European and abandoned factory building. View of the activity along the corridor city.
An Architectural Ethnography illustration based on the myths, and culture of Gurusina indigenous community and house in Flores Island. It depict the daily life, rituals, within the figure activity. The picture is made looks like divided into 3 sections, illustrate the activity and living being of community centered to the house.
inspired by the Ukiyoe style to expand the axonometrical section to show detail the activity inside the house. Playing with the dimension, The picture is reversed to be a combination between axonometry, 1 point perspective and 2 point perspective.
illustration for Titik Temu : Kebakaran dan Respon Kemanusiaan ethnographic book project by Indonesian Ministry of Education and Cultural Affairs 2020
1. Wae Mokel - A myths of the Gurusina Indigenous people’s origin place
2. Gore Gote - A ritual death, held like a festival for a certain important people