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#《 took out the backstory part bc he doesn't really have one? 》
xerith-42 · 4 months
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Some things we may have forgotten
I've been rewatching MCD and taking extensive notes on it in hopes that I'll never have to watch it again and this is just a list of things that I don't see mentioned or brought up very often/ever that we should talk about and think about more
In the first episode Garroth tries to attack Vylad (angst potential) and Vylad literally just combat locks him by logging out of the game. This is objectively funny and should not be rewritten in any capacity. This should be canon as it is in every universe.
Aphmau's cat Meowki gets randomly killed in Episode 12 by a skeleton while Kiki is right upstairs. Just saying, there's some angst potential there.
In episode 11 Garroth reveals that he knows some medicine. Pretty sure this is never brought up again, but we could always bring it up.
Logan is apparently good with a bow while Zenix is trash at it despite being a self proclaimed "expert archer" which I think is very funny (I know this is part of Zenix's cover but what if we took it seriously it would be so funny)
Zoey is originally from the river village, as is Donna. Pretty sure they retcon that for Zoey, but I like to think the two of them could have been friends before Phoenix Drop.
Garroth actually almost dies in episode 15. Like Dr. Doctor says he will probably die soon at the start of the episode. And he doesn't get healed until episode 20. He literally spends 5 episodes laid up in bed dying.
Brendan's at his side probably angsting the entire time I'm just saying if you want sad gay fanfics, it's sitting right there!
Azura and Garroth were friends as kids??? Hello???? I think this is just a massive plot hole considering what Garroth's actual backstory ends up being asjfgshjdfgjk
Okay but if we twist it a little bit, they were friends as kids as in like at the guard academy??? Bc they're like vaguely teenage/young adult so maybe that's what she means? In which case I wanna think about that more because childhood friends to lovers is one of my favorite romance arcs ever. But is it really childhood friends if you met when you were like... 18?? And you're in your like mid to late twenties probably, I wouldn't really classify that as childhood friends.
WAIT IT GETS WORSE!
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I don't... I don't even have a joke here, this is just a massive plot hole. Like all of this is just not true to Garroth's backstory as we know it. Grew up in the same village? You mean O'Khasis?? Where Garroth also FAKED HIS DEATH????
I literally don't know what to say to this I was just trying to find silly little facts to try and incorporate into my rewrite and instead I found a massive gaping plot hole
Moving on, in episode 19 when Aphmau confronts Zenix and they fight, he actually apologizes to her. As if he regrets having to hurt her for the sake of his/the Shadow King's goals.
The Lord of Brightport says the Shadow King "used to be a lord". Which like... Okay, I can bend backwards a few ways to say that he could be referring to how Shad started Falcon Claw, but how the fuck does this dude know that??? I feel like Laurance constantly just stumbling into plot holes by complete accident
Dale is apparently a Garmau shipper, going as far as to ask Aphmau if she plans on hooking up with Garroth. I like to think that he and Molly have a bet going for how long it takes for one of the two of them to finally fess up.
Raven's mom tried to eat him??
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Okay then.
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Exploring Unconventional Bad Kid/Ratgrinder Parallels
Obviously, when Brennan introduced the Ratgrinders in FHJY, some clear parallels in class composition popped up. Every member of the Bad Kids has a corresponding Ratgrinder who shares their general build/role in the party and (presumably) some of their psychological issues as well. But when I was rotating the characters in my mind, as one does, I realized that there were some other interesting character foils to be pointed out. I've listed them below under the read more, along with more detailed thoughts on what aspects of the characters are highlighted with each comparison.
Also I spent way too much time working on this, so I'm including a DNI banner on here (made by @kipperlillyforpresident, who also graciously let me bounce ideas off in the DMs)
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Kipperlilly Copperkettle/Gorgug Thistlespring: the first parallel that i came up with. they both have issues around rage that are belied by their physical appearance, with klck being a tiny halfling who experiences an excessive amount of rage that doesn't "benefit" her adventuring-wise as she's a rogue, while on the hand, gorgug is a half-orc who started out as a barbarian in part because it is what he's physically predisposed to be, despite actually having an extremely gentle personality, only transitioning to artificer in his junior year. both have relatively normal middle-class backgrounds but still have issues; klck's anger issues regarding not having a tragic backstory are well-documented, but gorgug also has baggage that made him minimize his presence at the beginning of his high school career, stemming from growing up in a household where rage wasn't really considered at all bc it's an emotion so antithetical to the thistlesprings' way of existence (to be clear, i think the thistlesprings are great parents; it's just that they didn't really know how to address this aspect of gorgug's development)
Ruben Hopclap/Fabian Seacaster: black boys showing off the sensitive side of masculinity. last episode established that the ratgrinders are living in ruben's mansion, which he presumably bought with his rockstar money and lives in without any parental figures, meaning that he and fabian have similar living situations and probably similar issues with trying to avoid loneliness that result in attention-seeking behavior (ruben's music career and fabian's max legend status). finally, the turncoat potential: fabian has admitted to listening to ruben's music and beefed with gertie bladeshield against the rest of the bad kids. meanwhile, ruben's experiencing some sort of guilt/reluctance with the ratgrinders' plan as expressed through his interactions w/ wanda childa. i believe they can bridge the bad kid/ratgrinder divide and i want them to be friends sooo bad
Ivy Embra/Fig Faeth: most straightforward similarity is their sylvan elf heritage, but i think that the similarity that matters the most would be their image/self-portrayal, with ivy being a sort of mean girl with an edge, similar to the type of person that fig wanted to portray herself as in freshman year (even though fig is actually much more soft-hearted/sentimental). this comparison is honestly more of a what-could-be scenario that sheds light on potential alternate facets of fig's story bc 1) ivy being an elven ranger is pretty similar to sandra lynn but has the edgy persona fig only took on after she found out about her tiefling heritage and 2) we have literally no idea what's going on with ivy's emotional landscape. still, this comparison compels me, especially in light of finding out how porter and jace groomed the ratgrinders, and the way that sandra lynn got used by bobby dawn when he was an adventurer. it's like a dark mirror of what could have happened to fig if the circumstances were worse (and the fact that bobby dawn is a teacher in aguefort rn and was also collaborating with porter to an extent.... the cycles are cycling!!)
Mary-Ann Skuttle/Riz Gukgak: just little guys. specifically smaller races often stereotyped as villainous and acting in the service of the party rather than for themselves, though while we see that riz acts for the party out of genuine passion, mary-ann seems to be more apathetic. both are disconnected from regular teenage social norms, generally unbothered/unaware of looking "uncool", and more focused on their personal interests, as mary-ann has her plushies and riz has his mysteries (and his business cards from freshman year lol). even when riz joined all the school clubs this year, he did it for the sake of kristen's campaign/getting scholarship money to help his mom more than for his own reputation. another prominent similarity is a heavy compartmentalization of emotion: we don't really know what's going on with mary-ann but she hasn't shown any emotion even when trying out for bloodrush and seems remarkably unbothered for someone who's been presumably been shatter-starred. riz, in contrast, has a lot of emotions/anxieties but channels them into mystery solving and other activities, an approach encapsulated by the baron quote from fhsy: "You love the truth. You seek it so much that you cut your hands upon the inside of crystals. But, you use deception to protect yourself from something you fear." riz also isn't very forthcoming with his emotional state, evading questions from his mom and Jawbone, as well as his friends. His initial drive to solve mysteries stemmed from the emotion from his father's death, but iirc he didn't even tell the bad kids about how pok died until sophomore. And now, he's grinding in school/extracurriculars for scholarships to avoid considering the possibility of the bad kids splitting up
Buddy Dawn/Adaine Abernant: catty and blonde. (jk) both of them feel anger prominently and express it in their spellcasting (versus a more martial class), but in very different ways. adaine's whole arc throughout freshman and sophomore year has been about accepting that she has the right to be angry about the way that her parents abused her, and that her anger can be a source of power in her spellcasting; contrast the way she brained doreen with the ladle in the first battle with the corn cutie bc she didn't know what to do versus later battles in sophomore and junior year when she's learned adaine's furious fist. on the other hand, buddy uses his cleric spellcasting as a healer in order to sublimate discomforting feelings and avoid dealing with the idea of agency and consequences of emotions like anger. his whole conversation with kristen is basically him going "i don't feel anger because i repress it so deeply and i don't engage in violence, just help other people kill because that is helio's will. my hands are clean tho :)" (he is so funny) additionally, adaine has found a support system in her adventuring party, as well as jawbone and ayda, while buddy is the odd one out in the ratgrinders as lucy's replacement, isolated from preexisting support systems as he has just moved from highcourt and subsequently becoming so very vulnerable to getting shatterstarred
Oisin Hakinvar/Kristen Applebees: idk these are the only guys i have left. ok my original idea was they both have plot-relevance related to adaine's summons, with oisin hijacking adaine's dust mephits to tamper with the cloud rider engine and whatever the fuck is gonna go on with K2 in the next episodes. also have a narrative presence defined in part by the women they're crushing on, with kristen dealing with her attraction to tracker/gertie/women in general throughout all the campaigns and oisin being introduced as seemingly flustered by adaine's attention. but honestly i think the strongest parallel is that they're both haters (kristen calling klck "4dogs" and oisin calling buddy dawn "hayseed", fight!)
and of course, how could I forget...
Lucy Frostblade/Gilear Faeth: the Chosen Ones. both have plot relevance and relation to Ankarna through their ancestry. both just have a melancholy vibe. ppl from mountainous cultures often live off dairy products... i'm gonna extrapolate and assume that lucy loved blueberry yogurt
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lil--nuggett · 3 months
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Hey guys, so if you know Baldur's Gate 3 this is an AU for that with Hardenshipping but it's really fucked up. I will explain why it's fucked up below the cut.
Maxie is a High Half-Elf Warlock (his patron is Groudon), and Archie's a Human Fighter <3
Also I just realized this is the first time you have seen me draw Archie seriously lmao my bad guys I'll try to draw him again soon
I took a ton of inspiration for various things for these designs, including Guile for Archie's armor bc I love Guile sm!!
(More info and our dumb AU lore under here - No BG3 Spoilers I promise <3)
I'm going to tell you this now... this gets really fucking crazy and honest to god I know I'm going to have a hard time explaining this. It WILL be quite long and I WILL be yapping.
This AU is really just something we did on impulse and it's really fun to mess around with, so I'm hoping you all will enjoy the concept as well :)
I'll try to explain it simply as I can. I thank you in advance to all who sit here and read this ily sm if you read it all <3333
Anyways, okay so imagine how one could do a bg3 AU for these two fuckers...
And throw it right out the window because you'll never guess how me and my friend have done it.
The Backstory:
This all started when my friend decided to play BG3 for the first time, and he jokingly said to me "Should I make Maxie our main character??" and I replied "I you want, but I won't force you" and thus BG3 Maxie was created, and his misadventures began.
Now your probably wondering (if you've played the game) what about the guardian?? Who did we make the guardian?? Well, we made Archie the guardian. However, I did not know just how wild this idea would get within the next few days.
So, eventually we realized how crazy the BG3 lore actually is (it's a like fucking DnD campaign idk how we didn't realize this beforehand), and so, we jokingly started our own "AU Lore" that ties in with the BG3 Lore.
If you really want to know, I have an entire note in my notes app dedicated to keeping track of what happens. It is very long.
The Parasite:
Now, if you've played the game or know anything about it, you know about the Mindflayer parasites. Well, one fateful day, me and my friend joked that the Parasite in Maxie's head was this little freak who looks like Archie.
The two have no correlation other than looks, its completely coincidence and it's not a mimic situation. The Parasite "Archie" does nothing but talk nonsense to Maxie all the time, and initially the bit was that he only talked about Fortnite. All because I made the joke that the dream realm in game looked like a fortnite update. By now, that bit has fallen off (thank god), replaced by just general nonsense and lies.
Also he fucking looks like this:
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Weird little freak. This is just one of his talk sprites I have, this is just his neutral expression.
So basically it's:
- Maxie was supposed to be on a Geology research trip, but instead he got dragged into the Parasite issue with the rest of the companions. He really just wants to get home to Archie.
I am the one who handles everything for Maxie in this AU, I do his voice, I handle his lore, etc.
- Parasite Archie is this 1 foot tall, neco arc-esque version of Archie that sits on Maxie's shoulder and tells him nonsensical things. He also says Maxie's name wrong, he says Maxie's full first name and pronounces it as "Maximilliam" instead of the "N" at the end. For Maxie it's like handling a toddler but the toddler fights back, doesn't shut up, and threatens your life. He also has a ton of his own lore that my friend continously adds on to, so I can make another post with just the parasite's part of things.
My friend handles everything with the Parasite himself, comes up with the lore, does the voice, etc. I simply keep track of it.
- The "dream visitor" version of Archie is not real either. It's linked to the Parasite in ways that if I get into it, I will spoil a good chunk of the game. Sorry. Just know you can consider this and Parasite Archie kind of as one in the same almost.
- The REAL Archie is still at home, completely unaware of what's happening, while Maxie is fighting for his life. He does miss him, though, and hopes he gets home soon. He and Maxie are only boyfriends, they haven't gotten married yet. (They also haven't been through their rivalry yet, as this all takes place before that happens.)
Sorry for the convoluted yap sesh, I just have more art planned for this stupid AU and- God I cannot possibly just post this shit with no context. Like, I'd have to explain it eventually so I might as well do it now beforehand yk 😭😭
I might do separate posts with our HCs and some silly conversations that have happened between Parasite Archie and Maxie if you guys would want that :)
Also, I do have all of the sessions from where my friend plays the game recorded and I'll be sure to post some clips of what Parasite Archie sounds like eventually, possibly with snippets of my shitty Maxie voice in there as well. You'll get to see the talk sprites in action with that, too.
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cloverofhope · 6 months
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I’m asking, tell us abt ur au pls
Ohohohoh gladly
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putting a keep reading thing here bc this is gonna be a longish post lol
Quick backstory
Okay, so a little backstory of the au itself. It was originally a roleplay plot that I made to cheer a friend up bc he was upset about something in another roleplay chat, but the plot then was very different to what it is now. Haive didn't exist at the time, nor did most of the characters that are going to be from Haive (aka Berks equivalent.) It was originally called "The Flipped Universe" or at least that was the second version of the plot was. I genuinely cannot remember what the original version was called anymore.
An argument happend and the second version was effectively dropped before we went onto the third version which was effectively the same plot except we switched who played hiccup and boy oh boy are they a good runaway!hiccup player. Most of the times we started the roleplay it, it took place after httyd2 so I'm writing what would've happened from httyd on.
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Characters that are important right noW
Clover- she's the main character in this story. She's effectively the Hiccup of Haive. She's a little bit shorter than Hiccup and doesn't grow much past her height in this part of the story. Clover has red hair that goes to about her upper back when she lets it down, and emerald green eyes that could pierce into your soul if she's pissed off. She's pretty artistic, spending any free time she can find drawing something if she's not already focused on something else. She's got a heart of gold and stubbornness to go with it. She's fairly inventive, and she has a lot of spontaneous ideas that do work a fair amount of time
Iris- She's the light fury in the cove. She lost her right tailfin. She's mostly white with spots along her back and head that are grayish purple, but they look more gray than purple. Her ears have pastel blue spots along the top. She doesn't trust easily but once you've earned her trust, there's almost nothing she won't do. She's not the most playful or chatty at first but after she meets Clover and some of the other dragons she really opens up her shell
Rollo- She's the dragon rider that Clover convinced to help. After being raised by dragons, she DOES understand Dragonese and will eventually teach most of the others in the group, one of them being too stubborn to learn. She's the most ruthless of the group in this and sometimes has to be physically held back so she doesn't hurt someone who doesn't need to be hurt. Rollo doesn't understand some traditions at first, and Clover isn't the best at explaining why things are done the way that they are. She's got black hair that's been dyed with flowers that primarily grow on Haive and on islands near it, especially at the nest Rollo grew up on. She's a little bit taller than Clover
Rou- He's the most playful and silly woolly howl anyone could meet. He loves to sing songs for those he loves and is fiercely protective of his family. He's got blue scales and his 'fluff' is a milk chocolately brown. (I'm pretty sure- Its been so long since I've seen his ref sheet lol). Him and Rollo are effectively siblings after being raised together.
Wilder- Clover's younger brother. He's about five years younger. He's a clever little guy who wants to be just like his sister when he grows up. (Or at least he will eventually lol). He's got red hair and freckles galore. He cares a lot, sometimes too much.
mm i think thats all the characters imma do for now- at least in this post- I don't need it being 5000000000000000000000000000000000000000000000000000000000000000 characters long lol
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The 'What Ifs' that this AU is based off of that don't really spoil anything
What if Toothless was a light fury instead?
What if Dragonese existed in the movie universe?
What if Hiccup and Toothless ran away before Astrid ever found out?
What if httyd was more gay?
What if hiccup had help while training toothless?
As I'm thinking- I'm realizing that most of the other 'what ifs' spoil a lot- so that's all ya get for now
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Headcanons! These won't spoil much- right?
Furies bond with other species by mimicking behaviors
Light furies are great swimmers
Dragons have a whole ass culture, some things can vary from nest to nest, but most things are pretty similar
not exactly sure how to explain this one, but an alpha's command isn't like spoken words- its more a sense only a dragon can feel, and isn't something humans can possibly learn
fury eggs don't explode- nor do woolly howl eggs-
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hmmm not sure what else i can add that doesn't spoil a whole lot- so enjoy this!
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tricobicofriend · 1 month
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me, last week: really bad idea for a crossover just dropped(lighthearted/not serious)
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I rly want to make a tf2 fused into the universe of maximum ride au where they're experiments, but I don't wanna take away their unique backstories (esp medic's evil scientist parents). Maybe they all hate the School bc at different points in their lives they were kidnapped & trained to become soldiers for the school's agenda but they hated being stifled like that so they escaped? Or they were experimented on post-birth (giving them their ridiculous durability/regeneration/"I just put the blood back in!"-ness) but as the school sees it it made them crazy & unstable/unpredictable/unuseable they kind of went "eugh freaky", washed their hands if them, and decided to only experiment on v young infants or embryos from then on? Medic wears his white coat bc he's better & more powerful than the scientists & School that tried to stifle him, as a way of asserting control over them? Anyways this au culminates in them blowing tf out of the school. And maybe the Administrator is the Director, idk?
or they experimented on them/added bird dna & their observations showed no sign of them ever yielding results nor did their data projections so they released them and then they became mercenaries OR that but all the mercs' families are fucking badass/protected & rescued them from the School and kept fending them/off killing their forces to the point where it was actually no longer worth it to keep going after their failed experiments, so they resolved to cover it up if any of their unethical experimentation came to light, and then the experiments became criminals so they were like "oh cool they took away their own credibility" OR the 2nd one and then one day medic accidentally-on-purpose activated the bird dna and now they all have wings and probably hollow bones & need to eat SO much more food but the school never hears of it bc medic has experimented on himself & the team so much teufort's become numb to it(also they're lead poisoned)(also in this au & every 1 of my interpretations of tf2 some1 tells soldier a communist poisoned the water w lead & they're trying to fix it but until then he has to drink bottled water, and then he doesn't get lead poisoning bc they're his friends they wouldn't do that to him). So they're like late bloomers with have way more bird features than the flock: taloned feet & hands, hard nose connected to upper lip or just beak lips, tails, feathers on parts of faces, etc it would be SO funny if what activated the bird genes was when he gave them all bird heads. and then they were confused when the bird wings didn't match up with their bird heads ljhgkjd
and maybe the mercs faked their deaths (or really died & medic brought them back) in the like 80s or 90s & then came back around once their grapevine told them abt the school experimenting (spy backstory-ing/exposition-ing is how they find out??) and just blow up the school and free the experiments (not in that order lol) or the flock keeps getting tracked & randomly protected by the mercs & the school is like "!?!?!" while the flock is like "???"
And the flock does Not trust them but they're also like The Enemy Of My Enemy is my Ally, y'know?
The School: we have to find the key to immortality with [fang]'s genes Administrator, Medic tf2: i can't believe ur dumbass died AGAIN that's the fifth time this WEEK-- like the meme abt Engie inventing teleportation before cave johnson & the half life guys
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happyk44 · 9 months
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Thinking about that long form feral!Jason fic I wanna write but probably never will get around to doing so, and like. It would be such a disappoint to just keep my meandering thoughts in my head, right?
As far as plot goes, it'll probably end up being more character driven introspective than plot important. Like yeah there's a plot they're following because it wouldn't be PJO without a stupid quest but that's really just an excuse to bustle everyone together. Thought process is Thanatos goes missing ala SoN and Nico, flocked by Hazel and Jason, drags Percy and Thalia along to help find him because - idk, he just does. Cousin outing lmao.
Hazel is alive for no other reason than I want her to be. She was a "gift" from Zagreus as thanks for Nico helping out in the war, because he was annoyed Nico got snubbed in all the congratulations. Naturally Bianca was Nico's first thought but she was like "Nico, fuck off with that shit" and directed him to their lonely sister sitting beneath a tree and poof. Hazel.
Leo was in the Kronos army and ran away at the end of the war, because he didn't trust the gods or CHB not to kill him. He wasn't really a fighter - he just made their armor and weapons, so he wasn't technically even in the actual battle, which made it a lot easier to escape detection.
He also lives with Piper now - idk if I want to include my mute!Piper thoughts, and I'm murky on how Piper and Leo will get brought into the mix. I do know it will be a "Nico knows a guy" situation. But anyway Piper and Leo live together. Idk how they met - probably crashed into each other or caught one another stealing shit or Piper saw Leo and thought "opportunity to make my dad pay attention to me" and took him with her or whatever. Obviously it doesn't work, but Leo sticks around because Piper enjoys having a friend, and he's the one who pieces together that Piper is a daughter of Aphrodite, and warns her from ever going to CHB. Up in the air if she knows his background regarding the war and shit by this point, but they're the people they have so they're tight.
Frank's backstory is more or less the same, except after training in Camp Jupiter for a couple weeks, he's like "no. I can't do this. This is awful. How do I get back to Canada and the snow?" And then Nico pops up doing his ambassador to Pluto thing (bc while both camps know about each other now, they haven't yet started mingling and Nico is aware that Octavian has... issues).
Anyway Nico is trying to get the scope of the place, wondering it would be a good place for Hazel to live so she doesn't have to hang out in the Underworld all the time, which she doesn't mind for the most part - but she does want to socialize and make friends with living people. And Nico thinks that she'll probably have a better time with the Romans than the Greeks, because they'll associate her more with wealth.
He and Frank bump into each other and Nico realizes Frank is trying to escape camp. Offers to help him and gets Hazel and Jason who help him leave in the middle of the night, while Nico socializes publicly with the other cohorts, so that like. No one gets suspicious that Frank disappeared right after Nico showed up. On their journey back to Canada, Frank discovers his shapeshifting powers.
Currently the POVs are probably gonna be a switch between Thalia and Percy. But maybe others will join in as the story flows.
Also Jason really likes Frank's shaping shifting powers, and every time they visit him and his grandma, Frank turns into a wolf (or bear or other large predator animal) and lets Jason wrestle him. Frank does not enjoy this as much as Jason does. Jason also has to wear a muzzle inside the house as per Grandma Zhang's rules, because he "does not know to keep his teeth behind his lips". Despite this, he is a decent-ish wolf pup with her, and will grumble loudly but let her click the muzzle on with only a few pitiful whines.
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jaynahh · 2 years
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KAZUHA SIBLING HEAD CANONS 🛐 I LOVE THIS MAN SM AS A OLDER SIBLING AND BRO THEY MADE ME LOVE HIM MORE BC OF THE GOLDEN ARCHAPELLO OR WHATEVER
Kazuha with a Sibling!Reader
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Hi, I can relate. The event was very challenging yet interesting.
Next part here.
Strictly platonic. Spoilers for the event and Kazuha's backstory.
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Kazuha would be one of the best big brothers in Teyvat. You honestly would feel so lucky because out of all people, Kazuha was your sibling.
Kazuha would be a bit protective, even more when you're hanging out with him in a crowded area or something. But he also wants you to have freedom, so it's veryy hard to tell if Kazuha feels worried if you go out on your own. You rarely go out without Kazuha, though.
When you want a hug, Kazuha would kneel down to your hight, wrapping one arm around your shoulders and his other hand would be lightly petting your back.
He would love when you both hold hands. It gives him comfort and reassurance that you're still beside him, even though you'll never get lost because of his keen senses and communication with the wind. And he just really likes how your little hand fits right into his larger one.
You were way too young to remember what happened to the Kaedehara clan. Sometimes you were curious what happened to your parents. You don't remember them at all. If you ask Kazuha, he would say that it was a story for another time, and pat your head. He doesn't want to disappoint you, after all.
If you ever run up to him out of nowhere, Kazuha would turn around and bend down a bit to place his hands on his knees, smiling lovingly, hearts basically swirling around his head. Even if he was just in an argument with someone. The person he was just talking to wouldn't be able to get Kazuha's attention again, since it was all directed towards you, unless you point that person out.
If it was a particularly hot day, Kazuha would cast little gusts of wind towards you, only for you.
When Kazuha has a bad day, you would always try to calm him down from his bad thoughts. You would give him a glass of water and attempt to cook or bake a little snack for him. Kazuha's day would already feel better, knowing that you tried your best to make him happy.
If Kazuha still looked a bit sad or annoyed after that (never annoyed at you, though), you would lead him to his bed, sit him down and brush his hair. Kazuha has to slouch a bit since you can't reach the top of his head.
Now he would be the one feeling lucky. Kazuha had such a caring younger sibling that wanted the best for him, after all. You did all that, just for him <3
If this took place in Golden Apple Archipelago...
Kazuha would take his shoes off and stand in the water with you.
He would watch as you make friends with the other adventures on the island, happy that you're having fun :)
Kazuha was sitting down in the little tent, observing everyone.
You asked Mona if she wanted to race you around the island. "Well, that sounds fun. Hmhm, I bet I can run faster than you," Mona smirked, teasing you. When she said that, Fischl came up to you two.
"Oh? Dost thou wish to declare a battle of speed? One hopes to be included in this group of loyal subjects who seek to challenge thy haste." Fischl put a hand on her hip, the other pointing up at the sky.
You barely understood her, but played along anyway. "Do not fret, loyal subjects of Teyvat. For thy Prinzessin has descended upon this land!" With your hands waving on the sides of your face, you giggled.
Fischl put a hand to her face, looking mysterious. "Correct. I, Fischl von Luftschloss Narfidort, have come a long way!" She exclaimed, smiling proudly.
Mona scoffed. "Hmph, enough of your royal introduction. Time to test our true strength. Let us race to that rock and back!" She pointed towards a huge rock that was in the distance.
You nodded and looked back at Fischl. "My princess, Lady Megistus is no match for your divine powers!"
Xinyan sat down next to Kazuha. "You know, Kazuha, it's pretty rare to have a sibling relationship like yours. You guys almost never fight, you must be lucky." She looked next to her at Kazuha.
He nodded. "Everyday, I do feel lucky. The gods have blessed me with such a nice little sibling."
When everyone enters Kazuha's mirage, you were alone. Not even Kazuha was in sight. It was probably because outside the mirage, Kazuha didn't want you to find out the truth. So you tried investigating about your past in secret, alone. Which didn't work that well, of course.
While you were walking around, the Inazuman house was very quiet, except for the occasional conversations of shadows. You always stopped to listen to them.
The mirage only showed you the memories that Kazuha did not want you to know. He was planning on telling you when you grew up and matured, enough to know that he tried his best. What Kazuha didn't know was that you were already smart enough.
You kept walking through the long and wide hallway, a bit saddened. Actually, you were devastated. Not because you were from a fallen clan. It was because your big brother went through all of this, while trying to take care of you.
Hearing another shadow's voice, you stopped to look at it. It looked like Kazuha, holding a sleeping toddler. You thought it looked wholesome.
"I don't want you to grow up knowing that our clan has collapsed." He was gently rocking the little one. Curious, you thought if that toddler was you.
"Knowing that your older brother is a criminal..." His voice was hushed and felt sad. A criminal? You tried remembering a shadow talking about Kazuha being a criminal, but you couldn't remember any. So, when that memory was done playing, you kept walking.
The next memory wasn't just a conversation, it was a fight, showing the shadows do more than just stand there. It introduced you to Kazuha's friend, Tomo. You saw how close they were, like they were brothers.
The memory also showed you Tomo's fight with the Raiden Shogun... And how Kazuha ran away with his friend's vision burning his hand. You thought maybe that was why he called himself a criminal.
You were going to start walking again when you realized you were at the end of the hallway. There was a room with a desk. It had a lamp and note on top. You had no choice but to pick it up and read it.
'Hello father, how are you doing?
I'm currently with Y/n, showing them the sunset from a steep mountain. The scenery is beautiful here, and I'm glad I can share it with my little sibling. I have to remind myself to bring my Kamera next time. Oh, Y/n wants to write something.'
The next line was too hard to read. The person who wrote it had such messy handwriting, it was probably a toddler.
'Haha, they meant to say "Hi papa." Y/n really misses you, you know. Anyway, I hope you and the rest are doing well. See you soon.
Kazuha'
You couldn't remember writing this or seeing the sunset. You wished you did, it would've been a core memory, something to treasure for eternity.
You folded the paper and hid it in your pocket, hoping that the mirage will let you keep it after you left.
Um, so... How do you leave?
Before you could get worried over that thought, you saw the group that was seperated from you enter the room. Kazuha was there, too.
They all asked if you were okay, asked if you saw or heard any clues about Kazuha's life. You were about to point out the hallway of memories, but when you turned around, it was gone. Replaced by a wooden wall to complete the room you were placed in.
So, you just decided to tell Kazuha when you two were alone at the camp.
When it was about time to sleep, you called out for your big brother. You both sat down on the sand. You decided to show him the letter first, which miraculously was still in your pocket.
Kazuha was smiling while he read the note. When he was done, he laughed softly. "I remember when we wrote this. You told me you wanted to fly into the horizon."
"You pouted when you couldn't write clearly, so I told you it was okay," Kazuha said while he patted your head. You smiled as well.
You figured out that you didn't have the heart to tell Kazuha everything you found out. It was a story for another time.
You just hoped that your mirage wouldn't show your knowledge of it.
Anyway, Kazuha is a very nice big brother that has a huge soft spot for you and wants to hold your hand everywhere.
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storm-and-starlight · 4 months
Text
so the idea of an Earthspark fic following the bots not on Earth after the spacebridge broke has been rattling around inside my head basically since the show first came out, centering around "what if the Quintessons took advantage of Optimus and Megatron being out of the game and Rodimus had to step in", but I never really had a plot for it until about two-ish weeks ago when one just Showed Up.
I'll warn you now it just straight up doesn't have an ending, but who knows, maybe that'll show up too someday.
Anyways since I doubt I'll ever be able to write in in a way that does it justice, here's the bulletpoint outline of what I do have, under a cut bc Long
Important Backstory Notes (not, like, a prologue, just stuff that would need to be sprinkled throughout as context)
The whole Knights of Cybertron thing was well before the Thirteen Primes, enough that it's mostly fallen into legendary-type history instead of commonly-taught history, though the process is more pronounced due to how centralized information storage (and really the entire concept of information storage that isn't entirely dependent on a living being like a Titan) wasn't really a thing until late(er) in the Age of Primes, and only became standard until after the loss of most of Cybertron's Titans.
The Thirteen Primes, Prima and all the rest, rose to fame during the last Quintesson war by being generals and heroes and scientists, the figureheads of the war and the people who saved the Cybertronian species from perpetual slavery.
All but one of them, that is. Quintus Prime, researcher, scientist, who loved life in all its forms (and, some would say, who loved organic life a little too much), disappeared with his artifact the Emberstone -- the final safeguard against the loss or corruption of the Allspark -- and was later found to have defected to the Quintessons, with his technology and that of the Emberstone showing up in the Quintesson efforts.
The Primes eventually won, and beat the Quintessons away from Cybertron.
Unwilling to lose their image of planetary harmony that they worked so hard to create even before the war, the remaining Primes recorded his disappearance as a death in battle, implying that the loss of him, his Titan, and the Emberstone was simply a terrible accident), and went about rebuilding and beginning the Age of Primes.
(Timeline note: the Thirteen Primes unified Cybertron, got attacked by the Quintessons, fought in what was actually the Second Quintesson War -- the first was the initial liberation of Cybertron before the Knights set out on their explorations -- and then started the Age of Primes, which ended in the betrayal of Solus and the departure of the colony Titans.)
(post-betrayal leads into another age of unrest, before the new lineage of Primes (ones without the Matrix) begins the Cybertronian Golden Age, which really wasn't all that golden.)
Story begins millions of years later, about, oh, twenty years before the events of Earthspark
Most of section one takes place well before the spacebridge closes, and the initial journey back to Cybertron takes a few years, so from the time of Hot Rod's capture to their return to Cybertron just after the spacebridge closes is probably in the vicinity of five-to-six years.
Hot Rod, way out in the middle of nowhere on a mission, is captured by the Quintessons and presumed dead by the Autobots. He's not, but he's been enslaved by them -- however, they're still operating on their understanding of Cybertronian neurological defenses from before the Autobot-Decepticon War, meaning that their ability to control him is unable to keep up with his anti-virals and is slowly weakening over time. He gains more and more autonomy back, right up until the Quintesson ship he's on discovers Theophany (by horrible chance) and elects to begin the Quintesson resurgence right then and there.
Crucially, Crystal City hasn't been part of the war, so their anti-virals aren't at Hot Rod's level, and so nearly the entire city is enslaved and formed into the first and worst core of the Quintesson army.
In the middle of the attack, he finally manages to grab back almost full motor control, flames on, and burns out most of the adaptive nanites that are serving as a reservoir for the control code even as his anti-virals keep destroying the stuff that makes it into his processor. He flees the battle, ending up in the wastes of Theophany while Crystal City is overrun and the Third Quintesson War begins.
There is, however, one mech in Crystal City who has war-grade antivirals and manages to survive the inital assault of a non-nanite transmitted code infection (think radio broadcast) and who fled the city at Wing's request once it was clear the entire city was lost and the Knights of Light taken captive and the city destroyed.
He meets Hot Rod once they both come back to the ruins of the city for lack of anywhere else to go, and Hot Rod reveals what, exactly, happened to everyone around him. Hot Rod manages to convince Drift that they need to go and warn whoever else they can find, so they take one of the least-damaged ships in deep storage and set out to warn Cybertron.
En route to Cybertron, they slowly gather together a crew of various outcasts and misfits -- people who for one reason or another have been stationed out in the reaches of deep space, far away from Cybertron -- and even the odd prisoner (Whirl), all packed together on an ancient tiny shuttle and still desperately trying to outrun the Quintessons and make it in time to warn Optimus and Megatron.
At one point, they meet the Camien trio, Windblade, Nautica, and Chromia, who are also heading to Cybertron to ask for aid for Caminus completely unaware of the Quintesson threat, but in finding an ancient, injured Titan who's already been taken over by the Quintessons everyone learns of the risk they're all facing, and the dangers of letting this war spread further than it already has -- the destruction of Crystal City was bad, but the fact that every Cybertronian infected is another weapon in Quintesson hands is what really sinks in here.
At another point, they come across the remains of the Ark and manage to pull two people out of stasis: Cyclonus, the perfect warrior and Galvatron's right hand, and Tailgate, sanitation worker kept in stasis since the launch of the Ark as auxiliary personnel that they wouldn't have to feed since he wasn't awake.
The major climax is encountering Kimia, a secret Autobot research station under attack by Decepticons. With the Quintessons right on their heels, Hot Rod and Drift attempt to reconcile both the primarily-Autobot crew and the Decepticon squad attacking (maybe Deathsaurus's?), but negotiations keep breaking down until the Quintessons show up with an entire army of enslaved Cybertronians. Hot Rod manages to destroy their ship by crashing the entire station into it, but only a handful of people on either side survive the battle (Chromedome, Rewind, Brainstorm, Perceptor, and probably a handful of Decepticons that I haven't decided on yet), and everyone in their tiny enclave of free Cybertronians realizes that this is bigger than their old war, and that if they don't work together they're never going to survive.
End Section One
Section Two
They finally make it to Cybertron, but it's already too late -- the spacebridge to Earth is closed with most of the Autobot and Decepticon high command on the other side of it, the Allspark was lost somewhere while it closed (it's actually stuck in-between the planets in subspace, since the subspace route is still open but inaccessible with one end of the bridge destroyed, but this isn't relevant to the rest of the fic) and the Quintessons have already arrived and begun a planetary takeover -- most of the ground troops still remaining on the planet have become part of their forces.
Jazz has escaped with a handful of special ops from both sides and is hiding down in the deep underlayers struggling to survive and start up a resistance, and the arrival of Hot Rod and his motley crew is a huge boon and a huge hassle, since most of them (yes, even the Kimia scientists) was assigned that far from the front lines for a reason. About the only ones who're really considered command material are Cyclonus, and he's still struggling with the fact that he's been in stasis for millions of years and has no desire to lead what he sees as a pack of misfits and rejects, and Ultra Magnus, who has no desire to be in command whatsoever, so Hot Rod got the job largely by virtue of being the person to start this mission in the first place.
Moreover, they can't even get off Cybertron because the Quintessons have a major planetary cordon eliminating anyone who tries to flee.
Still, they try to get a resistance going and start figuring out how to actually fight the Quintessons, rather than just escape them, and are making some progress. Slowly. The deep planetary tunnels are largely safe, and a lot of the Kimia scientists have managed to use one of Shockwave's labs to find some protection against Quintesson influence -- as long as they don't get physical access to your brain, you probably won't get enslaved! -- and are attempting work on a cure. It's starting to look like it'll be long and hard but they might even manage to win this war!
And then the judge shows up, and brings with them not just the limited number of Cybertronian slaves they have, but nearly uncountable hordes of mass-produced Sharkticons, because they have access to Cybertron's entire industrial complex and all its fabricators.
On top of that, the Quintessons have discovered the existence of the deep underlayers, and are preparing an assault on the resistance bases.
Right before the assault goes down, Drift gets a vision (he's been having weird premonitions his entire life but it's only after he started actively using them to avoid Quintessons that they've started getting noticeably stronger) and gathers together a group (definitely Hot Rod and Rung, maybe also a bunch of the Camiens/some scientists) to try to find the location of a ship he saw, one that can get them off the planet.
They've been gone less than a day but are already entirely out of range when the Quintessons attack
Magnus and Cyclonus rally, together, against the assault and and try a desperate attempt to repel it and save the scientists' work that might be the only hope to save their species.
NOTE: Prior to this, Magnus and Cyclonus had not gotten along, with both of them having an extremely rigid code that is not... entirely compatible with the other but when it comes down to the wire and both Hot Rod and Drift are off on hopeless errands, they're the only ones left to coordinate the defense and try to save what they can.
Midway through Drift and Hot Rod's journey, the planet transforms (something it has, quite notably, not done since the Age of Primes) and cuts Hot Rod and Rung off from the rest of the group, with the only way out being down deeper into the planet, past even the deep layers and down into the core.
Separated, they continue on.
Drift ends up in the Hand of Primus, way out in the middle of the wastes, the site of the last true hotspot on the entire planet (after it was harvested during the early years of the Golden Age, all new sparks on the planet came from the Allspark). Deep below the surface, underneath a strange spiky red metal formation, they find a ship literally embedded in the stone, not entirely spaceworthy but possible to get to working conditions, and with a set of unique quantum engines that might be enough to get them away from the planet before the Quintessons can shoot them down.
Leaving Nautica (and possibly any other scientists they brought with them?) to try to repair the ship and get it flying, Drift and the rest race back to the base only to find it under attack. Magnus and Cyclonus manage to punch a hole through the Quintesson ranks and start the evacuation, and they all race up through the sublevels back to the surface.
Meanwhile, Hot Rod and Rung are (apparently) desperately trying to find a way out of the deep tunnels and back to the surface, but every turn they make just redirects them deeper towards the core, and eventually Rung comes to the conclusion that whatever's at the center of the planet must want them to go to the core. As they travel, it's apparent that there's something going on with him, though he won't tell Hot Rod what (the truth is that he's regaining his memories of being a part of the long-dormant core of the planet, and he's realizing that the Core, that Primus, the heart of their world, is somehow calling Hot Rod in).
Upon reaching the core, Rung acts almost as cityspeaker for the planet, one of the many fragments of its great multi-part mind that's separate enough to speak for itself, and offers Hot Rod a Matrix -- not the Matrix, the old one, the original one, the one that Optimus Prime still carries and that was lost on Earth when the spacebridge fell -- but a new, empty one that still nevertheless holds the ancient property that the Matrix was made for in the first place -- protection against the Quintesson scourge, a way to store crucial information in a way that can't be stolen by them and is much harder to lose if groups are split up or scientists killed, and most importantly the chance at a true cure. 
Hot Rod accepts the Matrix from Rung, and becomes Rodimus Prime.
Rung, in making a new Matrix, returns to the Core and cannot return with Rodimus, who races back up through the planet desperately, trying to reach the ship before they write him off as dead and leave.
Right as Nautica and the rest get the ship's strange quantum engines online, engines that almost seem to work as a spacebridge in their own right, Rodimus appears and gets on board, and they flee the planet ahead of the approaching hordes, abandoning Cybertron entirely to the Quintessons.
End Section Two
Section Three
Now the fight has gone to the stars -- there are still the colonies, Caminus and all the rest of the titans, to consider -- though there are a couple that aren't in Caminus's or Cybertron's records at all, such as the titan of the traitor Quintus Prime, who in the last war against the Quintessons led by the Thirteen Primes that cemented them in history as a collection of heroes.
The project begun on Cybertron, with the addition of the Matrix, has mostly succeeded -- they have effective defenses against Quintesson mind control, and with the Matrix in hand the scientists are making real breakthroughs on a genuine cure, instead of something that leaves the "cured" screaming and nearly catatonic.
Rodimus, still trying to figure out what it means to be Prime and what it means to now be considered the unambiguous leader of the remaining Cybertronian forces instead of having to deal with balancing the authority of Jazz, Magnus, Cyclonus, Windblade, and several of the more prominent Decepticons, is in command and is trying to find and gather the remains of the Autobot and Decepticon fleets into something that can actually fight against the Quintessons.
He's... not the best at it.
While they're fighting and gathering new members, they intercept some kind of Quintesson communication and find out that Caminus, thought safe because of how hidden it is, is under attack. The Lost Light and the few other ships they've got (Vis Vitalis, maybe? which is another major source of character conflict, becauseRodimus still feels inadequate as a leader in the face of Thunderclash's... everything, and lets it lead him to make bad decisions) race to Caminus to try to save the city.
They try, during which there is a huge battle, but they cannot stop the Quintessons from infecting Caminus, who sacrifices himself to save his people as they all flee, and Cybertronians become a species without a home, adrift in space. At the same time, the records of the last Quintesson War are given to them by Caminus, revealing the strategies used by the Thirteen Primes and the record of Quintus Prime's treachery that nearly lost them the war -- as well as the fact that Quintus Prime's Titan is still alive -- lost, but alive.
The war continues, and Rodimus slowly gets better at learning to be a general and at gathering people together to try to survive this. They start making progress, though it's hard and often painful. Maybe Caminus is the end of the section, maybe there's something more that's less of a downer ending, I don't know, but Section Three is all about the war as it goes on in space, a tiny desperate fleet trying to beat the odds and win.
Oh also at some point the Lost Light is revealed to be a newborn Titan, the first one to be born in millions upon millions of years, who aligns herself with Rodimus because he's a Prime and also her captain.
Also Metroplex possibly shows up at some point, and he and Windblade form a very strong bond together, to the point where when he dies, not even in sacrifice but just straight up in battle, it deeply deeply affects her, to the point that not even Lost Light can help. (Might be a plot point, might not be, depends how dark I want the overall story to end up.)
End Section Three
Section Four
Years into the fight, Rodimus is a far better leader than he was -- massively depressed about the whole thing, but still learning how to be an effective general. They haven't quite been making progress, but they've been surviving and gathering together fighters from all the different colonies, and it looks like the tide might turn any day now.
Drift, prompted by visions he's been having of Quintus Prime, is working alongside Nautica and a handful of other historians to put together the true story of what happened during the last Quintesson War. The facts aren't entirely adding up -- if Quintus was truly a traitor and gave the Quintessons the Emberstone, why weren't the Thirteen Primes overwhelmed by endless armies of newsparks? Why was it only certain pieces of Quintus's hybrid technology that got integrated into the Quintessons, and not the organic-Cybertronian bonding elements that would have massively increased their ability to control Cybertronian slaves? Why did he disappear, only recorded by his technology showing up in Quintesson warships, and why did his Titan drop completely out of the spacebridge network, even though Caminus insisted that he was still alive?
He realizes that figuring this out could be the key to actually winning the war, instead of grinding along slowly getting themselves worn away by attrition the way they've been doing -- the Quintessons can constantly replace soldiers while the Cybertronians have lost every method they had of reproducing, and on top of all that any soldier captured or infected on the battlefield will turn against them.
With Rodimus and Jazz and Brainstorm's knowledge (and maybe a few others, haven't decided yet), Drift fakes his death and goes flying out to search for answers, thinking that there has to be something Quintus was hiding and that it might be the answer to surviving, if not winning.
Meanwhile, Rodimus and the rest of the United Cybertronian Fleet's (name subject to change) high command find out from Jazz and his espionage corps that the Quintessons are looking for something, some kind of newly created weapon that can be used against them more effectively than anything created before (over the course of this war, they've gone on a total scorched-earth policy with regards to their planetary conquests and any species, biological or cybernetic, that even remotely gets in their way -- the new Judge created to lead this war is ruthless and angry and isn't interested in things like "public relations" -- so while there isn't really anyone who can fight back against them the way the Cybertronians can, because in terms of firepower and who's willing to get involved in this, they're kind of the only ones, it's totally plausible that there might be the last remnants of a destroyed species out there who are working on creating some kind of weapon).
Both of their paths, Drift's journey looking back through the records of the last Quintesson War and the history of the Thirteen Primes, and Rodimus's search for something to turn the tide, lead them back towards Earth, which somehow hasn't been found by either side yet, and has remained totally undisturbed. No matter how hard anyone looks, they can't find any outward sign of Cybertronian activity that might indicate Earth's location.
Drift, following the history of what happened to Quintus and his Titan and the Emberstone, finds a subspace connection that leads him to a strange system of caverns, filled with green light and old Cybertronian writing and technology that looks extremely similar to Quintesson tech and yet has somehow been neutralized without being destroyed.
Rodimus, following something (maybe some kind of connection through the Matrix?) lands in secret on green and blue planet that looks a whole hell of a lot like Earth, and traces the signal down into a system of caves.
Both Rodimus and Drift get attacked by an ancient Quintesson defense system, bioengineered monsters that feed off energon and which pursue them through the tunnels and herd them towards a central location, where bang they run into each other--
--and also into Optimus, Megatron, quite a lot of both Autobot and Decepticon High Command, and the Malto family, who are all down in the tunnels for reasons that have absolutely nothing to do with either Cybertron, ancient weapons, Quintus Prime, the Emberstone, or the Quintessons, and everyone is very confused and also kind of panicked about what to do about the giant monster.
But when it arrives, the Maltos and the Terrans are able to fight it, without being affected by its energon-eating nature or the defenses it usually has against Cybertronians.
They flee down the only route they have left, deeper into the cave systems, where they pass through a massive and very strange green door into a set of corridors that look like metal, and that are decorated with icons and emblems of Quintus Prime, though woven through with Quintesson mind-control tech -- ancient Quintesson mind-control tech, not the modern kind currently in use and not even the kind of outdated tech that was used on Hot Rod before they managed to adapt to modern Cybertronian neurological defenses, but the kind that was in use back in the last Quintesson War, against the Thirteen Primes, and the pattern of the tendrils seems to be leading them somewhere.
Where it's leading them to is a massive processor chamber, one for a Titan -- Quintus Prime's titan, lost all these many millions of years.
Drift, finally, reveals what he's learned about Quintus Prime's supposed betrayal, and what really happened -- how he tried to be a double agent, learning about the Quintessons: half just for the sake of learning about them -- remember, he was most noted for his fascination with organic life -- and half for the sake of finding ways to end the war.
Before he could find a way, his Titan was overrun, exposed to an experimental piece of technology that would take over not just his mind but his body, turning him into an unending weapon that couldn't even be killed.
Quintus fled to Earth, looking for a way to save his Titan, and apparently died there.
worked against the Quintessons from the inside, stealing away secrets of their technoorganic engineering and their mind-control techology and eventually fleeing with his Titan and the Emberstone to an unknown location, and Rodimus reveals that they're here hunting a supposed "weapon" that the Quintessons are terrified of.
The Titan (name TBD) manages to tell Windblade the story of what really happened, that Quintus defected with the Emberstone to try to find a way to use it to create Cybertronians who were naturally immune to Quintesson control, who could live in peace away from the war and everything and never have to worry about being made into slaves, and all of the bots that have been trapped on Earth all this time turn to look at the Malto family -- and the Terrans.
End section four
aaaaaand that's more or less where I run out of ideas, because I have no clue how to effectively pay off this reveal with how the Terrans are supposed to defeat the Quintessons, but who knows, maybe I'll think of something
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bonesandthebees · 1 year
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vampire kid backstories please!!! i love ur vamp au and wanna know more :]
(also maybe where flippa comes in cuz shes my fav 👉👈)
aaa thank you so glad you like it so far!! I'm gonna talk about juanaflippa in the next ask I answer bc the next ask actually ties into what's going on with her, so I'll just use this one to talk about the rest of the kids who are present at the start of the story
so to start off, we'll contrast Chayanne's story of Missa saving his life with how Bobby ended up with Jaiden and Roier. again, remember that Jaiden and Roier are both very young vampires and as a result don't make the best decisions. one day the two of them were hanging out in a coffee shop or something when this kid wandered up to them and just went "whoa you're vampires!" with 100% seriousness. bc they are both dumbasses they sucked at playing it cool and the kid only became more convinced as both Jaiden and Roier rambled trying to say they weren't. eventually they both gave in and swore the kid to secrecy, and he agreed only if they would both tell him what it was like to be a vampire. Bobby happened to live near them, so over the next month or so he kept popping up at random trying to hang out with the duo asking them all sorts of questions about vampires. Eventually they figured out the reason this kid had basically zero parental guidance was bc he didn't have a great home life, so when Bobby asked if they could turn him into a vampire Roier wanted to do it while Jaiden cheered him on in the background because Jaiden loves to enable Roier and vice versa. after all, they both had grown really fond of Bobby at this point, and his family was shit and he wanted this so why not? well there were a lot of reasons why not but Roier turned him anyway, and yeah they did just kind of end up kidnapping him. good job guys. Bobby seems pretty happy at least.
I'll put the others under the cut!
Leo has a very different story to Bobby. One night, Vegetta was out trying to hunt when he heard a fight going on. He discovered a group of vampire hunters attacking a vampire and their recently sired child, so he jumped in to help but the adult vampire was killed before Vegetta could chase the hunters off. he got the hunters to run off before they could hurt the child though, and since Leo had no one else, he took her in as his own. He doesn't know why her sire turned her and like I mentioned before, vampire children often don't remember much from their human lives so Leo doesn't know either. Foolish was a bit hesitant about them taking in a kid at first, but he bonded very fast with Leo and now takes care of her the majority of the time. Also technically Roier, and by extension Jaiden and Bobby, are part of Vegetta and Foolish's coven because Vegetta turned Roier and they still talk all the time, but Roier likes having a bit of his own independence so he lives on his own with his family
Bad and Dapper possibly have the most interesting story out of most of the parents and their kids. I mentioned before that the vampire hunter groups are pretty scattered and disconnected from each other, so they all have different rules and regulations. One vampire hunting group happens to train children which no one is happy about. Bad is an extremely kind vampire (strictly feeds on animal blood) who tries to help out anyone he meets—human and vampire—so when he noticed he was being followed by a human child with a wooden stake on his belt he decided to let the kid try his best to kill him because he didn't wanna discourage him y'know? Dapper spent months trying to kill Bad who would never fight back, he would just kind of jump out of the way while being like "whoa you almost got me! good job! :D" the two start talking during these attempts, and Bad quickly grew fond of Dapper and Dapper realized Bad was nothing like what the hunters had told him vampires were like. One night though Dapper met a vampire who wasn't so nice, and Bad found him as he was bleeding out. Bad chased the other vampire off and Dapper—who had realized vampires weren't what he thought they were—asked Bad to turn him because he didn't want to die. Bad complied and the two have been inseparable ever since.
Fit has been a mercenary/assassin for hire for the better part of a century now and used to have a policy where he'd work for anyone if they paid him enough. He even worked for vampire hunters a few times. One time he was completing a job with another mercenary friend of his—Spreen—where they had to kill another vampire. During the fight the vampire grabbed a random kid who just happened to be in the wrong place at the wrong time and tried to feed from him to get extra strength. Fit and Spreen killed the vampire, but the kid was severely injured. Fit was considering just letting the kid die, but Spreen said they could turn him and train him together and all that stuff. Fit ended up going for it and turned Ramón, but Spreen dipped almost immediately despite saying he'd help out. Fit was pissed to say the least, but he bonded with Ramón and has ultimately become a lot more chill than he used to be thanks to needing to take care of his son.
Cellbit is a bit of an unhinged guy. Like, he's good, but he also definitely has a flair for the dramatic and a bit of a temper. One day he was just hanging out in a public library when he noticed this really cute young kid crying. He comforted the kid and the two began to talk, and over the next few weeks he found himself growing fond of Richarlyson. He started watching Richarlyson's family from afar to see how his parents were, and although Richas' parents were technically fine, Cellbit witnessed them yelling at Richas one (1) time and decided that was unacceptable (he was kind of just looking for an excuse though) and, uh, killed them. He made sure Richarlyson didn't see anything though and turned him quickly after. Because he was so young at the time (4) he doesn't remember anything from his human life which is probably for the better. Also Cellbit hadn't told the rest of his coven about this kid he met at the library, so the conversation when he got back to the house was basically "whatcha got there?" Cellbit, holding a 4 year old in one arm and starbucks in the other, "...coffee." Thankfully the rest of the Brazilians bonded very quickly with Richas, Forever especially who got flooded with mama wolf protectiveness. Richarlyson is the only one who can get near Forever during full moons, with Forever often curling up around the boy and licking his face until they fall asleep together.
Before joining the Big Group, the French coven lived very far out in the middle of the woods by themselves. There were roads, but they were very twisty and steep, often on the edge of mountains. One day, Baghera was out hunting for animals when she heard a car go through one of the road barriers. When she got to the crash site she saw the only passenger who survived was a little girl, but she was bleeding badly and wasn't going to make it. Baghera turned her to save her life, and then realized she didn't know shit about raising a kid, and the guys in her coven definitely didn't know how to raise a kid—let alone a vampire kid. She does her best with Pomme though, and after they join up with the others Forever gives her a lot of parenting advice
Tilín had a bit of a sad story. Wilbur left Quackity only a few days after he turned him, and Quackity was slightly relieved because he's very bad at the whole commitment to someone else thing since he's been alone for so long. But then he found a recently turned vampire kid who had been abandoned by their sire, and since Quackity was abandoned by his own sire (even though he was an adult when he was turned), he knew what it was like and couldn't just leave the kid to die. He really didn't know what he was doing though, and again, had a lot of internal issues with that sort of stuff. He left Tilín alone too much to go off and do his own stuff, and they got killed by hunters as a result. Quackity blames himself so much for it.
Max had a similar situation to Quackity with Trump, except he turned Trump himself because he was desperately lonely after not having a coven for so many decades. Trump was also a pretty lonely orphan kid, so in a way they were a good match for each other. But Max got caught up in his own programming work a lot and sometimes forgot to check on his kid. As a result Trump tried to hunt on his own, ended up exposing himself to some humans, and the Federation had to step in. They killed the humans involved, and then killed Trump as well because he'd put their secret at risk. Max only found out after the fact and was very heartbroken, but also gained a grudge for the Federation after that.
Like I said, I'll talk about Juanaflippa in my next ask. Also as far as Tallulah goes, she wouldn't come in till later in the story, but obviously yes Wilbur does end up taking her in at some point :)
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mikeellee · 1 year
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You know scenes such as Aoyama's traitor reveal, Izuku vs 1-A, and Shirakumo's reveal? Well those are scenes that are supposed to make me feel things, but I don't I've seen how terrible these characters are, and how badly paced the story is that it doesn't allow me to process what's happening And it's like, I WANT to feel for these characters! I HAVE emotions waiting to come out! But it's all fabricated because these scenes are HOLLOW!
Hi. Funny you mentioned that bc I was thinking about Shig and his own backstory, actually, the time he stayed with afo.
It is all thanks to a wierd post saying how Shig has cavid and smells bad "hahaha he has no hygiene" and while I know is bs....we never saw the "mundane" part of Shig's life.
Not that I believe in shit as "hahaha he is an incel and never bath" but we never saw him in his off days. AFO(if we go by this stupidity of him wanting to steal Shig's body) would want Shig to at least be healthy to survive and carry his missions.
He took showers and whatnot...not bc "its a luxury. He used the finest products for his body" but bc it was a necessity.
But we never saw how Shig acts in his off days- or if he evem have one of thoses- Shig making food for himself, taking a shower, watching smth on tv non related to heroes or villains....could actually help make us understand him, at least a lil.
The same goes to Izu. He can't catch a break...if he does smth awsome, he wont get credit and shall never be mentioned....and we are supposed to be ok with this.
Its not as if I want people to grovel to Izuku, but I want him to get credit for his good deeds, for his good work. But Hori cant have this...pain, and more pain are in the course for Izu....and it doesnt help the story.
Like suddenly Hori went "Spinner is oppressed bc he is a mutant oh no" who the fuck cares for Spinner at this point? While his own MC still thinks his life worth less, his abuser wont suffr any consequences and class A1 is ruined for me.
That scene where BK guide them and even circle Izu as if they were attack him...like what happened in Aldera...was gross. Really gross. It serves to nothing...and BK demonized AM to save his face.
Aoyama is quirkless and a spy and this is so dumb...
1) how Aoyama talk to AFO without anyone knowing?
2) who Aoyama answers too?
3) anyone here really care for Aoyama?
4) The spy storyline went to nowhere. What was the point?
Note how Hori prefer to make Aoyama quirkless then explore what Izu had to endure with BK and Aldera...bc he can't make BK be the bad guy, ever.
God Hori is a horible writer.
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parkitaco · 8 months
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can I ask for details abt this amnesia fic that once has so much promise? 👀
also fun fact I too have an amnesia fic that once held so much promise but is now functionally abandoned until further notice. hive mind moment
hello elli YES omg idk what it is apparently amnesia fics are just that fucking difficult. or smth. idk but!! yes i will share everything that is still in my brain involving this fic (under the cut tho i'm abt to infodump so hard)
this idea was originally planted by an anon who left a very cute little amnesia prompt in my inbox (anon if you're out there i'm so sorry i swearrr). i've since deviated from the og prompt which was fairly lighthearted (amnesia will sees mike hovering over him obsessively and assumes he's his bf. and mike short circuits. which was an excellent idea my brain just wouldn't accept it) and went for angst bc well. i'm like that. and basically my idea was just that will wakes up in mike's room very recently post-apocalypse (the wheeler's house has been a base in the apocalypse and mike offered his room bc of course he did), having been in a coma for a few months. the idea behind it was that vecna / the hive mind tried to possess him again, but this time will was strong enough to fight back, and though he couldn't fight *through* the possession he was at least able to kind of incapacitate himself so that he couldn't be used to hurt his friends (yay angst!!). while he was asleep the others managed to stop vecna / kill the UD, hence freeing will from possession. yay he's awake!! unfortunately, since he was in the coma for so long, the virus ate away parts of his consciousness, namely his memories.
basically i took s2 and birthdaygate and made it bigger and more dramatic and worse. yay parker!!
the way i was planning on having will's memories come back is very slowly and methodically (i.e. it takes him a while to remember stuff but once he does it pretty much sticks), mainly through him being reminded of them through sensory recognition or people sharing stuff - he also has vague feelings attached to people, and can definitely recognize when a face belongs to someone important to him (cough cough mike wheeler) but he doesn't remember names or details and this drives him INSANE.
the bylerification of this would be mike, post-apocalypse and broken up with el and having had some Very Important Realizations, frantically fumbling trying to give will love confessions and apologies when will literally doesn't remember any of their fights. so not only does mike have to apologize for everything, he also has to make will relive it first, and Then hope that will doesn't reject him. (hehe.) this sucks for him, but yada yada it all works out and they make out sloppy. the end
i abandoned this fic for a lot of reasons, many of which i no longer remember, but the main ones were a., that is a lot of backstory for a story that ultimately doesn't have much plot beyond Mike Is Stressed And Will Is Confused, and b., at the time i was kind of burnt out on writing/reading apocalypse stuff, and c., i wasn't a big fan of the concept of everyone saving the world with will still incapacitated bc i know my boy is more of a key character than that!!! (this is small and ik people could get over it for This One Fic but it Really Bothered me Ok)
that being said,,, writing all this out did remind me of how much i liked the concept and i think taking the pressure off of myself for a couple months did help, as did taking a break from apocalypsey concepts for a while. so. Maybe. and that is all i will say about that <33
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vixenofthemist · 2 years
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KaeJean Headcanons
Bc I feel nostalgic for how I used to use tumblr lol
As a young knight, Jean once took the fall for a new recruit and got put on gate duty. Kaeya then purpesfully got in trouble himself, as to join her so that she wouldn't be alone (Varka got in the most trouble that day tho bc he realized what they did and felt proud of them and kept telling them they did good when they were supposed to be getting punished akjs)
Kaeya fondly remembers every book she tells him about, even if some of it is just to tease her later he still recalls every detail and love story
Jean likes to read while they cuddle!! Tho if the book has a mystery in it she'll move Kaeya's eyepatch to cover whichever eye's closest to the pages so he won't read it, figure it out, and spoil it for her lol
Jean's reading habits actually played a huge part in her realizing she's attracted to him, bc after he moved into KoF HQ she entered his room late one night to tell him about a THRILLING plot twist that just happened, but he was all shirtless with his hair down and ready for bed and this look on him just made Jean's brain click and realize she has a crush on him akhssh
Kaeya meanwhile has literally always crushed on Jean. He was both so scared she'd figure out he was a spy when they first met, yet also he couldn't stop himself from wanting to talk to this pretty girl that exemplified Mondstadt, this new land that seemed SO nice compared to what he had left, so badly
Speaking of that- the Gunnhildr family motto is a huge invisible obstacle in them getting married I think, bc "For Mondstadt, as always" combined with Kaeya's whole backstory... angst factory right there
Not really a hc but both of their special dishes have mushrooms in it and i just think thats cute aksjs
Also only kind of KaeJean related but Kaeya used to babysit Barbara a lot for their dad and its why he's so good with kids now
The amount of nice things Kaeya has orchestrated for Jean behind the scenes is astronomical. Man planned her birthday party and than insisted on it being the traveler's idea- he has equal parts compulsion to shower her with care yet also an innate self hatred that he doesn't deserve to be the one to give it to her :'(
Jean has always noticed and appreciated Kaeya. Even when he was content with just being in Diluc's shadow, she'd figure out if he did smth behind the scenes and thank him for it. Its why she has such strong faith in him now bc she KNOWS he's a good knight. He always has been, some just never bothered to notice.
Jean's a sleepy drunk, and Kaeya's fur scarf cape thing is her favorite thing to nap on. Wether he's wearing it or not she WILL be napping on it. Payback for all the times she's had to carry him to his room drunk lmao
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snow-system-wol · 4 months
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Incredibly uncanon to normal Snowverse, BUT hope y'all want the rambles about the "vampire" S'ria AU for Snowverse. (Backstory, details. Gonna put the physiology/anatomy details in a reblog bc this post is already long.)
Let's go:
The very basic background on vampire AU is essentially answering a different question that we refuse to answer in normal snowverse.
Because like. A fact of snowverse (and the reason for the name, since vague flashes of it are S'ria's earliest memories when he's in Limsa) is that there is a Mystery period of time. In between.
Point A: a scrawny teen scrambling off a balcony (has not even fully managed to clean blood off) and then dealing with being in an unfamiliar country, temps below freezing, in a part of town absolutely no miqo'te would normally be.
Point B: Confused and mostly amnesiac teen shows up in Limsa Lominsa
And like, y'know. Did someone help him? Did he somehow get on a boat to Limsa? Sneak onto a magitek ship headed to Eorzea? He doesn't really understand how functioning in society works, he can't even read, like. And just traveling through the wilderness would be deadly, he's barely gotten enough layers on to be outside at all.
In "vampire" AU, that is actually answered. How does a 15-year-old in delicate health set out from the city and head across the least populated part of the ice flats without dying? Well, he doesn't, not really.
S'ria never really saw what attacked him, but he eventually woke up and.. the cold wasn't so bad anymore. He felt strong enough to just *keep walking* until he was very far away (and actually saw people that looked like him and none that looked like Garleans.)
(And if, along that long trek, he mostly tried to eat any prey he caught raw, he didn't need to justify that to himself -- not like he knew how to cook anyway.)
Jacke has his hands even more full than usual taking S'ria in, because it doesn't take long to realize that there's a bit more of a situation than S'ria had thought.
(Anyway the only thing I handwave is like, idk how the aging thing works. It's not true vampirism, just something thematically similar, so he is not still physically 15 a decade later when ARR starts. He looks like an adult as WoL (and dating G'raha remains Fine.))
It also also adds a very fun layer to the point in the plot where instead of asking "who are you?" people start to ask "what are you?" (As Thordan quite literally does before he dies.)
And y'know, of course S'ria knows he's... well, not one of a kind probably, but may as well be. It's the sort of thing that is best kept under wraps, for public perception and all that, but it's more the world's worst kept secret in some ways. It took S'ria and Jacke years of him being sickly and weak to realize that whatever less-than-fresh bottles they were getting from the butcher wasn't what he was meant to be consuming. They make do -- the Rogue's guild is a tight knit group after all.
There are plenty of those willing to help in the Scions, once it's explained how best to keep their WoL fighting fit and strong -- but not all those in the A Team are willing, and even those that are must not overdo it... So it is more of a "Scion-wide" secret, which is only a secret in name anymore.
At least they are quick to laugh off the rumors, that "the Warrior of Light is some sort of blood-drinking beast sounds like Garlean garbage propaganda, doesn't it?" but. Open secret, really.
(I'm sure, given how things are in ffxiv, Voidsent is the category of explanation of what was out there in Garlemald given the sheer variety of traits different ones have. I suppose my thoughts are that ones like him from the Source are extremely rare, as victims are usually killed rather than Changed, but -- perhaps there was a measure of sympathy for some poor young creature who was going to die otherwise.)
On the Scion A Team and their opinions on letting S'ria feed from them:
The twins: both are willing, though Alphinaud is a little more scared of the prospect. S'ria himself refuses though, trying to find a polite way to point out that they're really quite small/young and should keep all their blood where it's meant to be. The only time he's more lax about that with Alphinaud is during HW out of necessity, as the only Ishgardian that should ever know about this situation is Haurchefant.
Urianger: earlier game -- says he would be happy to help, but seems blatantly uncomfortable with the idea (if only on a sensory and skin contact level). This changes somewhat after his time on the First.
Y'shtola: it varies, mostly depending on her trust level towards him in different expansions. She's fine with it in ARR, but is more doubtful of his restraint in like, ShB. (Perhaps reasonably so. He seemed...hungrier and less in control of himself with those last few Lightwardens killed.)
Thancred: pretty consistently fine with it, though he acts way more casual about it than he actually feels. (When he's actually Thancred, of course. Lahabrea categorically refused, mostly just side-eyeing the whole situation for any developments. Nothing under the sun is new to Ascian, but also What the Hell.)
Lyse: S'ria and her are a little awkward around each other in early game and she refuses during ARR, but by the point of SB besties she's much more "alright bon appetit or whatever, get over here" about the whole thing.
G'raha: I'll be honest, I don't think the whole question was even asked before he said yes.
Estinien: there's still a bit of an old knee-jerk reaction of a dragonhunter, that there's something unnatural about that, and then immediately decides "whatever, I've got extra blood". (He is briefly concerned that he might have traces of dragons blood in his veins, but he's pretty sure that wouldn't do anything to S'ria.)
Honorable mentions:
The lalafells: oh noo, S'ria has developed an okay sense of how much is alright to take and is quite sure that'd go badly when applied to someone half his size. Nervously denied regardless of their own stance.
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majormeilani · 9 months
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What are your thoughts on the DLCs and Mafia Town? I know that you also think that Battle of the Birds is the best chapter and that you're not too fond of Alpine Skyline.
hattytime thoughts.... okay.
on mafia town:
i think it's an alright chapter? i mean, i think it's full of a lot of character and environmental storytelling that helps you put everything together about what happened on the island. it also leaves you to wonder a lot about it too. the only thing that kind of disappoints me about it is that we don't really learn that much about mafia boss and his intentions are left extremely vague as well. i also kinda wish the acts had a more cohesive purpose to being there and didn't seem all over the place and random. like the race one is just there for no reason it seems like lmao okay? i know that was probably a leftover from cut content tho (riding a rocket)
i know a lot of people think that mafia town is an 'ugly' level but personally i think it's rather nice looking and i think its kind of 'gummy' look really adds to the degradation of the island.
i do really kind of wish that we got more out of it or some resolution that was properly set for mu as well because i feel like there's so much more we need to know about her.
one underrated part of the level that is probably my favorite is heating up mafia town. not only is the concept really funny but it's actually a nice and light little challenge for the early-midpoint of the game. i love what it tells us about mu and her knowledge of the island as well, so again some rather nice environmental storytelling. i also thought the little feast that the mafia goons had made for her was kinda sweet, even if they were assholes to her and what they did to mu sucks 😔 but the statues that are there and them calling hat kid their "hero" really makes me think......................... like augh.
on the arctic cruise:
i liked this chapter but i wouldn't say it was one of my favorites. i wish it were a little bit longer but tbh i don't know what else i would have personally expected from it in terms of gameplay. it was rather challenging to do ship shape and i remember having such a hard time playing it the first time. i played that level for like over an hour before i got it. i think part of it is really nailing the layout of the level and knowing all of the shortcuts, which is really hard to do in your first time around.
i liked rock the boat however, even if that one was also really challenging. i mostly liked it though for what it told us about hat kid and her character. that instead of just abandoning everyone for how rotten that they treated her, she makes the effort to save everyone. and you could tell that hat kid really regret her decision and felt remorse like idk i love that a lot. esp bc some people took hat kid to be the type to not care about any of them but it goes to show that she did, at least a little bit.
i think walrus captain does deserve some more attention too but it's kind of sad that he doesn't play all that big of a role in the dlc. but he seems like a good guy just very depressed to the point that he can't really find the energy to be more involved in things. also his little backstory is really tragic and you can tell he used to care deeply about everything until he experienced loss. i think grief is one of the most interesting things to have a character endure and i'm kind of thankful that they had a character in ahit going through it. it's also really sad to me that he wanted to go down with his ship, like he didn't have anything else to live for at that point but hat kid still pulled him out of it and carried him to safety. even if that part is played off like a joke kind of, like everything else serious in the game really, it's still very. sad.
there's also the deep sea rift that was like the worst fucking thing ever, at least first time i tried to figure it out. that level genuienely made me turn on assist mode for the first time ever playing ahit it was that bad for me LMAOOOOOO. like aesthetically it's very pretty but augh. very unforgiving level for sure. HOWEVER i will say that i've gotten much better at that level and the trick for those who are struggling: collect as many pons as you can on the first levels and you should have enough to skip one of the really difficult ones.
deathwish itself since it's a part of the dlc i have many thoughts on it. i'm probably in the minority in that i actually think a lot of the deathwishes were lots of fun! my favorites were wound up windmill and killing two birds. wound-up windmill is just a lot of fun for how fast paced it is and i've always really liked a lot of the platforming for the windmill. and for killing two birds, y'know as a dead bird studio enthusiast that's kind of a given. but more because that deathwish actually makes me laugh hysterically to play, especially since dj grooves and conductor can actually damage each other with their attacks. and that deathwish is prone to the funniest glitches i've ever seen. i don't even mind dying a thousand times because i'm just laughing my ass off. also both of those deathwishes have the best osts too like i can unironically listen to both of those for hours.
though in general i think all the deathwishes are really cool. i like the bonus storybooks too they mean a lot to me tbh. the only deathwish i cannot for the life of me beat is the 'no jumps' candle for trainrush like i've tried so many times and i don't think i'll ever get that one...
we also can't forget that deathwish also brought us the peace and tranquility smug dance which is iconic LOLLL
on nyakuza metro:
ABSOLUTELY ADORE THIS DLC. i think it's genuinely gfb's best work on ahit thus far. i think the animations are gorgeous, especially empress' animation like holy fuck? i love love love the environment design and i think they applied the concept they intended with the free exploration well and in a creative way, much better and less confusing than what they did with alpine. i just think everything about the environment and level designs were so good! and the ambience and character of the npcs also added so much life to the level. it's just. there's so much to praise.
i also love that the finale level instead of being a face off against empress is you escaping the metro with her chasing you. it broke away from the mold but in a good way to where it actually. it told you a lot about empress as a character too in that she usually has others handle her dirty work instead of acting on it herself and that when she has to she's rather ruthless about it, though even a little reckless because she ends up having some fallout to her own detriment in the end. empress also seems to know the metro like the back of her paw as well, seeing as she beats you to the elevator and confronts you which makes her really intimidating.
i also looooovvveeeee all the outfits and hat flairs that you can get from the metro cats and the buying food mechanic was cute and unique, i love the little voice acting with it too. i also love the stickers and the charm they add and how fun they are to collect. the badges are also lots of fun ever though they're cosmetic mostly. also it kind of gave end game players a way to spend their pons, which i think is really awesome because you always end up with so many of those lmao.
in regards to the storybook for the dlc i'm a little bit disappointed we don't learn all that much about empress or any of her background from it. but that timerift was really unique and fun to explore. i like to believe that the rift taking place in a rumbi factory tells us that empress used to work in one as a mechanic but that's just me.
by far my favorite dlc though!
on vanessa's curse:
this one was one i was very excited for when they made an announcement for it. it kind of was a little less story than i was expecting to come from it but it think despite that it was really impressive for a creator dlc.
when it first released it was so cool to explore all the corners of the manor and figure out the mechanics of it. even though it still can be glitchy at times, it does run rather well despite that and i play on a laptop LOL.
i think what they tried to do with it was a cool concept as well. it took the collect-a-thon aspect and built off the multiplayer concept that was implemented in an earlier addition to the game and made those work in a real time environment for challenging collaborative play.
i think that the level design is very pretty and well thought-out too, even though i often still get a little lost sometimes. i've especially a fan of the interior design and decor.
i think my favorite thing about the dlc though was all the cosmetics. i loveee how there's hat flairs that actually did unique things with hat kid's powers. like how the ice hats give you a different ice sculpture and the brewing flairs add unique splatter and explosion effects. i think my favorite flairs have to be the dweller mask glasses, the crown, the donut and the lampshade. the dyes were also really pretty and i loved that we got another unique weapon variant. i'm a sucker for the cosmetics they make me happy. ALSO i love hat kid's little pigtails for the punk dye. it's about time that she got another unique hairstyle.
overall i think vanessa's curse is fun but idk. sometimes i wish there were a little more? but i suppose what we have is good too.
thanks for asking!!!!!!!!!!!!!!!!!!!!!
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pastelfates · 3 months
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sobs idk where her old doc with all her info went but aaa quick blurbo on Edda bc i worked really hard on her forever ago and mentally not in a place to retype her whole backstory out again.
So essentially and for context for people unfamiliar with ToV, there exist creatures known as entelexia. They were beings who kept the aer around their world stablized. However, when exposed to the powers of people known as Children of the Full Moon they become corrupted and turn into beast known as adephagos. It is for this reason Entelexia despises them.
Long long ago, in a snowy mountain lived a set of entelexia. A big brother and a little sister. Both living happily, until one day a child of the full moon known as Ohma would kill the elder who had held him back so Edda could escape.
Edda would spend centuries on the run and hiding until eventually being taken in by a male kritiyan [think like an elf species] where she'd play the part of a young white haired kritiyan child. A role she has no problem filling.
Edda comes off as extremely bratty and childish, someone no one should want to be friends with. An act to keep herself from having to watch anyone she cares about die again. Lavi, the librarian, being the only exception to this rule as he took her in and feeds her. Although, she's lived as a feral beast for years so she has no qualms with eating out of questionable places <cough cough she ate a book in a thread once and out of garbage cans>.
Some interaction disclaimers too: if your muse has pink hair, she will be mean. Pink hair is the symbol of children of the full moon and she doesn't take risks. As entelexia evolve and change form, Edda is more like a shapeshifter if that makes things easier. And aaa i guess her temperment is like that of a chihuahua unless you giv her food. She is easily swayed by treats.
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eikonbound · 7 months
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Terence Headcanon - More than just Dion's Partner
We don't get much Terence/Dion interaction in the game (which I understand because they aren't the focus, but as someone who has been starved for queers in video games FOREVER, I deserve to see more of the gays) so I guess I shouldn't be surprised that his personality is very watered down. His devotion to Dion -- as a best friend, as a lover, as his knight, as a devoted follower of Bahamut -- is really all his personality ends up being. He's very concerned with Dion's safety, understandably, but there's no levity to their relationship. The stakes are way, way too high for that. So I get why we don't see much variety in how Dion and Terence interact, but it really comes at the cost of making Terence a one-note character. And I've seen it kinda leak into fanon as well for lack of anything else to work with. So I want to really develop who Terence is outside of Dion, and what their relationship looks like outside of the dynamics and roles they inhabit. Even small things about his passions, his quirks and traits, his family, his path to becoming a knight, etc. I'm still thinking about all of this (and it's fun to almost have a blank slate to work with!) so the things I bring to my portrayal of Terence may end up conflicting with the Ultimania info. I think that's kinda normal at this point in the FFXVI RPC, bc some of the Ultimania lore is stupid tbh. Just wanna put that out there in case my headcanons completely ignore Ultimania lore! So far what I do have established is (putting under a cut for the sake of post length on the dash!):
Terence (and Dion, though I'll also add this to his headcanons) is older than Ultimania suggests. I see them both around Jill's age or perhaps even Clive's.
I do love most of the backstory about how long the two of them have known each other, how Dion protected Terence at a nearly fatal cost to himself, and how the two of them began dating shortly after.
I think this might be a matter of translation issues in the Ultimania, but in the case of Terence/Dion (and Joshua/Jote, for that matter!) it says that in year 862, "Terence officially becomes his [Dion's] servant". Which just makes me bristle. I know that the power dynamic has always been and will always be complicated between the two of them - that's inevitable. But servant? Nope. I really don't think that's the right phrase for the role Terence took on in Dion's life. I see it more as the fact that, upon seeing the bond that the two young boys shared, it became clear that Terence would be an ideal person to one day become his second in command. This was something that he would have to train for, of course, so it became a part of his education. I'm sure that the word "servant" isn't meant to be so loaded, but that absolutely wasn't the way I saw their relationship when I was playing the game.
The issue with being so entwined with Dion's life is that it also involves putting Terence's own passions aside. Whatever he would have done with his life independently, he would never be sure. This doesn't mean he forfeits absolutely everything he loves and feels passion for, but they're not things he has the time or ability to act on anymore. If things were different, Terence may not have enlisted into the Dragoons (he has a great aptitude for it and does come to feel genuine belonging in his role) if not for Dion doing so. But not only was he required to join up in order to accompany Dion, he wasn't about to let his friend, the person he loves most, go off to war on his own. He couldn't imagine it. He doesn't regret the decision at all, but he does wonder where he might have ended up if not for that decision.
Terence grew up with his mother, father, and younger sister. When his father passed away (still considering how he died), his mom became a single-parent raising two children. Normally, this would have reduced the family's station. But by this point Terence and Dion were already bonded; it was clear that Terence was meant for greater things. As a result, the family's reputation didn't suffer and this made the immense burden that Terence's mom carried that much lighter.
Terence learned a lot from his mother, but his favorite was always cooking. It was a skill that she herself excelled in and she was eager to hand her knowledge down to her children. Both Terence and his sister took to it quickly. It became a love language and a way to bond among the three of them.
It isn't often that Terence has access to an actual kitchen but when he does, he loves having the chance to cook for Dion. He knows his partner runs himself ragged day after day and is oftentimes too stressed to remember to eat. Terence is able to remind him and put a warm, loving meal in front of Dion to interrupt that cycle. It makes it so no matter what's going on and what the two of them are busy with, they have a chance to simply be Dion and Terence.
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