You are a young adult adrift in life, suffocating under the yoke of your oppressive parents. Feeling out of sync with the rest of the world, you yearn for freedom and life beyond the bounds of your prison.
You find it in the form of a ravishing stranger and a long lost city, calling out to you across space and time. Something is beckoning underneath the ancient city's glimmering white tiles, something old and powerful. Someone.
Will you resist the call beyond the veil and the promise of belonging it brings, or will you let yourself go and embrace the path destiny has set before you?
The choice is yours. Magnustor is waiting for you.
Features
2 romance options that can either be male or female (player can choose the gender of both).
3 different romance routes; 2 monogamous ones or 1 polyamorous one (a triad between the player and both romance options).
Romance and customization focused narrative; you can play as straight, gay, or bi and as cisgender, transgender, or nonbinary.
(4?) different endings.
Set in the same universe as The Soul Stone War.
Credits:
Filopay Illustrations for all art @filopay
Feniks for Inline Conditions
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The Ren'Py demo is live, folks!!!!
I'M SO EXCITED! PLEASE LET ME KNOW WHAT YOU ALL THINK, AND SPREAD THE WORD IF YOU CAN~
synopsis ⥬ Irene Bae is not just the most sought after girl in your school, and she's also one of the smartest students along with her friends. You were just an average student who would barely pass classes with b's and c's, and who fell for the girl. The only time you ever had a chance to be seen was when you were performing with a mask on stage, but maybe that's not always a good thing.
Unfortunately, Beyond The Mist: Beginnings did not meet its funding goal. I want to offer a big, heartfelt THANK YOU to everyone who pledged and cheered the game on. Your support means the world to me!
So, where do we stand now? The game cannot be turned into a visual novel without funding, thus that format is now out of the picture. That does not mean, however, that this is the end of the story!
This story is dear to me, and I will tell it no matter what. What this means is that I will release the game in a purely interactive fiction format.
No images besides a static background and the cover art, but the structure of the writing will remain the same, with all the choices and branching I've already showcased!
There are benefits to this approach: since I won't have to implement art, the game will be completed much faster! I also won't have to work around art limitations and compromise the storytelling to fit budgets and the like.
I will continue to update everyone on the progress I make both on my itch.io as well as my Tumblr account, so be sure to subscribe to either of these to continue following the development!
I will also be providing early viewing access of the BtM alpha build every month for my Ko-Fi and Patreon patrons.
So the development of this project remains very much alive! Thank you again to everyone who pledged, and I hope to have the full game ready for you all soon!