Did I Forget to Mention That?
Pairing: Eddie Munson x You
Summary: Eddie overhears a phone call between Evil Woman and the father she hates, which leads to a discussion they probably should've had ages ago.
Contains: Switching POVs, eavesdropping, excessive sarcasm, suggestive interlude, cuddles, rambling, declarations.
Words: 1.4k
Eddie knocks at the kitchen door. He can see Gareth leaning against the wall with the phone to his ear and a look of amusement on his face. The blonde waves him inside and places a finger to his lips.
Eddie slips inside and closes the door quietly. Gareth beckons him closer and holds out the phone so they can both listen. Curious, Eddie slowly leans in until he hears a man's voice.
"What kind of life do you think a boy like that can provide for you?"
"A happy one," his girl says from another phone, her voice lifeless and bored, like they've been at this for a while.
"He'll amount to nothing, and so will you." Stern. Condescending. This must be the father she avoids like the plague.
"We're both very competitive." There she is, with that impressive deadpan delivery again.
"And think of your children!"
"I'm not due for several months."
Eddie's heart skips a beat, and he looks at Gareth in terror. The drummer ducks his head and shakes with silent giggles.
"I hope you're joking," the man seethes.
"Them free clinic docs don't tell no jokes." Her response is delivered in a heavy accent that sounds a little bit like Wayne's. If Eddie wasn't so confused and terrified by this conversation, he might laugh.
"What's it going to take to make you take this seriously?!"
"A Ferrari oughta do it."
"I should have waited until your mother was home and talked to her instead."
"She prefers Mustangs."
"You are impossible!"
"That's the nicest thing you've ever said to me." Eddie can't help but to be impressed by how calm she is. All this relentless badgering, and she just sounds bored. She's probably doodling or flipping through a magazine while she effortlessly irritates her old man.
"No daughter of mine is going to marry a filthy, inbred piece of trailer park trash!"
A silence falls over the whole house. Eddie's not even sure where she is, but he can sense the change in her mood from the kitchen. He and Gareth both hold their breath while they wait for a response.
"Fuckin' watch me," she spits, her voice so full of venom it makes Eddie's hair stand on end. And then she hangs up. The old man yells all the way back to the base, where Gareth hangs the kitchen phone back on the wall.
"Gareth, did you hear this fucking assho…" she trails off as she rounds the corner, stopping when she sees Eddie. It's like storm clouds parting to let the sun shine through when she smiles at him. "Hi."
Eddie is too stunned to say a word. He stands frozen to the spot, no idea how he's supposed to react to this.
"How much of that did you hear?" she asks.
"He came in right before the pregnancy joke," Gareth says proudly, pulling a bag of chips down from the cabinet.
"Awww," she coos, laughter in her voice and a smile on her face; a completely different person than the one he just heard on the phone. "You know that was a joke, right?"
Eddie nods.
"That old man's a joke, too. Fuck him."
Eddie's eyes fall to the kitchen floor, but before he can let his brain replay everything he's just heard, a sharp "hey" makes him jerk his head back up.
"Don't even think about letting your brain run wild with his bullshit," she warns from the doorway. "He doesn't matter. Not even a little bit."
"Tell him why you got The Call," Gareth mumbles through a mouthful of chips, leaning back in his chair at the table. He holds the bag out and offers them to Eddie, who declines with a shake of his head.
She rolls her eyes. "Mom sent my grandma a picture of us at Christmas, and he saw it. He thought my mood ring was an engagement ring."
"And did you correct him?" Gareth grins.
"Oh no," she covers her mouth in mock shock. "Did I forget to mention that?" She drops her hand and laughs.
Eddie stands quietly, not sure he's seeing the humor in this. Her dad already hates him. Knows he's not good enough. How long will it be before the rest of them see it too?
"Hey," she says, softer this time. She crosses the room and stands in front of him. Two of her fingers lift his chin so he has to look at her eyes and not her socks. "Don't do that."
"Do what?"
She bops his nose with her finger and gives him that smile she saves just for him. She reaches for his hand, and Eddie feels himself relax; how is it that one touch from the right person can make everything seem like it's going to be okay?
"Come with me," she says quietly, leading him away. He follows, but they both come to a halt when they reach the hallway. She calls back to the kitchen.
"Hey, baby bro?"
"Whaaat?" Gareth whines.
"You should probably put some headphones on for the next half-hour or so." She winks at Eddie and pulls him down the hallway.
They hear an anguished groan and an "I'm fucking moving!" from the kitchen as they enter her bedroom with matching grins.
Twenty-seven minutes later, you and Eddie are pulling enough clothes back on so it won't seem suspicious when your mother comes home. You collapse onto your bed together in t-shirts and unbuttoned jeans, side by side, staring up at the ceiling.
"I love you," you say fondly as you turn your head to admire the beautiful boy beside you. You don't give a damn what anyone says; Eddie Munson is absolutely perfect.
"Yeah?" he asks, looking at you with a dazed smile.
"Yeah," you confirm, happy and sleepy and wishing you had the energy to roll over and smother him with the affection he deserves.
"Love you too," he mumbles, eyelids beginning to droop. He lets out a sigh and then flips himself over so that he's half on top of you. His head rests in the crook of your neck, his leg settles between yours.
"Up," you order, and he lifts his head so you can get your arm around him and hold him closer. He nuzzles into your breast - his favorite pillow - and sighs happily. You wish you could stay like this forever.
You close your eyes and play with his hair, and just as you're about to drift off, Eddie starts rambling.
"I know we haven't really talked about this before, but… uh…" Eddie takes a deep breath and blows out the air slowly. "Is that really something you'd want? To marry me one day?"
Before you can respond, he continues: "Because I know being a Munson of Hawkins isn't anyone's dream. You wouldn't have to take my last name if you didn't want to. I just… I dunno. I love you, and I'm gonna love you forever. If you want to make it official… I mean, we don't have to. But, uh... I'm in if you are."
You wait for a moment, then ask: "You done?"
"Yeah," he sighs. You can feel his face burning through your shirt.
"I thought we weren't really talking about it because it was a given."
"What?" he asks, raising his head to look at you.
"Of course I wanna marry you, dingbat." A nervous smile appears on his face. "And some of the best people I've ever met are Munsons of Hawkins. I'd be honored to become one of them."
"Yeah?" he asks, smile widening and eyes glistening.
"Yeah," you laugh. In what world would you not want to be his forever? You lean forward to kiss the tip of his nose. You stare at each other for a moment, and then your lips meet in a tender kiss. When you part, nothing more needs to be said.
Eddie rests his head on your chest again, and you resume playing with his hair. You drift off to thoughts of falling asleep with him, just like this, for the rest of your lives.
Yeah. That's really something you'd want.
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AITA for breaking up with a man to immediately date a woman?👩❤️👩
So a couple of years ago I (at the time 25F) identified as bisexual and ace. I had dated before, but it was all long distance relationships, and all men. At this point, I was single, and while in university, I met a guy (Jake, 26M) and he confessed he was into me. I only really thought of Jake as a friend, but I agreed we could date- because I've always confused platonic/romantic feelings, and foolishly thought I could probably "grow into" the relationship, like my previous ones. Jake is smart, friendly, very sweet and supportive, thoughtful, I didn't see why we couldn't date! But of course, as relationships do, suddenly he becomes more physical, more affectionate with me- which duh, we're dating, I should've expected this- but it blindsided me.
I would very frequently communicate to him what I was comfortable/uncomfortable with, and he'd be okay backing off and taking things more slowly, but would occasionally gently push my boundaries. I'd have to remind him that I wasn't comfortable, and he'd back off and would tell me it's okay- but I don't think he meant it. I think he was hoping I would "get over" these uncomfortable feelings and give him what he wants, eventually. It got to a point I was uncomfortable even being alone with him, because I knew he'd start acting this way. I was deeply appreciative of his patience, since I know I was being weird about our relationship.
While this is happening, I was venting to my dear friend Mary (25F) about how I felt terrible, how I felt stuck, and Mary would support me, hear me out, and comfort me. I had also met Mary in university, and Jake and Mary knew each other and were also friends. We were all a part of the same friend group- but I only would talk to Mary about what was going on between me and Jake.
A few months of this passes, and it occurs to me that I had a crush on Mary. A real, actual, true crush. One I'd never felt before in any of my other relationships- I had a connection with her, she and I understood each other. One night, we jokingly both kind of confessed to each other at the same time. It was then that it all clicked for me- I'm not bi… I'm a lesbian. It's why I've felt that I've had to "grow into" my previous relationships with men. I never truly was attracted to them, and just thought that was how all relationships were. Mary was the first person I actually felt like I could be myself.
Anyway- Mary knew about Jake obviously, and I told her up front that I'd need time to break up with him. She understood completely. I broke up with him the next day or so in person, quietly, in private. I didn't tell him about Mary, nor about me realizing that I'm a lesbian. I just said that I didn't think we could work out- that he wants more than I could give, and that I wasn't good for him, he deserved someone better. He understood, but he was very upset. And angry. He threatened me with a "If you date anybody in our group- we won't be friends anymore." and stormed off. I cried, but figured I deserved it. He truly cared about me, and I feel like I lied to him through our whole relationship- even if I didn't realize it.
Mary and I dated in secret shortly after, to prevent Jake from finding out and hating the both of us and causing turmoil in our group. He went around and told all of our male friends to leave me alone and not to touch me, so I'm pretty sure he never suspected Mary. I only found out about this because one of said other male friends approached me and told me what Jake had said- Jake never made this apparent to me.
But me and Mary? I've never been happier. We cuddle, we kiss- we do everything you'd expect in a relationship, and I'm never uncomfortable. And when I AM uncomfortable, Mary leaves it alone. She never pushes my boundaries unless I try something on my own terms or we talk about it first. She's a dream come true, and she's beautiful and I love her.
Cut to years later- me and Mary have been together for 10 years now. We've both graduated university, we live together, and we're soon to be married. We're still very close with our friend group- we regularly meet up for movie nights, dinner outings and dnd sessions. Jake's still one of our best friends, and he knows that we're dating, now. I've never addressed me and Mary to Jake directly, so I've never known how he's felt about us.
This is years after the fact, of course, and Jake is still a wonderful friend and (seemingly) has moved on/doesn't care about me and Mary. But I'm occasionally haunted by this mess that I caused, and I feel like I was terrible to Jake. So, Tumblr, I leave you all to judge me. Was I the asshole?
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A longish list of Fo4 mods that hopefully won't break your game if you're playing on Next Gen (This list is very much catered to my specific play style and my love of the Minutemen and the Railroad, BOS look elsewhere)
I'll add more or edit this list when I find other mods that I like which play nice or if one's on here are incompatible
The Technical Ones:
Extended Dialogue Interface You'll need F4SE For this one though I'm pretty sure you need it for quite a few. The extended dialogue interface does what it says on the tin and removes the short four options you have for responses and gives you exactly what your sole survivor is going to be saying so you don't end up being incredibly racist towards Nick when the option says 'sarcastic'.
HUDFramework is a UI framework that makes it possible for mods to add new UI elements to the HUD (I say don't worry about this one until it's in a requirement for mods you're getting)
Cheat Terminal Yes, yes I know how some people feel about this kind of mod. I've been playing fallout 4 for like 10 years, I don't have fun scouring every corner of Boston's armpit looking for clipboards. This is a holotape cheat menu that lets you add anything in the game to your inventory, SPECIAL points and other bits. It also lets you teleport companions to your location if they get stuck in an elevator, fix some faction quest if they get broken. This one is great for me because in my little make believe world I have my soul survivor is either a Courser or the Kellogg guinea pig and there's options to make you a little more deadly
Workshop Framework For Players: New controls and faster, more stable workshop scripts. For Modders: Add new resource types, override settings, and generally change the way settlements work dynamically. You'll need this bad boy for a few of the mods on this list They'll be in the requirements for them on nexus
Fallout Priority Next-Gen - CPU Performance FPS Optimizer Does what it says on the tin and stops me from ripping my hair out. Improves performance by elevating the CPU Priority of the game process and minimizes input lags and prevents stutters caused by other processes.
Workshop Menu Missing Tabs Fix Sometimes your workshop tabs will just disappear which is really really annoying. This fixes that with a holotape
The Immersion/Gameplay Ones:
Realistic Death Physics - No Animations decreases the amount of force of both melee and ranged attacks (especially crits) to more realistic levels
Lowered Weapons I hate how your character is always pointing their gun foward 100% of the time in first person, this has your character relax their hold on their gun when not firing it
Improved Maps and Visible Roads A much better high contrast world map with roads, topography, and waterline all clearly visible. Optional number grid and regions
Reverb and Ambiance Overhaul Increases the diversity and dynamics of in-game sound, Great on the ears if you're playing with headphones. My one problem with it though is that it's a little too loud for me and the settings keep resetting every time I boot up the game, but that can be fixed by going into your sound settings, and it takes less than 5 seconds
Enhanced Blood Textures Mixed blood look a little more like well... blood
Vivid Fallout all-in-one In many cases they sharpened the games original textures somewhat, made new normal maps and enhanced shadowing.It looks really good and the textures are less V-Ram heavy than the original ones
Skip Kellogg's Memories I hate that Bethesda felt the need to try to make me sympathetic towards that man, and so I skip his memories all together. Wouldn't recommend for a first play through
Raiders Nonaggressive Raiders are now name "Wastelander" and they are no longer immediately hostile. If the player gets to close the Wastlander will warn you, if you continue to get close the Wastelander will draw a weapon, if you continue to move forward from there they will then attack
Gunners Overhaul makes the Gunners friendly to the player at the start of the game. It also makes all containers and useful items in Gunner areas belong to the Gunner faction, which means you have to steal it from them. It basically makes them the mercenary/militia faction they're implied to be
Extremely Long Lasting Stealth Boy There is different scales for the length but I do the one that extends it to 1 minute
Pip-Boy Flashlight This one is one of my personal favorites, it overhauls the flashlight on your pip-boy as well as on power armour making it look more like an actual flashlight and like the light is coming from your pip-boy. You can customise what kind of light it is too and some of the options are really cool
Settler and Companion Dialogue Overhaul reduces or eliminates repetitive companion dialogue and adds new situation-appropriate dialogue for companions. They'll have more to say and seem more aware of their surroundings. Settlers are aware of your quest progression, and while they still occasionally complain about "my back hurts, my feet hurt…", they display increased awareness of the dangers lurking in the Commonwealth, expressing gratitude for the protection you've provided them
Better Third Rail this one makes the 3rd rail a little more lively in a lore friendly way
Combat zone restored-restored brings back the cut content that made the combat zone more than just another dungeon
Friendly East City Downs restores the content where this isn't just another dungeon
Fiddler's deliver animation retexture ooooh my god I'm obsessed with this one it makes the loading animations for unarguably the best gun in the game beautiful. And if you're wearing your wedding rings still you can see it in the animation and it makes my heart hurt each time
Natural expression fix helps make the expressions the player and emphasis have a little more...normal
Project reality footsteps changes almost all footstep sounds into more realistic ones. Including subtle gear and backpack rattle
Commonwealth encounter adds almost 300 new encounters to the game
The Faction/Companion Ones:
Afiinity Gains This changes the rate of how you gain affinity with companions. I choose the one that halves it because of the way I play, I get deacon's conversations a lot sooner than I feel is in character for him
Companions Infinite Ammo Gives the vanilla companions infinite ammo for all weapons, just like settlers. As long as they have 1 round in inventory they can fire indefinitely
Companions Stealth Distance Companions can sneak is the one I got before this but it's no longer compatible. It prevents your companion from charging up your booty at full speed whenever you enter stealth. Also slightly increases their follow distance. Now also prevents Dogmeat from entering player crosshairs every damn time you stop
Immersive Dogmeat Makes him a little more sneaky and a little more deadly. He'll wait for you to attack before doing anything for the most part. It also removes his level cap
Everyone's Best Friend Speaking of dog meat, this mod let's you take him with you and a companion at your choice like how it was originally intended before the game was launched
Preston Garvey No Radiant Settlement Quests Until you take the Castle, Preston will give you the quests as normal. After you have control of the castle and the radio powered up again, he'll stop giving you new quests every time you speak with him. Now to receive further quests you simply tune into the Minutemen radio station and will receive the alerts from there.
Deacon outfit change change stop deacon from changing clothes every three seconds. This one's for my own little game play reasons where he gets to a point where he feels like he no longer needs to change his clothes every 5 seconds when he's with Wanderer
Improved Railroad Overhauls the Railroad faction (in a lore friendly way) to more closely resemble the Underground Railroad and put them on the same level relative to the other major factions
Cleaner Railroad HQ Environment This is when I instal a little bit after joining the railroad, it gets rid of all of the trash and random bricks scattered throughout HQ
Railroad redone is an overhaul of HQ Even though the Railroad is a struggling faction in the commonwealth at the start of the game, I still feel that their base of operations in vanilla fallout 4 is extremely underwhelming. This mod fixes that by changing the physical environment. There's now personalized spaces for iconic characters like Desdemona, tinker-tom, deacon and others. The Player character also has their own quarters with a private terminal, bed, and power-armor station. It cleans up all trash -and some bricks and re-navmeshed the cell. And there's a pathway across the waters in the escape tunnel
More railroad exits adds a small little dungeon and two more exits into the inner city through the escape tunnel
Diverse railroad adds new faces to the unnamed NPC associated with the railroad
Railroad redemption This adds more bits to for the railroad associated with settlements, and allure friendly way it makes the railroad feel bigger and outside the scope of just the player
Railroad perks All of the quest reward perks for Railroad quests were cut before the game was released. This mod enables them at the appropriate times in doing Railroad Quests through a scavenger hunt style "quest"
You and what army Have you ever felt like the minutemen were a bit lacking? Perhaps the settlement system feels tedious, extra, or simply lacks real progression for you. Maybe even wondered why the minutemen seem less relevant the more you play? This mod aims to fix that, using your settlements as a base to expand the Minutemen and improve their ability to help the commonwealth. No longer will everything be entirely on the shoulders of one general. I love this one because in my head Preston and I are co-generals
We are the Minutemen The Minutemen are supposed to be the best alternative for rebuilding the Commonwealth because : More settlements = More resources = Better materials = Better fire power and a larger presence in all the Commonwealth. But currently this is not the case, this mod attempts to fix that
We are the men an alias framework gives the Minutemen ranks and lets you find out their names using the Alias Framework.
The Pretty Ones:
Forest Transforms the Commonwealth into a dense and overgrown forest landscape without disabling precombines. It's my favorite nature overhaul. Tree Trim is a 2024 patch for it that improves tree placement and compatibility (but you can open console commands and type 'disable' after selecting one if there's a tree in a place where a tree shouldn't be)
Animated Traffic Lights This makes the traffic lights thought the Commonwealth work again which I think is fun and goes nicely visually wise with the next one on my list
Lighting Series - All In One lights up red rockets, Starlight and other diners neon, bus stops adds, and illuminates billboards in the Commonwealth
Lightweight Lighting The lighting overhaul lighting mod I use, there are others out there higher on the endorsement list, but this is the best I've found for not tanking my fps while still looking fantastic
Interiors Enhanced - Darker Ambient Light and Fog Ambient light power and fog brightness inside all interiors reduced by 60%, without touching any directional light sources whatsoever, keeping lighting 100% true to vanilla except for those dark corners and unlit areas. Subways are actually dark and scary! Not just a filter, actual light data has been altered. 10/10 my fav lighting mod
Enhanced Lights and FX creates more atmospheric and realistic lighting. It overhauls the lights, effects, ambient light and creates a new mood for interiors. If you get a weird teal light at some locations it might be because of this mod
Darker Nights The lighting ones above look really cool with this. I have the lower setting that doesn't make the nights longer but adds just a little more night
The Flora and Fauna Ones:
Glowing Animals Emit Light Makes glowing animal variants emit light, scaled to their size
Fireflies This adds fireflies at night. It gets a little heavy at the start for my taste but there's a holotape that can tweak the settings
Wildlife overhaul less aggressive creatures and companions This mod makes prey cautious but still scared - also stops companions from hunting them down without cause. Additionally randomizes the animals height slightly, and adjusts some stats. Adds aggression radius to most creatures and robots
Squirrels of the Commonwealth there's squirrels now :)
Mutant Menagerie is a real fun one with all new creatures gathered from a wealth of public access sources. These new, lore-friendly creatures come with unique drops and hand-placed spawns. This mod also adds in dozens of dynamic spawns for new, vanilla, and DLC creatures alike! I'm not going to tell you what it's using as a shell but there's a giant hermit crap and the first time I saw one I was genuinely afraid
More Radstags adds more radstags
Commonwealth Chickens and Rabbits adds, you guessed it! Chickens and rabbits
Commonwealth wilderness overhaul adds a ton of hand placed scenes, objects and creatures across the entire commonwealth wilderness
DECAY makes feral ghouls terrifying
The Player and NPC Ones:
Rusty face fix so there's this bug right? Bug changes the colour of your characters and NPC faces and it's really annoying. This mod fixes that
Classic Ghouls Redux Every Ghoul in the vanilla game gets a Fallout 3/NV ghoul look. It gives them that gruesome falling apart look like the older games
FCO - HD Eyes My fav eye mod that just enhances the vanilla eyes. There's the eyes of beauty but I feel like that mod is too over the top and the eyes, while beautiful, don't fit the game
Ponytail Hairstyles This is the hair mod I think fits best with the vanilla textures, also 13 is my favorite
Lore-Friendly Maxson I don't even see his stupid face in my games, I just need to know that he actually looks like a 23 year old before I blow up his stupid blimp. But seriously, there's something more heavy about knowing that you're destroying a ship whose captain is someone who is so so young
Magnolia is not a cartoon makes Magnolia look a little bit more like the fantastic Linda Carter who is her voice actor. Hi Linda!
Shawn goes to bed this one's a spoiler so don't click on it unless you know what happens at the end of the main quest but now your son goes to bed at night
Eli's Armor Compendium Adds a bunch of new lore friendly armors and outfits to the game
Wasteland fashion also adds a bunch of more friendly outfits and armors
Black Metal pip-boy Makes the pip-boys in game black
Player comments and head tracking makes your character speak other then just in dialog scenes. Includes combat taunts, player hello's, responses to NPC's and much, much more including player head tracking
The Settlement Ones:
Transfer Settlement Blueprints This mod is currently not working if you're playing with the next gen. The author's most recent update on the 5th of June says that their hard work's paying off, and they're getting to a point where they're testing the mechanics of it. Basically this mod lets you download other people's settlements that they've made and posted on Nexus to have them be in your game and vice versa. Since this mod is currently out of commission, I won't include any transfer settlement mods in this list but Fiddleflaps has the best one's in my opinion
IDEK's Logistics Station 2 Adds a system to automatically manage supply lines, improve the efficiency of inter-settlement resource sharing, and adds a handful of minor convenience features.
Place Everywhere My beloved, makes building where you want them a lot easier
Scrap Everything And in game version of a console command disable that lets you delete things while you're in build mode. Be very careful with this 'cause if you delete a part of Sanctuary's road I'm not responsible for the 30 minutes you had to reload to
Icebreaker Settlements 400+ new carefully selected lines of settler dialogue to reduce the repetitive sound of the 168 original. All lines in the original actors' voices. Intended to blend in very naturally with the default lines. Settler dialogue lines that insulted the player character were also tweaked
Graygarden Planters Unlocks the ability to craft the planters at Graygarden after you clear the water purifying plant and talk to Supervisor White. Each planter yields the same amount of plants that are visible in the planter
Proper trading stores and animation Changes how trading stand look and settler animations to be the same as the crafting workbenches So now, an armor-smith who sells your armor would be seen like he actually made the armor
Settlers Go Shopping Your stores in your settlement are no longer empty and silent. Settlers occasionally go shopping and start different randomized conversations with the vendors. Or maybe just the vendors asks them about buying something. Invisible Shopping Marker version is available too
Dino's Decorations Gives you the option to craft static clutter, makes settlements feel more lived in
Sanctuary Hills Overhaul is my favorite Sanctuary mod and the one I used for like 7 years straight . It makes it so there were a few plane crashes near sanctuary and previous settlers used the bits of those planes to build walls and homes
Rickety restored Sanctuary bridge fixes the bridge in Sanctuary but in a lore friendly way
Anom's Sanctuary Hills Overhaul makes the houses there somewhere to the ones and the rest of the commonwealth instead of 'houses of the future' It also adds a community centre and a hotel in a lore friendly way
Starlight bus barricade is an overhaul of Starlight Drive, it's very fun but very big
CVC Dead Wasteland Workshop adds 1000s of unique, lore friendly items to build in your settlements and I love it, The candles and other lighting they have or an excellent touch for low/no power settlements
Settlement supplies expanded is another workshop expansion , this one adds about 400 things
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Unforsaken, 12c
(All sections on tumblr)
(AO3, lagging behind but more polished)
After they stop for the night Glorfindel asks if Alphsîr and Alphlîn want to take the night off from training. They do not. They want to hit things.
Since none of them know how strong a blow from the swan-twins' power would be, Glorfindel isn't comfortable having them aim at anyone, and it's hard to strike so abstractly at nothing. He rigs up a target of a polearm stuck into the ground with a bucket on top; goal is to knock the bucket off the polearm.
(Inert objects with no real spirit of their own are not ideal targets for this kind of attack, but Glorfindel is guessing with their level of strength they should be able to manage it.)
There are a few false starts, but when Alphsîr manages to loose an actual strike the polearm gets ripped out of the ground and knocked flat in one blow, dirt flying. The polearm is also now slightly bent.
That's supposed to be a dragon-grade polearm.
Glorfindel sets up the same target again, but says they can't get another polearm for a target if this one gets too badly damaged.
(They still haven't seen any sign of dragons but wrecking all their dragon-grade polearms would surely summon some.)
(Celeborn does not, in fact, drink the rest of Legolas's Mirkwood moonshine. Celeborn stares blankly up at the stars missing Galadriel until Elladan and Elrohir bring the palantír over and make him talk to Arwen.)
*****
Turgon's reprieve is over the next day.
There is no reprieve for Celeborn, as he still insists on riding beside the wagon listening to all of it, even though Turgon tells him again he doesn't need to.
Did she talk about them?
"Not if she could avoid it I'm sure. She would have wanted to protect you."
But did she talk about them in the past, about back before she died?
"Not to me. We only ever discussed the kin we had in common, and very seldom the past. Mostly we avoided talking about our pasts at all. All orcs-who-know, not just me and L—Nimloth."
She didn't forget them, did she?
"No, no, everyone avoided— She alluded to you, sometimes — to what Celegorm's servants did to you."
What did she think about working with sons of Fëanor?
"She hated it but there weren't enough of us that we could afford to do anything about our grudges. —Except she did kick Reckless in the crotch hard enough to actually rupture something once, the first time they met when she remembered all the way."
Why do some orcs remember? How?
"There are a lot of different ways it happens. Any orc can get reminded, it's also — not falling apart, after you get reminded. I don't know why some people can handle it and some can't, and I don't know what things pushed Nimloth into remembering. It wasn't every lifetime. —That's not a bad thing. It's still awful, if you don't remember, but it's not — you don't fully understand how awful it is. Or feel as bad about how awful you are."
But if you remember can't you… be less awful?
"Well, when the Shadow was light we could just go to ground, but other orcs could do that too… You need to understand that when the Shadow is — was strong then an orc is an orc, and all of us did bad things. If we were lucky we could avoid doing bad things directly to people important to us, but all of us hurt innocents and served the Shadow's purpose. And if you were unlucky— If there was any doubt the Dark Lord could bend any of us to his will if he took the trouble, then after— There wasn't any doubt. We were weapons or we were dead. And it's hard to stay dead."
What's it like in the Crucible of Souls?
"…Hot. Close. Confusing. Bad. I'm not sure how to explain it better, just… it's very bad. It hurts. Everything always hurts, but the Crucible hurts worse."
Did she want us to come help her?
"Absolutely not, no. There's— Glorfindel recognized me once some centuries ago. He was a great warrior when I was alive and I could tell he'd gotten better, but I never once wanted him to come after me. He couldn't have done anything to help me, not truly. It would only have put both of us in danger. It might have put him in danger from me, if the Dark Lord noticed. He made an orc-who-knows torture his own son to death once, out of spite. None of us wanted our living family coming near us. She wanted you to stay away."
What happened to her, why isn't she alive now?
"I don't know what exactly happened to her, or to most of the other orcs-who-know. There were some very great battles, and landslides and other disasters — it's more surprising that we're alive than that they're dead."
…
Turgon sighs, and looks over at Celeborn for the first time in a while. "This is the thing I was hoping you wouldn't have to know. And I really don't know very much."
"Yes…?" Alphsîr prompts.
"She believed Saruman and went to Isengard. She's probably the same Leafblight that Zuste mentioned."
Celeborn goes gray.
Alphlîn asks, "What's Isengard?"
Oh, hell.
Alphlîn asks, "Are you all right, Uncle Celeborn?"
Celeborn's eyes are open, but he is starting to list sideways.
*****
Glorfindel and Elladan come take charge of Celeborn.
Elrohir herds the swan-twins up to Zena's wagon and asks her to give them a brief introduction to what was going on in Isengard. He figures they have a complete lack of relevant context that might make Zena's version appropriate.
After overhearing enough to understand what's happened, Legolas goes back and volunteers the rest of the Mirkwood moonshine. Glorfindel says to hold it in reserve but he's starting with miruvor.
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You know that scene in the Jim Carey grinch when he yells “I’m an Idiot” into the cave and the echo says “You’re an idiot!” back at him instead? I feel like that is the glenriel echo chamber in a nutshell. THAT is the real take away from the fated mates quiz that was posted today.
I think the issue in this fandom is that people tend to take things very, very personally. Ive seen it on all sides, but it's especially prevalent when we take a look at some of these Gwynriel theories. Gwyn became a self insert character for many because she's just vague and secondary enough that she has no real flaws and is not very complex or fleshed out. She does a few brave things and is generally kind and pretty - and people just latched on.
Any idea that Gwyn isn't a main character, any mention of the lightsinger theory, any whisper even that Gwynriel isn't backed by evidence from the books - that is something they are going to take very personally. Because even if objectively, all those things are true, these people are using Gwyn as a self insert. So they are hearing people say:
"Gwyn is not an MC" = "you're not a main character"
"Gwyn could be a lightsinger" = You're a cruel evil lightsinger"
"Gwyn and Azriel aren't mates" = "you're not gonna end up with azriel"
And that doesn't seem like something they want to hear. So they lash out, go crazy with their crack theories even more than before. They take it as a personal insult when it is just something that is objectively true. They accuse everyone of being anti Gwyn when they dont support Gwynriel when they are really two separate things.
I'm sure they'll find some way to spin this fated mates quiz anyways. Or more likely, the Eluciens will spin it because Lucien was an option and try to push the Elucien agenda, which the Gwynriels will hop on board for just to say "ofc SJM wouldn't spoil Gwynriel in a quiz 🙄"
That's what happens when you form a conclusion and then read the books to zero in on any scrap of text you can twist to fit that conclusion. When you read backwards, you form backwards opinions 🤷🏻♀️
People have got to understand that being anti a ship doesn't mean they hate that character. All I see Eluciens & Gwynriels do is accuse people of hating Lucien and Gwyn. Which is crazy. Nobody hates them, im pretty sure feelings towards these characters have only soured due to the insanity of the fandom, not the books or characters themselves.
And I've been very clear about this. For example, Lucien was actually my favorite character in ACOTAR. But when SJM stopped writing him, I stopped liking him as much. When Lucien and Elain were declared mates in ACOMAF - I was actually in support. It was only in ACOWAR did I see how unsuited they were for each other that I realized I don't think this ship is endgame. I reached that conclusion without hating Lucien or Elain - imagine that?
Furthermore, I actually got Lucien in that fated mates quiz. And I was not surprised nor was I disappointed by the answer. It tracks. If I were to go for a man, it would definitely be someone like Lucien. Even my current boyfriend has the same kind of traits as Lucien (dry wit, snarky, but able to switch to polite and charming at the drop of a hat).
But that's the important distinction. I, personally, would go for a man like Lucien. But I am not Elain.
And I know that. I am able to objectively read these books and form accurate conclusions because I don't let my personal preferences cloud my judgement of what is on the actual page.
I might personally prefer a man like Lucien, but Elain clearly does not. She wants nothing to do with him.
And if people were able to stop with the self-inserts and obsessions over fictional men, they would be able to read these books with a clear mind. The way they were meant to be read.
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