January 2024 Writing Round-Up
Here's the monthly round-up of everything written and posted in January 2024! How is the first month of this year nearly over already???
But here's the chapters that were released:
Birthday Spotlight - Dr Gary Konowalous
Birthday Spotlight - Nathaniel (Nate) Prince
Underline the Black 76
Underline the Black 77
Underline the Blue 09
Constellations 02
The Nascent Diplomat 40
The Nascent Diplomat 41 (Augus+Gwyn Tier+)
Underline the Blue 12 (Augus+Gwyn Tier+)
Constellations 05 (Gary+Efnisien Tier+)
Chapter Commentary - Underline the Black 33 (Mosk+Eran Tier+)
Chapter Commentary - Underline the Black 34 (Mosk+Eran Tier+)
Tradewinds (full e-book) (Gary+Efnisien Tier+)
FANFICTION
A Stain that Won't Dissolve 29
A Stain that Won't Dissolve 30
Palmarosa 16
Palmarosa 17
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An extremely quiet month, with only 31,000 words written. That's not bad (my minimum is 25k) but I'm sure y'all know I like to aim higher than that most months!
A reminder that enrolment into the Merch Tier to get the May/June rewards is still valid until mid February!
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On the writing side, I wrote across multiple stories: Palmarosa, Constellations, The Nascent Diplomat, A Stain that Won't Dissolve, Underline the Black, and Underline the Blue.
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We adopted a gorgeous puppy called Tobermory but it's been very overwhelming on a PTSD and autism front (we actually decided to rehome at one point, and then decided to stick it out, but it's been rough). And also just on a 'young puppy life' front lol.
In the months ahead I'll be taking a break in the form of not posting one Underline the Black chapter per month to give me one Sunday-to-Sunday stretch of posting no chapters. I will still be active and around! These aren't holidays from writing or interacting with you all, just from the schedule itself. :D
I also really want to get stuck into editing Game Theory, it feels like a distant dream right now which is more than a little frustrating, just because of time and energy, but please know it's still high up on my list! I'm also going to start designing/planning the next round of merch soon, so stay tuned for that. :D
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Tradewinds has LAUNCHED!!! This is a Patreon/Ream exclusive, meaning that - at this stage - it can only be read if you join that tier and download it to read. You're welcome to stay in the tier, drop back down to your regular tier, or even just sign up for one month and leave again. Obviously the latter isn't my preference! But I want folks to enjoy themselves and am sensitive to the fact that not everyone can afford regular subscription, or has to be careful how they subscribe <3
Tradewinds is a completed Fae Tales Verse story with a completely new cast of characters that focuses on merchant fae in the southern hemisphere, and Seelie vs. Unseelie merchant traders.
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Remember you can reach out to me privately at any time, at my email
[email protected] - if you can't find something, or just want to find out something, let me know. I'll do my best to help :)
I'll see you all in February 2024! We've smashed into a brutal heatwave, with temperatures of 42C, 43C and then 41C coming over the next few days (that's 107F, 109F and 105F for the folks in the USA!) Pray for me, because I am going to have to walk everywhere with a spatula so that I might lever myself off the bitumen (road/asphalt).
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If my mom sees a significant amount of blood she gets lightheaded, and has fainted on some occasions. Once it happened when we were kids, I wasn't there to witness it but I heard the story from my dad. Basically my brothers, around 7 or 8 at the time, were playing outside while my mom was making their lunch, and she accidentally cut her finger. It wasn't anything serious, but it drew a fair bit of blood and she passed out. My dad saw this and rushed over, but he didn't really know what to do so he just sort of started slapping her to wake her up (not recommended, but he had no idea and panicked)
At that exact moment my brothers both came in from playing, and all they saw was our mom unconscious on the floor and our dad slapping her. So, like, without even saying a word to each other they both just INSTANTLY start whaling on him, like, full blown attack mode to defend our mom. Which obviously didn't help the situation, but she did wake up and everything was fine.
Now our dad says that he's actually really glad they attacked him over what they thought was going on, because it means he raised good boys. And I still think that's true, they're very good boys.
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You have to recognize your capacity for harm. You cannot omit the harm you've done to others to remain "good." Anybody can be a bigot. Anyone can be an abuser. Anyone can harm anyone at any time even those who have been harmed themselves. The world is not made up of victims and villains only, this is life, not a Saturday morning cartoon and you are a human being who can or maybe even has hurt others and you HAVE to acknowledge that to learn to be better.
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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