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severemiraclefest · 4 months
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ed-jv · 2 years
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CYBERPUNK 2077 - Part 20 Mission : The beast in me : centre-ville - Gameplay PC en ultra Ray tracing 
CYBERPUNK 2077
Cyberpunk 2077 est un RPG d'action-aventure en monde ouvert qui se déroule dans la mégalopole de Night City, où vous incarnez un cyber-mercenaire qui livre un combat sans merci pour sa survie. Avec des améliorations et du contenu additionnel gratuit, personnalisez entièrement votre personnage et votre style de jeu en accomplissant des boulots, améliorez votre réputation et déverrouillez des améliorations. Les relations que vous nouerez et les choix que vous ferez auront un impact sur l'histoire et le monde qui vous entoure. C'est ici que se forgent les légendes. Quelle sera la vôtre ?
CRÉEZ VOTRE PROPRE CYBERPUNK Devenez un hors-la-loi urbain équipé d'améliorations cybernétiques et forgez votre légende dans les rues de Night City.
EXPLOREZ LA VILLE DU FUTUR Night City regorge de choses à faire, d'endroits à voir et de gens à rencontrer. Et vous êtes libre d'aller où vous voulez, quand vous voulez, comme vous voulez.
FORGEZ VOTRE LÉGENDE Lancez-vous dans des aventures risquées et nouez des relations avec des personnages inoubliables dont le sort dépendra de vos choix.
PROFITEZ DES AMÉLIORATIONS Redécouvrez Cyberpunk 2077 avec de nombreux changements et améliorations apportés au gameplay, à l'économie, à l'ergonomie de la carte et bien plus.
DU CONTENU ADDITIONNEL GRATUIT Profitez d'une avalanche d'objets gratuits, tels que de nouvelles armes à feu ou de mêlée, de nouvelles options de personnalisation, et bien plus.
Développeur : CD PROJEKT RED Éditeur : CD PROJEKT RED
Sur PC - XBOX ONE - XBOX SERIES - PS4 - PS5 - Stadia - GeForce Now le 10 décembre 2020.
PEGI 18
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oraclegame · 7 months
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Cześć zagrajmy w Cyberpunk 2077 Widmo Wolności
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whanklee · 10 months
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A Cyberpunk 2077: Phantom Liberty kiegészítővel nem csak a játékban, hanem a cégben is komoly változások lesznek.
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gengamer110 · 1 year
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#CDProjekt Red To Remove "Unintended" Realistic Nudity In The #Witcher3: https://www.gamespot.com/articles/cd-projekt-red-to-remove-unintended-realistic-nudity-in-the-witcher-3/1100-6511428/ https://www.instagram.com/p/CogFVokuoOD/?igshid=NGJjMDIxMWI=
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Jeśli w ciągu ostatnich kilkunastu lat polscy fani popkultury mogli się z czegoś naprawdę cieszyć, to z pewnością był to sukces studia CD Projekt RED. Ich bestsellerowa seria gier Wiedźmin zawładnęła wyobraźnią milionów osób na całym świecie. Nic zatem dziwnego, że oczekiwania wobec ich kolejnego projektu były ogromne. Udało się jednak je spełnić, tworząc niesamowity świat przyszłości. Na tyle niesamowity, że postanowiono stworzyć anime, którego akcja toczy się właśnie tam. W produkcji dopomógł Netflix i tak oto powstał Cyberpunk: Edgerunners.
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huntingthelost · 2 years
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Cyberpunk Joytoy 1/4 🔸️Photos taken and Edited by Me🔸️ 🎮 Game Hashtags 🎮 #Cyberpunk2077 #Cyberpunk 👽 Developer Hashtags 👽 #CDProjektRed #CDProjekt ✨️ Extra Hashtags ✨️ #FemaleV #MaleV #Nomad #StreetKid #Corpo #Gamer #GirlGamer #GamerGirl #JoyToy 📸 Photo Hashtags 📸 #Gameplay #VirtualPhotographer #VirtualPhotography #PhotoMode #GameScreenshot 👾 Platform Hashtags 👾 #Xbox #Playstation #PS4 #XB1 #InstaGaming #TikTokGaming #VideoGames 👻 Hashtag Communities 👻 #Pnkxfam #Community4VP #VPGamers Stock image Neon 18+ <a href="https://www.freepik.com/vectors/neon-icon">Neon icon vector created by katemangostar - www.freepik.com</a> https://www.instagram.com/p/ChZr5x6IDDe/?igshid=NGJjMDIxMWI=
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sneakysquire · 2 years
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This is a preview of my thirty-seventh and last let's play video for The Witcher. Click this link to watch the full video on my YouTube channel: https://youtu.be/xX3RRVzLoWc
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altered-tiababylo · 6 months
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faces of night city - - night birds
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leam1983 · 2 years
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Cyberpunk: Edgerunners - Quickie
There's something to the tone of this CD Projekt RED-produced and Studio TRIGGER-developed offshoot of a troubled AAA game that's an even better representation of the original Cyberpunk 2020 tone than V's own adventures could ever hope to be.
The first five episodes are tone-setters, and the last five are stake-builders, to the point where you don't really need to have played Cyberpunk 2077 to be able to follow along. The format may be a bit disorienting, as characters frequently exchange plot details through visually-projected conference calls (similar to 2077's, minus the animated vignettes), but it at least has the merit of laying everything out clearly. You're effectively infodumped, but provided you can keep up, the pace quickly ends up feeling natural.
What absolutely is going to be a bit odd to some is the weird juxtaposition of Mike Pondsmith's Glasgow Smile-sporting rendition of terminal Capitalism, rendered as is the case in-game with a generous dose of Californian umber tones and plenty of pink neon framing; and character designs and movement studies that are, well, effectively ripped out of Kill La Kill or Gurren Lagann. Car chases that would normally be rendered in teeth-clenching seriousness either in the game or in the pen-and-paper system here turn into automotive ping-pong, with the Anime's designers playing extremely fast and delightfully loose with the various guns' power levels.
That's without mentioning the final piece of ordnance the final two episodes introduce, which sort of rips a chuckle out of you. There is definitely a point where the script for the miniseries turns into loose bylines that basically say "do whatever the Hell you want with these characters, Pondsmith's usually-prescribed tone suggests nobody's going to make it out alive, anyway."
Not that everyone actually dies, but it's clear that TRIGGER thought that past a certain point, they were free to more or less grab the characters like a child does random action figures and then smash them together while making Mouth Explosion noises. That might seem like a bad thing, but in-context; it's absolutely fine.
So, what's the plot? Well, we open to the dreary routine of one David Martinez, seventeen years old, enrolled in Arasaka Corporation's private academy. His mother is the Santo Domingo Salt-of-the-Earth type, a Night City Medical paramedic who didn't quite make the cut for Trauma Team but who's working shift after shift in order to cover her son's exorbitant tuition and equipment-related fees. Martinez himself is the type to play it fast and loose with his program's requirements, mostly to save his mom a buck or two. It works for a while, but a mixture of his own hubris and of the academy's festering elitism sees him kicked out. Before long, you're shown that even washing machine cycles running on private laundry setups are paid-for, and that Megabuildings are mostly a place for people to squat in, as opposed to thriving in.
As you can expect, Karma deals the Martinezes an excessively crummy hand, and David soon finds himself alone. Not only alone, but also expelled from school, denied housing - and with no obvious employment opportunities. None, that is, except Edgerunning.
As a term, Edgerunning's always struck me as, well, being needlessly edgy, at the risk of feeling facile. What Pondsmith's referring to is a string of high-risk, high-reward criminal entreprises, within the scope of which a brush with death is a constant possibility. Traditionally, anyone who runs a Cyberpunk pen-and-paper campaign has to provide that extreme sense of tension, something you'd find in Dungeons & Dragons if you over-leveled your mobs or that's inherent to more masochistic game systems along the lines of Zweihander. A Cyberpunk should, canonically, always be on the run from someone, running towards something, and be led along a high-stakes tale that's less about crushing the System, and more about setting the stage so you can die trying.
In that respect, the Anime's work is flawless. What starts as Transhuman pickpocketing gigs devolves into a series of individually-small mistakes, said mishaps setting the stage for a proper settling of Cyberpsychosis as a concept. TRIGGER's tone goes from the usual bursts of jovial eccentricity you know them for and then takes a hard-left into personal trauma and all-consuming drives - and of what happens when your ambitions ultimately consume you. I'm especially surprised by the visual tells they've designed for Cyberpsychos, typically beginning as eerily fluid eye-jitters in the middle of the usual expanse of TV-grade low-FPS rendering, and then devolving into blink-and-you'll-miss-it stylistic changes and warped proportions that really sell the notion of what a proper case of psychosis is - which is a variably clean break from reality.
The pacing, however, is all over the place. The first episodes feel lovingly crafted, comfortably stretching out to let the source material breathe, while the second half spiders off into a handful of side-plots that don't all consistently lead somewhere. Some characters disappear without much fanfare and appear without much more consideration. All that's missing is one of YouTube's signature comedians known for their loud and random insertions to barge in and yell "ELLIPSIS!" during a scene change.
"ELLIPSIS! DAVID IS SHREDDED NOW, DON'T ASK QUESTIONS! ELLIPSIS! THEY HAVE A FIXER NOW, AND GIANCARLO ESPOSITO IS HAMMING IT UP FOR A PAYCHECK! ELLIPSIS! MARTINEZ IS HAVING MENTAL HEALTH ISSUES!"
On the plus-side, one of these weird jump-cuts is a rather obvious callback to the game's notorious bugginess upon release, with Martinez phasing through an oncoming car just before a sudden and jarringly hilarious four-lane car T-Bone-a-ganza occurs and sends Night City's big and chunky Chevillons flying across the screens like pool balls bouncing around.
The series acts like the viewer's just going to pick things up as they go without much lag, and expects them to pick up on concepts mentioned once and never properly framed. That leads to a situation where the preferrable watching experience is Ye Olde Netflix Binge Watch, seeing as everything can remain consistently fresh. If you watch one episode per day or week, you might find yourself asking "Who's that guy again? Why does he have four eyes? Why the Hell is Arasaka Counterintel getting involved, again? Why do people repeat words all the time?"
There's a missable bit in 2077's prologue where, after being poked about his spotless Innocent Schoolboy impersonation, Jackie Welles half-jokingly and half-defensively replies "I'm always never not nice!" That last sentence's concept - inverting values to sort of elongate a structure - becomes oddly prevalent after Episode 6, as if it had been elected as part of the lingo at the same level as preem, choom, nova and so on. It's cute the first few times, but soon becomes annoying.
Otherwise, if you've gone through multiple playthroughs of 2077 like I have, you'll realize that a lot of the Anime's set designs are faithful renditions of certain early-game locations. It's fun, but you'd figure not every Megabuilding apartment has to look exactly like V's, and that not every Scavenger den has to look like where we're tasked to save Sandra Dorsett. It's less of a problem as the series opens up, but the early episodes do feel like the producers had a field day referencing in-engine stills.
So, is it max nova, or should you ghost on it? Well, choombhatta; I'd say it depends. If you're expecting true-blue CD Projekt RED grit, you'll be left scratching your head. If you wondered what Night City would look like if the highs were so high as to turn cartoony, and so low as to make V's own sojourn feel sobering in contrast, you'll get some sense of it here.
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ed-jv · 2 years
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CYBERPUNK 2077 - Part 19 - Mission : Gimme danger - Gameplay PC en ultra Ray tracing - 4K 60ips 
CYBERPUNK 2077
Cyberpunk 2077 est un RPG d'action-aventure en monde ouvert qui se déroule dans la mégalopole de Night City, où vous incarnez un cyber-mercenaire qui livre un combat sans merci pour sa survie. Avec des améliorations et du contenu additionnel gratuit, personnalisez entièrement votre personnage et votre style de jeu en accomplissant des boulots, améliorez votre réputation et déverrouillez des améliorations. Les relations que vous nouerez et les choix que vous ferez auront un impact sur l'histoire et le monde qui vous entoure. C'est ici que se forgent les légendes. Quelle sera la vôtre ?
CRÉEZ VOTRE PROPRE CYBERPUNK Devenez un hors-la-loi urbain équipé d'améliorations cybernétiques et forgez votre légende dans les rues de Night City.
EXPLOREZ LA VILLE DU FUTUR Night City regorge de choses à faire, d'endroits à voir et de gens à rencontrer. Et vous êtes libre d'aller où vous voulez, quand vous voulez, comme vous voulez.
FORGEZ VOTRE LÉGENDE Lancez-vous dans des aventures risquées et nouez des relations avec des personnages inoubliables dont le sort dépendra de vos choix.
PROFITEZ DES AMÉLIORATIONS Redécouvrez Cyberpunk 2077 avec de nombreux changements et améliorations apportés au gameplay, à l'économie, à l'ergonomie de la carte et bien plus.
DU CONTENU ADDITIONNEL GRATUIT Profitez d'une avalanche d'objets gratuits, tels que de nouvelles armes à feu ou de mêlée, de nouvelles options de personnalisation, et bien plus.
Développeur : CD PROJEKT RED Éditeur : CD PROJEKT RED
Sur PC - XBOX ONE - XBOX SERIES - PS4 - PS5 - Stadia - GeForce Now le 10 décembre 2020.
PEGI 18
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rew0205 · 2 years
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theliterarywolf · 1 year
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To be fair I don't think Adrezsj Sapkowski cares so long as he gets more money out of the series. He's a bit of a hack and salty that he missed out on a big payout since cdprojekt red offered him residuals on the games but he insisted on a one time payout because stupid video games would never see a profit. He then proceeded right to threatening to sue and got his ass legally and publicly handed to him
Oh no, trust me: I've heard tell about Sapkowski's whole meltdown with CDProjekt Red.
I was more focused on how, with a very very scant few exceptions, Netflix loves hiring directors and screenwriters who don't give two shits about source material so maybe we just need a moratorium of Netflix adaptations for, I don't know, a year and a half?
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paragonofvirtue · 8 months
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I have to admit. The biggest issue with Cyberpunk 2077 is that a game sharing the name with its genre is that it naturally causes problems. Ever since the game was released, using search engines to find Cyberpunk stuff outside 2077 is now its own hell unless what you're looking for has a specific identity like Shadowrun or Deus Ex. Otherwise it's a nightmare to look up anything in the genre that is more general. Which probably is a win for the original Tabletop developers and CDProjekt, but everyone else's stuff in the genre that isn't well-known just gets buried.
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panzerdrako · 1 year
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Cover Art by Jen Bartel
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Wink wink nudge nudge #CdProjekt @CdProjektRed
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thanos-the-dad-titan · 11 months
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I just found out I am NOT going to be able to play the Cyberpunk 2077 DLC because the are only focusing on "Next-gen" devices...
And in response, I am going to make this EVERYONES problem!!!!
I AM NOT BUYING ANOTHER GODDAMN CONSOLE AGAIN!! I JUST GOT MY XBOX A COUPLE YEARS AGO!!! FUUUUUUCK THIS BULLSHIT!!! AND FUCK YOU CDPROJEKT RED FOR MAKING ME CARE ABOUT A GAME.
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Grrrrrrrrrrrrrrr!!!!
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.....regular posts will continue momentarily after this brief outburst.
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