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#electromagnetic stick technology
crazydiscostu · 1 year
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Gulikit / Antank King Kong 2 Pro Controller
Today we’re checking out a fancy no-drift wireless controller from the folks over at Antank. Join us to see what features and crafted mouldings this kit boasts! Antank Antank deliver a host of gaming accessories and have a team of over 100 people based across the world. They are deeply passionate about sourcing high quality products and presenting them exclusively on their site for the best…
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fgfluidity · 2 months
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mirror | manor (chapter 11)
Summary: After the events of Mirror | Void, a newly-christened Dark has two goals: take revenge on Mark, and, hopefully…
Find the DA.
Pairings: Damien/Dark x DA; Actor x DA (Implied, could be read as gen)
Warnings: none
Tagged: @opprose @volbeast @statictay @otterlyinluv @buc-eebarnes @flerpdederp @mirrorslament @hapikiou (if anyone else would like to be tagged hmu!)
i'm sorry this took almost three years to come out-
find it on ao3 | donate to my kofi
Dark knows the game.
Of course he does— he read the script.
He just expected them to see through it.
Then again... they haven’t seen through anything Mark’s done. They just don’t remember.
He can’t decide if that’s a blessing or a curse.
He sticks to the shadows as they approach, entirely too darling in what amounts to a burglar’s costume, as they wriggle their way inside.
Mark is his own brand of buffoon, and the ‘guards’ he hired match it to the letter, not a drop serious or truly threatening.
(“Sorry I didn’t message you first,” he says, brushing out bits of glass from his hair. “I tried to jam the cell signal and, um… it’s just broken.”)
Imbecile.
Even the dog is there, playing a role. How droll.
Even if she is a very good girl.
All throughout this, he watches for the guard’s radios, for a television screen, for— for anything that he might use to sway the DA, catch their attention without Mark noticing.
If he can just separate them—
The thing is, though, Mark is either ridiculously prepared for his planning, or is completely thoughtless about small, realistic details; throughout the entire museum, no guard has a radio, no wall has a screen.
Not ones that work, anyway— not a connection to anything remotely electromagnetic. Props at best. It’s the least technologically-advanced modern building Dark has been in since…
Well, since he left that manor, but that hardly counts.
The point stands that he’s unable to do much of anything but watch as the DA rolls their eyes and smiles at Mark’s antics, creeps quietly along while the man makes a fool of himself, face set and focused.
He’s seen that look. Pre-trial look. All business.
And they called him too serious all that time ago.
So fondly…
At any rate, their supposed treasure is both easy to get to and utterly unremarkable. A wooden case, carved but hardly special wood, the gem plastic even from his vantage point. A prop, like everything else.
And yet…
Mark lifts the box, and—
This is the end of the script. A successful heist, hightailing it out before they get caught, a seemingly-sincere thanks for help.
But there’s something. Like a little nudge, something like how he feels using the void, how the Earth seems to shift when the Host speaks creation.
The alarm trips.
Mark gives them a choice. Sneak out, or face the guards.
Perhaps... perhaps he overlooked. Perhaps he was given a working script, not the final draft.
Perhaps it’s another of Mark’s machinations.
There was no choice. Why is there a choice?
Why do they get a choice?
It doesn’t matter, really, because the DA picks exactly as he expected they would.
“We have to sneak out, it’s too dangerous, otherwise,” they say, just barely audible over the blaring alarm.
Mark’s face crumbles into a pout. “You’re no fun,” he whines— like a toddler; Dark half expects him to start stomping his feet— but he dutifully uncovers the sewer entrance, grumbling all the way.
The DA just watches, arms crossed. Petty.
They didn’t used to be so petty, but Mark deserves it, if anyone.
Dark very well understands that the entire thing is engineered, a massive staged undertaking to fool the DA and entertain an audience, unseen to his eyes but present all the same.
It doesn’t stop the trip through the sewers any less harrowing, doesn’t prevent him from using his unique position to draw attention away from the DA if ever they come a hair too close to getting caught.
It might be fake, but…
He doesn’t put it past Mark to introduce some very real danger. He’s a method actor, and he’d want his players to follow accordingly for maximum effect.
Dramatic ass.
They follow dutifully behind the entire way through the dark, though— and he notes it with a point of pride, one he chalks up to just how put out Mark seems— with a good amount of non-verbal sass. They cross their arms, roll their eyes, and stubbornly march right along behind Mark.
Not that Mark doesn’t try to get rid of them— oh, he tries to shake them like gum stuck to his shoe, and it’s a thrill to see him huff and grumble when they simply shake their head. He pouts— at several points! So very childish.
Then—
Hm. Unsurprising that the creator of this convoluted mess would whip up some way to surely remove them; if there’s one possible thing they’d listen to above anything else, it’s a worksite safety sign.
Not for lack of effort, though. “I… I really don’t know if we should split up, Mark,” they say, casting an uneasy glance back at the tunnel they just left. “I know it says only one, but if something happens—“
“Nothing’s going to happen! Nothing bad has happened even once!” His bright grin only gets a— astoundingly dry— look in return. It’s nearly impressive that he barrels on, anyway. “It’s for safety, buddy! You’re all about safety— and! We’re synchronized! In five minutes you just follow me over. Or I follow you, whichever.”
Mark gives them a once over, all while grinning, and if Dark wasn’t looking— wasn’t incensed at the familiarity— he wouldn’t have noticed, wouldn’t have cared. Alas.
It’s too… possessive. Too pleased.
He doesn’t need Damien in his head to stoke his rage, it seems, not anymore. The only thing that stops him is what Mark says next.
“You have a choice, sunflower.”
A choice. There it is again, more choices, as if giving them the power to change any of this. Giving them a say.
So they don’t feel trapped.
Aren’t they, though? If Mark wrote everything, created everything, what kind of choice is it?
However…
They glance back at the shadowy tunnel again, frowning, worrying at the sleeves of their top in a too-familiar pattern. If they turn back, they’ll be away from him. How far apart can they both get in five minutes?
How far apart do they need to be for him to intervene?
This is his chance. It may well be the only one he’ll get, and the margin of error is far too slim for his liking— he must get this right. He must say the right thing— and pray they don’t hate or fear him.
Thankfully, time goes a little off-kilter in the Void, or else he’d have to make a very quick plan.
He’ll have to ease them in. See what they could possibly remember from that night, prod what needs prodding. It’s an easy enough parlor trick to conjure up a memory these days.
After that… what could he say?
Damien— he— was never short for words in his past life. As mayor— as councilman, as law student, as debate captain, as his father’s son— he simply had to be good with them, and he was.
Not quite so smoothly charismatic as Mark, not as bombastic and warm as Wil, but— well, he didn’t make mayor through his familial connections, whatever certain parts of his constituency may have believed. He delivered his speeches, his debates, with calm strength, something personable but solid.
Hell, he—
He used to write them for fun. The person— people, really— standing right outside this pocket of Void once teased him.
How are you writing a paper now? Finals are over! Come on, live a little!
Even I don’t want to spend all summer in a library. Won’t you come with me? There are new flowers in the arboretum!
The memory comes unbidden, and throws him off-balance; thankfully, he doesn’t fall out of his incorporeal state or ruin any of his planning.
Such a memory… but how? That’s more of Damien’s—
He hasn’t heard him. Not since that agonizing split when he entered their dream.
Mayhaps they didn’t split.
Mayhaps—
“Well… if you’re sure, Mark,” they sigh, hardly thrilled at the idea. “But it has to be five minutes. If you disappear on me—“
“Relax! It’ll be okay, you’ll see me. Sheesh, you’re so serious.” Mark huffs— then straightens himself. Smiles, even as they turn away, towards Dark. “Yes, alright! You go down that tunnel, I’ll go down this tunnel. If you see anything, and I mean anything, you just turn that sweet little tuchus around and—“
He’s had about enough of that. With hardly more than a thought, he whisks Mark away elsewhere, wherever elsewhere may be, and rolls out his Hall of Memories.
And prays.
They used to pride themself on being unflappable, before, and he can see shades of it, now: their face remains the same, alert but not startled as they take in the paintings, the dust swirling in the beam of their flashlight.
He knew the truth of that, though, and it, too, remains; you need not look at their face for their feelings, but their hands.
Though one holds the flashlight, all ten fingers are in motion— tapping the length of the flashlight, curling and uncurling in their sleeve, the belt loop, the zippers and buttons of their bag. Moving for comfort, perhaps— certainly no expression of joy, as the rest of them is ramrod-straight, stiff with each step.
He longs— longs, what is happening to him— to say something to ease the anxiety, raise the darkness, but he can’t. This is no matter he can explain with soft, comforting words and a pot of tea. His powers aren’t of light at all.
They can, though, reach an electromagnetic signal, and now that they’re alone, he pushes through his thoughts.
Finally, you’re away from him. Aren’t you tired of it?
What?
He’s running you ragged. Don’t you feel like you’re running in circles?
That’s not what he said— not quite, anyway.
They won’t tell you anything. No one seems to question it.
Why can’t he change it?
I know you’re in there. But I thought you’d see through it.
The final painting, of the monster himself, grinning like a fool. It begins to crumble before them both— they step back, fingers tight around both phone and flashlight— and Dark gets a split second of pure dread before—
Before—
My villain. I wrote everything. Even you.
It’s not painful. It’s not— it’s not even close to the searing split of the dreamworld, nothing to the pain in his stolen body, nuts compared to his shattered leg almost a century ago. It doesn’t hurt at all.
He almost wishes it did.
“Same snake, different skin,” he muses, and something inside him quails at the sight of fear— truly, rare fear— in their eyes when they turn to take him in. “Always spinning his yarns, his webs, his lies.”
He means to say it. He means to say he’s nothing but a monster in human skin, that they’re being dragged one way or another at his whims— he doesn’t mean to sound so… angry. So—
Villainous.
He screams, though it doesn’t come out— not of this body. Instead, there’s the discomfort of a fragment, juddering, lashing void in every direction. He only keeps enough sense to keep it away from them.
Without him— without him!— his body paces, a smile too similar to Mark’s on his face. “Perhaps we’ve met a hundred times already, and you simply don’t remember it. Perhaps you’re tired of me repeating myself over and over and over and over again!”
He’s seen them a hundred times, but have they met? Has he said anything to them, his desperate wish for them to remember and leave simply that, a wish?
No. This is Mark’s doing, but he’s far from the only one with power. Dark pushes past the discomfort, past the fragments that shatter out of him, and tries to touch it. Tries to see what, exactly, controls him.
It’s a web.
Not unlike a spider’s, really, glimmering threads of words in several different directions, coalescing into bright points of light wherever they meet.
Ah, the choices. Planned for, then— prolonging the make-believe.
He sees an island man. He sees a brilliant scientist. He sees a pirate, an adventurer, a prisoner. He sees their end a dozen times, more, always coming back to the start.
He sees himself— but his point, his thread, is loose.
Not so in control now, are you, Mark?
They must know. They have to know.
With what little wriggle room he has, he reaches out— and changes a couple letters. One at each point. Nothing shifts, nothing breaks, but something is different— hopefully, different enough for his clever attorney to find.
They’re the sharpest he’s ever known. If anyone could, it’s them.
He settles back into his body, still speaking without him— without him!— and pacing before a desk. It doesn’t feel so wrong with his newfound confidence… in fact—
“You want answers.” He smiles to himself, happy to have control again, and for the hell of it, picks up the glass of wine— seemingly, so kindly provided for by the writer. “Well, games were always his forte.”
He’s not sure of the vintage, or even sure of the varietal, given the monochrome nature of his Void, but he takes a sip, anyway.
He tries hard not to gag, but can’t hide his wince. For all his budget, Mark hardly splurged on something decent, it seems.
Suppose that’s the loss of his wine cellar at work.
“But allow me this one moment of self indulgence.”
He sets the wine down. Neither of them will be partaking of it.
“Excuse me—“ 
He stops, holding the box— the conduit in this little foray into pretend— and looks at them from atop the desk. They’re— smiling a little. Not big, but it’s theirs, and if his heart still beat— “Yes?”
“Why’d you pick that wine if you didn’t like it?”
He wants to laugh. Oh, he wants to laugh at that, because in the face of— quite frankly— something frightening and beyond their control, they’re teasing it. He loves them.
He loves them.
“I didn’t,” he admits, truthfully. There’s something so warm in his chest, something he can’t prevent from showing on his face, so fond. “Sometimes we take what we’re given, for better or for worse. This game, for instance. This box.
“So much trouble, all for something so small.” He looks to them curiously, smile fading. “Do you want to know what’s inside this box?
“I didn’t imagine we’d have to be in sewers to get it,” they add dryly. “After all this, I definitely want to know, and it has to be something worth it, or else.”
He’d laugh at the thought, them tearing into Mark for dragging them over hill and dale, but he’s seen what lies ahead. They’ll have time to do it, and the nudging at his body indicates he’s rather short of time himself. “Well, I know how much you like a good game, so throughout your… adventures, I’ve hidden codes. Several codes. Find them all, and you’ll get your truth.”
They don’t look especially pleased at that, but the light comes into their eyes despite the slump of their shoulders— the light that kept them up all night with an encyclopedia or three, classes next morning be damned. “More games. Why am I not surprised?”
They eye him for a few long seconds, brow furrowed, even as the Void rumbles and sparks around them both. It’s too familiar, as if they’re reading him down to his core. “You aren’t Mark, are you? Not some character. But… you’re so familiar. Who… who are you?”
He could give them his name. It might spark something for them, kickstart whatever process they need to regain their memory of what happened. He wouldn’t even care if they screamed at him for all he put them through.
The Void, though, shakes and cracks, and he shakes his head with a slight frown and a mountain of regret. He has a modicum of control, still, but not fully. Not right now. “That’s all I’m going to give you.”
They open their mouth, but the Void winks them away, gone to their next run.
All he can do is sit and watch from here.
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jazz-dude · 7 months
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Group-7 throws everything at the wall and sees what sticks. Often it results in failure, like with their research into hard-light technology. Serving as a particle shield and making the object that is cloaked invisible on the electromagnetic spectrum is of an advantage. Prototypes are still being tested.
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ruthlesslistener · 2 years
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blacked out and woke up to a doodle page of my new alien species, whose name roughly translates to the Seawalkers in their language. If you ever wanted a super intelligent amphibious eel-reptile sea-land predator that stands 6-9 feet at the shoulder and would eat you in a heartbeat instant if you failed to impress it, then here you go!
*NOTE: THIS IS A CLOSED PERSONAL SPECIES THAT IS STILL IN DEVELOPMENT*
Some bio and worldbuilding notes under the cut:
-Lives in social groups comprised of one 'Alpha' male and multiple females. Beta males also live in the groups but generally stick to one female while the alpha gets to mate with everyone; called pods
-Has a marsupial-like pouch where eggs and hatchlings are carried. Hatchlings are born with their back legs fused to their tail, paddle-like forelimbs with usable middle limbs, and slowly metamorphose in the mother's pouch. Clutches of 5 or more or common, but the two largest hatchlings will usually eat their weaker siblings, so 1-3 offspring more common
-Pods go up to 15 in number, territorial but not terribly so. World is an ocean planet with a hot tropical-temperate climate and land composed mostly of islands covered in salt marshes, small rainforests, and surrounded by coral reefs, so food is always available, it's more defense of brooding spots that is essential. The deep ocean is considered to be a neutral place for all and is where all pods go to compile their knowledge and advance their learning
-Mostly carnivorous but has a specially adapted sharp tongue with bristles to help poke through tough-shelled fruits and drink/eat the flesh, holding it in place with tusks.
-Do not make clothes. Technologically advanced, but generally does so in ways that blends with their environment and/or is water based, so it goes unseen. Art and architecture are linked. Their planet is rich in magnetics and metals, so most of their technology revolves around power generated through electromagnetic interactions, as fire is almost always suffocated in the water-dense atmosphere
-Middle limbs are long with dextrous fingers and two opposable thumbs. Though they seem like they'd get in the way, they can be tucked flat against the body to avoid interference with the front and hind limbs. Most delicate work is done with these hands, as they were evolved to catch swift prey, gather fruit, and pry open shelled foods. They have an extremely high range of motion and were originally evolved from thick sensory tendrils- similar to gourami fish- that eventually evolved into grabbers
-Not actually the best swimmers, though they’re far more efficient than they look; they tuck their limbs in and swim like eels or crocodiles, but generally prefer to walk along the seafloor, hence their name ‘seawalkers’
-Do not have nostrils. The tendrils in place of nostrils gather chemical cues from both air and water, like a slug. Covered in a thin layer of mucus and are capable of being moved by the seawalker voluntarily
-Able to engage in intense bursts of speed on land to hunt the other creatures that live on their islands, however they cannot sustain this for long. Alpha and beta males/young unbred females are typically the hunters, with the alpha doing the brunt of the heavy work and the beta males/young females darting in for the kill. The matriarch, elders, and breeding females gather fruit for water and collect/crack open smaller prey items, which are sometimes wrapped in leaves and fermented with fruit in burrows to keep prey through the storm season
-Alpha males are basically walls of muscle and function to keep the beta males in check (preventing breeding when they can see it), keep other alphas off the land, and dig the brooding-wells that breeding females and neonates need. They also dig out underwater caves for the pod to rest in during hurricane season, and keep watch over the pod. They’re basically a wall of muscle constantly set to ‘is this guy bothering you queen’ mode
-Years are called season-cycles and are comprised of three total, each roughly 7 earth months long. There is the long-sun season, the swelling-storm season, and the long rains. The Long Rains are the closest to our winter, the long-sun is the closest to summer, and the swelling-storm are just nonstop hurricanes
-Modified gill slits work as lung entrances, however they are vulnerable to losing water through those holes, so they need to be in a very high-humidity environment. Spacefarers describe air on their planet as being 'basically water' 
-Stands 6ft tall at the shoulder at the very least. Alpha males usually reach 9ft at the shoulder on average
-have found out how to access space via their deep underwater labs, but are not terribly interested in it- they're more concerned with evolving their knowledge of the planet, of medicine, and of more efficient biotech. Open to parley with alien species if the negotiation is respectful, will hunt and eat the rest
-While aloof, protective bonds around pods are strong and a 'life for a life' mentality is even stronger. If one member of the pod is killed, then the life of another from the perpetrators must be taken before the debt is considered to be fulfilled, a blood debt that is kept track of by the matriarch. The only exception to this is if the alpha is killed in ritual battle, as it is understood that an alpha’s life is given entirely for his pod, and becoming an alpha is typically voluntary (with the exception of some particularly ambitious matriarchs pushing their favored sons into the position when they are too young to contest)
-Communicates mostly through clicks, rumbles, and trills that cannot be replicated by human voices, as well as a lot of sign/body language. When replicating human languages, their voices have a buzzing tone and have eerie dips in frequency. Vocalizing is usually limited to water while sign reigns on land, as their calls can be strong enough to rupture eardrums and cause brain damage
-Tusks also used for fighting, goring, and spearing prey; do not inhibit eating bc the middle arms will tear pieces off of the meal to feed to the head. Both males and females have 4 tusks, but only alpha males have 4 long ones; in beta males and females, the two top tusks are usually much smaller
-Neck and head frills used for mating and dominance displays, and are usually bright blues and teals in colour. Alpha males have jowel spots not unlike that of iguanas
-They have 4 eyes and two eyespots, which is standard for many species on their planet. The two larger eyes judge distance, the two smaller judge depth, and the eyespots are located on the underside of the jaw, only useful for judging light and shadow. Eyes tend to be an iridescent blue or green, with a barely-noticeable pupil (or four)
-Primary diet consists of crustaceans, smaller fish, and the occasional large landdwelling grazer, hunted by the alpha and younger males/females. They are capable of quick bursts of speed, but cannot sustain these for long, much like cheetahs. In water, they will use their dextrous middle arms and eyespots to forage for small prey items. Hydration comes from mashing the liquid out of tropical fruits, dropping the pulp and the seeds, or by puncturing coconut-like fruits and drinking their water like mentioned. They pay very close attention to where they drop their pulp, and meticulously do so to ensure that waterbearing trees are always available year-round
-Their planet is smaller than Earth, mostly composed of water, and has high amounts of nitrogen and oxygen in it. Water density is significantly lower and more water is in the atmosphere, making humidity at a constant 100% (made worse by the fact that it is also a mostly tropical climate; one pole is temperate, and the other is iced over due to the planet's tilt). Seawalkers breathe oxygen and nitrogen in through modified gill-lungs that are dependant on this high water content to filter it out of the air; ‘lungs’ are basically pockets in the neck lined with many flesh-flaps on the inside that are rich in blood, and connected to a heart in the throat that pumps this blood directly to the brain, back to the lungs, and then down to the main heart in the center of the body. Their blood is blue and rich in copper 
-Pods are ruled by a matriarch and an alpha male. The alpha male is always the matriarch's son, and his spot can be won by his mother fighting for him, which he then defends fiercely as she ages. The alpha male dying may not always displace the matriarch, but it removes her line of defense (as arthritis is an issue when they reach old age, which is around 150 earth years)
-Gender roles are strongly divided, but are not considered permanent. There are in essence 3 sexes- alpha male, beta male, and female- but these are fluid. Gender is all about behavior, not sex, as a beta male will always grow to obtain alpha traits in the absense of an alpha, and females can voluntarily shut off the female sex hormone to prevent estrus (done in cases where she does not approve of the males present)
-Skin is similar to that of a ball python, in that it is composed of a bunch of small, soft scales; however, these scales are constantly being shed on an individual level and do not come off in one piece. Peeling skin like a lizard's shed usually means that the seawalker is in a too-dry environment and is typically an itchy, miserable experience
-There is no monetary system, as trade does not exist between pods. The closest thing to it is the exchange of knowledge, if one pod finds itself at the mercy of another and does not want to fight; the seawalkers take honour and truth very seriously, and lying about valuable resources because you are a coward is considered a very serious offense that can result in death or total isolation from your pod (as fighting occurs between alphas and matriarchs, and the rest of the pod can leave if wished)
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sounds-of-some-day · 2 years
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Someone of Quora asked what courses Tony would have taken at MIT, and then someone at Quora gave an extremely in depth answer. So here is that answer for those of you looking to write MIT-Tony based fic, specifically taking place during the 80s (as classes on these topics have obviously changed somewhat over the decades). Short answer followed by longer more in depth answer under the cut:
Summary of his coursework:
Definites:
8.01 Physics I: Classical Physics
8.02 Physics II: E&M
18.01 Calculus I: Single Variable
18.02 Calculus II: Multi-variable
18.03 Differential Equations
18.06 Linear Algebra
3.091 (more likely) Introduction to Solid State Chemistry or 5.11 Principles of Chemical Science or 5.40 General Chemistry or 5.41 Introduction to Structure, Bonding and Mechanism [the modern equivalent is 5.111]
Economics? concentration or minor (or STS or TCD)
6.001 Structure and Interpretation of Computer Programs
6.002 Circuits and Electronics
6.003 Signals and Systems
6.004 Computational Structures
EE lab (probably 6.115)
6.012 Microelectronic Devices
6.013 EM and Applications
6.014 Electrodynamics
Some Intro to Quantum
6.041 or 18.313 or 18.440 Probability
18.04 Complex Variables with Applications
8.321, 8.322 (graduate-level) Quantum Theory I, II (A)
8.511 (graduate-level) Solid State Physics/Theory of Solids I
8.613J (graduate-level) Intro to Plasma Physics I (A)
8.333 (graduate-level) Statistical Mechanics I (A)
2.70 Introduction to Design [nowadays known as 2.007]
Probables:
2.01 Mechanics of Solids
2.02 Introduction to Systems Dynamics
2.03J Dynamics
2.06J Mechanical Vibration
2.20 Fluid Mechanics
2.31/2.32 Mechanical Behavior of Materials I+II
2.40 Thermodynamics
2.51 Heat and Mass Transfer
~.~.~
From Marvel’s link (Iron Man (Anthony Stark)) — Tony Stark would have been a Course 6–1 (Electrical Engineering). Given that he was a graduate in the late 1980’s [Class of 1987?] according to the movie (or in the 1940’s or 50’s according to the comic books). Let’s stick with the movie version, as I wouldn’t know the EE program in the 1940’s/50’s (I can see the course catalog or catalogue, I just don’t know what topics would be taught).
Key reference: Browsing MIT Course Catalogues by Issue Date (the 1983–1987 course catalogs) — this is the MIT Institute Archives by MIT Libraries
In the 1980’s, Tony Stark would have done his 17 GIR’s or more likely gotten Advanced Standing Exams on a number of them (back then, 18.01, 18.02, 8.01, 8.02, 3.091/5.40/5.41/5.11 i.e., the old 5.111 or 5.60 or 7.01). He probably did his humanities concentration or minor in Economics as there was no Management option (I can’t think of any other concentration that would fit his personality and interests better, although he may have done Science, Technology, and Society or Technology, Culture, and Development as his humanities concentration). Tony Stark would have also done 18.03 (Differential Equations) and 18.06 (Linear Algebra) (requirements for the 6–1 program) as well as 6.041 Probabilistic Systems Analysis and Applied Probability. I have no idea what Tony Stark would have taken as other humanities courses (back then, one would have had to take 3 humanities distribution subjects).
Stark would have taken the 6.001–6.004 series (6.001 Structure and Interpretation of Computer Programs is no longer offered in the current curriculum and has been replaced by 6.01). 6.002 = Circuits and Electronics; 6.003 = Signals, and Systems; 6.004 = Computational Structures.
Stark would have had to take at least one EECS lab (6.111 Intro to Digital Systems Laboratory or 6.101 Intro Electronics Laboratory or 6.115 — Microcomputer Project Laboratory or 6.114 or 6.141 or 6.142 or 6.151 etc.). I think Stark would have also done the rest of the EE program requirements at the time (6.012 Microelectronic Devices and Circuits, 6.013 Electromagnetics and Applications, 6.014: Electrodynamics, 6.017 or 8.211 Introduction to Quantum Physics)
Given that Tony Stark was highly mechanically oriented and very competitive, I’d imagine that he probably took a lot of the Mechanical Engineering core that didn’t have a Course 6 equivalent (2.01 Mechanics of Solids, 2.02 Introduction to Systems Dynamics, 2.03J Dynamics, 2.06J Mechanical Vibration, 2.20 Fluid Mechanics, 2.31/2.32 Mechanical Behavior of Materials I+II, 2.40 Thermodynamics, 2.51 Heat and Mass Transfer, 2.70 Introduction to Design [nowadays known as 2.007]). Actually, As Tony Stark (film) (on the Iron Man Wikia) indicates that Tony Stark won a robotics competition at MIT — the main one would have been 2.70 (which is now 2.007).
The two Master’s or SM degrees (graduate work) according to Sanderson, Peter (w), Candelario, Harry (p), Cheung, Jim (i). Iron Man: The Legend 1 (September 1996) were in Physics and Electrical Engineering.
For his graduate work in EE, there are way too many classes that would have interested him (i.e., EECS AAGS | MIT EECS [AAGS = Approved Advanced Graduate Subjects]). Like at least half of those classes …
On the Physics side, Tony Stark would have been most interested in the Solid State, Laser, Plasma, and Atomic Physics research area. He would have likely taken graduate Quantum Mechanics (8.321, 8.322), Solid State Physics (8.511), Plasma Physics (8.613J), Statistical Mechanics (8.333) — I believe these would have been the first-year SM requirements for Physics.
He would have written three theses: one undergraduate for EE, then one for each of his Master’s degrees (Physics, Electrical Engineering). Anne Hunter (the undergraduate course administrator for Course 6) has mentioned to me that the first person to graduate with the M.Eng. was in 1994, so this would have been after the time that Tony Stark would have graduated from MIT.
Additionally, Stark would have also passed his swim test and boat test, and probably taken martial arts Physical Education classes for the PE requirement (e.g., aikido, shotokan karate). He probably took sailing as well (didn’t he have a yacht in one of the comic books?)
As for grades, MIT does not award “valedictorian” or Latin honors of summa/magna cum laude, but inferring that Marvel says that Tony Stark was “summa cum laude,” I would assume he was a 5.0 GPA (straight A’s).
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selineram3421 · 1 year
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I am gonna try and shorten it.
Alastor and Vox both most likely have similar powers and abilities even though they would hate to admit it. There are major differences such as electricity, “voodoo magic”, and more, but their broadcasting abilities are probably similar since they both rely on the same technology. Both have electromagnetic spectrum manipulation where they can change the energy radio waves carry for broadcasting. Both AM radios and televisions use radio waves, a section of the electromagnetic spectrum with a lower frequency to visible light. (Note, I 100% believe Vox calls them TV waves, which is inaccurate, but he refuses to call them radio waves because they are petty.) Alastor comes from the time of AM radio, Amplitude modulation, where the amplitude or height of a wave, so that is how he modulates his sound. I am not 100% sure what Alastor is made of, but he gives the impression of a dear, so we are running with that. He might also be shadowed, electromagnetic waves, or something. Vox is a TV. We are gonna run with TV vs Deer for now. Vox is probably a modern TV, but he is very sensitive to magnets. Even modern plasmas are sensitive to magnets and can have electromagnetic interference. Radios as well, but that's how the deer vs. TV thing comes into play. Alastor might hate his deer parts, but they might be saving him the trouble where they are probably both affected by electrostatic interference, but Vox is going to be way more sensitive, since it’s 100% going to hit him vs. only part of Alastor. It will hurt him but might not fry his brain. Both have the ability to probably do this to each other, but Vox might struggle more, since you hear about radios being picked up by TV, and not the reverse mostly. Electromagnetic interference can also be caused by electrical charges in the air, so point for Vox, but it can’t usually be used to specify a certain signal, so he would probably fry the whole spectrum including himself. It might be an interesting way to capacitate them just seeing if one will pass out before the other from the pain of it all. I head canon it feels awful like getting shocked and having a hand mixer shoved in your head. I wonder how much of Vox is modernized vs. old, since he has probably gone digital, but he had to start with tech similar to a radio in his head. He probably could still be hurt by just trying to stick magnets on him or at least annoy him. There is a way to actually get TV signals on a radio, but it requires an antenna and a DTV converter box to capture the TV signal attached to the radio, so Vox could stick that on Alastor, but he would need this extra tech to pull it off, since Alastor cannot naturally intercept his signal. 
There we are without the 3 paragraphs of me getting really into vacuum tubes, electromagnetic spectrum, and a bit of chemistry.
I might end up using some this in my fics too because I love thinking about this.
Ooo! 👏👏👏👏
Thank you for sharing the info! I just knew a little bit but this helps a lot!
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silverslipstream · 10 months
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Happy Worldbuilding Wednesday! Are there any parts of your worldbuilding you've put a lot of thought too but aren't the focus of your story? Bless us with some.
Hey Sgt. Narwhal, thank you for the ask!
Oh ho ho boy, there's a lot I could use in this answer. One thing I'll stick to (to keep this relatively short) are the spacecraft engines used in-universe. Unlike current-day rockets in our world, which use chemical propellants like liquid oxygen, hydrogen, kerosene, ammonium sulfate, hydrazine and many others. While many smaller and older ships (like the characters' main ship, the Dowager Caroline) still use these fuels, the majority of modern-day large spacecraft use fusion-powered engines, mostly those using Helium-3/deuterium reactions. Helium-3 is found on Earth in extremely small concentrations (about 7 parts per trillion), but is up to 2,500 times more plentiful in lunar regolith, with concentrations as high as 50-60 parts per billion in permanently shadowed craters. It's still not very easy to find (on average, it'd take 15 tons of mined regolith to extract a gram of He3). It's incredibly efficient though - using some (admittedly quite clumsy) back-of-the napkin estimations, I figure that around 18-20 tons of helium-3 would be enough to power the entirety of the United States for a year. As you can imagine, that's a lot of power in a comparatively miniscule amount of reaction material. As a result, it's used extensively to meet Earth's power generation needs, along with solar power (both space-based and ground-based), wind farms, hydropower and the last deposits of fossil fuels. Helium-3/deuterium fusion is also much less wasteful and is an aneutronic reaction, meaning that neutron radiation (which is very harmful and difficult to shield against) is practically non-existent. This is ideal for space travel, as helium-3/deuterium fusion is far more efficient than deuterium-tritium, and doesn't require heavy radiation shielding that compromises the size and abilities of spacecraft. While the technology is relatively new in White Sky, having only been around since the early/mid-2070s, it's already seeing widespread use. The Konstantin Tsiolkovsky, ELTO's purpose-built spacecraft for a manned mission to Saturn, uses a prototype magnetized target fusion reactor. This uses electromagnetic acceleration system to confine the fusion fuel, increasing density and temperature for higher thrust and efficiency.
An important measurement in this case is specific impulse (Isp). Isp is the measure of how efficiently a reaction mass engine (like a jet or rocket) uses fuel, like miles per gallon is used for cars. Isp is measured in the number of seconds it takes for the propellant and engine mass to accelerate itself at one Earth-gravity, or 1g. Different fuel sources and engines have different levels of Isp: the AJ10-190 used on the Space Shuttle's orbital Maneuvering System and the European Service Module in NASA's current Orion spacecraft is propelled by Aerozine-50 (a mix of hydrazine propellants) for an Isp of 316 seconds in vacuum. The Rocketdyne RS-25s, used as the main engines for the Space Shuttle and Space Launch System (SLS) use hydrogen and liquid oxygen, with an Isp of 453s in vacuum. Solid-core nuclear engine concepts like NASA's NERVA have much higher Isps of roughly ~850 to 1000s, while xenon-based ion thrusters like NASA's NEXT-C engine used on the recent DART asteroid redirect space probe have much greater efficiencies of ~4,000s, with the European DS4G accelerated ion grid engine estimated to reach 21,000s. The prototype fusion engine on board the Tsiolkovsky has a specific impulse of roughly 65-70,000 seconds. This allows it to accelerate for periods of several days/weeks depending on fuel load, eventually having enough speed to reach Saturn in roughly nine months, compared to around eight years for a traditional chemical rocket.
Of course, mining Helium-3 isn't all sunshine and rainbows and high-tech utopian dreams. It's still an extremely arduous process, undergone in an extremely hostile environment which can prove quickly fatal after the slightest of mistakes. It's also a limited resource - current estimates predict that the entirety of the lunar surface contains 1-1.5 million tons of He3. Experts predict this source will run out around 3500 to 4000 AD - considerably longer than fossil fuels and still many centuries into the future, but still finite.
(Author's note: apologies for the amount of infodumping and scientific jargon - I tried to keep my explanations as simple as possible while showcasing that the technology in White Sky is based on real-world physics, spaceflight projections and technological possibilities. Hope you enjoyed!)
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takanashi3 · 1 month
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THE POWERFUL POTENTIAL OF SOUND-SCIENCE OF MANTRAS
Ultra sound are those which cannot be heard by human ears under any circumstances. When very subtle vibrations are imbued with an electric onrush, its power of learn more piercing augments so prolifically that by piercing even the densest material, its’ inner designing can be photographed quite clearly.
After merely chanting ‘start’ or uttering the alphabets, ‘s-t-a-r-t’ a heavy car weighing 200 kilos started revving up. When the next word ‘go’ was uttered by that person what a miracle was seen. Akin to a lord commanding his devote, the car started swiftly running on the road. The car now gained more speed. This car without a driver at the wheel was whizzing past on an open road and at that moment another car was approaching it from the opposite direction. Hence this person seated afar commanded ‘halt’. Thus this car without a driver stopped and halted immediately.
After reading these lines, the reader must have assumed deluded that this was a magic show or an act of sleight of hand. Yet this is just not true. This was a well managed program that was exhibited by 2 youths called Graham and Neil. This feat was performed in Melbourne City of Australia on a road that oozed with many spectators. In order to witness firsthand, how powerful is the sound of words a huge crowd had gathered.
Behind the fact that a lifeless inert car was functioning at the behest and direction of words uttered by a person was at work a scientific law. It was the power of sound that was at work. In the hands of the person exhibiting all this was a small match stick like box called a transistor. The function of this transistor was to send the word (sound) of a well defined frequency uttered by the person directing this car to the control unit below the dashboard of the car via the medium of electrical power. Bang in front of this was another machine called ‘car radio’. When the electromagnetic waves of the words uttered banged against it, all cogs and technical units of the car got activated. Not only the engine but that the horn, lights, wipers etc too started functioning on hearing these uttered words. Although the lay public who witnessed all this were spell bound yet specialists of this technology knew that this is but an onrush of the infinite vault of power of speech.
The power of words/sound while superseding all material forces also possesses the potentials of subtle piercing. It was only after this definite information was unearthed that Indian seer philosophers helped advance the Science of Mantras. By itself anything that we utter affects us and others individually and at the cosmic level too. A small pebble thrown in a big lake can send waves to far off regions. In the same way every word uttered by our mouth creates vibrations in the subtle atoms of space. Due to these vibrations invisible inspirations awaken in people. We do not know from where thoughts enter our brain but Mantra seers know that thoughts emerging in our intellect are certainly no sudden accident but are focused subtle vibrations in layers of energies right since commencement of creation. These bang into the knowledge centers/sheaths of the brain manifest as thoughts. Also our brain is capable of catching and help flowing, a continuous stream of one single class of thoughts. A humungous revolution can be created in the thought realm of the entire cosmos via a stream of one type of thoughts flowing ceaselessly in the psyche. For this it is not a must that these thoughts be uttered via speech and conversations.
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letsparty002 · 2 months
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Unveiling the Radiant World of Ultraviolet Lamps and Bulbs
In the vast spectrum of lighting solutions, ultraviolet lamps and bulbs shine as versatile tools with a range of applications spanning from sterilization to curing. Harnessing the power of ultraviolet (UV) light, these specialized lamps and bulbs emit electromagnetic radiation with wavelengths shorter than those of visible light, making them indispensable in various industries and everyday settings.
One of the most prominent applications of ultraviolet lamps and bulbs lies in disinfection and sterilization. UV-C light, with wavelengths between 200 and 280 nanometers, possesses germicidal properties capable of neutralizing bacteria, viruses, and other pathogens. In healthcare facilities, UV lamps are utilized to sanitize surfaces, air, and even water, providing an additional layer of protection against infectious diseases. Similarly, in food processing plants and laboratories, ultraviolet lamps and bulbs play a crucial role in maintaining hygienic conditions by deactivating microorganisms and preserving product integrity.
Beyond sterilization, ultraviolet lamps and bulbs find widespread use in industrial processes such as curing and printing. UV curing involves the use of UV light to initiate a photochemical reaction in certain materials, leading to rapid drying and hardening. This technique is commonly employed in the production of coatings, adhesives, and inks, where efficiency and speed are paramount. Moreover, ultraviolet lamps and bulbs are integral components of UV printers, which utilize UV-curable inks to create vibrant and durable prints on various substrates ranging from paper to plastic.
In the realm of entertainment and aesthetics, ultraviolet lamps and bulbs add a touch of mystique and allure. These lamps are often utilized to create captivating visual effects in theme parks, nightclubs, and theatrical productions. By illuminating fluorescent and phosphorescent materials, UV light produces an enchanting glow, transforming ordinary objects into mesmerizing spectacles. Glow in the dark light stick, for instance, derive their luminosity from phosphors activated by UV radiation, enchanting revelers and partygoers with their vibrant hues and ethereal glow.
Moreover, ultraviolet lamps and bulbs play a crucial role in scientific research and analysis. UV spectroscopy, for example, relies on UV light sources to analyze the absorption, emission, and transmission of materials across different wavelengths. This technique finds applications in fields ranging from chemistry and biology to environmental science, aiding researchers in elucidating molecular structures and studying complex biological processes.
As with any form of light, safety considerations are paramount when working with ultraviolet lamps and bulbs. Prolonged exposure to UV radiation can cause skin damage and eye irritation, necessitating the use of appropriate protective gear such as gloves, goggles, and UV-blocking filters. Furthermore, proper installation and maintenance are essential to ensure optimal performance and minimize the risk of accidents or malfunctions.
In conclusion, ultraviolet lamps and bulbs represent a multifaceted lighting solution with diverse applications across various industries and settings. From sterilization and curing to entertainment and research, these versatile tools continue to illuminate our world in ways both practical and enchanting. As technology advances and our understanding of UV radiation deepens, the potential for innovation and discovery in this fascinating field remains boundless.
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arunarura · 4 months
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Cooking at Its Finest: Butterfly Turbo Plus Black Edition Unveiled
The Butterfly Turbo Plus 1800W Induction Cooktop is a sleek and efficient kitchen appliance that brings modern technology to your culinary space. With its powerful 1800 watts of cooking power, this induction cooktop promises quick and precise cooking, making it a valuable addition to any kitchen.
One of the standout features of the Butterfly Turbo Plus is its black design, which adds a touch of sophistication to your kitchen countertop. The black color not only gives it a sleek and contemporary look but also makes it easy to clean and maintain. The smooth surface is resistant to stains and spills, ensuring that your cooktop remains in pristine condition even after heavy usage.
The induction technology used in this cooktop is a game-changer in the world of cooking appliances. Unlike traditional gas or electric cooktops, induction cooktops heat the cookware directly through electromagnetic induction. This results in faster heating times and more precise temperature control. The Butterfly Turbo Plus excels in this aspect, providing a responsive cooking experience that allows you to adjust the heat instantly.
With a power rating of 1800 watts, the Butterfly Turbo Plus offers a high level of energy efficiency. It heats up quickly, allowing you to start cooking almost immediately. This not only saves time but also contributes to reduced energy consumption, making it an eco-friendly choice for your kitchen. The cooktop is equipped with multiple power levels, allowing you to customize the heat according to your cooking needs, whether you’re simmering, boiling, or frying.
The control panel of the Butterfly Turbo Plus is user-friendly, featuring intuitive touch controls. The digital display provides clear information about the selected temperature and cooking time, making it easy to monitor your cooking progress. The cooktop also comes with preset cooking functions for common dishes, further simplifying the cooking process. This feature is especially handy for those who are new to induction cooking.
Safety is a top priority with the Butterfly Turbo Plus. The cooktop is designed with a range of safety features, including overheat protection and automatic shut-off. These features not only protect the cooktop from damage but also ensure the safety of the user and the surrounding environment. The induction technology also contributes to safety, as the cookware itself heats up while the cooktop surface remains relatively cool.
Cleaning and maintenance are hassle-free with the Butterfly Turbo Plus. The smooth, flat surface wipes clean easily, and since the cookware directly receives the heat, there is less chance of food residue sticking to the cooktop. This makes it a convenient choice for busy individuals and families.
In conclusion, the Butterfly Turbo Plus 1800W Induction Cooktop in black is a stylish and high-performance kitchen appliance. Its powerful induction technology, user-friendly controls, and safety features make it a valuable addition to any kitchen. Whether you are a seasoned chef or a novice cook, this induction cooktop promises a convenient and efficient cooking experience, all while adding a touch of modern elegance to your kitchen space.
Buy the Latest Butterfly Turbo Plus 1800W Induction Cooktop Black @ Best Offers from Poorvika!
Click here: https://www.poorvika.com/butterfly-turbo-plus-1800w-induction-cooktop-black/p
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spaceleveln · 5 months
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Let's Dissect a Light Saber! Computer Animation!
As soon as he mentioned Dilithium Crystals, I knew I had to reblog it, XD!
One of my goals in Space N is to have as much tech as possible be the same tech.
I want lightsabers, phasers, shields, sensors, FTL coms, FTL travel, tranasporters, and artificial gravity to all be based on the same Warp Field technology.
So, yeah, a Jedi’s lightsaber is essentially going to be a teeny-tiny little warp engine that’s shooting out a small, tight looped warp field. I haven’t decided whether or not I want to keep it being plasma or not. 
Seems like plasma comes with a lot of issues that might be able to be sidestepped by having it made of something else. Just the warp field itself even.
In Star Trek it actually wouldn’t be so bad since plasma is what gets fed in to the Warp Coils. There would be plasma anyway. Could even have the blade do double duty for cooling the plasma just enough to be cycled through again without overheating this super tiny mechanism. But since I’m intending to switch over to the Romulan style power generation (artificial micro-singularity - AMS) rather than matter/anti-matter annihilation, that actually shouldn’t matter :p
On the upside of my tech plans, I do believe (because I don’t understand physics well enough to know or even figure it out one way or another) that I have a reason for why Lightsabers tend to be blue. Whatever is coming out of the emitter hilt is going to be moving significantly faster than its equivalent in non-warped space, which I think (again, I’m really not adept at math, science, ... logic) would cause it to emit Cherenkov radiation where it interacted with non-warped space.
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And Cherenkov radiation does look decently lightsabery to me.
Might also be why there’s so much blue glow in various parts of Warp Nacelles.
I dunno. Maybe? ¯\_(ツ)_/¯ 
But all this leads to the bigger question:
Do lightsabers focus through Dilithium Crystals? Or do Warp Drives focus through Kyber/Adegan/etc. Crystals? Is Dilithium what artificial (Sith Red Lightsabers) crystals are made out of? Or something else?
Or should I just stick with my older plan of using Photonic Time Crystals? Which really should be fictional instead of real with a name like that XD. And sound way too cool not to use. And, in my tiny ignorant lizard brain totally make sense for governing the wave patterns of energy emission because it is organizing the emission in a standard alternating current as the photons bounce back and forth in the exact same pattern. Right? Just say right. It’s all fiction bs anyway.
And apparently the latest “2D” Photonic Time Crystals amplify light or something like that. ¯\_(ツ)_/¯  Again, I am no Scientist.
Maybe Dilithium/Kyber/Adegan/etc. ARE naturally occurring Photonic Time Crystals. I think I kind of like that. That would let me keep a little of that Warp can cause environmental hazards thing. Maybe all these crystals form where there are particular kinds of perturbations in other dimension spaces. Like if a normal planet in N-Space happens to lie in a star’s gravity shadow in A-Space, the perturbations in the fabric of space-time cause Kyber Crystals to grow instead of just plain Lithium or Trilithionite Crystals.
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And you might even get blue crystals because of the interaction of photons within the Kyber also emitting the Cherenkov radiation. Which means people are going to have a lot of health issues around Dilithium deposits. Eek.
Could even have clarity have something to do with it. Looks like Gray Lithium Quartz at least can get darn clear.
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Maybe that’s what the federation is doing in the refinement of Dilithium, finding the stuff and then removing all the impurities until it is a pure time crystal that is catching all the electromagnetic radiation to be modulated.
Would make those Dilithium mines about as valuable as they’re depicted. Most planets just aren’t going to have the necessary conditions for formation. Certainly not in large deposits. You would probably need to have a planet that is only “briefly” in the otherspace shadow. Long enough for some crystal formation but not long enough to nudge the planet out of orbit.
I dunno. Just like thinking about it all. It makes for good distraction and pointless worldbuilding.
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mudaship39 · 5 months
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Mecha
Cardinal, gold, silver, & obsidian mech suit. A mecha is a robotic machine, which can vary widely in size, configuration, and purpose. Mecha are usually vehicles controlled from an onboard cockpit by a single pilot. The mecha is repaired, customized, & upgraded by a small to large crew of engineers, scientists, & inventors. The mecha is controlled externally by voice commands, motion capture, thoughts and emotions with synchronization from the pilot, and with several dumb simple AI and a few advanced complex AI assistance from inside the cockpit of the mecha. 
The mecha is personalized with red, black, white, blue, & green alien and human emblems, decals, & symbols on its face, neck, chest, back, arms, elbows, hands, legs, & knees.
The main character can also pilot the mecha by hacking into the human and alien technologies itself with their technopathy as a cyborg/bionic. The mecha is only accessible by the pilot using a fingerprint, eye, & dna biometric scanner. In the event of capture by the enemy it has a self destruct sequence. 
It flies using rocket thrusters on its back, arms, legs, & feet. The mecha also flies though a pair of robotic wings and a pair of hard light wings built onto the shoulders of the mecha. It glides and hovers using rocket thrusters on its arms, hands, elbows, knees, legs, & feet. It swims using turbines on its chest, back, arms, hands, legs, & feet. 
They are trained as mech pilots using mock duels, vr simulations, combat drills, combat simulations, physical training, & piloting exercises similar to power armor and spacecraft training. They are also trained using augmented reality using mecha figurines and miniatures. 
It is powered by nuclear fusion reactors. The main fusion reactors are found in the chest and back of the mech suit. The secondary fusion reactors are found in the arms and legs of the mecha. It can be recharged by water, wind, solar, electric, & nuclear power. 
The mecha is armed with anti capital ship weapons such as a gravity gun, a sonic cannon, a positron cannon, a rail gun, a electromagnetic mass accelerator cannon, a antimatter weapon, a mass driver cannon, an ion cannon, a particle beam cannon, & a zero point energy cannon capable of obliterating entire space fleets for primary weapons. 
It is armed with secondary weaponry. It is armed with laser, energy, plasma, ballistic, & hard light mounted 50 caliber anti tank heavy machine guns in the shoulders of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light anti tank quadruple barrel Gatling Guns on the shoulders of the mecha. It is armed with anti personnel heavy flame throwers. It is armed with anti personnel light and medium machine guns in the shoulders of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light 40 mm mounted anti aircraft rocket and grenade launchers built into the chest of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light mounted anti spacecraft missile silos built into the chest of the mecha. It is armed with a back mounted ballistic, hard light, & plasma anti spacecraft artillery cannon that fires artillery barrages. 
It is armed with two giant handed hard light beam swords, axes, spears, sledgehammers as melee weapons as primary melee weapons. It is armed with giant plasma beam short swords, short axes, plasma warhammers, plasma tonfas, escrima sticks, & plasma knives as secondary weapons. 
It is protected by laser, energy, plasma, & hard light shields and force fields. It is protected by ballistic armored plates. It is protected by a ballistic and hard light war door shield mounted on the left arm of the mecha. This protects the mecha while the mecha is aiming with their handheld primary weapon. It also protects the mecha from enemy mech firepower or handheld ranged weaponry or melee close combat weaponry. 
Mechs are designed by teams of R&D scientists. Mech pilots pilot mecha suits. These mech suit pilots are assisted by teams of mechanics. It is customized, upgraded, repaired, & tested by teams of scientists, inventors, & engineers. It is designed for terrestrial, aquatic, aerial, & space combat. It was designed for combat in arctic, desert, jungle, swamp, or forest terrains. Uses active sonar, a motion sensor, gps system, & radar.
They have Zeus, Jupiter, & Odin series mech suits that they personally call Helios, Prometheus, and Oceanus. It is 20 meters tall. It weighs 100 tons. The mecha suit is launched out of a hanger or shuttle bay or spacecraft or capital ships using a catapult deck. While piloting the mecha pilot is wearing a tech suit and a flight helmet and is protected by combat armor and a combat helmet. The pilot is armed with an assault rifle, a sniper rifle, a combat shotgun, a light machine gun, a submachine gun, & a pistol for emergencies. They are also armed with a sword and combat knife for emergencies. In emergencies the cockpit is capable of separating from the mecha and turning into a small space fighter for emergency combat and escaping danger. In the event of emergencies the pilot is also able to escape by ejecting and using a parachute. 
Mechs are part of an arms race between factions, countries, world governments, planets, & intergalactic governments. There is mech on mech warfare. Mechs settle territorial disputes and interplanetary conflicts. You can customize mechs. You can also upgrade mecha units. There are many types of mechs. Such as close combat types, medium range assault types, long range artillery, support types, & command and control. You can be a regular soldier in the armed forces as an ensign to captain in the space navy as a mecha pilot. Or you can be a mercenary or private soldier as a mecha pilot selling your services to whoever pays you for the highest bidder. Completing missions as a merc earns you notoriety and fame among mercenary companies. 
They primarily use mech suits as a freelance mercenary fighting for the space federation. They used to fight for the space federation and Terran hegemony in the space force and space navy as a mecha pilot. They as a mecha pilot used it since they were an ensign to a captain in the space navy. They as a mercenary used it as a commander of a mercenary company. Has fought in many battles. Has been defeated several times by other veteran mecha pilots.
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ubaid214 · 7 months
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Optimizing Results: Mixing Emsculpt with Diet and Exercise
In a world wherever artistic appeal usually bears weight, medical technology has usually looked for ways to improve and increase our physical appearance. The advent of Emsculpt is a testament to the quest, observing a fresh period in body contouring and muscle building. Let's delve greater in to that modern treatment.
What's Emsculpt? Emsculpt is a non-invasive, FDA-approved process made to construct muscle and burn fat. Using high-intensity aimed electromagnetic (HIFEM) engineering, Emsculpt causes strong muscle contractions that aren't possible through standard workouts. This helps raise muscle thickness and size while simultaneously breaking down fat cells.
How Does It Function? Envision performing 20,000 crunches or squats in just 30 minutes without breaking a sweat. That's essentially what Emsculpt promises. The HIFEM engineering causes supramaximal contractions, which cause the serious remodeling of muscle tissues. These contractions also end in the discharge of free fatty acids, evoking the fat cells to breakdown and be eliminated from the body.
Who May Gain? Emsculpt is suitable for individuals who:
Seek improved muscle tone and definition. Desire to increase effects from their exercise routine. Desire a jump-start in their exercise or human anatomy building journey. Need a non-surgical option to improve muscle and minimize fat. Nevertheless, it's essential to note that Emsculpt isn't a replacement frequent exercise and a balanced diet. As an alternative, it acts as a supplementary treatment.
Emsculpt vs. Conventional Exercises While old-fashioned exercises rely on the brain's signs to contract muscles, Emsculpt bypasses the normal process, immediately stimulating muscle contractions. Consequently, the strength and intensity of these contractions are much more than that which you might achieve in the gym. This results in increased muscle developing and fat burning in a portion of the time.
Safety and Side Effects emsculpt Emsculpt is considered secure with a top pleasure charge among users. But, a lot of people may possibly knowledge short-term muscle pain, just like the pain after an intense workout. There's also a minor danger of bruising or swelling.
The Bottom Line Emsculpt supplies a encouraging alternative to these trying to find increased muscle tone and fat loss without surgery or exhaustive hours in the gym. As with any therapy, it's essential to consult with a certified skilled, realize the process, and set reasonable expectations.
In the developing landscape of aesthetic solutions, Emsculpt sticks out, marrying technology with your natural wish for a better physique. As technology remains to advance, we can only foresee more amazing remedies that redefine our understanding of beauty and well-being.
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shenzhenh-one · 10 months
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What Advantages Does Cooking On An Induction Cooktop Provide?
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Ever since fire got discovered by humans, people have been eager to cook with it. Over time, cooking techniques have become a lot more sophisticated, efficient, portable, and compact. In today's world, one of the leading and most beneficial methods of cooking is called "induction." Finding an induction cooktop 2 burner supplier who provides a good product and after-sale support services can be a hard task but will be all that worth it.
Here are the advantages that you can gain with induction cooktop cooking: 1. Induction Cooking is Faster One of the biggest advantages of cooking on an induction cooktop is that it helps in cooking food much faster than any other traditional means. Because of the electromagnetic cycle, about 50 percent of your average cooking time can be saved in cooking your favorite meals. Induction cooktops use electromagnetism to heat the molecules in your pots and pans. The magnetic field vibration is what creates heat which ultimately cooks your food. Induction works instantaneously so your utensil warms up really fast and increases the cooking process. 2. It is Environment Friendly Since induction cooking is faster than any other means of traditional cooking, it uses much less energy. It generates almost less residual heat, which means the heat will be in the pot or pan and will not be coming from the stovetop itself. This results in less energy usage which automatically helps reduce energy bills. Induction is the most energy-efficient cooking technology because it helps in heating your pan right away. Induction cooking requires very less amount of ventilation so it's a great solution for city dwellers, or homes where venting outside can be a problem. 3. Induction Cooking is Safer Induction uses an electromagnetic reaction to heat the contents in the utensils. The burner remains less hot than any other regular electric burner throughout the process. The best part is that within a few minutes of turning off the burner, both the utensil and burner become much cooler. Fast cooling is one of the biggest reasons why induction is the safest method of cooking. Induction cooking is considered a great option especially if you live with young children or aging family members because it is much safer than other traditional means of cooking. The induction cook top cannot be turned on by accident. 4. It Never Gets Messy Cleaning up after a session of induction cooking is a breeze and a fun process. The glass cooktop is very easy to maintain and can be cleaned up in just a single sweep and since the stove stays cool throughout, food seldom sticks to it. Induction cooktops are a lot different than radiant electric cooktops. With regular cooktops, a heating coil under the cooking surface heats the glass which heats your utensil. If by mistake, you spill while cooking on a radiant electric cooktop, burnt circles over time will appear all over the cooktop which will be very difficult to clean. Conclusion There are a lot of advantages to cooking on an induction cooktop and this is the reason why they have gained immense popularity. If you are looking for a built-in vitroceramic hobs supplier then you should find someone who provides a good quality product at a reasonable price.
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masteroverland · 11 months
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Master Overland: Unleash the Power of Induction Cookware for Masterful Culinary Adventures
Experience the next level of cooking precision and efficiency with Master Overland's cutting-edge induction cookware. Designed for passionate home chefs and culinary enthusiasts, MasterOverland offers a range of premium induction-compatible cookware that seamlessly integrates with modern induction cooktops. Harness the power of electromagnetic technology for faster heating, precise temperature control, and energy efficiency. From durable stainless steel to non-stick surfaces. Elevate your culinary creations with confidence and unlock a world of cooking possibilities with Master Overland's induction cookware. Upgrade your kitchen arsenal today and embark on a journey of culinary mastery.
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multitechnologies · 1 year
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Mitutoyo Micro Vicker Hardness Tester Upgradation - Multitek Technologies
Mitutoyo Micro Vicker Hardness Tester Upgradation - Multitek Technologies
This is a high-performance hardness testing machine which is manufactured at Multitek Lab that uses advanced technology and is ideal for quality control. The manual line up of the HM-200 Series has the following benefits:
• Colored touchscreen display (Type A) with higher visibility, easy to operate user interface • Digimatic output for report creation. • USB stick data export • Electromagnetic test force generation system for higher accuracy. • A high-performance optical system provides a high-quality image of the indentation load. • A long working distance greatly reduces the possibility of collision. • A range of six different objectives: 2x, 5x, 10X, 20X, 50X and 100X for measuring the indentation images. • LED lighting gives you an observation image in natural colour, with better contrast, as well as longer operation. • You can set different kinds of conditions on a touch panel, and display test results for easy operation. • Vickers, Knoop and KC fracture toughness measurement.
For more information visit us: https://www.multitek.in
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