The more I think about it, the more... not exactly sympathetic, but more understanding of the Narrator's frustrations because He is operating under an insane set of restrictions to convince us to slay the Princess without making her enough of a threat that she can fight back. He's not even trying to thread the incredibly tiny needle Himself, He has to guide you into doing it without you even realizing it.
Like, the core problem is that the Player Character's belief (and the Princess's) literally shape reality. To demonstrate how great a change even a small shift in perspective can cause by your own actions alone, taking the knife or not taking the knife results in the Princess having a different personality and skillset from the moment you enter the basement. Taking the knife implies she's a potential threat and even before she sees that you have the knife, she speaks far more threateningly. If you talk rather than killing her right away, which further reinforces all the ways she's a potential threat (she's aloof, somewhat cynical, intelligent, well-spoken, and outright threatens you at one point), there's no way to kill her and also survive. And if you let her kill you after freeing her and the Narrator hijacks your body, she shows herself to be skilled with the blade and unflinching in putting you down.
But if you go down without the knife (signalling you don't see her as a threat, not even a potential one) she's much sweeter when calling to you on the stairs. She sounds harmless, scared, but a little hopeful. And when she kills you after you free her, she doesn't know how to use the knife effectively at all. She kills you while crying and stabbing randomly. She both doesn't want to kill you and is incapable of being an actual threat. You have to hold still and let her kill you.
Unless, of course, you try to kill her anyway, which means she's now fully capable of beating you to death with her bare hands, likely because trying to kill her implies another shift in view (probably due to seeing her try to gnaw off her own arm). She is a potential threat now, and of course attacking someone comes with concerns about them trying to defend themselves--how capable are they of fighting back? And of course she'd fight back, who wouldn't? All the Princesses fight back when attacked except for the Damsel because by that Chapter the idea that she A. can't, and B. wouldn't, is locked in by her inability to put you down efficiently the last loop and the Smitten's unfailing faith in her.
So as early as Chapter 1, from the moment you enter the cabin and even during your interaction with her, your thoughts and beliefs are shaping reality and that ability is incredibly volatile.
And that's part of the Narrator's problem! The Princess needs to be helpless so she can't hurt you or defend herself but in that case, what justification do you have to kill her? So she has to be enough of a threat in the future to justify killing her, but not at the moment, and killing anyone comes with concerns about them fighting back. The Narrator has to walk a very fine line here because even thinking it's possible she might have the ability to fight back or kill you means she absolutely can, but you also have to believe that she could possibly be a big enough threat that you simply can't risk leaving her alive.
So the Narrator has to go "Okay. There is a Princess. She is harmless. She cannot hurt you or escape right now and you have to kill her. Why? Because she will be a great threat in the future. Not right now, she's perfectly harmless right now, but you have to kill her. No, no, you can't talk to her and ask questions because she'll trick you into not killing her. What kind of threat? The world-ending kind so even if you doubt me you can't risk it, there's too much on the line if there's even the smallest chance I'm correct and you must do it right now. How is she capable of ending the world? Don't think about it, please please don't think about it."
(I also think that's probably part of why the Narrator made her a princess of all things. The stereotype around a princess locked away is that they're fairly helpless in a fight, simply waiting for someone to come save them, but also you could justify killing her because she's an oppressive monarch, in title at least. And, indeed, that is a perspective the Narrator pushes and one you can agree with. Not to mention all the story tropes where royalty or a maiden of some kind is infused with a special connection to the world or god--a Princess who can end the world just by the nature of her being is not far removed from those tropes)
I mean, trying to get someone to kill another person without thinking them as an immediate threat or questioning anything too deeply is a monumental task. And everything from the ethical questions you might ask to risk assessment all have the potential to make the Princess quite a threat. No wonder it goes wrong so fast.
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perpetual mourning – batman black and white (1996) #1
[ID: a black and white panel sequence of Bruce Wayne as Batman investigating a murder. He performed an examination of the victim's body and found DNA evidence to convict her killer and then performed an autopsy to examine her stomach contents — which led him to a little 24/7 diner. He walks in, disrupting the cozy scene with his presence.
Bruce internally reflects, ‘People think i'm a knight. A savior. But in truth, I'm only a vessel to hold the memories of those who've passed on. Those who've no shell left to store them. They must think I revel in my victories. It must seem like I never lose a fight. I lose plenty. The ones I couldn't get to. The ones I couldn't save in time. Those are the ones I carry around inside of me. Those are the ones I'll mourn forever.’
He shows the only waitress a photo of the victim's face and asks, “Excuse me. Do any of you know this woman?” The waitress gasps and holds her hand to her head in shocked distress. She stammers, “That's Chelsea, she comes in here all the time. Sits in the same booth, the same time, reads the same book... um, what was the title...? She, uh, left here only a couple of... Why do you... Oh, god. No. Dear girl...”
Back at the morgue, Bruce solemnly gazes down at the woman as she lays in an unzipped body bag. He thinks, ‘Luckily, you hadn't digested your last meal, Chelsea. There're only a few places in the neighborhood where you were found that serve blueberry pie at this hour of the morning.’ He carefully zips the body bag entirely. The identification label states she was a thirty year old caucasian female. The name ‘Jane Doe’ has been scribbled out to now be replaced with ‘Chelsea Rain’. Bruce continues to ruminate, ‘You only have your thoughts and dreams ahead of you. You're someone. You mean something. I'll remember. You're within me now. Forever.’ END ID]
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