Not so Frog House
Amphibia x The Owl House
Plot
When Anne, Sasha and Marcy where six they were running around the park closest to their day care. They were playing tag, Marcy was it and the other children ran in a attempt to win the game. Sasha and Anne running ahead while Marcy ran behind them. Then she saw a puddle. And like any child she jumped in it. She was never seen again.
When Anne and Sasha where ten they were swinging on the swings at the park closest to their school. Oum Boonchuy came over to walk the girls home. Anne and her mom walked hand and hand while Sasha trailed behind them. As Anne and Oum exited the park Oum panicked as she realised Sasha was no longer with them.
When Anne was sixteen she was sent to Saint James Summer Camp. While waiting for the bus two crumpled flyers clinched in her hands. One face on the flyer was heavily distorted, the only thing that could be made out was a green hair clip. The second face on the other flyer was less horrid looking. A blonde girl, the most distinct feature about her was her eyes. The right one, a piercing light blue. The left one, a luxurious brown.
In hopes of her friends finally disappear from her nightmares she sat them down in the trash before returning to the sidewalk. A second passes. Then two. Then Anne abruptly whips around bolting to trash, sifting around the garbage in a desperate attempt to recover her lost friends.
Anne heard a 'Gwak-Gwak', looking up she saw the two flyers in a purple snails mouth. Quickly she spirited at the snail as speed off at a ungodly speed for a snail (or a human for that matter). The snail lead Anne to the very park she lost her friends at. Without thinking Anne continued to follow the snail. Then the snail ran into an open door that was planted into the middle of the park in front of a bench.
The door seemingly lead in nowhere. The moment Anne ran into the door she was suddenly in a market. Surround by non-humans.
Main Characters
Anne Boonchuy (replaces Luz): Runs through a door that teleports her into a different realm filled with witches and demons. Instead of glyphs Anne uses her calamity powers which are far more powerful. Her palismen is Domino Two. She studies the healing magic and plant magic. She's a human. Calamity powers first active in 'The Intruder', while hiding from Hop pops cursed form with Polly and Sprig sat by her side. Instead of using a giant light glyph to blind Hop pop, Sprig Polly and Anne covered a dead end hallway with mirrors. While Anne stood in the middle of the mirror Sprig and Polly lead Hop pop to her. Once he got close enough Anne activated her powers and BLINDED everyone.
Sprig Plantar (replaces King): Finds Anne in the market after some yells from shop owners and stands up for her. Somehow convinces Hop pop to take care of an other child. He's childish, impatient and easily distracted. His weapon of choice is his sling shot and plant seeds instead of stones. His palismen is Charlie Big Bottom (I am so sorry). He studies plant magic and bard magic. He's a witch.
Polly Plantar (replaces King): First met Anne and instantly hit her with her rolling pin. She's violent, unpredictable and hella smart. Her weapon of choice is her rolling pin Dorris. Her palismen is Mico Angelo. She studies plant magic and abomination magic. She's a witch.
Hop Pop Plantar (replaces Eda): First met Anne when he went to check out the ruckus Sprig ran off to. A theatre kid in the body of an old man. He has a heron curse which resulted in the death of his daughter and son-in-law. He's old fashion, hates change and reasonable (most times). His palismen is Bessie. He studies plant magic. He's a cursed witch.
Moss Man (replaces Hooty): Their not attached to the house but instead it's made from land the Plantars farm is built on. Calm and collected this creature is. They like making flowers for their loves one. They've been alive since the first Plantar and have protected the family ever since.
Marcy LongClaw (replaces Amity): First met Anne once Sprig excitedly introduced her to everyone he ever knew in 'I was a teenage abomination'. First person to immediately notice Anne was human. She's childish, witty and unbelievably smart. Her palismen is a sparrow named Joe Sparrow, which her Mama (Yunan) passed down to her. She studies potion magic, abomination magic and beast keeping magic. She's a human who's disguised as witch (unknowingly), her ears were cut when she was six.
Sleight Leviathan (A.K.A Sasha, replaces Hunter): First met Anne while threatening Polly's life in 'Separate tides'. She's a bitch, cold hearted, demanding and very stubborn. Her weapon of choice (in the Kings Coven) is two weapons staffs, one pink and one light blue (like her duel swords). Her palismen is a white heron (the one she fought at toad tower) named Brave (who's possessed by Barrel). She studies bard magic and construction magic. She's a grimwalker.
Ivy Sundew (replaces Gus): First meet Anne in 'I was a teenage abomination' while Sprig was excitedly showing her off. She's wild, energetic and very loud. Her weapon of choice is her staff shes uses like a long stick. Her palisman is a purple fire fly named Bright. She studies illusions magic and potion magic. She's a witch.
Maddie Flour (replaces Willow): First meet Anne in 'I was a teenage abomination' trying to pry an exited Ivy off a human. She's terrifying, cold, little cooky and smart, very smart. Her weapon of choice is the dark arts. Her palisman is a vodo doll named Foreshadow. She studies oracle magic and potion magic. She's a witch.
Leif Plantar (replaces Evelyn): Lead a human into the demon realm as a dare from her friend Barrel. She ended up befriending the human and soon developed a romantic attraction to him. Once Andrias went hungry for power and went looking for the gems that the Cosmic Guardian told him about Leif was the first to find them. She made a portal door to confined the gems powers and buried it. She's was a witch.
Barrel the Brave (replaces Caleb, sorta): Dared his sweet friend to lead a human to the demon realm. Like his friend her befriended the human and fell for him. When Andrias had a thirst for power he ordered Barrel to kill Leif. Barrel refused and suffered with his life. His soul eventually possessed a heron palisman. Now he tries to lead a grimaalker to safety. He's was a witch.
Andrias Leviathan (replaces Phillip, a.k.a Emperor Belos): When he followed to a witch to an otherwise realm he was excited. He soon eventually fell for his two friends. But when his father ordered him to take power he has no choice but not to. In a attempt to gain power he killed his two friends. He's a cursed human.
Aldrich Leviathan (replaces Caleb, sorta): Chasing after his son who ran after some lady, he found himself in a world of wonder. In attempt to rule the Ilse's he uncovered the Cosmic Guardian and ordered Andrias to find the gems. No matter what. He was old and his son failed. But he refused to die. So he attached himself to Andrias. He thought of it as a gift, his son though of it as a curse. He was a human.
Side Characters
Oum Boonchuy (replaces Camilla): Adopts four traumatized kids and becomes a badass mother.
Bee Boonchuy (replaces Manny, but not dead): Involuntary adopts four traumatized kids. Always getting scared by Ivy's illusions.
Yunan LongClaw (replaces Lilith and Alador): She's a mother of three and a handful of a wife. She's head witch of the Kings coven and also gets possessed by Andrias (like Raine). She was the first person to find Marcy, who was laying by a lake and took her home where she was somehow able to convince her love to adopt a human. She cut Marcy's ears so she could blend in more and she still works with the King to keep Marcy safe. Yunan passed down Joe Sparrow to Marcy so she has a way of performing magic.
Olivia LongClaw (replaces Odalia, but nicer): She is the only living person who Yunan and the King is scared of. She's the head of oracle coven and makes the other had cower in fear. Olivia gave up her palisman in order to step alongside the King.
Marky LongClaw (replaces the Blight twins): Calm, cool and just a general vibe. They don't speak but have a magical connection with its twin which is its only way of communication. Their palisman is a Capybara named Luam.
Darcy LongClaw (replaces the Blight twins): A asshole. They speak for Marky and stand up for Marcy when someone but them bully's her. Their palisman is a black spider with eleven orange eyes named Toxins.
Grime (replaces Darius): A stubborn man who's head witch of the construction coven. He was once a scout for the king then was eventually promoted to head witch. Begrudgingly he watches the aggressive blonde and once again develops a emotion attachment with her. His palisman is a horned snake that's curled around the handle and instead of a staff it's a hammer.
Mrs. Croaker (replaces Eberwolf): The most chaotic and the baddest bitch you will ever know. She's got a lot of spunk for an hundred and two year old woman. She's head witch of the beast keeping coven. Her palisman is a Archery the spider.
Sylvia Sundew (replaces Raine): Gentle but scary. She has a strong opinion on the King, even if it isn't a good one. She's head witch of the potion coven. Her palisman is a Bear named Chai.
Toadstool (replaces Principal Bump): Not an old man but not a respected man. He's principal of Famers-Side. Even though he's selfish when the Cosmic Guardian's goons try to hurt his students he's fights to protect them.
Molly-Jo Waybright (replaces Masha): Sasha's younger sister. Lived with her Grandfather, who runs a newspaper business, for two years after her sisters disappearance. She now volunteers at the local library and is very infested in the local witch lore in town.
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Alright. Let's talk about Akai's and Furuya's fighting styles, control, and the ferris wheel fight, featuring some tangents on professionalism.
The second reason is the implied: Akai is (in general, probably not in this situation, because he is going along with the fight Rei wants) a professional, and professionals do not fight. A professional will either ambush or assassinate (you know, like the sniping Akai is so well-known for), and generally do everything in his power to avoid a fight. It's about gaining the advantage, pressing and keeping it, to maintain control over the situation. For comparison, fights are between people of roughly equal footing, and fighting follows rules. As a person who lives in the world of actual violence, Akai does not need the fancy dances of a fighting sport, he needs his rifles, guns, and a self-defense technique for when things go really bad and personal. (Incidentally, a professional will also plan, won't let his emotions get in the way, stay calm, and keep working in bad conditions - we also see these traits in Akai.) I can remember two instances of Akai fighting (there might be more)- the ferris wheel fight, and the one time he knocked out the people after Yumi (and arguably, they didn't really have a chance and it wasn't really a fight). Other than that, he's just coordinating and providing tactical support.
Akai using Jeet Kune Do for fighting is an interesting choice. It's not as well-known as many other fighting styles (hell, it's not even a fighting style, it's a self defense technique and really more of a philosophy or a principle), but it has a couple of key values that characterize him well. First off, it's hugely individualistic. Practitioner's are encouraged to find their own way, to find what works for them, which really is Akai in a nutshell, doing what he wants. Secondly, it is described as a highly efficient way to fight. There are few, if any, rules to Jeet Kune Do, you're expected to use whatever technique will help you the most in the moment. For this reason, it is also highly adaptable, and requires an appropriate mindset to use. This latter point, I think, really mirrors the approach the FBI has in the series - do what you need to in order to get the results we want, at whatever the cost.
The fact that it's a self defense technique is important for two reasons: one is the immediate one for our context - Akai's defending himself from an angry Rei on the ferris wheel.
With all that out of the way, let's get into the ferris wheel fight, and what we learn about them there.
For contrast, let's look at Rei. It's almost funny how little professionalism Rei has compared to Akai, when it comes to the world they're living in. Rei's choice of fighting style is boxing, and he's practicing a rather straightforward, aggresive version, with barely any defense, at great personal risk. That point about professionals not letting their emotions get in their way? Well, either Rei has never heard it, or he's deliberately ignoring it. Either way, it really holds him back from gaining and maintaing control.
(I would be remiss not to point out that boxing is also done for show, fitting for this show-off.)
Boxing might honestly be good for Rei in order get out his anger and to up his pain tolerance, but for the purpose of keeping him alive, it sucks. It's up close, it's personal, and it's dirty (that tagline might as well describe Furuya himself). A threat who's gotten into that range is already a problem. Sure, usually - though not in this instance - he's also got his handgun, with its limited reach, limited firepower. For his purposes, it might suffice - he's not supposed to be a fighter, and the advantage of his gun is in its concealability. I suppose he gets a couple points in professionalism for that choice, and for often bringing back-up, whether he's working for the PSB or the BO. For what it's worth, he's also likely trained in Kendo or something similar, as we see in Wild Police Story, but he doesn't really use it. We see Rei fighting rarely, but it happens; with Matsuda at the beginning of WPS, casually inflicting violence on a kidnapper, and now here on the ferris wheel.
It's so interesting to me how they interact here.
Despite both of them bleeding, it starts to feel like Akai is in control, or at least not dated by the fighting - he gets Rei good with Jeet Kune Do's signature One Inch Punch, but has enough presence of mind to casually grabs him so he doesn't fall to his death (which gets him shoved off with a foot. Give Furuya an inch, and he'll try to take your head). Furuya's meanwhile clearly enjoying himself, might have even entered the zone, a sort of battlejoy/trance, asking for a second round (here we go again, this is a fight, with certain rules, like rounds), and Akai, well, he's beaten up, but it doesn't look like he'd surrender to get Furuya off his back - despite it being an option that would end the fight early. We see both of them smiling at points in this exchange, and I think it speaks to both of them, inherently, being thrillseekers. Putting all they are into the outcome of this fight against a dangerous enemy is a thrilling brush with mortality.
Them fighting at all, on top of the ferris wheel, is stupid, plain and simple. They expect the BO to show up any minute, and they'd better be in peak condition - instead they indulge in this fight. Really, it's Rei launching himself at Akai, who's mostly dodging and defending where necessary (I say indulge, because he is armed, and could probably escalate/end the fight early). Fights happen for a variety of reasons, usually social (because otherwise we'd be talking about violence, not a fight), and this implies Rei sees Akai as roughly equal/wants him to have a fair fighting chance, following the social contract of announcing his presence. He launches the attack, takes the initiative but the distance is so large, and he telegraphs his intentions clearly enough that his advantage is minimal.
Akai has the distinct disadvantage of carrying his rifle case, protecting its contents, because he'll need them later. He is, as the series lets us know, a capable fighter (described stronger as Masumi, who can deal with Ran, an established capable martial artist), and we can see it in this fight. He's reading Rei's movements and blocking most of the hits - for what it's worth, Rei's style seems more focused on quantity of attacks over quality. He does get Akai with some unconventional angles of attack (like swinging up into a kick from falling), and mostly this initial struggle is about them fighting for control.
When we cut back to the fight, they're still at it. I find it interesting that Akai tries to talk Rei down throughout the fight. Because the presence of mind necessary to form coherent sentences in a fight is not nothing, and the fact that he at least tries to go for a different solution is noteworthy, even if it is ultimately useless.
Then Conan calls Akai. This is in a small pause to the fight, because, surprise surprise, fighting takes effort (another reason professionals avoid it). It is really funny to me how Rei respects the rules of a fight, but he also sees an opportunity in his opponent's distraction, and seizes it (at the cost of also throwing himself down into a chasm, the self-sacrificial bastard).
Only at this point does it feel like Akai is taking the fight more seriously. I'd wager this is a) because Rei has displayed the willingness to destroy himself to take Akai with him, b) due to the enclosed space - less space to dodge and c) because at least he is aware time is ticking. They're both injured, and the enemy is coming soon. This fight better be over quick.
They only don't fight each other to the death because of Conan's timely intervention. He calls to Akai for help, and just like that, the conflict is resolved, for now. Akai wordlessly rejects Rei's request for a second round, which Rei just...accepts. Allows Akai that level of control, and the control of the flow of information (namely, they don't tell Conan they've been at it). It baffles me, but then again, I suppose it is a fight, the fight has rules, and, clearly, something more important takes precedence. Then again, this whole damn exchange makes no logical sense. Rei has sworn bloody revenge on Akai, who just saved his life today, and instead of doing something about the BO they're fighting a little. Logic is nowhere to be seen, all of this is emotional. On both sides.
I guess bonus points in professionalism for working together for the rest of the rest of the movie, even if they're sharing intel with/depending on a literal child for the solutions to their problem. It's a very unusual set of circumstances indubitably not covered by their training, granted, so what can you do (I'd still love for the adults in this universe to do their job, sue me).
Last point of note for the movie, in my opinion, is Akai waiting after all the chaos is over for Rei to spot him. Is this a case of checking in and simultaneously showing that he, too, made it out alive? He is clearly noticed by Rei, and only then walks away. And Rei just lets him. Akai is in control, in the end.
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