Tumgik
#i have to learn how to properly shade with this art style
nightdustfallen · 4 months
Text
aaaand the second drawing is forrrr
*reused drum roll joke.mp3*
@doyoureallyneedme!!!!!!11!1!! the melon menace!!!
Tumblr media
24 notes · View notes
theswedishpajas · 2 months
Text
Tumblr media
The man truly can’t take a genuine compliment 🙄
#my art stuff#digital art#baldur's gate 3#bg3#astarion#astarion ancunin#this is part of a series I like to call “I’m never settling on a singular detailed artstyle”#I have no consistency in drawing realistic people/characters other than my shapy cartoon style#but I truly don’t get enough opportunity to properly shade anything with art in that style-!!! it always looks weird to me-!!!!!#I think some rude lil worm in my brain is wriggling around telling me it’s a futile attempt at still doing realism#cus I’m one of those “gifted” artists that grew up promising his parents he’ll end up among the big names or whatever#constantly training to become better at art but with realism oil paintings as the goal#you know how it is 😔#I wanna shade my lil funky designs but they never feel good enough to really put energy into or whatever so I compromise with stuff -#- like this where I try to draw characters more accurately while still stylizing them and shading them however I feel like it#which is great and all but I should really learn to give my more relaxed and less perfectionist art a chance#I deserve to enjoy the process and the result without working myself dead#it’s so much easier and rewarding to copy cartoon styles - stylizing realism makes me too anxious of doing it “wrong”#at least cartoon styles give me a goal to reach or a reference to strive towards#man I really should just cut myself some slack altogether#either way - this man is a flustered mess and he’s embarrassed about being called adorable in public or something#being teased in an affectionate way about his sweeter side and stuff#don’t ask why he’s shirtless - anatomy is just a lot more fun for me to draw sometimes#tasteful nudity and all that is extremely gorgeous to me#i need to practice anatomy more cus I just kinda did some shit and went with it this time with a BIT of consideration for muscle structure
47 notes · View notes
kristinhateslife · 24 days
Text
Okay so last night I was having an "art style panic"? I guess you could call it that? But I was feeling really bad, so i started drawing other peoples art styles and picking points and peaces out of it!
I did this last night when I was really tired and i used a pen so the drawings may not be how i usually do my drawings haha
Tumblr media
Ok so first up we have @emjoyzhos-ej !! I recently just found your account but you have a very cool style!!
•Your skull shape is very unique, very rectangle
•your lines are very sketchy (most people I follow have this trait in their art..)
•when you color it looks like you mayy have rook inspiration from itsxroxannex? Idk i wrote that down, maybe it's not true but I guess i thought that last night
But I love your style! Your art is so cool and I had fun trying to replicate it!
Tumblr media
Next we have @milkybnnuy ! Omg so I really like you!! Your art is sooo good
•You draw a lot of fell, so i made the drawing of killer like how you made that one fell killer drawing
•when you color you have a very paintly-style and that's cool!!
•your skull shape reminds me of an egg (i guess thats why i said "egg head" last night)
Up in the top I wrote "I did not replicate your art properly enough," and that's true! Your art is so unique and different from what i usually drew so i had a hard time replicating it! But nonetheless, i had a fun time trying and hope you ain't disappointed lol
Btw- I really like the way you draw your fuzz on hoods!! So satisfying to look at!
Tumblr media
And now we go onto @voidzphere !
I've followed you for a while, and you're cool to be around and I like when you post! Though i had a hard time finding the art hidden around, I still was able to replicate it (luckily i chose to draw killer for this haha)
•so I see that you usually draw/post doodles, unless i just didn't scroll down far enough haha (plz tell me if you have drawn something big i wanna see)
•I noticed you have more pointy and thicker lines
•you have a certain way you draw your Skulls, I can't really put a shape or object here to describe it
Even though I couldn't find more drawings, I still tried! I hope you like it, friend, cause u cool
Tumblr media
Here is @cherrio-krispz ! I just started following you last night, like seriously I had to search you up just now to figure out who you were cuz I forgot, but when i saw your art I immediately recognized you
•you have a very recognizable style!
•again, i did not replicate well.
•very painty-like when color
•sketchy lines, seems like you don't do line art?
•I like ur skulls, they look like skulls
Tumblr media
OMG I'VE BEEN WAITING TO TALK ABOUT YOU. YOU. YOUUU. @somegrumpynerd OMG YOUUUUUU. I REALLY LIKE YOUR ARTTT.
•I LIKE IT
•very cartoonish
• noticable art style
•thick lineart
I LOVE seeing posts when they come out!!! They're really really cool and make me feel so happy when I see them! Keep going because you're so cool!
Tumblr media
@spookeri haiiii
You're here tooo
i like ur art :)))))) a LOT . Same as the last guy, I get very excited when you post. Your DTIYS were fun, and yeye... Yeah
•Very flat colors
•flat lines
•cool looking skulls
•you have an "air-brush" shading style (i guess you could call it), which isn't a bad thing! Do what you want to do! But maybe try out cell-shading? Idk you don't have to, but idk i feel like cell-shading fits your art style
Also if you look in the bottom you can see a scratched out drawing, that was my first attempt haha
You can see it in the drawing below
Tumblr media
@wyllaztopia !! I like your art :)) you have a very noticeable style and when you post I get excited as well!
•clean lines
•you make skulls longer than how other people make their skulls in this last
•I liked replicating it
Idk what else to say ... Its just all really cool!!
And last but not the worst
My art style!
Tumblr media
My art style is
•cool
•easy to draw
•and funny lookin'
What did i learn from this whole thing i did? That everyone has a unique style, that even if they try to change it it still stays theirs and it's still unique
I also found out that everyone, small artists and big artists, has flaws! It's comforting to know that everyone has flaws so I know I'm just learning and getting better everyday
Another thing I got from this is that everyone's styles are always changing and warping. But thats fine! Because everyone's moving and changing, and the worlds always moving and changing!
So, don't be so hard on yourself if you're struggling to draw or find an art style, how you draw is unique to you and you'll like it one day
Just keep drawing everyday and you'll get there.
I suggest doing this challenge, on paper or digital, wether you color it or not, or post ot or not!
It's great to try out.
201 notes · View notes
barananduen · 1 month
Text
Art Advice: The Misconception Behind "Study Realism"
Tumblr media
Most people who draw anime/cartoons have, while asking for ways to improve, at one point or another been told to "study realism." A common response to this is, "But I don't want to draw realism!"
But, did you know that the purpose behind this suggestion is NOT so that you draw realism? They're not suggesting you change to a more realistic style. What, then?
Let's look at this through an analogy:
Say you don't know music yet and decide you want to learn how to play the Happy Birthday song. You're not interested in playing anything else, just the HB song, and you haven't started learning anything related to music at this point. OK, that's fine, and now we have our situation set up. Once you've decided this, you set yourself to learning the sequence of notes to the HB song. You practice and practice, and, after a while, you can play it really well without a hitch. After a few years, it starts feeling bland to you, and you ask, "How can I make my HB song better?" And someone tells you, "Learn all the other music notes," and "Study classical and other genres of music." And you reply, "But I don't want to play that type of music; I want to play the HB song!" (And that's FINE! It's valid; it's what you want to do.[*Footnote 1]) But without having learned all the other notes and other types of music, you can't make a remix of the HB song, or an "epic version," or a hip-hop-fusion version; you've capped at the end of the first paragraph of this story.
So drawing anime or cartoons is like playing the HB song, or any one song in our example.
And here's where our misunderstanding comes in:
"Study Realism" DOES NOT MEAN "Draw Realism"
Yes, you'll have to draw it to study it (not only your brain, but also your hand needs to learn the skill), but it doesn't mean that's what all your artwork will look like. It is meant to give you more tools to make your anime and cartoon work stronger, more appealing, and more unique.
How will it do that? The more music notes you know, the more types of music you understand and can play, the more original a remix /version of the Happy Birthday song you'll be able to make - and it will be unique. Because you will be able to take all that diverse knowledge and apply it to your song, making it stand out, and the next time you play the HB song, people will go, "Wow! This is a really cool version!"
So now we can be clear: There is a difference between learning something and performing it. You can perform whatever you choose, but by learning all the things, your performance of your "Thing of Choice" will be stronger.
What, Exactly, Will Studying Realism Teach You, Then?
I. VALUES
If you learn how to paint/shade with a full range of values (by learning realistic shading) that properly depict both volume and lighting, you will have no trouble simplifying that to cel-shading or gradient-shading in your anime or cartoon drawings, because you will at once spot when something is undershaded or the shadows are in the wrong spot.
On the other hand, if you try to do cel- or gradient-shading first, you are way more likely to a) undershade, and b) have an inconsistent light source. And when these things happen, you won't be able to tell *why* your drawing looks "off" or bland.
II. COLOR
By studying realistic coloring, you'll be able to learn how color varies across an item (say, a shirt) that is a "solid color." Example: you're drawing a character with a pink t-shirt, standing in the sun, at the end of the school day. The t-shirt is solid pink, however, the colors on it will vary from orange-ish to purple-gray, with some areas almost a bright red (and that's not even considering items around the shirt that would bounce light back onto the shirt and change its color). But you'll only know this (and how to do it) if you study realistic coloring.
Then you can apply that knowledge to your stylized artwork and make it stand out more.
Tumblr media
Painting of a stylized pear, where I studied real pears to understand their coloring and texture. See how studying realism can enhance your cartoon work.
III. MAKE BETTER STYLIZED ANATOMY
By studying and learning realistic anatomy, you will be able to make stylized art that, for example, doesn't have one arm longer than the other, because you will have learned how to measure proportions, even if you don't draw realistic proportions. So that if you decide you want to draw unrealistically long legs (eg: Sailor Moon), you'll be able to make them look good and keep them consistent.
You will also be able to draw figures in any position, because you will have learned how body parts are made up and how they move, as well as foreshortening/perspective. Then, when you go to draw a pose you haven't drawn before, it will be WAY easier.
IV. UNDERLYING SHAPES
Although this is one of the least-mentioned aspects of art-learning, it is, in my opinion, one of the most important, because when you learn to see underlying shapes (the quasi-geometrical shapes that build up a figure), coupled with learning how to measure a form using other parts of the same form as reference (measuring the length of one body part by the number of times another body part fits in it, as mentioned in Section III, above), you will be able to DRAW. (Period.) You won't be able to draw just people. Or just wolves. Or just cats. You will be able to break down a new subject into its building blocks and come up with a very reasonable likeness. And whatever's different, you'll easily be able to make relative measurements to spot why and fix it.
Once you learn to identify underlying shapes and how to measure proportions in anything, you will also be able to pick up and reproduce any existing style without much trouble.
Tumblr media
[link to Tumblr post with this artwork]
For example, this was my first time drawing anything Peanuts. I didn't have to do practice sketches for it (though there's nothing wrong with doing that). But I knew, from realism, that to achieve a good likeness, you need to measure body parts relative to other body parts, so I looked at Schulz's drawings and was able to determine: OK, Charlie Brown's head is roughly this shape, his body is so many heads tall, his eyes are this % of the head, the ears are this far in, the arms reach down to here, etc. I knew what to look for.
V. FOR THOSE WHO WANT SEMI-REALISM
If you want to do "semi-realism," you'll have a way easier time of it by learning realism and then stripping it down as much as you like, than by starting off with "100% anime" and trying to build it up without knowledge of realism. People think the latter is easier, because it *seems* less intimidating, but it's like trying to drive to a store you've never been to without knowing its address: you'll be driving around forever trying to find it, and it will be frustrating. What people call "semi-realism" is stylized realism, and you can't really hit it without knowing how realism works.
CLOSING NOTES
It also doesn't mean you should stop drawing anime/cartoons and focus solely on realism for X amount of time - you can do both concurrently. In fact, the most fun way to study realism is to do so on your favorite subjects; you can even turn your reference into your favorite character!
Studying realism is also one of the best ways to help develop your OWN, unique style; one which, when people look at it, say, "Oh, that's [your name]'s work!"
[*]Footnote 1: It is fine as long as you are drawing for yourself. As soon as art is a job and you're drawing for an employer, you have to draw in the style they tell you to. So, in this case, it's to your advantage to be flexible.
I hope this was helpful and helps clear up a common misunderstanding people go through when receiving feedback. 💞
MORE ART ADVICE ARTICLES
You can find the index to all Art Advice Articles [here] including:
How to Deal with Art Block
How to Have a Positive Outlook
How to Develop Your Own Style (coming soon!)
etc.
83 notes · View notes
gemapples · 5 months
Text
Tumblr media Tumblr media
im so sorry it took me so long to answer these oml but YES i'd be happy to show how i draw and color :)
— SKETCHING
please note that i almost always sketch traditionally first lol it's just a lot easier for me to determine how the drawing is placed that way, but i always go over and re-sketch it digitally
for magolor i always start with a basic egg shape (lmao) and then i add his ears. then I draw the scarf; it's easy to determine the shape and dynamicism based on where the bottoms of the ears are located
Tumblr media
then i usually add the cape and hood together. where and how these are placed and what these look like in general are very important because they're the main area that perspective is directed to (the ears and everything else is important too ofc!! but the hood and cape usually help demonstrate where he is looking and how he is moving the most). then i add everything else, usually his hands last!
Tumblr media
— LINEART
ohhhhhh god my worst enemy. Hope youre sitting down because this will be embarrassing LMAO
lineart is easily what i struggle with most and is more often than not the most time consuming and grating step for me. If i had a choice i would drop it in a heartbeat, but my style is so dependent on thick lines and shapes that it's difficult to 😭 a hole i dug myself into unfortunately ITS FINE THOUGH. ANYWAYS I'm getting sidetracked
i use my finger to draw all my digital art, which means i usually have to use a Heavy stabilizer to avoid shakiness and staggered lines. Unfortunately ibis paint's stabilizer is actually dog water and doesn't even stabilize more than half the time (in which case i have to repeat lines over. And over. And over again until i get it right) but when it does like me and works properly it's very helpful!
i always use the soft school pen bleed brush as my main tool for lineart. This brush has been my best friend for everything, i even use it for sketching idk it just really like the way it looks lol. sometimes i change the aspect if i want the lines to look more ,, chalky?? or smoother depending on the work
Tumblr media
i don't really use this tool much but for this specific piece, force fade was my partner in crime
Tumblr media
also i think i need to mention that i use so many layers for this. So many layers lol like to the point it's embarrassing. and at the end i merge most of them (except for the gear patterns, rings on his ear, and eyes + hands, which usually need to be by themselves as they're colored separately) Thank you for layers
and i end up with this!
Tumblr media Tumblr media
— COLORING && SHADING
yippee yahoo the fun part !!! the part that i love the most
at this point, if i havent already, i always create a folder for convenience in organization because this is the part that i stress the most about what details are on which layers lmao
then i add ANOTHER layer below that for the color, then i put every single color used on their own separate layer!
Tumblr media Tumblr media
now, for shading, if im working on larger pieces with more complex shading, i'll usually plan it all out. normally when just drawing magolor, i don't really need to do this anymore because i'm so used to it lol, but for funsies i did it here anyways
Tumblr media
then i use the bucket tool to fill them all in
Tumblr media
i usually have a set color palette for all the characters i draw (though the way i shade white differs. A lot between my work as you can probably tell fhdfgf). For every color, i have two specific tones that are associated with the shading. for example, indigo + violet are shaded with my blue, pink + light orange (or lighter pink depending on my mood lol) are shaded with yellow, etc.
so, i shade the other areas with the 2nd shading color
Tumblr media
a big tip i can give for coloring is to look at a color wheel when you draw. i know that sounds like. Such basic advice LMAO but that seriously was a huge help for me when developing my shading and something i learned while studying — if you notice, in all of the shading in my work, all of the colors used are analogous on the color wheel. note that not ALL combinations will work together like others obv !! but it's a huge step in knowing where to go with it
then i add other extra details like extra lighting, halftones (if i feel like it // if it fits the work), glow to his eyes, and color the lines and ta-da!
Tumblr media
another tool i use a lot especially with my more recent art are blending modes, especially multiply. i use a clipping layer to add a dark color (usually a dark blue or purple) and set it to multiply, then erase the areas that emit light
Tumblr media
and this is the end result! this is a very very basic demonstration of it fhdjg i was a pretty messy with the lighting and erasing in this example but you get the general idea right
Tumblr media
and that's how i draw :) i hope this was helpful, and thanks for asking and being so patient with the response!
139 notes · View notes
spockandawe · 9 months
Text
Now. Here's the big project! I made a test notebook for once in my life, but I've never enjoyed making notebooks and I'm always chasing that sweet, sweet dopamine. So the test notebook was like... 90% in parallel with the actual book, just rehearsing each step real quick before I did it on the real thing. And what I did was a fresh binding of 'it's about the bones 👌' by @sunderedstar. I had a typeset file ready to go, I'm in the middle of relistening to the audiobooks, it was perfect! And then I zoned out and accidentally cut a whole cover's worth of leather and not just a spine and the whole project ESCALATED 🤣
Tumblr media
First, the k118 binding went beautifully. I really do recommend it. It can be done with an oxford hollow to give you a breakaway spine, but I... didn't do that! I stuck to the old timey examples I've seen where it's a tightbacked style and, yeah, it still opens SO far, it's an absolute doll. The style is characterized by vellum strips on the spine used to attached the cover boards and give them the security and flexibility without added bulk. I got impatient trying to differentiate between PAPER vellum and ANIMAL vellum in search engines and just said screw it and went in with the paper vellum. I still have actual vellum getting shipped to me, but truly, the paper stuff worked amazingly. I'm not sure how durable it is, in terms of years of life, but if feels REAL good now. Also. Finally had a thematic excuse to use this beautiful lacquered paper.
Tumblr media
I also remain very proud of my typesetting for this book. Warning that you can glean HtN and NtN spoilers if you read the text closely! But scope out that hand I subbed in for the emoji in the title, that's important.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Because now that I was committed to all this leather. Something I've been procrastinating on for MONTHS is learning how to properly tool leather. I have a set of brass stylus tools that ought to be up my alley! Freehand drawing was my first creative hobby of note! This interest dates back to like, fifth grade, and it was time to GO for it. So. I modified the ninth house skull to have some sick shades, made the IX on the forehead more scrawled and scratchy, and drew a skeleton hand over the art I used for the title page. I printed my lines and traced them through printer paper with unheated tools. This was extremely rad, but I couldn't stop there. The next day, I went back over my lines with heated tools, and the level of crisp was SO delightful. I'm still very new to this, still learning how these tools and the material even handle, but oh man. I am actively antsy to find the next project to do this for, this was SO much fun, I enjoyed it so much, and I love this book to pieces!
Tumblr media Tumblr media Tumblr media
191 notes · View notes
chimkin-samich · 2 months
Note
Hi!
I have had a block for both writing and drawing for several years. I look at your works with longing in my eyes and think how wonderful it would be to draw regularly again. I was never particularly talented and had many gaps in learning to draw, but I enjoyed it. Now I don't know how to start drawing or writing. My laptop is full of unfinished stories. I have lots of ideas for drawings, but it's hard for me to get down to work.
Therefore, my question is: Do you have any advice for people who haven't drawn/written for several years and would really like to get back to it, but can't motivate themselves, have no ideas, etc.? Or quite the opposite. They have lots of ideas, but for some reason they can't draw anything?
Greetings and have a nice morning/day/evening/night!
Hello! Sorry it took so long to respond, I wanted to make sure I could respond properly to this so I thought it over a lot, I’m going to put it under a read more cuz it’s gonna get long lol
I (sly) am kinda in the same position as you at least when it comes more to art, writing ive kinda cracked the block but still trying to break through the ice, all the art on our blog is Ferals art, I only complete the line work and shading (but not always) I haven’t drawn any of my own stuff in probably a few years but I’m trying to get back into it cuz I miss it as well, I completely get the whole feeling of looking at Feral’s art and wanting to create my own but finding it so difficult to do
For the art aspect my plan is to start at square 1, start how I first starting drawing, which for me was to look up refs, animals and draw them by sight, just to get back into the groove of trying to bring back that muscle memory, maybe you started by tracing images, you could trace only the rough outlines and then shade and detail them, just something simply and easy, you probably won’t be happy with the results (I know I certainly won’t be with my own) but it’s a start
Look up things that you enjoy, draw your squad, incorrect quotes to do with ocs maybe even draw them out, try and keep it simple, you don’t need to create a masterpiece on the first day back, any attempt is a step forward even if you dislike it, try it out at least once a day everyday, a simple doodle just for fun or to exercise your muscle memory again, the first part is gonna be hard and messy, that’s totally ok! All that matters is the attempt!
For the writing aspect try and keep it simple as well, focus on making short one-shots or even just bullet point dialogues, your old unfinished writing isn’t going anywhere, when you feel comfortable enough to attempt to continue it just go for it!
I had a big gap in my writing periods and sometimes I still go a few months with out touching any of my stories, blocks happen and are normal, something that I try to get back into is read other people’s work, both to see the writing style and to get some inspiration to continue my own works
When I actually get down to actually writing my story I just dump down the story as I think it, I just keep writing even if it looks messy and grammatically incorrect to at least get the story moving and progressing. After I have the rough story down, is when I go back to correct spelling mistakes, add more details/dialogues or events in between to create a much better flow for the story
I usually do this multiple times for each fic I create, usually in between pauses (either due to blanking on ideas or just cuz I wasn’t feeling it) so whenever I reopen my doc, I just reread and add on, then I do it again one or two more times once it’s completed
I struggle a lot with perfectionism when it comes to my art and writing, and unfortunately it’s a big killer for my motivation, especially when I see others that make better works than me. I’ve been slowly unlearning that urge to make everything perfect, by just allowing myself to have messy and rough works, it’s not always going to come out how I want it but at least I got it as close as I could in the moment with my current skill level
I like to tell myself, the more I keep doing it, the more I’ll improve, and I’ll always be able to come back with more ideas and skill to remake this better than my first attempts, just because I did it doesn’t mean I can’t try to do it again
Being easier on yourself does wonders (I know easier said than done unfortunately 😭) but your practically having to relearn skills that have gotten rusty, even if you were doing great before, your gonna have to build back up to that point, it’s just like exercising a muscle ✨
I hope this was able to help! I wish you much luck in your journey back into art and writing!
30 notes · View notes
Note
I don't know if you've ever been asked this question, but I was wondering:
Did you learn to draw somewhere, or were you self-taught? Maybe you have some tips or hints for beginners? What was your favourite thing about drawing?
Sorry if this ask is too personal, but I really like your drawing style and wanted to ask some advice :D Have a good day! 🌸
it's a mix of both, really! i grew up loving art from the very beginning, like. im talking about making teletubbies fanarts and asking my dad to make me learn to draw characters from w.i.t.c.h. and tomb raider fandsndfs, according to my parents i had a pencil in my hands before i even started talking -- and that's what led me to actually learn to draw "properly", first in a art-centered high school (that. did less than good to me tbf but it was a matter of 90% of the art-related teachers being garbage) and the comics academy in torino where i think i started to truly "understand" what i wanted from my art style
if i may give some advices other than the good ol' "keep practicing and try to at least doodle something once a day", i could go with:
don't compare yourself to other artists negatively, especially those younger than you. it's probably the hardest part, but you need to "force yourself" to be positive. if you find yourself thinking "this 14 years old draws better eyes than me", go with "i love how they draw eyes, let's see if i can learn from it"
copy copy copy copyyyyy!!!!! copy from references, copy from photos, copy from comics, copy from movies. of course don't plagiarize people and then present that stuff as your own, but try to make a pose yours and learn to take pictures of your own hands, feet, face or ask people to pose if you can't find the right position
your art will look like shit to you, a LOT of times, but know that at one point you're going to quit. if you don't like what you're drawing, either quit there or restart, don't try to "fix" it because you'll just end up noticing more and more issues with it - issues that, most of the times, aren't even issues to begin with. letting go of perfectionism is very difficult, but at some point you'll have to do that--
and about perfectionism, a VERY good exercise we did in comics school was being forced to "draw fast". this isn't me telling you you NEED to draw as quick as possible, but it's an exercise that forces you to learn quickly where certain body parts go, to prioritize specific details rather than others. we had a model, and at first we had to sit there for an hour drawing her, then the hour became 30 minutes, then 10, then 5, and at the end 1. it took us a few lessons to do that, but at the end the super sketchy 1 minute copy went from ???? to a stylized human figure!!!
learn to draw realistic anatomy, and then make it your own style.
for the love of god learn prespective it's a bore it's a chore but as soon as you learn that everything becomes SO much easier
for shading, just. put a point in the canvas where the light source is and go from there!! if the light is on the right, the shades will be on the left
if you're coloring, play with the shades' colors. a good idea is to use the opposite color you use for the lights - if the light is yellow, the shades look great in purples, for example just don't use pure black unless you wanna go for a more dark/noir aesthetic oh my god
professional comic artists retrace a lot of their backgrounds. i'm js. use this as you wish :)
learn to draw different body shapes!!!! like getting out of the anime phase of "fat people are just like thin people but with a huge belly" can be difficult, but it's very satisfying
go out of your comfort zone. if you have problems drawing horses, spend a few days learning to draw horses. take some pics and try to understand them.
body proportions are so fun once you realize how so many things are the same. generally speaking, your spread hand is as long as your face, your feet and half the size of your arm; the outer corner of your eye is at the same level of your ear, and the inner corner is perpendicular to your nose and the corner of your mouth; if you leave your arm on your side, your elbow is at the same level of your bellybutton, and your fingers reach halfway your thighs. it's so fun
and yea, i can't stress it enough. it'll take time. art is painful, art is stressful, art can be discouraging. take a step at the time, accept some failures and celebrate any good thing - even the smaller ones. you learned to draw hands today, and you should be proud. i tried to draw a cat for the first time and it looks wonky, but the cat you will draw tomorrow will look better. i believe in you
20 notes · View notes
kaishimo · 9 months
Note
Hi! Hope you're doing well!
I'm trying to learn how to properly draw people. I'm fairly decent at drawing objects, but people? Nope, that's out of question. So, do you have any tips for a beginner? Like what should I focus on, any YT channels, etc.?
(If you see this ask on other pages as well, it's because I'm sending this to my favorite artists on this site <3)
Hyello!
I don't know if I'm exactly the person you should asking, seeing as I'm still fairly new to art so I'll point you in the direction of a few of my personal favorite artists as well! I do have a few tips and exercises for you that I've found to be quite helpful (if not fun) that have been passed down to me by other artists and teachers, though.
1. You should really learn your anatomy before you try to find your specific style. Without knowing the basics first, you'll probably jump around and have no consistency when drawing the same character. Knowing the body is very, very important.
Exercise 1: Using reference photos (I recommend dancing and sports photos for more dynamic shapes, beauty influencers and photographery for what is typically "attractive," and lots of different body types and skin tones for a diverse and more realistic character) and trying to figure out the line of action, then make a gesture drawing to get the basic feel of the body's movements, then the shapes of the body, etc.
Exercise 2: (The fun version) Draw a random shape. Yes, a random one - it can be pointed or round or wavy. It just has to connect. Then, try to make a character that fits in the bounds of that shape. This will push you to try to figure out what is necessary to make a human look, well, human, and also limit the clutter of your characters' accessories and clothing. It also helps you create a unique silhouette (which is always great when making a good, recognizable character)
-
2. Colors! I'm sure you know basic color theory from when you learned how to draw objects, but if not, you should definitely get on that. It's best to know what colors work best with specific skin tones or whatever you're putting on your character. There are a lot of color theory videos on YT which I think you should check out!
Exercise 1: Limit yourself to 1 color - you may only use variations of that color for your entire character. Yes, this includes skintone and hair. This exercise helps you with values and gets you connected to what places need darker or lighter colors. It's also just really, really fun.
Exercise 2: (Variation of 1) Find a color pallette and stick to those colors exclusively. Try to use the 60-30-10 rule if possible (meaning 60% of the character is one color, 30% is a different color, and 10% is another color). Not everyone adheres to this rule since character design is fluid, and you can do whatever the heck you want, but I personally think that it helps to push your knowledge of color.
Exercise 3: The internet is your best friend. Find a very colorful image online of a model that you really like, or a person that's sitting in some nice lighting, or even an animated character that had some funky colors. Try to imitate the rendering. Shading is pretty important when learning how to draw because it can really change how the muscle looks without it. (Depending on your style, shading can look very, very different.)
-
3. (Extension of Color) Once again, shading is very important! Depending on the project, however, the way you should shade can be very different. For animations, shading is typically minimal so that they can focus on the movement and not slave over their computer for days on end shading and shading and shading. Keep that in mind! For cartoon or anime art styles, it's often blocky and not blended. For real-life proportions and art styles, it's often blended and rendered (and normally without line-art if that's the route you wanna go 👍).
Exercise 1: Try out and study all sorts of art styles and shading types! It's really helpful in the future if you want to know what you like best! If you want to study a specific artists' art, it's best to ask them beforehand, however. Get their OK before starting. If they say no, then don't. (By the way, no art style is original, no matter what anyone says.)
-
4. There are lots of online courses or resources you can use! Utilize them. Some of my favorites/things I've heard good things about are...
Artstation - Courses
IAMAG - Courses
Senshi stock - References
Croquis Cafe- References
Rad how to school - Courses
Life of action.com - References
Quickposes.com - References
Proko - Courses
Posemaniacs - References
Warrior Art Camp - Courses
Pexels.com - References
Marshall Vandruff - Courses
Cactus Art Academy - Courses
Sketchdaily - References
Bodyvisualizer.com - Body types
Figurosity - References
Pinterest - EVERYTHING
-
5. Youtubers and Content Creators !!! There are a lot that I watch and a lot that other artists have recommended to me, so I'll tell you them. Also, find your favorite artists on your favorite social media sites and mentally study their art when you see it! Trust, it helps. (Warning: Long List)
Drawfee Show - They're very funny + watching how they quickly build their characters and settings can really help you figure out what is most important in character design.
Hanacue - Their shading is to DIE for <3
Marikyuun - Very good with a cutsie art style!
Kooleen - Funny, sarcastic + amazing tips
Marc Brunet - Anatomy at its finest
At Lojart - I just find them really cool
Jaiden Animations - Silly + watching her animations can help with your animations
GinjaNinjaOwO - They're funny + their character design makes me want to scream /pos
LavenderTowne - Very sweet + great tips + cute art!!
Pixiv - Wondeful tutorials
TheOdd1sOut - Same as JaidenAnimations, really
Sinix Design - <333333 so many great tips for shapes and painting !!!!
Marco Bucci - Color Theory!!
Mmmmonexx - I don't know much about them but my friend swears by him
Naoki Saito illust Channel - Putting stories/feeling into your art made easier
HxxG - More attractive art <3
Coax Illust - Fun! Semi-realism (I could never)
-
6. Lastly, learning art takes a long, long time. You can't just wake up one day and know how to draw. You have to keep trying and keep learning and never, ever give up. It's all part of the journey, even the pieces that you don't like. Practice doesn't make perfect. It makes permanent. <3
My favorite artists (and my moots <3): @gl4ssfan , @aiyumiyeou , @coffeeisfortheresponsible , @foxlow , @roselock22 @alicecraftgirl @twigs-sprigs @greenflowerceo @spoopy-sloth @laziilizard @enavstars @miyuliart
Hope this long post didn't bore you! Plus, I hope this helps. Have a wonderful day <33
40 notes · View notes
jupiter-nwn · 29 days
Text
I wanted this to be a short rant post and it ended up becoming a whole ass vent so idk I'm keeping it under a read more ykyk
I'm honestly feeling so unmotivated with my art, like I wanna sit down and draw but I don't feel like anything substantial will come out of it. I'm almost 18 now and keep seeing people my age and younger grasping how to shade so much better than me, and I'm honestly bummed about it :(
Like I've watched every video on shading ever, I've tried to learn, gone through every post and website that could teach, I know the technical side but it never translates to the page, and I hate it, and I want to do beautiful backgrounds and landscapes and I can't and I don't know how, and I try to take references but I don't know how to properly translate it into my art style in a way that satisfies me, and I have started so many drawings that have just left me depressed as hell,,
Don't even get me started on animation, I've been trying for almost a decade now to really get into and grasp how to do it, and I've only made one successful animation ever and it's not much more than a no-background animatic qwq
I don't know if part of it is me having ADHD and executive dysfunction or if maybe I'm depressed enough for my own hobbies to become abrasive, or if my NPD is acting up again and it's getting hard to see the point in anything if apparently everyone draws better than me and I'm posting my art for three people at most to enjoy, and that's if I post fanart of a popular character on a good day at an hour where I can guarantee my USAmerican mutuals are awake and doing stuff bc apparently I now worry about posting at a "better time" to convince myself my fault is choosing a bad time to post my art and not every other glaring issue with it.
I feel like I'm not getting any better and it doesn't help that I'm so anxious I can barely get myself to DO anything. I want to draw to de-stress but between knowing I'm procrastinating on the shit I should be doing but aren't, and the feeling of utter uselessness to my art, I don't know, I just pick up my pen and stare at the blank canvas.
3 notes · View notes
maestriovermind · 7 months
Note
I followed you before because your art was awesome. I follow still because it's still awesome.
Honestly love your use of shadows and sheen.
I'm glad you like my art! :>
I will now take this opportunity to describe why I think my art is good!
I learned most of the techniques from watching tutorial videos.
There's no tutorial that can, like, tell you how to accurately portray form with shading (which is partially why my art is so stylized), you just kind of have to feel out the shape of an object if you're not using references (which is part of why references are SO important)
but there are tutorials that can tell you the basics of shading (digitally, in this case)! this is the process I usually follow, with some variations depending on context- it uses a lot of terminology that I am assuming you know the meaning of, but if you don't, google is your friend
this is NOT a step by step tutorial to shading, I am just explaining the process that I follow in a manner similar to a tutorial
(long post warning)
Things to keep in mind before reading:
I do NOT use airbrush for shading unless explicitly stated. Airbrush makes ONLY soft shadows, where you usually want a mixture of soft AND hard shadows to create an interesting composition. I personally usually cel shade, which is ONLY hard shading.
This assumes you have basic things down like the position of your light source and how to shade, like, where exactly to put your shadows and what shapes to make them. If you're unsure, try to figure out the shape(s) you're trying to create (everything is made of shapes, break an object down into the most basic forms possible and go from there) or just, like, use a reference lol.
This isn't me telling you to always use this method- I vary the method a lot myself while using it, based on context, so please experiment with different layers and techniques to find what works best for you and your style!
If you're not confident in your line art, shading the piece is not going to make it look too much "better" than what you're seeing. Shading uses value to create volume and describe form, but if the form being described isn't quite right, it probably won't come out the way you want it to (I have learned this the hard way).
Seriously, use references. Multiple.
Use the magic wand tool to select the area around your lineart, then invert selected area and grow your selected area by 1 or 2 px. On a separate layer from your lineart, use the fill / paint bucket tool to fill the selected area with exactly 50% value grey.
This creates a base which you place underneath your line art, which is very useful, because you can then clip layers between it and your lineart directly to the base layer, making it impossible to color outside the lines
(but why don't you just use the fill tool to make a color layer?)
This can be a useful shortcut if you're in a rush, but the fill tool can often miss pixels or have unintended side effects if you forget to turn off anti-aliasing or something else. I also don't 100% understand how to properly use the fill tool sometimes, so avoid using it unless the context calls for it
use a multiply layer + greyscale value to convey shades that are darker than your base color
Even if you put a white that is, like, 90% value, a multiply layer will darken any layer underneath it very sharply. You can use this to put various greys and create volume with darker values. While it can be tempting to make an overlay layer or a soft light layer and put all of your shadows and highlights on it (I used to do that) you can get a greater range of value if you use separate layers for your lighter values and your darker values.
create an overlay layer to enhance darker shadows and begin forming lighter values
Overlay, being the cross between multiply and screen, is a perfect way to start exploring lighter colors in your piece without pushing the lever all the way to bright bright highlights while also making some parts of your shadows even darker
put a screen layer on top of the overlay layer to convey shades that are lighter than your base color and create white highlights
Screen can and will lighten your color to a very aggressive degree. I recommend using darker shades of grey in the 10-40% value range to convey "normal" lighting, and going over 50 up to 100 depending on how close you want the visible color to be to white.
create a soft light layer, set your color palette to 10% and 90% value "grey" and break out the airbrush, set the brush size so the cursor circle covers roughly 1/8th - 1/6th of the drawing
Using the airbrush on top of your other layers and also in a soft light layer is like a cheat code for rounding out your shading where your shading may be a little weaker in some places. As long as you don't overdo it, you can create a very convincing composition by combining the airbrush and soft light layer with your harder shading that has more value range.
use a normal layer to add marks of solid color on top of your drawing, like white lines reflecting on glasses or straight up 0% value black in some of the darkest parts of your drawing. this can also be useful for adding additional details and contour / cross contour lines that may be missing from your line art
This step is not always necessary. It is nice to add a little bit of final rendering, but it can be superfluous, especially if you were particularly thorough in your previous steps.
I also use it sometimes to add things like glasses that just appear as the frame without any rendering regarding the lenses.
---
Feel free to repeat any of these layers to get even darker or even lighter values, or add more definition or multiple light sources. Like I have said, the decision to do so is purely contextual, and may vary from piece to piece.
If you have any specific art questions, or any holes I may have left in my process, my ask inbox is always open :>
If you are a digital artist and you see any flaws / room for improvement please feel free to leave criticism on this post or anywhere else like my asks or DMs! I'm always looking to get better.
Thank you for reading my long ass post, or at least scrolling through it all the way.
Either way, have a gold star!
11 notes · View notes
lesbianneopolitan · 11 months
Note
When you were figuring our your style, did you have an 'AHA!' Moment for the dark upper lip you do, or have you always done that? Are you a self taught artist, or have you gone to school/classes that helped you grow as an artist? I absolutely love your character design and your linework is so crisp and you always have such an attention to detail with your pieces. I love what you do. Thanks for sharing your art with the world 💜
iirc on how I ended up with the darker upper lip, I think that I started drawing it to replace the later shade that would make up for it, like, in colored and shaded pieces
I used to do the upper lip on the shading layer so it would have a darker color equivalent to the skin color, so when it came to sketching, I started doodling the upper lip all in black to simulate that shade that would come later, but I just, ended up liking it, and making it my go-to when it came to lips in general in most cases xD
I've been drawing since I was a little kid, but later I actually coursed through art studies not only to get titles in case job opportunities came up, but also so I could improve
however, what they taught me in art school was very centered in classic art and techniques, so while it definitely helped for the improvement on some anatomy, I'm self-taught when it comes to digital art!
believe it or not tho, I spent so LONG without really drawing properly more often, that in the last few years I've had to re-learn a lot of the things I got from art school, and I would say the learning process when it comes to these things is endless, I'm always learning, I can always learn something new
as a side note, I'm not exactly interested in getting my art to the level of super rendered and super realistic pretty drawings- I've always been more interested in styles that are a bit more bold and sketchy (sometimes more stylized), so that's where I'm gonna be stuck while getting a little improvement here and there, it feels like
so thank you for liking my art!! it actually means a lot to me! specially when I'm just here to be p self-indulgent xD
7 notes · View notes
quinnonimp · 1 year
Note
two things. one, your art is absolutely wonderful. i love the warm tones and style. two. got any like. weird art tips. like just weird things you do that work really well. or just art tips in general lol. there's something bout your style that makes me go ':D' lmao
aaaaaa tysm !!!! very glad u like my style <33 means a lot
and yeah id say i have quite a few with the way im very experimental n passionate abt art !
>> i think my weirdest one is rly just the main way i render tbh ? like, as u can pretty easily see with my main art style is that its all very crunchy n pixelated, n thats all cause i have anti-aliasing off for my brush . i render in a pretty unorthodox way but it makes things so so so much easier and more fun for me, even if its more time consuming for several reasons
Tumblr media
heres a little bit of an infographic ive whipped up that hopefully u can get smth out of lmao . its 6am ive been up all night drawing as usual so im having a lot of trouble doing things properly sorry sorry
and the funny thing is this is aaaaaaaaall just cause i hate blending and am scared of committing to things (esp colors) so i just decided "okay whatever im gonna be goofy and just make it all pixelated idc anymore" and it worked !! (thanks homestuck) art is sm more enjoyable since i started doing this as it fits perfectly with the way my brain works and its helped me sm with getting better at colors bc of the way i have to do every single color manually (for several reasons like how i have to keep track of every color ((which makes me recycle them a lot more making things look more united)), gradients r the most fun to do but i have to make sure all the colors "blend" together nicely, i get to change them super easily, etc etc)
however these days i HAVE been trying to get back into working with anti-aliased brushes just to get out of my comfort zone n such, but tbh the only thing its helped me with is remind me how much more fun drawing aliased is and how absolutely dogshit i am at blending FDJHJKDF
also it makes me better at minecraft skins since im so used to working with pixels !
>> another little weird thing i have that honestly just goes against basic art rules is experiment by having ur values be as close together as possible without losing contrast . this is horrible as a tip, but fun as an experiment, and for me its just fun since i already know pretty well how values work and have enough experience to break the "rules" - because lot of times good shading colors r actually lighter than the original when put under b&w
so if ur like me i would recommend trying it out ! if u dont even know what values are then this ISNT good for u, do values properly as they really help
>> if u struggle a lot with side profiles, just learn from the gorillaz demon days album art . like literally im not joking that is THE thing that made me learn to draw side profiles and id say im pretty good at them now (however the effectiveness of this probably depends on the style)
and by learn from it i mean u can just trace it with any other characters, or study it, or reference it, yadaydayada . just do wahtever with it, damon albarn dgaf
obviously this isnt gonna magically make u great at side profiles but if u want a fun art challenge or ur a big gorillaz fan like me, it could get u kickstarted !!!! especially if ur doing it with ocs or characters u like that are in a band or something
ok thats all the tips ill be giving out tonight im a little sickly victorian child rn
hope it helped . uhm . bye
13 notes · View notes
alena-draws · 1 year
Note
Hello Alena! i Love your loose sketchy but colorful art style! 😍 I'm a fellow artist but for years i've struggled with trying to just sketch and be loose. I'm always taking even just a post-it-note sketch so seriously and automatically try to be a perfectionist and add in all the details! it's frustrating since i also can't get all i want to sketch done because i'm being meticulous with each sketch. even with just a simple lineart sketch. you're so great and wonderful at what i'm trying to accomplish. do you please have any advice?? 😫😩😵🥴 I love how you do the smooth lineart and expressions for the Bnha characters btw!
Hi! First of all, thanks, I'm glad you like my stuff! <3 I actually have a friend who's quite similiar in that aspect, she can draw super well, putting hours of work into one drawing until it looks perfect. That's a dedication that I admire, because I'd never have the patience to spend so much energy for one artwork! On the other hand, I see how that could get in the way of wanting to work faster and looser. I've always scribbled and sketched a lot, so when I struggled it was always the other way round, having to learn not to rush things. But I'm sure it's something that can be learnt as it is with pretty much everything :) I'll try to give you advice of what I think might be helpful, but different people like to work in different ways, so some of that might end up just not working for you, while other stuff might. (I'll be putting this under a cut, this could get longer)
One thing that might be helpful could be the medium you draw on! When drawing in a new sketchbook or having a nice white sheet of paper in front of you, I tended to get intimidated and think that I need to fill this paper with something nice and beautiful, so as not to "waste" it. Especially with new sketchbooks, I think everybody knows that feeling...Now, nearly all drawings and sketches I do are done on left over paper from me and my partner, stuff that would have been thrown away otherwise because one side is already printed on. It takes away the pressure of having to give it your all, because, if it would land in the trash either way, I can't ruin or waste it by doing only sketches and little doodles.
While we're talking about mediums, you might try changing the pencil. I'd try something that won't give you such clean lines, so that simply by using this pen, you are already limited to how detailed you can get. I enjoy using coloured pencils now and then, like a red polychromo, they allow me to make light sketches and then, when I put more pressure on it, I can simply draw with the same pencil over the sketch, but making the newer lines stand out more and thus putting focus on special parts of the drawing. This is sometimes not that easy with a normal lead pencil, black will always stand out more than a light red for example. I also like to draw with 2B or 4B for sketches, and don't sharpen the pencil too often. :) Keeps the line a bit blurry sometimes, and I can put a quick shading on if I want.
Now, getting more to some actual drawing advice, learning to be quick with a drawing, without caring so much about how it might end up looking, this might be something you'll have to properly learn doing...like, for example, setting yourself time limits for a drawing. A classic, though still good way to do this, is by using figure drawing videos like this. It will show the person being in different poses for maybe 1, 2 minutes (later on it will get longer) and that's the time you have for one pose, not longer. It's tiresome and overwhelming at first because you won't know where to start, but it will actually give you a feeling for movement of the body, learning which lines to draw, and which you can leave out and still convey the body language and make it a convincing, realistic sketch. In a way, what you want to achieve with a sketch is often quickly show a scene, or a pose that you want the character to be in. It doesn't have to look beautiful or cleaned up, but it must be (or at least it would be nice if it were) convincing, using only a few lines, but conveying what a finished drawing will or could look like in the end. That's where figure drawing lessons are really helpful, because it will help you get a feeling for how you can quickly make a character look like they are e.g. sitting, or angry, or ready to jump in the air...and so on. Phew, I could talk a lot more about this, and I would eventually end back up at me advicing everybody to learn anatomy, but it's always a question of what you want to achieve in the end, and if that is really necessarry for you and where you want to go with your drawings :)
Hm, another small thing might be no try not using your eraser for sketches? Just put it out of reach, and if there's a line you don't like, either ignore it, draw over it, or start anew. I'm wondering if this is actually helpful or just stressful, but it might be worth trying out. It might help to get past the idea, that your sketches have to look good!
For now, that's kinda all I can think about. This topic is super interesting though! I might not be the best person to give advice here, so maybe ask different people too for their approaches. If I can think of any more stuff, I'll write that in another post, for now I hope this is someway helpful, even it's not that much! Good luck with your art!
11 notes · View notes
amnyatas · 2 years
Text
irt the last reblog, didn’t wanna derail it but goddamn of course there was a braham whitewashing. that one i hadn’t heard of till now(i tend not to go into tags much) but of fucking course there was. you’ve seen it once and unfortunately it never fuckin stops huh. some people never fuckin learn.
i’ll say it a billion and one times, in digital art in particular you have ZERO excuses for whitewashing. you can literally change it at any time with a couple clicks and sliders. take a break if your eyes are bothering you and you don’t think you can be accurate. ask a friend for a second opinion. ask several friends! upload it somewhere and check on a different device!
even if your screen isn’t perfectly calibrated for color and gamma, a good reference image will look the same on any computer. people often say not to eyedrop, but if you actually take the time to learn color theory and lighting(gasp, the things they use to make excuses on whitewashing with), learn how shades and textures absorb and/or reflect light, you can learn to eyedrop accurately as well as how to shade properly. eyedrop a couple different references to get an average, compare it to yours in greyscale. there’s so many things you can do, there’s TUTORIALS on HOW NOT TO WHITEWASH PEOPLE IN ART since so many people out there can’t do the bare minimum and FIX IT and instead write strawman thinkpieces on it
if your ‘style’ doesn’t accommodate dark skin, your style fuckin sucks. get a new one.
there’s NO EXCUSES
19 notes · View notes
lucylyall · 1 year
Text
New Tax Year Resolutions
(no, it's not an April Fools thing)
I've always had strong opinions about how January 1st is a really stupid time to make resolutions. Especially in Britain. It's freezing. It's dark by 4pm. You've only just made it through Christmas, and you feel exhausted and kinda depressed. You've probably got a cold. All you want to do is hide under a blanket until Spring arrives.
I also know that a new tax year is ... not something to get excited about. Buuuut it is genuinely feels like a good time for a new start - the days are getting longer, things are growing and changing every day, you've probably still got a cold but somehow you don't feel so annoyed about it.
So, I've decided it's time to get some focus. And I'm writing it down here as a post, because saying things in public makes me significantly more likely to actually do them.
I had a lot of fun over the past three months just doing whatever I wanted, when I wanted, but I've got a bit frustrated with flip-flopping all over the place. I'll sit down to, say, draw a picture of a person, and my brain will instantly start whirring around all the things involved which I want to practice, and the list is ... extensive:
Heads - facial features, muscles, the skull, expressions, different types and shapes of heads.
Hair - styles, hair types, shading, stylisation.
Anatomy - basic proportion, different body shapes / types.
Posing - fluid movement, active rather than static poses, camera angles.
Clothing - folds, how clothes hang on the body, fabrics, styles.
Colouring - colour theory, palette choice.
Shading - shadow placement, types of shading, spot blacks.
Medium - digital painting? Markers? Pencils? Inks? Watercolours?? Gouche??? When are you going to try gouche, huh, huh????
Backgrounds - just ... just so much stuff my head hurts aaaaaa
... and that's just drawing a person, something I've done thousands of times over the years in the course of making comics - it's not even getting into any of the other art areas I'm interested in. I'll sit down and I'll have so many things I want to learn and try, that I won't be able to concentrate on anything properly and I'll feel slightly hysterical.
SO.
I want to start focusing on one thing at a time. Maybe just for a week or so on each thing to start with? I don't want to trap myself too much. I'm going to start with learning about heads, because I've had that one goddamn Andrew Loomis book on my desk for two months at this point, and I really should get it back to the library.
It's my ... my ... okay, I'm gonna call it my Spring Resolution, because New Tax Year Resolution does sound a bit rubbish.
Wish me luck! .... And if you've got any good resources on learning about head structure, then drop them in the comments!
2 notes · View notes