Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
51 notes
·
View notes
dude i don't really care if people ship aroace characters just please acknowledge that they're aro and/or ace. like,, aro and ace people still can and do enter into relationships of various types at times and not every aro or ace person completely lacks attraction anyway and some date even if they do, so like, ship them if thats what you want but please just be respectful.
just acknowledge that the character is aro and/or ace. do some research about what that might mean for them if you need to. treat those characters in a way that respects their identities and doesn't completely brush them aside.
im just tired. we can be in relationships. we can not be in relationships. we are still aros and aces. dont try and erase what little representation we get.
i would like to note that i see things in this way because i have never seen a 'professional' writer (like non-fanfic or not a small online creator) specify where an aro/ace character sits on those spectrums or how they actually view relationships of any type. i've also never seen any 'professional' writer's characters get to explore or express that part of themselves enough in their stories to give much better an understanding than just "not really interested in sex or romance".
if a more specific understanding of a character was provided and it meant that that character wouldn't be involved in romantic and/or sexual relationships or was repulsed by them than yeah, I wouldn't want people shipping them at all but i dont think i've ever seen that so thats not what this is about.
18 notes
·
View notes
just for fun, lil dump — valkyrie (svee's "final boss" form, which she uses vs the endsinger) has been a Thing in svee's lore since i first made her in 2018. i thought miqo'te reminded me of the cat laguz from fire emblem, and i wanted to give her a cat form (she was also a thaumaturge because i learned thru those quests that shapeshifting WAS kinda possible. now in current lore thaumaturgy is the reason for her scar and aetheric deficiency+disability)
design process of valkyrie took a. long time. i ditched it for a bit. endwalker gave me some stuff that helped fill some lore holes. also i decided to be extra self indulgent because who cares, i already break canon so much, and i wanted her and shinryu to have a big dragon fight, for fun. svee gets in a dick-measuring contest with zenos and gets jealous of shinryu. (those feelings arent entirely canon. but it IS funny)
these sketches are in order! 2018 to 2019 to a few months ago, to now :) at the start of her redesign process a few months ago i tried to make her look more like the ffxiv dragons (top left of the third picture), but she ended up taking a lot more inspiration from monster hunter because she just isn't.. noodly. shes built like a tank.
i have more lore about valkyrie that i cant drop yet until i drop a certain (very long) comic that's in the works, because valkyrie is linked to some svee lore that is a Huge Spoiler. [yoshi-p voice] Please Look Forward To It.
also i like to think her theme is both endsinger p2 theme (ffxiv spoilers in link) (when svee actually becomes valkyrie) and teostra and lunastra's themes combined (its about the woodwind but also the drums. you understand.)
54 notes
·
View notes