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#knockoff kaiju
emo-nordegraf · 11 months
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the lgbtq+ community has forgiven goggalor
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lorz-ix · 4 months
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Dawn of the Monsters (2022)
Ah yes, one of those flavor of the month, indie beat 'em ups. This one has a theme that I happen to enjoy a bunch, I'm sure it could be fun.
I know the phrase gets thrown around a lot, but this is a love letter to kaiju and tokusatsu media. The story and world building hit every note and they hit it right. I absolutely adored learning about the setting bit by bit, and I fell in love with the cast of characters. It's wonderfully done. You love to see the environmentalist message, very adequate for the genre, and the effort put into making the conflict feel global, with most of the key characters originating from a completely different part of the world, each adding different human perspectives.
As for the playable characters, they give off this impression of "knockoff Godzilla or Ultraman", but the fact that they're not tethered to those franchises lets them put their original spin into the formula, while also paying homage to the icons. Each of them has a ton of alternate color palettes with even more fun references to other media. In combat, they're all very distinct, which is a treat, since it brings a lot of variety between the few of them.
That combat though. It's not my favorite beat 'em up whatsoever, but it's still relatively unique. RPG vibes, with emphasis on equipped passive skills, stat boosts and status effects. Each character has at least one non-damaging ability, or at least some sort of effect that incentivizes thinking about how you use said abilities, giving you buffs and the like. I particularly enjoyed mixing and matching the equipments to come up with strong combinations or new strategies.
Overall, this is a bit of a highlight for the end of the year. I never imagined a game like this to capture me so much, and especially not when I considered the moment to moment gameplay to be good, but not top tier. If what I already said sounds enticing, then I enthusiastically suggest you play it.
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tyrantisterror · 19 days
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To bring this chain of asks full circle, what are your top ten favorite Delicious in Dungeon/Dungeon Meshi monsters and why? Either on the basis of biology, design, or even story significance? What are your favorite dishes from Delicious in Dungeon? 😋
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I thin the chapter that introduced Dungeon Meshi's take on living armor is the moment where most readers realize they're in for something special and more than just the gag manga it could have been. For me, it's the epitome of what makes Dungeon Meshi's world-building so special. Living Armors are a stock monster in fantasy fiction, and normally the thought that goes into them begins and ends with "a suit of armor moves on its own because magic." That's all they have to be for an audience to accept them and move on, and in most fiction, that's all they will be.
Dungeon Meshi, by contrast, came up with the most creative explanation for why a suit of armor would walk around and attack people I've ever encountered. It's so bizarre that it's fascinating on its own - BUT THEN, just to show she's a fucking master of story-telling, Ryoko Kui makes the process of our hero discovering the nature of living armor vital to stopping them, saving his friends, and making his way through the dungeon. Dungeon Meshi took a monster archetype that is usually little more than a footnote and turned it into a crucial and iconic story beat, one so important that it continues to figure in to the plot thereafter in the form of Laios's living sword, Kensuke.
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Griffins are a monster I have a great deal of fondness for, and one I feel should be more prominent given how iconic they are. There should be more kickass griffins in fiction, more memorable griffin stories, more griffins in general! Dungeon Meshi didn't reinvent the wheel with its take on griffins like it did with Living Armors, but its griffin/hippogriff arc is nonetheless one of the most important emotional beats in the story, and also led into the changeling arc, which is one of the funniest in the entire manga. They also gave griffins the gravitas as a monster that they rightfully deserve. A+ griffin use.
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The vegetable lamb is one of my favorite obscure medieval folklore monsters and seeing it show up in this manga made me so happy. It is exactly the kind of bonkers idea that fits perfectly into Ryoko Kui's fantasy world, perfect addition, no notes.
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I'm of two minds on how Quetzalcoatl has been reduced to a monster in pop culture instead of, you know, the benevolent god he was originally, but Dungeon Meshi's coatl at least gets a lot of gravitas and even plays a semi-heroic role in some scenes, which is better than most knockoff Q's get. Also the one in the manga itself is covered in psychedlic flower pictures because of SPOILERS and it's really cute.
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...Falin's chimera form is ridiculously hot in ways that make me look long and hard at myself in the mirror and wonder why I'm wired like this.
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On a less existential side of things, Laios's Ultimate Monster design is, for my money, the absolute best running gag in the manga, with the PERFECT punchline at the story's climax that you'll think you've guessed but trust me, you haven't quite. If you're looking at it and thinking, "That looks like what a four year old would draw when making a monster," you are right, and that is the gag, and trust me, it is ALWAYS funny when it pops up.
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How many slots do I have left? Four? Fuck it, let's talk about the dragons, we can go over I don't give a shit. The Red Dragon is the Heavy for the first third of the manga, and it's built up impressively throughout all the monster-eating shenanigans, so that when it finally arrives as this small-scale kaiju who makes the dungeon tremble and quake in its path, you really get a sense of dread attached to it. A lot of modern fantasy fiction gets lazy with dragons, content to let their cultural reputation do the work for them, but Kui made sure that when a dragon entered her story, it feels like an EVENT.
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I haven't watched the anime yet, but what I've seen shows they did a good job handling Kui's design, which has this wonderful blend of T.rex, sauropod, and crocodile to give it this primordial reptilian strength. I also love how they animated its Thor Thimble, it's a great touch.
About the only thing I'd change about the Red Dragon is its lack of wings, but then you see how the other dragon species look in Dungeon Meshi, and it makes more sense. Another trope of modern dragons I dislike is giving them all one body plan, when their mythic predecessors could have all sorts of arrangements and numbers of limbs. Kui's dragons follow suit - the red dragon is a stocky quadruped, green dragons have the hexapodal look with two wings and slightly more gracile proportions, we've got two-legged and two-winged wyverns, two-armed wyrms, multi-finned leviathans, Asian-style dragons, and even a big fluffy arctic dragon for those freaks out there who don't want dragons to have scales for some inexplicable reason. All of them are still very much dragons, but each one feels unique and broadens what a "dragon" can be in the setting. It's great, I love it, A+ dragon usage.
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Oh, yeah, there's one other dragon species I forgot to put up there - the Nightmares, which in your dreams look like, well, a nightmare, and in the waking world look like... shellfish. Apparently it's a Japanese pun that doesn't translate easily into English. They're not really my favorite monster but I knew if I included all the other dragons and not these guys then at least one person would feel compelled to "Um, actually" me. That nightmare form for the Nightmare looks pretty wicked, though.
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moldspace · 1 year
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Man I just found your art and I love it!! It reminds me of Rosina Wachtmeister's cat sculptures and it's making me very nostalgic.
Ok ok here's my question: On your Patreon it says that you take inspiration from 80s toys. I'm very curious as to what toys, could you recommend/list some of your favourites? I'd love to check them out! :)
oh thank you! and omg, i had to look up rosina wachtmeister because i didn't recognize her by name but i literally have a print of one of her paintings on my wall! definitely love the vibes she's got going.
hmmm as for toys i'm honestly not like, a hardcore collector or super knowledgeable about them, i just appreciate those that i do come across! I really like early my little ponies aesthetics, and of course both vintage and modern kaiju figures. big fan of the knockoff "chinosaurs" (sorry about the name) that some of the first DND monsters were based off of too. unfortunately i think some of the coolest weird toys are the random unbranded ones which can be hard to find and harder to find info on. i lucked out and found the entire set of these "ugly wugglies" pencil holders(?) at my local grocery store a few years back, and i love them to pieces
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thecreaturecodex · 2 months
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Arstron
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Image accessed from the Ultraman Wiki here
[Return of Ultraman is the third Ultraman series, the fourth in the Ultra series altogether, and the first that establishes any sort of continuity between one-off cameos. If the original Ultraman is the toku version of Green Lantern (space cop gives power to human fighter pilot), Ultraman Jack is the toku Spider-man before the actual toku Spider-Man. Hideki Go is thrilled to get powers and rapidly goes too far with them, and has to learn that with great power comes great responsibility. Plus, the series has as much of a focus on his home life as it does on his monster-fighting antics, and Ultraman Jack often loses fights and has to regroup and rethink his approach before winning.
Arstron here (referred to as Earthtron in English before Tsubaraya made official Romanizations for their many many kaiju) was the first kaijur that Ultraman Jack fought, and it's one of his most iconic opponents. Arstron has reappeared in multiple Ultra Series, has a lot of toys, and even appears in the opening credits of the next series, Ultraman Ace. Not bad for most transparent Godzilla knockoff of the franchise not actually made from an old Godzilla costume.]
Arstron CR 21 CN Magical Beast This creature resembles an oversized, slightly humanoid dinosaur, its arms short and legs massive. Rows of low plates grow along its spine, and it has a huge crescent horn growing from its forehead.
An arstron is an enormous burrowing predator that superficially resembles a theropod dinosaur. They spend most of their lives underground, hunting other large subterranean creatures like purple worms and supplementing their diet with organic minerals like coal and oil. Arstrons are territorial and belligerent, and the movement of dragons, kaiju or other enormous and powerful monsters through their territories may provoke them to go on violent rampages. Arstrons enjoy combat, and their rare interactions with other members of their species are typically sparring matches.
Arstrons care little for stealth, and they are pursuit hunters rather than ambush predators. Their burrowing is often felt in the form of small tremors before the monsters emerge to the surface. Arstrons prefer to use their breath weapons and spit fireballs in order to hunt—animals, monsters and humanoids killed by the flames are eaten carbonized, and arstrons typically char their food before consuming it. They use their teeth, claws, tails and scything horn primarily when fighting an enemy that is fire resistant and/or large enough to fight back. An arstron can launch itself into a frenzy similar to a barbarian’s rage, and if anything survives that onslaught, the arstron is likely to burrow back below ground and try to flee.
Arstron               CR 21 XP 409,600 CN Colossal magical beast (earth) Init +5; Senses darkvision 120 ft., light sensitivity, low-light vision, Perception +27, tremorsense 120 ft.
Defense AC 37, touch 3, flat-footed 36 (-8 size, +1 Dex, +34 natural) hp 400 (32d10+224) Fort +25, Ref +21, Will +16 DR 10/-; Immune energy drain, fear; Resist acid 30, fire 30 Defensive Abilities shake it off
Offense Speed 60 ft., burrow 40 ft. Melee bite +39 (4d6+15), 2 claws +39 (2d8+15), gore +39 (4d8+15), tail slap +37 (2d8+7) Space 30 ft.; Reach 30 ft. Special Attacks bolide blast, breath weapon (240 ft. line, 32d6 fire, Ref DC 33 half, 1d4 rounds), frenzy, maximize breath weapon
Statistics Str 40, Dex 13, Con 25, Int 4, Wis 19, Cha 14 Base Atk +32; CMB +55; CMD 66 Feats Awesome Blow, Blind-fight, Cleave, Combat Reflexes, Critical Focus, Great Cleave, Improved Bull Rush, Improved Critical (gore), Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Staggering Critical, Stand Still, Stunning Critical Skills Climb +24, Perception +27, Swim +24 Languages Terran (cannot speak)
Ecology Environment any mountains or hills and underground Organization solitary or pair Treasure incidental
Special Attacks Bolide Blast (Su) As a standard action, an arstron can spit a fireball to a range of 500 feet. When it reaches its intended destination, the fireball explodes in a 40 foot radius, dealing 16d6 points of fire damage (Reflex DC 33 halves). An arstron can use this ability at will. Frenzy (Ex) An arstron can enter a state of frenzy as a swift action on its turn, gaining a +2 bonus to attack and melee damage rolls, a +2 bonus to Will saves, 2 temporary hit points per HD (64 for a typical specimen) and a -2 penalty to Armor Class. An arstron’s frenzy lasts for 1 minute, whereupon it is fatigued for 10 minutes. An arstron can enter a frenzy at will, but cannot do so when fatigued or exhausted. Maximize Breath Weapon (Ex) By spending a full round action that provokes attacks of opportunity, an arstron can deal maximum damage with its breath weapon. When it does so, the recharge for its breath weapon defaults to 4 rounds. Shake It Off (Ex) Whenever an arstron fails a saving throw against a paralyzing, petrifaction, polymorph or immobilizing effect (including binding and temporal stasis, but not imprisonment), it can attempt a new saving throw at the end of its turn to remove the effect. Doing so takes no action. An arstron can attempt a new save to end the effect as often as it wishes, but can attempt to remove only one such effect per round.
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maplesamurai · 5 months
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Been marathoning the entire Showa Godzilla series this month for Godzilla's anniversary, and when watching Godzilla vs Megalon and re-experiencing what a lovable dumbass Megalon is, I weirdly thought back to Twisted Kaiju Theater's series of monsters girls based on Godzilla kaiju and and how the Megalon girl was characterized as a nerdy glasses girl. Now, far be it from me to tell the guy behind a shitty South Park knockoff webcomic with Godzilla toys how to characterize his giant monsters turned anime waifus, but if you're reimagining Megalon as a brainy girl, you have completely misunderstood the assignment.
...Wow, this rant must sound so weird to anyone who did not experience that particular corner of mid-2000s Godzilla fandom. And even to most people who did.
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yogurtverse · 5 months
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My own Wapeach take
So, I've seen the news about Wapeach thanks to an old concept design being revealed by an artist on Mario Power Tennis, and I gotta say...not a fan. On it's own it's a nice design for a character, small character with giant weapon is a type of character that appeals to me (Shinomiya from the manga Kaiju no.8 being a good example of this) but it's just...not a good wa-design. None of peaches features are really being exaggerated.
So I am here to give my own take on what a Wapeach should look like (qualifications: I really like Waluigi)
First off, what's Peach's main motif? Mario is friendly and helpful, so his counterpart is mean and self-serving. While Mario is portly and friend shaped, Wario is a muscular slob. Luigi is taller, thinner, and a bit of a coward, so Waluigi is a self-loathing gangly weirdo. So Peach's main motif is really...femininity. She's one of the first and definitely the most well known damsels in distress in gaming, and most of her traits are things like being polite and dainty, with hobbies like baking and flower arranging.
So by this logic, Wapeach should be horrifically feminine. High cheek bones, Jessica Rabbit-esque figure, and extruding lips that look extremely fake. She should also be as tall as Waluigi, if not taller, to tie into her next concept. She REALLY wants to rule something. She hates Peach because she has a castle, and subjects that like her, and people who care enough to kidnap and rescue her. She only has two losers who follow her around and nobody even pays attention to them. Colour wise, she'd dress in all black like the Disney villain you're probably picturing in your head as you're reading this. She could even still have the axe her concept version did for a kind of executioner motif. Also maybe have her crown be a knockoff burger king crown or something, that'd be funny. Maybe a pet of some kind she 'rules over' (she likes them very much)
And as a bonus, a short Wadaisy concept I just came up with as I was writing this
Daisy's main thing in contrast to Peach is her generally being sportier and more tomboyish. So have her Wa-counterpart just be completely ripped. Straight up built like Bowser himself. If you've ever played River City Girls, something like Misuzu or Rekka from Hi-Fi Rush.
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serendertothesquad · 1 month
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Seren's Studies: Tiny Time Travel And What It Takes From Odd Squad
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I didn't think I'd have to write two "Odd Squad knockoff???" essays within the span of a month. But lo and behold, an announcement came, left like a Black Friday sale, and then got extended as it was heavily promoted by PBS Kids up the wazoo.
I talk, of course, about their newest short-form series, Tiny Time Travel.
You might be wondering, "Okay, I can see one resemblance to Odd Squad...but is that really enough to compare it to a decade-old franchise?" And oh. Ohhh! I would say NAY. N A Y .
Because I've seen all the episodes of it. And I'm about to lay everything down on the line when it comes to how it's Odd Squad's adopted child.
Not a knockoff, mind you. This isn't Fear and Loathing in Wordsville 2: Electric Boogaloo.
Below the break. Chop chop. Time can only keep moving forward in the real world, sadly.
Let's start with a rundown for the uninitiated, because I guarantee hardly any of you have heard of this series.
Tiny Time Travel is a short-form series created by Tim McKeon, most famous for being a co-creator of Odd Squad. Unlike Odd Squad, it's under the banners of Marobru Productions, a prodco based in New York, and Easy as Pie Productions, a prodco based in Georgia. (Tim had his own prodco in the form of Hundredth Town Productions, along with Adam Peltzman, the other co-creator of Odd Squad. He doesn't own EAPP.) The series consists of 12 episodes, with no further seasons planned.
As for the premise...see if this rings a bell, hmm?
We have two 11-year-old boys, Tyler and Tony, the former of who invents a time machine that can send them both back and forward only a few hours at a time in order to help people in their town.
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You see? All it took was the one whole entire sentence and the one whole entire screencap.
The Odd Squad episode "6:00 to 6:05" was, to absolutely no one's surprise, written by Tim McKeon. Much like Tyler and Tony's time-traveling tales, it involves Olive and Otto using Oscar's Before-Now-Machine to travel backwards by 5 minutes from 6:05 PM to 6:00 PM in order to stop dinosaurs from breaking out of their room and destroying what has to be Oprah's 1,000th Headquarters.
While the tale of Tiny Time Travel runs much deeper than an episode they copied the formula from, it's safe to say that Tim likely looked at this episode for inspiration for the series, among others. Odd Squad is more abundant with time travel than Precure is with kaijus, having several episodes about it and at least one movie. Really, if you're a writer in the TV industry, it's hard to get to a point where any ideas based around a concept you love that are posed in a writers' room are shut down on sight. Tim managed to do that single-handedly and still flipped the bird as a creator by inserting time travel as a solution in the Season 3 finale. In the industry, they call that abuse of power. In the Odd Squad branch, they call that "bending the rules just this one time".
The episodes of Tiny Time Travel range greatly in terms of plot, because each episode focuses on a different client person that Tyler and Tony help. And I use the term "plot" very loosely, because while My Little Pony: Tell Your Tale can stuff lore into 5 minutes (to...varying degrees of success), Tiny Time Travel...doesn't. It's not as lore-filled as Odd Squad and isn't even half as crazy because it's purely episodic. About the craziest thing I've seen is the neurodivergent and Hmong rep, and after watching Jelly, Ben and Pogo, that surprises me next to none. (And Odd Squad, because it's got rep up and down both streets.)
There's also the matter of differing morals. While Odd Squad teaches about mathematics, and later STEM stuff, Tiny Time Travel teaches more about social language and language in general, in a way that isn't really as seamless as Odd Squad. When creating Odd Squad, there was intent to hide the lessons so kids can watch the show and not have the math be in-your-face and up-your-butt. Tiny Time Travel is far more in-your-face and up-your-butt about the lessons by a complete longshot, which I personally can't really fault it for because 5 minutes can only get you so far. (If anything, I'll fault PBS execs, because that method of delivering morals has been standard since the 90s. But I digress. I can spew about PBS later.)
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So I might as well address the elephant in the room: is Tiny Time Travel an Odd Squad knockoff?
Short answer: no.
There's a lot of Odd Squad influence within it, in terms of humor, characters (Samira reminds me a hell of a lot of Polly Graph, and that's not even getting into the alliterative naming of the two protags) and general vibe, which is quite common with two pieces of media that share a creator. I'd also throw in that it's made in, and features, New York as a setting, which is where the Odd Squad pilot takes place, but that's a little irrelevant.
However, it's important to note that "inspired by" and "ripping off" are two very distinct things.
Take Wordsville, just as an example. Which I'm bringing up because, y'know, Odd Squad has more knockoffs than I've had good nights of sleep, but anyway. Wordsville is, as discussed before, a complete bonafide knockoff. It bounds over "inspired by" and goes straight into "I wanna watch you bleed!" territory by basically being Odd Squad but with a coat of literacy and digitization on it. Tiny Time Travel, by contrast, has very few straight similarities to Odd Squad. There's the alliterative names of Tyler and Tony, the inclusion of time travel (with limitations), similar music (thanks to Paul Buckley coming back on board), and a specific brand of humor that is pulled off well. But they are very few and far between, and there are far more differences. Tim looked to Odd Squad for inspiration, but he didn't seek to create a whole entire ripoff of Odd Squad. (Knowing PBS, though...maybe an Odd Squad ripoff was what they wanted originally. Wouldn't be the first time network execs made a request to Tim only for him to find a compromise.)
Likewise, another thing that sets Triple-T apart is how it was made. You're gonna wanna sit down for this one if you aren't sittin' already, because the amount of irony could probably level the planet.
If you're one of the old-timers of the Odd Squad fandom who qualifies for a senior's discount and Medicare, you're probably well-aware of Tim McKeon's absolute adoration for time travel, something that leaks into Odd Squad just as much as it leaks into his personal media preferences. Like I said, the franchise has had a ton of time-travel-related material, so much so that any ideas involving it were barred from the writers' room. All of it pretty much came from Tim McKeon's love of the concept. (And his love of pies. That too. Though whether that came from the prodco or from Tim himself remains up in the air. And yes, Triple-T does mention pie in one episode. And toast, believe it or not!)
Tiny Time Travel is basically what would happen if Tim flipped both birds at whatever writer bopped him with a newspaper and said "no more time travel episodes", and he made an entire series out of it with both government money and our money. It's like if you had a fanseries idea, money, enough passion, money, good connections, and money, and you turned it into a show. That's what Tiny Time Travel is. It's purely, unequivocally, a passion project for Tim.
Of course, there's also the underlying, less moral side to its making, in that it was made in order to fill a quota of PBS to get at least 25 new shows out by end of year. But this is one of the ones that's definitely filled with more quality. Let's be honest, the question of "am I gonna grow up to be a rebel leader and save humanity" is not something you'd find in typical PBS Kids fare. (And it also somehow passed S&P. But Odd Squad has over 70 questionable moments in the series alone -- and yes, I've counted -- so it's clear the rules of S&P don't apply to the god that is Tim McKeon. He flips the bird at that too.)
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So overall, Tiny Time Travel is one hell of a short-form series. City Island threw me for a loop a couple years back based on the object show comparisons alone (and when you get Adam Katz himself to recognize that shit, you're nigh-unstoppable), and this series threw me for a loop similarly just due to the sheer premise and near-immaculate quality.
Odd Squad was, on all accounts, a major influence in Triple-T's making, to such an extent where there's a cameo of two agents walking in the background that someone managed to spot long before I got to the "Tennis Talk" episode that featured the cameo to begin with. The show's cute, it's sweet, it's got hella good rep, and it's short enough to please attention spans around the world. (Or at least in 'Murica. And maybe some parts of Canada.) It wholeheartedly has the Seren seal of approval, and if you're tired of waiting for Odd Squad UK in 8 months like I am, this will tide you over in the meantime.
As for whether it'll get a Season 2...after "Surprise Party", I can't see that happening. Unlike with Odd Squad, which is constantly under the threat of cancellation, Tim had a chance to end the show on his own terms without PBS giving it the sharpest axe in the shed, and he wrapped it up beautifully. It doesn't need a second season. It's beautiful as it is. Keep it as a one-hit wonder. (And preserve it, because otherwise it'll become lost media by the time half the century is up.)
I'll see you all in the next essay. Seren out!
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tokujenny · 10 months
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I love the paper thin nonsense plots in Kaiju movies that exist solely to get two monsters in the same general area and give them an excuse to fuck each other up
King Kong Escapes is about a mad scientist who wants to use King Kong as... Mining equipment?? To sell some random unobtainium to a generic evil military power?? And he also just HAS a giant robot kong??
Godzilla vs Megalon is about some random underground people getting pissed at humans for dropping bombs on their roof. So they sick their pet giant beetle on us? And they're allies of the M Space Hunter Nebula aliens so they just make a phone call and summon GIGAN. Also a scientist just happened to be working on a robotic knockoff Ultraman at the same time?
Frankenstein Conquers the World (Frankenstein vs Baragon) has more bullshit in the opening preamble than most films have in their entire runtime
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talesfromsiteredacted · 10 months
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Notice From O5 Counsel
In response to certain events involving SCP 914
After the incident involving the script for the "House Of the Dead" movie and other scripts in Uwe Boll's filmography, no one is allowed to run any piece of literature or pop culture through SCP 914 on ANY setting.
343's sake, the resulting draft from running through that train wreck of a script was so terrible we had to send it straight to the incinerator lest it actually be produced. And the one for "Bloodrayne" was so awful it too had to go before it sucked the vitality out of anyone stupid enough to read it. We told you, 343 told you... no power in the multiple multiverses can improve those abominations unto both video games and movies in general. While this little incredibly misguided experiment proved our theory correct, the next person trying this will be having the chance to film their own short horror movie, co-starring with 682 in "Enduring Stupidity VS Indestructible Knockoff Kaiju", with a live screening for O5 and Site Command members. And yes, Clef wrote the script, be prepared for explosions that would make Michael Bay say "Dial it back, that's unbelievable!".
Furthermore, the official Foundation Bad Movie Night is on hold until consensus can be reached on a Banned Movies/Directors List. Guess who gets the first spot, kids? Yes, Mr. Boll. Man never should have been allowed anywhere near a movie or video game, let alone directing any adaptations.
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maeshelix · 7 months
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Is the next killer gonna be a fucking kaiju.
Are they gonna put a fucking scaled down kaiju into DbD the next major update.
Is that why the rift is like this. Is that what theyre doing right now.
They fucking better.
I want them to put a fucking knockoff Godzilla in here right the fuck now. I wanna see it. No balls. Give the bootleg jet jaguar motherfucker a butchers knife a shitty backstory and a worse tome story im ready for it.
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karltface · 1 year
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The seal is broken. *dramatic music sting*
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It's a double helping of the latest Bogleech box! Because I always double up.
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Oh ho! A box of bags! And a box. The plot thickens! Let's begin with the plain bags. They seem more ominous.
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First bag comes on strong: a bendy skeleton not unlike the ones I got from Greasy Creeps, the other color morph of that Creepy Freaks Audrey, and a mummy with a damn scythe. That's not something you see every day, ya know.
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Animal toys are great fun. The really good bat, mutant skeleton hand, and grylloblattid are repeats from many moons ago, but those sweet cherry red bugs are news to me. The glow roach is great fun, but the snek is pretty basic apart from the glitter. Kind of cute, though.
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Now, these things included pins, two of my choice and a couple surprises. This bag had the lion's share: three Old Game Sprites, a sweet pair of Docs, and another elbow squid. I do get compliments on mine, and now I can produce a spare on cue.
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Bag 2 brings the figures: another Creepy Freak, two Drs. Decay (another favorite for gifting), Tiny Ultraman Kaiju, and some knockoff Miyazaki toys. Soot sprites, I think? They're freakin' adorable. And so is the Floody Buddy.
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Nice bright animals this time. The Worms on Strings are quite festive, there's another bat and rock crawler, more glow bugs, fish bait, and two more red scorpions. Which are suddenly making me want fruit snacks.
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More pins. I now have a complete Gloom line in one shot. Now that's cool! Oh, and another Plague Owl. Always fun. Also another hand.
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Before I hit the big one, here's the Creepy Freaks pack. The nice thing about these is, they come with two stickers each, which generally look better than the figures. Still, it's hard to argue with a half-skeletal zombie cat springing out of a litter box like a horrible, gritty jack-in-the-box, probably carrying some hyper virulent mutant form of toxoplasmosis.
And now, the big one!
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At this point, my jaw legitimately dropped. A generous five Weird 'n Wild cards are always welcome, and these cover a wide range, from cryptids to beetles. The Mighty Max spider is cool, the rubber bat is tastefully crude, and Parasect is never a bad thing. The squid, of course, is the clear winner so far, apparently a fishing lure. One tends to forget how big lures need to be for ocean fishing, until one holds one and it's as long as one's hand. The eyes are amazingly realistic, and they even sculpted the suckers!
Ah, crap. Image limit. Hang on.
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wjbs-aus · 2 years
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Ok but What's New Scooby Doo is fucking weird, like just from the episodes I watched as a kid (via promotional DVDs given out in cereal), there's:
An episode where they go to Cape Canaveral and the monster-of-the-week is a Xenomorph-knockoff, and the twist is that the villain used one of the test-monkeys to play the alien so that when she was with the gang, the alien could still show up and do alien stuff, and they figure out what's going on when they realise that the alien becomes smaller whenever the villain is with them.
An episode where they go to Paris, and Shaggy gets kidnapped by the goddamned hunchback of Notre Dame, who exists in the Scooby-Doo universe, and I must add isn't even the villain. Also there's a fashion show I guess :/
An episode where they participate in a race in the desert, where there's an entire cult who worship the monster-of-the-week, which is a giant sandworm built around an electric car driven by Velma's ex (I think). There was also a reunion scene between them that made me tear up as a kid, and I have no idea why, especially since similar scenes in other shows didn't elicit that reaction.
An episode where the Mystery Machine gets possessed, which my brother remembers having a really weird atmosphere.
An episode where they go to a wrestling place, and Shaggy imagines it as a giant bowl of cereal.
An episode where they go to Africa, which uses a song that played a major role in a later episode.
An episode set in New Orleans where they used a weird cover of that "you remind me of the man" thing, except they missed the point by not having the "you remind me of the man" part go on forever.
An episode set in Japan where Shaggy gets framed for being a Kaiju.
An episode about the gang going to a theme park, with a villain whose name is a really dumb pun.
An episode set in Vegas, with a real-life popstar from the time playing herself.
There were more episodes I saw, but I didn't have much to say about them. And in doing research for a future project, I discovered that A. there's an episode I hadn't seen about an almost New Vegas-like Wild West town full of robots, B. some of the chase-songs were performed by a Native American rock-band, and C. the singer from Smash Mouth cameos in two episodes, one of which is the second-to-last one.
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tyrantisterror · 19 days
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Legendary please hire me to name your kaiju OCs for the monsterverse, I promise I can bump them up from "terrible knockoff pokemon names" to "passable pokemon knockoff names" and I'll work for cheap come on what do you have to lose
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  Chapter Navigation
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Comic Cover
Chapter 1- A Reptile's Dysfunction
Chapter 2- Sweater Weather
Chapter 3- Aliens Vs. Doctor
Chapter 4- Attack on Tadpoles
Chapter 5- I Want You (But Not in That Way)
Chapter 6- Jail Bird
Chapter 7- Mutiny of the Mutants
Chapter 8- Imaginary Fiend
Chapter 9- Kaiju!
Chapter 10- Under New Management
Chapter 11- Science Fiction Double Feature!
Chapter 12- Super Ultimate Free-For-All Battle Royale 3000
Chapter 13- The Mechaning
Chapter 14- Crush Hour  
Chapter 15- Mad, With Powers
Chapter 16- The New Version of You
Chapter 17- Paved With Good Intentions
Chapter 18- Unlicensed Knockoff
Chapter 19- Once Bitten, Twice Smitten
Chapter 20- Foiled Again
Chapter 21- My Evil Plan to Save the Galaxy
Epilogue
Bonus Chapter- One Step Beyond
Quickies
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Links on other sites
Comic Fury (Updates still in progress. Works better on mobile)
DeviantArt (Complete. PDF format but can be viewed directly in browser.)
Neocities (Complete. PDF format but can be viewed directly in browser.)
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Not a big fan of American Kaiju’s design. It’s just 2014 Godzilla with the American flag on his chest. It could be better. One could argue that it’s supposed to be derivative or something because it reflects Todd Ziller as a character. But I’ve seen deviantart Godzilla oc’s (which are basically Godzilla but slightly modified because the artist wants their own Godzilla type of character. Not that I’m complaining because I’m guilty of this myself.) are better than this. Like I’ve seen people put more effort into their Godzilla knockoff OC’s to make them more unique. So I still think they could have done a bit better.
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