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#most of these are from the game
pokeberry5 · 4 months
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i feel like i never draw tim smiling but bb robin tim smiles a lot! (in between angst and tragedy)
brought to you by my continued attempts at figuring out tim’s early robin hair
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golden-snackoos · 3 months
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forget me not.
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limesquares · 5 months
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some (only slightly inaccurate) TOTK studies :D
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slitherpunk · 2 months
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going to break into the piracy discourse and argue that it isn't ethical to buy a AAA video game. you shouldn't give them your money. it's only ethical to play if you pirate it.
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thatexygurl · 16 days
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there's so many things in tsc that just come at you all at once, so it's hard to focus on just one thing to break down, but the most glaring thing that stood out to me is how hard it is to really put someone back together. especially someone so shattered that it's nigh impossible to glue them back and pray they don't crumble under your ministrations.
if jean is neil's foil, then jeremy is andrew's direct antithesis. whereas andrew is a steady bedrock because he's been broken too many times to know how to weather the storm, jeremy is too soft hands and an even softer soul. he cares and cares and cares. so empathetic and so gentle it almost breaks your heart. you pray for the impossibility that jeremy can survive knowing the truth because if he doesn't, then what hope does jean have? so you pray he can be steady too. that he can weather the storm as well. that he will not break when knowing that just under the surface lies shark-infested waters.
but then you remember the beginning. "even knowing everything could go completely sideways, you'd make that choice every time"
in every other universe, jean has not survived. but in every other universe, he did not have the trojans.
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shrimpricebowl · 3 months
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oh thank god
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poorly-drawn-mdzs · 2 months
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Lan Wangji Goes To Lotus Pier AU: Part 4: Deranged Bedfellows
(Part 1, Part 2, Part 3, Part 4.5)
#poorly drawn mdzs#mdzs#mdzs au#lan wangji#nie huaisang#Yungmeng Jiang training arc AU#This is the *first* part of what was supposed to be a much longer comic (LWJ's morning routine in full).#I'll finish the remaining part as a reblog to this post! I just think this is the funnier chunk.#Lan Wangji absolutely is the kind of person who has a perfect internal alarm clock for when it is time to get up.#He already has a dedicated sleep schedule. He is accurate within 10 seconds of 5am every day.#I think the Jiang disciples are most likely used to waking up around 6:00-7:00am#But the allure of having a guaranteed time keeper getting you up in the morning is worth the earlier hour.#I imagine they started outside lwj's door and slowly moved closer as the weeks went on.#Now LWJ has to cope with being way too warm in the night from all the extra body heat.#LWJ is not a fan of this but they scamper off immediately after he wakes up and they at least show initiative to follow routine.#NHS joins in only because he is a chronically heavy sleeper and needs this level of intervention to get up early.#His boldness would be a death sentence in the cloud recesses but here? Whole new game.#Yungmeng Jiang isn't a lawless land. It's just a land with different laws.#And one of those laws is to forcefully domesticate the catboy coded Lan boy through any means necessary.#Completely different tangent: I drew the thumbnail for this before I did comic 134. I then realized they had the same visual gag.#So I had to space this one out so it didn't seem like I repeated the waking up joke. That's my secret and all of you have to keep it.#And in my land the law is that snitches get itches (telepathically transfers hives onto your body)
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lucabyte · 20 days
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Taking pride in One's own appearance.
#you people are becoming my guinea pigs for my finally learning how to communicate information via comics. a thing ive needed to practice at#also BLEGH. YUCK. andrew hussie was right candy makes you sick. this is a little too saccharine for me. yeesh. let me get back to the meat.#isat#isat spoilers#in stars and time#in stars and time spoilers#isat fanart#in stars and time fanart#isat siffrin#isat loop#sifloop#doodlebyte#'let me get back to the meat' i say eyeing something similarly sickly in my sketches. at least it's mildly tormented as a counterbalance...#you people have no idea how much im having to stay my own hand. oh i can draw miserable nudity but the most basic of fluff? visceral#anyway i dont know the logistics of picking up a glass eye or where loop got money (besides pilfering from siffrin) & ive previously drawn#sif with a vague blank middle-grey eye as either being scarred over or a blank occular prosthesis put in quickly at the nearest town#i dont know that they'd have a glass eye during the game but considering prosthesis are reccomended to keep the skull etc from deforming#id imagine it would probably come up postgame as something to do now theyre not on a time limit trying to save the country#plus i assume that having it gouged at by a sadness wasnt exactly a clean wound by any measure#all this to say. idk i just wanted to get some information across in comic form to Test my Abilities#and we're far enough down now to say my absolute most wretchingly sweet fluff headcanon that actually inspired this#which is that i think siffrin gets into the habit of not wearing the eyepatch around loop so they kinda match.#and as a signifier to the other that they're letting their guard down around them. vulnerability etc.#just kinda wearing it around their neck so they don't lose it
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gauntletqueen · 24 days
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When a non-horror game has a horror section, I often find it a little more effective or memorable than a full-on horror title's horror, in a way. I think that's because, for characters in fiction, they usually don't know they're about to experience a horror story, so they aren't mentally prepared at all. As the audience, we know that when we boot up Silent Hill, we're gonna see some scary stuff and can mentally prepare accordingly. But when some innocuous children's platformer or RPG or whatever suddenly throws genuine horror elements at me, I'm taken out of my comfort zone much more roughly since I don't expect it at all. I think that's neat :>
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elvyn · 8 months
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Anyway, I finished Baldur's Gate 3
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nwarrior777 · 5 months
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i am sorry but how the f Disco Elysium fandom is sleeping on canon scene with Evrart openly flirting with Harry by teasing Kim, and Kim being jealous so hard that he is trying to get Harry on his side by calling Harry by name (which Kim is doing only in special occasions??) ??? hello???
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royalarchivist · 7 months
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Foolish: You know what? Fit: it's the perfect alibi. "Just a janitor," going through... just to cleaning around everywhere... talk to a lot of people... and you're just bald and such, you know, no one would think twice that you- may be you'd up to something.
Fit: Foolish that's- that's literally the entire point, we've been over this.
Pac: You like the plumber's work, right? You like to get your hand in the plumber's and- do the stuffs, and plumb [makes a very loud popping sound] those pipes, right?
[Everyone loses it and starts laughing]
Pac: I'm sorry- I'm sor- I'm- [laughs] I did- I didn't mean-
Fit: WAS THE SOUND NECESSARY???
Foolish: No, the sound made it.
Pac: I didn't- I didn't hear myself- sorry, sorry, sorry. Oh my god, I'm so shy right now, I'm just gonna sit.
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[Full transcript ↓ ]
Foolish: You know what? Fit: it's the perfect alibi. "Just a janitor," going through... just to cleaning around everywhere... talk to a lot of people... and you're just bald and such, you know, no one would think twice that you- may be you'd up to something.
Fit: Foolish that's- that's literally the entire point, we've been over this.
Foolish: Have we?
Fit: I said I'm- I'm trying to find out more about like, the Code Monsters!
Foolish: I thought you just wanted- liked being a janitor.
Fit: Well, I actually do kinda like it, I'll be honest with you, I like getting paid, but-
Foolish: Wait damnnit, Philza's doing it right.
Pac: You like the plumber's work, right?
Fit: Yeah.
Pac: You like to get your hand in the plumber's and- do the stuffs, and plumb [makes a very loud popping sound] those pipes, right?
[Everyone loses it and starts laughing]
Pac: I'm sorry- I'm sor- I'm- [laughs] I did- I didn't mean-
Fit: WAS THE SOUND NECESSARY???
Foolish: No, the sound made it.
Pac: I didn't- I didn't hear myself- sorry, sorry, sorry. Oh my god, I'm so shy right now, I'm just gonna sit.
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flickering-nightfall · 9 months
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euclicide · 3 months
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DONT STOP TALKING ABOUT IT
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bongosinferno · 12 days
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A devastating and confusing thing about the Fallout setting, when you explore the pre-war aspects, is what the creators think about pre-war America. In the first games we only get hints of the pre-war world, but they seem to be some sort of wild fascist nation invading Canada. In Fallout 1, the first thing we're introduced to of the pre-war society is seeing a soldier shoot civilians and laughing.
Now, for the first 2 games and New Vegas we don't really know much. What we know is that there's a fascist military group known as the enclave who were a sort of US deep state even before the war, and that the government teamed up with corporate interests to preform vaguely MKULTRA-ish experiments with the Vaults. Basically, the government was an extreme version of the 50s American jingoism and McCarthyism.
This is well and dandy, I guess issues come up more when we get to the later games, especially 4, where it seems like none of this extreme plotting and societal civil unrest which would exist is seen. The society as presented in 4 also seems quite progressive, gay people are featured in the opening, and none of the baggage of say, civil rights not existing are included. Now on a baseline, I don't want settings to be more conservative, homophobic and sexist etc., but it becomes a very confusing setting when it's displayed both as this jingoist extreme thing with fascist tendencies aswell as a progressive place where everyone is seemingly equal. If you're focusing on the 50s as your setting, and American nationalism in the 50s, then you can't have McCarthyism spoofs and anti-communism as a societal paranoia norm while also general equality is the norm without misunderstanding why McCarthyism and nationalist jingoism is bad. A massive harm done in anti-communist paranoia is how it degrades and vilifies any progressive movements (women's rights, civil rights, homosexuality) as being morally un-American and therefore connected to communism. To ignore this just makes any critique of MacCarthyism and jingoism weird!
Basically, pre-war America in Fallout 4 becomes this both sides thing where America is both pure and equal and white fences in every instance that we see as the player (the intro), while also supposedly being this dystopic MacCarthyist hellscape that's broadcasting gladly about their war crimes in Canada, and wants to root out communism. I guess the only fix for this issue without getting into the fine print like they had to do is just not to focus too much on the pre-war world.
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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