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#robotech new generation
artapir · 1 year
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Non-transformable technology demonstrator for MOSPEADA Ride Armor (New Generation "Cyclone"). Midjourney Niji 5
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matt0044 · 1 year
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So… I can’t help but imagine Robotech songs being set to Whisper’s backstory.
Been getting more into the IDW run after that arc hooked me. I can’t help but imagine Lancer’s songs to describe her inner turmoil.
“Lonely Soldier Boy” definitely captures her in the present while “Look Up! The Sky Is Falling” has lyrics that fit with her loss of the Diamond Cutters.
“It Don’t Get Any Better” would capture learning to appreciate life with Tangle, especially with the song’s eighties rock energy.
Weird crossover I know but Sonic does share elements of New Generation/Mospeada with its Freedom Fighters going against enemy mechs and even some of their own.
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shadowwingtronix · 2 years
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"Yesterday's" Comic> Robotech: The New Generation #24
BW's "Yesterday's" Comic> Robotech: The New Generation #24
“Darn kids, get off my lawn!” “Technically you’re invading our lawn.” Robotech: The New Generation #24 Comico The Comic Company (June, 1988_ “Dark Finale!” ADAPTATION: Markālan Joplin PENCILER: Thomas A. Tenney INKER: Rich Rankin COLORIST: Kurt Mausert LETTERER: Gregory Shaw EDITOR: Maggie Brenner (more…)
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comicnate · 5 months
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Lancer by Colleen Doran
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general-kalani · 4 months
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New commission post, this time gifs! Prices can be negotiated but I'm thinking temporarily $5/two gifs.
Icon commission post here
Can be in AUD or USD but if you want to negotiate with any of the options below, lmk! Paypal here (yes only paypal atm for payment options, sorry!)
This is an ever growing list and if you ask for a specific movie/show/game/etc I'll do my best to get my hands on it.
Options under cut for what can be chosen:
ANCIENT ANIMALS
Dinosaur (2000)
The Land Before Time (1988 movie)
Walking with Monsters
Walking with Dinosaurs
Walking with Beasts
Walking with Cavemen
Walking with Dinosaurs special - Ballad of Big Al
Chased by Dinosaurs (episodes 1 & 2)
Sea Monsters (episodes 1, 2 & 3)
Prehistoric Planet
Planet Dinosaur
Dinosaur Planet
Primeval
Prehistoric Park
MOVIES
The Hunt for Red October
The Mist
Alien Planet
Dog Soldiers
Dragonlance Dragons of Autumn Twilight
The Last Voyage of the Demeter
Wing Commander (1999 movie)
SHOWS
Babylon 5
Battletech Cartoon
Bitten
D&D Cartoon
Stargate SG-1
Transformers: Beast Machines
Transformers: Beast Wars
Transformers G1
Transformers the Movie
Transformers Prime
Voltron Vehicle Force
Vox Machina (season 1 only atm)
ANIME - LEIJIVERSE
Cosmo Warrior Zero
Galaxy Express
Gun Frontier
Harlock Saga - The Ring of the Nibelung
Interstellar 5555
Queen Emeraldas
Queen Millennia (might not be high quality)
Space Pirate Captain Harlock
Space Pirate Captain Herlock: Outside Legend - The Endless Odyssey
SSX Endless Orbit
Arcadia of my Youth
Space Pirate Captain Harlock (2013 movie)
Space Pirate Captain Harlock: Riddle of the Arcadia
ANIME - IRRESPONSIBLE CAPTAIN TYLOR
Irresponsible Captain Tylor TV series
Irresponsible Captain Tylor OVA series
ANIME - LEGEND OF THE GALACTIC HEROES (original series only)
Legend of the Galactic Heroes series
Legend of the Galactic Heroes - Golden Wings
Legend of the Galactic Heroes - My Conquest is the Sea of Stars
Legend of the Galactic Heroes - Overture to a New War
Legend of the Galactic Heroes Gaiden
ANIME - MACROSS
Macross 7
Macross Delta
Macross Frontier
Macross Plus
Macross Zero
Robotech
SDF Macross
ANIME - REVOLUTIONARY GIRL UTENA
Revolutionary Girl Utena tv series
Revolutionary Girl Utena movie
ANIME - SPACE BATTLESHIP YAMATO/STAR BLAZERS (original series and reboot)
Space Battleship Yamato 2199 (Reboot)
Space Battleship Yamato 2199 - Odyssey of the Celestial Ark
Space Battleship Yamato 2202 (Reboot)
Space Battleship Yamato 2205 (Reboot)
Space Battleship Yamato I (OS)
Space Battleship Yamato II (OS)
Space Battleship Yamato III (OS)
Arrivederci Yamato
Be Forever Yamato
Final Yamato
Space Battleship Yamato (2013 movie)
Uchuu Senkan Yamato (1977 recap movie)
Yamato - The New Voyage
Yamato: Resurrection
GAMES - FAR CRY (only games I own, sorry!)
Far Cry 3 (Can be modded for Jason in Vaas' place)
Far Cry 4
Far Cry 5 (Can be heavily modded)
Far Cry: New Dawn
Far Cry 6
GAMES - STAR WARS
KOTOR (I and II)
SWTOR
Star Wars: The Force Unleased (I and II)
Star Wars: Rebellion
Star Wars: Republic Commando
Star Wars: Starfighter
Star Wars: Battlefront 2 (Classic)
Star Wars Jedi: Fallen Order
Star Wars: Jedi Knight series (Dark Forces I and II, Mysteries of the Sith, Jedi Academy, Jedi Outcast)
GAMES - BORDERLANDS
Borderlands (GOTY and GOTY Enhanced)
Borderlands the Pre-Sequel
Borderlands 2
Borderlands 3
Tiny Tina's Wonderlands
GAMES - MISCELLANEOUS
Aliens: Colonial Marines
Command and Conquer: Red Alert 3
Dead Island (Definitive Edition, can be modded to get rid of lens flares and more)
Dead Island Riptide (Definitive Edition)
Generation Zero
Left 4 Dead 2
Iron Harvest
Sins of a Solar Empire: Rebellion (Can be specific matches, races, etc)
State of Decay (I and II)
Strange Brigade
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cantsayidont · 5 months
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July 1988. An art book for a show that never quite came to be, ROBOTECH ART 3 is also the official account of how the planned sequel to ROBOTECH fell apart. if you've heard of ROBOTECH, you're almost certainly aware that it was an amalgamation of three similar but unrelated Tatsunoko anime series, tied together with a new storyline by American producer Carl Macek as a multigenerational saga with enough episodes for American TV syndication. The dilemma this presented (other than for aggrieved weebs insisting that the new storyline was a bastardization of the presumptively superior original series) was that characters from the different generations couldn't really interact, and some important plot elements could only be presented through exposition. ROBOTECH II: THE SENTINELS was to be a 65-episode original series that would chronicle how the survivors of the first generation (adapted from the popular SUPER DIMENSION FORTRESS MACROSS) set out to make peace with the Robotech Masters of Tirol (the villains of the second generation, adapted from SUPER DIMENSION CAVALRY SOUTHERN CROSS) and ended up embroiled in a war with the Invid, the villains of the third generation (adapted from GENESIS CLIMBER MOSPEADA), who eventually conquered the Earth. This was to lead up to the finale of the original series, which would be the starting point for a subsequent series.
For various reasons chronicled at length in the book, the project collapsed after only a handful of episodes were completed. (The surviving footage was later released on home video.) Macek's story outlines were then adapted in several similar but distinct ways in a series of prose novels by "Jack McKinney" (a pseudonym for the writing team of Brian Daley and James Luceno), in the Palladium roleplaying game, and later in American comic books by John and Jason Waltrip. There was also a fanon take that mostly rejected all of the other versions as incompatible with the actual scripts and footage of the original show, which eventually led Harmony Gold, the American production company, to retroactively declare the entire project apocryphal. Harmony Gold then hired the Waltrip brothers to create a five-issue comic book prelude to its truly dire 2007 direct-to-video animated sequel, ROBOTECH: THE SHADOW CHRONICLES, which is heavily reliant on the events of the SENTINELS storyline without being entirely compatible with any previous version of it, and is frustratingly unsatisfying to anyone who actually liked any of them. (Nobody won, in other words.)
THE SENTINELS is often derided for no particularly good reason. The basic storyline has its clunky aspects (in addition to the continuity issues the RRG contingent identified), but so do the original Japanese shows, and the Japanese MACROSS franchise has subsequently gone a lot of weird places that tend to undercut the claim that ROBOTECH is categorically inferior. Both have their flaws, but ROBOTECH and THE SENTINELS are hardly without merit. (The dismal SHADOW CHRONICLES is another matter …)
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cannonfullofcanons · 16 days
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Mun Comforts
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Repost do not reblog!
Comfort food(s): Calamari, garlic cheese bread, oven-baked mac n cheese with rigatoni, all things penne, fried shrimp, proper po' boy sandwiches, ginger snap cookies
Comfort drink(s): Egg nog malts, sarsaparilla, fruit punch
Comfort movie(s): Although I do watch a lot of movies, I'm not sure I have one that exactly qualifies as a comfort movie? But Jurassic Park & Police Academy probably come closest.
Comfort show(s): Star Wars: The Clone Wars (+ sequel animated shows), Jurassic World: Camp Cretaceous, Spider-Man: The Animated Series (1994), Transformers (Generation One & Prime), Robotech, What's New Scooby-Doo?, and Red vs Blue
Comfort clothing: Turtlenecks. The cozier, the better. Also anything fleece.
Comfort song(s): Too many to list, but Five Finger Death Punch's F8 album is one I frequently return to. Plus plenty from Linkin Park and some oldies from Skillet.
Comfort book(s): Gregor the Overlander, Jurassic Park
Comfort game(s): Not exactly what you might traditionally consider comfort games, but they work as such for me. Dragon Age: Origins & Dragon Age II, Professor Layton series, Resident Evil: Outbreak (1 & 2), Resident Evil 4 (2005), Dead Island, Sea of Thieves, Red Dead Redemption (1 & 2), Scooby-Doo: Mystery Mayhem, Dino Crisis, Spider-Man (2000)
Tagged by: Stolen from @mused-like-roses Tagging: You there! With the face!
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ghostoftheyear · 8 months
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None of my WIPs are coming out so have one of my oldest OCs. Ariadne Young, a Robotech: New Generation character, Cyclone pilot and part of the doomed Mars Division. I really need to do proper art for her in uniform and everything. She also had a fiance, Ric Olsen, with whom she was reunited at the end of NG, although I've also floated the idea of her having a brief affair with Lancer because, well. Lancer.
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nomadicism · 1 year
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Hello! I was wondering, since you're much more familiar with the series, if it was worth getting all three seasons/parts of Robotech should they go on sale this coming holiday season? You've recommended a great many series to watch over the years, and I saw the first part (and loved it!) but I haven't had the chance to watch the rest of the series. I know this seems like a strange bit of advice to ask for, but anything would be a great help!
Hi Anon! Thank you for the Ask!
I am so sorry that I missed this earlier, I'll rebog this a few times. I hope you see it!
If the new Robotech blu-ray set goes on sale, then I recommend buying it. It won't always be streaming forever.
I've not picked it up yet because I already have two different DVD collections that were released for the series. I will probably buy the blu-rays anyway, or at least the ones for the second and third story arcs.
Funimation is streaming the series, and seasons can be "bought" on Amazon Prime Video. I'd recommend watching a few episodes of the second and third story arcs before you buy so you can see if the characters grab you. It's okay to watch them out of order.
As much as I enjoy the Macross Saga (the first arc of Robotech, and the one most strongly identified with the series), I still prefer the second and third arcs. Second arc is called "Robotech Masters" and third arc is called "The New Generation". Robotech Masters uses the Super Dimension Calvary Southern Cross anime as its basis, and The New Generation uses Genesis Climber MOSPEADA as its basis.
I know Macross die-hards hate Robotech, but I kinda dig how Carl Macek managed to connect three different series together in a mostly coherent chain of narrative. It's very creative. I've watched the original series as well, and enjoy them separately from Robotech.
Hope that helps!
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taevisionceo · 11 months
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Global Data - Jun 16, 2023
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artapir · 1 year
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Human attempts to reverse-engineer MOSPEADA's Inbit ("Invid" in the Robotech continuity). Scout Trooper ("Eager"), Ghoss, and Garmo, respectively. Bottom shows exposed HBT/Protoculture cells. Midjourney v4-5
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matt0044 · 1 year
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How I think Robotech should cap off?
Personally, the finale should be a sort of homage to Phantasm with the SDF-3 caught in a mind bending sort of black hole. It could be that the Protoculture left on the SDF-3 was affected by the cosmic event and put the crew into this dream state taking on a life of its own.
As shown with Dana, even the Flower of Life can induce a sort of hallucination.
In fact... I'd be more on brand with Robotech by adapting "SDF Macross: Do You Remember Love?" as the dream sequence for the Macross character , pissing off very protective Macross fans one last time.
Mind you, I'd have a proper release and dub for DYRL put out first.
Scott's group would try to help enter the dream world while the Haydonites are fended off, finding themselves on the SDF-1 they've heard stories about in original scenes interacting with Do You Remember Love? While the digital animation interacting with the old school cell animation would be jarring, this would add to the not-too-stable state of the dream and how the characters from Southern Cross as well as Mospeada aren’t really mean to be there.
The dream becomes destabilized when Roy dies, reminding Rick and others what really happened. Soon Ben dies, Max falls for Miriya and Lisa remembers her love for Rick. Additionally, certain voice actors who either died or retired are recasted (with some VAs from the ADV dub of Macross like Monica Rial playing Lisa Hayes).
Minmei would secretly be the stronger mind trying to give everybody what she thinks they want but what she really wants: an escape from reality. It would be an extension of her downer ending of a story arc from the Macross Saga. The Protoculture feeds off her desires for better days before the Zentraedi Holocaust or what she went through in “Prelude To The Shadow Chronicles.”
However, everyone finds each other and realizes the ruse. Dana and survivors of the Southern Cross were exposed to the Flower of Life’s spores, giving them some chance of navigating the dream space.
This leads to Minmei’s space concert where she rallies everyone against the dream's defenses, represented by the Zentraedi and the Meltaedi. The song? An English localization of “Do You Remember Love?” as a tribute to the original Macross.
Minmei, at the center of it all, has to learn to sing and let everybody trapped fight their way out. I'd be a good way of her truly moving forward after The Sentinals pilot showed that her feelings for Rick hadn't truly gone away.
Meta wise: it could be how the main storyline has been long overdue for some closure. Even one about nostalgia and how denying the here and now only feeds into higher powers who wish to oppress you.
It would end on the concert she performs in Macross Flashback 2012, this time with shots of surviving characters from each saga. Maybe have Bowie on piano with Lancer on base.
Right... feel free to tear me apart for suggesting such an affront to a classic Anime movie.
...
It’d be better than “Love, Live, Alive.”
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shadowwingtronix · 2 years
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"Yesterday's" Comic> Robotech: The New Generation #18
BW's "Yesterday's" Comic> Robotech: The New Generation #18
“Hey, I’m only dragging a thirteen year old girl, an amnesiac, a former gang member, and a lounge singer into battlefield with a former POW and a civilian. Where’s the crime?” Robotech: The New Generation #18 Comico The Comic Company (September, 1987) “Ghost Town” ADAPTATION: Lawrence Schick PENCILER: Thomas A. Tenney INKER: Bill Anderson COLORIST: Kurt Mausert LETTERER: John Workman EDITOR:…
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sumeriyaholidays · 1 month
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open-hearth-rpg · 8 months
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#superheroRPGs2019  SuperAge
A supers game from the company with the current Robotech licenses. The also have a big stand-alone fantasy game (pdf is free rn on DTRPG) and a universal system called Charm. SuperAge makes a big deal about the art and illustrations– they do have a lot throughout and it’s pretty good. 
The core book itself is about 180 pages. It’s a d6 based system. Mechanically characters have three primary Heroic Traits: Force, Resilience, and Knowledge. These are usually rated from 0 (Normal Person) to 6 (Galactus level). During character creation players spend build points to buy aspects associated with those heroic traits. These are definitions for what those traits encompass. Some examples they give:
Elemental - Fire: Use fire to make powerful blasts or throw up a defensive wall.
Speed: When skill won’t do, speed might be the key. They can’t hit what they can’t see.
Light Magic: The righteous fury you possess cannot be matched by any worldly force.
Those are modified by trait types (Universal, General, Burst). These aren’t powers– that’s a distinct thing, though it seems to operate in the same way. 
Characters also have some supporting traits: Movement, Luck, and Fury. This last one is interesting as it is a “unique and signature feature.” You have a kind of limit break which gives you access to it.  
Powers are abilities and gain Traits which are like Aspects. There’s some confusion of terminology for me between Heroic Traits and what they’re referring to here. The powers themselves are written very broadly. They have a simple effect in play, colored by your description and definition of what your power does. It reminds me a little of Worlds in Peril. I do like that each power has a brief discussion of how to “re-skin” it for something else. Overall this is definitely a loose powers system, closer to some Fate versions or Masks.
It is a point spend system, but your pool to spend is pretty tight, so it doesn’t feel like it would take a lot of time to create characters. There’s a decent set of example characters given as well. The system seems pretty straightforward, though there is a Maximum Effect Chart. This caps some things out, trading effect out for cinematics results. I have to look closer at the wound tracking system to see how that works. 
Overall it’s one of the more interesting new stand alone games. It finds a mid-point between extremely light systems and “I need a spreadsheet” ones. The setting provided feels pretty generic, but that’s OK. It’s one I’m definitely going to be looking at more closely. 
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cantsayidont · 5 months
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March 1992. Probably the most interesting change the ROBOTECH storyline makes to the plots of the three Japanese anime series from which it's derived is that in ROBOTECH, the Invid, the snail-like alien race that conquers the Earth at the beginning of the NEW GENERATION/GENESIS CLIMBER MOSPEADA storyline, are a colonized people, interstellar refugees. As explained in the Jack McKinney novels and later dramatized in the six-issue miniseries ROBOTECH GENESIS: THE LEGEND OF ZOR, based on Carl Macek's story notes, centuries ago, the Tirolian scientist and explorer Zor visited the Invid homeworld, Optera, and discovered that the Invid "Flower of Life" could be used as the basis of a potent form of bio-energy he called Protoculture. Zor stole the secrets of the Flower and took them back to Tirol, where Protoculture soon sparked a technological revolution that created space fold travel, reflex weaponry, and bioengineering. The lords of Tirol, calling themselves the Robotech Masters, used this power to annex their neighbors, and created the giant Zentraedi to police their new empire. The Masters then ordered the Zentraedi to defoliate Optera to monopolize their control of the Flower. The surviving Invid split into two factions: one, led by the Regent, fixated on vengeance against Zor and the Masters, and the other, led by the Regiss (or Regis), determined to find a new home and a new evolutionary form that would enable their survival. The Invid later killed Zor, but not before he sent the last Protoculture factory to Earth (as shown in the 1986 ROBOTECH graphic novel), hoping in vain to put it beyond the reach of the Masters.
When Zor Prime, a clone of the original Zor, destroys that factory at the end of the ROBOTECH MASTERS/SOUTHERN CROSS segment of ROBOTECH, it effectively seeds the Earth with the Flower of Life and draws the attention of the Regiss, who invades in hopes of finally reclaiming what had been stolen from her. (This isn't the case in the original MOSPEADA storyline, where the Inbit simply invade Earth because it seems like a habitable spot for their eugenics project.)
This is a clever amalgamation of ideas from the original shows, and it gives ROBOTECH a very different perspective on colonialism than the original series. MACROSS says explicitly that the devastation of the Zentraedi holocaust makes the colonization of other worlds a moral imperative for the human survivors; the original SOUTHERN CROSS storyline is about defending a human colony world (established after a nuclear war devastated Earth) against the return of that world's weird and malevolent original inhabitants; and MOSPEADA ultimately suggests that the Regess has been a more-or-less benevolent, religiously motivated colonizer who leaves the Earth better than she found it. The ending of ROBOTECH is a series of moral reversals: The Invid Regiss has gone from refugee to conqueror, doing to the humans what the Masters and the Zentraedi did to her, but at the same time, the human survivors of the war with the Zentraedi have in effect become the new Robotech Masters (something the Regiss says pretty explicitly in her final monologue), prepared to replicate the devastation of Optera and the Zentraedi holocaust to keep the Regiss from winning. Her ultimate departure, which also destroys the attacking REF fleet, is driven by shame, and a desire for a very literal kind of restorative justice that seeks to redress the humans' sins as well as her own, which makes for a morally complex and bittersweet finale for the saga (the misbegotten SHADOW CHRONICLES notwithstanding).
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