for the OC as NPC asks 3. When would you recruit them? Vanilla story? an Expac? Post KOTET?
Hmm, let's gooo... with someone we haven't done. How about Savosta?
[OCs as NPCs]
Strip away the whole Emperor's Wrath bit and Savosta's primary story, his primary struggle, remains relatively in-tact, just taking place on a smaller scale. His scenario isn't entirely unlike Jaesa's in that his early training and then apprenticeship under Baras encouraged him to extremes and discouraged the kind of exploration that would've let him maybe heal and select a different path a lot earlier, so he could maybe be a vanilla class story companion for Warrior or Inquisitor, though I'd rather the PC met him further along in the journey and leave his troubles behind him to some unnamed Sith Lord.
So I'd lean at least during the Alliance era, at earliest, if not pushed off all the way until Ossus or even Legacy of the Sith.
How that'd work is, essentially, the war with Zakuul disrupts the state of the galaxy, right? The Sith Empire doesn't function as it did in vanilla and that amount of dramatic change gives Savosta some breathing room to do some proper soul searching, shorn of his master and previous loyalties. He'll certainly still never be welcomed back in Chiss space and, ultimately, Savosta realizes 'Sith' doesn't represent him - though he's still far from a Jedi, too. Savosta's likely apprehensive to attach himself to another order of Force users after his experiences as Sith pushed him so far and changed him so much (he won't pretend like he didn't give in to their ways of embracing anger and passions, after all, in the pursuit of often violent ends). The Alliance is probably one of the better places to call home he could ever find.
Perhaps his search for answers - who he is after everything, despite everything, because of everything he's been through - drove him to Zakuul to investigate their would-be enemy's way of doing things. That'd be an Alliance Alert meeting. A Commander that fights for peace in the galaxy could be exactly what he's looking for - a sort of neutral ground to do good without handing himself over completely to another order of ideals he may or may not truly believe or follow. On the other hand, a more DS-aligned Commander may make of him another tool, as he was before as an acolyte and apprentice of the Sith.
Wherever and however the Commander would meet him would be him essentially on a personal journey of self-discovery, trying to navigate life when you're feared and unwanted by the people who you used to believe were home and aren't sure of your path forward or the path you've walked. I guess you could arguably build a Galactic Seasons route on that as well and have him as the companion from that track. That might be fun! I'll have to remember to get him Amity from S4. I'm interested to see where that story goes.
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13, 14, and 16 from the NPC asks foooor Len :3
[OCs as NPCs]
Bastard hours xD <3
13. What gifts do they Love? Like? What would they say when you give them a gift?
Len will always appreciate a good Weapon. No, it doesn't matter that he already has a Collection of blaster pistols. Underworld Goods are also incredibly valuable for tracking targets (and maybe having a little bit of fun; who said work and pleasure can't mix at least a little?).
You can also please this bastard man with Imperial Memorabilia, Trophies, and some Technology items.
High influence gains are likely met with boisterous approval such as, "Ha ha! Look at that! Excellent!" [Bastard grandpa can be excited too, okay? xD] Variations of influence gain may include, "Very nice. 'Preciate it." and "Aw, you do think of me."
If you give him something he has absolutely no use for though? "Am I supposed to do somethin' with this junk?" xP
14. What would they say if you changed them out/sent them away?
Dot suddenly realizes she doesn't trade out her companions all that often. "Save me a little piece of the action, won't ya?"
16. What’s their idle chatter like? Do they talk a lot (when you arrive on each planet) or do they suddenly say something in some strange places?
Answered here! (x)
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Companion Post! (Corrain, again :P)
I was tagged for this template of SWTOR character as a Companion by @fenrisprime2003
LINK TO TEMPLATE HERE
Character's Name: Corrain Gealai (Gaelic approx: crescent moon)
Alignment: Defaults to Light Side! (DS players can cause him to become a fallen Jedi through gameplay choices)
Class/Weapon: LS - Jedi Sentinel, Ataru and Juyo lightsaber forms (Form IV and Form VII). DS - Lightning Sorcerer, minimal lightsaber combat
Restrictions: Republic characters only until the KOTXX expansion. (Re)appears to all Outlanders during a Star Fortress run during KOTXX as a captured prisoner above Alderaan
Role: LS - DPS only. DS - DPS or Healer
Where/How they are Recruited:
PUBSIDE - A Galactic Seasons/sidequest story, in which Republic player characters can assist him with a Flashpoint "Raid on Alderaan" where a Jedi enclave is under attack by Sith forces. Republic characters can either choose to "Evacuate Jedi Initiates" or "Hunt Sith Strike Team." "Evacuating the Initiates" is a LS choice and will lock any DS choices from affecting Corrain in the future - "Hunt Sith Strike Team" is a DS choice and will result in Sith capturing and slaughtering Corrain's creche, which unlocks his DS progression. For Pubside characters, his DS path unlock will stay static until his reappearance on the Star Fortress during KOTXX (explained below), at which point Pubside characters will have the opportunity to unlock DS progression again if they were locked-out the first go-around.
IMPSIDE - During Shadow of Revan, Imperial characters will meet him on Manaan, as he will be working with Lana and Theron to expose the Revanites, but he will not become a playable companion until he appears as a prisoner above Alderaan during the Star Fortress missions. Imperial characters will have to make two choices while he is helping them explore the Star Fortress he was taken prisoner on - the first one is a classic Spare (LS) or Kill (DS) for the Star Fortress's Exarch, and the second choice is to either Destroy the Star Fortress (DS) or to Disable the Star Fortress (LS). Corrain will protest destroying the Star Fortress, as there are still prisoners aboard, and you'll get a "greatly disapproves," but player characters will have to choose both DS choices to unlock Corrain's DS path.
Where they stay: Corrain can be found in the "lounge" areas of Republic ships, standing beside whatever couch is present, but will transition to the Force Enclave upon arrival at Odessen during KOTXX. However, if the player chooses to spare Arcann, Corrain will afterwards appear alongside Arcann in the War Room on Odessen.
Bio:
Pre-KOTXX Expansions - Abandoned by his mother at birth, the idealistic young Jedi Knight Corrain Gealai was raised in the Jedi enclave on Alderaan, and quickly rose to renown as defender of the Republic and a Paladin of House Organa. Unusually strong in the Force and prone to powerful visions, Corrain has but one memento of his vanished parent - a holorecording that warns of the danger his father, a presumed Sith, poses to him, and some kind of blessing in a language that neither he nor the Jedi Order knows how to comprehend.
While eager to explore the mystery surrounding his unknown heritage, Corrain is troubled by the fact that he may have ties to a Sith lord of unknown power. But following the destruction of the enclave he grew up in, a growing sense of disillusionment with the Republic's dark side may be just enough cause for him to abandon caution entirely, and begin searching the shadows for answers.
Post-KOTXX Expansions - Abandoned by his mother, a Zakuulan Scion, at birth, the idealistic young Jedi Knight Corrain Gealai was raised in the Jedi enclave on Alderaan, and quickly rose to renown as defender of the Republic. Unusually strong in the Force and prone to powerful visions, Corrain has but one memento of his vanished mother - a holorecording that warns of the danger his father, Valkorion, poses to him, and a Zakuulan prayer to his patron deity, Aivela, goddess of passion.
While eager to explore his newfound Zakuulan heritage, Corrain is deeply troubled by his relation to the Immortal Emperor Valkorion and his destructive half-siblings Arcann and Vaylin. Desperate to prove himself unlike the more notorious members of his family, he has thrown himself into studying the methods of Scions of Zakuul, in the hopes of controlling and using his gifts of foresight for the good of the Alliance.
Gifts:
Favorite: Cultural Artifacts
Love: Republic Memorabilia, Technology, Delicacies
Like: Military Gear, Luxury, Imperial Memorabilia, Weapon
Indifferent: Underworld, Courting, Trophy, Maintenance
Likes: (LS) Kindness, pragmatism, fairness, protecting the weak, standing your ground, challenging authority - (DS) pragmatism, power, standing your ground, challenging authority, vengeance, efficiency, logic
Dislikes: (LS) Cruelty, harming others for personal gain, bullying, callous sacrifices, blind loyalty, following the rules, hypocrisy - (DS) Cruelty, blind loyalty, following orders, dealing with foolish people, betrayal, self-righteousness, diplomacy, emotional decisions
Allies: (LS) Kira Carsen, T7-01, Orgus Din, Theron Shan, Lana Beniko, Arcann (if spared) - (DS) Theron Shan, Lana Beniko, Lord Scourge, Arcann (if spared), Bengal Morr
Enemies: (LS) Lord Nefarid, Darth Angral - (DS) Lord Nefarid, Darth Angral, Jomar Chul
Storyline Roles: If playing a Republic character, Corrain will play a prominent role during the Alderaan world quests and will assist players in removing Boris Ulgo from the Alderaanian throne. During KOTXX, if Corrain is successfully converted to the dark side, Corrain can be installed as a Zakuulan planetary regent, and will afterwards prevent Zakuul from officially withdrawing from the Alliance.
Notable Conversations: If his Dark Side route is unlocked during his Republic-side recruitment quest, DS characters will be able to convince Corrain that the Republic is corrupt and cause him to fall to the Dark Side. Repeated DS decisions and constant critiquing of Republic interests is required. If his Dark Side route is unlocked only during KOTXX, DS characters will be able to convince him to fall to the Dark Side when the Republic refuses to aid the Alliance and Saresh tries to assassinate the Outlander
Companion Mission: Yes, see above "Raid on Alderaan" and Star Fortress references. In addition, Corrain will have one Alliance sidequest just prior to the Nathema Conspiracy that will take him back to Alderaan to visit the destroyed remnants of the Jedi Enclave in which he was raised, and to bid farewell to his connection to the Jedi Order. If Arcann and Senya were spared, Corrain will then ask them to teach him to use the Force as the Zakuulans do, and he will pronounce himself a Scion of Zakuul.
Romanceable: Yes. Corrain's orientation is bisexual, but he can only be successfully romanced on his Light Side track by an LS character, as his DS track will make him somewhat resentful of the player character and make him disdainful of 'senseless passion'.
Romance Arc: Corrain cannot be romanced until after he is rescued from the Star Fortress, but Republic characters can flirt with him throughout their class stories by praising his prowess as a Jedi. Corrain flusters easily when praised and will try to brush off these compliments - he will not flirt back until Shadow of Revan. Following his rescue from the fortress, LS characters who have not unlocked Corrain's DS track can unlock Corrain's romance by affirming his desires to learn about his Zakuulan heritage and (*key point*) sparing Arcann. Sparing Arcann and welcoming him to the Alliance will cause Corrain's insecurities about his relation to Valkorion to abate, and he will pull the player character aside prior to Nathema, where the player will have the option to either "Hug him" (continues friendship) or "Kiss him" (initiates romance)
Major Approval Decisions: Since Corrain is a bonus character during the majority of class stories, he doesn't really have any poignant approves/disapproves there. However, Corrain's major approval points would be 1) Evacuating the Jedi Initiates (pubside recruiting quest) 2) Disabling the Star Fortress and 3) Sparing Arcann (LS). All three of these will net a "Corrain greatly approves." If on his DS track, Corrain will have no reaction to sparing Arcann.
Major Disapproval Decisions: See above for note on class stories. Corrain's major disapproval points would be 1) Destroying the Star Fortress 2) all uses of Valkorion's power, and 3) Releasing Dramath's spirit on Nathema (DS).
Desertion/Death: Corrain cannot be killed, but if on his DS track a DS character can install him as the Zakuulan regent, at which point Corrain will depart from the Alliance to live on Zakuul
Oh, and a link to the companion post where you can see some of his voicelines! (those are assuming he has Main Character/Outlander status though, rather than Side Character status as is chatted about here)
no-pressure tags!: @voiceofthetraveler @squidleyjohnjones @borealtwilight @darthcatboy @plotbunny-bundle and @magicallulu7! and anyone else who sees and is interested, hehehe
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SWTOR Character as a Companion
Inspired by @grandninjamasterren 's post, as well as @dextronoms 's Inquisitor as a Companion post, I figured I'd do something like this for SWTOR. Template is as followed
[Image of Companion here (art or screenshot)]
Character's Name:
Alignment: (Light Side, Dark Side, Neutral)
Class/Weapon: (you may add advanced classes/specializations)
Restrictions: (Are they universal or exclusive only to one class/faction? Do they reappear in KOTXX or do they only appear in KOTXX?)
Role: (DPS, Tank, or Healer. Or can they be a mix of both or change into any?)
Where/How they are Recruited: (include a separate KOTXX recruitment quest if they have one)
Where they stay: (Either on ships or in the Alliance base...or both)
Bio: (a short summary of who they are)
Gifts:
Favorite:
Love:
Like:
Indifferent:
Likes:
Dislikes:
Allies: (can include NPCs or Companions)
Enemies: (same as above)
Storyline Roles: (for class storylines, KOTXX, or anything else)
Notable Conversations: (can be serious character development stuff or just idle banter.)
Companion Mission: (do they have their own companion missions? if so, how does it generally go and what options can be made?)
Romanceable: (can they be romanced? If so, what is their orientation?)
Romance Arc: (ignore if they can't be romanced)
Major Approval Decisions: (what storyline decisions do they really like?)
Major Disapproval Decisions: (what storyline decisions do they really not like?)
Desertion/Death: (can they be killed off or forced to leave/leave on their own accord. If so, what brings them to that point?)
If there's anything else you guys wanna add, go crazy.
No pressure tags: @swtorpadawan @davidoodles @whitepadi @shynmighty @vexa-legacy @kemendin @starknstarwars @raven-of-domain-kwaad @magicallulu7
And anyone else who wants to give it a try!
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