normalize sexualizing that old woman without having mommy issues. maybe i don't want to be her pet because i'm traumatized. maybe i want to be her pet because she's hot. you ever think of that.
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if genital selection becomes the next big thing in RPGs we need to push beyond a binary application of “penis” and “vulva” (even if there are additional options past that binary gate) and make a single slider. x and y axis type of thing like chusing the depth and width of your chin.
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casting spike growth during the cadazor fight resulted in a visual that i could write essays about
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adults of tumblr how on earth do you decide on what mattress you want to order
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in honor of the nimona movie (it’s so good i’m gonna scream and cry for the next million years) i must share my favorite nimona art ever
drawn by ND stevenson ofc and posted on twitter a few years ago i believe
do i even have to SAY anything? the shark, it’s not rocket surgery, baby nimona, the DOMESTICITY of it all im gonna explode
UPDATE!!!! GAY DADS AU THREAD https://twitter.com/gingerhazing/status/1676058949504892928?s=46
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tim gets de-age-beamed and jason is forced to stay at the manor because timmy only wants to hang out with his favourite robin
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thinking about how the extra area added on to a pacifist run of undertale, the true lab, is about alphys's past mistakes. how it ends with the story reaffirming that, despite the pain she's caused, the thing that matters is that she has now made the choice to do the right thing. she's still worthy of her friends' love.
thinking about how undertale doesn't expect the player to get a pacifist ending for the first time. how it's more likely than not that the player will kill toriel the first time they battle her, how lots of players don't initially figure out how to end undyne's fight without killing her, etc. what it expects — not even expects, really, but hopes — is that the player, if they care enough, will use their canonically acknowledged power over time to make up for those mistakes.
no matter how many neutral runs a player has done before committing to the pacifist run, the thing that matters to the characters, to the story, is that you've chosen, now, to do the right thing.
compared to alphys, the player honestly gets off lightly, in that you're the only one (other than flowey) who really remembers any harm you might have caused. and any direct guilting the game could have done about it is long past at this point.
instead, as undertale often does, it makes its point via parallels: alphys caused harm, and she knows it. she has committed to being better. in doing so, she has unlocked for herself a better ending to her story. and she deserves it. she's forgiven.
those structural narrative parallels are all over undertale, if you know where to look. and that's one of the things that makes it so fuckin' good.
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i'm a firm believer that there's nothing funnier than professional minecraft players who Only know their very specific niche, so the second they try to do anything outside of said niche they're fucked. there's nothing more entertaining than watching a speedrunner who knows every little mechanic on how to optimize beating the game struggle to craft a fence. or watching a builder whose constructed cities bigger than real-life countries figure out they can equip shields in their offhand for extra protection. genuinely peak comedy
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