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#Draugen Captain
stargazer-sappho · 10 months
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HC: she has a major soft spot for cats 🐱
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Plot twist: she died petting something she shouldn't have 👀
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aspecialraptor · 8 months
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Here's some more #hilda fanart! I loved the Draugen captain. She was really cool. Also young(er) Hilda and Twig are so cuteeeasdjhasdhjkiohrtp
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Give us a snippet of an upcoming fic 👀 (if you want to ^_^)
So - this is for a very maybe fic idea I've had today. IDK if I'm going to write the full thing, for a couple of reasons, but:
"Mr. Bellkeeper?" she asked idly; he paused, looking back with a murmur. "You don't know any famous ravens, besides the Great Raven, do you?"
"Well," he hummed back, a spark of interest in his eyes, "that would depend on what the context is?" He raised one bushy eyebrow; she squirmed just a tiny bit at that, knowing he probably wouldn't approve of what she was about to say. Then again, she knew, he'd probably heard worse from her before.
"It's just..." she began, deciding to trust her gut. "I was talking to a marra recently." His eyes widened just a little at that, but he didn't stop her. "She said she was much older than I thought, but she wouldn't say by how much; all she said was that she'd seen 'the Raven' fight 'the Light'. So I asked Raven if he knew anything about that, but he said he didn't.
"I know his memory's not the best, but..." she couldn't help a small smile, "I also know he doesn't like fighting people, so I don't think she was talking about him."
"Aye," the Bellkeeper replied, something twinkling in his gaze. "I suspect she wasn't. Hold on a minute, Hilda."
He got to his feet, turning away from the table and towards the narrow shelf of books that stood high up on the cabin wall. For a moment, his fingers danced along old and dusty spines, before his shoulders shifted in quiet triumph, and he pulled a heavy book free, turning back to set it down between their mugs of tea.
He flipped it open before she could see the cover, thumbing briskly though broad pages; in the blur Hilda could see glimpses of dark outlines, detailed illustrations disappearing into paper, before he abruptly stopped, leaving her staring at a double-page spread of drawings. Those dark lines carved out the shape of a ship, all of its angles shown in stark contrast, and there was a smile under the Bellkeeper's beard as he sat back down.
"I think you'll find that's your raven," he said fondly, patting the edge of the paper. Hilda looked down; she didn't know enough to be able to read the scale, but it looked, big, bigger than the Draugen's ship even, long and low-set with jutting masts. Huge wheels hung at its sides, half-cowled in wooden frames, and a chimney rose high between the 2nd and 3rd masts.
At the top of both pages, in thick, black letters, the old reference book labelled it plainly:
"TNS Raven's Thunder?" she read softly; he nodded, murmuring again.
"First iron-hulled warship ever built in Trolberg," he explained, idly tracing the shape of the hull. "Ordered by Harland Ahlberg in eighteen-thirty-nine."
"What happened to it?"
"Well," he began again, tilting his head just a little. "She was built for hunting pirates; during the Battle of Trolberg Harbour, she got into a brawl with one of their ships, the Light of the Ocean. When the pirates couldn't damage her with cannons, they rammed her instead, and both ships were sunk." Hilda's felt her eyes widen; had Ashley really seen a pirate-ship battle?
"Really?" she breathed; he nodded, his smile turning wry.
"Oh absolutely; there's even a song about it, that claims the captain of the Light sacrificed her ship to let the others get away. I don't know if there's any truth to it, but it's a good tune.
"Roll on, you Light of the Ocean Roll on, into the night, For the sun has set on your old gun-deck And there's no wars left to fight."
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thiscatisonfire · 3 years
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New fictional wife
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experimentjr · 3 years
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GOD I LOVE ABIGAIL SO MUCH!!! And she appeared in only one episode, but she’s already my favorite character in the entire show. Also an excuse to train the artstyle.
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eljackinton · 2 years
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Jack's 2021 Video Games Review
Video games kind of took a bit of a back seat this year. Even without my wrist problems preventing me from playing mouse-and-keyboard for four months, lockdown depression has really sapped my ability to enjoy certain games. I finished neither Untitled Goose Game, Heaven will be Mine, Divinity Original Sin 2 or Horizon Zero Dawn, so my thoughts on those will be shunted to when I finish them. In the mean time, here's what I did get through:
The Outer Worlds (Plus Expansions)
As much as I wanted it to, Outer Worlds just did not work for me. It's Fallout inspired mechanics didn't seem to fit with it's tonally different world. It's high stakes plot clashed with it's more interesting, grounded concepts. It just didn't seem to come together... until Murder on Eridanos that is!
Murder on Eridanos is where Obisidian finally got Outer Worlds right. Combat took a back seat to dialogue and investigation. The story had a genuine mystery that could unfold in any order you chose. I really hope they use this DLC as a blueprint for future sequels.
Draugen
Red Thread already have a great track record of storytelling after The Longest Journey and Draugen didn't disappoint. While short, the game is a beautifully rendered, haunting tale of well realised characters that I really want to re-visit.
Phasmophobia
Spooky co-op ghost game that just gets more intense with every update. Even in it's jankiest moments it's fantastic with friends.
Void Bastards
Essentially FTL meets System Shock in the visual style of a 70's 2000AD strip, VB has some absolutely brilliant ideas, but I just wish there was more to it. Not a fan of giving each mission a ticking clock, which seems at odds with the 'at your own pace' ethos of imsims it's inspired by, and upon completion the various challenge modes offer little appeal for repeat play. Desperately hoping for a more expansive sequel.
Necromunda Underhive Wars (Long War Campaign)
Rogue Factor seem to be on the right track towards making a really interesting turn-based game after both Mordheim and this, but each attempt seems to fall just short of hitting the mark. After segregating all the interesting maps to the story mode, there's little reason to persist on the campaign beyond more random maps followed by more random maps. The right balance has yet to be struck.
Neo Cab
Absolutely brilliant cyberpunk thriller that takes place entirely within a future cab. Neo Cab is a game that takes the dialogue 'boss battles' from the latter day Deus Ex games but expands on it in such a way that they become the conceit of the entire game. Future RPGs like Mass Effect would be fools not to rip off it's ideas.
Sunless Skies
An absolutely fantastic follow up to Sunless Seas that dials back the simulation aspects and focusses more on the RPG storytelling. A great terrifying world, if not one that wears out it's welcome a little too soon. I still had whole areas of the map left to explore once I'd reached the victory condition, despite attempting a fresh captain with the Sovereign Edition.
Age of Wonders Planetfall
An interesting game that sort of attempts to be a spiritual successor to Alpha Centauri while drawing in elements from Endless Legend and previous AOW's. Fun to play, but some of the factions feel a little too finicky to play. Also the singleplayer campaign is much more of a chore than just playing big random maps, so I never continued past the first few missions.
Tomb Raider
I enjoyed the first of the Tomb Raider reboots, but I'm not worried about being late to the party. As exciting as this grim and gritty tale was, it's just not what I look for when I play a game called Tomb Raider. Unlikely I'll play either of the sequels.
Dungeon of the Endless
A simple game with a clear objective that nevertheless hides a greater complexity. Sunk hours into this game and became obsessed with mastering it.
Hunt Showdown
I'm not normally one of hyper-realistic multiplayer shooters but there's just something about Hunt that works. The fact that everything can go horribly wrong at any moment, or another player's misfortune suddenly becoming your gain, makes the game infinitely repayable. Every match feels like it's own story.
Hiveswap Act 2
At the end of the day, I'm still Homestuck trash, and Act 2 finally arrived to bring more of the characteristic chaos and menace from the series that the first act severely lacked. Can't wait for part 3, whenever that shows up.
Infra
Have you ever played on empty multiplayer maps and just wished you could walk out of bounds and explore the world beyond it's confines? That's what it feels like playing Infra. A well designed, beautiful black comedy, with great puzzles, quirky characters, that is too bloody long. Infra far outstays it's welcome, but I can't deny it's great otherwise. I'd be back for a sequel in a flash.
The Suicide of Rachel Foster
I've never been the kind of person to say an ending can ruin an entire experience but that's exactly what happened with Rachel Foster. A wonderfully produced, suspenseful mystery about being trapped alone in a hotel with only the voice on the radio for company, descends into needless nihilism, souring the entire experience.
Necromunda: Hired Gun
A flawed, if otherwise charismatic FPS that really nails the feeling and tone of the Necromunda setting. Wonderful gameplay and visual, brought down only by a plot that isn’t wild and imaginative enough to take advantage of this weird part of the 40k universe.
Mundaun
A well designed folk horror tale with a totally unique hand drawn art style, everyone who has played Mundaun has sung it's praises, so I'll just add mine to the pile and let you experience it fresh for yourselves.
Barotrauma
Clearly a game still in early access, yet I can't deny I find this game somewhat magnetic. When played with friends, everything falling to pieces has never felt more fun, and coming to blows with horrors of the deep never more intense.
Turok
Playing Turok is a fascinating experience. It has no real plot, is janky at points, the gameplay floaty and lifeless, and it's also slightly racist. Still, interesting to play a game that was trying to do large outdoor environments when all other shooters were locked in corridors.
Hedon Bloodrite
The first Hedon was an interesting attempt at creating a believable environment in the Doom Engine. Bloodrite is a full blown spiritual successor to Strife. An expansive, semi-open world, with a wealth of world building, intricate quests, rock solid shooter action and big buff orc women.
Halo Infinite
Infinite feels like a game designed just for me, a person who was never happier playing Halo 1 at Christmas. The story is nothing fancy, the open world is poorly implemented, and the melodrama is still there failing to get me emotionally invested, but damn if it didn't feel like the first proper Halo game in decades.
Gwent (2021 releases)
Gwent has been a game that has had me in the grip of an addiction since mid 2020 and thanks to regular expansions it keeps pulling me back. It's a game I love to hate, each successive instalment breaking the game in one way or the other and resulting in a proliferation of easy win decks. Yet I keep coming back. Maybe 2022 will be the year I break out.
And that's that. I'm sure there's a couple I forgot, and I hope to finish what I started. In the mean time, here's hoping you all have a good 2022, video game related, or otherwise.
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mandareeboo · 3 years
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I'm pretty sure the witch with the rose is named Abigail! I don't remember if it was stated in the show or somewhere else, but I'm fairly certain that's her canon name.
I thought Abigail was the draugen captain? Or are there two Abigail's now?
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umbra-nine · 3 years
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The Drowned and The Path of Stars.
Both somewhat inspired by the Netflix series, Hilda. The Draugen captain was so cool looking, and the deer fox home was so beautiful.
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cooltrainererika · 4 years
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Alt-talia Double Feature: From Across The Sea
Hello, everyone! Halloween is nearing its end here.
So this is another late prompt, 10/25: Pumpkin/Grave/… I managed to throw this together quickly! Yay! So while I wanted to write about the origins of modern Halloween on the free space day, it turns out that the websites Google threw at me never gave me satisfactory answers for that. So instead, I repurposed one idea I had for Jack o’ lanterns specifically, and used it for the first in this double feature. Also, I asked hetaween, and it seems that this day is supposed to be about typical “Halloween” things. So for the second fic, I decided to use a ghost folklore a friend of mine on this site told me about. It was first suggested for the Mystical Creatures prompt, but I wasn’t sure if ghosts counted as “creatures”. But I’m glad I get to write more horror for this, you know, Halloween event.
Though heads up; America acts… pretty damn racist in the first fic. It’s supposed to be the 19th century, so it’s pretty normal, sadly. Also, there’s two OCs, but I can’t explain much about them since I haven’t developed them much myself (and I’m not even sure what gender they are, though they’re male for now for the sake of the fic). Though I do have ideas for a basic personality outline, I don’t think it’s that important here. All I know is that the second OC who shows up has red hair and green eyes.
Without further ado…
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(Also… people who read my fics, please reblog? I’ve spent so much time on them, I want more people to see them.)
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Slum Pumpkins
“Massachusetts, where are we again?”
America and Massachusetts had been wandering around Boston, and had ended up in its outskirts; and now, wherever this was.
They stood just past the entrance of a small street; a dim one, stinking distinctly of alcohol, the houses dilapidated, dirty children running around.
Massachusetts looked around, and immediately wrinkled his nose, before looking at America knowingly.
“Oh no. We’re in the Irish part of town.”
“…Yeah, I can tell with the smell; it has ‘Paddy’ written everywhere!”
But on this streets of this dank, hopeless neighborhood where the streetlights flickered begging for gas, on the porch of every house, there were spots of warm, glowing light.
As they walked through, the inhabitants running indoors or staring suspiciously or curiously at the two well-dressed men walking through their borderline slum, the sources of light became clear.
“…Pumpkins?”
Pumpkins, of various colors, carved with exaggerated, even intimidating facial expressions.
However, their light seemed to give the hopeless place a whole different face; fun, warm, even welcoming.
“America? Hey, Al!”
America looked back to the state, adjusting his glasses a bit.
“I think I heard from Scotland about something like this, actually. On All Hallows’ Eve, something about carving. He didn’t say anything about pumpkins though. I think he said it was radishes.”
“All Hallows Eve? Oh, it is that time of year. I remember how we shunned it as heretical all those years ago… But I do not like the face that one is making at me.” He flinched a bit.
As they walked, they saw the inhabitants making the best of the holiday; children stuck their heads into barrels to fetch apples as their friends encouraged them, and many sat around a table, playing some kind of game with saucers.
“I think they look pretty nice. I think I want one of those on my porch!”
“You be careful with Paddies,. You might catch something.”
From outside his window, the one whose true identity was Ireland watched as he carried his newly-carved Jack o’ lantern outside.
They didn’t notice, the two young men talking joyfully to themselves as they passed by the unassuming residence.
At least they didn’t look down on all of his traditions.
He knew better than to hope this meant anything, though.
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Lost At Sea
The ship left the dock at twilight without much trouble.
As with every departure, the folks of the crew waved goodbye, wishing them good luck.
The briny air blew through young Lukas’ hair as he stood at the back of the longboat, the dark sea turbulent, but manageable.
That soon changed.
A storm rocked the ship, the waves battering the hull, the wind howling.
Lukas hung onto the railing, used to the untamed seas; despite what his young appearance indicated, this storm was nothing he hadn’t seen before.
He just hated seeing perfectly good mead going to waste-
A scream pierced through the winds.
An ugly, pained, horrible scream.
Lukas froze.
No, it couldn’t be.
Lukas looked out across the chaotic waters.
And indeed, there it was, in the distance.
A massive, monstrous seaweed-covered humanoid, rowing in the remains of a longboat that had been long gone.
Lukas’ eyes widened.
“D-DRAUGEN! DRAUGEN!”
He shouted, straining his prepubescent voice.
Everyone’s attention was immediately drawn to the young boy.
“DRAUGEN!”
Fright immediately spread contagiously throughout the crew, some inexperienced sailors even panicking and running about.
The captain, however, jumped straight into action. He didn’t need confirmation.
“ROW BACK TO SHORE! ROW AWAY! ROW AWAY!”
The screams had become deafening even to the rest of the crew by now, some even taking spare rows to assist.
Lukas looked again as they rowed away; yet the screams were only becoming closer.
Oh, sure, he knew he would eventually wake up back on land; however, for his crew, that ghoul could be them sometime in the future. 
“HURRY!”
The screams, despaired of wrath, only became louder and more deafening.
“HURRY HURRY! ROW! ROW!”
He started shouting as well, panicked.
“LAND! SEND THEM THE SIGNAL!”
They were almost there. Almost.
Closer… closer…
Lukas thought he could hear the ghoul call out a name. But he couldn’t make out exactly what.
“FULL SPEED!”
Soon, they were met with the light of civilization, the locals having gathered around the dock, in shock they had returned so early.
Finally, the hull hit the dock, the crew beelining off the ship, pushing and shoving, almost knocking each other over, as the locals helped the dazed sailors off.
As suddenly as they started, ths screams ceased.
As Lukas looked out over the sea again, the Draugen merely watched, before returning to the stormy, unforgiving ocean where it once came.
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stargazer-sappho · 5 months
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Realizing I haven't drawn the undead lesbians together in a while
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I love these ol' girls 💕
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bluebookbadger-blog · 7 years
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Title: Smoke and Mirrors Fandom (s): Frozen Summary: A curse is cast on a wicked, cold-hearted queen. A girl is pulled from the sea. A boy too quickly becomes a man. A child is too long kept locked away. The spirits of the land are seeking vengeance. The Southern Isles is full of mysteries, and tragedies. Characters: Hans Westergaard/Prince Hans, Hans’ brothers, King and Queen of the Southern Isles, multiple OCs Rating: K+ Chapter: Chapter 1: Barn Af Bølgerne
No man dared to be caught in stormy seas such as those that night, where waves taller than church steeples crash upon the deck. Yet there they were, the Najaden crew of the Southern Isles battered by the wind and the seas, searching for a missing fleet from Weselton. Lieutenant Holbein peered through the inky night, cold rain soaking through his cloak and running down his back. Goose bumps rose on his arms, the young Lieutenant thinking back to tales of Kraken and Draugen rising from the stormy seas to sink unfortunate ships that too boldly sailed into their seas. He shook himself, raindrops spraying from the brim of his hat as he did so.
“It’s useless,” Captain Anika said from behind him, though, amidst the whipping wind and crashing waves she was forced to shout. “We are barely staying afloat, and our ships are better suited for these seas than the Weaselton’s,” the captain surveyed the battered crew, her lieutenant squinting at her tall form in the darkness, “Men, prepare to turn back-”
“Sail ho!” The cry came from the crow’s nest, and indeed, illuminated by a flash of lightning was the quickly sinking remains of the much smaller and more delicate cargo ship. In an instant the captain’s expression of resignation ignited into one of urgency, eyes flashing to the lieutenant.
“Step to it! Search for survivors, lest they be shark bait,” Her voice was strong and loud above the storm, the ship beginning to cut through the already shredded debris of the vessel.
“Captain,” Holbein called out, gripping the rail of the ship as it turned starboard to avoid crushing anyone who might have survived the sinking, “Should we try to recover the ship? The cargo-”
“It ran aground, we’re close to the Grim Reef,” Anika responded, fighting the current that dared try to wrench the wheel from her iron grip. “Any closer any we’ll share their fate,”
“But should they wash ashore-”
“We can send a dingy when the storm passes to inspect the island, the current is too strong,” Her eyes softened at the lieutenant's pained expression.
“But the island-”
“Ho!” Cried a deckhand below them. Others joined him to see what he had discovered. “Body!” The shouted up, “There’s a body!”
“Captain-” Before Holbein could caution his superior officer, she had fastened a rope to her waist and, having spotted the pale corpse gripping to a shard of the ship’s bow, jumped overboard. The lieutenant luckily secured the rope before Anika was lost to the sea. Her voice, garbled by seawater, called up to the crew.
“Hoist! The nipper’s alive!” With the strength of thirty men behind him, Holbein pulled the two up the side of the ship. The captain was drenched, her hat lost to the crashing waves. Most startling to the rain soak crew was the naked body of a child in her arms. Perhaps stranger still, was the long tail tipped with silvery hairs that extended from the child’s lower back.
The ship docked just as the first rays of sunlight kissed the horizon, the sky bleeding bright pink above the crew that stood to attention before their captain. Not a soul moved about on the docks, and only the breathing of the sailors could be heard as their captain scanned their faces for any sign of disloyalty.
“Not one of you knaves is to speak of this manner unless you are directly contacted by the Queen or King, they want this kept secret. We found the shipwreck by Grim, torn to shreds by the reef. No bodies or survivors were recovered, savvy?” There was a murmur of approval from the crew. “Swear by the mast you swabs!” She hollered at them, her voice rough from yelling commands at high seas the night before.
“Aye, aye captain!” The crew responded heartily, dispersing to tend to their battered ship. The Luietenant looked over his captain’s shoulder, nervous eyes darting among the men.
“This ain’t the  Royal Navy, soldier. They’re a bunch of carousing bilge rats, but my ship isn’t loose in the stays if you know what I mean.” Anika said, glancing the the young sailor from the corner of her eye. “You going ashore with the lass? Not trusting me mateys with ‘er?” Holbein broke from his stupor.
“Uh, yes, aye, I’ll take her to the castle. You sent a bird ahead for me, right?” The captain nodded, thick black curls becoming frizzy in the morning heat.
“You best be going, before the morning rush,” She gave him a small smile, dark eyes meeting his own pale green. “Give my Torry a kiss for me, and tell him to get his arse out of that study of his for a few weeks, enjoy the ocean,” Holbein gave a weak smile at the mention of his older brother.
“Yes, ma’am,” Anika tipped his hat playfully.
“Get, before I tell him I found a new boy to keep my cabin warm,” Holbein smiled and walked down to the captain's quarters, the deck creaking beneath his boots as he stepped inside.
The girl sat quietly with her back to the door, her dark hair stiff from the sea water. The captain had clothed her in simply a blouse, but on the child’s small frame, and with a length of rope round her waist, it could have been a dainty night dress. From the base of her back, the tail, now dried, occasionally twitched. Short white hairs covered the length of the appendage, and around its tip, a switch of long, silky hairs extended. Holbein cleared his throat.
She turned to see him, her pale skin lightly glazed by sea salt. In the dim light of the nearby lantern, her brown eyes appeared black. The child had not spoken since she had arrived, and, according to the captain, she had awoken and sat on the edge of her cot, just as she was now. Holbein stared at her for a few minutes, her ethereal presence hypnotic. She seemed to be softly glowing, wisps of light trailing her as she stepped softly to the door. It was as if she knew why he was there.
Shaking himself from the trance, Holbein took her outstretched hand and led her out of the cabin, across the ship, and down the gangplank. Above seagulls squawked, the girl immediately staring at the birds as they fought over a dead fish on the docks. Holbein chuckled to himself. It was as if the child had never seen them before. Overhead, the whistle of the captains eagle caught the child’s attention. The large, brown bird glided overhead, its crest of white feathers hidden from view as the majestic bird descended upon the ship.
The pair kept walking, Holbein’s horse at the castle stable. The seaside town began to wake up, the shops slowly opening their doors and vendors setting up their carts. A distant rooster crowed, causing the girl to jump in surprise. She didn’t seem afraid of the sights and sounds, not even confused. It was as if she didn’t expect them to be there, but was pleasantly surprised to discover them.
Soon they came upon the castle grounds, the wrought iron fence and gate standing high above them. The child looked up in wonder, the gilded spires of the fence sparkling in the morning light. Holbein took a key from its chain around his neck, and unlocked the gate.
The courtyard was green, in spite of the encroaching golds and reds of autumn. Tall carmine rose bushes lined the wide cobblestone path, with white daisies filling the void beneath the neatly trimmed bushes. Butterflies flitted through the air, their colorful wings causing the child to gape at their beauty.
“You think this is pretty? You haven’t seen the gardens, kid,” Holbein said with a chuckle as the two approached the castle entrance.
“Prince Holbein,” The guards said in unison, the two men lifting their spears slightly. “You’ve brought a...guest?” One of them said, squinting at the child. Her tail twitched beneath her improvised dress.
“Yes, the Queen has been informed,” Holbein informed the two as he and the child passed through into the main hall of the castle. The sloping staircase in the center of the room led the two to the throne room, where the Queen sat in her throne, her crown glittering atop her head.
“My Queen,” Holbein said, kneeling before his mother. The child did not kneel, even as Holbein motioned for her to do so. “Kneel,” He murmured, but the girl looked up at the queen blankly, doe brown eyes fixated on the woman. Holbein stood, seeing that the child would not listen to him. “Mother-”
“You found this child by Grim?” She asked, eyes cold and calculating as the woman stood. Holbein kept his eyes down and nodded stiffly. “What a darling she is!” The queen suddenly exclaimed, stepping quickly down to their level, her train of her crimson gown flowing after her as she rushed to the child.
Holbein jumped away as his mother doted over the girl, the Queen’s sudden outburst unexpected and uncharacteristic.
“Mother, are you feeling well-?” Holbein was cut off as his mother flashed an angry glare in his direction. It was a look he knew well, the expression used prior to his brothers’ many and various punishments for their own strange outbursts. It was a warning message, one Holbein obeyed as he slipped out of the throne room. A weigh settled in his chest as he walked away, but he knew it was too late to argue with the Queen. She had an iron will even the King bowed to.
With her son gone, the queen stood staid, a faux smile still on her crimson lips.
“Would you like to see the garden? I’m sure you’ll love the flowers,” The girl stared at the woman warily, eyebrows knit together in cautious apprehension. The woman’s soft, pale hand wavered, her painted nails twitching as she waited for the child to respond to the gesture. Impatient, the woman grabbed her wrist, and began walking. The weak child followed blindly, tail stilled and eyes glassy.
The two traveled through the maze of thorny bushes clad in pink roses. The dense foliage lined the sides of the twisting, winding path of the garden, which gradually disintegrated into a maze of multicolored flora the deeper they traveled. They walked in silence, and gradually, the Queen’s vice-like grip loosened. The child was too absorbed by the flowers to remember her earlier distrust of the woman. Both were broken from their trance as the child’s stomach growled. The girl blushed, and wrapped her tail around her waist to hold the silver switch of hairs in her hands.
“Wait right here, I’m going to get you some food,” The Queen said sweetly, patting the girl’s unruly black curls. Wringing her tail in her dainty hands, the child anxiously watched the woman step around the corner of the path and disappear into the greenness.
She waited a moment, the gnawing hunger in her stomach consuming her every thought. The sun grew higher in the sky, burning down on the child. Now she was growing thirsty, licking her salt stained lips. The Queen wasn’t coming back.
The girl ran through the maze of roses and sunflowers and orchids. Nothing seemed familiar, the flowers constantly changing and repeating throughout the rows. She was lost.
The girl collapsed, exhaustion, dehydration, and hunger taking over. Tears fell from her eyes, but she did not sob. The tears fell to the ground silently, the child too tired and hungry to care.
A bush behind her rustled, and she stopped crying. Too weak to stand, the child merely turned her head to the source of the sound.  It came from behind rose bush, the red blossoms a perfect camouflage. But she could still see him, most children had an acute awareness of the supernatural, especially evil. There was no point in hiding.
The man stepped out from behind the bush, his red cap slightly disturbed by the thorny branches. Though his beard was white and his face weathered, he stood only slightly taller than the child when drawn up to her full height. He sighed and stepped to the child’s side, and placed his calloused hands at the base of her neck. He would make it quick, painless, and then the Queen would cease tormenting him with ridiculous requests for him to destroy her unruly offspring.
“Hello, Soulis,” The child said without looking at the man as his hands tightened around her neck, her voice husky from lack of use, but still holding a key of a hypnotic tune. The goblin stopped, his own name sounding foreign to him. He raised a bushy eyebrow and released his grip. Something tickled his legs, causing him to look down. The girl’s silvery white tail twitched, and she looked up at the being that stood above her.
“Hulder,” The magical being murmured, taking a step away from the young girl in wary fear. The girl cocked her head to the side, and turned to face him. The girl, like he, was not entirely of this land.
“Hilde?” She asked, having misheard his muttering. She did not understand, and separated from her own kind, she never would. The man extended a hand, smiling to reveal rows of crooked, black teeth.
“I’m Sully, a gardener here. You must’ve gotten a little lost, eh?” The child took his hand tentatively, but was thankful to discover his rough hands clasped her own delicate digits gently. “What’s your name kid?” The girl looked up at him as they walked through the garden, his voice croaky but comforting.
“You called me Hilde,” She whispered softly, so as to not hurt her still delicate voice. The man was confused for a moment.
“Hilde? Hild- Oh! Oh, yes dear. Your name is Hildegard, you live with the servant, remember?” He said, trying to plant false memories in the child’s head. If she stayed nearby, but out of the Queen’s sight perhaps…
“I don’t remember…” The child said with a sniff, the aroma of smoke and stew filling the air as they exited the garden to see the busy work yard that was nestled behind the castle. Horses pulled wagons full of hay and manure back and forth from the stables, and maids ran about with everything from piglets to bread in their arms as they arranged the afternoon meal. The painful hunger of the child returned, and she whimpered as a roast pig on a spit was carried into the kitchen.
“All right, all right, let’s get some food in you,”
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majornelson · 4 years
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Uncharted Tides: Port Royal Is Now Available For Xbox One
Uncharted Tides: Port Royal (Xbox One Version)
Artifex Mundi
☆☆☆☆☆ 17
★★★★★
$14.99
Get it now
Xbox One X Enhanced
Free Trial
Dead men tell no tales! And tales about an infamous ship - The Cursed Rose - probably cost renowned sailor Mason Owens his life. As his daughter you can do only one thing - find the damned ship and learn your father's fate. Mason Owens is missing for decades, and yet his oldest friend sent you a message saying that he can help track him down. The last thing your father was looking for, before he disappeared, was a preternatural ship called the Cursed Rose. However, all is not as it seems... and quickly the search turns into a swashbuckling pirate adventure, as you sail on the Uncharted Tides! Avast Ye! Immerse into this seaworthy adventure playing the game from two different perspectives. Explore the mysteries of Cursed Rose both as Mary Jane - swashbuckling daughter of a famous captain and Jack - nimble thief with a heart of gold. Figure out what famous sailor, Mason Owens, was looking for, what daring adventures did he live through and why did he leave his daughter behind. Find the legendary, magical ship which name is being whispered only by the bravest. The Cursed Rose. A Man-O-War that every pirate in the Caribbean wants for himself. Arrr you ready?
  Product Info:
Developer: Cordelia Games Publisher: Artifex Mundi Website: Uncharted Tides: Port Royal Twitter: @ArtifexMundi
Related: Draugen Is Now Available For Xbox One Ailment Is Now Available For Xbox One Baron: Fur Is Gonna Fly Is Now Available For Digital Pre-order And Pre-download On Xbox One
via Xbox Live's Major Nelson https://ift.tt/2vP1Z3P
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stargazer-sappho · 3 months
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Part 1 of our Hilda spinoff comic Abby's series finale is coming up soon! Keep an eye out!
The story is finally coming to a close soon, so my friend and I are hoping this 2-part finale will make the 3 years spent with these goofballs worthwhile! 💕
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stargazer-sappho · 6 months
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It's release day!
Chapter 13 of our Hilda spinoff comic Abby is out on Webtoon now!
There's only one major loose end left to tie up in the series now, so sit back and enjoy this last calm and easygoing chapter before we chase after the finale 💕
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Check it out here:
Or just search my username "StargazerToons" on Webtoon.
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CONTENT WARNINGS
- mild use of foul language
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🌟Reblogs are highly appreciated!!🌟
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stargazer-sappho · 6 months
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My favorite panels from the latest chapter of my Hilda spinoff comic Abby 🤭
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stargazer-sappho · 9 months
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It's release day! Chapter 12 of my friend and I's Hilda spinoff comic Abby is out on Webtoon now!
Here's the link to the series: https://www.webtoons.com/en/canvas/abby/list?title_no=660592
(Or if you dont like clicking links just type in my username "Stargazer Toons" on Webtoon)
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🌟🌟Older Chapter Updates!!🌟🌟
Here's the list of changes made to previous chapters of the series:
Chapters 2-3: color palettes and characters appearing in these chapters have now been updated to match the current character designs
Chapter 4: particularly graphic violent imagery seen in this chapter have been censored or removed for the comfort of all readers and consistency of age rating
🌟🌟Reblogs are highly appreciated!! 💕 🌟🌟
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