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#Final fantasy textposts
dawntrailing · 8 months
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spiribia: "hermes was a sad and lonely man and whenever he asked questions everyone would just laugh him off. he just wanted to know what gives life meaning. and venat was like i’ll think about your question. i’ll walk to the edge of the universe for 12000 years to answer. none else can understand the bizarre bond of kinship between them in my mind. for 10+ real life years hydaelyn’s big song was called ‘answers.’ and then they were finally like here is the guy who asked a question."
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xiiiwayfinders · 1 year
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styrmwb · 1 month
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I beat Final Fantasy VII Rebirth
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There's gonna be spoilers in this just in case you care, hopefully I tagged it correctly, and also yeah this is a long one (I don't have it tagged game ramblings for nothing)
Anyways, loved this game. My gripes with it are very few, but unfortunately one of said gripes is very major and hasn't changed from Remake; but in the effort to Pretend like my thoughts are organized, I'm gonna section this cause sectioning is fun :)
Actually, one thing I wanted to note here (writing this after like, 3 paragraphs), is something that influences a lot of my love for this game is the fact that it... Doesn't suffer from translation problems like the OG. It brings factors that i never truly appreciated into the forefront, and clears up a lot of confusion. I wanted to put this here because I realized it would be weird to say all of my nonsense without clarifying this.
Gameplay
Rebirth (and Remake) is what I think is What modern FF should be. I absolutely love this style of combat so much. I do wish there was a very small passive ATB charge cause sometimes I get stuck in a situation where I can't do anything, but other than that the rotation of hack and slash then classic menu, and switch between party members is so fun, in the best of times I can make a really cool action scene, everyone showing off their own moves; it's a blast. I'll go a little deeper into the characters when I go to That section, but overall I found everyone really fun in some way, even though end game I ended up using the same party as I did in Remake (and also the OG VII lmfao).
I know to some/possibly most, the amount of open world (and Chadley) and the side quests might feel like a bunch of fluff and garbage, but I actually kinda really enjoyed it? I loved how the world intel all changed slightly as you progressed. Moogles as an example, annoying as they were, did add an extra level of challenge every time you saw them. When you had to catch a chocobo, it was a different style of stealth minigame. Summon crystals all had increasingly complicated patterns. Hell, even the towers were slightly different every time with how you had to climb or even reach them! I think this being the strength solidifies itself when I think of my least favorite intels being the Fiend Intel, because I think they were the most samey the entire game through. The side quests I compare to XVI. XVI's side quests were... like XIV. A LOT of dialogue, run here, more dialogue, fight one enemy or gather 6 items, then go back. Rebirth's quests felt... a little more alive? A little more varied? Sure, side quests are usually going to be the same in these styles of game, but I think of chasing a dog through the region while the dialogue happens along the way, I think of the options to gather more resources than the bare minimum for different rewards and dialogues, picking different flowers, having to pay attention to notes, having to interact with the minigames: it all felt more interesting and like I actually wanted to do them. The varied nature of everything is what made me enjoy it.
Oh and Queen's Blood? Greatest FF card game don't even @ me I had so much fun with it it better stay
Characters
One of my favorite parts of Rebirth is how much it helped or made me love the cast. Even characters that I did not care about or possibly actively disliked, this game made me enjoy. Main characters were all expanded on, side characters were silly, and brought back into relevance when I would never expect (Like holy shit I swear every named NPC from Remake came back which is so cool), and they all make the journey an absolute joy to take, and the world as colorful as FFVII SHOULD be. But let me talk about a cast that went from "yeah I like them" to possibly one of my favorite parties in the entire franchise.
Cloud
I honestly already considered him my favorite character in VII (which is a very hard thing to admit without the fear of people thinking you like him for the wrong reasons), and Rebirth being essentially half the game lets me get to see why again. A man who presents himself as serious and uncaring, but OOPS he actually does care and is really silly but unfortunately has some major mental problems! (please help him he is NOT ok). Sure, they kinda speed up his realization of certain aspects, and maybe they go a Little too hard on the fact that Something Isn't Right, but I really enjoyed seeing his declining mental state, its effect on the world, and his relationships with the party. The Sephiroth juice is intense at this point in the story, and I am very excited to see him in the next game. His gameplay is classic yet fun, with big swordy slashes and huge hits that don't have to be slow (they're sometimes slow).
Barret
My favorite part of Barret in Rebirth compared to Remake is how he didn't wear his sunglasses for most of the game. He's open, he's feeling, he's emotional; he's the big tough softy I love. This is where him and Cloud's relationship really gets to shine, where you can tell there is respect, trust, and concern between both of them. The Gold Saucer and side quests are where I think this is at its strongest, and I love seeing it. His gameplay makes him a really fun support, and just like Remake I had him as a sort of paladin healy tanky type, staying behind with GUN as he takes care of the party, which is really fun and consistent.
Tifa
This game does wonders for Tifa enjoyers (it's me I'm Tifa enjoyers), giving her a lot of focus and emphasis on that caring, observant nature that is her strongest suit. Her concern for Cloud and friendship with Aerith feel very strong here and it makes me happy to see. Her gameplay had her in my party the entire time no other reason, her fast attacks, dodges, ATB filling, and stagger damage multiplier being extremely huge in every single fight.
Aerith
The big one. Honestly, I'm gonna keep my real big story thoughts for later, but I will say I loved seeing her enjoy life, the open world, and helping others in the side quests. She's a great character to see happy :) Also, her scene in the Gold Saucer is probably now one of my favorite scenes in the entire series. It was so fucking stunning that I cannot get enough of it. Unfortunately, her gameplay is easily my least favorite out of the group, as her slow attacks and dodging (yes I know she has an ability to boost her attacks but that takes a while to get to) makes her kind of a slog in my hands, and better off in the computer's.
Red XIII
One of two characters that I did not expect to grow to love as much as I did. I'll prob mention this again later, but... I didn't REALLY know the extent of his change when I played the original. Yeah, I knew he was young for his race, but he always felt like just that wise grumpy dog man (some of this could be on me not reading well enough but between poor translation and Advent Children and the fact he didn't make it into DFFOO I'm gonna give myself a break). Rebirth showed me how much of a joy Red is. Despite the trauma and pain he went through, he's silly, he's excited for life, he has fun and loves his family. But also, despite this and his youth, he doesn't COMPLETELY lose his knowledge and wise nature after his reveal; he just relaxes more. I care about Red so much more than I originally did now because this change was made clearer. His gameplay is also really fun, fast attacks, strong defenses, and even stronger abilities (stardust ray my beloved).
Yuffie
We already got a good amount of Yuffie in Intergrade, so having her again here felt like anyone else from last game. However, I do absolutely love how she was integrated into the main plot instead of just being Girl in Forest. She served as great comic relief (and literally says this!) for her appearance in the story (although I do think there were a couple occasions where it was a bit much but that's ok her arc is next game), and I really enjoyed that she started to become a cared for member of the group (really shown by Cloud in the Skywheel date and her and Barret's relationship). Gameplay was just as fun as Intergrade, the throwing/ninjutsu swapping being a joy, and I loved using her doppelganger attack in combination with elemental weaknesses and Sonic Boom. Yuffie was key for some of the harder fights, the MVP fr fr.
Cait Sith
The other of two characters I did not expect to enjoy, and Cait Sith here is the absolute king of it, as I DID NOT like him in the OG. But here? He's a larger character, he's more sympathetic, he's a little more understandable, and his gameplay doesn't suck shit lmfao. His betrayal I think was done a lot cleaner this time around, where he really Felt like part of the group, and his return was done pretty smoothly but honestly doing anything other than being like "hi hello I'm back!" while Cloud beats the shit out of Aerith is an improvement I really enjoyed his melee/ranged nature being similar to Cloud, and his heavy hitting attacks. Despite the fact that he still had RNG, it was RNG that felt good no matter what and I appreciated that.
Cid and Vincent
Our poor poor "you're not allowed yet" boys. No gameplay section here cause they ain't got any! But that's ok, because for what little role they had, I really enjoyed their presence. Early Cid was very interesting to me, and while i do feel like he loses a little not being introduced as a complete dickwad, I still love having Cid around and giving him a little more connection to the party. He didn't seem as aggressive and %#*^-y, but I kinda hope we get more of that in part 3 when Rocket Town happens. Vincent, similar to Yuffie, gets tied into the story in such a great way. Getting to fight him was super super cool, and I loved that small amount of comic relief he gives by being Overly edgy yet out of touch with the world. I'm very excited to see where both of them go.
Zack
It took me some time to... Accept what Remake did to the timeline. Once I did, I was all in on the train for more Zack. I love Zack! He's my other favorite VII character other than Cloud! This game gave me more Zack, and I appreciate it for that. Not to mention his whole interactions with Aerith and Cloud made me very happy and filled a void in my heart I needed (that fucking synergy attack between the two of them???? DUUUUUDE) Unfortunately however; he didn't get to... get the story treatment I would have liked. Gameplay wise; I don't care much for his charge mechanic, sadly.
Sephiroth
I don't have much to say here. Sephiroth is Sephiroth. He appears, says "pee your pants cloud", then fucks off, and he's really good at that, and that's what he's supposed to be. My grudges against him aren't against him and more against who's writing him. Playing him was hype though, and I enjoyed his counter mechanic which I feel got later reincarnated into Red.
As for people other than in the playable cast, Dio was incredibly fun, Elena felt like a treat and a more threatening than the original but still showing that silly nature (pink gun???? no tactical advantage whatsoever I love it), Hojo is still the scum of the earth as he should be (he never gets better!), I got to actually understand what Bugenhagen is, and so on and so on. Nobody was worse than their original appearance and I loved that.
ALSO CISSNEI GANG RISE UP WE LOVE OUR GIRL AND I'M SO GLAD SHE GOT TO RETURN
Story
So. This is the big part. If I had to choose where my biggest gripe with the game would be, it would be in the aspect of story. This is the Exact Same Gripe I had with Remake, that being the aspect of whispers, alternate timelines, and whatever Sephiroth is cooking. This being.... I don't really like it? I don't think it adds anything?? It's confusing, intentionally vague, and it really ruins the flow that these games have otherwise. Cause aside from this singular (big) aspect? Dude! This game fucks! It takes every story beat that was in the original, and expands on it in a way that i feel makes me love the story and world way more! I feel like a lot of aspects got tied together a lot more smoothly (although again, I also attribute this to not terrible translation), and every experience that I expected from the original was a joy to watch in this game. The swamp, Junon, the boat, Costa del Sol, the Gold Saucer, Cosmo Canyon, Nibelheim, the Temple of the Ancients. These were all done so well. All of the side content and side stories were really fun, added a lot of character to the world. And with the slight changes they did make, like with Cait Sith's arc being changed to be more sympathetic instead of blackmailing and Cloud being controlled by Sephiroth NOT beating Aerith I think were actually done really tastefully and improved the experience (actually thinking about it Dyne's just felt like they wanted to hurt Barret more why would they do that). I just... I wish if they were going to do this whole alternate timeline dealy, they were a little more clear on it? i wish I could feel like it actually mattered to this series, but what i get is "oh wow the unknown journey" that turns into "yeah here are these extra bits that are confusing and don't change anything and actually instead ruin the impact of one of the most well known scenes in video game history)
With that I will talk about the ending. I was willing to ignore the fact that we didn't get to walk through the City of the Ancients more. I was still shaking and nervous until the very end, thinking "oh man what's going to happen???? oh fuck!!!" and what i was instead rewarded with was a constant whiplash of emotions and confusion that left me numb to what should have torn my heart out. I shouldn't have to be left wondering if a character truly died or not for the sake of "OHHH MAN TIMELINESSSSS WORLDS???" that didn't DO anything when I could have gotten either a successful changing of timeline, or a 4K edition of something to tear my heart out, and hearing the absolute pain in Cloud's voice in his speech afterwards. I am Really Hoping that part 3 will clear this up, and retroactively improve an ending and story beats that I think single-handedly knock this game down from a 10/10. I shouldn't have faith in them, cause they've beefed two endings in a row, but I do, because they've shown that everything else they can create are honestly perfect.
Graphics
shortest section in the world this game is beautiful the landscapes are beautiful the characters are beautiful (or ugly when they needed to be and it still worked) my eyes were given a treat this entire 80 hours
Music
shortest section in the world this soundtrack is amazing hamauzu and suzuki cooked and made so many good songs
it's like they knew tifa's theme was one of my favorites and proceeded to give me 20 versions of it also gold saucer getting individual remixes???? a top 5 battle on the big bridge? NO PROMISES TO KEEP???????? GOD FUCKING DAMN.
Unorganized Ramblings/Finale
I really did have a lot of fun with this game. I didn't feel soured until the end for the most part, even during some frustrating game segments (fuck you Rufus and Odin and then Odin again and also that last Fort Condor). I really appreciate getting to see the wider world of FFVII in a modern sense, and I think overall I appreciate what I didn't previously a lot more. I also loved how with the addition of a card game and Gilgamesh, it got to match up with VIII and IX, the other 2 PS1 FFs to really feel like a unified FF vision. This game kept the silliness that the original had on top of its incredibly dark setting for something that I love to describe as the same vibe as Yakuza. I laughed seeing Red get a whole scene instead of a single bit in his person outfit, and then cried at a newfound caring for Cloud, Tifa, and Barret seeing Jessie's poster in the Gold Saucer. The vibes were immaculate and I'm really really excited to see what they do for the final part (which is going to be called Reunion I'm betting my left materia on it)
9/10. The peak of modern FF gameplay that enhances a classic, but fails its mission of being different.
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solradguy · 25 days
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I don't remember who it was because I saw the email but missed the actual Tumblr notif, but I did end up getting some gel eyeliner today (online, hasn't delivered yet) and I'm going to see if I can figure it out again lol Never had luck with the pencil ones so we'll see how this goes!!
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rasenkaikyo · 1 year
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deelovesbooks · 5 months
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man fantasy high is wild as shit 😂 episode 2 and they're already up to shenanigans
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linklethehistorian · 2 years
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What do you mean that’s not the plot of Crisis Core? Nah, it definitely is.
…Someone really needs to revoke my shitposting privileges.
But yeah, Sephiroth and Genesis if they were a Tumblr textpost.
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cyberpunkboytoy · 1 year
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My roommate was playing Reunion, and thinking I had come up with a brilliant thought exercise I asked them:
If there was a Muppets adaptation of Crisis Core (following the rule that every character is played by a member of the Muppets crew with the exception of one, whose actor is an actual human being), who would the token human be?
At the time, it did not occur to me that there was a correct answer to this question. That was before my roommate turned to me and very confidentially replied,
"Everyone is a Muppet except for Genesis, who is played by Gackt."
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voidstifyinq · 10 months
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Also my favourite thing abt watching your friends make characters is that you know exactly what their inspirations were because you’ve heard them ramble abt their favs many times
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ventusdrace · 1 year
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Hello everybody,
I am sorry that I disappeared. Apparently, when it comes to work I am a highly structured and organized person but everything else is a mess. I think I should build up a schedule for social media as well. I feel bad for everyone who's been worrying about me or has been waiting for new art and I apologize for that.
Yours
Ven
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alegacyofemerald · 2 years
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Aaaaaaand another day ends without me finding a secret door to another world. Wtf.
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Finished An Absolutely Remarkable Thing and now I need new books to fill the void. Recs anyone???
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styrmwb · 6 months
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Favorite Final Fantasy Music (FFX)
*an overdrive bar appears and lands in the middle, summoning the number 10*
FFX is by far the coolest setting for any RPG I have ever seen. It is so incredibly unique, I have not seen anything like it. Other cool things about it? It's the first FF that wasn't 100% composed by Uematsu! This is the mainline FF that brings in my man Masashi Hamauzu, who makes a Lot of really good songs here and later. There's also Junya Nakano, but I don't know his work as much cause he's not as much of an FF guy :(
When i was making this list, something I tried to avoid and failed, was exclusively battle themes. But alas, I love the battle themes in this game so much, that they all trump any overworld/event themes in my brain😭. Please give a look at the honorable mentions for some of those that I like (and more battle themes sorry).
5. Blitz Off! Sports are battles, right? A battle between athletes? I think it counts. I also want to say: I hate Blitzball. I do NOT want to be a Blitzball when I grow up. I do however, love this song. This was the only saving grace as I tried and failed (and eventually succeeded) to beat the Luca Goers so the Aurochs could get the trophy. It's a bop, I love the boops throughout the song cause it's like little waterdrops (water sphere), not to mention the fucking BASS on this shit. It's got a fun melody, and a lot of neat instruments (like the whole game has but I feel like I've made this point with every game since VII LMAO). I love how this song goes absolutely ham, and then Right before the loop, it gives you a little bit of a quieter droning jam.
4. Fight With Seymour First of all: Fuck Seymour. This stupid blue spiky hair having ass with his dumb eyebrows and his 20 boss fights and his "ohhhhh yuna ahhhhhhhh blehhhhh" (I love Seymour and by that I mean I love to hate him he's perfect). I had heard this song before playing X and I was so excited to hear it, only to discover THAT IT ONLY PLAYS IN THE FINAL FIGHT AGAINST HIM WHICH WASN'T EVEN THE HARDEST ONE (my hope absolutely did end there). ANYWAYS. His song fucks. This song is like the One Winged Angel of FFX, because it feels like a bunch of mini compositions were made first, and then they were all put together somehow masterfully. Every instrument is super cool sounding, and this song proves that the Trash Can Lid is the greatest cymbal you could ever ask for. The keyboard goes ham the entire way through, and I feel like I'm dancing at the club (this would be if I did hypothetically dance and also go to clubs).
3. Battle Theme Remember last list when I said it was a while before I used a normal battle theme? Isn't it awesome how I'm immediately breaking that pause even further? I feel like I'm going to keep saying this, but this song is a bop!!!! All of these songs are bops. I remember initially not really feeling the MIDI ass opening, but it has absolutely grown on me over time and now it's just iconic to me. I love when after the song takes a bit to get going, the melody gets louder with a bit of a synth organ backing it, not to mention when it slows down a bit (not like, tempo wise, but in instrumentation). For some reason, that section is in my brain is attached to switching out party members (my favorite mechanic of battle), so Auron saying "Let's go." is basically an extra bit of the song to me XD. Shoutouts to synthesizers and MIDI trumpets, we absolutely love you.
2. Otherworld This is just... a song. It's a straight up metal song in my Final Fantasy, something that I would hear on the radio growing up (not actually but can you imagine??). Hearing this towards the beginning of the game was already super cool, with the Blitzball match and seeing Auron look over the city (so cool....), but then you also have it as the final boss theme????? (I know it's not the final boss but like he's BASICALLY the final boss) That's even cooler. Catch me headbanging and singing along whenever it pops up. I love the guitar shredding, and the part of the lyrics where it backs off of the super deep growl to give a sort of spoken word section that sounds like it's coming through a radio.
1. A Contest of Aeons So far, this list has mainly been "this song is on here because it is a banger" and less emotional importance, which is strange, especially after the last list. A Contest of Aeons fulfills that requirement, at long last. This song takes the main prayer song/Hymn of the Fayth, and turns it into something worthy of being a grand finale. It also plays during one of the absolute coolest boss fights ever; all of your summons/aeons sacrificing themselves so you can finally break the endless cycle the world suffers, but it also hurts so much because they have carried you through the entire game and now they have to fall to your hand. I love the constant orchestra in the back, giving the song a tense, urgent feeling. My absolute favorite part is when the choir continues to raise with the addition of the tambourine, not to mention the part right after where it sounds like pyreflies are dancing around you.
Honorable mentions go to: Prelude, Movement in Green, Mi'ihen Highroad, Assault, A Fleeting Dream, and Challenge.
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solradguy · 1 month
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Tbh Dirge of Cerberus' actual gameplay isn't as bad as I was expecting it to be, like I'm almost 4 missions in and I still haven't died, but the gameplay getting interrupted every 5 minutes by some kind of micro cutscene is driving me up the wall. Did they really have to stop the action just to show a common model NPC walking out of scene. Was that 100% necessary
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rasenkaikyo · 1 year
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akimojo · 1 year
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Final fantasy vi as textposts bc I couldn’t resist
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