THE RULES that I have been going off of, for everyone voting as if this were a fight to the death:
this is a regular episode of Danny Phantom
the cats are loose in Amity Park, this is not an arena or anything.
there are a lot of cats but they aren't trying to kill Danny in particular or are unrealistically aggressive, they are just cats, a good chunk of them being kittens or unable to fight, probably confused as to where they've been transported to
they act like normal feral cats do (there is a difference between ferals & strays). they are not smarter (they think cars are animals) or trained any more than in canon, which does not include fighting humans with technology that can trap cats (it is canon that they cannot fight this & do not train to fight this)
the cats do not have special superpowers that can oneshot Danny, because this is not canon in Warriors. they are literally just animal ghosts. i think they have prophetic visions about the clans, but I don't see how this helps them escape Danny's C&R program as it didn't help the last time
Danny has all of his canon powers
Danny has all of his "training" & practice from canon
Danny has all of the canon Fenton tech, maybe even ghost proof live traps because let's be real, Maddie & Jack would immediately make a bunch if there was a ghost cat problem
Danny has the benefit of looking up "how to catch feral cats"
Danny has help from whoever he is allied with in canon
we're all stupid because this is not the question we should be focusing on
we should be focusing on how the hell Starclan suddenly disappearing would affect the clans
my answer under the cut
Danny would win, but it would take him months to catch all of them & he would suffer the whole time
he's a dog person too so he wouldn't know how to handle them. Sam would be able to handle them but as soon as any of them start to warm up to Danny (probably like Pinestar or another warrior-turned-kittypet) Cujo would show up & they'd all scatter
except for Swiftpaw, he'd probably fight Cujo, traumatizing him & making it impossible for him to get along with cats in the future, obviously making the situation worse
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Grima and Final Blows
The other day I mentioned that I had an essay about Grima to write that I'd been putting off, and between that and all the great essays my fellow Grimleal scholars have been putting out recently, I decided to sit down and finally get it done.
So here you go. An analysis of Grima's difficulties with directly killing people.
Okay, so I’ve been thinking about this for quite some time, because one of my favorite things to explore when it comes to Grima is the gap between their villain act, which they actively play up in front of others in both Awakening and FEH, and their true feelings, which are hinted at in Awakening (particularly through the Future Past DLC) and made even clearer in FEH— their own evil actions are repulsive to them, and they wish they could live normally among humans, but they don’t believe they have any choice but to be the monster that “the fell dragon, Grima” is supposed to be. They are committed to this “fell dragon” character, to putting on a show for everyone, and they are so good at it that it’s easy to overlook that they… uh… aren’t very good at killing anyone important. Not directly, anyway.
Sure, Grima is responsible for numerous deaths. But what is their actual kill count? Well, in Awakening’s main game… zero. (Unless you count Chrom, but, as we witness, that was not a voluntary act on their part; Validar took control of their body. You could also make the argument that Grima “claiming the sacrifice” at the Dragon’s Table counts, but the problem with that is, although it’s obvious that Grima accepts the life force of the Grimleal members as a sacrifice, it’s not at all clear whether or not Grima personally kills them. Although it’s possible that they did off screen, it’s also possible that Validar killed them, or that they were ordered to take their own lives; there’s no reason Grima would have had to lay a hand on them.) In the Future Past, it’s… one, maybe one and half (Naga’s spirit, and Tiki, but only in body. More on this later.)
And it’s not as though Fire Emblem shies away from showing villains directly murdering people, Even in Awakening itself, the intro to Chapter 9 shows Aversa killing a Plegian soldier for delivering an unsatisfactory report, so it wouldn’t have been out of place to let Grima stab a few NPCs as a show of brutality. Especially seeing as Grima is the evil dragon final boss. As early as Mystery of the Emblem, we can see Medeus killing his cleric hostages to restore his own health if you fail to rescue them before trying to defeat him, and as recently as Engage, we get a whole cutscene of Sombron eating Hyacinth. Fantasy violence my beloved <3
Anyway, the point is, Grima could have been written to be much more violent and I don’t think anyone would have complained. Instead, though, Grima repeatedly— and consistently across the series— tries to avoid engaging in direct combat.
Let’s start with what Grima does in the main game of Awakening. We know that Risen pursue Lucina into the past, because we see them fall out of the portal with her in Chapter 1. We also know that those Risen, as well as the others that are appearing throughout the land, are not being directly controlled by Grima, because later in Chapter 13, as the Shepherds are leaving Plegia after meeting with Validar, Aversa, and the Hierophant, they are pursued by more skilled Risen, and Frederick notes that “Either they are learning our ways, or someone is commanding them…” So… It seems that sending the Risen—with or without specific orders—to attack while Grima is not themself present is a favored tactic.
But what about when Grima is present? Take a look at the Endgame: Grima chapter. Yes, you eventually get to engage Grima in direct combat. But not immediately. What Grima does first is…
Grima attacks the Shepherds with dark spikes from a distance, reducing everyone’s hp to 1. Now, here’s what happens next: Grima attempts to possess their past self, Robin hears the voices of their friends and breaks free, Naga heals everyone back to full health, and then the fight against Grima begins… Except actually, the Shepherds have to get to Grima first, because they’re at the top of the map and they’re not budging. Naga warns them that “Grima’s servants will beset [them] to no end.” and she’s not kidding. Grimleal reinforcements will spawn infinitely, and they can hit pretty hard. Even with everyone starting at full health, it’s possible to lose units to these Grimleal soldiers if Grima isn’t defeated quickly. Can you imagine what would happen if Naga hadn’t healed the Shepherds first?
Well, I’d guess that they’d probably all die to the Grimleal without Grima having to face them up close. Which was probably what Grima was going for.
This isn’t the only time Grima tries the dark spikes trick, either. Grima attempts this exact same move in the Future Past 3 when they face Lucina, Severa, Laurent, and Gerome.
Grima announces “With the next blow, I will kill you.” and then demands that they hand over the Fire Emblem as well as the gemstone they hold. The threat is very real. But…
Given that at 1hp, a gust of wind could take the kids out, would it not have been easier and faster to kill them and just loot their bodies immediately? And yet Grima lets the kids have an extended discussion about sacrifice, and even suggests that Lucina would indeed buy a little more time by running… Again, I cannot stress enough that Grima should be able to finish them off in one hit at this point.
So the plan was almost certainly to back off and let the Risen do the actual killing, even though that would be a lot less efficient under the circumstances. And when Chrom and the Shepherds arrive, Grima immediately turns their attention to them, saying “If it’s a reunion you seek, my soldiers shall welcome you on my behalf.” Then they once again pick a spot at the back of the map and refuse to move from it, forcing the Shepherds to fight through the Risen in order to engage Grima in combat at all.
And sure, Grima has some excuses. “I was hoping not to have to flex any muscle,” they say right before the dark spikes attack, as if to justify why they didn’t do it sooner. And of course they taunt Lucina over having to choose to whether to run as her friends sacrifice themselves for her or to stay and fight and die with them. “I must say I shall enjoy this either way!” Yes, Grima, we get it, you’ve made it very clear that you’re an arrogant asshole.
But is arrogance really all there is to it? If we look at what Tiki tells Grima in the good ending of the Future Past, it looks as though Grima’s arrogance has brought their own downfall. “If you had left Mount Prism alone, Grima, you might have stood a chance. Instead, you have brought the Awakening right to your feet.” However, when you think about it… Is Tiki’s continued existence not in itself a result of Grima’s repeated pattern of not really wanting to land a finishing blow? The game states that Grima did in fact kill Tiki… but only in body, not in spirit. This is, according to Tiki, because Robin intervened.
Now, the question I have is… Is it really possible that Robin could have intervened both against Grima’s will and without them having any idea? Honestly, it’s hard to tell exactly how aware Grima is of Robin’s resistance, because they lie about it a lot, e.g. stating that Robin’s spirit perished in sending Chrom back to his own world, even though just moments later, Robin is once again overpowering them. So, keeping in mind that Grima is a liar, was Grima really arrogant to leave Tiki’s body in Ylisstol, and to not make sure that her spirit was fully destroyed? Or was Robin simply able to capitalize on Grima’s propensity towards backing off?
Because surely the only way Grima could be unaware that Robin had acted against them is if Robin hadn’t actually acted against them. I don’t think I believe that Grima really wanted Tiki gone. Naga, sure—longtime nemesis and all. But if Grima had truly cared about seeing Tiki’s existence destroyed… Well, I doubt Robin could have interfered that much.
But maybe it could still be a matter of arrogance. Maybe Grima just didn’t think Tiki’s spirit could do anything with Naga’s spirit gone, and thus didn't care to pay attention to her anymore once she seemed dead enough.
If that’s true, it doesn’t explain why Shadows of Valentia Grima exhibits the exact same habits when fighting Alm and Celica, despite never having been outside of the Thabes Labyrinth at this point in their life. As opposed to the various Terrors throughout the rest of the Labyrinth, which chase Alm (or Celica) down in the overworld to force a fight, Grima is immobile in their room, and will wait patiently there indefinitely until the player chooses to engage. You can even evacuate from the dungeon.
But if you do choose to fight Grima, it proceeds much like the battles against them in Awakening go. The main difference is that they actually will move from their starting position this time, if you position someone in their range. That still requires a fight against (proto-)Risen who are spawning in from the sides to stop your party’s advance.
So… Now it’s starting to look like Grima actively prefers this one particular trick… And it’s a fundamentally defensive maneuver, which makes perfect sense from SoV Grima’s standpoint (they were attacked out of nowhere, after all), but is not really an obvious standout strategy for Awakening Grima, whose taunts and threats suggest an aggression that would be better supported with a more offensive strategy… Consider, too, that Awakening Grima is in fact being even more defensive than their SoV iteration, since they don’t move towards you at all.
With all that in mind, it really, really looks like Grima doesn’t want to fight, especially in Awakening. Not that they don’t intend for the Shepherds to die—on the contrary, they’ve set everything up so that the Shepherds will eventually be overwhelmed—but that they don’t want to land the killing blow.
(And gee, I wonder what might be fueling their reluctance? Being controlled and made to kill your best friend by your own hand wouldn't be totally traumatic or anything, right?)
And then... Funny thing here, I’ve been procrastinating writing this essay for a long time. I originally started thinking about it shortly before the Depths of Despair banner was released in FEH, so imagine my surprise when I saw this characterization hold up in the writing of Fell Exalt Chrom’s Forging Bonds as well… The Grima there says that Chrom was the one to kill the rest of the Shepherds. Now, it’s pretty clear that it was through Grima controlling him, but that’s not the point. The point is that once again, Grima didn't have to do any direct killing.
Look, if it had only ever happened once, I could buy that maybe Grima was just underestimating their opponents, that maybe they thought they could get away without having to put very much work in. But for Grima to operate this way so many times, so consistently, and to their own detriment? No...
Grima doesn’t like direct combat. Grima has trouble even when it’s a fight they asked for.
And when you think about it, that makes their reaction to Robin choosing to land the final blow themself in the sacrifice ending all the more understandable.
“…YOU WOULD… NOT DARE!”
Because Grima would not dare. Grima has always preferred to let someone else land the final blow.
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episode 5 has left me considering the different - and similar - ways taeyoung and kwonsook think about themselves, and how they respond to pain/violence.
kwonsook calls herself a monster, someone who goes crazy in the boxing ring. that monster, she says, was created by her father, and her father used abuse, violence, and emotional manipulation to create that monster. he didn’t treat her like human, so it’s no surprise that the way she talks about herself when she boxes is as if she’s discussing an animal: she gets cornered, gets scared for her life, and lashes out to kill. she calls herself a monster with resignation; it’s not what she wanted to be, but she knows it’s what she was. she ran away to escape that monstrosity, to live as a human, doing good things, but that part of her never really died.
taeyoung, too, calls himself a monster. he’s a SOB, he does thing no one with an ounce of humanity would do. he seemingly has no qualms about what he does, perhaps because he can always justify it to himself, always has an exit prepared for when things really get bad (until, i’m sure, he doesn’t). like kwonsook, taeyoung accepts the label of monster, accepts his own inhumanity, even if they are inhuman in very different ways. whereas kwonsook wants to break away from that monstrous part of her - she’s only returned so she can free herself from that part of herself permanently (and if she finds a way to box without a monster, then...) - taeyoung embraces it. it’s through being a monster that he’s found success, how he secures futures for his athletes, and how he’s able to ‘solve’ their (and his) issues. monstrosity was not imposed on taeyoung, but (due to what we know so far) is something he chose for himself (although the factors surrounding this part of his past are decidedly murky).
in this episode, taeyoung and kwonsook also demonstrate similar responses to violence and (emotional) pain. when taeyoung upsets kwonsook by working with her father behind her back, he offers her an outlet for her anger by punching him. later on, after ahreum has already slapped kwonsook, instead of lashing out, kwonsook offers to let ahreum hit her again if it will make her feel better. in parallel responses, both ahreum and kwonsook debate taking that opportunity to hurt, but decide not to (kwonsook because she’s taking a chance on taeyoung, or moreso giving him another one, and ahreum because she decides that she doesn’t owe kwonsook that, that kwonsook is beneath her in terms of boxing, no longer on her level).
kwonsook learned to respond to pain at a young age. in boxing, you can’t flinch from the hit - you have to learn how to take the pain, absorb it, and get back up to hit again. outside of the rink, kwonsook absorbs the pain, but she doesn’t hit again. she’s experienced firsthand what her hits can do to people, and that terrified her. after all, she only boxed so that she could protect her mother. so when confronted with violence and pain, she takes the hit, because pain is what she knows and understands. it’s the emotions behind it that are hard for her. pain is easy for kwonsook, because she’s used to living through it, surviving it; beneath it, she’s always empty. she’s never really cared about boxing; it was what she had to do. the lee kwonsook that was a boxing genius was a monster she ran from, after all. but in order to break away from that monster, she has to come to understand the emotional investment of her fellow female boxers. before, they were just her opponents, never her friends, but now she has to face their own feelings about the sport, the passion they have for boxing that she never felt. like ara said, she didn’t feel happiness about winning, and kwonsook has never lost, so she’s never had to live with that humiliation, either. how her feelings will change in relation to boxing will likely be a reckoning for her.
taeyoung, on the other hand, is confronting his fair share of non-boxing sanctioned boxing. even though kwonsook is the boxer, it’s taeyoung who’s been touched by ‘true’ violence in this present timeline. his life is quite literally on the line, which has been shown again and again. he’s been ambushed by her father, threatened, blackmailed, and beaten up by chairman nam’s guys. he lives on the edge, anxious at every shadow, which is chewing him alive. to him, kwonsook’s anger is much easier to deal with. he knows she might hurt him, but his potential to hurt her is so much more (and if he does, in that case he’d find her anger justified, and probably let her beat him to death or something if what we’ve seen of his feelings for her is an indication of anything), and she might hurt him, but she’d never hurt him as much as other people in his life at the moment would (i.e. by killing him, or hurting the people he cares about). taeyoung is used to weathering the storm of other people’s dislike; he’s the scumbag, and he does bad things, deserves other people’s anger when it’s directed at him.
both taeyoung and kwonsook want to resolve things through violence. i think it’s telling that despite being two emotionally aware people, they both consider other people’s feelings to be so easily taken care of. they want the quick, instant pain, and then they want to get it over with. because the violence is what they’re used to, and to a degree it’s what they both think they deserve. however, what lies beneath that, what doesn’t go away with a single hit, is much harder for them to confront and understand.
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