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#Jang Sung-Rak
otomegema · 2 years
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😔
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wornoutspines · 4 months
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Solo Leveling (Anime Pilot Review) | A Promising Start
I just gave Solo Leveling's pilot a shot and it's a solid start! 😊Hunters, supernatural abilities, and a underdog protagonist. I'm listening I hope they keep this up👀. Check out my full review for a closer look into it. #SoloLeveling #AnimeReview
Based on the South Korean web novel written by Chugong Review The first episode of Solo Leveling is not the greatest but a good start. I haven’t read the source material or the premise, someone recommended the show and I’m giving it a shot. From what I gathered, the pilot introduces us to a world where hunters – human warriors with supernatural abilities – face off against monsters who…
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p0l-anka · 2 years
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Devastating news
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murasaki-cha · 2 years
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Rest In Peace Jang Sung-rak😔
You gave us one of the most amazingly drawn webtoons to this day
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redsnerdden · 2 years
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Solo Leveling Illustrator DUBU has passed away
Solo Leveling Illustrator DUBU has passed away #나혼자만레벨업 #SoloLeveling #YenPress #manhwa #manga
There is unfortunate news coming from REDICE Studio. The illustrator known by the name of DUBU has passed away. DUBU was known for its work on the manhwa called Solo Leveling (which is also a web novel series), a popular series on the digital comic service called tappytoon. The artist’s name was Sung-Rak Jang, he passed away due to a cerebral hemorrhage, and was suffering from a chronic…
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graphicpolicy · 2 years
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Around the Tubes
Some comic news and reviews from around the web to start the day #comics #comicbooks
It’s one of two new comic book days! What’s everyone excited for? What do you plan on getting? Sound off in the comments below! While you think about that, here’s some comic news and reviews from around the web to start the day. The Beat – A Year of Free Comics: Read Tapas’ top series THE BEGINNING AFTER THE END – Free comics! NY Times – Comics That Read Top to Bottom Are Bringing in New…
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dinahq-art · 2 years
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An illustration of Sung Jinwoo and Beru in honor of Jang Seong-rak (Solo Leveling’s manhwa artist) who passed away.
Created using Clip Studio Paint Pro.
Illustrated by DinaHQ
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theanimeview · 1 year
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[Recommended Read / Manhwa Review] Dungeon Break With A Female Lead: I Stole the Number One Ranker’s Soul
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Source: https://page.kakao.com/content/55684232 
By: Peggy Sue Wood | @pswediting
I’ve been reading an absurdly high number of dungeon break comics lately. It seems to be a very popular genre in manhwas, and I’m loving pretty much all of it. 
I love the art, which seems to follow a similar style to that Jang-Sung Rak, the artist of Solo Leveling, was popular for–one which puts a lot of emphasis on clean lines and plays with light and shadows (like lighting up the eyes of a character while creating a darkly framed face). Most of the ones I’m seeing are so focused on the action, that romance places second or last place–if it even appears. 
Yet, I have not seen a lot of female protagonists in these types of work. Female characters definitely appear, and may even take on primary roles within the cast, but most of them are not the main character of the work. 
In fact, thus far, I believe I have only seen one leading lady of a dungeon break story so far, that being Son Mo-Ah from I Stole the Number One Ranker’s Soul, also called Shaking Off The Top Spot In The Rankings To The Very Soul.
Son Mo-Ah, like so many other main characters in a dungeon break world, gets a skill that initially seems useless, only to find out that it may be one of the most OP skills around. I won’t give too many spoilers, but I think that this series is on-par in terms of art and story, with several of the more popular dungeon break series that are coming out right now. It’s not at the level of Solo Leveling or The S-Classes That I Raised yet, but it is consistently entertaining. 
In terms of the story thus far, I Stole the Number One Ranker's Soul reminds me a lot of Necromancer Survival. Necromancer Survival has a male MC but is a BL story which is also kind of rare to see in the dungeon break genre right now. (I think both are excellent reads!)
If you are a fan of the genre, I definitely recommend checking it out! (Along with Necromancer Survival if you haven’t done so yet.) 
Currently, I Stole the Number One Ranker’s Soul has not been officially translated into English, but you can read the novel here using Google Chrome and the Google Translate extension: https://page.kakao.com/content/55684232. Also, if you can read Korean, you can start reading the comic here: https://page.kakao.com/content/60182731. For those interested in Necromancer Survival, the series is currently licensed by TappyToon and can be viewed here: https://www.tappytoon.com/en/book/necromancer-survival 
Happy Reading, Y’All!
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thebaroness-art · 2 years
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Double Dungeon
Guess who's back from vacations and picked the pen up again!! Hello everyone! Let's restart posting with another painting with blue fire candles! With both excitement for the physical versions of Solo Leveling populating my shelves and sadness for the tragic news of the lead artist of the manhwa Jang Sung-Rak passing, here I present you my humble tribute to an amazing series that kept me glued to the screen from start to end. I usually don't paint anything with such dramatic angles, but this one was an absolute pain and bliss to make, and I ended up hyping myself even further about the whole thing, new and old ones! Any other fans of Sung Jin-Woo out there? Any other ones shivering to the thought of the statue grinning?!
~ Want to find me elsewhere or commission me? Click!
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canmom · 1 year
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comics comints 2: Solo Leveling
OK, more comics comments! Last time we talked about The Incal by Moeb and Jodorowsky! And you can read the rest of this little series here.
Solo Leveling
(2018-2021; original webnovel by Chugong, adapted to comic form by h-goon, illus. Jang ‘Dubu’ Sung-Rak, trans. JJoelle and edited Michelle Kim [official], + various scanlation groups such as Flame Scans and Jaimini’s Box)
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The second comic I read on the plane back from the States, and then for much of the day after, was the manhwa Solo Leveling, which is (deep breath) a South Korean webtoon adaptation of a litRPG reverse-isekai web novel. If you’re not familiar, I’ll explain what all of that means in a minute. Also I’m gonna talk spoilers so heads up.
To briefly summarise the premise: the modern-day world has been changed by the manifestation of a bunch of dungeons, and the bestowal of supernatural powers onto random members of the populace. These ‘hunters’ descend into the dungeons, which are like little alternate dimensions, to prevent their denizens escaping and mine the magic artefacts inside.
The world’s ‘weakest hunter’ Sung Jinwoo ends up in a special ritual chamber which slaughters most of his group, but declares him a ‘player’, giving him the unique ability to grind for levels, which leads to him gradually becoming one of the most powerful hunters in the world... as he scratches away at the central mystery of who created this leveling-up system and what’s the deal with the dungeons in the first place.
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This is... not really a comic I’d normally look at, but it kept popping up whenever I opened Mangadex, and I recently did an animation challenge run by animator Vann Oba who is a very skilled artist with a talent for dynamic compositions, and he had a lot of praise for this manhwa, so I figured I’d take a shot at it. And, certainly, from an art perspective, there’s a lot to write about.
But first let me address the story. It has that compulsive page turning quality of a serial fiction that is regularly dropping cliffhangers, such that I found it hard to stop reading (being shattered after my flight didn’t help). Ultimately, it left me feeling pretty hollow. The bulk of the story sees Jinwoo falling into a series of drastic situations, and defeating a series of stronger guys; midway through the story he gets the ability to resurrect the dead to serve him. The big reveal turns out to be that there’s a war between alien gods, and the whole dungeon thing was a complicated scheme by the angels to prepare humans to fight off the gods, and the ‘system’ was a way for Jinwoo to synthesise himself with one of those gods. Of course, he fights off the bad guys... and then goes back in time to undo the entire plot and make it so that the dungeons never showed up in the first place.
In short, a big old power fantasy. Jinwoo toys with his ‘dark’ powers, and we’re told repeatedly that we should worry about him getting corrupted, but he always remains motivated by the wellbeing of his family above all, and that doesn’t really go anywhere. And that was generally my feeling coming to the end of Solo Leveling: ‘is that it?’ It all felt quite hollow.
Which is... a sign that the genre just isn’t really for me, I guess. I can’t say it was poorly executed, just that the masculine power fantasy - of being cool, handsome, hard working and cunning, and getting rewarded for it - doesn’t really connect with me.
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There were some interesting elements to the story, like the geopolitical angle on the dungeon delving - at one point the Japanese hunters and the Korean hunters work together, which is secretly a scheme by one of the Japanese hunters to do away with all the strong Korean hunters and put himself in the big leagues. (In the end, the Japanese guys mostly die and Jinwoo jumps in to save nearly all the Koreans). Wonder what’s behind that one! There’s also a Chinese hunter who recurs throughout the story, always looking very cool, but doesn’t do especially much; there’s an evil Korean hunter who went away to serve the Americans.
I don’t want to read too much into it, like this is just what the author thought would be a compelling plot development rather than some kind of heavy-handed allegory. But it is an angle that’s not present in the usual ‘leveling up’ sort of litRPG story.
The strongest hunters are likened to nations in of themselves, forces that the various countries have no choice but to appease and defer to since they cannot enforce any sort of laws on them. It would be interesting to imagine what might be done with this - some kind of spin on the tech billionaire who has unimaginable amounts of power but still very normal human foibles, perhaps creating their own little microstates where they’re corrupted by their absolute power - but mostly they’re just buff guys who like to fight.
Anyway, enough on the narrative, let’s actually talk about it as a comic!
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So, this is a webtoon. That’s a specific format of comics (만화 manhwa) originating in South Korea, designed for reading on the web. You can read a bunch more about them over on the Korean Webtoons Wiki.
The main difference between a webtoon and a traditional comic is that webtoons present their images in one long vertical strip. (The vertical strip is sliced into subimages, since it’s hard to handle an image that’s over 100,000 pixels tall. This means you need a reader, such as Tachiyomi, that’s set up to handle webtoons correctly, lest you get a slice through the panel every 4000 pixels.)
This is a true ‘infinite canvas’ format, placing massive gutters between just about every panel, and every panel takes up the full width of the page. Dialogue balloons sometimes overlap panels but frequently float in that gutter space between. This format means you lose the dramatic effect of the page turn, or the large splash panel, but you do get the feeling of a continuous, endless flow of images, and it means you’re free to pick any aspect ratio for a panel you like without any concern of fitting around other images. There are also tricks like making a panel small so it’s overwhelmed by white space.
Above, I’ve taken chapter 108 of Solo Leveling and stitched the images together vertically and horizontally. Each of these columns was originally in the vicinity of 12000 pixels tall and 720 wide. The number of panels - 65 in the above example - is probably comparable to a standard issue of a comic. Indeed if this chapter is representative the comic as a whole probably has around 11000 panels in total.
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For some panels that want a wide composition, they’re actually rotated 90 degrees - easy to read on a phone since you can just flip the device 90 degrees, a little harder on desktop. These panels get very very wide, so wide that you can’t actually fit the whole panel in a 16:9 screen. Which creates the interesting effect of the image gradually being revealed as you scroll the phone, almost like the scrolling backgrounds in Belladonna of Sadness.
OK, so that’s the layout, what about the art in that layout?
If there’s one word that seems central to just about all of Solo Levelling’s art is ‘dynamic’. It’s an action comic, and to portray action, Dubu pulls out just about all the tricks: really extreme poses, lines dissolving into speed lines, debris and smoke shapes, and as the cherry on top, digital tricks like chromatic aberration and motion blur. Here’s a typical fight scene panel (sorry to have to present this so small, Tumblr’s inline image restrictions are a pain):
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(This version has the Korean onomatopoeia, though the official translation replaces them with English).
This shows a lot of the tricks. The composition uses a combination of radiating speed lines and arcing dust elements with motion blur. (There is a small amount of digital motion blur in this panel, others use it more heavily). The camera is at a high angle, looking down, so the horizon is not visible.
The characters are drawn in an angular style, with off-balance poses and dramatic perspective distortions that make some limbs seem much larger, and a very strong grasp of overlap and foreshortening. The protagonist’s coat is flaring up behind him, again signalling that he’s moving quickly.You have the classic raised knee, with the foot tapering to a point. The figures are made of angular, organic shapes; the foreground character conveys a twisting motion while the cross-shaped pose of the protagonist halts that flow. The shadow under the foreground character is broken up by the speed lines.
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This panel shows examples of the motion blur. It’s also got a great example of splatter shapes. The protagonist’s arm’s shape is distorted by the speed he’s moving - not just by breaking up the lines into hatched speedlines, but also the shape of his hand is longer and pointier.
It reminds me a bit of the work of Mary Kim and TB Choi, or within comics, Fujimoto Tatsuki (though rarely using negative space or hyperdetailed debris in the way Tatsuki does). The effect is very impactful, but it can be so relentless that by the end it gets a bit exhausting, especially in the final battle scene.
Even outside of the fights, this dynamic sense of shape and pose is the defining feature of the comic. Characters mostly wear fairly simple, modern outfits, but they’re drawn with a lot of attention to the nuances of cloth folding. A standing pose will have a powerful sense of silhouette; characters will slouch, lean, or stand in contraposto.
There’s also a ton of love for drawing cool mens’ bodies, with a very strong sense of how muscles go together. (The girls in this story, by contrast, have very diminished roles, and need a great deal of rescuing.) There’s a very strong sense of how to make someone seem imposing.
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In this panel, for example, we have a pose that heavily emphasises the character’s hulking stature, especially the shoulders and arms (big-medium-small design principle). The horizon line is low indicating a camera that’s looking up, he’s leaning forwards, and his head is very small compared to the body - the character is just over seven heads here but if you corrected for the forwards lean it would probably be around eight heads. The protagonist’s own physique also gradually gets buffer over the course of the comic, although never to this extreme.
All in all, it feels incredibly ‘modern’ as a style. Even more so when you take into account the colouring, which is very overtly digital: a lot of bright, saturated colours and gradients that display well on a screen, as well as the glows, blurs and occasional chromatic aberration to signal psychic effects.
I would be curious to know more about how this style developed, what its precursors are. I know much, much less about the history of manhwa than the history of manga.
Tragically, the artist behind this comic, Dubu, died recently at age 40 of a brain hemorrhage associated with a chronic health condition, putting him alongside Kim Jung Gi and Kentaro Miura as renowned, prolific artists who died young in the last few years. It’s hard to know what to say about that. Obviously it’s impossible to know what would have happened in a universe where he hadn’t spent three years drawing a 179-issue manhwa at a very demanding level of technical polish... but it’s hard to imagine it helped, right?
The modern manhwa industry seems to be as intense and demanding as the manga industry, if not more. There’s a couple of major webtoon platforms hosting a vast body of user-created webcomics, some of which the platform selects to promote, of which only a tiny subset are actually put on the highest level and paid. In other words, to get an actual job making manhwa, you have to do a vast amount of drawing on a spec work basis and likely play the social media game well to boot. Dubu ran a studio called Redice, which specialised in creating adaptations of webnovels, so he probably had a different route into the industry - regardless, to stay on top (and Solo Leveling is apparently the most successful of all manhwa, with tens of millions of readers on official sources, and unknown amount more on scansites), you have to work superhumanly hard. As in, harder than the human body can really handle.
@lyravelocity​ remarked to me recently, when I was stressing about my own low output, that a lot of the great works of art we admire basically swallowed the life of their creators, cathedral-style, and we have to remember this when we try and measure ourselves against them. She’s right. (And yet...)
I don’t want to imply that like someone was standing behind Dubu’s desk cracking a whip. The mechanisms here are more subtle than that: the draw of accomplishment, standing alongside other artists, fame and recognition, etc. I’m sure he genuinely wished to put his all into Solo Leveling and make it the best possible thing it could be. I can understand that.
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In this comic, the protagonist is selected to ascend to world renown and superpowers by his fervent desire to live, despite spending his life at death’s door. Afterwards, with his second chance, he works furiously to advance his skill (fighting) and ultimately his hard work is rewarded: he becomes the most powerful boy in the universe, saves his mother from disease, protects his sister and adopted little brother figure when they’re attacked, and ultimately gets to save everyone from the story happening in the first place.
In the real world, the result of such intense hard work might be... you die at age 40. And most people who pursue it don’t get to briefly enjoy having a world famous manhwa out of the deal either. Perhaps that’s the fantasy that the litRPG genre is selling: it’s not just the fantasy of being powerful, but of becoming powerful -  hard work actually getting rewarded, like they say it should be.
Man, that’s bleak!
...next up we have Animal Man, so I won’t even have to work to turn it into an introspective metaphor for its own creation, Morrison’s way ahead of me.
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rarepears · 2 years
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Hey did you hear? apparently the guy who did the art for Solo leveling, Jang Sung-Rak, passed away on the 23rd.
I've heard! May his next life be even more glorious and happy than this one. Rest in peace, Jang Sung-Rak.
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ubaid214 · 4 months
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From Zero to Hero: Alone Leveling Stories
"Solo Leveling," a South Korean internet novel turned manga, has taken the anime and manga neighborhood by storm having its fascinating storyline, breathtaking images, and the unbelievable journey of their protagonist, Sung Jin-Woo. Authored by Chu-Gong and shown by Jang Sung-Rak, that manga has become a feeling, fascinating visitors using its distinctive take on the isekai and action genres.
The Conclusion:
"Solo Leveling" presents people to a world where gates join our fact to a realm filled with enemies and dungeons. Among the normal people stands Sung Jin-Woo, an E-rank hunter regarded the weakest of the weak. Nevertheless, everything improvements when he sees herself trapped in a double dungeon with different hunters, and his life requires an urgent turn.
The Alone Leveler:
What models "Solo Leveling" aside is their protagonist's ability to alone dungeons, a task regarded impossible by others. Sung Jin-Woo's strength lies in his capability to continually level up, a trait he acquires after having a near-death experience. This original power propels him into the ranks of S-rank hunters, elevating him from the weakest to the strongest in the flash of an eye.
The Dynamic Artwork:
Jang Sung-Rak's artwork deserves unique mention for its powerful and successfully stunning portrayal of the manga's intense action sequences. The detail by detail drawings carry the world of "Alone Leveling" to life, acquiring the essence of the fights, the varied array of creatures, and the evolving power of the characters.
Character Growth:
As Sung Jin-Woo embarks on his alone progressing trip, viewers watch not only the physical transformation but also the psychological and mental growth of the protagonist. His trip is not just about developing power but additionally knowledge the responsibilities and consequences that come with it.
The Enigmatic Program:
At the key of "Alone Leveling" is the mysterious process that governs the protagonist's growth. The machine offers missions, rewards, and a structured progression that maintains viewers connected, eagerly anticipating the following upgrade or challenge. This unique narrative product gives an additional layer of excitement to the story.
World-Building and Lore:
Chu-Gong has constructed a wealthy and substantial earth filled with dungeons, enemies, and a number of hunters. The lore behind the gates, the ranking program, and the history of the entire world are slowly unveiled, putting degree and difficulty to the narrative. The careful world-building contributes to the immersive connection with "Alone Leveling."
Fan Reception and World wide Influence: Solo leveling manga
"Solo Leveling" has gained immense popularity not merely in South Korea but additionally globally. The manga's fanbase has developed greatly, with visitors praising its engaging plot twists, well-developed heroes, and exceptional artwork. The affect of "Solo Leveling" has lengthy beyond the manga, uplifting discussions, fan concepts, and actually adaptations in several forms of media.
Realization:
"Solo Leveling" stands as a testament to the ability of a well-crafted story, engaging people, and exceptional artwork. As Sung Jin-Woo remains his solo leveling journey, visitors are eagerly expecting each new page, prepared to be enthralled by the next unbelievable fight and revelation. Using its global charm and growing fanbase, "Alone Leveling" has certainly attached their position as a contemporary masterpiece on the planet of manga.
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theartofdcfrew · 6 months
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From Re: Trailer Trash, a new Webtoon. It's a shame to see an otherwise talented artist be pushed to use AI. Is Webtoon really pushing artists that hard?
I drew that pencil sketch in 5 minutes, it's not as polished but at least I OWN it. You don't own scraped art, nevermind that Webtoon is taking MONEY to read this comic, from ads and "coins". Is that even legal?
It's probably time to consider boycotting Webtoon. For a variety of other reasons as well:
https://www.reddit.com/r/webtoons/comments/h166st/popular_romance_webtoons_promote_toxic/
https://www.reddit.com/r/webtoons/comments/xjlkgj/please_everyone_keep_the_pressure_on_webtoon_for
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speckledspirits · 1 year
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All things that make your heart flutter are beautiful
Jang-Sung Rak, Solo Leveling
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theonemyleejongsuk · 2 years
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ARTICLE TODAY‼️
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[Newsen] '#BigMouth' Kim Joo-heon was the bad guy... 1st place in viewership ratings '10.2%'
[News Reporter Hwang Hye-jin] Actor Kim Joo-heon presented a shocking reversal.
The 10th episode of MBC's Friday-Saturday drama 'Big Mouse', aired on August 27, recorded 10.2% viewer ratings in the metropolitan area and 10% nationwide, according to Nielsen Korea.
In particular, the scene in which the plans of Park Chang-ho (Lee Jong Suk) and Go Mi-ho (Im Yoon-ah), who aimed at Big Mouse and Choi Do-ha (Kim Joo-heon), are revealed, recorded up to 13%, raising the sense of immersion to the highest level.
On this day's broadcast, Park Chang-ho and Go Mi-ho's great plan to catch both the real Big Mouse and Choi Do-ha, who destroyed the daily life of the family, began.
Park Chang-ho, who had thrown the bait to lead Big Mouse earlier, expected him to appear with a trembling heart. At the promised time, it was unexpectedly Park Yoon-gap (Jung Jae-sung) who appeared in front of Park Chang-ho. Park Chang-ho, who took out a tarot card that means 'deception' to confirm his identity, checked the symbol engraved on Park Yun-gap's arm and realized that he was just a minion, not a real Big Mouse. In the end, Park Chang-ho decided to take revenge on Big Mouse for ignoring even his last favor. He recorded the confession of Park Yoon-gap that he was Big Mouse and submitted it to Choi Do-ha and Choi Jung-rak (Jang Hyuk-jin), tying his hands and feet. In particular, the fact that Big Mouse was interested in the thesis of Seo Jae-yong (Park Hoon), who died, stimulated Choi Do-ha, and he meekly followed Park Chang-ho's instructions and turned the tide.
While Park Chang-ho struggled to bring Big Mouse to Yangji, Mi-ho Ko tried to find a link between Gucheon Hospital and Gucheon Prison. Her solid career and unshakable professionalism even in emergencies captured the hearts of her prison chief, Park Yoon-gap, and finally she was allowed to live with her husband Park Chang-ho in the same room.
Above all, in Gucheon Prison, only the prisoners taking nutritional supplements are suffering from strange diseases. Go Mi-ho, feeling suspicious of Tak Gwang-yeon (Yoo Tae-joo), a ferocious death row inmate, immediately collected his blood and asked a mysterious helper to test it. In addition, he created tension by boldly confronting Yoon-gap Park, who was trying to dig up information about Seo Jae-yong's secret thesis.
Upon hearing the news that her wife had transferred to Gucheon Prison, Park Chang-ho immediately met Mi-ho Ko and appealed to him to quit his job. However, in order to safely test the blood of inmates in Gucheon Prison, the help of Miho Go is absolutely necessary. At the same time, Choi Jung-rak, who properly opened the evidence thrown by Park Chang-ho, came to arrest Park Yoon-gap, and Park Chang-ho failed to convince Go Mi-ho.
While Park Yoon-gap was in custody, prison guard Gan Soo-cheol (Kim Dong-won) was appointed as the new prison warden with the support of Choi Do-ha, making us guess another uproar. While Park Chang-ho and Choi Do-ha, who captured Big Mouse's minions, make an uncomfortable friendship with Cheol, the chief of the new prison, Do-ha Choi's wife Hyun Joo-hee (played by Ja-yeon Ok) is on the verge of life and death due to someone's scheme.
Hyun Joo-hee, who caused a car accident in the same way as Park Chang-ho, was transported to the hospital, and her Choi Do-ha also left to meet her wife.
In particular, it was a shock when it was revealed that all of this was a trap dug by Chang-ho Park and Mi-ho Ko to deal with Big Mouse and Do-ha Choi at the same time, like the saying "I think we caught both of them according to our plan."
Park Chang-ho and Ko Mi-ho, who took both sides as planned, announced the start of a battle for revenge against Big Mouse and Choi Do-ha, who shook up their ordinary daily lives. As Park Chang-ho's framed escape project is running smoothly, the 'Big Mouth' couple's next plans are getting more and more elaborate.
The fierce battle between Lee Jong Suk and Lim Yoon-a, who started hunting in earnest, continues in episode 11, which will be broadcast at 9:50 pm on September 2nd.
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Read🔗https://t.co/2cnfzKLRoz
28 Aug 2022
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