An actual idea: Making "Animate Dead" Evil Again
Zombies and skeletons in D&D, for all they play to spooky images, aren't really horrific. They're a mismash of two different lores that can't really work together (like a lot of zombie fiction but that's a discussion for another day)- the mindless ravenous predators of modern zombie apocalypse and the tragic undead slaves of the original stories. But they lack either sides symbolic resonance. They're no apocalypse- they're disposable cannon fodder even a starting party can take down- but nor is there any indication that "animate dead" is an actual evil act beyond being kinda gross. This seems very harmless for both a nominal horror monster, and something intended to be a genuinely (indeed, mechanically) evil act.
It doesn't seem possible to make them a real threat without major changes, so the obvious solution to this is a simple fluff change. They're not mindless. They're compelled, they can't act of their own volition. But they're still in there.
They don't shamble. They visibly struggle against the motions their limbs make, as if they were puppets trying to resist their strings. They don't moan. They sob, and when they see the players they force out desperate apologies and pleas for help. They're not stupid. They're intentionally twisting orders and trying to destroy themselves to the best of their ability because they hate the necromancer and are taking what vengeance they can.
Maybe they can genuinely help, if the players will accept it. The "disposable minions" see a lot, and might mutter the necromancer's weaknesses or warnings about an upcoming ambush or whatever useful information they've seen while attacking. Failing that, they fight to lose. They're easy to beat not because they're weak, but because they're on your side. They intentionally move to hinder the necromancer and help the party as much as they're able to, they interpret all the villain's orders as unhelpfully as they can, they hiss encouragements and laugh hollowly when the players succeed.
The undead hordes are victims, not monsters. They're the people the players are trying to help, or at least avenge. And they're trying, as best as they can, to make it happen.
-Pencil.
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Bruce is actually really attractive, and I have enough reasoning to make a list
He's:
Tall (. Tall enough to hit his head on the vault doorframe)
Long-legged
Has a straight nose bridge
Has high cheekbones (more noticeable in 2nd pic below)
Has a strong jawline
Sharp eyes, but they aren't small (plus eyebags if you're into that)
Overall, he has strong, attractive facial features
Has broad, refined shoulders. You can tell he works out (or he did, when he was alive)
Even has a thick, muscly neck
He has MUSCLE. Is SCULPTED. NOICE. VERY NOICE. (nice arms. Nice shoulders. Nice neck. Nice legs. Nice butt-)
(There are actually panels where you can see some of his muscles. Other than those already shown here, he's got bricky thighs-
-and in the panels where we first get his name dropped, he's got those shoulder blades too-)
The one time we see him smile, and he actually has a scary one
Has small, kinda sharp pupils, and his eyes remind me of a cat. We only ever saw him tense or defensive, so his resting/listening face is really cute
Other than the physical appearance stuff, he also:
Takes shit without batting an eye (patience, knowing it's just how Kudo is, etc)
Kudo being all "Cut the crap Bruce and give it to me straight", after Bruce tests his blood and is rightfully Concerned because they just faced AFO
Put up with Kudo's experimenting and testing over Yoichi's transferable Factor
Did ya'll see the look on Kudo's face when he realized he had Yoichi's Factor/will? Kudo was going to start in nonsense and Bruce just dealt with that.
Also something I noticed when looking back at the images here; Bruce has bandages on his arms in the void. But not when he faced AFO in the sewers.
Were he and Kudo cutting their arms open in their experimenting over Yoichi's theory? Is this why Kudo has two gauntlets instead of his one? Why we never see his bare arms in the void? That he always keeps his arms down so there's no slip?
Is smart enough to run blood tests, plus has enough common sense to pick Shinomori as his successor
He picked a guy who avoids society, has an Ability to detect danger so he can always stay away from AFO, is also a coward so he's never going to go throw himself into danger, even without knowing instinctively he stands no chance, etc.
Meanwhile, Kudo chose Bruce, who he played Hot Potato Yoichi with; but he did also trust Bruce, and put the only pure combative Ability in OFA through Bruce.
These two made their choices based on what they valued and saw the Factor needed.
Is logical, analytical, and calm.
He tried advising Midoriya on their Abilities in One For All, especially his own.
Midoriya then tried ignoring him about using Fa Jin for the first time, but found he was right, thinking: "Dammit!! I had [Lady Nagant] right where I wanted her, but... ugh! The Third was right. My parallel Quirk processes are all screwed up!" (ch. 314).
Plus, when Midoriya fixed his processing mistakes, Bruce was analyzing the way he reached his new conclusion. Pure facts, no bias, very calm, just saying it as it was.
We never see him panic. When he's caught by surprise in the sewers by AFO, Kudo, and Yoichi's little bubble event, he immediately reacts. He doesn't falter, he just knows he has to do something right now.
Was more willing to listen than Kudo to Yoichi's beckon, and probably was just following Kudo's rejection of Midoriya
While we don't see Kudo's face, we see Bruce's eyes when Yoichi calls on his heroes. Bruce was more open and receptive, or at least more impacted.
Bruce was also the one to start talking, while Kudo just kept quiet.
He actually communicates a lot
When Yoichi called them to support Midoriya, Bruce started talking to paint a picture of why they thought the way they did, so Yoichi understood where they were coming from.
(Though he seems to beat about the bush sometimes, since Kudo spoke up to be direct on how they couldn't just put their trust in some starry-eyed teenager. Plus, when Kudo tells him to just tell him what's wrong [double Factors])
When Midoriya first used Fa Jin against Nagant, Bruce came out just to tell him he knew what he was trying, but that Midoriya wasn't ready; and Midoriya found he was right. Midoriya just didn't want to listen to him then.
He asks Kudo for clarification after finding Kudo had two Factors in him after the sewer incident ("Just to be sure, All For One didn't touch you, right?") Kudo knew him well enough to go "stop beating around the bush and tell me", so Bruce was probably gonna start with questions, theories, and trying to understand everything in general, before saying "yeah you have two Factors. Don't know why".
Is strong-willed and loyal.
He followed Kudo, even to death, carrying on the cause he started until it ended with him.
Plus, when talking about how AFO needs a strong will to override OFA's own, we first see Bruce, Kudo, and Yoichi.
AFO couldn't steal OFA because the will was too strong for him, and that was back during Banjo's time. Since Shinomori never actually tried opposing AFO and just hid, we can assume the first Three (Yoichi, Kudo, Bruce) already had an accumulation of strong willpower that made OFA un-stealable. Those three are a strong enough foundation, and the main wills, that the other users just become bonuses.
Kudo, also saying that Midoriya needs allies with the same will and drive as him... hey Kudo, you're talking about yourself and your old allies, aren't you? That's why you look at Yoichi and Bruce when you say this.
Not only is Bruce attractive, but he's got good character. THE END.
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