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#been meaning to draw them for a while haha
crunchyncrumbly · 6 months
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Current favorite murder squad for my durge run
ft. close ups
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fuumiku · 11 days
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It was Maid Day today yesterday a week ago so I got struck by inspiration to draw the worsties, and it ran away from me into a whole AU where they’re coworkers at a maid cafe. She’s a med student & this is just a part time job, and this is his depression job while he gets his life back together. He needs something he can be workaholic about to forget what it’s like having a personal life and personal issues. He’s actually the accountant, but the new hire janitor (Izutsumi) doesn’t show up for half her shifts and is a sloppy worker, so he gets the extra work of doing her job on top of his because he’s undervalued and overworked. Of course, janitors also have an uniform to keep the aesthetic cohesion as they go about cleaning the place, of course.
Senshi’s the part time cook you only see slivers off, he’s kind and warm when you do see him and have a chat but most shifts he’s in and out the kitchen without a trace. Laios and Falin are regulars because Falin and Marcille are besties & in the same med school, Laios accompanies Falin as she visits her friend at work and gets hooked on the food. Chilchuck has to remind Marcille to work instead of chatting with Falin for an hour, and next thing he knows she’s distracting him from work too. That’s it that’s the AU. Inspired by this idol AU fanart a bit <3
This was not meant to be birthday gift but well…… Happy bday Chil!!!
Read from left to right
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#Dungeon meshi#delicious in dungeon#Chilchuck tims#marcille donato#spoilers#dunmeshi au#Maid cafe au#Marchil#Workwife marchil save me. Kabuholm in the background bc i said so lmao#i think people forget marci n chil are coworker worsties first and foremost. Ppl should capitalize on it more#The orange hair swag that makes him look like a marketable idol more#You can tell idk how to draw maid outfits. I hate those hats sm I will miku miku beam them out of existence#Marcille does change her hairstyle everyday btw#they don’t get back together btw she goes you haven’t talked to me in 4 years and he immediately goes YOU haven’t talked to ME in 4–#i mean ehem i’m sorry haha… while Marcille is like 4 years?! 4 years…#Mei only did it bc Fler has been getting jittery again kept sighing#I wanted to draw Chil with a car key at his belt but it wasn’t meant to be#idk if marchil ever gets together in this one it’s an eternal summer coworker with tension situationship au#romance is when you slowly deteriorate his work ethics so he starts skipping on his worktime to spend it at the front messing around w you#once he’s blessedly in the office and he hears this huge crash and the Marci just goes ‘…… Chiiiiiil?’ cue sigh and having to repair#the coffee machine. So many lil comics i couldn’t indulge myself to draw save me#shoutout to the time as a cashier in training at a convenience store I was left by my coworker who was supposed to wash the greasy chicken#oven but didn’t so I had to clean it for the first time myself while I was alone in the store and was also supposed to man the front#Shoutout to my convenience store’s accountant helping us with cashier duties often when there was less job to do ty ty#Understaffed struggles are so real#People also call Chil a manager because the boss is most often away so he just does everything#There’s no union but maybe one day he’ll get to overthrow the boss idk#The pay IS good at least#Modern au
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ssreeder · 5 months
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bro i swear ara might be one of my Favorite characters she makes me so sad but i also like girly get a grip 😭 i love the way u write everbody especially sokka because hes so different but still has his yk quirks and tbh when ppl write him romantically they kinda leave it out
heres ara cuz i am this 🤏🏻 Close to just giving her a playlist since shes so ..woman. yk what i mean??
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anyway i kinda Imagine her cut to be simliar to zuko and very uneven cuz bro Zhao will not acutally give a fuck to at least make it nice
this is just a fall from grace even tho its Basically the best thing right now since shes away from all that crazy shit
OMG ITS THE GIRL! The one & only Ara!!! I love how you did a before and after, girl thought she had her shit handled! Only to have her shit handed to her. She has serious sad girl energy but you’re so right she needs to handle it haha.
Thank you so much for this I am squealing with joy you’re amazing!!!
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motts-fruit-punch · 2 years
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your most drawn lifesteal member
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ive been trying to think up a cool pose/thing to draw him doing for so long but my brain just refuses. this isnt even all of my doodles of him
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running-in-the-dark · 5 months
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I've just realised something fun (very weird): so I've got aphantasia (no visual imagination), and I have a hard time recognising and remembering faces. I'm not face blind but I need a lot of context clues and stuff like that to be able to recognise someone for sure.
so anyway, that means I don't know what most people look like. in many cases I can't even remember if someone wears glasses, or other very obvious things like that. I could only describe the faces of my family members, friends, or even my husband (who I see more often than anyone else) very vaguely.
buuut. when I like a character, I tend to draw and/or paint them (usually a lot). which obviously involves looking at pictures of their face for a looong time. and not just looking, but analysing everything to figure out where it goes in relation to everything else. and just the motion of drawing makes it easier for it to actually get saved in my memory, I think.
sooo I just realised that, right now at least, I could probably describe every stupid little line in Eliot's face, I can recognise him if I see a picture of like, his ear or whatever. but if my brother got a haircut and different clothes and I wasn't expecting to see him, I probably wouldn't know who he was. 😬
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derekgoffard · 2 years
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I finished my PAPER today so I atcually had time to make this BUT----- HAPPY BIRTHDAY @ajsghost !!!!!!!!! 🎊🎊🎊🎊🎊🎊🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃👻👻👻👻👻👻👻👻👻👻👻👻
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soyoursoulisgreen · 7 months
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3, 4, 19, 20!
3. What ideas come from when you were little
I have two OCs that have really stood the test of time: Akane and Kin - though their names have changed over time haha ♪ They were the first ever queer couple I made, long long loooong before I was out even to myself and shock among shocks, they're angels lol ♥ I remember I even wrote a short story about them from like - middle school probably?? as part of an assignment haha. They've been with me for a loooong time, and I'm still very fond of them 💕
4. Fav character/subject that's a bitch to draw
GLaDOS is so beautiful and I am so bad at drawing machine parts jfdklsasdf. I'm determined to draw her from both games now tho! Her design in Portal 1 is so weird!! <3
19. Favorite inanimate objects to draw (food, nature, etc.)
Plushies, no contest. Drawings the seams and darts and stitches and wear and fluff and fabric vs. fur I just ugh it's all so satisfying! The way the cloth folds over itself or stands firm on its own over well-stuffed filling! I love plushies!! Funny enough, I rarely use them as props tho haha - that's usually things like books, cups, pencils, etc.
20. Something everyone else finds hard to draw but you enjoy
I haven't heard the complaint in earnest in a while, just in a jokey fashion, but I really really enjoy drawing hands :) Hand expressions are so fun to me! They're just as expressive as faces - especially masked characters haha - and they're so versatile! Come in so many shapes, some hard, some rubberhose wiggly, some sharp and Shaped, but they still all emote similarly. Even just slight position changing can change the temperature of how it reads! It's a challenge for sure but it's just so satisfying >:3c
#Woah an original post#Ask#Ask me#Thank you! :D Fun fun!!#I always love talking about my own lads hehe <3 <3#If I had to guess a year to put to Akane and Kin oh gosh hmm...#Somewhere around 2008/9 if I had to guess?? It's hard to keep track from before I was online haha and I joined kind of late#I've had them for a heck-while! I love them ♥ It's not shown in their tag I linked but I also made some Aarakocran versions of them haha#I still have a lot of the journals and stuff from when I was a kid but none of them have been as long-lasting#I think it's probably because I was very ''inspired'' by what I was reading at that time - which was mostly high school romance lol#Aya and Haruka are almost more like self-parody of that haha - not many characters survived from that time#But Akane and Kin were always in that vague sort of adults sort of teens haze that lets them convert over easily#Their problems weren't related to school or anything so it makes them more versatile :)#I wonder if I still have their short stories anywhere - I also cried while writing one of them lol I've always been the sensitive type haha#Sorry if GLaDOS is the obvious answer lol but it's true! I'm slowly improving but she really is difficult to pin down#Any kind of machinery my brain just blanks out lol. ''It is shaped'' ''How?'' ''Yes'' Pfft#Also rude to imply nature is inanimate! I almost mistakenly said tree but they are animate! They're very alive!#But that's alright - I like drawing trees but I don't very often haha#I really do love drawing plushies tho I lose my mind about them they're so cute <3 Send me pictures of your plushies I will love them /gen#And for hands I mean - I've been enjoying drawing them for so long that it almost feels like the Curse of Knowledge lol#Do people genuinely struggle with hands?? I mean I still do at times - especially closed fists or certain angles#But in general? When they're just hanging out and being silly fruity little appendages?#Or with ASL or the like ♥ They're so fun! My latests have been working with more knuckles than usual haha it feels weird#I never have to worry about same face syndrome with hands! They really feel so intuitively individual haha
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yamujiburo · 2 months
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Why I Love Hanamusa
I get this question very frequently but have never given a really in depth, definitive answer. All just kinda implied through my comics and spread out asks. So here's this I guess! Long post ahead:
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First, as a Pokémon fan in her mid 20s, I love seeing a ship where the characters are both in their mid/late 20s. Already, they’re much more relatable to me and my current experiences. Most Pokémon ships are between preteens, which can be cute but ultimately don’t interest me as much as they used to when I was a kid myself. Not enough to get super invested in and draw a lot of fanart for anyways haha.
I’ll also start by saying that canon doesn’t always influence whether or not I’ll ship something. I’m much more drawn to potential. Could the characters work together? Do their personalities work together in a nice way? I feel like this so much of fanon is anyways. Especially with queer relationships because they’re rarely depicted in the first place. A lot of the context for these ships is usually up to the fans to piece together or make up in general. And that’s the fun part to me!
Jessie and Delia have only met in the anime a handful of times. Any interaction they’ve had has either been pleasant, or just a typical Team Rocket interaction, with Delia dismissing them/not seeing them as a threat. Already a great jumping off point for me since, truly, they don’t have any actual beef or true, ill feelings towards each other. It’s not TOO out of the realm of possibility for them to potentially fall for each other. “But Jessie chased Delia’s son around trying to steal his Pokémon!” That’s where that dismissive and aloof attitude that Delia has comes into play. I’ll go more into Delia’s whole deal a bit later but I do think this aspect of her personality is a large reason why this ship can work. It’s not that she doesn’t care that Jessie has a bad past, but she can tell that, on the inside, Jessie’s a good person. And, in a scenario where Jessie is trying to become a better person, is forgiving enough to give her a shot. I feel like this is such a solid foundation for a ship. A character who has done wrong but is trying to be better and another character who is willing to help them be better. A classic dynamic!
It’s not just one-sided though; where Jessie is the only one benefitting and learning from the relationship. I believe Delia could get a lot out of being with someone like Jessie. To understand why, I think it’s important to know these characters’ respective backstories.
Jessie is an orphan/foster child who grew up in poverty. Her mother Miyamoto (from The Birth of Mewtwo) was a Team Rocket operative herself, who went on a mission to find Mew. In order to do this, she had to leave Jessie when she was just a toddler. Unfortunately, Miyamoto went MIA on her mission leaving Jessie to more or less fend for herself. Jessie went through life with zero stability, evident by her MANY different careers and constant moving around. It’s implied in the show that she went from foster home to foster home, and later in life tried being an idol, weather girl, florist, wine connoisseur, actress, most notably a nurse and finally a Team Rocket field agent. And even while in Team Rocket, she, James and Meowth were always doing odd jobs to get by. We see that Jessie used to be a sweet kid, and even adult, but the world and her circumstances repeatedly did her dirty, leading her to become the character we know today. Hot tempered, mean, selfish, etc. But despite this, her soft side does still shine through for the people and Pokémon she cares about. She is incredibly loyal.
Delia, unbeknownst to a lot of fans, also had a rough past (see Pocket Monsters: The Animation). Like Jessie, she had a lot of dreams and aspirations like wanting to be a model and even a trainer. But when she was 10, her mother didn’t let her, telling her that she had to stay home and learn to run the family restaurant (she’s an only child). Delia’s father left her and her mother to be a trainer, and never returned. When she was 18, she married Ash’s father and became pregnant shortly after. But right after Ash was born, he also set off to be a Pokémon trainer. And soon after that, her mother passed away, leaving Delia with just the restaurant and baby Ash. This gives so much context to Delia’s attitude in the show. We see that Delia is pained whenever Ash leaves on a journey, but she never shows that pain to anyone. ESPECIALLY Ash. She’s very quick to shoo him off when he shows any sign of wanting to go on another journey and even when he returns home, she acts more excited to see Pikachu than him almost every time. Without all this backstory, it’s easy to just read this as a funny gag, BUT with context, I think it really shows how quickly Delia shuts down and detaches in order to not confront her own feelings. She’s afraid of losing people and getting hurt again.
All that said, I think Jessie and Delia provide each other with EXACTLY what the other needs. 
Aside from becoming rich and famous, Jessie’s biggest aspiration is to get married. In my opinion, this is more so an underlying want for love and stability. There is no one more stable in the show than Delia. Delia’s lived in Pallet her whole life, she’s worked at the same restaurant since she was young and she is always there when Ash comes back home. She has all the love, patience and stability Jessie needs and craves. While forgiving, Delia’s not stupid and can keep Jessie in check. Delia’s also just an angel, which I feel, would make Jessie want to be better. And on top of all this, on more of a surface level, Delia’s a chef and excellent cook. She shows love through cooking and Jessie, who grew up poor, regularly starving and eating snow, happily receives that love. Jessie’s able to live a happy and healthy life with someone like Delia.
Delia, as stated, is very stable. Likely pretty monotonous and solitary, especially living in such a small town like Pallet. This isn’t a bad thing but it’s a little sad when you consider that Delia also had dreams of traveling, being a model and a trainer. She had to give up so many dreams in order to fulfill her duties as a restaurant owner and mother. And even now, when Ash is off on his journey, she feels the need to always be home and be that stable pillar, leaving behind any ambitions she had, thinking it’s too late for her (she’s only 29 btw). But then along comes Jessie, dangerous, passionate, an absolute firecracker. Someone who’s whole life has been about chasing dreams and either, never giving up on them or finding a new dream to chase. Upon learning about Delia’s past aspirations, I could see Jessie pushing her towards them, letting her know that life’s too short and she has nothing to lose from trying. On top of this, Jessie’s also loyal. She, James and Meowth are depicted as doing anything for anyone who gives them food or shows them kindness. Delia does both so there’s no way Jessie would leave her. This fulfills an essential need for Delia, who is afraid of the people in her life leaving her.
There’s so much potential for mutual growth and learning between these two and I adore that. They compliment each other, they help each other and they bring out the best qualities in one another.
I’m not really sure how to end this and I could truly talk about them even more but I don’t want this to be tooooo long haha. OH I could end it with maybe the most funny aspect of this ship that I've brushed over and also what drew me to it in the first place. Jessie. As Ash’s stepmom. THE END.
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itislils2004 · 3 months
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Haha ok I wanted to do this for a while actually, but I've been having trouble drawing (particularly continuing the comic) but I've decided to take it a little easy (again). And I just really wanted to write out my concepts and ideas of the bishops as followers!! so here is Heket & Leshy!! woohoo
Kallamar and Shamura
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Summary:
Okay so although Heket is not hard of hearing she uses ASL to communicate !! In particular with the Lamb, since they're one of the few who also understand ASL. She is able to speak (at some degree) whenever the Lamb is present in the cult grounds and grants her (temporary) ability to vocalize (such things that the crown(s) have shown to be able to do before the bishops got dethroned). Despite this she prefers not speaking/communicating, since it still strains her throat. She prefers to keep to herself, and so she often goes (on her own accord) on expeditions.
Smaller character details:
•When trying to communicate with someone who doesn't know ASL, either the Lamb translates, Shamura, or she simply writes it down for whoever she needs to talk to. Which rarely happens.
•She lets a lot weigh on her shoulders than she lets on, constantly trying to help with the burdens of others she cares about, in an attempt to make their life easier.
•Most of her time is spent either outside or with Shamura. They simply sit in silence and just seek peace, and overall just checks on Shamura a lot.
•Heket actually thinks that Kallarmar is also an idiot alongside Leshy, but does not disregard that he has a TON of potential if he just stopped being so stubborn as well. They work together quite well.
The lamb is actually quite fond of Heket to a degree, her boldness and assertiveness when placing boundaries is something they admire, in a way. And they're often reminded of a handful of people from their past, hence why she might get special treatment.
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Summary:
Alongside Heket, he's one of the most active members in the cult, and interacts with the Lamb a LOT. But he barely respects their boundaries and does not pay any mind to the damage caused by him. However he's not intentionally being foolish when it comes to his actions. He just doesn't realize what it can do unless he's explicitly told, to which he surprisingly listens very well. He's, SUPER expressive, he cannot hide his thoughts nor expressions well if at all, and although he lacks tact he's very honest, most of the time.
Smaller character details:
•His spikes on his "fur" are highly venomous, don't pet the worm.
•Yes, his little antennas are used for hearing, they often twitch whenever he hears the smallest of sound. He also twists them like they're TV antennas as if that'd help him hear more.
•Although his arms and legs don't have green fur, it's still fairly hairy, and has leaves EVERYWHERE, especially on the armpits and below his knees.
•Despite what I said earlier, the Lamb does not dislike, nor hate Leshy. In fact they're also quite forgiving with him, for more reasons than one. The Lamb surprisingly allows him to cross his boundaries, to an extent. They still find him quite exhausting when exposed to his overly energetic and unpredictable nature.
For him to navigate through cult grounds (and beyond) he leaves marks, little drawings/symbols to indicate what a place is, or simply a signal (each mark has a distinct meaning, which I already have covered).
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u3pxx · 5 months
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💛🕊️ Five times Aziraphale gave Crowley a gift plus one time Crowley gave a gift in return.
DID YOU KNOW THAT @contritecactite, once again, wrote a VERY GOOD fic about my bad omens spouses??? and it's so wonderfully GOOD???!?!?!!
anywhooo, a very big special thanks again to elle for writing this! it's been just a real treat talking to them and the klapollomb gomens s2 support group about bad omens 🥺 i'm really, really thankful that y'all decided to indulge me and my freakingg swap au wheezes <33
i'm gonna cut myself off here and ramble more under keep reading :0]
like these drawings? they're prints, here! | like what i do? support me on ko-fi!
seeing this get written was an experience! one of the things keeping me alive during prelim exams LOL if i remember correctly, this kind of started bc i was curious if bomens zira would actually have, i guess, a real demon equivalent the way shax (stork), beelzebub (fly), and furfur (deer) do. so i looked up the words 'crow demon' and whaddya know!
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a crow demon!! and what's that? "cause Love"?
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what a perfect fit for demon!aziraphale! and really, i was only messing around the first time i had the idea of "haha lol wouldn't it be funny if demon aziraphale was a crow", and then bam! all of it started to, surprisingly, fit well together pfttt (special thanks to bepo for being the one to piece it all together wheezes <33) (also, just really thank you all for bouncing ideas with me, it really does make me happy dfgdhjd <3333)
and then elle wrote a little snippet at first (IIRC) and then he just feakign!!!!!!! WOAGH!!!!!!! just, tasty delicious words, a fic that made me kick my feet like i was a schoolgirl while reading the whole thing ASKSKS <333
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i'm really happy with all the spot art i drew for this! wanted it to look very uhhh, i wouldn't say storybook, but watercolor illustrations were definitely a huge inspiration! i wanted them to feel as nice and cozy as YOU would feel while reading elle's fic <3
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i do gotta thank elle again for making these two fem-presenting when they were at the dowlings' bc then i get to draw butch gardener crowley. do you know how much that means to me? do you know do you do y do you know how m how much that how m b butches butches butches .
and a little bonus, one where crowley did not want to pose for the painting PFTT
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i am once again putting the link here if you've scrolled this far down without reading it yet, go! go! go!!! IT'S SO GOOD!!!! <3333
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anonymouspuzzler · 1 year
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i keep gol dang forgetting to make updates about Things
whoopsie!! hello!! you may remember me, from Internet! I've been very busy lately, with things that Aren't Internet! it's probably gonna be another 2-ish weeks or more (depending on how good or bad my finals prep type stuff goes) before I'm back on here streaming and drawing in full force! this is a little bit sad for me because I both miss my friends and streaming with 'em, and because Haha Uh Oh That's One Income Source Down!! but, I will return...
more specific details if you're interested!
if you currently have an in-progress commission with me, I'm working on them whenever time allows! I hope to finish them soon! If you submitted an interest form (which you can do here!) or otherwise talked to me about a commission, I'll be getting back to you as soon as my schedule opens up!
Jay, the hero of my life, has been uploading things on my VODs channel! (everybody say thank you Jay RIGHT NOW.) You can go watch a lot of my cool old streams there, including a bunch of the Luigi's Mansion and PMD vods, some cool one-offs like Smile for Me and Making Guys In Spore, and perhaps most importantly of all, Putt Putt Stream
If you like what I do and have the means to help to support me Not Going Into Even More Debt while I'm not streaming, you can drop me a couple bucks on ko-fi (if you pay $9 or more and leave a request in the comment I'll do a rough ink drawing for you as thanks!) or contribute to various home goods & niceries on my throne! Never required, never mandatory, always appreciated!!
a few Big Things I've been working on to come in the next couple months. please stay tuned :)
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sysig · 6 months
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Can we see the Charm bear please
Yes!!
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Look at her! She's so cute!
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It's a little hard to see, but her fur has that swirl-pattern to it that looks like subtle flowers, or in Charm's case, cotton candy :D She also smells like cotton candy!!
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zarla-s · 9 months
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Something I've been wondering - if I recall correctly, the brothers were aging Gaster before his fall, since a boss monster having children mean they give up their immortality.
In any of the Mercyplates, how'd he react to noticing he's aging? How'd he deal with it, no longer being immortal? How would the brothers deal with it? (And potentially even Asgore & Toriel if you're up for answering that too)
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I've had this little exchange in my scripts file for ages and I never found a place to put it and also the more I thought about it the less sense it made BUT HERE IT IS ANYWAY (Gaster isn't signing on purpose)
Anyway, after he accepted that the things he'd made were actually monsters, he pretty quickly realized that he'd age as they grew, but considering he'd given up on everything except breaking the barrier at that point, he didn't really care. After getting to the surface, he still thinks about it without much emotion. On some level he'll always feel like being free isn't real and he'll wake up underground again at any moment. Dying of old age is just sort of an aspect of that.
Realizing he'll die before the goatparents is upsetting, but knowing that they're happy on the surface helps with that. He'd rather die before them than outlive them. On the whole he's very "guess i'll die ¯\_(ツ)_/¯" about it all. Dying before the brothers also doesn't bother him too much since he's sure they'll be better off without him anyway. All the signs of aging like sore joints and slowness and tremors and bad memory etc are very annoying to him though lol.
Papyrus handles it VERY badly and freaks out at any hints of him aging, and man when Gaster dies, hoo boy. Sans is pretty conflicted about it. Alphys is devastated. Asgore and Toriel are sad, but they don't really know him like they did before, so it's not as intense as it would be otherwise. They're used to outliving people. They're much more upset in Mercyplates scenarios though. :< They're familiar with the prospect of death when having children, even though they don't know WHY Gaster chose this since they don't know what he was actually trying to do. They try to empathize with him about how hard it is to face death after immortality while he just doesn't really care which confuses them, haha. Also worries them a little...
Even with both of them drawing on his SOUL's magic, I imagine that Gaster will live long enough to be around for a while even in Mercyplates scenarios. Long enough for the human to show up and do their thing at least, and for a while on the surface as well. He's got some life in him still. And who knows, maybe being reconstituted from the void did something to him that froze his aging again! Have to ask yourself which scenario appeals most to you, hehe.
[index] [patreon]
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raphaelsrightarm · 5 months
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Your work is absolutely amazing and I was hoping you could do a nsfw scenario for the bayverse boys, their s/o is super needy and desperate to be loved on but the boys are on the phone with someone (anyone of your choosing), they get tired of waiting and pull their mans pant down to blow him. It would be nice to see how long the boys last on the phone call.
Break
I chose Donnie for this one just because as I read this he immediately popped into my head let's also pretend Donnie's desk is behind a door in a secluded lab and not in their actual living room cause otherwise this would be awkward haha
Words: 1769
Warnings: Smut, 18+
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It had been two weeks since he had last fucked you. 
Two weeks of him either being glued to his desk or being dragged to his bed by one of his brothers whenever they had enough.
He had taken on new responsibilities with the NYPD, mostly in an attempt to ease the collective anxiety most of them had felt ever since their fight with Krang. He had been looking for ways to prepare themselves for a return, if there ever was one. Finally, he found a way. He’d spent never ending days creating devices that could pick up on any ripple that could allude to his reappearance. 
They were beautiful, and with each one he created your pride for him swelled more and more. There was another desk chair in his lab he had just for you, which is where you’ve been for nearly every day since he began working on his newest endeavor. 
You didn’t mind it. It was nice to watch him work. He always seemed to know what to do and how to complete it. You were sure that there wouldn’t ever be a day when he didn’t impress you. 
But you couldn’t deny that you missed him. Most days he would be at his desk, but still being able to leave it for a little while. Then there were times when he would get so swept up in his work that he would fixate on his project until he was completely sure he was happy with it. 
That’s what led to him being glued here for days. 
That’s what led to the need that’s been left to engulf you. 
“You’re quiet today.”
Donnie proved to have a certain talent to be vigilant of what was happening around him even while immersed in his screens. There had been days when you would be telling him stories as his fingers flew across the keys and he would hear every single word. 
“Sorry,” you watched as he pulled away from his notes and drawings and flexed his fingers. “Just distracted.”
“Oh?”
“Do you want to watch a movie tonight?” You knew the answer by the way his eyes guiltily flicked quickly to his work then back to you. He was trying to figure out how much time these machines would take. He had finished ten, and wanted to create more so that there was enough to cover the city. 
He hated the way your face fell, hated even more that it was because of him. “I’m sorry, dove. It won’t be long before I finish all of this, then we can do whatever you want. I promise.”
“You don’t want to take a break?”
“I took a break the other day.” He said defensively. 
“You mean when Raph forced you to go to bed?”
He feigned offense. “I lost a lot of valuable time, then.” He was trying to make you smile, and the gesture alone brought a small one to your face. 
He leaned back in his chair, his eyes staying focused on you. 
“Come here,” He placed his elbows on the arm rests of his chair, opening his arms. Part of you wanted to be spiteful, to stay planted in your seat. But that part was much smaller than the temptation of being close to him. 
You curled up in his lap the way you had so many times before. His arms felt so familiar to you as they encased you. You laid your chin on his shoulder as his hands moved around your back. 
“I’m sorry,” He whispered as his fingers combed through your hair. “I know I can get caught up.” 
The guilt you felt washed away the rest of your anger, which flooded out with a sigh against his skin. “It’s ok. I know it isn’t your fault.”
He pressed a kiss to your shoulder before pulling you up so he could look at you. “How about we watch a movie in here? I could pull it up on one of my monitors.” 
You felt yourself fill with warmth at how much he wanted to see you happy. The effort he always made to make sure you didn’t feel neglected. 
“That would be nice.” His heart swelled at the sight of you smiling. He pressed a kiss to your lips, one that was supposed to be quick, innocent. Then he did it again. And again. Then his hand cupped the back of your head, fingers tangling in your hair. 
It was almost embarrassing how much desire rolled through you from something so simple. You knew he could tell as he inhaled deeply through his nose, inviting your scent in eagerly. 
His hands slid to your hips as he savored the feeling of your lips on his, basking in the heat of your body. You felt him harden underneath you as his grip tightened. 
Slowly, you rolled your hips against his bulge. His whole body stiffened as he took in a sharp breath. He began guiding your hips to move at the speed he wanted, which unfortunately, was slow.
Even then, the friction was making your limbs numb, the only important part of you being the one touching him. His small moans would fold against your lips as he moved you faster. His hand slid up the back of your shirt, moving up your skin until he found the clasps of your bra, and you felt your heart race.
It was then his phone started ringing. And your heart dropped to the floor. 
Part of you hoped he would ignore it completely, and you deflated even more when he pulled away to check who was calling. He looked at you apologetically.
“It’s Vincent.” You pressed your forehead to his shoulder in defeat. His sigh had a hint of amusement in it. “Give me just one second. Just to make sure everything’s okay.”
You nodded as you climbed off his lap, returning to your seat. 
He answered and began speaking, you could tell he was trying to rush. He listened to her concern, then shut his eyes and let out a breath, once again looking guilty.
“She wants to ask about the placements of the devices.” He explained. After a moment, you realized he was asking you if you were alright with him answering her. You felt the sting of annoyance about the timing, but you nodded, waving him on with a flick of your hand. 
He reached out and squeezed your knee before turning his eyes to the monitor that had a map of New York, littered with purple dots indicating where he wanted to install his systems. He began listing off street names to her as you watched his lips move. 
Your eyes slid down his chest, guided by the strain of his straps, coming to a stop of his hard cock still pressing against his pants. Slowly, you rolled your chair toward him. He spared a brief glance to you before listing off more places on his map. He paused in between each one, making you think she must be writing them down.
Your hands slowly reached for him, your palms flattening on his knees. He looked at you, confused, until he saw the smirk on your face and your body moving to the edge of your chair. He pieced it together quickly after that.
He watched with a look that was a mix of disbelief and challenge as you slid to your knees in front of him. You didn’t look away from his eyes throughout any of your movements. He didn’t have to say anything for you to know the look meant, Don’t you dare. 
He then seemed to remember he was supposed to be responding, jolting a little. “What’s that?” He cleared his throat to try and mask that his voice had gotten high. “Yes, I’m planning on placing them the same distance from one another.” His hand squeezed his phone while the other was gripping the arm rest. You reached for the hem of his pants, undoing his belt and zipper before he became exposed to you. 
You slowly wrapped your hand around him, not yet moving, only applying the pressure. It was enough to have him breathing heavily, taking the lower half of the phone further away from his face to muffle it. 
His ability to divide his focus suddenly disappeared as he asked Vincent to repeat her question, giving her an answer you weren’t paying attention to. Your hand began a steady pace, his hips twitching slightly toward you.
There was a new fire lit in his eyes. He watched as you leaned forward to press kisses along the base. You ran your tongue up his shaft, stopping to swirl it around the head.
He bit his fist keeping his noise down as he glared at you. The spark in his eyes never dimmed though, he had been missing this just as much as you have. He missed the feeling of your hands on him. He missed the way your warm mouth felt wrapped around him. He missed being able to watch your eyes tear up as you took him as far back in your throat as you could manage. 
You took the head of his cock in your mouth, sucking gently on it before releasing. You kept your eyes on him, knowing that by now you’re on the way to driving him insane. 
You took him in again, pushing down further this time, as far as you could go. Your hand stroked the rest of him as your head began bobbing along his length. 
His head pressed the back of his chair as he began answering anything with one word sentences or with simple ‘mhm’s. 
Heat was traveling through you at the sight, spreading through every vessel in your body. His eyes clenched shut for a moment as he concentrated on staying silent. 
Finally, they began saying their goodbyes. 
“I’ll be able to finish them up soon,” His eyes full of lust as he looked at you, “I have something I need to deal with first.” His voice flowed against you like water as a new surge of excitement ran through you. 
You released him with a pop as he hung the phone up, still stroking him with a small grin on your face. He dropped his phone on his desk and ran his fingers through your hair. 
“That needy, huh? Do you need it that badly?” His hand moved to cup your chin. You began to stand, but he placed a hand on your shoulder. “Finish me off, then I’ll give you what you want.”
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breathlesswinds · 2 months
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(Devlog) What We Learned Making A Trans Dating Game
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Hello, Amelia here, the writer for Breathless Winds. It's been 250,000+ words, countless revisions, and three years since this game entered development, and I wanted to talk about what I've learned leading up to release.
The concept for Breathless Winds was actually sort of a joke between friends. I was talking with Doris about how there should be a dating game where you play as a trans woman and your dating options revolve around certain ‘tropes’ we’d both seen in trans fiction-- the totally accepting cishet guy who falls in love with the trans heroine before she even knows she’s a woman, the cool trans woman who the heroine doesn’t know if she wants to date or wants to be, and so on.
Doris wound up suggesting we make this game ourselves. We both like visual novels and want to tell LGBT stories. Still half-jokingly and half-seriously, we started fleshing out what the romance options would be and coming up with a setting-- and soon, we were fully committed to making this game real.
I was a fan of visual novels but had only ever written prose. I knew which visual novels I liked and which scenes stood out, but I didn’t know why they did or how to make my own. 
I read some great advice from visual novel developers, but a good amount of my knowledge came from just working on Breathless Winds. As our first project, this game has grown a lot with us and we’ve learned a lot while making it.
Learning How to Write Visual Novels
A bad habit I had to break out of was only using the ‘novel’ part of the game and not the ‘visual’ part. I would sometimes write “He smiled” or lines like that, and Doris informed me that we can convey this much more simply with a sprite change.
It sounds obvious in retrospect, but lines like that are often pretty invisible when you’re reading a non-visual novel. These lines change the sprite of the character inside your head (if that makes sense, haha). I realized that I’m so used to them being ‘invisible’ that I didn’t notice their absence in visual novels I liked, so I would accidentally include them while writing. 
I was also writing these routes in a word processor, so I didn’t have the visual portion to reference, myself. I wound up making a lot of ‘tone’ notes like, “Lantana should be smug here” so that the meaning would carry when revising and implementing these into Ren’py. 
So, while visual novels share a lot with prose, they’re an entirely different medium. On the subject of representing things visually, I’ve struggled trying to figure out how much can be visually represented and how much should be written. 
Every asset in the game has to be drawn by Doris, so if I want the characters to go to a new location for a scene, I have to keep in mind that’s another background that Doris has to draw. If I want a new character to show up, that’s another sprite she has to draw. I don’t want to overload her, but if I’m trying to avoid this entirely, characters sometimes wind up standing in one room talking for ages without anything significant changing on-screen.
I’ve learned that it’s recommended for something to almost always be changing on-screen, though, so sometimes I just have to ask Doris to make a new asset for a certain scene. I still try to stick to locations/characters that already exist more often than not.
Every single thing in a visual novel is deliberate. Another thing I’ve had to learn that I never even considered before is how to write each line so it fits in the text box. It sounds obvious, but when I’m playing a visual novel, I don’t usually think about how each line has to be carefully constructed so it doesn’t need to be split up into two or more text boxes. In my mind, if a visual novel is well-created, there’s not much that breaks a reader’s immersion.
Planning & Outlining
The previous section might sound really weird to some people, so let me elaborate.  I’m a lifelong ‘write by the seat of your pants’-er, so the biggest trial-and-error of creating Breathless Winds for me was planning out the game.
Initially, I created outlines for each of the four routes, and we agreed ahead of time on which CGs each route would have. That way, Doris could draw the necessary backgrounds and CGs while I was in the long process of drafting this game.  My original outlines weren’t great. I know a lot of people have different experiences with writing, but for me personally, a story is always shaping itself in my mind. When I started making the outlines for Breathless Winds, I knew the concepts we wanted to convey, but I didn’t know what each route (and the game as a whole) was really about yet. This might sound weird and unprofessional, but sometimes, I don’t know what a story is about until I finish the first draft.
So while I was writing, I would look at my outlines and I would think, “this doesn’t actually make sense, he wouldn’t say that” or “this plot point would work better if moved to this other section” or “there’s a plot hole here I didn’t notice”. The story wound up changing a lot in this way as I learned what it’s really ‘about’. 
And even after I finished the first draft, I’d get feedback from Doris and/or my editor and they would suggest fixes to problems that even I hadn’t noticed, and then I would revise the route some more, and later on I’d come back and need to redo part of the route to comply with something I wrote in a later route-- I haven’t really felt ‘finished’ with Breathless Winds at any point, and I think I’ll still feel this way after the game is released.
This means that sometimes, a background was created but would go unused because there was no space for the scene that would use it, or we’d need a new CG last-minute, or so on. 
When I’m figuring things out as I go while writing a non-VN, the only person that I can adversely affect is my own self… so I’m eternally grateful for all of Doris’s patience with me on this matter. I think Breathless Winds has come out a much better game for all the re-plotting and revision. 
I redid the outlines several times as I went. I think I’ve understood how to create outlines that personally work for me-- ‘living’ outlines that hit all the main points, but leave wiggle room for moments when a character does something unexpected, work the best for me.
Scope Creep
So, originally, each route was meant to be 40,000 words. “With four routes, that’s only 160,000 words!” I thought. “And some of my favorite visual novels are about that long, so I can write that much, too!” ← clueless
This is the most infamous mistake that new creators make, and I walked right into it. I should have known better since I’ve bitten off more than I can chew with past non-VN writing projects before, but I was starry-eyed and didn’t realize how much work it is to make a VN. Some of those favorite visual novels I referenced were made by much larger teams, writers whose full-time job was writing (I wrote all of these routes on the side while working at a day job). 
If I could have done it again, I would have asked Doris to start out with a really short VN. But, I don’t regret making Breathless Winds at all. It’s brought Doris and I a lot closer, for one. Every time I thought I wanted to give up on this, Doris would motivate me to continue. Without the two of us both and our strong friendship, Breathless Winds wouldn’t exist, and I think that’s beautiful. 
No matter what, we’re going to see it through to the end. (I hope people like it, though…)
Anyway, here I am talking about how much 40,000 words is. Each route now is about 60k to 70k words. The problem with having evolving outlines is that they can often evolve into double their original size.
We came up with the idea of the poachers really early in development, and then not addressing the poachers felt like a failing, but by that point it was too late to remove the poachers entirely… and so the game wound up a lot longer dealing with the poachers. 
I think that if we had an editor sooner on in the game’s development, then we might have had someone to tell us, “do you really need all of this in the game? Does this plot point really need to be there? Will you be able to write all of this in a reasonable amount of time?”, haha. But Doris and I were really excited about the possibilities of this game when we started creating it, and without anyone to reel us back in, we wound up coming up with more and more things we wanted to put in the game.
Did you know there was going to be an island full of talking rats who say things like “the big cheese” and stuff all the time in Breathless Winds? Yeah. 
The Core Design Philosophy of Breathless Winds
So, for anyone who’s read this far but doesn’t know yet-- the premise of Breathless Winds is that you play as a trans woman who doesn’t know she’s trans yet, and she finds love with one of four love interests as she discovers her gender identity. 
In real life, it can be a lot messier for a person to date when discovering their gender identity. To put it briefly and mildly, a trans person’s life and sense of personal identity can rapidly change during a gender crisis and the early stages of transition. 
However, we wanted to make this game a ‘wish-fulfillment’ type story-- a trans fantasy about acceptance, community, and love. During a gender crisis, it can be easy to feel as if one has lost touch with themselves and become isolated from others. A sincere wish shared by many trans people is to be accepted, loved, and even celebrated as their true gender, not just tolerated. 
Since many trans people don’t get love and acceptance in real life, especially with the ongoing transphobic moral panic, we wanted to create a game that would bring this feeling of trans joy and celebration to trans audiences. 
We also hope that cis players will still enjoy the story and characters, and maybe come away from the game with a new understanding about being transgender and other aspects of LGBT identity (although we never intended this game to be ‘educational’).
Making Characters that Celebrate Trans Identity
Although we went through several revisions, the core identities of each character stayed the same since the game was first ‘jokingly’ pitched. In another post, I discussed how each character is themed around a change in seasons. (I also wound up theming them around the four humors when I was initially concepting them-- I really wanted to avoid too much ‘overlap’ in the LI’s personalities, haha). 
Ultimately, characters are created to serve a role. The LIs in Breathless Winds were designed to be love interests, of course-- characters who would appeal to the hypothetical trans femme audience. As mentioned earlier, we modeled them after other trans fiction tropes because these types of characters have a certain tried-and-true appeal, but this left plenty of flexibility to put our own spin on it. 
A trans woman being loved as a woman by a cishet guy can feel like a high form of ‘passing’, ‘fitting in’ to the female gender role, and being validated by his orientation. He only likes women, and he likes you, so you’re undoubtedly a woman. As a cishet guy, he represents a sort of acceptance into a societal norm that trans women can desire to live to. (Lantana, as a cis lesbian, represents the sapphic counterpoint to this-- although there is of course a big gap between the ‘normalcy’ of a cishet man and a cis lesbian woman, and I don’t mean to say those two are equivalent.) 
But not all trans women want to live to that (cis) societal norm. Rue and Valerian, as a trans woman and a trans man respectively, are the t4t options. 
Rue’s route represents that trans/sapphic ‘envy’ (“do I want her or do I want to be her?”) as well as finding power in community aside from what society considers ‘normal’. We’ve always been pretty clear about what we wanted to do with Rue’s route.
We went back and forth a lot more on Valerian’s route. Initially, we were unsure if he should be trans. He and Rue are the two less-friendly love interests (at least initially), so I was afraid it would come across that t4t is a more hostile option, which is not true at all. But it also felt like a mistake to not have a trans man in the game-- but making Gallardia trans would have required a big overhaul of what we had in mind for him and his route. (Although, childhood friends t4t is a really good idea...)
Beyond that, Valerian takes a villainous role in any route that isn't his own. We were worried that it would be wrong to have a trans antagonist who represents unjust power. However, Breathless Winds is a queer game with other positive trans characters, and we've always approached Valerian as a hot anti-villain man that you can't help but like.
In the end, Valerian’s route is about breaking generational cycles and what it is that makes you a man, and I also managed to sneak in a scene where they dance at a ball in the royal palace, so in the end I think it all worked out great.
Wish Fulfillment and Catharsis
Doris and I both agreed that we wouldn’t depict on-screen transphobia in Breathless Winds. Poppy worries about not being accepted, but fear of acceptance can come with any change in identity. Rue was rejected by her family for being trans, but this doesn’t take place ‘on screen’ in the game. There exist certain metaphorical parallels for transness and transphobia, but every route has a happy ending. 
Following up on this-- it can be difficult to write about discovery of gender identity without writing about transphobia, considering how many trans people suffer from internalized transphobia during their period of repression.
Sometimes, repressed/closeted transgender people ‘hyper-perform’ their assigned gender as a form of denial. A trans woman might grow out a beard and join a gym, while a trans man might become very interested in makeup and feminine clothing. 
In Breathless Winds, Poppy often struggles with ‘strength’ and what it means to be a man. In several routes, she tries to prove her strength under the assumption that being stronger would make her happy. Afraid the world would reject her if she became who she really is, she preemptively rejects herself.
Not every trans person suffers from prolonged denial, internalized transphobia, or even gender dysphoria. I don’t think it’s impossible to tell a purely-positive story about trans joy. 
While Poppy never gets rejected for being trans, faces transphobia, gets called a slur, etc, she faces both internal and external (metaphorical) obstacles to realizing and accepting her identity. 
Gallardia represents a societal norm that Poppy can’t live up to herself as a man.
Lantana suffers from certain aspects of her identity as a woman, which makes Poppy feel guilt for wanting to be a girl.
Rue is isolated from town at the start of her route, a ‘punishment’ for breaking this societal norm.
Valerian has to hyper-conform to his masculine gender role at first in toxic ways before finding acceptance from within and from his loved ones.
These struggles are real to a lot of people, but instead of pretending they don’t exist, I hoped to tell a story about catharsis. Poppy is able to live up to her truth as a woman and finds love with Gallardia, Poppy and Lantana redefine what being a woman should and does mean to them, Rue and Poppy find community in others who don’t fit the norm, Poppy and Valerian stop seeking gender validation from a society that was never made to serve them. 
Although these powerful forces of oppression exist, loving yourself as a trans person- and loving those around you, protecting the natural world, and standing up for what you believe in- can save the day. That’s the kind of story we wanted to tell.
Wrap-up
There’s a lot more I could write, but this has already gotten really long (sorry!) so I’ll wrap it up here. 
Learning how to write a visual novel in terms of technical skill (how to depict events on-screen, how long each line should be) as well as in terms of writing skill (how to outline the game, how to plan visual assets) has been a massive undertaking for me. 
Writing Breathless Winds has been a big challenge but also deeply rewarding, and all of your support has made the experience even more wonderful. Thank you for reading and thank you for supporting the game!
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ooctlt · 1 month
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I think the etiquette of ask blogs is a forgotten art. what I'm saying is (imo) it's not that people don't want to play, it is they don't know HOW, and more importantly they don't understand that the game exists to begin with. obviously you do not have to teach people the rules because your time and energy is finite but idk. it feels like from some of your OOC responses that you assume people know the rules and are playing badly, but I genuinely think people (me) just don't know what you are wanting them (us) to do. and also they (i) don't know how to tell if they (i) are playing the game correctly.
An example I am genuinely confused about is, is inciting a "shut up" answer a signal that the game is being played correctly, because we are inciting a reaction from the character? or is a "shut up" answer a signal that we are playing wrong and need to do something different? I'm sorry. I really love your art and seeing the story unfold but I'm confused and I want to play and I don't understand how.
yeah ive had a couple people tell me this has been the first active askblog in a while and the concept of askblog etiquette has been forgotten- @thatneoncrisis and i made a diagram:
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a "shut up" reaction will hopefully show whether or not it's a closed path of exploration: if you have gideon sweating, going "pshhh its nothinggg" it means there is something worth exploring. if you have harrow slamming the door in your face, that is an advance that wont work on her
transcript under the readmore:
DEAD END QUESTION ANON: CAMILLA DO YOU THINK HARROW'S HOT?
"Please stop talking to me."
This question is BAD because it's BLUNT, INCREDIBLY PERSONAL and founded on INCOMPLETE KNOWLEDGE of their relationship.
NOTE that its not that shitty questions will NEVER be answered, its that 1) they have a LOWER chance of being answered and 2) they have a HIGHER chance of being made fun of in character
gideon: haha who thinks harrow is HOT
DECENT INCONSEQUENTIAL QUESTION ANON: CAMILLA DO YOU LIKE TO DO ANYTHING FUN WITH HARROW?
"Sure. We run a lot of errands together."
This kind of question may not advance the plot, as it is INCREDIBLY BROAD yet NONINVASIVE. They're good for quick 1-3 panel answers. May generally be met with a less EXCITING answer.
It might also be DIFFICULT TO ANSWER because a broad question could include MULTIPLE ANSWERS - asking "do you guys go out" could not be answered SUSTAINABLY, because i cannot draw all the places they visit
ANON: EVERYONE, WHAT IS YOUR FAVORITE CLOUD / WATER / MOLECULAR STRUCTURE / BONE / CAR / COFFEE BRAND/ BOOK CHARACTER?
me: "i have to do so much research"
NEAT QUESTION CAMILLA HAS HARROW EVER ASKED YOU TO DO SOMETHING WITH HER SHE WAS EXCITED ABOUT?
"Yes, actually. She once invited me to [REDACTED], I didn't know she liked that sort of thing."
This question is SICK AS FUCK because not only do you learn something SUBSTANTIAL about the characters, you have stumbled upon A NEW PLOT BRANCH, one that actively deepens character connections and their past within the world. It specifically remarks upon a MEMORY* rather than AN OPINION and will typically be LONGER.
Another good option is to PROMPT something following this:
ANON: CAMILLA, MAYBE YOU SHOULD TRY TAKING HARROW OUT TO DO [REDACTED] THAT SHE LIKES BEFORE XYZ?
and this can then spiral onward…
*DM, ONE TIME I ASKED ABOUT A MEMORY AND I GOT A RUDE ANSWER; WHAT DID I DO WRONG?
It's not that this topic can never be spoken about, it's about WHEN you asked it and HOW you said it, or even WHO you asked.
Some topics, like the nature of HARROW AND GIDEON'S UPBRINGING are too recent for them to talk about, it has only been TWO YEARS since they left and there are SPECIFICS about the situation that the AUDIENCE hasn't discovered yet. There are things like GIDEON'S PARENTS that she CANNOT answer because she DOESN'T KNOW and answering multiple asks with I DON'T KNOW becomes repetitive and dull for both the DM and PLAYER.
BUT! She can learn! Over time, when the time is appropriate and feels the most natural for STORY PROGESSION. Think of it like a BAD ENDING in a visual novel. You START OVER and ask a DIFFERENT QUESTION, or approach it from a DIFFERENT ANGLE. If Gideon reacts poorly to someone congratulating her leaving BAD CIRCUMSTANCES, consider talking to her about the FUTURE. Instead of trying to pry at Camilla to see if she had an INTIMATE RELATIONSHIP with Pyrrha, try to ask about other things in that period of her life, like how they met or what caused her to move out.
FINALLY, if you'd like an ask to be answered out of character, your best bet would be to goto @notedchampagne and send it there. If you'd like an ask to be answered SINCERELY or you don't want SNARK, you can specify this in the ask, but know this blog may not be your thing.
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