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#but he's totally in his element
skywerse · 7 months
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I had them for only a day, but they're the silliest ever
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aroaceleovaldez · 2 months
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It's honestly wild to me that ToA went through so much trouble to emphasize the fact that Will did not magically fix all of Nico's problems and was explicitly not Nico's only doctor.
Only for TSATS to have Will fix all of Nico's problems and have Nico be entirely reliant on him the entire book and literally helpless without him and LITERALLY have Nico's problems be magically removed.
#pjo#riordanverse#tsats crit#nico di angelo#solangelo#it doesnt make any sense too cause. in HoO we KNOW Nico was fully capable of handling himself in Tartarus#we already knew he was explicitly on his own. we know he had it worse than Percy and Annabeth did#because we are explicitly told that Nico saw Tartarus' true nature the ENTIRE TIME versus Percy only getting a tiny half-glimpse of it once#and Percy acknowledges that he would not be able to withstand actually seeing Tartarus more than he did without just dying on the spot#and Nico was down there for as long as Percy and Annabeth at least. on his own. flying blind and explicitly having it worse.#so it doesnt make sense to totally retcon Nico's ENTIRE experiences with Tartarus to make him sopping wet and pathetic about it#needing to be helped and only being down there for twenty minutes and crying the whole time#and then all of the book he's literally functionally helpless without Will for some reason. despite being in his element.#could not get more in his element than being in the Underworld. my guy literally lives there. that's his HOUSE. that's his YARD.#and he's still just totally sopping wet and pathetic in Tartarus the second time around#like im sorry. no. we literally have previously established canon indicating this is absolutely not the case#that is not something you can retcon. that is an entire major event. it was not glossed over.#unless you are doing time travel and it's a canonical retcon a la Homestuck im sorry the events of TSATS just could never occur#(not to mention Damasen is just never acknowledged in TSATS and him and Bob were absorbed by Tartarus the god and ergo dead in HoH)#(so Bob and Damasen are like. *Gone* gone. they didn't just die to be reformed later they got ERASED.)#(and Nyx sure as hell isnt gonna be the one to have Bob trapped for whatever reason. definitely not cause she hates light/change/whatever)#(nyx is literally the mother/sister [depends on version - sometimes a mitosis situation] of the personification of day? and sky?)#(and FRIENDSHIP? and the nymphs of sunset? sometimes also CHEERFULNESS? and THOUGHTFULNESS? and old age)#(ah yes the mother of concepts such as love/friendship and aging and. day. would HATE [checks notes] love/friendship changing and light)#(she INVENTED THOSE) < anyways thank u for coming to my aside rant in the tags#in parenthesis to indicate this is an aside/tangent rant. anyways i have so many problems with this plot. it just DOESNT WORK#on NO LEVEL DOES IT WORK AT ALL WITH ESTABLISHED CANON
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nitw · 9 months
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this is my favorite weird little thing about flynn. why man
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noah loaf. noaf.
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fun youngblood chronicle idea: patrick dies of his injuries in the phoenix music video and the only thing keeping him alive is the drugs from young volcanos/demon possessing him
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nyaskitten · 1 year
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goshdang are those some lego ninjagoes??????
(please reblog!!!)
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fictionadventurer · 2 months
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Me: Is this Farmer Boy sequel written in 2012 really going to be able to feel like a legitimate follow-up to the style and atmosphere of the original, or is it just another modern cash-grab?
Heather Williams, on page 2: Best of all, he knew that fall meant crispy spareribs and sweet cider and hot roasted potatoes with melting butter and all the pumpkin pie he could eat.
Me: ....it looks like I can trust you. Carry on.
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sysig · 9 months
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Wander-ful! (Patreon)
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pcktknife · 1 year
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girl why did they do this
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hispanicin · 10 months
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Elementals was done so dirty by its marketing. It's not a simple "Oh I'm fire you're water we're sooo different :(" it's actually a really really impactful story about an immigrant family and community, and the effects of watching your parents sacrifice so much for you to help you grow up.
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gloriousmonsters · 4 months
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Mememememe I want to see
please enjoy a selection from you're on a path in the desert, chapter 2: 'The Ancient', brought about by wondering what ganondorf's motivation is and being honest and brash enough he kind of likes you and is like 'sorry, kid' while murdering you to attempt a breakout in the first chapter. narrated by Zelda, starring Link and Ganondorf.
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You're on a path in the desert. Or... it's more of a beach, isn't it? You can hear the sea. Small crabs scuttle and hide among rocks smoothed by eons of lapping waves; the pristine sands glitter, here and there, with old coins and jewels set in tarnished metal. Pirate treasures, as if a ship was wrecked here long ago. A lonely blue sky arches high above, unmarred by a single cloud. A path of scattered white rocks, like sun-bleached bones, lead toward the edge of the water. At the end of this path, a man with evil eyes is imprisoned. A king. You, hero, must slay him; or it will be the end of the world.
Voice of the Curious: He didn't seem that bad!
- Yeah, he wasn't as bad as she hyped him up to be.
- Bad? He was very bad! I'm completely on board with the 'slaying' thing now.
- Hang on, how are we here? Didn't we die?
> I see what you mean, but he did very much kill us. That was a thing that happened.
Voice of the Curious: I guess, but he was so... sad. He just wanted to escape. He seemed like he'd been there for a really long time.
> He did.
Excuse me, who's this? And what are you saying about dying? Please don't tell me—
Voice of the Curious : We died and we came back to life!
- More or less.
- I died and it was terrifying and now I'm me and also this other part of me and they're both me and I don't know how that works or what's going on and I'm going to start crying probably
> This isn't the first time we've been here. Your 'man with the evil eyes' was the one that killed me, not the other way around.
He's not mine, and... It wouldn't be the same, the other way around. You need to slay him, not kill him.
- I get it. I'm a human, and he's a monster.
> Semantics.
Very important ones. Listen to me, hero. I hoped that this wouldn't happen, and I didn't want to scare you with the possibility. But please believe me—we're walking a fine line, now. All is not lost, but every failure widens his chance at escape.
Voice of the Curious: Really?
I do not like how you said that. This... voice, whatever it is, it seems very young. Don't let naivety influence you, hero. One failure means he's already found a chink in your armor—it is even more imperative you keep your guard up. Whatever he said, whatever he did, put it out of your mind. Focus on this. He is evil, and he will destroy everything if he escapes. You are the hero, the only one with the power to stop him. I—everything depends on you.
Voice of the Curious : That's a lot of pressure...
- I love pressure.
- I hate pressure.
 > Are you really sure I can do this?
Yes. You’re the only one that can. 
Voice of the Curious: Wow, she sounds... so serious. I don't know if I trust her, but I think she likes you.
Ha. That's... You matter a great deal to me. By definition, of course. You’re the hero, you matter to everyone. But we don't have time to sit here and talk about our feelings, whatever they might be. Your quest is the same, hero. It's time to go forward.
> (proceed to the prison)
N: At the edge of the water, the path of rocks continue—for a little while. Soon they're fewer and farther between, and in their place are footholds of debris, half-rotted hulls of wood, old chests rammed up on some invisible sandbank below the water. There have been many wrecks here, and as you pick your way forward, you see the largest of them up ahead. Splintered and broken, its massive hull impaled on the tall and jagged rocks that rise from the hidden seabed, like towers of some sunken castle. The rest of it is remarkably intact, but it looks ancient. Weathered, by years that have sapped color from cloth and wood and leached memory from material. Every detail blurred. The figurehead is faceless, nearly formless, like the... like the image of a loved one long forgotten.
> Are you all right?
Your path ends—or rather, takes a new form—at the side of the wreck. An old rope ladder leads up the barnacle-encrusted side. The old wood creaks as you ascend, but even that sound is... muted. This ship isn't just wrecked, it's becalmed. The muting of that sound makes you acutely aware of the absence of others. No birds cry in the sky; no fish splash in the water. The land behind you is already lost in a hazy fog. This is a lonely place.
Voice of the Curious: She's making it sound so depressing. It's sad, but it's also sort of cool, right? It's like an old pirate ship! It doesn't feel like a prison, it feels like... like a hideout!
Please be quiet. It's a prison. It might look... odd, but it's a prison.
Voice of the Curious : Do you think there's treasure?
...No.
Voice of the Curious: ...You want there to be treasure too, right?
I'm not interested. We have a very important job to do. To your left, across the weathered deck, a door leads to the fo'c'sle. It's not locked, but it's encrusted with barnacles, warped in its frame. Beside it, a sword is embedded in the wall, as if left there after a battle long ago. It gleams with its own light—
Voice of the Curious: It's not glowing, though. It's just a sword.
It's not—but... Ah. Yes. Well, it doesn't need to glow, does it? It's the hero's sword. It's made to kill evildoers and monsters. It's meant for your hand, and your hand alone. Take up the sword, hero. You'll need it if you want to save us all.
- But it's not glowing. Didn't you say it was important it glowed?
- What if I don't want to save everyone?
> take up the sword
- don't take up the sword
Sword in hand, you force open the door, rusted hinges screeching as you shove your whole body's weight against it. Before you is a sheer drop, lightless, only the first few feet visible in the foggy sunlight that filters past your shoulders. A rope ladder hangs over the ledge at your feet, vanishing into shadow. The air is musty, damp, and smells of moldering spice and rotting silk, wood permeated with gunsmoke and worried by the icy teeth of the ocean over the course of centuries. If this is the prison the king's been confined in, killing him will be a mercy.
His voice echoes up from the darkness, tired but commanding.
The King: I knew you'd return. Come here, boy. Let us speak face to face.
Voice of the Curious: He remembers us! And he sounds... older. I mean, he was already older than us. But he sounds much older now. 
Of course he's old, he's been in prison for a long time. Don't dwell on it or wonder about it, the more time and thought you give him the more dangerous he is. Just get down there and accomplish your quest.
> proceed down the 'stairs'
After what feels like half an hour of nerve-wracking descent, feeling for foot and hand-holds in the darkness, light begins to bloom below you. When you come to the bottom, a few minutes later, you find yourself facing another door—this one richly carved wood, remarkably well-preserved considering the state of the ship. It's hard to make out much in the light filtering through the cracks around it, but you can see intricate, geometric patterns, and the snarling face of a boarlike beast carved huge in the very center.
Voice of the Curious: What—
You waste no time fooling around and asking questions, and open the door. Striding within, you find yourself confronted with a surprisingly lavish room, dimly lit by old oil-lamps. Rich rugs cover the floor; a huge bed stands in the back of the room, partly hidden by curtains, and a huge desk carved with intricate details dominates another side of the room. Tapestries, paintings and maps nearly cover the walls, save for a section that seems dedicated to a number of weapons—at a glance you see twin swords and a trident. Everything feels a little... oversized, as if you're a child venturing into the room of an adult. When you look closer, you can see signs of wear and age—cracking paint, books with pages puffed by soaking and drying out, scratches in the fine wood and dust on the tapestries—but the overall effect is still opulent, overwhelming. This feels right for a prison meant to confine a king; it would be suitable for an emperor, confined to his office by the new regime, allowed to keep a pretense of dignity.
But across the room from you, there's a strangely bare section of the wall, interrupted by only two things: A porthole filled more by spiderwebbing cracks than glass, showing only blank darkness, and the King, who stands tall and studies you thoughtfully with pale gold eyes.
The King: You approach me, yet again, with your blade in hand. Interesting.
He's a big man, broad and heavy, a physique that might impress as brutish or sedentary if not for the way he holds himself. Straight-backed, imperious, with a hint of a fighter's grace in the way his stance shifts as his eyes track the step you take forward. There's no gray in his hair, or deep wrinkles on his face, but something about him gives an impression of great age and greater weariness. His face is craggy, but his eyes are delicately lined with black; he wears a topaz on his brow, and fine robes that inspire ideas of entrenched and confident authority. As he seems to reach an internal resolution in his appraisal of you, his teeth bare in what is hard to determine as a mocking smile or a grimace of pain.
The King: I suppose that if you try to kill me this time, it will only be fair. But I'd rather we talk.
Voice of the Curious: Ooh, talk! Yes! I want to know what's going on! Just, um, maybe we should stay at a distance.
Remember what you're here for. Don't listen to him, or him. Please, hero. Kill him now.
- slay the king
- kill him?
- You killed me last time, I'd like an apology before we do anything else.
> All right. Let's talk.
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formulatrash · 10 months
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What do you think about Daniel Ricciardo?
idk if it was the water at Enstone or whether Cyril was treating him well or whatever but his hair has never looked as good as it did when he was at Renault
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nebulouscoffee · 10 months
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That scene between Tuvok and B'Elanna from 'Resistance' wrecks me actually... It's such a great moment for both characters (and actors, Tim Russ is SO underrated ugh) which highlights the differences between the two of them so well- yet, ultimately shows that under certain circumstances (in this case, torture) the distinctions between people... don't really matter. In an episode full of political violence, this moment is so significant, and I don't even really think I have the smarts to articulate why but I'll try lol.
TORRES: We told you already. We don't know anything about the Resistance.  AUGRIS: I've heard that many times, from many people. Take him.  (The forcefield is lowered, and Torres grabs the guard that steps through.)  TUVOK: Lieutenant, stop! That will not help either of us.  AUGRIS: He's right.
Everything about the way this scene (and the final shot where she's shoved back into her seat) is framed makes B'Elanna appear small, helpless- and embarrassed at her own helplessness- in that cell. We see her fidgeting, unable to sit down, constantly trying to break out or improvise her way out of the situation (she gets electrocuted earlier while trying to tamper with the circuitry)- it makes me wonder whether Tuvok was chosen to be tortured not because they believed he was more likely to have information, but because B'Elanna was more likely to be demoralised watching helplessly as he's dragged off. Augris's line implies that he's "broken" a great many people in the past; a tactic to instil fear and a helpless sense of inevitability in them both (torture doesn't work as a reliable way of extracting information; this is stated in dialogue in other Trek episodes such as 'Chain of Command' so the assertion here is at least not that- but what it does do is demoralise the public involved in resistances like this one.)
Later, B'Elanna is still trying to escape (do the guards know she's doing this? Are they just not intervening?) and she hears him screaming. Tuvok is someone who considers letting others witness him lose control over his exterior a huge (indecent, violating, humiliating) vulnerability, and the fact that he's the one being tortured is Not Insignificant in this context but like- it could've been the other way round. And B'Elanna knows that. It could've been her, and perhaps a small, scared part of her is relieved that it wasn't her, which is an awful way to feel (and if there's one thing B'Elanna hates, it's feeling like a coward). Also- the sheer violation of this, for B'Elanna to have witnessed him in this state, against her will- to later see him bloodied and weakened and flung in a cell, to have heard him screaming in pain- without his consent, knowing she can never un-witness it, knowing it wasn't her fault but still being put in such a situation where she has now played that role... Does this experience forcibly rewrite their respective conceptualisations of each other? Was Tuvok even thinking of her- somewhere outside, listening, worrying, blaming herself, fearing for herself, feeling ashamed, feeling so aware of him and her and the shared humiliation of this- when he was in there? Did seeing her upon coming back out change things? Could it ever change things? Did her presence, even as an outsider, whose memories of this event will always be (visually, at least) the constructs of her imagination- somehow make what happened in there real? Does her role as witness- and her memory thereby carrying some sort of legitimisation of what happened to him now, however warped and coloured by her own perspective and fears and embarrassment- make things better for Tuvok? Does it make things worse? Would he rather have endured this in secret? Would it have been better if she were a total stranger? Would it have been worse? And does any of this even matter when, for a moment, your life (your personhood, your goals, your presence) was completely reduced to what you "must endure"?
AUGRIS: We don't have to ask your friend any more questions, if you give us the answers.  TORRES: I told you I don't.  (Torres stops herself from hitting Augris, who leaves.)  TORRES: I'm sorry. I guess I always assumed that Vulcans didn't feel pain like the rest of us. That you were able to block it out somehow. Until I heard. Was that you I heard?
And the way B'Elanna's voice breaks when she asks this, as if she was still somehow hoping the answer would be no... There are complexities to this which again I don't feel like I'm smart enough to articulate, but like- yes, B'Elanna would like to hear that it wasn't him because that would mean her friend wasn't tortured "that badly", he wasn't put through "enough pain" to scream that way, and it's easier and more comfortable to think of violence (and violation) as something you can rank on a scale, and the lower on it Tuvok's experience ranks, the better! the more easy it will be for them to "move past" this! - but also, there's this element of "I want the answer to be no because that would mean I would not have been a participant in your humiliation, just some stranger's whose voice I don't have a face to put to, which is much better than having to know what you (my friend, my colleague, my respected senior officer, someone I will have to see every day on the bridge, someone I know prefers to keep vulnerabilities hidden even deeper than anyone else I know) sound like when you scream. But also... it doesn't really matter, does it...? Whatever he says, there always was still a moment- however brief- where B'Elanna heard a man screaming in agony, and thought it could've been Tuvok. And in that moment, that possibility was created. Now, it will always exist. That moment will always have happened. It will always have done something to her. It will always exist between them; an ugly, uncomfortable bond.
And this is getting into even more things I'm not smart enough to articulate, but like- it's pretty significant to me that B'Elanna is one of the few characters who never actually tries to poke Tuvok into Doing An Emotion, even normally. She doesn't consider trying to get him to crack an entertaining pastime, unlike others (and I'm sure her experiences of feeling like an outsider- always- feeling Very Visible As Klingon, play a role in this- "all they ever saw was my forehead" does not lend itself so kindly to "let's see if we can get Mr. Vulcan to smile", "why, Tuvok, it seems you've been corrupted by Human (read: default) rituals after all!"- it's a light-hearted joke for many, sure, but what if Tuvok genuinely considers the idea of smiling in the presence of others reflective of a humiliating loss of control and deeply debasing?) I think it's pretty clear from canon that he's just being himself; he's not trying to be a killjoy or trying to be mean, he's just Vulcan. And this is one of the few moments in Trek I can think of when a Vulcan's perceived "control" over their emotions is not connected with their reluctance to laugh or cry or say something sentimental, but... this. B'Elanna is shocked, she's horrified, she demands an explanation as to how he can possibly go through something like this and not feel the desire to "fight back" in a way she understands- and the way she cannot grant him the pretence of not having witnessed, here, the way she can't just shove this in a box, pretend she never heard, because she's just so fundamentally honest- and Tuvok (who is also so fundamentally honest), in a painful moment of openness, tells her exactly what his reasoning is. He lets her see. He lets her hear; on his own terms. He wants for her to understand (for her to witness?) his (very Vulcan) distinction between resistance and endurance; his understanding of endurance as its own form of resistance. Idk it's such a quietly powerful and like- devastating- moment for me... So many people try, over and over, thoughout the show, to get Tuvok to break his Vulcansona- try to make him smile, make him say tender things, make him get irritated- just to see if they can do it. Just to see if he'll ever crack. I bet B'Elanna wishes she never had.
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hexcitrine · 11 months
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a design concept for an older josuke that i was playing around with
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zincbot · 5 months
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i gotta say, 13 hours into omori, i don't get why people call it a horror game
#omori#like there's been occasional creepy scenes but they're usually quite short especially compared to the broader tone of the game#it does have a serious story. about like. trauma and failing friendships? that i'm really intrigued by as it slowly uncovers#like maybe it leans further into horror elements as the game goes on but i gotta say the elements that do exist aren't enough for me#to explicitly call it 'horror'#don't get me wrong i love this game and i love the spooky moments they're really fun!#i just went thru the train ride bit which was pretty fun i liked how the shadow at the end says the name of ur real-world character#even though ur playing as omori in the dream world#also no spoilers but it's unclear to me as of now if omori is just haunted by the memory of his sister's death#or if her spirit is Actually haunting him#also i had flowers and i thought maybe i cld put them on her grave but it didn't give me the option#also i loved the moment where kel talks about hero's depression and the way he himself was overlooked by h#their parents#man. i love all these characters so much#god the scene where aubrey fights you in the church and the whole time all the churchgoers are whispering about how terrible she is#i felt so bad for her man#also her design in the real world is cool as hell#also i actually lost to aubrey during the church scene but i didn't get a game over she just let me be and left#omori spoilers#i know the game is old-ish but my wording may have implied i wasn't going to spoil and i totally did#what i meant was don't tell me abt the future story of the game i'm only on 'three days left'
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beeapocalypse · 7 months
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trying to craft a funger oc like aughhhh i can see him i can picture him in my head right now [image of the most off putting little man possible]
#he does not have a name yet but he DOES have a vague concept. author from the eastern union who got drafted into the military and--#--met another guy during the 1 week he had b4 getting shipped out to basic training. they immediately develop a WAY intense relationship--#--and constantly send letters to each other. author is a total chickenshit and comes to cope w the violence of war thru--#--alcoholism and a complete retreat into his obsession w the other man. gets a couple wires crossed and has his lust morph into more + more#--violent fantasies that the other man plays along w bc its Fun+Wild (at its core its the authors desire for CONTROL. if hes the one--#--bringing the pain then hes safe. even better if its with the single person in existence he feels like he can trust during that--#--period of time). manages to live throughout the rest of the war and rushes back to his lover. spends a slowly degrading week w him where-#--the man comes to realize what he thought of as simple metaphor+exaggeration was TRUE desire from the author + the author flounders--#--without the then expected+familiar terror day in and day out. culminates in the man demanding the author leave and never try to contact--#--him again (saying their romance was wild and exciting and unlike anything hed ever experienced but the only good way it couldve ended--#--was if the author died out on the front and forever left him Wanting without the actual reality of those desires realized) and the--#--author either tries to shoot himself or the man (fails to do so. lol) b4 running off to the first train out of town. worlds messiest guy#ya it leans a bit into samarie territory but hes fun. his theoretical ending b would probably have smth to do w sylvian worship + marriages#even more vague idea for his moonscorched form is a sopping wet pathetic red wolf ('red wolf' being one of the mans terms of endearment--#--thru their wartime love letters) w its legs tangled up in barbed wire so it has to drag itself around. red bc its incredibly--#--thin skin (<-- do you get it .) splits and bleeds thru with every movement. a lot of whining and incoherent babbling as it hesitates to--#--ACTUALLY attack anybody. should have some cock horror element but ive no ideas on that front LOL#skill ideas are persistence predator (more melee damage dealt the less mind hes got- a backstory choice where he focuses entirely on the--#--love letters rather than splitting focus on his on-pause career with short stories) and an unnamed one playing into his terror/lust deal-#--where he gets a buff to either melee damage or speed when his phobia is active. want to come up with at least one more though#mmmaybe him being an author doesnt play that well into his concept as a whole but hes my strangeguy so whatever
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