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#fun facts abt her gameplay:
rainymoodlet · 1 year
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brooklyn najera for @latteaki's too hot to handle! 🍒
oh man - i originally had so many ideas for this challenge, i'm not gonna lie. but i thought about it and i thought it would be fun as hell to throw my personal gameplay sim, brooklyn, into the mix! she is as mid-2000s yt girl sim as she could possibly be, obnoxious tats and all, and i love her to death!
and yes she's the gp sim that's marrying jacques for inheritance money but shhh shh he doesn't need to know
full name: brooklyn najera
age: 27
aspiration: master mixologist
hood: san myshuno
traits: party animal, outgoing, hot-headed
favorite drink: long island iced tea (basic ass bitch the game chose this for her and i love it so i'm includin it)
this girl has no ulterior motives going into this show, that's for sure. brooklyn najera's life up until now could fit nice and snugly into the "going with it" category. no decision she's made has been one she can confidently say she's made herself - from her career to her apartment to her little pomeranian boomer, everything in her life has either fallen into her lap or just sort of... worked out.
while her ultimate goal in life is to make great drinks that open people's minds and palates, brooklyn doesn't have much of anything else in regards to the whole "life" thing figured out. she has friends, sure, and she loves going out on the weekends, who doesn't? she's had her share of hook-ups, of failed connections and heart breaks, and has ridden through them all with a shrug and a tip of the glass.
but what better chance at feeling like she's actually done something for herself than signing up for a... dating... show? is it a dating show? is it a competition? is it even fair if the host is so hot? whatever the case, brooklyn wants to find out for herself if a show like this could actually be legit -- there are only so many failed meet-n-mingle dates a girl can go on.
(oh, and did we mention, this girl fell for mortimer goth and was surprised when he didn't leave his wife for her? she's Gone Through It.)
this girl literally finished the "mix 10 drinks" aspiration by herself, her number one autonomous action is making drinks (and then consuming them)
knows all the words to the opening of "where's my juul"
don't ask her about her stint as a minor crimelord, it was only for like four weeks and she didn't even go half the time okay
will genuinely be your best friend behind the bar, and believe me if you're nice you will get the best drinks ever
will go live on simsta when she's crossfaded and mix custom drink requests
for some reason has a level 10 fitness skill and will kickbox absolutely anything. if there's a punching bag she will beeline for that thing.
i just want to say that i am so excited to read this challenge regardless of whether or not brooklyn is chosen! the rules are fantastic and i can tell you've put so much time into planning this! i can't wait to see what happens!!
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nocturna1sea · 16 days
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My oc! :)
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astrxealis · 1 year
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i really want to play dragon age origins again ngl...
#⋯ ꒰ა starry thoughts ໒꒱ *·˚#i only ever played for a few hours but#last night i saw that uhh MOREIFAN#hi i made this post last night but i wanted to post it in the morning but forgot. i now remembered just now#MORRIGAN !! <3 i saw a gifset of her n i didn't perceive her that much back then but wow she is so pretty#alistair was my fave! he's still cool (i think) but i think i'd like morrigan more now ^___^ but also idk. hmm.#it's on the xbox and i barely use it nowadays bcs Playstation and Mobile ya. i should use the switch more. i miss my gaymes there#i was a human noble iirc. idk what i want to be now if i return to the game bcs i'll likely restart!#i actually played dragon age origins before ffxiv . i remember this fact bcs i played xiv and was like WOA i think#dragon age origins helped prepare me for this kind of gameplay (mostly involving clicking ?? iirc)#ya... also idk if i want to be a human noble anymore bcs ever since xiv yeah. faves are miqo'te and viera and lala yk ^___^#tbh i like both miqo'tes but mostly just male viera I LOVE FEMALES don't get me wrong but there's smth abt them that is Less now#lalas i general i super love they are such lil cute funny guys. female voice 1 is best btw <3 uhh i prefer females w lalas#so it is a BALANCE ... i lov other races like elezens (they are PRETTY. fuck people who don't like elezens)#and auri. plural of aura. i forgot if there was a space. i think there was. so yeah idk which i prefer w male female (male i think)#but it is a balance yes bcs other friends like em more !! uhh mostly femras. sorry elezens. also i like the other races too okay#but i prefer TWINKS over MOMMIES /lh both are great fr tho#wow... i think if ever i were to fantasia (kinda scared of becoming a fantasia addict lmaoo /lh) i want to be male miqo most#bcs i envy male viera gender sm but ?!?!?!??! male miqo seems most fun to play. but also i'm attached to my fem miqo so.#this turned from dragon age to ffxiv. why is this inevitable. why does this always happen#also this is so far into the tags of this post now and this post has strayed so far so small yeah#WAH. sometimes i get all jhdsghjb ?!?! whenever someone is like omg hi you followed me. omg hi i yeah yeah yeah#admiration/indimitation/wrong spelling ik but my shoulders hurt rn IDC. ookay it is hsdbgj??!??! in a VERY /pos way#but also i'm shy i don't really get it (i mean i could if i analyzed it properly. but i'm shy w this okay)#but also i realize i GET THAT WAY TOO !! sometimes i'm kinda woa w some people and when they follow me back it's like hi............#this is me w my fav writer following me back. and someone from twt i followed w/o realizing i followed them on their tumblr sb#and other people. and yeah. it's like wah hi..... <3 interesting I CAN'T THINK ANYMORE#time to do homework (or roulettes... or dailies.........)#interesting to think abt how i know the games ik. most of the games like cod and dragon age ik bcs of xbox#and they are blizzard stuff iirc !! but i grew up w square enix and a wii aside from a ps2/3 ?? so that is that
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zyk1ng · 6 months
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I was gonna make this post way way earlier but I forgot lol but Uhm
I have played through the splatoon 2 story fully and am replaying it (for a future post bc a lot of the dialogue is rlly funny) and honestly while I absolutely loved it it makes me even sadder that splat 2’s story mode was kinda tossed aside (for valid reasons ofc) because it’s so Cool.
Excluding the gameplay, I think they did marie so well, because she sells the desperation of someone who’s got nobody she knows by her side. While she of course keeps the sassy attitude of sneak dissing her best friends (agent 3) and also telekinetically telling you to fuck off if you talk to her too much it’s very clear she genuinely cares so much about agent 4 and is so grateful they’re doing what they do.
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these are only two screenshots of 8(?) of Marie randomly being really sentimental to 4 because this stranger chose to help her in her time of need rather than just ignore this GROWN WOMAN hanging out on a sewer drain
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It’s like heavily emphasized multiple times that Marie could not be more grateful for 4’s help in retrieving not just the zapfish but also her cousin.
But then revealing that 4 knew about Callie the WHOLE TIME (I have a lot to say about this part but it’s mostly hc so) which is so KIND OF THEM???? this random woman recruits them into a secret military agency and hides the fact she rlly misses her cousin but they help anyway bc they WANT TO. (They didn’t even know either of them were famous btw) Marie shows a lot of gratitude toward 4 ESPECIALLY after the big reveal.
(You could make arguments for 3 being similar bc an old kook made them do it but this isn’t about them..)
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And it’s not just being grateful for the one time, she genuinely enjoys 4’s company and wants to be better friends with them and chat after the zapfish and Callie are saved 😭😭😭
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It’s so cute too, because 100%ing the game and even just being a little nosy is something that Marie picks up on, and remembers way later in the game. (More abt this later)
god I love this socially inept squid woman and her adopted child soldier that likes finding pieces of paper
Speaking of said soldier! I think the way they characterized 4 via the actual gameplay rather than art/statements/whatever is so cool
4 doesn’t have many illustrations besides the chaos splatfest and that one group photo where they’re being funky in the corner (and the apartment) but I feel like the reason for that is the fact that a lot of Marie’s dialogue as well as how splatoon 2’s hero mode is structured/designed speaks a lot about how they wanted to represent 4.
From a realistic standpoint, of course splatoon 2’s story mode has to be more creative both prompt wise and secret wise. But it feels like the reason its that way is because both 4 and Marie are separate types of people from Craig and 3.
The bosses help a lot with this too, being more gimmicky and weird (subtracting stamp.) Octo shower and samurai being bosses where you have to either react well or change your positioning to effectively beat them. (Octo shower is my fave btw I loved fighting it the first time)
The level design also shines in this aspect because if I’m honest I remember none of the splat 1 levels significantly besides the few octoling ones. Splatoon 2’s levels are very detailed (and also insanely pretty) and have some rlly fun puzzles in a handful of them and even the more fast ones are a blast to play through
And then all the little extras (sardiniums and scrolls alike) are hidden so well and you usually have to go out of your way to find them and even the secrets that aren’t either of those things have substance
Small note, a lot of extras are also made so that it flows well with the levels design (like the first dualie request mission) which is also extremely fucking cool.
the way marie touches on those little discoveries is so smart too because it (as I said before) characterizes 4 as someone who loves to look for things even if it’s on a whim especially since the sunken scrolls in the game are so much harder to find than in splat1.
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And the fact that unlike splat 1, you can (technically) 800% the game by playing EVERY SINGLE LEVEL WITH EVER SINGLE WEAPON TYPE. to me it feels like it deepens the fact that 4 likes to be really thorough. marie goes “you have a problem.” When you break like two hidden egg crates in this one level and it’s so great.
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I love what they’ve done with 4, whether it was intentional or I’m over-analytical.
Nothing gets past them, looking in every nook and cranny whether or not there’s secrets to be found. They’re too nosy and thorough and they like to be around marie after completing missions, they don’t know who the squid sisters are, hate balloons, may or may not be ok, have impulsive secret finding, partake in many extracurriculars, can be needy at times, go with the flow and they apparently smell better than agent 3.
Agent four, of the New Squidbeak Splatoon.
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rinayeas · 4 months
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Played the ib remake heres some food 4 thot
Garry has transmasc swag. But i am open to other interpretations
I almost felt sorry for Mary but on my 2nd run i did all the endings and the together forever ending still makes me feel all the rage and discontempt as it made me feel 10 yrs ago
THE FACT THAT WHEN YOU FIRST MEET HER SHE SAYS THAT RED IS HER FAVORITE AND BLUE IS OKAY AND THEN SHE SUDDENLY HAS BLUE AS HER FAVORITE JUST TO GET GARRY'S ROSE GRRRRR
When i got to the true gallery it clicked that Garry vs Mary was supposed to be a difficult choice for the player so now im a bit dissappointed abt the fact that Mary is such a cunt in her ending and that garry is 100x more favoured by the narrative and i wish it could have gone further w the concept
In the 2012 game when something important happened or there was a cutscene the caracter party would separate to show their individual sprites and the remake doesnt do that??? Which is very weird honestly why wouldnt they do that
I still love u garry. My first anime crush....
Ib's dad is not hot anymore 💔
Honestly?? Beyond the direct support for the team + graphics overhaul, you're good playing the 2012 version honestly. If you want a diff experience with the puzzles and the chance for a whole lot more garry dialogue then play this one. But i have to say im a bit dissappointed
Not a lot bc the base game is still awesome and i love it but with the other remakes it felt very different??? Like witchs house is fun and i always love to replay it and adds a bit more lore from the ellen novels and the Sen games are the best remakes so far with better graphics, fun gameplay and completely new puzzles + the death counter for Misao so this one left me a bit empty
I hope more rpg maker remakes come soon!! I love replaying these and the more the merrier
Side note bc im never touching the topic again: the mermaid swamp remake is cool bc ooo shiny new graphics but im not a fan of the characters not having portraits (i feel like thats intentional for the atmosphere but i also really wanted some new art for rin and seitaro) and also??? The ending Cg???? Theyre better but they lack the grainyness of the og, except for the rin crying one that one was such a downgrade
ALSO URI WHY WOULD YOU POST THE SEITARO DEATH CG AND SAY YOU REGRET NOT PUTTING IT IN THE GAME BC YOU FORGOT AND THEN NOT PUT IT IN THE REMAKE AAAAA
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dreampearls · 6 months
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thoughts on tha archon quest
prefacing this with a disclaimer that i watched a playthrough instead of actually playing the quest myself, meaning i missed a lot of in world interaction and open map exploration/lore/immersion that would have usually accompaned my overall impression of an archon quest. also i watched in eng dub which i kind of despise so that definitely affected my impressions of the cast
it was fun!
no huge complaints other than genshin typical pacing really dragging out certain segments but otherwise it was more or less successful at engaging me LOL if albeit kinda predictable or painful to sit through at times
furina :•)
i like her thing, idrk much abt the cultural/religious influences of fontaine beyond the obv french naming scheme but what w the whole mention of The Original Sin + a god manifesting themselves as flesh and blood to live amongst humanity + eventually executing themself in order to absolve all their people of that original sin. i think it could have stood to use more blatantly obvious christian iconography in the quest itself. like apples. or maybe they could have crucified her. just for funsies
are there any crosses in fontaine or does venti have a monopoly on that
that being said i think it would have been fun narratively if they hadnt made it so painfully obvious that furina was putting on an act/horrifically overcompensating for being the archon. like it would have been cool if her act was genuinely narratively convincing for at least the first half. the twist that she (technically) wasnt the archon/(more accurately Divine) would have hit harder but i can appreciate the angle they went for. idk i think its fun to see an archon that for once is kind of completely seemingly incompetent. a loss for feminism but a win for girlfailures all around the world
i saw someone else say this and i have to agree the deal w the whale did feel a bit tacked on at the end LOL... it didnt really feel as well integrated into the prophecy thing but eh
how is childe. does anyone care. actually no
clorinde navia "oh are you wearing a new lipstick?" "yeah, want to try" KILL MEEEEEEEEEEEE
have not seen furinas story quest yet but what are the mechanics behjnd her (assumedly) gaining a hydro vision when focalors' whole deal was sacrificing herself precisely to destroy the throne of the hydro archon, presumably preventing another hydro archon from ever ascending. wh... i guess im just missing something or otherwise misunderstanding what "destroying the throne" entails
STILL IT KIND OF FEELS LIKE AN INSULT TO HER CHARACTER CONCEPTUALLY NGL like she spent centuries parading around desperately as the hydro archon and when she finally breaks free of the curse celestias like.... "oh btw youre actually really cool now and we've decided u can become the archon for realsies" i think i would kill
on one hand, i do recognize how the visions function as a narrative device for self actualization and realize its only a fitting way to conclude her arc, but on the other, as signs of acknowledgement from celestia marking an individual as eligible for godhood, it does feel very incongruent with furinas whole thing
on that notd i feel similarly abt wanderer LOL like okay ignore how logically they need a vision for gameplay mechanics like just narratively it doesnt cohere to me... sniffles...
small detail i like how the focalors/furina divide was foreshadowed by the fact that for every previous archon theyve been consistently only referred to as their "real"/chosen/"human"(in a sense) name by those closest to them, whereas all of their subjects would refer to them by archon name or otherwise (lord barbatos, morax, lesser lord kusanali, etc etc) but nobody has ever called the hydro archon focalors or any equivalent, it was only ever her human/chosen name lady furina
this quest had a Lot of Telling instead of Showing and i physically groaned each time they had to spell something out loud instead of just having the audience put together the (already incredibly obvious) narrative pieces but id say this is a writing problem w genshin as a whole and not exclusive to fontaine
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vintagedoctor · 5 days
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my friend is discovering fallout 4 for the first time
i love fallout 4. ive played that game to death and beyond. i know most details and all the endings and many of the quests and weapons and - yes im well aware of its problems, but i still enjoy it. i did enjoy it. ive moved on to other, better rpgs *cough cough baldurs gate 3 cough cough* and didnt think much of my beloved 1st person post apocalypse talking simulator. until my friend told me he got it and started playing it. for some reason i had already assumed he already played it but to my surprise, he knew nothing of the franchise. he had dabbled in skyrim for a bit, sure, but apparently he had no knowledge of bethesda's 2nd masterpiece. when i was in a voice call with him next, he of course, shared his screen so i could watch him stumble along the commonwealth, dying to bugs and raiders alike. he had gotten to the raider gang in the corvega assembly plant, the one in power armor and with a rocket launcher. i misremembered what the raider had and told my friend to beware the fat man. he didnt know what that was. he didnt know what the fatman was. thats when i realized something.
i had played fallout 4 for well over 400 hours, pretty low compared to other people but enough to where i can spew out random facts about that damn game. but my friend not knowing what the fatman was- the most iconic weapon in the fallout franchise- made me realize how fresh this is all to him. here is someone who is discovering this world with new eyes, not knowing a single thing abt the commonwealth or the minutemen or the shitty story or the repetive quests. when people wish to relive their favorite games in fresh eyes, they wish for this. here i was, as my friend's guide thru this junkpile of a game, seeing it thru new eyes once again. the thrill of discovery, smth i strive for but shy away from. im scared to try new things. i love my sameness. but that gets boring. it sure as hell gets boring. but not anymore.
i saw this as much when my friend stumbled upon covenant and i told him it was a good quest. i maybe shouldnt have even told him that but i wanted him to see it for himself and made sure he did it before it locked him out. he did the entry quiz, making a joke about how hes not getting let in and showed surprise when he was. now for me, i know u r let in no matter ur answer- a mix of irony w the whole synth test and also bethesda game design- so it was fun to see his shock. he walked around covenant and i suggested to him to get deezers lemonade. he tried to get infinite but sadly, all you get is what deezer has in stock. that started the quest and he was making comments about how sus the town was. yes! hes on the right track. he now had to track down a caravan and got mighty lost. i had to explain to him how quest markers work and surprisingly how to access his quest log. i guess its not all obvious to many. he had to leave shortly after but in dms he was telling me how he wanted to save a certain npc in covenant. my heart sank. bethesda doesnt work like that. if he turns against covenant, that npc that he loves will turn on him and he will be forced to kill her. idk if he has gotten that far in the quest line (i'll see later when he wakes up) but i dont want to imagine the disappointment.
thats what i realized with besthesda games. while they make great atmospheres and music and lore, the actual gameplay and rules are never clear. its not like baldurs gate where larian thought of every possible outcome for every quest. its more bethesda knows rpgs must have differing outcomes but doesnt understand what that means. when they market their games to be freedom of choice and play how you want and "see that mountain, you can climb that", it sets an expectation. an expectation they dont follow thru on. i hope this doesnt dissuade my friend from continuing. i think he will really enjoy some of the quests and especially power armor. he already decided to play for a power armor build. it would be very funny if he sided with the brotherhood of steel for his first run, as i did since i was a dumb kid and didnt understand the blatant military critique that it was. he might, as i did, think, big gun means fun time. thats perfectly fine. the factions in fallout 4 arent as deep philosophically as bethesda treats them to be.
all in all, watching my friend discover this great game for the first time has reminded me of my struggles with the game. he even had his first bugs due to modding. a bug i had similar issues with but we quickly solved. my hope for him is that he finds as much passion in the game as i do. theres a reason its in my top 5 games.
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beevean · 11 days
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And onto Rush Adventure now:
-Tbh at first i wasnt sold on the materials grinding for ships but later liked how it gives you a reason to improve your scores on the levels so you can get more. Idk i usually dont care abt scores but w the external motivation? Yea
-Same w the misions, good way to have lil extra stuff to do (that said why did they block the sound mode songs behind misions. Game pls my internet makes opening youtube an odyssey and now this too? Cruelty 😔)
-Oh and also the ship minigames! Its fun to have a map you can explore, and the races w Jhonny for the chaos emeralds are way better than the Surely Existing special levels (also srry if i got his name wrong lmao)
-Onto the soundtrack; its more broad compared to rush, and each song does matches well the enviroment. I like the tropical coastal vibes of the main town n training level, and oh man. Sky babylon and deep core my beloveds who literally got engraved in my neurons so hard i was struggling reading hours later bc the darn tunes kept playing in the background of my skull. Well scratch that all the tunes keep playing on the bg of my skull rn, what kind of eldritch curse is this). So yes good ost 👍
-Overall the aesthetic n vibes are also more broad with that tropical relax overtone, its quite nice. The difficulty is also way more forgiving (i mean i played on easy but that's the mode the game came in) and the tutorials with the controls are helpful (yes i struggled with the jump dash in the previous game how can you tell)
- The story is also more calm and silly goofy but in a good way (can def see what ppl mean by the diff eras in sonic writing there). I also liked Whisker being the main but kinda dumb villain for funnies vs the eggmans being a bigger threat)
-I liked the scene in the coral cave where Blaze appears bc my mind was half "haha i knew we were in Blaze's world, neat" and " weeee hi Blaze, game of the year :D"
-Marine was also neat, liked her silly dynamic of cheerful kid who is a bit too full of herself and is kind of a brat abt it, and how she later learns to admit her own limits :) And the koala villagers were neat too i like their designs :)
Overall thank you for letting me ramble into your ask box abt these games, its been fun :D
lmao yeah it's a nice incentive! I think the only other game that gives you a reward with higher ranks is Unwiished (another Dimps game), where the higher the rank the more medals you get.
also sonic 🤝 hector:having to earn their crafting materials
The missions are a good way to extend the gameplay, but IIRC some of the Sol Emerald missions were brutal... I have flashes of the Blizzard Peak mission.
The waterbike was genuinely really fun and I hated that it was considered the "worst" vehicle for travel :( I don't like the submarine, let me travel the world on my tiny waterbike while the best music plays :( also yeah the Special Stages with Johnny are original! Certainly more than Half Pipe 50.0
SRA'S OST was composed by veterans Tomoya Ohtani and Mariko Nanba while trying to recreate Naganuma's style. Definitely unique and underrated. Sky Babylon used to be my favorite too! But there are so many tracks that IMO deserve more love, like Haunted Ship, Blizzard Peaks, the boss theme and Whiskers & Johnny <3
Funny to think SRA came out one year after '06, widely criticized at the time for being too melodramatic :P Whiskers is also a nice case of Eggman being the twist villain for once! Although the credits of the "bad" ending spoil him and Nega, lol. Not that Whiskers looks mysterious himself... eh you get it.
Marine seems to have been reevaluated recently, like many things from the 2000s. I remember that back then no one could stand her and her Aussie accent lmao, precisely because she was an annoying brat. She is still mildly underrated, but I think the modern fandom generally "forgave" her because they understood that she was meant to be a foil for Tails, who is more insecure.
(two fun facts: in some countries, SRA initially got a 12+ rating because Marine says "bugger", which is pretty mild for Aussie slang but is much stronger for American standards. Also, Marine is Australian because in original she speaks in Kansai-ben, and I guess that was a way to recreate the cultural connotations! That and koalas :P)
You're welcome, you're free to rant at any time <3
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igneouswyvern · 3 months
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Interrupting my usual posting to talk abt Cereza and the Lost Demon because I just beat the game today and I wanted to share my thoughts. Keep in mind I have never played a Bayonetta game in my life lmao
So first off the game is fucking fantastic. I had a wonderful time with it truly. The game is gorgeous to look at and it uses the storybook artstyle to its advantage and it is AWESOME. Nearly every area in the game had my jaw dropping cause it just looked so beautiful. In a similar vein the music was really good and I will definitely be going through the soundtrack for my playlist.
The gameplay is honestly really solid. Basically you control Cereza with the left stick, and use her actions with the L and ZL buttons, and you control Cheshire (the demon) with the right stick, and use his actions with the R and ZR buttons. The D-pad lets Cereza use one of four items and the face buttons control Cheshire's transformations. Controlling one character with each stick takes a while to get used to but it does work really well. The puzzles using this mechanic were really good too and I enjoyed them a lot. The combat can be a bit clunky at times but I think it works pretty well, using Cereza as a support character to hold the enemies in place while Cheshire wails on them. I will say it gets to be a bit of a slog towards the end of the game when every required Tir na nOg is an enemy gauntlet and none of them are puzzles, but it's not too bad.
I must say I wasn't expecting the game to be a metroidvania but it really is and a well-designed one at that. Getting blocked off by something you can't get through until you have a certain power and then coming back to it later is fun and looping back around or opening up shortcuts is always something I enjoy. The unfortunate part of this is that the game's map SUCKS ASS and the areas are very mazelike, so I had a lot of trouble trying to clean up items. I really wanted to finish off more of the skill tree before I beat the game but I wandered around in many areas and made very little progress with actually obtaining the items I could literally see just sitting on my map but couldn't figure out how to get to. If the map was better designed I probably would have gone for 100%.
Speaking of the skill tree, I liked it a lot. When I first saw it I thought it was gonna be tiny, but it actually expands twice more throughout the game. And I like that they don't let you get to the good stuff right off the bat, cause that means there are still cool upgrades to strive for by the end of the game. One thing I wish is that there were more upgrades that didn't cost Inferno Fruits/Moon Pearls cause when I have a fat stack of cash but cannot find a way to access the other items I need, it ends up being really frustrating.
As someone who has not played another Bayonetta game ever, I liked the plot a lot and I can confirm you don't need to play any other Bayo games to enjoy this one. It works really well as a standalone, and it establishes the lore and mechanics of the Bayonetta world pretty adequately without needing any background. It's also just a really heartwarming and fascinating plot. I cried at the end. I thought it was gonna be super basic and conventional but it did some really unexpected (for me at least) things in the end.
Tl;dr, if you like metroidvanias with cool artstyles I highly recommend it, whether or not you've played Bayonetta. I'd give it a solid 9.5/10.
A few more spoilery (and rambly) thoughts under the cut:
CHESHIRE AND CEREZA OH MY GOD MY HEART. Their friendship was so well done. The fact that you can SEE them growing closer in their animations together AUGH I love it so much. They try to go their own separate ways but they just can't do it without each other. Cereza is pretty helpless without Cheshire but he can't do it without her either. AUGH
I LOVED the Jabberwock sequence. Letting Cereza struggle with her own fear and then overcoming it and unlocking an ability that will allow them to defeat it and the confidence that comes with that. Meanwhile Cheshire realizing that he's not strong enough to beat it without her help and being deeply humbled by that fact. And when they team up to defeat this monster, this thing that has destroyed witch and faerie alike, and that Cereza was paralyzed with fear of and Cheshire almost got killed by, and we KILL it ONCE AND FOR ALL, it's so empowering and grand and awesome GOD.
And Cereza rejecting her teacher and every convention of being a witch and cutting her hair to save Cheshire. It's SUCH an impactful moment. It really shows how different she is. Everyone is telling her that demons are nothing but tools, to be used for the gain of a witch and then cast aside back to Inferno like they're nothing. But right from the start Cereza shows she's different. She refuses to use Cheshire as a tool, respecting him as a person and understanding that she has to get him back to Inferno because that's where he wants to be. She reasons with him, instead of controlling him. She works with him. She protects him, she sacrifices everything to save him. She is probably the only witch who has ever treated a demon like a person. GODDDDDDD
Okay onto the ending stuff. I remember as I was playing the game I was like "what if Morgana was a villain lol." And during the cutscene where Lukaon reveals his name I was like "this stuff sounds hella manipulative, it would be funny if he was the villain." But the story seemed pretty basic and formulaic and I kind of assumed the villain would be pretty boring. Like why would you fight the friendly person who's been guiding you through your whole journey? Why would your beloved teacher turn against you? But god, they really did it. And I LOVE that they did. Neither of these twist villains were a surprise to me, but that didn't make them less awesome.
The fight with Lukaon was super cool. I loved having to get all of Cheshire's transformations back, and then transforming into the Unbound form and getting a whole new awesome moveset was so freaking good. It was truly the culmination of everything we've accomplished, both in the fact that we get each transformation as an attack on the face buttons but also that Cereza and Cheshire control together, showing how they're a team.
Oh and kind of an aside but speaking of Lukaon I really liked that blue was always the color of the faeries, the color associated with evil. That's true for everything...except the tracks of the White Wolf. EXCEPT LUKAON/THE WHITE WOLF IS A FAERIE AND ENDS UP BEING OUR ENEMY (briefly). That just occurred to me but like THAT'S SO COOL I LOVE THE FORESHADOWING
The final fight with Morgana was hard as BALLS though. I got maybe three game overs in the whole game up until this point but it took me seven tries to beat Morgana. And of course I ran out of all my healing items and they didn't give them back. It was awesome to win but it felt like an odd difficulty spike right at the end though lol.
Man I'm not ashamed to say that I CRIED when Cheshire went back to Inferno. I was hoping against all odds that the two of them would stick together (ofc that wouldn't happen) but of course he had to go back. But their mutual promise to see each other again, to be stronger when they each meet? YEAAAHHHHHH THAT SHIT MADE ME CRY AUGH
Okay that's it. I saw this game in the direct last year and was quite intrigued by the artstyle and gameplay and decided to pick it up but I didn't think it was gonna be THIS good. It absolutely exceeded my expectations and I'm gonna be thinking about it for a while yet.
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masonsystem · 4 months
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i didnt play totk like a normal person bc im not a normal person meaning i watched the leaked ending cutscenes b4 the game came out, completed the world map + 60% of the depths before doing any dungeons (riju's), did like 3 of the bosses on my sister's save file then defeated ganon for her bc well shes pretty bad at combat and needed my help lol. basically im saying i barely touched on the story (only watched the cutscenes on yt much later) and that even without the shitty story, this game is Not Good. already went on and on abt it in prev rb but srsly.. super janky and limiting. ppl praised this game for the experimentation it allowed but that was just week 1 rose-tinted glasses i think. like the ascend ability could only be used in set points in the depths which is like... seriously 😑 i tried to use it on the ceiling of the depths but they dont let u! wait also i forgot to mention this in prev rb but the UI for picking items to fuse to was insanely bad. just one line you had to scroll thru like what on earth. also why can autobuild only save like 7 custom designs??? also exploring the depths early was so much fun but once you realize that its a literal copy and paste of the overworld (rivers and lakes translate into inaccessible walls in the depths, and the light trees are just where the overworld shrines are) then its like oh.... well there goes any excitement. ALSO the fact that hot air balloons + gliders expire after some time like huh 😭 like i get why but also like 😑 come on. batteries shouldve been the only limiter imo like if ur gonna reuse the same world + make the depths this repetitive, then let people traverse it more easily. like ultimately i managed to enrich my gameplay experience by playing unorthodoxly and exploring the depths very early and exploring hyrule castle first but even that was not enough to stave off all the design flaws present in this game. you dont even need to touch the plot to realize that this is a Very Bad Game
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petorahs · 1 year
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pq2 thoughts after finishing it!:
i think. it is a g. game. it is a persona game i will admit!
no but srs i think its good if youve never played a persona game which i assume is why its on 3ds only. it really does feel like discount persona with all of the last three cast thrown in? and some of the gameplay improvements (this game's gameplay aged better than fes and p2's LMAOO) i guess its a compromise to reach fans who've never actually played the main games cause they dont own a playstation console or something.
at the same time it makes no sense for "new fans" to play because you need at least some background knowledge of the prev characters and plot to care.
in my case i knew everything abt p3 and p5, only osmosis knowledge of the plot of p4 so i ended up using the p4 cast the least in my playthrough :( so theres that. not worth playing if u dont care abt the other casts imo
...so we agree the characters are the selling point here, its advertised as a mega crossover and whatever but. people complaining that theyre "watered down" to base traits or even traits they didnt have in the first place are Right LOL except for a scant few characters who get a lot of expansion. but for the most part none of them are themselves (like yusuke... 😔.... akihiko.... aki not as bad as yusuke but they have the same writing problem)
no one expects the characters to rly individually shine when theres so many ofc, the game even pokes fun at the "limited screen time" joke but like. what else is there to this? 🤔 well
character interactions! those were good. everyone expected detective princes meetup to be really great but i loved the other pairs like haru and mitsuru (heirs with distant dads...), and the PQ OC girl with futaba :] (introvert friends!!)(theyre like sucrose and collei in this year's windblume if you go there)
speaking of akechi though. yea he's part of the list of characters that surprisingly did not get butchered and in fact expanded upon in this game. aside from akechi it's P3 FeMC.
others i liked were P5 MC (his dialogue choices are SO out there), shinjiro aragaki, ken amada, yukiko amagi maybe yosuke hanamura and P4MC but their personalities just stayed the same instead of getting possible new insight?
i liked velvet room guys too theyre goated frfr! yes including marie. even i was surprised (probably cause akechi gets to poke fun at her and the twins hdjdhdhd)(cute)
i cant put P3 male MC anywhere cause i will always be biased towards him 😔🫰 (he was great btw)
but the crow character expansion in particular intrigued me and leads me to accept this game as canon like some ATLUS USA reps intended. akechi: stripped away of his obligations is a cunning, introspective and overall respectable young man and the game showcased all of his core traits well. he purposefully isolates himself from the main group and gets called out on it, consistently is the one that makes the most sense in discussions, gets various little moe moments... he honestly seems like he doesnt know what to make of all this forced bonding with strangers but he cant help to indulge anyway. 😭 he's vocal in discussions about their plans but a passive :) face in the background during fun moments until he's addressed or curious. the way he furthers the narrative along like they wouldnt get as far as they did without him i feel. but between all of that he was the main character to me.
the end scene where he seems regretful that he has to leave and go back to his revenge plot.... hurts. because for all intents and purposes we just saw akechi if he didnt have all that baggage and was just allowed to exist as himself. a smart guy with a whole life ahead of him. but he didnt choose that.
😔
oh god that emoji is huge but anyway. FeMC!! ^_^ the problems of toxic positivity being addressed in her arc was great. they really tried to give her as much love as possible without being too happy (persona games tend to make their characters suffer anyway to even things out) and it was great! her writing reminds me of kasumire's mental illness but with less romance tease pandering.
ah yes and the obligatory Persona side game OC... hikari and nagi. honestly wished they didnt exist as much as i liked hikari's thing 😔 it got old and outright cringe man im sorry like surely the devs could come up with something better than this?? way to not explain enlil and mess with the in-universe power scaling too LMAO. 2/10 is being generous!
anyway its a fairly short game in persona standards so i cant really say it's time wasted when i got so many character interaction crumbs..... i guess i lucked out by liking the characters that i do instead of ones that kinda got shafted in this. (except for aki but 😔 i just kinda accepted his blown out of proportions awkwardness outside of P3)
it's..... a 6/10 from me overall! music and velvet room attendants + nanako cameo DLC carried
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acaiasahi · 1 year
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cw: life is strange / before the storm spoilers!
bro. ik this sounds kinda silly but if u rly think frank doesn't care for chloe... ur fr a bozo!!! u actually have to play bts to see it bc if he was js some goofball drug dealer who only cared abt money w no moral compass, he woulda let damon hurt her and rachel. n the fact that even tho he was pissed at her for not giving the money (my gameplay choice) u can tell that he still worries abt her n still understands that she's JUST a kid, regardless if she buys weed from him or not. and u def get the wrong impression during life is strange when u first meet him bc ur meeting him thru the pov of max, not chloe. i might sound a lil stupid bc he did pull a knife on them... idk, he probs is projecting onto chloe bc he lost rachel if that makes sense?? u can tell that frank's completely different from who he was during bts. he wore lots of crewnecks, jeans, baseball caps but as soon as ur playing lis, you see him in more punk rock clothes, yk like patches, spiky hair, combat boots n that shows that after losing rachel, he became like damon. someone who doesn't care or get too close to ppl bc rach was the only one who grounded him, idk if i'm js thinking too much but ugh... this game has so many layers like an onion n that's js so fun!!!
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kittytual · 2 years
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hiii here r my aini thoughts !! i meant to post this when i finished it two days ago but i wanted my thoughts to marinate before i rlly had like. any concrete opinions so here we go. spoilers under the readmore:
writing:
-okay so like .. i personally rlly enjoyed a majority of story beats including the twists. like the first game, i rlly enjoyed how every character is interconnected in some way, from chikara and tokiko being the parents of jin furue and experimenting on him and uru to chikara experimenting on three major characters, mizuki, bibi and shoma.
-amame going from a side character in the first game to the culprit in second game is just??? HELLO?4/$;!$2 in the best way ofc. i love a good revenge plot. hate how they arrested her tho,, god forbid women do anything
-i know some ppl have mixed thoughts on ryuki but i personally adore him fjshdjw i love his gay little crush on date. i don't ship them personally but yeah <3 i do wish that he was more involved w the story more?? like why just play as him in his route then completely throw him away in favor of mizuki only for him to have a rushed arc from date's motivational speech. WHERES HIS RECOVERY ARC I NEED IT ..... THEY DID HIM SO DIRTY
-speaking of which his and tama's dynamic is rlly good i preferred it over mizuki/aiba's. i do think it's kinda confusing tho bc she's meant to be a concerned mother figure to make up for his lack of one but also does like ??? kinky shit to him??? unless that's a joke idk
-also the death scare my behated. why did they do that. whyd they make me cry only for him to be brought back 😭
-mizuki is my daughter and i found her whole explanation for her strength rlly interesting but why overshadow ryuki,, Why
-i think the whole thing w the flowchart was cool but??? confusing af like there r still some things that don't exactly fit in line when u realize the mizuki we were playing as isn't okiura-date, but mizuki kuranushi/bibi
gameplay:
-the somniums r fun as always but also RLLY FRUSTRATING LIKE HELLO 😭 a lot of them play off of metaphors so sometiems it was hard for me to like. do things in a specific amount of time but i'm glad i was able to pull thru without a walkthru, esp since for the most part, i couldn't as the games still new. tokiko and chikara's somniums my behated
-i rlly rlly enjoy the new vr investigations, and having the characters investigate the crime scene and reenact it while in a space that allows u to not miss any details
-the scenes where u hafta like use specific commands to fight back against for example, naix members was Hell on switch. esp since my controllers drift often and i wasn't able to input the command the first time. also the fact that u hafta start the cutscene all over again 🥲
characters
-i mentioned the characters briefly in the previous sections but i rlly enjoyed seeing the returning characters w a fresh new coating of paint. the timeskip designs r rlly good as well
-the new chars r also rlly compelling and they managed to make a majority of side characters major key players in the story and im sure that's good news for a majority of side character likers
-as much as i miss date as a protag, i think his placement in the story as just some dude tryna ruin tearer's plan behind the scenes fits him fsr
-the only character i honestly hated was lien like i thought his whole thing abt not being a locksmith anymore ajd redeeming himself was fine but why???? him falling in love w a high schooler and somehow managing to get w her six years later even tho he literally STALKED her. it would have been fine if they knew each other after the timeskip ajd he didn't pull all that shit but noooooo. gen and amame's dynamic is alos super weird for the same reason like he sees her as a daughter but is??? in love w her???? wtf :[
soundtrack
-OH YEAH THERE R SOME RLLY GOOD TRACKS IN THIS GAME. specifically clue investigation, off the record, insane president, naix's intentions, sweet home, swinging fear, residence limo, recognized secrets, and distortion instigating
-i do think the first game's ost is better but idk i do think a lot of songs stick out
-half to whole>>>>>invincible rainbow arrow
misc
-like the first game i'm soooo confused abt date's whole thing w iris and mizuki?? like iris is initially the person he saw as his daughter and now it's mizuki which is fine but like ... iris being his daughter during his life as falco was never mentioned in the second game which. makes sense as it's a spoiler but still. why cant they both be his daughters and have it so that he lives w mizuki and iris lives w hitomi like how it is w amame and shoma. it's pretty clear that he still has a thing w her
-a lot of times my game was crashing which i guess is typical for a new game but ??? i rlly hope this fix this if i ever go for a replay
-i figured w date no longer the protag, there'd be less anime bullshit/sex jokes/weird age gaps but i guess not :[ like whys there two possible relationships that involve a high schooler and an adult (even in the context of the time skip, it's weird as they met them as high schoolers) and moma still being weird towards iris like. Why
overall thoughts
despite the many critiques i have abt the game, i do think it's a rlly good sequel. is it better than the first game? i don't think so, but i still enjoyed it and any critique of the game i've seen so far has been warranted. i just hope that if there's ever a sequel, they answer specific questions (ex. mizuki's real parents), don't prioritize certain characters that leads to other characters not being as fleshed out, and tone down the horny bullshit. 9/10 may play again
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dusktarot · 2 years
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i wish to ramble about/review the touhou games i have played. on my blog
disclaimer i am not good enough to beat extra stages.
touhou 6 eosd-- a classic. cannot objectively rank the characters because they are bigger than the game theyre from. (though i do think rumia and remilia deserve more attention than they get. remi seems to play second fiddle to her sister and maid fandom-wise) gameplay is... okay! rng heavy which is cringe but id say difficulty is solidly in the middle. i play with visible-hitbox patch. stage 4 can be rough and Fucking Sakuya but its fun! music i also cannot objectively rank, but its good!
touhou 10 mof-- i have barely played this game i mostly just abuse the marisaB glitch. music is amazing, autumnal atmosphere is great. i dont care much for the midgame bosses but the early game gods and the moriya shrine crew are really good. bullet patterns suck though. you get bullet walls too often in stage 4+. also my widescreen monitor doesnt treat it very well. the bomb system sucks a little esp with the fact theres no unique bombs per shot type or even character. laaame. game id rather look at and listen to than play. i really like zuns art style here its very expressive
touhou 13 td-- ehhh? something abt the vibes of this game are kinda dull, even though the Components are pretty good. maybe its the dark backdrops and kind of low-stakes plot. i like the cast and the art, music is good (old yuanshen and desire drive epic moments). hate the spirits/trance system it gets me killed too often and adds Death Lag and generally makes resources a hassle. very punishing if you die :( with the losing 1 whole power and your trance gauge (and again, the death lag when you trance upon death, it makes it less fun bc it takes you out of the flow...) honorable mention for having probably my favorite spellcard (oomonoimi’s dinner on normal difficulty). dishonorable mention for yoshikas spellcards
touhou 14 ddc-- i want to like this game but. i dont really. i like the plot and cast (minus the tsukumos im sorry i want to like them but theyre so dull...) the art looks... wonky here. the difficulty curve feels wonky, stage 3 is kind of spammy and i just dont feel like i ever Earn the deaths i take. the resource system is fine enough. seija my blorbo. the music is kind of repetitive and lacks some oomph. (primordial beat earns some points for the percussion though.)
touhou 15 lolk-- games good at what it sets out to do, which is “be absolute bullshit”. like its fun to push through these rather unfair patterns and challenge over and over, but legacy mode probably suffers immensely from this. also i think pointdevice should be allowed in extra. characters are all really good, music is great, arts good. vibes are good. not the same as other TH games, and yes it is quite bullshit, but i enjoy it
touhou 16 hsifs-- eh. kind of neutral on this one as a whole. very bright and fun game, but sometimes its hard to see the bullets on the bright bgs. cast is forgettable minus okina and the backup dancers. ppl say the dancers are forgettable too but i disagree they have fun theming both musically and as characters and i like their dynamic! they have a bit of personality and its understandable that they arent SUPER overt with that characterization because. like. theyre not meant to be all that independent. okina is epic. art’s crisp. fuck stage 4 and 5 and behind festival. musics good.
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cheemken · 10 months
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how would you think the champions play the pmd games
Pfft dope my two hyperfixations in one ask hahahah
But hey anyways, most of these are Explorers tho bc I like it more than any pmd game and I actually know more abt it than other pmd games so hey hope that's cool hahah
Lance - does not understand the games and how to play it whatsoever, like,, he legitimately couldn't get past the first ever mission of RT (to save Caterpie), thinks the gameplay is confusing. He does watch the others play it tho, and to no surprise he liked the story of RT, tho he fucking hates Team ACT and Team Meanies, mf hates everyone in Pokémon Square bc they turned against the Hero and Partner. So in a nutshell he's just "team Meanies? Team ACT? The Pokémon Square folks? I see no difference, I hate them all." Will have a fucking field day if he ever finds out abt Team Skull in Explorers hahaha
Steven - also thinks the gameplay is a bit confusing, but he's no quitter. Always chooses the Water starters for his partner and names them after Wallace. Likes hoarding items ngl, also the type to choose rescue and delivery missions rather than outlaw missions. He really likes collecting the orbs and of all the items he has, he doesn't want to use the orbs and waste them, he also likes collecting pkmn specific items and always tries to find treasure boxes. Thinks the Aegis Cave mission is fun and everyone just gave him this look, but ofc they kinda expected that from him
Wallace - cheated on the personality test to get any of the Water type starters, named his partner after Steven. Absolutely hates the delivery missions, saying why can't he just keep the rare stuff and leave the ones asking for it, he deserves it. Encounters Monster Houses every other room and he fucking hated it so much, he got Iris to get him a modded version of the game without the Monster Houses, his luck is that bad. But hey, he does like the game tho, but idt he'd actually play the special episodes thinking they're nonesense. Only recruited the Hoenn legendaries in the Seven Treasures mission.
Cynthia - also cheated on the personality test to get Riolu. Finished the game within two days. And when I say finished it I mean she really did unlock every location and recruited every pkmn (yeah, even Kecleon), loves Spinda's cafe and if she could she would always save her game there. Ditched her partner pkmn (except the hero Lucario) the moment she recruited Gabite, and since then she recruited the other members of her team. Kinda sad she couldn't have a six member party, but hey, she's vibing w it, at least she can still use Garchomp. Actively seeks out Monster Houses bc she loves the challenge with it, and said it's fun seeing them all go down w Garchomp's Earthquake
Iris - the biggest Gates apologist you will ever get to meet. Like, she absolutely loves the fact she can play as Axew, tho she doesn't like how the partner options are a bit limited, but hey at least it's pkmn that's native in Unova. Will defend Hydreigon with all that she is, if anyone would say shit abt Hydreigon she will throw hands, that's just a sweet Muppet boii wanting to help okay, he ain't done shit. Same like Steven, hoards the items, says "well, maybe I can use it in a more important fight later!" Also a Kyurem apologist let's be real.
Diantha - the one to actually introduce the games to the others, names her partner in every game after Geeta, and ugly cries whenever the Hero and Partner gets separated at the end of every game. Actually really honest in the personality test, and settles w what she's gonna get even if it's a pkmn she doesn't like much, but it is nice she's able to just choose her starters in the recent games. She likes SMD, loves the mega evolution ofc so it's her preferred game, but she does play the other games from time to time, especially Explorers since it's what the majority of the champions played. She hates RT tho, like,,, she really does. She said "all that buildup at the end where Hero wanted to stay for Partner and after that they're like normal recruits! What's the point of all that then?!"
Hau - absolutely loves EoS and likes doing the outlaw missions to everyone's surprise, said it's nice being able to catch bad guys and get rewarded after, he doesn't like the Monster House missions tho. Actually doesn't like Chatot, even at the end he doesn't like him, even Loudred, no one knows why he just doesn't like them. He thinks Wigglytuff is cool tho, and was so relieved to see Wigglytuff kinda save him and his partner in Fogbound Lake. Only played Wigglytuff's and Bidoof's special episodes. Also the biggest fan of Bidoof, a bit sad he couldn't really recruit the Bidoof from the guild, so he recruited one for his own team. He actually didn't evolve his team, he said they look better as they are
Leon - gets lost in every dungeon even after Iris got him a modded game with a layout of the map of the entire dungeon on the top screen, but surprisingly finds every hidden stairs and secret bazaars and treasure rooms, he finds those more than the actual stairs heading to the next dungeon floor. Couldn't really finish the game in its entirety even after he got so far, as he gets frustrated about the map layout of the dungeon, so ends up watching the others play it instead. He ended up just watching or reading more abt the story of each game than actually play them, and by far Gates and EoS are his faves
Geeta - played it for Dia and names her partner there after her too. Didn't really finish the games, didn't even play all of them except for EoS and SMD, and she didn't even get that far on both games. Ofc, that wasn't really a problem for her, as she'd just watch Diantha play and she'd just tell her everything that's going on in the game, so she kinda knows a lot abt it too. She did cheat on the personality test on EoS, she wanted a starter that she thinks is strong and would reset the game if she doesn't get what she wanted. Encountered a Monster House once, got bodied so hard and she hated every second of it bc she didn't expect a Monster House to show up early in the game
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beeapocalypse · 2 years
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favorite game of all time is still dd but im currently getting haunted by ds. love the goofy guys there
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