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#only ones I could think of questions for
glassedplanets · 3 months
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a few months ago giffy was like "haha hear me out, what if tattoo au" and then we blacked out and talked about nothing else for like three weeks
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lord-squiggletits · 2 months
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I think the key component to my personal reading of post-Delphi Pharma is that he's trying to be a horrible person on purpose. Not "on purpose" in the way that people have free will to exercise their own choices, but in that Pharma's "mad doctor" persona is a performance he puts on to deliberately embrace how much everyone else hates him. Basically, if people already think you're a "bad Autobot" and a horrible doctor who just kills his patients for fun, why try to prove otherwise to people who have already made up their minds about you? Just fully embrace the fact that people see you as an asshole. Don't try to change their minds. Don't plead for their forgiveness or understanding. Just stop caring. If you're going to be remembered as a monster, you might as well be a memorable monster, and eke as much pleasure and hedonism as you can out of it before karma catches up to you and you inevitably crash and burn.
I mean, I guess you could just go the route of "Oh, Pharma was always a fucked up creepy guy and Delphi was just him taking the mask off," but I really don't like that interpretation because, for one, it feels really wrong to take a character like Pharma becoming evil under duress and going, "Oh well clearly he did the things he did because he was evil all along," as if somehow Pharma breaking under blackmail/torture/threat of horrible death was a sign of him having poor moral character. As opposed to, you know, suffering under the very real threat of horrible death for himself and everyone he cares about while being manipulated by a guy who specializes in psychological torture.
The second reason is that it just doesn't make sense to write Pharma as having been evil all along. I mean...
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Occam's Razor says that the best argument is the one with the simplest explanation. Doesn't it make way more sense to take Pharma's appearances in flashbacks, his friendship with Ratchet, his stunning medical accomplishments, and the few we see of him speaking kindly/sympathetically (or in the least charitable interpretation, at least professionally) towards his patients and conclude "This guy was just a normal person, if exceptionally talented." Taking all of these flashback appearances at face value and assuming Pharma was being genuine/honest is a way simpler and more logical explanation than trying to argue that Pharma for the past 4 million years was just faking being a good doctor/person. I mean, it's possible within the realm of headcanon, but the fact is Pharma's appearances in the story are so brief that there simply wasn't room in the story for there to be some sort of secret conspiracy/hidden manipulation behind why Pharma acted the way he did in the past.
I just can't help but look at things like Pharma's friendship with Ratchet (himself a good person and usually a fine judge of character) and the fact that even post-Delphi, pretty much every single mention of Pharma comes with some mention of "He was a good doctor for most of his life" or "He was making major headways in research [before he started killing patients]" which implies that even the Autobots themselves see Pharma's villainy as a recent turn in his life compared to how for "most of his life" he "used to be" a good doctor.
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And although Pharma doesn't know this, we as the readers (and even other characters like Rung) know about Aequitas technology and the fact that it actually works, so... if Pharma really was an unrepentant murderer, why couldn't he get through the forcefield too? The Aequitas forcefield doesn't require that a person be completely morally pure and free of wrongdoing or else how could Tyrest get through, just that they feel a sense of inner peace and lack feelings of guilt. Pharma has murdered and tortured people by this point, and put on quite a campy and theatrical show of how much he sees it as a fun game, so why then can he not get through?
It circles back to my headcanon at the start of this post that the "mad doctor" persona is just that-- a persona. Delphi/post-Delphi Pharma's laughing madman personality is just so far removed from every flashback we saw of him and everything we can infer based on how other people see/saw him before that, to me, the mad doctor act is (at least in large part, if not fully) a persona that Pharma puts on to put his villainy in the forefront.
To avoid an overly simplistic/ableist take, I don't think Tarn tortured Pharma into turning crazy. To me, it's more like the constant pressure of death by horrific torture, the feeling of martyrdom as Pharma kept secret that he was the only one standing between Delphi and annihilation, the physical isolation of Messatine as well as the emotional separation from Ratchet, being forced to violate his medical oaths (pretty much the only thing Pharma's entire life has been about), etc. All of that combined traumatized Pharma to the point that the only way he could avoid cracking was to just stop caring about all of it. Because at least then, even if he's still murdering patients to save Delphi from a group of sadistic freaks, Pharma doesn't have to feel guilty and sick about doing it. As opposed to the alternatives, which were probably either going off the deep end and killing himself to escape, or confessing to what he did and getting jailed for it.
In that light, Pharma becoming a mad doctor makes sense. It avoids the bad writing tropes of "oh this character who was good his entire life was actually just evil and really good at hiding it" as well as "oh he got tortured and went crazy that's why he's so random and silly and killing people, he's crazy" and instead frames Pharma's evil as something he was forced into, to the point where in order to avoid a full psychological breakdown and keep defending Delphi, he just had to stop caring about the sanctity of life or about what other people might think of him.
Then, of course, the actual Delphi episode happens, and Pharma's own lifelong best friend Ratchet basically spits in his face and sees him as nothing more than a crazy murderer who went rogue from being a good Autobot. Then Pharma gets his hands cut off and left to die on Messatine. At that point, Pharma has not only been mentally/emotionally broken into losing his feelings of compassion, he's received the message loud and clear: He is alone. Everyone hates him. Not even his own best friend likes him any more. No one even cared enough about him to check if he actually died or not. He will only ever be remembered as a doctor who went insane and killed his patients.
So in the light of 1. Having all of your redeeming qualities be squeezed out of you one by one for the sake of survival and 2. Having your reputation and all of your positive relationships be destroyed and 3. People only know/care about you as "that doctor who became evil and killed his patients" rather than the millions of years of good service that came before.
What else is there to do but internalize the fact that you'll forever be seen as a monster and a freak, and embrace it? People already see you as a murderer for that blackmail deal you did, so why not become an actual murderer and just start killing people on a whim? People already see you as an irredeemable monster who puts a stain on the Autobot name, so why beg for their forgiveness when you could just shun them back? You've already become a murderer, a traitor, and a horrible doctor, so what's a few more evil acts added to the pile? It's not like anyone will ever forgive you or love you ever again.
Why care? Why try to hold on to your principles of compassion, kindness, medical ethics, when an entire lifetime of being a good person did nothing to save you from blackmail and then abandonment? Why put yourself through the emotional agony of feeling lonely, guilty, miserable, when you could just... stop caring, and not hurt any more?
#squiggposting#pharma apologism#i'm sure the doylist reason for the writing is just that pharma was a designated villain#so since he's a villain and 'crazy' it's fine for everyone even the good guys to treat him like complete trash#i just think from a watsonian perspective taking a sympathetic approach is way more interesting and logically consistent#what i mean is like. from a meta perspective one of the best ways to show that a character is super evil and not worth saving#is when even the good guy heroes. the ones who are supposed to be kind and compassionate and wise. see him as dirt#and this is also kind of a necessity in most plots bc TF is the kind of series that just needs action villains and long-term antagonists#so not every villain is written or has a plot to be made redeemable. and pharma is one of these bc he's not important or a legacy character#so from a doylist (meta) perspective you could read the autobots' disregard of pharma as a sign of#'this guy is not meant to have your sympathy as a reader. pay no attention to him'#but from a watsonian (in universe) perspective it paints a miserable picture of pharma being utterly forsaken by the ppl he served alongsid#and like yeah i'm super autistic about pharma so of course i view him with sympathy but like#the idea of being a loyal and good person for years only to be subjected to a Torment Nexus of#being blackmailed into breaking all of the oaths you held sacred. under threat of you and all your comrades dying horrible torturous deaths#then when your comrades find out about it they focus solely on the 'harvesting organs' and not on the 'blackmail' part#and then you get literally left for dead by your comrades and best friend hating your guts#and then you get rescued by a guy who uses you as a test subject for his evil machine#this is a fucking nightmare scenario like pharma could hardly be suffering more if the author TRIED to make him suffer#and for me it's like. the evil pharma did can't be decontextualized to what drove him to that. as well as the question of like#how easily ppl can write someone off as evil and turn a blind eye to (or even find satisfaction in) their suffering bc theyre evil#and either brought it on themselves or it's just karma paying a visit#like. i feel like if pharma WERE a shitty doctor and a terrible person his whole life then the delphi situation would feel like karma#but the way it's written and the lore retroactively put in makes it feel more pharma getting thrown in a torture carousel#and THEN becoming evil. but then being treated as if he was always evil or was some sort of bad apple#bc like i'm not opposed to LOLing when a villain gets a karmic torture/death related to the wrongs they committed#but in pharma's case it feels less like karma and more like endless torture + being abandoned by ppl who should have been more loyal
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rawliverandgoronspice · 7 months
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The Dondon Post (or: the bizarre TotK's side content counterpoints to its main quest's immuable binary morality)
Speaking of strange TotK Choices, I think I have one singe post left in me about this game; and it's about the Dondon quest, "The Beast and the Princess".
(and about other stuff too, you'll see, we'll get to them)
More specifically: about how... strange of a thematic point it feebly attemps to make in the larger context of the storyline, and how it seems to be yet another mark of a world that, perhaps, once tried to be more morally complex that it ended up becoming.
Buckle up: it's a long one, and it gets pretty conceptual.
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(good gem boys notwhistanding)
The Princess and the Beast
So, a couple of things about the setup. We are investigating potential Princess sightings; but at this point, either because we have already completed a bunch and know the general gib, because we have met a couple of wild Fake Zelda shenanigans, or through the simple fact that we are completing a side quest, we know there's a good chance it won't lead to an actual Zelda information. So when we ask Penn about what is going on and he replies with the ominous "we saw the Princess riding some kind of beast --a frightening one with huge, brutal tusks-- that the princess seemed to control", we get Ideas. Then the sidequest is registered: "The Princess and the Beast".
So. You know me. And if you don't know me, here's what you should know: my brain immediately flared up with the thought there was no way in hell this wasn't some kind of wink towards Ganondorf's renowned boarish beast form, especially given tusks were given so much focus.
My first assumption was: that's a miniboss right? I will get to fight some small boar-like thing that Fake Zelda rides sometimes. Cool! I didn't hold too hard onto my hope that the relationship of Zelda and/or Ganondorf to the natural world, or to each other would be expanded upon, since I had already been burned before, but my interest was piqued.
You have to understand how starved I was for any hint of complexity or mystery or ambiguity at this point. I was extremely eager for the game to throw anything at me that would surprise me, enlighten something pre-established, make the exploration lead to a meaningful discovery or deepening of characters, world or themes (and not just slightly cooler loot, or a bossfight, or a puzzle devoid of emotional context --cohesion and depth is what motivates my play sessions, especially in an open world game that I want to believe is worth losing oneself into). This was about the most intriguing task on my to do list at the moment, and so I plunged in immediately.
After really REALLY misunderstanding what I was supposed to do (I stalked every corner of every forest surrounding the tropical area at night or during blood moons in hope to see something --which was very much the wrong call), I arrived to the other stable, then was guided to the other side of the river where Cima awaits and explains that these creatures are actually a new species discovered by Zelda; that they are gentle and kind and not at all scary ("Dondons aren't beastly, they're adorable!"), and even somehow digest luminous stones into gemstones. They like the company of people and liked Zelda in particular.
I was... I felt two different ways about this conclusion, and I think it's worth to explore both: disappointment and some sort of... "huh!" Hard to describe this emotion otherwise.
I'll get the disappointment out of the way first, because it's the least interesting of the two. While I think the little emotional arc I was taken on was not devoid of interest --I was indeed taken on by the rumor and intrigued by its implications-- I wanted, well. A little bit more. And if the creatures were to be Zelda's pet project, I would have loved for them to be actually terrifying and feisty, and for her to develop an interest for these creatures in particular regardless. It could have been very interesting characterization that veered out of the perfect princess loving the perfect world floundering around her, always bringing her clear, practical benefits from the interaction.
(I have made another post that speaks of my discomfort that Zelda does everything everywhere and everyone loves her for it --I get what they were trying to go for, but it either lacks conflict for me to buy into that dynamic at the scale of several regions, or they went on too hard for my taste, as she is, at once and in the span of a couple of years at most: a schoolteacher, a gardener, an animal researcher, a scholar, a traveler, a military expert, a knower of landscape, a painter, a horse rider, an infrastructure planner, a [...] princess --at some point it begins to sound made up, "Little Father of the people"-esque to rattle the hornet's nest a little bit, especially if it's not shown as either a clearly godly characteristic or, even more necessary imo, a negative trait; another expression of her killing herself at work to compensate for a perceived flaw she's trying to earn forgiveness for, like she did in BotW. But that's another topic, and the clumsiness of her character arc has been well threaded by basically everybody disappointed in the story already.)
But, if I decide to be a little graceful, I'd like to explore my "huh!" emotion, and take it apart a little bit.
I think there's something interesting to have such strong parallels to setting up a story about the relationship between Zelda and Ganondorf ("The Princess and the Beast", like come on guys that's the conflict of over half the series), or at least Zelda and the concept of Evil since Ganondorf pretty much represents it in this game, and then have it go: actually, there was a horrible monster that everyone was afraid of, but Zelda was wise and patient enough to approach it and realize its potential beyond the tusks, what beauty can be brought upon the world if one makes the effort to look for what exists underneath. It says something a bit deeper about the world and about Zelda in particular. It intrigues, at the very least.
Is it a reach? Probably! Is my first interpretation that the quest is actually about "eww you thought Zelda would be interested in *disgusting vile monsters* and not sweet and gentle and human-loving animals that literally shit jewlery when cared for? jokes on you, she never would feel any ounce of sympathy for anything that isn't Good and Deserving" uhhh definitively truer? Probably! But I also don't want to dismiss that the quest made me think about it. If I had completed it earlier, I might have even felt like it was (very clumsy, not gonna lie) setup about the main conflict.
But that's also a good segway into my next section: the arbitrary limitations between the animal and the creature, the monstrous and the human.
And the fact that TotK points directly at it.
A Monstrous Collection
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(these two guys are just. doing So Much and being So Valid despite being massive weirdos the game wants us to be slightly repelled by. I, for one, respect the Monster kinning grind and their general Twilight Princess energy.)
So. These two guys. There is so much to say about these two guys. I don't think I have seen the Trans Perspective on Kolton on tumblr, and I would love to get it because. I feel like it's a worthwhile discussion (just, how gender and identity is handled in TotK overall, I feel like it's a very complicated conversation and I have not seen super deep dives and I'd be very interested in hearing more).
Beyond the throughline of voluntary consumption of magical objects to turn into less human creatures being a weirdly prevalent plot point in TotK (Zelda, Kolton and Ganondorf casually transing their entire species for funsies --Ganondorf being particularly relentless with Fake Zelda, mummy/phantom shenanigans, Demon King and then literal dragon), I want to focus on Kilton a little bit.
Kilton is genuinely the only NPC in the game willing to acknowledge the inherent personhood that monsters have (the game does showcase them picking up fruits, mourning their boss if you kill them, being cutesy and happy to identify you as one of their own if you wear the appropriate mask --and that's not even getting into creatures like the Lynels, who seem to really edge on the limit of being a conscious creature with a system of honor and property and many other things). He does encourage us to think of monsters as more than a species whose only worth lie in how fun it is to eradicate them; even more, gameplay-wise, he does give us a reason to interact with them in other ways than just our sword with his museum. He does encourage us to see that beauty for ourselves and then select what we think is coolest/most intimidating/cutest/eight billion ganondorfs in every pose imaginable
The fact that Ganondorf is considered a monster was a great win for this feature in particular, and is very funny, but it's also... A lot, if we dig at it a little more than warranted. Beyond all of the Implications and all of the things of representation and political conflict and values already discussed ad nauseum: when did he stop being considered a human? What does that mean about the flimsiness of what is a monster and what is a creature and what is an animal and what is a person and what is even a hylian, as sheikahs got absorbed into the definition in this game? Especially with the stones taken into account, how profound changes in nature are a huge part of the plot (even when reversed and ultimately pretty meaningless): how easy it is, to make that slip? Who decides when that slip has been made? What is acceptable to hurt without remorse? What is beautiful and worth preserving? What is both at once? What is neither?
And again, in a classic Zelda conundrum (appreciative(?)): who the fuck gets to decide that, when, and why?
The Bargainers and the Horned God
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(major shoutout to these big guys for being the sole and only providers of actual depth to the Depths, and for looking cool as heck)
So. Let's move the conversation to the Depths.
Conceptually: what an interesting idea!! And so well executed (initially)!! A mirror world to the surface, dark and hushed and full of unknown creatures; haunted by gloom and sickness and the unknown. Not a first in the series, far from it: from ALTTP to ALBW, and even taking the Twilight world of TP into account, this idea of a Dark World acting as a deforming mirror to Hyrule and revealing many interesting aspects as we get to explore both is always a very interesting take on corruption and envy and fear/weakness and/or some sense of darkness looming under the perfect exterior. I'd argue even the Lens of Truth of both OoT and MM's serve a similar function, both gameplay-wise, but also in terms of theme: not everything is as it seems. In the world of Light, darkness must hide itself; but darkness also possess its own beauty, its own hardships, and will stare back at you without blinking if you go seek for it. It's, in my opinion, one of the series' most compelling conversation about the cyclical nature of fate, the coldness of godhood, and how small one feels in the face of a universe that is more complicated than it initially appears --which is why Courage must be invoked to push forward regardless.
The Depth's otherworldly ambiance is truy wonderful, whether in the plays of light and shadows, the creatures native to the environment we meet there (wish we met more!), the soundtrack, the strange aquatic/primordial plants, the fact that the dragons visit this place and connect them to the outside --invoking ideas of balance and interconnectivity, that the tree branches look like veins. The coliseums, the mines, the zonai facilities and the prisons do seem to poke at many things about what the relationship to the past was to this place; was it ever truly a place? Did it look like this back then? Why was it buried? Why did it come back? But in spite of it all, I think the Depths struggle overall to question or reveal anything about the surface that we couldn't already assume going in (that the only thing congealing there is Ganondorf's gloom, his lonely domain of Wrongness, only shared by Kohga and the yiga --the only naysayers of Goodness and Light, contemptful and blinded by self-importance and rage). The zonite is mined by gloomy monsters --why, what for?-- so any notion of greed and over-expansion that could have been associated to the zonai is now reabsorbed into Ganondorf's general evilness, since it needs to be reminded he is everything and anything bad with the world: darkness and conquest and greed and capitalism and pollution and bad weather and sickness and darkness and violence and war and death and betrayal and fakeness and lies and patriarchy and exploitation. No matter that he never does a single thing with zonite in the game; rather set up elements of conflict that never go anywhere than, for a second, let the foundations of absolute goodness and absolute evil risk becoming shaky --and you coming to this unwelcoming dark place that hates you, killing the miners and taking their resources for yourself is, on the other holy, royal fur-covered hand, utterly legitimate. The resources were once Rauru's after all, were they not?
And this is what I would say, except... except for the dead. The fallen warriors, the poes, and, most important of all: the Bargainer statues.
The Bargainers are, in-universe, godly creatures guiding the fallen to a place of final respite, regardless of moral alignment. The poes are all, fundamentally, cleansed of judgement: they are lost souls whose past reality does not matter anymore, and all deserve that peace regardless. In spite of the heavy paradise/hell parallels drawn in that game, with Rauru/Zelda/Sonia as the guardians of Light where Ganondorf gets to become a Devil-like figure, it is confirmed here that no such thing exists when you actually die in this universe.
It almost feels as if the fabric of Hyrule itself, in a brief moment that refuses to elaborate on its own point, goes: "yeah, whatever is happening here between Light and Darkness, it doesn't actually matter. This conflict is futile and doesn't understand the real nature of being alive, dead, a god, a person, a monster, an animal. The truth lies elsewhere --but you will never be told what it is."
It's: wild.
One of the game's most striking traits of narrative brilliance in my opinion --to the point where I'm wondering whether it's there on purpose or was effectively an oversight since every other aspect of reality breaks its own back trying to reassure us that everything is at its correct place, receiving the appropriate treatment by the universe in a way that is never to be questioned.
Another case of that ambiguity being allowed to exist without being immediately crushed and repressed is the case of the Horned God (interesting parallel to Ganon's actual horns that he develops in this game in case the hellish parallels weren't clear enough already): a demon Hylia sealed into stone and pushed far from humans in a clear case of questionable behavior since, while the Horned God isn't exactly nice, does propose a different philosophy you are not punished for exploring; and yet, a proposal that has seen itself persecuted in a very real sense by the goddess of absolute goodness, patron of hylians, Zelda, and many more. Pushed away from view.
Interesting.
And Yet, Light Must Prevail
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Okay, so, after all of this, we're left to ask... What the fuck is up with morality in Tears of the Kingdom?!
What do we trust? These half-breaths in the occasional sidequests that Light and Darkness is just the wrong frame of reference, that nature cannot be this simple, is ever-shifting and can be recalled or reaffirmed by arbitrary forces, and might even not matter at all in the universe's fabric, despite having so much of its lore soaking in the dychotomy? Or... everything else about the game, this insistence that Good must not only be assumed as whatever tradition the kingdom has passed down for thousands upon thousands of years, but remain utterly unquestioned the entire time? That Bad is without cause, graceless and unworthy of investment?
Are the Bargainer's statues the only thing worth listening to, that morality is a fable the living tells themselves --or should we be moved when Darkness destroys Light, when Light suffers to preserve itself and the world --but not when the Other is rightfully slain?
Was Kilton correct to see beauty in the monstrous? Was Kolton onto something when he let go of his previous form because there is no clear distinction between what should receive an arrow to the face and what shouldn't? Or should we rather focus on Zelda losing her human form as a beautiful and tragic sacrifice --but something that never actually altered her nature as a hylian, the descendant of a lineage of Good Kings meant to rule forever?
Is the Dondon good because it always was, or was it worth Zelda's love in spite of the fear it initially provoked?
Either way, at the end of the game, evil is slain. Ganondorf is, not killed, but --like his angry BotW boar counterpart-- destroyed, as monsters tend to be. He explodes over the lands of Hyrule, freed from Darkness; freed from everything wrong, since the foreign menace that embodied it all was wiped out in one fateful sweep of a holy blade cradled in sacrificial love. Nothing wrong remains. The Sages reaffirm their vows to protect the kingdom forward, and a very human --hylian-- Zelda smiles: Hyrule now forever and ever basked in eternal Light.
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arsenicflame · 6 months
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episode 8 fix it where izzy does get shot, but it doesnt kill him- its on the left side after all! a gunshot does more damage than a sword, so he has a longer healing time ahead, and with him still learning how to live missing a leg, they all agree that its best he doesn't sail away with them, that itd be better if he stayed on land while he recovers
conveniently, he just so happens to know two men who are looking to start an inn on land! he can stay with them, help them complete repairs (god knows neither of them knows what theyre doing themselves) he can whittle little souvenirs on his sick bed; he can help moderate their ideas ("theres no point picking drapes yet stede, we don't have a fucking window") he can heal in peace.
maybe he could try being someone else other than the great izzy hands, maybe he could make something new here. no captains, no first mates, just izzy and ed and stede
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if you would all allow me to be delusional for a moment - so i went back to staring Very Hard at the neighborhood map and. um. well. im chucking my marbles out the window! as always take all of this with a Hefty grain of salt!
i thought i saw a weird pixel in Frank's window so i zoomed in. then i took a screenshot, and fucked with the contrast/brightness settings. and uhhhhhh
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UHHHHHH
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FRANK??? HELLO???? HE'S IN THERE? i'm pretty sure im Not seeing things bc that is definitely a vague gray tube-outline with a yellow spot in the shape of Frank's nose. hidden in the dark. and i might be seeing things but in the pane next to his face it kinda looks like his hand is on the window? but! Frank's in there! what the fuck!
so naturally i slowly scrolled through the neighborhood Zoomed The Fuck In. obvi there's nothing in Home's eyes, and Barnaby's & Sally's single visible windows(?) are closed. I couldn't find any out-of-place pixels in Julie's or Poppy's.
but! Eddie's kinda freaked me out a little! look at this shit!
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on the top left pane... are those fingerprints pressing into the glass? and in the lower left, is that a fucking Face peering out? a creepy ass face that almost looks like some sort of mask? there seems to be another Shape in the upper right... another face perhaps?
and then there's the weird window shine in the lower right (along with maybe Another face...). it almost looks like a string of letters. there isn't a single pattern/design like that anywhere else in the neighborhood. what's up with that....
oh and also, just went back to double check the post office's display window
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there seems to be another face - all the way to the right in the darkness. judging by the shape of the paler (yellowish?) pixels between what must be eyes, i think that's Eddie. and i think i see ears and a hat... not sure though. this one is really tough to see but it's There
(side note: Eddie is totally fucked, isn't he? between the faces(?) and hands behind his door, Home sitting in his display, and the hyacinths by his building, the emphasis on his memory (or lack-thereof) in a project that is, in a sense, About memory... i'm concerned! and eating it tf up! hell yeah lets get funky!)
now i couldn't see any, like, concrete Faces or anything in Howdy's store. but! you can kinda see inside! observe~
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in the big open window, you can kinda make out some sort of container on a counter and what might be shelves or a kind of brick pattern. and then above the 100% sign... hold on are those fuckign Eyes? lets take a look zoomed in & without the image adjustments!
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yeah those uh. i think those are eyes. Wally-esque eyes peering out of the darkness. though they also mildly remind me of eyespots on insect wings. butterfly eyespots, perhaps. inch resting indeed...
WAIT I LIED!!! there DOES seem to be another string of letter-like symbols in the neighborhood, not just the post office's window shine. now it could be just a wild coincidence, but at the same time it seems kind of... purposeful. like that's not normal shading/coloring.
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check out the blue window border on Howdy's Place, next to the apples. the lighter blue pixels seem Arranged. i think i see a clear N, and either an R or a P... along with some other symbols that i don't recognize as anything. the lower ones look kinda like faces? what could the top one be? is any of it anything or am i looking too hard?
in short: they're watching us watch them and there's way more to the map than initially meets the eye....
(edit: i've added a reblog w/ the images outlined! badly outlined but a clearer View of what i see nonetheless! + some notes on more little things outlining helped me notice)
#throttling my laptop WHAT DOES IT MEAN??? WHAT DOES IT MEANNNNNNN#got a little spooked there ngl....#noticing the faces(?) in eddie's gave me a lil startle. got a little chill up my spine#I LOVE IT!#im gonna be reeling over this all night....#the implications! the arising questions!! the Choices!!!#frank and eddie being the only ones with their faces in their windows (plus a couple extra)#eddie and howdy having letters/symbols(?) on their buildings#THE EYES IN HOWDY'S STORE!!!#i feel like these are important misplaced pieces of a puzzle i havent even opened yet#god and like. tiny home in eddie's window yeah but that With the eyes in howdy's store?#both buildings - both Stores! - seeming to have hidden letters on them??? WHAT DOES IT MEANNNN#of course i could be just plain insane and seeing things#but some of it.... ough i dont think i am fellas#welcome home speculation#wh speculation#homebogging#ive been meaning to Examine the updated map.... not much Changed or caught my attention but a few things did#why does barnaby have a carton of milk outside his house? something to do with the phrase 'no use crying over spilled milk'?#the flower patch behind julie's house is Oddly green.... kinda reminds me of a body dump#that plus the red thing next to the bowling ball (a ribbon? scissors? something else?) makes me Suspicious#along with a mildly delusional Theory i've had since my first good Examining Of The Map (before the update!)#but thats not what this post is about#theres just. theres interesting things in there!#thank you for reading! i need to go Think about this all....#im feeling the urge to up the contrast/brightness of Every Single Slightly Dark image on the site <3
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daily-grian · 1 year
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I’ve gotta sit down at some point and do a proper classpecting session for the Hermits & co, but for some quick musings Prince of Time!Grian feels appropriate
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fayevalcntine · 8 months
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The whole framing of Lestat as the sole symbol of patriarchy that fandom is so desperate to put him in doesn't work unless you deliberately ignore how he was also a victim of rape and abuse before he was turned. People want him to be fit into this strict role of "father figure/violent husband/perpetrator" that is only that and not even a whole person, and in doing so they need to push aside the fact that despite being his family's provider, he was also pushed into that role when his father forbid him from joining a monastery or gaining an education that he wanted. Lestat wanted to run away with a theater group as a kid, and actually managed to do so once Gabrielle gave him her blessing and monetary support in order to go to Paris. He didn't always want to be the provider, he was forced into that role and became despondent when he thought he would never get a chance to leave his home.
His new life prior to being turned is pretty much the antithesis to the whole "Lestat is a manly man who would sooner throw up than be compared to a woman" spiel: he lived with another man in Paris while also being an actor, having left his family and "responsibility" to them. The only family member he was ever close to was his mother, all the other male members shunned or ridiculed him. Add onto that the fact that his turning firmly placed him within the role of the damsel/victim: he's kidnapped from his bed by a stranger, taken into a tower and left to rot while being fed on for a week, before then being raped and violently turned all while never even being asked if he would consent to it in any normal circumstance. But you of course have to ignore all of this if you want him to only represent the aggressor/patriarch while Louis is the helpless unhappy matriarch of the family.
My issue isn't that I think Louis isn't a victim, it's that it's not unrealistic for Lestat to be an aggressor/abuser while also displaying traits that aren't regularly assigned to stereotypical depictions of male characters. He's abusive to Claudia while also having been a victim of abuse from his own family. He's not a good maker/teacher, but he also didn't even have one when he was turned. He's the provider/attempted protector of the family and seemed to like being that, while also having run away from his own family prior to this to act in a theater in Paris. He's a rich white man while also being obviously effeminate in public spaces, even to Tom's own bigoted humor.
Like Louis' own complicated story with being his family's benefactor and provider, you can't firmly place Lestat as being one thing or another in terms of gender ideals without deliberately ignoring parts about him that don't fit this. And I don't think it's an absolute necessity, when even in Louis' own story, Lestat isn't stripped of his effeminate mannerisms or behavior while also being the abusive maker/father/lover.
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liquidstar · 2 months
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wait speaking of getting isekia'd via truck, a couple weeks back me and a friend on were talking abt portal fantasy/isekai tropes (mostly bc i was infodumping abt rz again), and it made me think abt a fun concept for an ocverse. tho its possible similar things have been done obvs with just how inflated the genre is, just hear me out OK
story starts in the normal world, with a typical Nerdy Guy going about his daily life, expositing about how he feels bored and longs for adventure and magic, just like in all of his favorite media. as he's crossing the street, distracted by his mobile game, he doesn't notice The Truck(tm) coming straight towards him. except he's not hit by it- he's pushed out of the way in the last second, saved by a passing girl who gets hit in his place. this is who the story is about now.
mc gets sent to that sort of intermediary dimension that some isekai have, where she meets the Goddess Lady or whatever that was in charge of the whole isekai situation. goddess lady proceeds to freak out, because she nabbed the wrong person, and she's going to be in SO MUCH TROUBLE. she starts questioning the mc, only to find out that this kid has a good social life, does well in school, is in sports, and has barely ever played a video game. basically the opposite of the socially introverted, underachieving, repressed, genre-aware guy she was supposed to have reincarnated. for the sake of fulfilling somekinda hero prophesy or whatever. and the mc kinda bargains to be sent to the fantasy world anyway bc, well, its that or death i guess. so the two of them kinda have to team up to course-correct this mix-up.
mc is kinda given a list of tasks to do that basically mirror how a typical story like this Would Go, expected to fall in line with the tropes in order to achieve the ultimate goal, but kinda ends up failing at all of them... or not? failing backwards, maybe. doing it in a way different from how its meant to go- using the wrong formula, but somehow getting the right solution. while sort of continuing to question the insanity of the whole situation, and the nature of this whole fantasy world. just fucking up all the tropes.
but a layer i'd wanna add on top of all that is the fact that the hero prophesy (or whatever) called for a man. so upon arriving to this new world, the mc is basically put into a "gender swapped" body and... doesnt seem to mind. this isnt an uncommon isekai trope either, but i hardly see it tackled with much care to really explore whole Gender Thing beyond gags about the "mismatch" (which can be in poor taste) or the conclusion that "well because their Body is now this gender, their gender identity changes to match" which i feel is a pretty shallow and binary take-away to draw abt bodies and identity.
but i think there can be more to explore w the prospect if you actually wanna get into gender stuff. in this case, i'd particularly wanna get into the idea of imposter syndrome. the main character was not MEANT to be... the main character. seen as a phony fighting tooth and nail to meet expectations, and constantly fumbling. not a real hero, or a real man. but its meant to be an act anyway, so why does that bother her? it was like that back on earth too, trying as hard as possible to be the perfect girl. a good social life, does well in school, is in sports.... but that good girl thing always felt fake too. or desperate. what was she trying to prove? how long as this BEEN bothering her, actually? why does it feel easier to breathe in this body, despite everything? the way this whole act makes her happy is scary, because its fake isn't it? but wait, which part was fake? the before or after? is it all fake? isn't this all just a mistake?
was it really a mistake? who is more heroic; a guy too focused on a mobile game to pay attention to those around him, or the person who risked their life to save a stranger? but the hero prophesy was for a "man," right? what does that even mean?
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mae-dwrites · 2 months
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“You remind me of someone.” her voice was contemplative.
“I do?” she could hear him quirk his eyebrow.
“Yeah.” her voice was unusually quiet.
“Is that good or bad?” he gave a nervous laugh and leaned back watching her.
Dani sighed looking down at the city below them. She didn't quite know. She’d found him but he didn't recognize her.
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designernishiki · 9 months
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it’s kinda funny to me how that dumb scene in kiwami 1 of majima getting shot and left for dead in the harbor was basically just added as a half-assed way to explain majima not being around for a bit of the plot, but they accidentally(?) just made it seem like start of a chain reaction where majima ended up feeling slighted and heartbroken after being abandoned like that and then lashed out about it via smashing a big truck into the building kiryu was in. and yeah that isn’t inherently a romantic thing as-is but then they go and add the part where majima grabs a hostess and performatively hits on her as in-kiryu’s-face as possible, she says she’s already in love with someone, and majima lets her go immediately, no questions asked, making a big fucking point of it just to say see THAT kiryu? I appreciate when people are HONEST about their FEELINGS. people who won’t just BACKSTAB someone who CARES about them to save themselves. is that so crazy kiryu?? huh??? anyway make it up to me get down here and fight me right fucking now
#I think on another level he was sorta saying like ‘hey kiryu. you’re making it extremely clear that you don’t trust me and my intentions#and I’ve been trying to show you- over and over again- that I’d do just about anything for you and your safety#but I can’t just let my mask fall off in front of everyone- I need to keep up the unpredictable morally grey wildcard act for both my sake#AND yours. because disguising my helping you as crazy random violent outbursts and weird stalker behavior#is the only way I CAN help you. do you think it would go over well with shimano or literally anyone else if I was outright helping you out#of the kindness of my heart and fondness for you? stop being so fucking dense and look past the crazy wacky nonsense for a second and#maybe you’ll realize that all I do at the end of the day- really- is help you and put my own life and reputation on the line for you.#I am an honest guy when it comes to my real values and when I told you I wouldn’t let anyone kill you unelss it was myself- I meant it.#I’ve taken a knife and a bullet for you now. can you REALLY not see through the act yet? am I REALLY that unpredictable when you think about#it?’#that was a longer explanation than i intended but. it was difficult to put into words#I basically feel like it could be read as him implying kiryu shouldn’t backstab the people who put themselves on the line to help him#and/or pointing out that he’s never actually done kiryu dirty and has stuck to his word protecting him in the ways he can#trying to say yeah all this is a crazy act and all but when it comes down to it you Can trust me#it really makes sense when you think about it that he’d have to help kiryu/show affection towards kiryu in unpredictable convoluted ways#at that point in time because. I mean. there’s a reason he was the only person who showed up to welcome kiryu when he got out of prison#and that’s because A) he sticks to his word and his loyalty to people he cares about and B) no one else had the balls or the batshit insane#mask to wear to ward off anyone asking real questions like majima did. because ANYONE associating themselves with the supposed#patriarch-killer was a HUGE NO-NO at the time. someone important showing up for kiryu and welcoming him back outright could’ve caused#all-out warfare probably. except majima. because majima was dedicated and smart enough to use his widely-feared wildcard persona#(that everyone tended to view as incapable of having any Real agenda to worry about) to his And kiryu’s advantage#does that make sense??? I feel like it makes a lot of sense if you get it to click in your head#kazumaji#majima#kiryu#yakuza#kiwami 1#yk1#rambling
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adhd-merlin · 3 months
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I need to talk to merlin's set designers what did they put in gaius's chambers?? what did they hang on the walls?? I must know tell me
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ahoyimlosingmymind · 5 months
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maybe I didn't read the same books as ya'll- but I just do not buy into the whole 'Fitz put Sophie on a pedestal' 'Fitz was jealous of Sophie' narrative Shannon is trying to push. I get that it's supposedly canon? and he's Shannon's character, but it feels like such a bad misread of the whole situation and both characters?? And kind of like a failsafe argument for why sokeefe 'had' to happen.
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some undertale yellow (and undertale i guess-) doodles and other drawings
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ladystoneboobs · 5 months
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@sunflowersansa, #catelyn was raised to be hosters successor for almost a decade wasnt she?
the annoying thing is we don't have an approximate age for edmure, nor any age for cat when minisa died (in childbirth with a last, stillborn son, not edmure). i've seen fanart depicting him as anywhere from a toddler to a younger teen/tween when catelyn and lysa were teenagers. but i feel pretty confident in my estimation of ~7/8yrs age difference between eldest sister and baby brother, and not just bc of symmetry with the next generation. my reasoning is thus:
we all assume catelyn had some grooming as an heiress, rather than it just being a nominal status in early childhood. how much training can one really give a 3 or 4yo, y'know? we know rickon never had any manly lord lessons from ned since he was still so young when they parted. if she was closer to 7 or 8 when edmure came along, that leaves more realistic time for education, and a sizable number of years with only daughters for hoster to try to accustom himself to lack of a son and make do accordingly. even only 1 or 2 years of rulership lessons would still matter when minisa's death left hoster more dependent on her as not just hostess but later a trusted confidant of a sort until she got married.
ned thinks of edmure as "the boy" in his pov when hearing of the mountain's first attacks in the riverlands. we know ned's not great with keeping up with ageing from his earlier comments about tommen, and he surely hasn't seen edmure in many years, but this tells me that when they did meet at riverrun, edmure was not that close in age to himself, catelyn, and lysa. (i think it's less likely to see someone as frozen in childhood if they're anywhere near your age cohort.) ned could still be wrong about edmure's age thinking he couldn't possibly be at least 25 and any green knight younger than that was still a boy or youth, but that miscalculation makes more sense to me if he was around ~26 rather than a fellow thirtysomething or a guy pushing thirty.
we also know that edmure acted as brandon's squire in his duel with littlefinger, which i read as more someone playacting at some squirely practice when not yet consideed old enough to be anyone's assigned squire, with the informal nature of the duel which meant lightly-armored littlefinger having no squire of his own, and brandon having an actual squire who likely could have been present. so that lines up with a ~10yo edmure to 15yo littlefinger, 16yo lysa, 18yo catelyn, and 20yo brandon. (this is admittedly the most subjective point and i wouldn't consider it strong evidence if not consistent with the rest.)
catelyn doubted her memories of her mother, including her appearence, which in this world strangely devoid of portraits, still makes me think she was quite young when they lost her. so, yeah, not a large gap between edmure's birth and minisa's death in her next childbirth. if catelyn was 8/9 or even 10 when her mother died and she became de facto lady of riverrun, that could line up with the lannister twins losing their mother at 7 and not having strong memories of joanna.
idt catelyn really did think of riverrun as her birthright when her brief time as conscious heiress was a small fraction of her life, with at least 6yrs knowing she'd move away to be lady (consort) of winterfell instead and the rest of her life living out that responsibility as northern wife and mother. but it must still sting to be used to such a position of importance in her earlier time in riverrun and have no real authority when she returned to live there again as an adult, especially when edmure still seemed to act (to her) like the baby of the family not entirely matured into the authority he held all for himself. there's a part in her time in renly's camp when she thought robb was years younger but still knew what he was doing more than the southern king and his knights of summer playing at war. i'd imagine a simaliar feeling whenever edmure annoyed her. that's another difference between robb and edmure, that robb was a dutiful eldest sibling like his mother, formerly catelyn's baby but never anyone's baby brother. while edmure, even if he was (my by headcanon) a few years older than renly and unlike renly was meant to be a male heir from birth, was still a youngest child of 3 like renly.
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cozymochi · 1 year
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Good day, Cozy! Hope you’re doing alright <3 Random question comin’ to ya~!
Do you have any backlogged fanart / wip that you’re especially proud of, even if it’s old or unfinished?
HHNNggHHHHGhhHh weLL… mind i have like 200+ things of backlogged fanart i never posted 🤪 (and might never cuz they are old). The only things i probably still like is this big ass set of drawing twst boys in the style of my private original art and characters I never publicly show 😩😩 Mostly just for personal fun. PROBABLY ONE OF THE FEW BACKLOGGED THINGS I STILL LIKE?? even if just toying around (click for better resolutions)
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the Diasomnia one was made first lol, malleus specifically. these weren’t really meant to ever be seen outside of a small group so *gestures* here they are
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jasontoddenthusiastt · 6 months
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Imo Jason is “irredeemable” by default because I don’t see what he needs redemption from.
#I don’t know if I’ve mentioned this before but joining this fandom made me fucking hate the word ‘redemption’#no person I’ve seen who is in love with the concept knows the who what where when why or how it should work in a story#apparently it isn’t just themes and tropes anymore people don’t understand the proper use of the word ‘villain’#kelseethe#also hilarious: Jason should recieve sensitivity training HR style from Bruce ‘I’m the government and children are my cronies’ wayne#if Jasons headstrong/‘answers to no one’ attitude towards vigilantism is what makes people think he's villainous#I hate to be a broken record but the baddie you’re describing is Bruce#nobody thinks he’s a villain for only trusting in his own methods/self and repeatedly isolating himself#and on top of that gaslighting and hurting people around him in attempts to do what HE **thinks** is the right thing#you people always thought *him* heroic not problematic for all these traits#the only difference is Jason isn’t psychologically abusive & controlling#yet he’s still the bad guy just cause he liberally kills folks in the crime business.#l'd argue goth ham war is the b*tman story to remind you of everything that makes Bruce authentically himself#Idk how to tell you that Bruce mentally compromising/crippling his son in a twisted attempt to ‘save him from himself’#is perfectly in line with slitting the same son’s throat because he couldn’t stand to see him avenge his own killer#and yk what a redemption arc could be interesting for someone like Bruce#because he rarely questions or doubts his choices esp wrt Jason. no matter how morally dubious they may be#I think it would be quite fun to witness his extremely restricted worldview be challenged/shattered he deserves that humbling experience
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