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#tallneck toys
h0riz0nstuff · 1 year
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Ah yes. The tallnecks. So tall so gracefull, so majestic, so cute, so tiny so… wait. what are you doing, oh no, the indignity
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xD
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bricktoygrapher · 5 months
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Aloy's first encounter with the Tallneck
This is one of my photos that was selected to be displayed at the SiP TGIF 2023 exhibition, which is taking place in December and January in SiP's own house gallery at Vita Magasinet, Karlholmsbruk, Sweden. 📷 🇸🇪
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driver270 · 11 months
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Wifi Mooch 🤖☕️
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row-of-roses · 2 years
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Utaru architecture/aesthetics 🌿
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I noticed in Riverhymn a woman collecting honeycombs from these hanging baskets and people collecting water from the river to water the flowers - love the details in this game 🥺
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Giraffe Girumble - Initial Roster + Preliminaries
Hello, and thank you all for waiting! We're going for a 32 Giraffe tournament, and we got 45 valid submissions (44 if we take into account the recent Girafarig/Farigiraf decision). With that in mind, here are the giraffes that received enough nominations to qualify!
Kaku (One Piece)
Girafarig/Farigiraf (Pokemon)
Geoffrey the Giraffe (Toys R Us)
The Giraffe/Kirin (Revue Starlight)
Melman (Madagascar)
I'M A GIRAFFE guy / Scriberat (Vine)
Giraffes (The Owl House)
GG the Giraffe (Steam Powered Giraffe)
Miyushi Kazunari (A3)
Hamlet (One Piece)
Longrack (Transformers: Beast Wars NEO)
Gracie (Animal Crossing)
Durpleton (Centaur World)
Additionally, 2 autoqualified giraffes that I had hidden to gain propaganda (the others got some, but they didn't) include:
Wattgiraffe (Yu-Gi-Oh!)
Giraffes (...like real ones. I'm surprised no one nominated them)
The other 2 that got propaganda were Kaku and Farigiraf. Since Farigiraf is split with Girafarig (and because we're 1 away from 16 qualifiers), I'm also adding one more auto-qualifier:
Agent G (Short Giraffe)
So, we've got 16 spots left and 28 giraffes remaining. Next week, we'll have 14 randomly-sorted autoqualifiers to fill out the spots, and then divide the remaining 14 randomly into 2 more polls to determine the last 2. These random qualifiers are...
Giraffes (r/nosleep) vs Queer Giraffes (Gladiator)
LPS Giraffe 1488 (Littlest Pet Shop) vs The Giraffe Height Chart in Boo's Room (Monster's Inc.)
Chirinmon (Digimon) vs Box Art Giraffe (Zoo Tycoon 2: African Adventure)
Unnamed Giraffe (The Promised Neverland) vs Cube Giraffe (Doubutsu Sentai Zyuohger / Super Sentai)
Patty's Giraffe (Soul Eater) vs Abigail (Wonka)
Giraffe Wildzord (Power Rangers Wild Force) vs The Dangiraffe (Phineas and Ferb)
Satoshi Nagashima (Oddtaxi) vs Jemmy/Jeremiah (The White Giraffe)
Tallneck (Horizon Zero Dawn) vs Raging Bolt (Pokemon)
Getup (The Animal Shelf) vs The Giraffes from The Circle of Life (The Lion King)
Giraffes (Un Lun Dun) vs Giraffe (Giraffe Town)
Gerald (Giraffes Can't Dance) vs Valkyraffe (Mega Man ZX)
Kipekee (Real Life) vs Twigs (Beanie Babies)
Giraffe (Melissa and Doug) vs The Giraffe (Loranga, Masarin, and Dartanjang)
Giraffe Prototype (Heaven's Design) vs Tiptop the Giraffe (TY Pluffies)
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After Guerrilla posted about the Tallneck on their Twitter, I want to find it, and scoured all of Plainsong looking for any other grass machines. Obviously there’s the Tallneck, but there’s also a plowhorn and two different people (one near each machine. There’s also the Bird Guy™️, except there’s actually two! I thought it was interesting that only one of the toys is an actual animal, but it’s also important to point out the the two machines that were made into toys are the only passive machines in the game.
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I got inspired by @horizonzerodawnaesthetic post:
And since my own will be quite long, I decided to post separately. Here goes (spoilers, duh).
I was pretty sick for the last two days (does anyone know how a workaholic feels when they're bedridden for TWO WHOLE DAYS??) so I jumped into HFW and immediately ran to Plainsong and here it was:
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Watching the sunrise, good little baby:
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Once I was in Plainsong I went upstairs to the platform in front of the Chorus chamber, where a story about brave little Drey is being told and listened for a while:
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That cute baby on the left was running around carrying the doll with her!
Also, on the other side of the platform:
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Didn't catch the whole sequence but it starts with kiddo coming to the adult and pestering them until they give up and start playing xD
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Turns out that once you know they are there, they are... Everywhere...
I was still not satisfied, because, you know, inability to enter photomode, so I decided to run outside and check out the abandoned settlements. Turns out that A. The two that are on the dishes on either side of Plainsong are the exact copies of each other (creepy) B. Kiddos toys are the one thing you DEFINITELY want to pick up when abandoning ship. Dish. Whatever.
Did manage to catch this guy, though:
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After that I checked out some inhabited places and ended up in Riverhymn. They have their own toys, one being this cute little bugger standing guard on the doorstep (and watching over sandals):
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And they have the Tallneck, diligently guarding the honey:
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I took more photos but of different topics, so will post them sometime later :3
Bonus!
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Riverhymn? More like RAVE-er-hymn.
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notallfay · 6 years
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#Teatime with a #tallneck because I do just love to play with #toys. I got given a #rose #teacup, because I had a rose #tea. #toys #horizonzerodawn #afternoontea #chapterone #manchester (at Chapter One Books)
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felrend · 2 years
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HFW Mechanics
I realized that I never continued with my “thoughts on” series that I had started since both my character posts were so long! And thanks everyone for enjoying them and for sharing your thoughts! Hopefully this one will be as enjoyable for all of you!
There are so many new mechanics in this game and so much to talk about. I’ll start off with the ones I liked most, the ones I didn’t like and the ones I’m kinda “meh” on. But please keep in mind that these did not ruin my game play experience (both play throughs) and I’m still discovering how to use some of these mechanics and weapons properly.
I’m putting this one under a page break because....length haha 
Pros:
Let’s kick off with a brand new gear for Aloy and that’s the pull caster! What a great way to kick off HFW with building a whole new toy for Aloy to play with as well as introducing the workbench. Two birds, one stone! The pull caster has multiple uses and I’ve never grown tired of it. I love being able to jump off a mountain cliff and then latching on to a handle to be tethered up or using it to pull chests off of high ledges. Even though I’m always scared that I’ll take some damage if the chest hits me or something. Even with 100+ hours I move out of the way just in case lol the sound effect is super satisfying and now I’m always looking for ways to use it. Of course it gets tricky when you forget to press Triangle and end up shooting an arrow instead when you’re trying to pull a beam down or open a vent, but that’s just me rushing through the game play or puzzle. I also love when you finally get the Sunwing as a mount and take a running leap at it before using the pullcaster to hook on to it and pull you up. I’m so glad Guerilla Games added this feature and I hope they don’t take it away.
The glider is also an incredible addition and I use it constantly, even just doing a running jump into a glide to get away from a machine or rebel. I remember seeing it in the first game play footage they showed and knew right away that it was going to be so much fun. I’m sure it was a nod to Breath of the Wild but with the added bonus of no stamina bar! That’s one thing I didn’t like about BotW, it took me out of the game play when I had to worry about the fact that Link was losing stamina and having to choose whether or not you upgraded your health or your stamina. HFW doesn’t include that unless it’s for your weapons and I’m so grateful haha the weight of the glider is also felt as you’re trying to maneuver your way through the skies. I hope this is another one that is kept for future DLCs and games. It would be disappointing to lose it.
Aloy’s hair! I love just watching her hair move in the different environments and when it blows in the wind as you rappel down a Tallneck or high ledge. It doesn’t feel stiff and that there’s a natural look to it. Even just some of her hairs that aren’t perfectly tied together in her braids. The detail is incredible and it looks beautiful under water, so natural to how hair would look. Even just emerging from the water it looks heavy and seeing droplets fall when she shakes her head. The studio put so much thought in to her hair movements and it paid off. Of course you get the weird little pop in moments and her hair is a little crazy but it’s so minor that I can over look it.
Combat has been a lot more enjoyable for me during this game. For my second play through I have been trying my hardest to keep it on normal because I realized you get different movements from your opponents. Seeing a rebel grab Aloy by the hair or Spartan kick her away from them had be gasping! I didn’t realized that they would get their own fighting sequence like Aloy did when I was originally playing on Easy. You feel every hit Aloy takes and it raises the stakes just a little higher and makes you want to hit them back even harder. Especially when the Champions grab Aloy and just slam her to the ground. You never got that in HZD and I never felt weary when taking out a rebel camp. But now I actively try to stealth kill the heavy hitters first because I know they will pin me into a corner. It might sound sick but I also love when Aloy get’s blasted with electricity. Seeing her body seize up and fall to the ground was not something I thought I’d want but it was a great inclusion into the combat and a fantastic detail.
The skill tree is also really important and I don’t know how anyone could have focused on just one branch. You pick up so many skills and enhancement to not just combat but your over all experience. Plus, it’s not like they are cheap with skill points. You can totally gain enough throughout the whole game (during the main story and after) that you can max every single skill. Plus, the valor charges are amazing! I’ve mostly been using the healing valour because it has saved me so many times!! Your health bar never gets low enough for you to die while that valour charge is in effect. The one down side for this option though is that once the combat is over, the charge is still in effect until it’s all used up. I wish it would stop when Aloy is safe instead of having to build that valour bar up again from 0. But for real you guys, max out every option! You unlock a lot!
Photomode is just *chef kiss*, I really love the improvements they made to Photomode and the fact you can use it during the cut scenes? Can’t wait for New Game+ and I’m going to go crazy with that for my screen shots. You think I have a lot now? Oof haha! It did take a long time for me to get used to the facial expressions they’ve included but I’ve ended up loving them and wanting to use each of them some where. Even the body poses they have added makes things so much fun. Being able to sit beside Erend at the base (can’t wait to post those pictures) or creeping up behind someone to photo bomb them has been a delight.
The stash!!!! Please go use your stash people! I’m so glad there is a place for your goodies to go so you aren’t constantly selling items. They keep all the main things in your inventory and push everything else to the chest and it makes having to go back to the base or any settlement so much more important.
I’m lucky enough to own a PS5 and I hope everyone get’s the chance to play this game on that system. The dual sense controllers alone are completely worth it. I love the opening sequence of the game and feeling every footstep of the machines or feeling the rumble of the ground Aloy is standing on. Even the pushback or the tense feeling of the bow during combat is everything I want from the PS5. HFW is absolutely what next gen games should aspire to be. And don’t even get me started on the graphics! First play through was on resolution and I notice a difference when I tried playing on performance. The difference in the water alone made me go back to resolution mode lol I wish all of you a chance to get a PS5 and to boot up HFW!
Cons:
The hunter pouch is the weakest addition to this game and I hate it. It’s so frustrating that I can only have a limited amount of potions, traps, food and anything else in this feature. I’m left with so much in my stash that I don’t even bother some times trying to fill up my potions because I’m constantly being told “you don’t have enough space”. Guerilla, please fix this or get rid of this feature all together. I get it, you want to use every button on the controller effectively. But the fact that I have 50+ potions that I can’t put into my pouch is irritating and it won’t autofill.
This leads me into the workbench. A lot of it has been great but needing to hunt all of these different animals to increase the amount of anything I have is annoying. Create jobs? Cool, but annoying. Especially when I kill five geese and get one out of five feathers that I need out of this damn bird. The looting ratio needs to be better for the animals. Also, I love the inclusion of the glow gems but there needs to be more in the world for how important they are. You use them for not just buying special items but you need them to improve all of your gear! Add more into the world please!!! I want to max out all of my items but how can I went there’s not enough of these little green gems!?
The amount of blast paste you get also needs to be increased. The fact that one of my favorite weapons, the explosive Spike Throwers, requires 9 of these to be refilled is ridiculous! You don’t get enough of this item for that to be the case. Some of these weapons require a crazy amount of one item to be filled again and I’m constantly using up my shards to buy more. I know it’s an uncommon item but damn guys. Give a girl a break and let me blow things up without hesitation.  
Shredding gauntlet needs to be removed and forgotten about. I never use it and it’s just a complete waste of inventory for me. I’m sorry if you like using it but having to stand there for that amount of time to use this thing properly? Yeah no. A Thunderjaw isn’t going to wait for this thing to load. NEXT! Lol
Clawstriders as a mount is…disappointing. It’s sooooo slow which makes NO SENSE! They are so fast when they are attacking you and Regalla is a threat on these things. Yet Aloy walks faster than this damn machine. I just end up switching my over ride to attack mode instead of defense. Guerilla, you have an obligation to FIX THIS. NOW!
Meh:
Underwater is fun and beautiful but the fact that your only option is to hide or use smoke bombs if you’re near a machine is…..eh. Choices.
Gauntlet races are fun and the end prize is sooo worth it. You got me Guerilla…you got me. But my hand cramps and I’m constantly pressing L3 by mistake while I’m trying to shoot arrows and it leaves me frustrated.
Melee pits, not what I thought it was going to be and pretty disappointed by that TBH. Of course you get a lovely, and tough, side quest from completing these but they are glorified training pits. Plus, the fact that the timing of these combos is so tricky is very rage inducing and it doesn’t make me want to do them. I hate that I started a second play through because it means I have to do these melee pits again!
Machine Strike a lot more fun now that I understand (kinda) the game mechanics. I still prefer Gwent and Orlog but I see what you were trying to do game developers. Total bull shit that I need super rare machine parts to buy the pieces. But….it’s fine.
These are just some key thoughts I’ve had over all and recurring thoughts as I’m replaying the game. Like I said, nothing has made me hate this game. It hasn’t ruined my experience or made me want to give it a low score. HFW is still my game of the year so far and I can’t wait for New Game + and hopefully a follow up DLC (or two). Fingers crossed we get some news at E3! Or…State of Play!
What do you guys thing? Am I right? Am I doing something completely wrong?  What features did you love, hate or something in between?
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saltynora-blog · 7 years
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I turned the tallneck into a toy. ^_^
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bricktoygrapher · 11 months
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Aloy's first encounter with Tallneck 🦒
This is my entry to the weekly challenge by Stuck in Plastic. The task for this week is to take a Sci-Fi photo that creates a Sense of Wonder.
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driver270 · 1 year
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This Tallneck was told that they could be anything they wanted to be, so they chose to be a bunny rabbit.
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bricktoygrapher · 1 year
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LEGO Horizon Forbidden West: Tallneck (76989) Review
Many thanks to ToyPhotographers.com for the opportunity to review this set and The LEGO Group for providing it.
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bricktoygrapher · 1 year
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Aloy overrides the Tallneck
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ROUND 1 IS OVER!
With the loser's bracket for Round 1 complete, that's all for the first round. Round 2 begins tomorrow, and continues through the next week! It'll be a Monday/Tuesday deal.
Monday (3/4/2024)
Kaku (One Piece) vs Tiptop (TY Plushes)
Miyoshi (A3! Act! Addict! Actors!) vs GG the Giraffe (Steam Powered Giraffe)
LPS Giraffe (Littlest Pet Shop) vs Tallneck (Horizon) vs Gracie (Animal Crossing)
Patty's Giraffe (Soul Eater) vs Kirin (Revue Starlight)
Tuesday (3/5/2024)
Geoffrey (Toys-R-Us) vs Cube Giraffe (Doubutsu Sentai Zyuohger) vs Giraffes (Real Life)
Giraffe Wildzord (Power Rangers: Wild Force) vs I'm a Giraffe guy (Vine)
Melissa and Doug Giraffe Plush (Once Upon a Time) vs Twigs (Beanie Babies)
Box-Art Giraffe (Zoo Tycoon 2: African Adventure) vs Girafarig/Farigiraf (Pokemon)
Wednesday is a catchup for me, and I'll try to get the loser's bracket for round 2 started for Thursday/Friday. I'll try to communicate how any issues.
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Losers Bracket Round 1 Update + Round 2 Matchups
Ok. Sorry for the delay. It's been a wild week. I don't think I'll have the brackets assembled for tomorrow, but I think next Wednesday (2/28) will be the start of the Loser's Bracket, where there will be 2 matches each day. The matchups will be accordingly:
Queer Giraffes (Gladiator) vs Wattgiraffe (Yugioh)
Circle of Life Giraffes (The Lion King) vs The Dangiraffe (Phineas and Ferb)
Durpleton (Centaurworld) vs Gerald (Giraffes Can't Dance)
Longrack (Transformers Beast Wars Neo) vs Satoshi Nagashima (Oddtaxi)
Giraffes (The Owl House) vs Hamlet (One Piece)
Agent G (Short Giraffe) vs Kipekee (Tennessee)
Additionally, due to ties between Tallneck and Gracie, as well as Real Giraffes and Cube Giraffe, both Melman and the Giraffe from Giraffe Town will move on unopposed, only to face two opponents next round. As for Round 2 (which I will likely have happen next week in order to catch up with a few things), the matches are as follows:
Kaku (One Piece) vs Tiptop (TY Plushes)
Miyoshi (A3! Act! Addict! Actors!) vs GG the Giraffe (Steam Powered Giraffe)
LPS Giraffe (Littlest Pet Shop) vs Tallneck (Horizon) vs Gracie (Animal Crossing)
Patty's Giraffe (Soul Eater) vs Kirin (Revue Starlight)
Geoffrey (Toys-R-Us) vs Cube Giraffe (Doubutsu Sentai Zyuohger) vs Giraffes (Real Life)
Giraffe Wildzord (Power Rangers: Wild Force) vs I'm a Giraffe guy (Vine)
Melissa and Doug Giraffe Plush (Once Upon a Time) vs Twigs (Beanie Babies)
Box-Art Giraffe (Zoo Tycoon 2: African Adventure) vs Girafarig/Farigiraf (Pokemon)
From there, the losers of round 2 will be sent to the second round of the Loser's Bracket. In the cases of LPS/Tallneck/Gracie and Geoffrey/Cube/Giraffes, both losers will be sent to round 2, facing off against Melman and Giraffe Town Giraffe, with 2 in each poll being knocked out.
Thank you for dealing with me in the meantime, and look forward to determining who the best giraffe is.
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