imagine amanda watching how mothers on vulcan share a telepathic bond with their children and not being able to do this for spock
imagine how it would break her heart, how she might worry they'll never connect when she sees a mother touching her daughter's face or holding her son's hand with purpose, without words
imagine spock melding with her as soon as he's able, showing her he loves her because he can't say it, he'll never be able to say it
imagine her being so proud of her little boy for researching and teaching himself to meld with a non-telepath just for her, all for her
holding him after when he's so exhausted he goes boneless in her arms and she strokes his hair and thanks him
and he mumbles something about it being illogical to thank him before falling asleep and she holds his little hand and feels the tiniest sparks of love still there, so small she might've imagined them before he's snoring softly
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if they met each other in elementary school steve would be like you know i have a horse and robin would look up from the dogshit coloured pencil drawing she was making and would be like this is a PEGASUS -_- and steve would panic and be like i know. i own one of those too. and robin would be like no you fucking don't because she was one of those little kids that swore and steve's eyes would get huge and he'd be like oh my freak she said the f word but on the outside he'd be like YES I DO i can SHOW YOU i have to brush her every day or my mom gets mad at me her name is rosie and robin's like ugh why is this dork even talking to me and would look him up and down and realise they both have bandaids on their knees but his is pink and hers is blue and to her that is a +1 point in his favour plus she secretly absolutely cannot miss the chance of this being real because she knows pegasuses obviously exist but why would STEVE HARRINGTON have one that's so not true
and she decides that like okay fine steve harrington's house gives out full sized hershey's every halloween and he always has this huge pack of pencils like the real fancy ones with the cool colours like silver and and gold and 4 shades of pink and he lets everyone borrow them and doesn't even get mad when kids shove them into their own bags so maybe he does own a pegasus but he TOTALLY wouldn't love her or anything he doesn't deserve her at all but robin really really needs to see it and make it love HER so it runs away and lives with her instead because she has a HUGE backyard okay it always takes her dad ages to rake up all the leaves and she goes well then prove it and steve is like :D okay come by my house after school !!!! and robin's like i can't i have swim lessons and steve's like it's fine i have a pool and this makes sense to their child logic and she's like fine tell your mom to call my mom and steve's like okay and then he walks away really quickly to go have a panic attack in the boys bathroom because he was lying from the beginning and needs to figure out a way to dress rosie up so that robin will believe that a pegasus has been magically transformed into a senile golden retriever. and robin continues colouring in her dogshit horse with wings with a blue pencil that was carefully labelled "s.h."
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inspired by that tav as a companion ask game, i realized that roz would be a really interesting companion, so i wanted to get my thoughts out while they're on my brain
they'd probably be encountered shortly outside the nautiloid - or, as i discussed in my ask, on the risen road. as a githyanki, shadowheart isn't into them, but its whatever, theyre chill, and it becomes apparent very quickly that while they take the tadpole business very seriously, they have identified the PC as the Leader, and they are following.
they're not very outspoken. they dont have a lot of ambient dialogue, they're blunt (in a sort of funny way), they answer questions that you or other party members ask, but they don't really offer up anything freely, even when the PC talks to them in camp.
however, if the PC keeps them in the party, they will occasionally make comments about the environemnt. maybe they mention recognizing the area or they seem weirdly knowledgeable about faerun for a githyanki, so back at camp the PC can ask them questions about it. sort of like sten in DA:O. and they'll tell the PC about how they were forced to leave their creche as a child. if the player changes them out of their camp clothes (or once you reach a certain approval threshold) it triggers a cutscene where you see their (extensive) burn scars and the PC can ask about them, and they would explain that they were badly injured when their creche burned and they were taken in by a woman in elturel.
if the PC takes them to the creche (established after their own creche was destroyed), particularly if they're taken to the monastery above it, they would have a lot of commentary about lathander and seem really... sorrowful about the state of disrepair, and if asked about it later they would say that the woman who took them in was a healer dedicated to lathander, that they spent a lot of time in the temple in elturel, they would even ask about your gods if you have any.
none of this is offered. it would always be the PC approaching them and asking. the more time invested in them, the more they're willing to give.
after both roz and lae'zel are declared Hshar'lak (because they both would be), and if the PC has talked to them enough, they would ask for help tracking down the woman who took them in, mauna. they express a desire to right a wrong, that perhaps they had been hasty in leaving her behind to return to their people, and that they'd like to make amends with her. this properly starts their personal quest.
as their questline progresses, it starts to become clear that mauna's relationship with roz was... pretty bad, actually. mauna leveraged the fact that she saved their life to make them feel like they owed her, so that they would do a lot of dirty work to help her in her aspirations to climb the ladder and become a political powerhouse in the temple of lathander. and eventually, with or without the PC's help, they track down mauna in baldur's gate.
but theres never one moment where the PC can dissuade them from going back to her. saying "she used you and you deserve better" doesn't change their mind, they already know she was using them (and likely will again). that's the status quo for them: they are a soldier and spy, and have always just been a tool for others. instead, it's the culmination of the time the PC has spent with them, the way they've been treated, that might change their mind: if the PC failed to talk to them enough, disregarded their thoughts, or encouraged them to simply follow the PC's lead without question, they practically beg mauna to take them back and will leave the party then and there to retake their place as mauna's hand. however, if the PC took the time to get to know them (maybe even romance them), they were treated like a person worthy of time and respect, if the PC asked for their opinion and took it seriously, they would on their own decide to denounce mauna in a confrontation that is them, for the first time, sticking up for themself and demanding better.
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