I usually don’t make posts like this bc sharing hobbies and interests on the internet makes me very very anxious for whatever reason but I really really wanna share this issue of the Dragon magazine I found at the thrift store yesterday!!!!!!!!
25th anniversary edition of the official D&D magazine !!!!! It is issue 284 and it came out in June 2001. Unfortunately it did not come with the advertised bonus CD rom when I bought it though :[
I’m gonna use this post to show off some of the stuff that’s in it that I really liked or found interestingggg :]
First off we have a full spread add for baulders gate 2, which is kinda funny considering the third one didn’t come out that long ago. I want to eat this ye oldie early 2000ds generic fantasy font I bet it tastes like burnt shortbread.
A little step by step on how the artist made the cover which I find like. Infinitely charming. Especially since this cover itself is so gorgeous. I hope Todd Lockwood is doing good today.
A full page add for an online anime fantasy rpg called Nexus the kingdom of the winds. OUGGGGEEEEE this art style,,,,,,, it takes me back to places it takes me back to like that one vampire anime and clanad and YouTube anime top tens. Fuck graphic design we should start putting sparkles and radial gradients on everything again.
an add for a series of sound effect cds for your games which I want so so bad I need to know what’s on these.
Two little sections where it seems people can submit photos and stories about themselves or their game members to be published. The Dm of the month one is genuinely heartwarming and cute. The thought of Steve seeing that he won made me smile. Also “Nubile dwarf chicks” and “chaotic secretive” is a great example of how early 2000nds out of pocket this issue can be sometimes. You can fucking smell the energy off the second image.
An extremely funny review of a previous dragon issue.
an add for Gen con 2001 and a schedule of upcoming conventions. If anyone went to these I would genuinely love to hear about them I love convention history a whole lot especially from around this time
A page in, apparently a series, about what ttrpg players value in a game written by Gary Gygax!!! If anyone has any previous or the final issues of this study please do share I really really wanna see them. Also the three genders: males, females, and newbies
Two stat blocks for some half dragon characters
A Draconic to English translation table that I wish I had as a preteen because I would have eaten it the fuck up. Also I cut it off but the last sentence on the bottom right is “please don’t disembowel the dwarf” which apparently is “martiver thric gixustratt tundar”
Add for a brand of miniatures and in what stores to find them. I wonder how many of these places are still open
An add for WOTZ game stores with the tagline “it’s where you play the game” and advertising “Hella Bandwith” and “scantily clad BABES.” I find it unreasonably funny that they are three pictures of the same exact woman, scantily clad babe, one (1), one singular babe.
Spell and magical item themed crossword
A full on campaign setting of the real city of London. I didn’t take pictures of all of it but it has a history section, locations, npcs, adventure hooks, and what even looks like a little blank dungeon layout of a mansion . I feel like putting real places as campaign settings has always been like, a thing, but I don’t see it too often. Its charming I like it.
A stat block and gorgeous illustration for a lesser dragon companion. The gradient circle in the back is my favorite argggg I wanna draw like this sometimes
A section on how to assemble your own monster models. Admittedly I know close to nothing about model making so this was an extremely fun read for me
A bunch of PC portraits of half dragons that are so so cool. You see a lot of stuff about people getting really specific designs about different hybrids like oh a dwarf tyfling looks different than an elf tyfling n that sort of stuff in the modern day but you don’t really see it canonized at all. So it’s really interesting to see that concept in an officially published D&D thing, even if it’s just a magazine. I really like the dwarf one a lot.
Possibly my favorite thing ever is this cartoon that reads like a fucking wizard tumblr shitpost. Like down to a fucking tea this is some shit the evil wizard blog would say and it makes me so so so happyyyyyyyyy. It’s the cadence that amazes me they got the tumblr wizard cadence exactly right. Im posting this shit on its own without shame bc I need people to see it. Pour me something whimsical and arcane bar wench.
A absolutely chefs kiss add for a ????? Pc????? Pc game????? Pc accessory??? I honestly can’t tell anyway enjoy your free ps2 polygonal hotted woman ass
And finally the thing that made me fuckin gasp out loud when I saw it, an add for the original year of our lord 2001 shitty D&D movie with special features and online sweepstakes to win a trip to Prague. Holy shit. God I love this game.
anyway that’s it, I plan to frame this thing and put it up somewhere. Ty for reading all my nerd shit. :,]
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Introduction to the Forgotten Realms Atlas
Greetings!
Around the beginning of March, 2022, I was picking my way through the files of the Trove when I stumbled across a treasure most impressive. Buried amidst an archive of Dragon magazines and a program to teach you the rules of AD&D 2e, was this:
So, like any self-respecting adventurer who had just come across a treasure chest, I did not check for mimics, and immediately opened it up (after speaking with a few of the Installation Wizards).
Behold, what I found inside that chest!
Now, I want to preface my findings with a few important details about myself. For years now, I have had a special fascination with the Forgotten Realms, call it inexplicable, call it what you will, but something has endlessly pulled me into this world. First, my interests were focused primarily on Drow: their culture, society, and lore. But soon, my exploration through the pages of the Forgotten Realms Wiki (for purposes personal and game related) broadened my horizons, you could say.
And curiosity begets curiosity begets a lust for knowledge.
As it turns out, the planet that the well-known Faerûn is situated on, Toril, has remarkably few canon maps that show it in full, at least not easily accessible from a cursory image search. There are a number of maps of more well-known areas, primarily within Faerûn, as it is the most well-established continent in the canon. Some are beautifully rendered in high resolution, such as the 5th edition map of the Sword Coast, released in 2015 by Wizards of the Coast (art by the WotC Extra Life Team, for download here)
This map is beautiful. I have a 54x36″ print of it hanging on the wall of my room. The detail is stunning, even if nearly half of it is covered in water. The issue is, this map only includes a fraction of Faerûn, and nothing of other continents of this world. This is the best map that 5e offers players in the Forgotten Realms in terms of sheer magnitude of places to be explored. But here we are, seven years out from it’s creation and release, without a world map.
So, I went to other editions, because the plethora of lore that is held in those books is astounding, and makes me wish that I had entered into this field of study far earlier in my life, or perhaps, that I was born just a little earlier, so I could have appreciated them at the time they were released.
The 4th edition map of Faerûn has a few key things that need to be noted before you look at it too deeply. As many know, 4e was the edition that introduced the Spellplague to the Forgotten Realms setting. I will make no moral judgements of this event in this entry, but I will point out the things that it changed in the world, the majority of which were undone by the Second Sundering and the ushering in of 5e.
This map, as you can see, features a much larger area, including just about all the land that makes up the continent of Faerûn. However, I must point out what many scholars of the realms already know.
1) The art on this map is... well it’s poopy. I don’t want to be rude, but the dreary color palette does it no service, and the Underchasm is a large brown stain that draws your eyes to it. I’ll let you do with that what you will.
2)The problem with Chult.
Since I am traveling backwards in time to reach my destination, I feel here is where I must skip around a wee bit. You see, Chult is a location that has been featured through numerous iterations of the Forgotten Realms, appearing in books as far back as the very first Forgotten Realms Campaign setting (1987). It has jungles and dinosaurs, and its own set of critiques and criticisms that I will surely dive into another time.
The short of it is, Chult was originally a peninsula, meaning that it was a land mass that went out to sea, but was still attached via land to the mainland of the continent. With the events of the Spellplague, it was made into an island, and then returned to being a peninsula. For reference, we can use the next map on our journey, the 3rd edition map of Faerûn.
It may not have the details and aesthetic of the 5e map, but thankfully, it also does not have the unpleasant skid mark of the Underchasm that the 4e map so graciously provides us.
And, most importantly, it shows us how Chult was, and how it presumably returns to post-Second Sundering.
I’ll go into detail regarding this another day, but needless to say, the 4e map is... sub-par for our purposes.
And so, in our time machine, we make it to the year 1999, when the Forgotten Realms Interactive Atlas comes to Forgotten Realms Enthusiasts about to brave the new millennium.
A thrilling piece of software, this. After three major updates, it came to contain over 800 maps of the Forgotten Realms, including cities, streets, and even building interiors. All of them accessible in such a way that they could be exported and printed to be used at the table. But, the most impressive part by far, was the globe.
I dare not post a gif of it in motion as it sometimes even gives me a headache, but rendered in stunning 2D, was a globe that you could click and drag to move. But it was more than that! By using the zoom tool, clicking an area would bring you to a “child” map of the area you wished to see in detail. On more fleshed-out areas of Toril, this means you can go as far as to a single city street in Waterdeep, following the chain of parent-child maps.
Google Earth’s initial release was not until July of 2001, nearly two years later. This must have been a massive undertaking for the artists and programmers involved, and it fills me with joy.
But there’s more?!
There are 28 different options that can be toggled for you to view, from contours to waterways, political boarders to structures to vegetation.
And, the glory of it all, I find a canon map of Toril.
I am jumping around once more, but technically, we were given a map of Toril in 3rd edition. However, it looked like this:
Meanwhile, the Forgotten Realms Interactive Atlas provides us with this:
(Pardon the quality, I screenshot-ed the original program from 1999, and it’s chunky at best)
But the art and resolution aside, this is stunning! This is everything at a scale and level of detail that tells us much more than the 3e outlines ever could. AND you can choose areas to zoom in on.
The only downside is, we do not see the same level of detail on many of the continents that we do for Faerûn. This is supposed to represent how, in Faerûn, they actually do not know much about these places, and have not mapped them out yet. Also, I am sure that not including those details made this project feasible in the first place, and I respect that. It was 1999, computers could not handle the things they do now, and certainly not at a price that an amateur hobbyist could purchase and use, considering the audience was mostly school-aged kids and teens to my understanding.
So, you might be asking, what does this all mean?
Well, not long after this discovery, I came across a book in a game store, carefully wrapped in plastic to preserve it.
Published in 1990.
As of writing, I have yet to unpack the contents of this atlas, but I want to do it in a way that is meaningful, and can also provide a reference to others. This blog will be dedicated to my research and ramblings on everything that I find.
So, welcome adventurers! It’s time we set off on our journey!
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My favorite session of D&D
Back in college I started playing 3.5 D&D with some people and was told I had to be the "heal bitch". Now, I don't know if you ever played D&D but in combat healing is very suboptimal and the Cleric gets access to a lot of really great spells once you get a few levels under their belt.
Couple this with the fact that DM gave me free reign to make my own domain... Well, I got some cool stuff that didn't have to take alignment into account (domain feature).
So, the group of 7 PCs (yup, plus we basically leveled up once per session so like yeah OP) get to the cultists that are about to sacrifice a baby. They have to use the ritual dagger and blah blah blah monologues...
Me: My Cleric casts "Finger of Death" (who was the only one invisible)...
DM: The cultist passes his saving throw, roll...
Me: I didn't target a cultist.
DM: ...
Party (of long time players): ...
Me: What? I can bring the baby back to life and if it doesn't come back when called, I'll just plane shift to it so (Wizard PC) can use a spell to force the baby to accept the return (we did this with an adult already). Barring that, I can take the mom (Queen who hired us) to the baby and her help make it return. Also I'm pretty sure a miracle spell would work to get the baby to accept the return. Also, also, the baby doesn't know my cleric killed it, I mean, my cleric is invisible so it has no reason to not be willing to return to life in the first place...
DM/Party/The Cultist/My Deity (chaotic trickster)/The Baby/My ancestors:
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