one of the really weird d&d monsters are these guys called mockery bugs that are created when an an ankheg is somehow born really fucked up and then sets up a hive and starts eating people and birthing drones that are imperfect clones of the victim that then start luring people back to their queen to be eaten while also acting like oblivion npcs.
that guy who spends 6 hours a day sitting at a table while miming eating a loaf of bread? he’s probably a fucked up centipede with a human face, and when you confront him that bugs going to suddenly pop out of his body like it’s the worlds goriest pinata and then start slicing your limbs off while saying shit like “i saw a mudcrab the other day, i steered clear.”
“I heard the Fighter’s Guild is recruiting again, not a bad way to make some coin.”
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If the 5th Edition Player's Handbook was so popular why wasn't there a Player's Handbook 2?
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D&D Homebrew Class: the Valiant
In your own D&D 3e/3.5 campaigns, have you always wanted to fight with the powers of light and big elemental explosions? A pretty protector leaping over enemies to rescue your friends from the forces darkness? Channel the powers of goodness through awesome kickboxing and unique bursts of fire, water, earth and/or air?
Then check out the Valiant! A homebrew monk/battle dancer-based class inspired by the classic anime/tv genres of Mahou Shoujo (Sailor Moon/Pretty Cure/Cardcaptor Sakura/etc) and Sentai Tokusatsu (Power Rangers/Super Sentai/etc)!
Just did a major overhaul and expansion to the Valiant class recently! Added in tons of new options such as the Wildheart, Lostheart and Planar Valiant!
All homebrew is free to use and play in your own games! (Though a shoutout would be nice lol) -- Love, @aboleth-eye
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D&D Homebrew Class: the Fiendknife
Posting more regularly about my homebrew classes! Welcome to my latest class, the Fiendknife! A living weapon class for D&D 3e/3.5 edition, inspired by the Hybrids from Chainsaw Man!
Tear into your opponents with blades, arrows, bombs and more from your own infernal body! Includes several combat styles for your bladelimb weapons, and a class variant just for Tieflings!
All homebrew is free to use and play in your own games! (Though a shoutout would be nice lol) -- Love, @aboleth-eye
P.S. Have fun with this homebrew class! I made it in an coldbrew coffee writing frenzy. lol
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My favorite kind of D&D content is the stuff that even the small minority of players who run the sort of campaigns where that sort of thing could feasibly come into play are still extremely unlikely to encounter it.
The kind of thing that even players with decades long campaigns featuring level 40+ characters who use Elminster as a glorified punching bag and regularly take their pet tarrasques for walkies in the Far Realm are unlikely to ever encounter.
One example of this is the Epic Dragon. Back in 3rd edition there was a type of dragon called Epic Dragons (introduced in the Epic Level Handbook) who were to regular dragons as dragons were to most regular monsters. Even their wyrmlings could kick the shit out of most regular dragons and even newborn they had many of the powers other dragons wouldn’t get until later in life like fear auras and sorcerer spells.
Originally there were only two kinds of Epic Dragons, the Force Dragon, and the Prismatic Dragon. The Prismatic Dragon tops out at a staggering 66 CR while the Force Dragon barely reaches a pathetic 59 CR.
But both of these guys are chumps compared to the Time Dragon.
Introduced in an issue of Dragon Magazine, the Time Dragon can have a CR as high as 90. They are born immortal, can travel forward and backwards through time after some time preparing, and older Time Dragons have the ability to cast Time Stop at will every single round.
Time Dragons make their lairs at either the very beginning or the very end of time. They only hang out with gods and other immortals. One of them could solo the entire titular cast of Elder Evils at once. The time it takes for them to grow into the next age category is randomly determined for each dragon and can take anywhere from a few minutes to multiple centuries. They also love collecting clocks.
You can read about them here.
I'd be surprised if they ever appeared in a campaign for any reason besides the DM wanting to show off this cool dragon they found. (which is a pretty good reason to put a dragon in your campaign I'll admit).
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staring at the price difference between the 2nd and 3rd editions of the same textbook with quaking, quivering rage. the adjustments cannot possibly be worth that much money.
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