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#Google it's really interesting
arcane-gold · 1 year
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omg tumblr i never showed you my new oc
meet oscar (his stage name is oz) and he’s a famous musician (think 70s rockstar aesthetic) and he’s terrible
he’s a big flirt and he’s self centered and rotten and charismatic and he’s 6’7” and i love him please look at him
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cottagecryptic · 6 months
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ngl the way the animatronics looked at Abby so fucking gentle and sweet really made my heart melt. I have always questioned how kids found them cute and not offputting at the very least and seeing that made everything click into place
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morporkian-cryptid · 7 months
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In honor of the new season of Netflix's LUPIN coming out in -counts on fingers- HOLY SHIT TEN DAYS, have some diagrams!
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I'm specifying "his/their Lupin" because in Benjamin and Guédira's case, they know both the OG book Lupin and someone among their friends who is basically Lupin.
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dykecubes · 7 months
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I’m really curious about this so I’m gonna make a poll about this
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lilliancdoodles · 2 months
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Today was rough. Have some FitPac Mermaid/Pirate AU.
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harbingersecho · 4 months
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Marrassurma, God of Death (and Dreams) from The Abyssal
bonus Sol bc the hand kiss scene is cute
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treefish · 1 year
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doesn’t even really look like sims 4, huh? i was majorly inspired by @awingedllama‘s recent save file/world tweaking project and decided to try and edit strangerville to my liking. i removed all the excess bloat of EA’s weird, low-poly, set dressing houses and look at how many lots we could have had! this map looks like something from one of the earlier installments, i’m so dang bummed we can’t build on any of these spaces. oof, anyway, low quality houses, fuzzy trees, strange rocks and clutter that don’t match aside, i finally have a decent world base to work with. now i’m recoloring and replacing all of the remaining world objects to my liking. also wrapped up the strangerville storyline so this map is just a normal area like everywhere else! i haven’t been this excited to build and play in forever, i’m obsessed with this overhaul.
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dreamsy990 · 9 months
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the freakshow (affectionate)
broken up version below the cut
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dykeredhood · 1 year
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Words we are putting up on the shelf until y’all learn to use them in the correct context:
toxic
normalize
trauma
problematic
academia
gatekeeping
gaslighting
infodumping
female gaze
gay panic
hyperfixation
queerbaiting
punk
traumabonding
valid (or the gender-neutral version of the word: vxlid)
gentrification
emo
emotional labor
delusional (yes, this also includes delulu)
parasocial
feminine rage
divine feminine/masculine
narcissist
sociopath/psychopath
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sketchy-tour · 3 months
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Isjfjsjdn Showed someone who plays pool my art of Beta playing and was immediately schooled on other ways to hold a pool cue and what techniques are better and how to do a break
Picture me nodding along as if I wasn't ONLY going to use this knowledge for nothing but silly art.
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daily-crabbys · 1 year
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This Friday's meme is: preparing for the Great Crab War
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pinacoladamatata · 2 months
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eating my popcorn watching all this drama go down irt the larian discord server
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shirecorn · 1 year
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So... What's Ur favourite pony?
mudbriar!!!!!
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possumteeths · 2 months
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I like fall out boy and patd as much as anyone else but theres a ~vibe~ to ppl who are still like batshit insane abt these groups who go out of their way to be like “im a cool adult i used to be emo” that i cant put my finger on
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lopposting · 2 months
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Korea Game awards Game Director interview transcription <Lies of P>
Source (KR)
Hey so, I went through some Korea Game Awards stuff. It looks like there was a lot of content recorded for the event, but it doesn't really seem available online. I did find this interview with the director uploaded by a ruliweb user. It ended up being more of talk related to the industry and not all that related to LoP, but I figured I might as well share it since and I had gone through it anyway [and who knows, this could all be lost media one day!].
On LOP winning GOTY - South Korea
The Metacritic score was honestly higher than he expected
Talk about expanding the console games industry in Korea. Again, in South Korea - a leading world of PC Bangs and E-Sports, MMORPGs reign supreme! [Reading around the k-net supposedly LoP is notably one of the first major south korean developed single-player console title? I want to write about this more]
Influenced by other console, single player titles like Naughty Dog's Uncharted Series. [me: I love you, NG's The Last of Us.]
I'm pretty sure that based on his answers he will continue to spearhead the Lies of P IP
Send me an Inbox if you have a correction or see possible error/clarification needed!
[The "footage" doesn't seem available so it's a little hard for me because we can't hear the phrasing, so it's my best guess]
[VERY ROUGH TRANS]
ENG
Hello, nice to meet you, I am Choi Ji-won, general director of Lies of P [Jiwon Choi]
What games have you participated in developing so far? Asker Online, and just recently I was in charge of Lost Ark. [note: MMORPG and he did combat direction]
What do you think are the virtues of a good developer?
Above all, I think it's being clear and unwavering in direction
To what extent have I achieved compared to my goal? I think I've achieved about 80% of it.
I think the remaining 20% area
I want to at least overcome that level of fun I had, and the remaining area is one where the goal is to explore new fun
To do that, you have to put in a lot of effort, enjoy the game a lot, and talk a lot with your fellow development colleagues to achieve the fun you want
I want to get into that zone This is really honest
What advice can you give to juniors who want to become developers? Above all, you must become a gamer 'Does that fun really move you?' And do you want to give this feeling to yourself by becoming a developer?' I would like to take this opportunity to tell you once again that it is more important than anything to make an effort just to have fun
Why did you become a game developer? I've been a console game fanatic since I was young So, while enjoying famous masterpieces in console games, I also want to create a game that can provide this kind of fun I think it would be The Uncharted Series at that time I think I was able to analyze why this was fun while playing So I decided to become that kind of developer
What do you think about the Metascore rating results? [note: I'm assuming they're talking about the metacritic score, which is a critic aggregate (Lies of P currently sits at an 80)]
I'll be really honest about this too I thought it was a better score than the score I received. [Note: This is what he says, but I think what he means is "It was a better score than the one what I was expecting"] When I saw the evaluations of the metascore I realized I was only thinking about a small aspect and thought, 'I was [too] focused on the completion of just this area' But now, 'I need to think about a broader field and focus on it again.' It was that kind of experience
What is your ultimate goal as a developer?
Rather than being a developer who receives positive reviews from users, I actually want to remain as a developer who has a positive influence on other fellow developers in the field I hope to become someone who can serve as an opportunity to further improve and develop the development culture and development capabilities of our country's game industry
How do you feel when you receive positive and negative feedback?
(If you think positively) Thank you But I think we should never be satisfied with that (When receiving negative feedback) More and more, there were instances of reflection from a gamer's perspective like ‘Okay. I should have been more in his shoes.’
Any last words you would like to say? I don't think this award is ever meant for me I think this is an award given to everyone on the team I will take this as a sign to work even harder in the future We will continue to do our best to become a developer that can provide only fun and emotion
KOR
안녕하세요 반갑습니다 <> 총괄 디렉터 최지원 입니다
Q: 그동안 개발에 참여하신 게임은 ?
<애스커 온라인>, 직전엔 <로스트아크> 프로젝트를 담당했습니다
Q: 좋은 개발자의 덕목은 무엇이라고 생각하시나요?
무엇보다 뚜렷하고, 흔들리지 않는
방향성을 제시하는 것이라고 생각합니다
Q: 내 목표정에 비해 어는 정도까지 달성했나요?
약 80% 정도는 달성했다고 생각을 해요
남은 20% 영역
본인이 느꼈던 그 재미 이상을 넘어서
새로운 재미를 추구할 수 있는 영역이라고 생각을 합니다
그러려면 정말 노력도 많이 해야 되고
게임도 많이 즐겨야 되고
같은 개발 동료분들과도
원하는 재미를 정말 많이 한 방향이 되도록
대화도 많이 해야 되거든요
저는 그 영역에 도달하고 싶습니다
이게 정말 솔직한 겁니다
Q: 개발자가 되고 싶은 후배들에게 해줄 수 있는 조언은?
무엇보다 게이머가 되어야 됩니다
그 재미를 통해서 본인에게 정말 감동이 되는가?'
그리고 이 감동을 본인도 개발자가 돼서 선사하고 싶은가?'
진짜 재미만을 위해서 노력하는 게
무엇보다 중요하다는 것,
다시 한번 이 자리를 빌려서 말씀드리고 싶습니다
Q: 게임 개발자가된 계기?
저는 어렸을 적부터 콘솔 게임 덕후였습니다
그래서 콘솔 게임에서 유명한 명작들을 즐기면서
나도 꼭 이런 재미를 줄 수 있는 게임을 만들고 싶다
그때는 <언차티드 시리즈>일 것 같아요
플레이하면서 이게 왜 재밌는지를 분석을 할 수 있었던 것 같아요
그래서 그러한 개발자가 되기로 결심을 하게 됐습니다
Q: 메세타스코어 평점결과 에 대해서 어떻게 생각하시나요?
이것도 정말 솔직하게 얘기할게요
받은 점수보다는 더 나은 점수라고 생각을 했었어요
그 메타스코어에 대한 평가 내용들을 봤을 때는
납득이 가더라고요
작은 영역에서만 생각을 했었고
'그 부분에 대한 완성도만 봤었구나...'
근데 이제는 '더욱더 넓은 분야까지도 생각을 하고,
또 정진해야겠다.' 그러한 계기가 됐었습니다
Q: 궁극적인 개발자로서의 목표가 있다면?
유저들에게 좋은 호평을 받는 개발자이기보다는
현업에 있는 다른 동료 개발자들에게
긍정적인 영향을 미치는 개발자로 사실 남고 싶어요
우리나라 게임업계에 대한 개발 문화나
개발력이 더욱더 개선되고 발전하는
그러한 계기가 될 수 있는 사람이 되었으면 좋겠습니다
Q: 긍정적 & 부정적 피드백을 받을때의 기분은?
(긍정적으로 생각해주시면) 감사하죠
하지만 그것으로 만족해서는 절대 안 된다고
생각을 하고 있습니다
(부정적 피드백을 받으면) 더욱더 게이머 입장에서
'아차, 제가 더욱... 더 그분의 입장이 되어야 했었구나'라고
반성을 하는 경우도 많았었습니다
Q: 마지막으로 하고싶으신 말은?
이 상은 결코 저에게 주는 상이 아니라고 생각을 해요
팀 모든 분들에게 주어지는 상이라고 생각을 하고
앞으로도 더욱더 열심히 하라는 뜻으로 받아들이겠습니다
오직 재미와 감동만을 선사할 수 있는
그런 개발자가 되도록
계속 최선을 다하도록 노력하겠습니다
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animalinvestigator · 2 years
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i don’t want to play anymore
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