haven't seen this on here yet so:
in case you don't want to slog through the shitscape that is the bird/letter website, take a peek beneath the cut (shamelessly copied from the something awful forums dungeon meshi thread)
- Her first memory of video games was watching her father playing Wizardry on Famicom, also Dragon Quest, Ultima, and Fire Emblem among others.
- She was a difficult child so her parents didn't let her play. Wizardry is a boring game to watch, but the monster illustrations on the walkthrough evoked her imagination and made her keep watching.
- She only started becoming a serious gamer after the serialization of Dungeon Meshi was locked, for research purposes. Before that, she read fantasy novels such as The Neverending Story (Michael Ende) and The Lord of the Rings (JRR Tolkien).
- The international title for Dungeon Meshi: Delicious in Dungeons was decided by her editor.
- D&D popped up a lot when she researched the history of video games, so she read the rule books, replay novels, and games inspired by D&D.
- One of the first games she studied was the Legend of Grimrock (game's 80% off on Steam atm). Originally, she wanted Dungeon Master (FTL Games) which was famous for "RPG with meals" but hunting down the game and machine was too much.
- She didn't like games other than turn-based RPGs at first, but she decided to stop being picky and play anything that piqued her interest.
- She played Zelda: BotW and TotK on a borrowed Switch from her editor due to the console's scarcity at the time.
- She enjoyed Red Dead Redemption 2 and God of War for their stories. RDR2's incredible attention to detail had Kui engrossed so much that she asked her editor and other mangaka to play it so she could discuss it with them.
- Kui praised The Witcher 3 localization as something only possible with full support from the developer. Cyberpunk 2077 is one of her all-time favorites.
- Papers, Please was her first taste of indie games.
- Disco Elysium is the perfect game for her due to the lack of fighting, intriguing story, charming character interaction, and top-down perspective. She tried playing it in English at first due to an unlikely chance for JP loc, but it was out of her ability. Thus she is forever grateful to Spike Chunsoft for localizing it.
- Kui played Baldur's Gate 3 from the time it was in Early Access. Again, she's grateful for Spike Chunsoft's JP loc. She hoped BG3's success would bring the possibility of JP loc for other titles too, such as Pathfinder: wotr
- She likes games with top-down perspective because they have narration text for monologues and scenery description. Even if the graphic is lacking, the texts show the atmosphere and each character's behavior and psyche. Also, characters that react to your choices.
- She praised Unpacking and House Flipper for being able to tell what kind of person lives there only through their belongings, and that there's no right or wrong for the placements; she would make the best arrangement and then enjoy her hard work while sipping tea.
- The biggest inspiration for Dungeon Meshi was the Cosmic Forge pen from Wizardry VI. With improved graphics from its predecessor, now it could show broken farming tools in the background and many more details that made exploration so much fun.
- At the time of the interview (Dec '23) she still hadn't watched DunMeshi anime, but she attended the recording sessions. She's embarrassed that the dialog she wrote now acted passionately by professionals. Marcille's screaming was wonderful but also made her want to flee.
- Kui was anxious about the CP2077 anime adaptation, but she was relieved it was the Night City she knows and loves.
- Other than minor adjustments, she left it to TRIGGER as to how to adapt
- She's happy that Mitsuda Yasunori was chosen as the anime composer, as she used to play Chrono Cross and rewatched the opening many times.
- Her anticipated games in 2024 are Cloudpunk, Nivalis, and Avowed.
- DunMeshi would be hard to adapt into a game because in the first place, what Kui depicted in the manga are parts that are omitted in games for the sake of brevity.
- If DunMeshi game was Wizardry-like, it'd be told through Laios' perspective and eating was essential not to die
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my first zelda game was ocarina of time when i was nine and i got my friend who was good at video games to get epona for me and then i rode epona in circles around hyrule. sometimes i went to zora's domain and jumped off the waterfall. i guess logically i must have beaten the temples you need to unlock becoming an adult but i have no memory of that and might have made my friend do that part, also. then when i was ten i got majora's mask and managed to play enough to unlock epona on my own, and rode in circles around termina. i watched my brother play windwaker but never bothered playing it myself because toon link wasn't hot enough for me to overlook the lack of horse. twilight princess link was hot but there was a lot of gameplay between me and the horse so i didn't make it very far. unsurprisingly i never played skyward sword. breath of the wild and tears of the kingdom were made for me specifically in particular, is what i'm saying here.
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i think carmy has the potential to be a passionate listener. after all, you listen to him when he’s got a million things to say about his incredibly niche interests.
maybe you’ve gone into great detail about the stylistic choices of ur fav movie or tv show. eventually, when you end up watching it together, at one point he says smthn along the lines of “oh i see what you mean with that”. like, lets goooo!!!! ur not talking to a wall!!
i’d personally love to make him to try and play my favorite video game with me after i’ve lore dumped for hours. (i betchya he’d be awful at it). maybe he’s absorbed a bit of that info tho, and he’d point stuff out while we play.
that would make me embarrassingly giddy.
hiii i'm that guy that can go into great length about films if you get me started. or anything i'm obsessed with at the moment really.
you don't listen to him talk about food (or in general) because you feel obligated. you do it because you love him, and he listens to you because he loves you, too. he genuinely cares about the things you care about. carmy's a sweet boy!
“If you look for it, you'll see that circles are a motif throughout the whole movie.” You're watching your favorite movie, cuddled with him on the couch. He makes an affirmative noise. “I'll tell you more when we're done watching, too.”
“I'd like that.” He looks at you expectantly, and when you give him a confused look, he says, “You can keep talking if you want, y'know.”
“I know, I just…” You shrivel into the cushions behind you. Carmy's arm that's tucked around your shoulders brings you closer to him. “I don't wanna annoy you.”
“You could never annoy me talking about the things you care about.” He presses a quick kiss to your forehead, and you make a pleased noise. “I think the color stuff you were saying earlier is cool. The red and green, right? I can't stop seeing it now that you pointed it out.”
“Mm, yeah,” you say, like the fact he was actually paying attention to you doesn't make you wanna roll around with giddy. “It really tells you the whole story without saying it.”
“I have some predictions, then,” Carmy mutters, eyes focused on the tv. You could just kiss him (which you do).
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DPXDC Prompt #143
Shout out to @jedipirateking, their comments yesterday gave me an idea.
Danny is sent to another world by Clockwork. He just had his 16th birthday and Clockwork said he was nearly ready to take the thrown of high king of the infinite realms. He was to go to an alternate dimension and live there for a couple years as there were so many different dimensions out there that he’d be in charge of he needed to know what to expect. He winds up in the DC world and started exploring to get his bearings. He runs into one of the Green Lanterns and decides to observe them.
Soon Danny notices how close ectoplasm is to their powers and he begs them to train him. Hal does eventually and they soon form a mentor, protege bond. I’m thinking it would be really funny if they bond for a while and then Hal takes him to headquarters and then finds out the kid he's been training is actually a prince and something akin to a baby god.
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