I’m glad I sat on the book for a bit, because now I’m like 👀 parts of this worldbuilding exist in my head, but are never explicitly stated, and so will seem like massive glaring holes to anyone reading. I’m going full geek now and making a map with all the divided territories etc, so I can go through in one last juicy editing spree and solidify this world.
people like opening a book and immediately seeing a map, right? what kind of half assed fantasy doesnt have a map?
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I *love* modern political Jamilton AUs, but the lack of general knowledge about Washington, D.C./U.S. politics creates so many missed opportunities. For instance, most people don't seem to know (or choose to ignore) that the Secretary of Treasury and the Secretary of State do not work in the White House.
The Treasury Building is a 20 minute walk* from the State Department. The idea of Alexander or Thomas making that trip just to argue with the other in-person is absolutely hilarious. (Or, even funnier, one being forced to make the trip because the other is screening calls, etc.)
Also, there is the amusing possibility of banning each other from their respective buildings in purely petty acts of retaliation.
*Technically, it's only 20 minutes if you cut through the White House lawn, which has restricted access. It's a 30 minute walk for the public or a 5-10 minute drive.
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like. okay. thinking about this some more and tbh it is kind of insane to me the way people will sometimes characterise core four, and kon specifically, as being completely unconditionally on board with tim not revealing his real name or face to them prior to wwyj.
like, i know the real reason is that the people doing this simply don't read comics. which is such a fucking wall to run into. but man... tim not telling them his identity when everyone else had revealed theirs to each other/didn't have one to begin with was the biggest driving force behind the tim and kon fight on apokalips. the same way kon was upset and hurt that superman never told him he's also clark kent. kon is very explicitly not cool with being left out of the loop about things as big as secret identities. it makes him feel like the other person doesn't consider him trustworthy, and then he starts questioning their relationship. (once again, pointing at the kon & lois conversation post hypertime arc when he finds out clark's secret identity.)
i love identity shenanigans. i love identity angst. i think thats one of the most fun things about the superhero genre! and aus where they don't know each other's ids can be fun!!! but it's like. INCREDIBLY out of character for that not to be a driving force of conflict if kon is involved in any way.
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geniunely not trying to put words in ur mouth im geniunely asking: what do you actually like about persona 5? from all ur rants im just wondering why you didnt drop the game bc it seems (again, im not trying to put words in ur mouth) that it simply not for you? i geniunely have not felt any of the issues you bring up outside of the writing ones and i cannot tell if i'm just easily pleased and not good at discerning what a good game is or we simply have dif things we enjoy in a video game. i hate getting tone across text but im asking out of geniune curiosity im not trying to attack your opinion (;-;)
Nah, i dont feel like ur attacking me, and I hope u dont feel the same when u see my complaints! Lmao. In my defense, I am replaying the game for the first time after completing my first file back in 2020, so alot of the faults i kinda shrugged off in my first playthrough are now glaringly in my face now that I no longer have the confusion and interest in learning the main story to keep me occupied. The game is clunky all the way through, and at some times, even frustratingly so.
But despite that, i do like this game. Alot! Its probably one of my top games ever if im being honest!
This ended up way longer than I intended, so im putting it under a readmore to keep the post short on dashboards
If i had to describe what I liked about the game in the simplest way imaginable…I think I would say, I like how the game makes me feel :) I like the music. I like the vibe. I like the immersion from city to city, and I like the premise! I like the characters and I like the connections you make with these characters! As im replaying this game, i am most excited to see Akira and his comments about the world :) i like hearing everyones voices, I like their little interactions in Mementos, and I like seeing them fight!
P5 is the first game I played in the series; its the game that introduced me to SMT in the first place! And it (smt) is a series that my longtime best friend LOVES and never thought hed be able to share with me! It is a game i keep very near to my heart; it has influenced me in ways i did not think would happen in the short couple of years since i first finished it. It genuinely keeps me awake some nights thinking about the world this game has created, and I think that is a testament to the impact its had, be it good or bad.
The joke about wishing theyd make a persona game that was Good is that despite all of its numerous flaws, the games manage to snatch your attention and pull you in anyway. Imagine if they made a game that had all of those things that i mentioned I loved, but done Right and executed Properly?? Where I got to have a story that made sense and didnt need to be spoonfed to me (in like an HOUR of dialogue and scenes; an HOUR!), and characters that talked and bonded beyond the tiny snippets of interaction theyre allowed to have in mementos? Combat that let me use PERSONAS i liked instead of BUILDS that stop me from getting instakilled throughout the entirety of the endgame, and a Persona building mechanic that didnt feel like I was shooting in the dark looking for possible fusions that end up not even being useful in the endgame.
Ive mentioned it before, but I complain so much bc I have seen what a good p5 game looks like, and its Strikers almost to a T. Combat is still your typical warriors-esque style combat, but it is at least different from the turn based strategy of the main game. Characters talk to each other freely, they hang out and comfort each other in a way that feels more connected that the base game. Strikers implements the ability to see ALL possible fusions with ALL registered personas, not just the ones in your Stock, so you can fuse easily without having yo consult a guide. The story feels like it makes SENSE with antagonists that feel morally grey and sympathetic. Genuinely, alot of the complaints for p5 I had were almost immediately rectified in this game.
But please also know that the praises I sing for this game is only bc of the groundwork laid by p5 and the world it created. Thats what I like about this game, that it had such a captivating premise and cast of characters, that a DIFFERENT company was able to hit the ground running with them. P5 had alot happening in that game, but i think what it had most was potential. The effort put into this game is astronomical, and the possible connections you can outright MISS if u arent paying attention was worth the money and time to implement; even if it meant that it could be considered a waste of resources to higher ups.
Books and games and part time jobs???!! Silly little cutscenes that add nothing to the game PLOTwise, but define and flesh out the personality of your protagonist. There was alot of love put into this game, and its evident by the fact that we have NOT seen a new persona game released; they bank on existing titles bc they are unwilling to make a game like this from scratch again. They dont want to ‘waste’ resources on good voice acting and a complex, overarching story; they dont want to waste money on scenes a player may never see, on routes a player may never get to experience. Making a game that gives u even the slightest bit of freedom means more money in programming and detailing that freedom. This has been an issue for a WHILE, and its a miracle that the gaming landscape had space for a colossal title like p5!
I complain bc I want better, and I do not think that is inherently at odds with my love of this game. In b4 im told to get good; ive played on hard and tested out merciless (its NOT fun, im making godbuilds again and its boring 😞). Its not the most accessible turnbased rpg; theres no colorblind modes, and the affinity system is convoluted and overwhelming. Combo moves are hard to keep track of and it can be incredibly frustrating to see your turns being skipped or seeing characters take extreme technical damage without understanding WHY it happened. The fact that they KNEW the game was desperate for qol improvements by the time royal came out, and instead of updating the base game to have those improvements too, they just pushed the royal edition out for people to play instead. It sucks! Customers and fans deserve better than being forced to shell out money for a game they already played !
As the gaming climate gets more and more hostile and unbearable, I think it is good to look at your games critically, and understand why products come out subpar. Persona 5 is a fun game that has a nice cast and an interesting premise, but it is ultimately tied down by its refusal to build on existing building blocks regarding its combat, and it insists on having insulting and downright out of character dialogue and scenes to appease the audience its designed to be targeted to. It is easy to forget sometimes that queer ppl are infact NOT the prime target of these games, its cishet gamer bros from aged 16 to 40 who will laugh at homophobic comments, who drool over a 16 yr old girl with a 16 yr old mindset and a grown womans body, who need to be placated with constant sexual comments to deal with a convoluted story that will inevitably make zero sense until its laid out for you before the literal end of the game.
Its bad. Its good. Its so shallow and its unbelievable that they thought having the plot twist make ZERO sense until they showed CUTSCENES of YOUR character discussing Goro and his connections to the metaverse for endgame SHOCK VALUE was more important than just having your team be smart and piece it together over time. Its shit. Its literally amazing. It let you FUCK your teacher ??????????????what the FUCK. They also let me shoot a god in the face w the best looking ult persona in the world so i can ignore that shit. And ultimately that is how i got through the game. Lol.
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I am begging, on literal hands and knees, for KinnPorsche fic authors to start googling currency conversions. If I have to read about these mafia men bribing someone with only a few thousand baht one more time, I'm going to drown myself in Tankhun's koi fish pond. For reference, 2000 baht is not even 60 usd. 10,000 baht is not even 300 usd. This information literally takes seconds to look up! There's no excuse for this to be such a common mistake.
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Random Moon Theatre Headcanons
Yes, there is a theatre ghost. Yes, they all have theories on who it is. Yes, they do all leave stuff out for said ghost on holidays/during big events.
The troupe kept stealing parts of costumes that they liked so often that Buster made sweatshirts that said "I stole this from the New Moon Theatre Costume Department"... and all of those were gone within a week. They all wear them now as a kind of badge of honor.
The first line of merch that came from the theatre was handmade by the troupe and is the main decoration backstage.
After hearing Buster talk to the building as if it was alive, the rest of the troupe started doing it too. They continued doing this at the Majestic, much to the confusion of everyone there.
The theatre has a nickname, Luna, that the troupe use when addressing the building (the one for the Majestic is Maggie).
The dressing rooms are constantly covered in a bizarre mix of random quotes that were scribbled down and polaroid photos that make it hard to see the walls.
Every month the troupe holds a cleaning day where they deep clean the entire theatre and redo the flower boxes out front. This always ends in a family dinner at Nana's.
There is a list of theatre rules and superstitions posted backstage with annotations from the troupe so that visitors (namely their families) don't slip up.
The theatre building is listed as a historic site in Catalonia and tours frequently stop there. In summer, there is typically water sitting out for them and anyone who needs it. Same with blankets and winter clothes when it gets cold.
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I just wish boruto has gone the legend of korra route with the timeline. Let most-if-not-all of the current canon's characters die, and make it the grandchildren's generation. I'm not a lok fan—never even managed to finish it—but i respect what they did with the premise. The previous canon gets its happy ending, they raise their kids happily and pass on the torch, their kids screw up the next generation a normal amount, and then the new crop of problems and angst occur. It's the perfect solution.
Option two, if you had to make it the next generation, would be to do it dragon ball style. This thing BUT IN SPACE. I mean, kaguya is an alien and boruto, from what I've heard, it's all about the alien element. Own it. Get away from earth (and therefore all the naruto-era things) and create/fix new problems on other planets. An purposeful adventure, a kidnapping, a magical wormhole accident, the fucking dark dragonballs—any reason would work.
But if you're too much of a coward to draw new planets, at least do a jojo's bizarre adventure and move countries. Jojo parts move countries like they're on the run from the law. A good three or four entire storylines happen within the lifespan of one guy, but because they're all geographically separated it actually works with minimal dunking on the previous parts. And in boruto's case I'm not talking about moving from konoha to another village, although i kinda see how it might work. I think a whole new continent would have to be introduced. Put that boy on a boat. As above, just get them out of the established backyard already.
(but i'm a kakashi and guy fan so at least i'm fed. good luck to the rest of y'all)
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