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#didnt know it was the DESERT
tubbytarchia · 5 months
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Just a preview but heavens these guys make me want to animate (and suffer by virtue) (Psst, I would appreciate if you check my now official twt post of this, as it's also been reuploaded by someone who isn't me!)
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dredgesnails · 12 days
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stardew valley au where joel and skizz are new residents to pelican town (hermit town?). joel just inherited a large farm from his late grandfather and skizz is moving in with his old friend after reconnecting with him and wanting a fresh start. and the townspeople are like, kinda weird.
bdubs is fine enough - he’s a sweet man with a fun personality and he’s the local builder, but it’s almost frightening how fast he constructs new buildings when joel needs them. pearl, their resident postmaster, is also pretty normal other than the fact that skizz never seems to be awake early enough to catch her delivering mail. scar is lovely but he’s never available when joel wants another chicken. the mayor, xisuma, is pleasant too, if a little eccentric at times, but he doesn’t really seem to do much in town.
for the most part, skizz is settling in well. he’s moved in with impulse, who runs the local blacksmith in town, and he gets along well with most of the local townspeople. he’s started spending his evenings at the local saloon listening to ren regale the patrons with fantastical tales while he and stress serve up food and drinks, and he finds himself growing close with cleo, the local sculptor. he even gets a new wardrobe from hypno free of charge, and sometimes helps cub out with his totally scientific studies and creations.
skizz also joins forces with beef (who helps to supply the local general store that xb and keralis run) in terrorising the local manager of the corporate chain grocery store that no one likes. doc is a terrible manager but would make a fun supervillain (according to joe hills, the bookseller who appears once in a blue moon but seems to know doc more than anyone in town).
joel, on the other hand, seems to only be interacting with the strangest residents in town. he discovers the adventurer’s guild after only a couple weeks, and is only somewhat irritated by iskall’s refusal to pronounce his name correctly. false promises to give him prizes if he can kill enough monsters, which is not something joel had expected to be doing when he pictured farm life, but here he is. he stumbles upon a travelling cart one day, and the man inside insists he’s a knight from a faraway land, that he risked his life to make it all the way here to sell his wares. it’s all stuff joel can get cheaper elsewhere.
he’s pretty sure the local doctor has no real medical training, but then he passes out while fighting monsters and he wakes up completely fine, so zedaph probably knows what he’s doing. maybe. when joel isn’t passing out he sometimes makes trips to the library-slash-museum, which is probably almost completely empty because mumbo, who begs joel for anything to display, looks like he’s never fought a duggie in his life. eventually mumbo gives joel a key to the sewers, which are way cooler than they have any right to be, and that’s where he finds jevin’s secret sewer shop. jevin lives in town. he just also has a shop hidden underground. joel has stopped asking questions by now.
and then there are the three who live by the beach. etho spends most of his time tinkering around the fishing hut or hovering around bdubs, but sometimes he drives the bus to the desert. only sometimes. there might be something under his mask. no one knows for sure. gem runs the fish shop most days and she claims she’s a sailor, but joel has never seen a single working boat around despite all the ocean. she can also hold her breath underwater for an uncannily long amount of time, like, scarily so, and will sometimes disappear for a few days and return with an abundance of treasures. joel has never seen her leave by boat. grian fishes a lot and runs the shop when gem can’t, and he sometimes talks as though the sea can speak to him. skizz has caught him staring into space for extended periods of time. one time he waded into the water and just stood there, head down, muttering to himself.
apparently there used to be a lighthouse but “it’s gone now”. gem says if they ask bdubs nicely enough maybe they can build another one, but she and grian are banned from build requests after the last incident with their pet snails (joel has never seen the snails, but scar complains about them enough to convince him they’re real).
there also might be some kind of wizard who lives in the creepy tower in the woods. skizz has heard he’s the one who helps maintain the power in the valley, and joel’s convinced he hallucinated seeing him once until he recieves a letter from the wizard himself, and visits him only to find that the strange fire-creature he saw that one time was, in fact, tango, who is human for the most part, he just sets himself on fire sometimes.
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isjasz · 10 months
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i swear this was funnier in my head
(day 10 for dddaily4sherin KAJSKLJA)
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fishbloc · 5 months
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day 2: vexes and watchers - la calandria
@desert-duo-week
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opikiquu · 7 months
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salemoleander · 1 year
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3rd Life SMP Webweave // sources under readmore
Pt. 1: thatsbelievable // Cliffs of the Upper Colorado River, Wyoming Territory / Thomas Moran // Caernarvon Castle / George Elbert Burr // Study for "Science Instructing Industry" / Kenyon Cox // mr_froodo // The Beheading of St. John Baptist / Fortunato Duranti // Wolf in White Van / John Darnielle // Slow Dance / Ron Hicks // Ancient Castle / Georgette Agutte // screenshotsofdespair
Pt 2: Brooding Silence / John Carlson // thatsbelievable // a-doctor-not-a-fangirl // Rosencrantz and Guildenstern Are Dead / Tom Stoppard // Tiktok comment by anothersomebodie // mountainqoats // stigmate // Suite Vénitienne / Sophie Calle & Jean Baudrillard 
Pt. 3: Grief Lessons: Four Plays by Euripides / Anne Carson // Rosencrantz and Guildenstern Are Dead / Tom Stoppard // God's Idea / Da Loria Norman // Tangiers / Arnold William Brunner // molabuddy
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pinkeoni · 1 year
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RIP El Hopper she didn’t die she just had to ride for two days in the back of a pizza van with four stinky men
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forgetfulmachineart · 2 years
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[ID: An digital gif of Grian in a ring of cacti while it rains. He has a tail and flared parrot wings as he kneels over Scar’s body of which only the legs are visible. /End ID]
Watchers can’t see you cry if it rains
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[ID: A still frame of the above image. The gradients are smoother. /End ID]
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bericas · 1 year
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let's have a toast to the good life; suicide before you see this tear roll down my eyes.
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everygaara · 1 year
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froggiesir · 2 years
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haunted-xander · 5 months
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Fontaine, as a whole, is a nation I feel was so nearly perfect, but also just... somewhat unsatisfying.
Like, the exploration is nice, the puzzles and mechanics are fun, but... it's so easy. I have the entire map 100%. I didn't use a guide for most of it (only for Special Stuff like the treasure maps and foggy branches), nor did I have the treasure compass. All I had to help me was the hydroculus resonance gadget. The only regions in the game I got to 100% without any guides before was Galesong Hill (which, tbh, most ppl probably have at 100% or close %), and Hypostyle Desert (simply bc the underground ruins were so much fun to explore). Everywhere else I used a guide for at some point. During 4.0 I literally felt like I had to hold back on exploring just to not finish it too quickly. Yeah.
The world quests have a lot of interesting stuff going for them, especially the Narzissenkreuz questline and the ones in/around Merusea Village. But... they feel like they're missing something. I don't feel like I'm properly done with any of them, even though there isn't really anything more to add. The Narzissenkreuz quests had a very strong start, I cared about the characters involved and the lore they're a part of, and having it be 3 questlines that combine into one comprehensive story was really fun, but the ending feels... unceremonious almost. I can't pinpoint what's wrong with it, it answered what it needed to and it made it clear what everyone was doing going forward, but... it feels off. Anticlimatic, almost, despite it having the climax it needed. The world quest I was most satisfied with was the Questioning Melusine And Answering Machine quests, and it's a largely self-contained one. Everything else feels... unfinished, almost. But also not.
And the Archon Quests are so so good, but also... weird at parts. First of all, Childe's out-of-nowhere traumadump early on is jarring, especially since... they didn't really follow up with it properly? Like yes, the Narwhal and Skirk ended up relevant but... not to him, for the most part. The important questions this conversation prompted wasn't elaborated or followed up on, which is what could've justified including it at all. We still have no more clues as to why the Narwhal connected with him, we don't know what caused his restlessness or why his vision messed up, and Skirk was kinda just... there. She loredumped and that was that.
There's other oddities too, like Traveler getting upset at the twins for hiding their Fatui affiliation. Traveler has every right to be upset with them in that moment but... not for that. They should be upset because they lied about the magic show, not about being Fatui. Like, you literally called Childe you're friend just the other day! And he's literally tried to kill you (well, okay, not "kill", but he was still an enemy)! And later on you're suddenly fine with Arlecchino, a person we have seen time and time again is an absolutely terrible person? Because, what, she cared about this one specific problem that affected innocent lives? Really?
Furina and Childe not getting checked up on by basically anyone at the end of 4.2s AQ feels not only out of character (you're gonna tell me Traveler isn't gonna check on them after all that happened? Really?) but also just... very shitty. The only one who seemed to even care was Neuvillette, everyone else just kinda... forgot about those two. Despite the fact that 1) Furina was a well liked public figure who, even after the truth was revealed, people very much still cared about, and 2) Childe literally saved the entire nation but stalling the Narwhal for over a month. Even Neuvillette couldn't so much as deter that thing until he got his full powers back, and you're telling me nobody, not even the people who where directly saved by him, even wondered what became of him? Really?
The characters are fantastic here, don't get me wrong, everyone is lovely and I adore them all, but the way the story handled certain things is just... not great. It's unsatisfying. It feels like there were things they wanted to do but either chickened out of or simply didn't get to include. It's so jarring.
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enden-k · 9 months
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haha...um....kavehs hangout is not supposed to make my throat go tight 🥹
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isjasz · 4 months
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[Day 196]
I Uh. Sherin brought back our roots and we have not been normal ever since (this is so messy bc I started too late but if u get it you get it RAHRHAJHRAH)
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kaeyapilled · 10 months
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what do you think about the kaeya = caribert theory? i saw some people use it as an 'explanation why his skin is dark' like. oh he used to be a Monster and the skin is a remnant of it :) and it pissed me off so bad. i need to know what other people think about it
its honestly not a theory im super fond of i think its a little stupid no offense. i dont think it makes a lot of sense? to go super in depth i'd have to take another look at the caribert quest (and maybe read up on the khaenri'ah lore we have so far again) but i kinda feel like it establishes pretty firmly that kaeya couldnt be caribert. descended from that branch of the family maybe (though im more fond of the theory that kaeya is descended from the branch of alberichs that were actually being regents, something that chlothar wasnt involved in because he distanced himself from the rest of the family to look after his son) (makes sense that kaeya would know more about the alberichs being the regents in khaenri'ah than he knows about an alberich being the founder of the abyss order) (theres a post about it i reblogged it some time ago and it hasn't left my mind since) but like.. him actively being caribert? sounds.. honestly really dumb to me.. don't ask me how kaeya isnt (or at least doesn't seem to be) affected by any curse, be it monsterification or immortality, but i just feel like that isnt the explanation. the actual explanation could be related to the events in caribert though.. cant wait for them to tell us what it actually is lol. on the off chance that this fucking theory is true then ill just bite my tongue i guess but i know im right. ok now moving on to the elephant in the room. what kind of take even is thatttttt "thats why his skin is dark"what is bro talking about🔥🔥‼️ if i read that with my own two eyes id block a person SO fast. why would you say that and treat it as serious evidence and backing for your theory. thats just. racism basically. what. anyways kaeya whos half from sumeru supremacy
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harvestmoth · 1 year
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mosely beloved mosely (+a karen)
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