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#fazbear pizza planet
violetstormms · 3 days
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DCA x Reader Random Recommendation Corner Post 2
Welcome to the random recommendation corner. Here fics are recommended that sounded interesting but I have not gotten the chance to check out yet. This means that besides the description I have no idea what they contain so pay extra attention to tags and read at your own discretion. Some may eventually make it onto the regular recommendation list as this is essentially my “to read” list. If you are curious about the symbols before the fics you can check out the pined post for an explanation. This will be the same message before every post so you can just skip to read more if you have read this once.
*Diving in stars, all alone by zofifi
 archiveofourown.org/works/54275623/chapters/137453173
You are a space pilot. For the last few months your only job was testing new attempts at hyperspace engines.
But none of the prototypes ever worked. Until today.
Stranded at the edge of a solar system where the wider universe begins. What will you find there?
*Wintersweet Spirit by NaffEclipse
  archiveofourown.org/works/55202458/chapters/140007037
Your visit to a beautiful, tucked-away mountain town leaves you curious about the beliefs of a mythical beast who watches over the peaks and snowy ranges. An ill-advised trek toward the summit sends you tumbling directly into the mythical beast's domain as you must accept his guiding hand to endure the harsh mountaintop.
He is power and brightness, and the only one who can carry you through the snow.
-*I Can't Give You Anything But Love by Kurpo
  archiveofourown.org/works/54766792/chapters/138807373
You're just a simple mechanic. You run a scrap, mechanic shop. You mentor a young kid, Gregory in your field.
This wasn't supposed to happen. It was just going to be a simple scavenging at the old Fazbear Theme Park. In and out. Gregory's first experience out in the Glowing Wasteland.
Yet, you end up facing two synths Gregory accidentally wakes. What are you to do when you're faced with two pre-war synths that have no idea 200 years have passed?
Time can pass, but civilization will always find a way to survive.
`Wasteland, Baby! by orphan_account, theberryboi
  archiveofourown.org/works/54608833/chapters/138371674
The last thing they expected when emerging from the woods was to find the downfall of civilization. And the last thing you expected to find was them.
*Maybe Villains Aren't So Bad by ArtemisRed
  archiveofourown.org/works/54726241/chapters/138698338
You work for the city's best heroes working to fight the villains and keep the city safe. But when two new villains come into town, your job starts looking a lot harder to commit to
`Unexpected Attraction by MeeluDrawz
  archiveofourown.org/works/55008391/chapters/139451968
Three years ago, you entered and lost a competition to design a new and original animatronic design. Now, after moving on with your life, you see the fruits of your labor on a news announcement for Fazbear Entertainment's newest animatronic.
~To Shallower Waters by FalseNaiveDreams
  archiveofourown.org/works/54970138/chapters/139348009
Everything was good! It was all fine, the Aurora had everything needed to explore the planet they were headed to.
Nobody understands what went wrong, or how it all happened. Sun and Moon seem to be the only survivors.
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When a large titanium mass crashes into the planet, you're excited, finally, something new!
But it turns out you weren't the only one who wanted to investigate, the Reapers, too, also wanted to see what prey lurked within the waters near the crash.
And now there's two finless creatures who seem to live inside a floating den, how curious!
...Perhaps they can figure out what's going on with the infected creatures?
+Employees of Pizza Plex by Galacticbunny
  archiveofourown.org/works/55045201/chapters/139551190
You started working at the Grand Fazco Super Pizza Plex! What could go wrong?
This is a story about making friends, falling in love, and maybe trying to avoid getting killed by an unknown killer who seems to be one of your coworkers.
No biggie!
~My Celestial Beasts by Adaya_Hearts
  archiveofourown.org/works/46103137/chapters/116056426
You have always been fascinated by marine life. Always. Of course your first job would be as a Caretaker for magnificent and exotic creatures that could have only been found in fairy tales. Except they're not.
Here, you find how horrible they have been treated, and you want to change that. Little do you know, your act of kindness rewards you with being the favorite of two leviathans...
[Just slow updates cause I'm Hella busy. But I will finish this book!]
*Technicos Titanum by Kajetan563
  archiveofourown.org/works/54701182/chapters/138630505
To think that there were great machines before space stations… It almost sounds absurd. Unfortunately for me, the existence of those machines is somehow real. I never wanted to get into this mess, but I have to deal with the hijinks that followed.
Let me tell you how it went down, from the very beginning.
~Afton's Folk Tale by Cecezu
 archiveofourown.org/works/52884742/chapters/133769974
Selkie Y/N is on a personal quest to find their mother who was stolen by a human. They had to separate from their pod to do so and brave the unknown world of said humans. They however do not notice the red eyes that watch them. Nor do they realize how much attention a mysterious person showing up out the woods would gain in a small town. Pulled between their quest and Eclipses claws will they be able to find their mother and manage to not enrage the Orca siren?
In this world Fazco is well known for their mystical creature zoo's. The corporation has risen in popularity when they started to showcase creatures that are going extinct because of monster hunters and the creatures being abused for the materials they give by companies like Fazco. Selkies unfortunately are one of the creatures that are going into extinction because of their rather docile temperament and the superstitious beliefs surrounding them.
~~~~~~~~
Orca!Eclipse is directly based off of Naffeclipse's one from Apex Polarity. More info in author notes!
+Point you in the Right Direction by Droplets88
  archiveofourown.org/works/55217824/chapters/140053930
Sun and Moon never really liked adults, never had a reason to.
To them, Sun and Moon were just a thing the adults could control. Forced to serve because they were 'programmed' to. Adults only spelt trouble, only wasting their time on them to order around, complain, or reprogram. At least until you came along.
You were different.
Maybe a friend is all they needed, and maybe that's all you need too.
*Creepy Crawlies by Le_frog
  archiveofourown.org/works/54988756/chapters/139398913
The cold night air rattled the windows, the light of the moon shone through the curtain. Breathing fills the air as you stare at the glowing dots at the base of your bed.
It’s happening again.
TLDR: Reader is plagued with “hallucinations ” of two things in their room at night but what will happen when these ‘things’ start getting more…interested
* "how to be adopted by myths for dummies" a guide made by you. by Stateofmind_maybeimblue
  archiveofourown.org/works/55084321/chapters/139658722
You never expected to meet mythological creatures, but since they are by your side, life has become much more interesting and fun.
or: sun and moon are happy to have a new human friend (don't let moon know that you know hehe)
`Fazbear Zoo by ArtsyFartsyBro
  archiveofourown.org/works/54910234/chapters/139189192
You weren’t particularly fond of the idea of being transferred from your zoo to another. You liked your zoo and you liked your coworkers. You were strictly opposed, however, to sending your zoo’s mated pair of California Condors to another zoo that didn’t even have a designated ornithologist all by themselves. But the zoo they were being transferred to not only was offering to send one of their animals over for breeding, but the owner of the zoo was offering your home zoo a great deal of money for the exchange. Eager to provide greater quality habitats and care to the animals in its care and with a little negotiation, you and your zoo agreed. Now you've got a job at Fazbear Zoo, the only zoo in the world with animatronic staff.
*Majestic Oppositions: The Full Series by Laurzzz
  archiveofourown.org/works/54710149/chapters/138654976
“I don’t suppose you’re here to court me.”, you raise an eyebrow at the stranger, nearly forgetting of the mask you’re still wearing.
“Well then, what do you suppose I would do here, princess?”, he speaks with an omen that foretells danger seething from his smile. It doesn’t faze you, not in the slightest.
“You’re here to kill me.”, nonchalance glazes over your speech. Your hands cling on to the coat covering you with your back relaxing further against the balcony’s barrier.
*Eye of the Beholder by JackOfAllRabbits
 archiveofourown.org/works/53819152/chapters/136216651
A new scientist has been hired to the Faz Co. research facility in the heart of the desert where any number of secrets can be kept. You are full of curiosity and are especially interested in a particularly fascinating subject that Faz Co. is holding.
A certain dangerous alien. Will you get too close for comfort? Is it worth the risk?
*Pollen Pool by JokerSVendetta
 archiveofourown.org/works/54748438/chapters/138758686
You had known you were different from the moment you emerged from the pollen pool.
The community who was supposed to be so loving did not accept you. You were isolated from them, only ever showing your face during new arrivals. You held on to a thread of hope that one day, another would arise from the glowing yellow water and look like you.
During what was supposed to be the last new arrival of the season, you don't quite get exactly what you hoped for, but it was better than you could've imagined.
~Caught in Your Net by EssenceDoesStuff
 archiveofourown.org/works/54984274/chapters/139386190
You’re the captain of the most feared pirate ship in the seas, the Star Runner. However, when you raid another pirate’s ship and find two mers trapped in his nets, things start to change. You expect to never see the mers again, until they start gifting you with treasures to express their gratitude. Will you eventually return their affections? And what’s going on with all these storms?
*Eclipse of the Valley by scarlett_ink
 archiveofourown.org/works/55068079/chapters/139614550
You are in desperate need of a change of pace, an out of the mentally draining life you found yourself in. With the combined inspiration of a total solar eclipse and letter you probably waited too long to have opened, you find yourself moving to the tiny community of Pelican Town nestled in Stardew Valley.
But what happens when there's more magic to this town than you thought, and you realize that you weren't the only one to move into the farm? With nowhere else for your surprise, animatronic roommate to go, it seems like he'll be staying with you for the foreseeable future and he isn't as alone as he first appears. Hopefully, you'll be able to come to terms with your new roommates and maybe if you play your cards right you might just get them to open up to you.
+May I deceive by Jamep0p
  archiveofourown.org/works/51602362/chapters/130431937
You were a robotics engineer,the head leader of the newest Fazbear entertainment animatronic, and just a few days away from the new robot release,you get murdered in your workplace.
This won't stop the animatronic release, and with it, your need to escape.
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sorry if it's not that good,im bad at writing summaries
+*Love to the Music by ArtemisRed
  archiveofourown.org/works/55035832/chapters/139524613
You hear the same song, every single day. It's nauseating, the music equivalent of a for horn grating on your nerves with its constant blare. You swore to yourself, when you found your soulmate, you'd make sure they never listened to that damn song again. (That song is the daycare song btw :3 )
-LIGHTS OUT by ERR0R_3X3
  archiveofourown.org/works/48915295/chapters/123401350
It has been 5 years sense the plex burned down, you cash in a favor from an old friend and return to the long abandoned building searching for answers. What will you find when entering this forsaken place? Will is be a blessing or a curse?(This is a sun/moon fic we known damn well what we’ll find)
*Of Hearts in Tarnished Chains by CloudyVoid and CrazedAuthor
 archiveofourown.org/works/54068971/chapters/136886098
You're a thief. One of the best in the business, if you do say so yourself. However, the current situation you find yourself in - locked in a cage and chained with only a shrouded cellmate next door for company - is going to be a bit of a stain on your reputation. And things only go downhill from here.
Between the ogres, goblins, and kobolds holding you hostage, now you also find yourself in the middle of a power struggle for a mysterious box that everyone wants their hands on. Including you, as is your job. But the contents of said box give you pause and set the stage for a whirlwind of trouble. Your hands are tied - almost quite literally - to a barbarian direwolf, an unknown human girl, and your fiery robot cellmate. You realize too late the pay for this job might not be worth it...
`Self-Care Virus by MrMiss
 archiveofourown.org/works/48989017/chapters/123592003
You were apparently bad at taking care of yourself. Your friend installed an app for self-care onto your phone. You honestly forgot about it for weeks, not even opening it. That.. may have been a mistake.
*Feathered Trysts by throatofdelusionincarnate
 archiveofourown.org/works/54505708/chapters/138089872
This fairytale begins as all good fairytales do.
Once upon a time, there lived;
A Ruler who sought to be free
A King who refused to give up
A General whose loyalty damned him
A Sorcerer whose hunger couldn't be sated
All are bound by chains of feathers and gold.
`°If it's for you, it's on the house!° by maggie_iced_coffee
 archiveofourown.org/works/54481045/chapters/138020923
You are a barista in the 1930s, trying to get through the great depression.
Things in your area are finally starting to calm down, but then a certain sun-themed bot walks into your cafe and becomes a regular. That and the rumors behind 'Fazbear's' don't give you much hope. He doesn't seem like a guy to cause trouble, but who knows what kind of shenanigans he may bring into your life.
(I'm kinda bad at summaries sorry! (ꏿ﹏ꏿ;))
*Born and Betrothed by Sunny_Simulation
 archiveofourown.org/works/54164497/chapters/137145538
Story heavily inspired by Strawbubbysugar's "Bethroned" fic! I was given permission to make this, but it isn't tied to bethroned and shouldn't have a lot of similar plot points.
Born for the express purpose of uniting two kingdoms to end a war, you find yourself facing a fate you did not choose, nor deserve.
+Wouldn't you like your outcome preferred? by Lie_nox
 archiveofourown.org/works/54411544/chapters/137829496
Adult life was not for you but you had found a way to survive it, mostly. You didn't have a bad job and although your co-workers were a pain in the ass most of the time, you could say you had a good life.
That is until you are forced to learn how to live with the grief of losing a loved one and ignore the growing depression you had left buried long ago to pass as a functioning adult. With one simple event everything you knew changed, including the daycare attendant behavior towards you.
Will you get used to it as strange things start to happen at the pizzaplex, or will you be just another face on a missing person's poster?
`through pixel eyes by lunarmoves
 archiveofourown.org/works/54397639/chapters/137788825
welcome to version 1.1 of fazpals, your very own virtual desktop friend based on the hit characters from fazbear entertainment's mega pizzaplex! they are able to walk, talk, joke, tell stories, give fun facts, adapt, and play games! fazpals are like no other with their innovative adaptive technology! you'll learn from them as they learn from you!
click the button below if you are ready to meet your new fazpal!
signed on as a beta tester for fazco, your job is simple: document any problems with their new program 'fazpals.exe' and help ensure it is ready for release. shouldn't be too difficult, right? right??
wrong.
+Doombop! by RambunctiousToons
 archiveofourown.org/works/52978882/chapters/134021020
You don't get to decide how worthy and deserving you are of friendship. It's unrealistic to believe you can keep a wall up forever, keep yourself from ever caring too much, again.
Then again, just as unrealistic as sentient animatronics prowling the Pizzaplex.
Your metaphors are just as terrible as your jokes.
+Fear Factor by theinksvoid
  archiveofourown.org/works/54371797/chapters/137717413
A person who has a dislike of animatronics and mascots alike gets accepted as a security guard at the one place that feeds her phobia. What's the worst that could happen, right?
*Solis et Lunae by owlitt
  archiveofourown.org/works/55157404/chapters/139873684
Gods are fickle beings. In a world with several deities, each with their own temples and followers, favor can come and go with the wind.
While that goes without saying for mortals, it also holds true to the gods themselves; those who lose favor falling into anonymity, never to have their names revered again.
When you are cast out and forced on the run, you find solace in the one place others had forsaken years ago. Little did you know, this would open the door to a history of betrayal and death among gods.
*(No longer) The Tower of Demons by SpookyLovins
  archiveofourown.org/works/54478696/chapters/138014524
Born and raised as a ruthless Demon with your fathers anger issues, you were crowned Queen of Mischeif, of evil, and now the head honcho of The Tower. The Tower's message being not to fuck with what you can't understand. Its been like this ever since your ancestors created this hell hole, isnt that ironic? Placed somewhere over the highest mountains, your window is just where you can see the other kingdom. It was bright, shiny and happy, all that you wished you could experience, but with the rules of your oath holding you back, like a dog on a leash, your trapped in your own walls.
That is, until you meet two very peculiar fighters, it was silly to think that maybe . . They had given you hope.
+Reach for the Star by CookyCoconut
 archiveofourown.org/works/52928230/chapters/133885441
You are a new animatronic in the superstar daycare. You are supposed to be shown the ropes by mister Sunnydrop himself, but he takes your being here as an attack on his ability to run the daycare himself. Can you manage to get him to like you? Why doesn't he let you into the room he's supposed to share with you? Who is his mysterious counterpart? Is that a bunny with a knife?
+Fighting for your hand by somerandonamedz
 archiveofourown.org/works/47591212/chapters/119944564
You’ve worked at the daycare for around a month, Sun and Moon have been acting weird lately, and you came back from a week long vacation
Little do you know there’s a new person, and they’re all fighting each other for your love
*How It Began by Beyond0My0Dreams
  archiveofourown.org/works/54263971/chapters/137421073
I.O.G! Institution Of the Gifted! You've heard about it, a place where people who possess an ability go, but as someone who doesn't harness such an ability you were still being sent there. Why? The answer was simple. You were broken and this was your parents last resort. Having grown up lacking emotions and pain tolerance made your family a laughing stock to others, now this was their only way to prove you weren't a hollow of a person. If only you were gifted, then it would solve all your problems, right?
~Where The Sea Tides Rise || Sun&Moon×Reader by Mountain_ofaman
  archiveofourown.org/works/54301654/chapters/137525212
The reader is a mermaid, and the boys are pirates.
What happens when the reader is fished up by these two pirate Lovers?
`Domestic Teachings by Trashyginger689
  archiveofourown.org/works/53041786/chapters/134194708
The world is changing and it's changing quickly. You need to help your friends function in society for the first time in their lives. The silly daycare attendants need your help the most and you'll do everything in your power to make this new journey easier for them. They seem excited to take on this journey by your side.
+From security guard to emotional support human by HarmfulGiggles
  archiveofourown.org/works/43985323/chapters/110594230
This is one of part of a series. Each one will hold one couple. This one is Sun and Moon x Quiet Dream Walker Reader. Most of these will be a slow burn and all will lead to the final arc. I can't figure out the collection thing so it shall have the series name here. Series name Coping With Time.
+Umbraphilia by ArkhamCrow
  archiveofourown.org/works/51870484/chapters/131151535
The management at Freddy's Fazbear's Mega Pizza Plex have learned exactly where to go shop for new members of the Pizzaria's Family! ...that the general populace doesn't care about. But hey- that's fine. The Daycare Attendant knows how to look after brats. And this one seems almost custom made for them.
-Of sunlight, through midnight by Adriana_elise_abbott
  archiveofourown.org/works/53841406/chapters/136276123
You are looking for a building, hoping to open your own bakery, and hark, oh my gosh, the damaged pizza plex is suddenly for sale? Well, that isn't weird.
Oh, the government is offering to help pay to either repair or remove it? Nothing odd here.
Nope.
*Otherworldly by tintiz
  archiveofourown.org/works/54519670/chapters/138129802
You're an outcast.
Nothing but a "demon spawn," at least, according to the villagers of your town, that's all you are.
All because of an ability you never asked to be born with.
Clairvoyance.
And now you're a sleep-deprived demonologist, investigating a case of what could potentially be haunted property on the outskirts of your village. A family of 3 lived in the house, but you could see much more than just 3 people there.
One of them extremely malevolent.
+Superstar Daycare Days by moss04
  archiveofourown.org/works/54657133/chapters/138509434
Unfortunately for them, the Daycare assistant was constantly replaced. When would they finally learn to just cancel the position? Countless employees had been placed in the Daycare, and they had all asked to be relocated within a month.
What happens when the new assistant is surprisingly very different from the past ones? What kind of mischief or happenings will go on?
*As long as we are loved by ShiraCheshire
  archiveofourown.org/works/54656689/chapters/138507916
Many people mistakenly believe that unaging is the same as immortal.
That our machines, our toys, our art will live on forever.
But the truth is, such things cannot maintain themselves without our care and they will live for exactly as long as someone loves them.
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grape-writes · 5 months
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Trapped in a Net
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A/N: A lil somethin ive had rotating around in my brain for a while! Me and one of my friends have been brainstorming this one!!! Inspired by Subnautica and a few others fnaf fics floating around that really stuck to my brain
It's a bit rambly, but I'm happy with it :D
Masterlist
Ao3 link
Warnings: Oceans mentioned and shown/described, isolation, blood mentioned, violence implied, [to be added to]
--
[Day One]
Fazbear Technologies, or FazTech, was a rather well-known company across the galaxy, known for starting as a simple pizza diner and later becoming a conglomerate big enough to have its own space program. Weird? Absolutely, but it was profitable for the company to move with the times, especially as humanity began to search the stars for new places and homes to inhabit.
One such place was a planet several dozen light-years away from earth with a mostly water surface. One of FazTech’s scientists had found it while searching for another planet. From the pictures, it was a gorgeous giant planet covered in different shades of blue, dotted with islands (the biggest being about the same size as Australia) and vast deep oceans. It had two moons, one far larger than the other.
And so, FazTech decided to try and send squads of people down to the new discovery, claiming it to be a mission for humanity. Yet they kept sending people down... and no one ever came back... not a word ever came back from the planet's watery depths. It was effectively radio silence on the planet's surface since they’d been sent down.
That was, until the twentieth or so squad, a desperate little team made of five or so recent college graduates that applied for the mission to prove themselves. They'd sent out a distress signal, finally. And for the first time, was FazTech made aware of what was happening in the ocean planets waters. Just FazTech, not the public, or even any of humanities governments were made aware of it as they tried to keep it under wraps.
So FazTech decided to send out one final squad.
Well, sort of; it was just going to be a small group of scouts to get a confirmed status of the survivors then leave with however many of them they could. The mission was canceled after the company board reviewed the situation and decided it wasn’t worth the time, resources, or money. Unfortunately for one of the members of the squad, they had yet to inform any of them or the robot in charge of the ship to the planet.
Thus, the singular member who arrived early, Yvette North, was sent to the ocean planet alone. And she was fucking pissed about it. Or she was, when she was awoken from cryo sleep days before they landed on the planet and found out about what had happened. She stood on the ship with just the robotic pilot keeping them on course.
Yvette was a diver who’d been hired by FazTech for previous missions (all on Earth), had accepted this one mostly out of a desire to see the stars. It seemed perfect, being on a planet made mostly of water, searching for a group of survivors while exploring new aquatic places. Maybe she was just fascinated by the ocean, but it sounded like a breathtaking experience.
Until Yvette was stuck on the planet, alone, anyway. Because no, they were not sending anyone out to get them after this. This was FazTech we’re talking about, they swept things under the rug all the time. FazTech had been doing this all the way back when they first started and got into controversy with one of their cofounders being accused of something bad (Yve genuinely forgot what, too busy to really do any meaningful research) and they had tried everything to cover that up.
Yvette was pulled from her thoughts by the ship shuddering, almost falling from her chair in the cockpit as they approached the planet's surface. She straightened, tugging her luggage closer to herself so it wouldn’t go flying, and clutched onto the arm of her chair.
The landing was a bit rocky, especially entering the atmosphere, but as soon as they entered it was smooth sailing to the coordinates of the distress signal. A scan from before they arrived told her that it was on an island, not The Big One, but a decently sized island. It must've been around the same size as – maybe – the United Kingdom? No, maybe a bit bigger. It was difficult to tell without having them side by side.
The distress signal was made a few weeks before they set out to the planet; which would’ve been impossible to get there within a quick timeframe. Even with warp technology, the nearest warp is months away from the planet's system, much less the planet itself. But the group knew that going into this, so hopefully they stayed put.
Hopefully.
The ship slowed to a halt overtop the island itself, landing carefully on a clearing made into a cliffside, the ship's front window providing a decent view of the foliage of the island, the ship lights illuminating the forest in the dark of early morning. It was lush and green, even atop the rocky cliff, with trees and bushes filling the land to near capacity. The clearing was obviously cleared away by one of the squads to make way for new arrivals or provide a space to escape from the ocean blue around them.
Once they landed on the cliffs edge, the robot, a typical Pilot Bot with a vaguely humanoid upper half and a wheel for a lower half, turned on its wheel and rolled out of the cockpit. Pilot Bots were modeled closely after the old Staff Bots FazTech used to use in some of their facilities. The only major difference between the two is a hat and programing.
Yvette sighed and got up to follow, luggage rolling behind her. She’d only really packed a suitcase and a carry-on bag, believing this mission wouldn’t take more than a month at most. She had a feeling she was under packed.
Time to check the signal out, she supposed.
The planet, despite being much larger than earth, had a breathable atmosphere. Otherwise, they wouldn’t have sent anyone down, obviously. But it was a comfort to say the least, being able to take a deep breath of almost familiar air. It had this heaviness to it that seemed to stabilize her, if not drag her down. It was also warm, indicating the more tropical climate of the area, if not most of the planet itself.
The robot led Yvette into the foliage and down a little path, stopping at a hatch in the ground at her feet. It was large and rectangular, with a panel stuck up from one of the corners nearest her. The panel was just a keypad, and a larger set of buttons lower on the panel.
Oh, that’s how she gets in.
“Thank- ah.” Yvette watched the robot roll its way back to the ship and away from her. She sighed when it closed the door to the ship and began to take off. “Okay, that’s fine.”
A part of her felt like she should’ve run back after the stupid thing or stayed on the ship. But she knew she couldn’t, not without seeing this through. The last squad sent a distress signal and could be in trouble, and alone or not it was her job to help. Though she wished she wasn’t alone in this endeavor.
With an annoyed huff, Yvette pressed one of the buttons; the door opened with a harsh hiss, allowing the stairs down to be visible. With a tug to pull her suitcase along, she made her way down into the depths of base beneath the earth. At the bottom of the stairs was an elevator door.
When Yvette stepped down to the elevator door, the doors to the stairs slammed shut. With a jolt, she cursed under her breath. A glance around the space told her there wasn’t an obvious way to open that back up, so she’d probably have to go around. Annoying.
The elevator trip was short, leading into the cave the base resided in. The cave was easily three stories tall, human construction cutting into natural rock formation to create a usable space. This was how they typically made bases for exo-planets in the past, apparently, using natural formations to use as a foundation rather than building directly on their own. Not that they never started from scratch, but this was more efficient in terms of time and resources.
The room the elevator exited to was massive, it was the main dock, framed by the giant curved window where the cave would have opened out and into the water. The cave was under the water itself, the window and metal flooring by its entrance being the only things keeping the cave free of water. The floor just by the elevator was just stone from the cave, cut around the metal docking area. Said dock was just a railed off opening into the water covered by a metallic door.
The wall deeper into the cave was a mix of rock, doors, and windows. They’d managed to build a second story to the base, install a catwalk above, and make it look nice. To the immediate left of the elevator was a set of doors with the words ‘Meeting Room’ plastered above them. The next set of doors appeared to be just to the main space of the base. The second story had a few windows looking into some of the rooms, but with the angle she stood at made it nearly impossible to catch a glimpse of what was within. That was probably by design.
The place looked and felt... abandoned. The whole building was entirely silence, equipment around the docking bay was scattered about, a couple of the doors looked like they’d been left open, vines from the surface seemed to have been growing through the ceiling and into the rocks. It was as if they’d all run, or potentially worse, and left the base abandoned and empty of life. Despite sending the distress signal.
Yvette just hoped she wasn’t too late.
“Okay... distress signal...” Turning on her heel, she pulled the sliding door to the meeting room open. “There's gotta be a terminal in here somewhere...”
The room was, unsurprisingly, in tatters; the table was knocked over, chairs scattered about, papers torn and tossed about, A pool of blood dried on the floor by the desk. Evidence of a scuffle clear as day. The pin board on the far end of the room contained a map of areas the group had scouted out, beautifully drawn by the previous squad's resident navigator, and on it was a string.
The blood was… concerning. Especially considering it was splattered on the wall by the pool, followed by bloodied footprints moving from the pool towards the door.
On the desk, thankfully, was a terminal; turning it on allowed her to turn the distress signal off and scan the computers files for information. Most of it was mundane updates on the base's workings; they had quite a few issues getting the solar panels to work, and sometimes the dock bay doors would get jammed. Typical issues for a base of this size.
There was also a slew of strange happenings in the waters around them. Strange lights moving in the dark of night, alerts on the security systems that vanish in a second, something making noise by the secondary doc when everyone was trying to sleep.
Brushing those off, she clicked into the final message left on the terminal, labeled ‘signal’.
--
To whoever finds this message,
If you're reading this, we left. And we’re either dead or going to.
This was a suicide mission. There are things in the water, and I don’t mean the monsters who live here. This planet... changes you, and if you don’t go along with it, you die in the process. We’ve already tossed so many to it. Our captain, Fritz, didn’t make it...
I didn’t want to send the distress signal, but Dave was insistent. So here is my warning, get the hell off this world, warn whoever you can, I don't care. Just leave. The discoveries are not worth the risk The Change entails.
FazTech should never have found this god forsaken planet.
Signed, Jeremy
--
Well... shit. Now she was really regretting not running back with the stupid Pilot Bot back to the ship home. And now, not only was she stuck, but she knew no one was going to send a squad down to help. They sent their rescue ship and that was all they would do; less people to pay when they're stuck on an alien planet. Or dead.
God, she should’ve quit working for FazTech years ago.
The file was helpful, she supposed, but mostly confusing. Where did they go? Were they all alive? Most worrying of all for her was the mention of monsters; fear can drive people to do irrational things, but what was frightening enough to drive a group of grown adults out of their generally well-defended base? She wasn’t sure she wanted to know.
But, since she had nowhere else to go, she had to stay in said well-defended base.
Alone.
Because a squad couldn’t stay in one place until the rescue team arrived. And while she sympathized, and somewhat understood, she couldn’t help but be annoyed by this. It was not a good idea to leave after asking for help, foolish even.
The silence in the base made her skin crawl, knowing something had happened within its walls. The mess of blood on the floor, the implication of it seemed to make the feeling of isolation it presented worse. And it only made her question why they left even more.
Sighing, Yvette made her way back to the docking bay to collect her luggage, grabbing the handle of her suitcase to drag it away from the mess that was the meeting room.
It was probably best to find the rooms, so she made her way towards the other set of double doors.
The new room was large and open, giving way to a lounge area, dining area and kitchen, a large wall to ceiling window was set against the far wall, a glass door was set into said window and into the secondary docking bay. A spiral staircase by the window led her to the second story, which gave way to the living quarters.
There were a handful of rooms, the ones that weren’t locked were left in tatters like the Meeting Room. Furniture knocked over, blankets and clothes tossed about. Personal items appeared to still be in the rooms, left scattered and abandoned by their owners.
The dread in her stomach twisted.
Yvette chose one of the few rooms that weren’t locked, the one off to the side with the captain's quarters. It was one of the smaller rooms, and only had a few scattered clothing at the most. That and it had a floor to ceiling window out into the ravine the base was partially built into.
Her scanning through the files earlier told her that a lot of the life on the planet was bioluminescent and would provide a light show at night. And while she wasn’t the type to be able to sleep with light, there were thankfully curtains the previous owner had set up to block out the glow.
Setting her luggage down on the floor, she made quick work of the mess in her new space; putting clothes into a laundry basket and collecting personal items she found into a box. She decided she was going to leave the previous squad's personal items in storage.
Day one here, and Yvette was cleaning up a mess. She ended up cleaning up a lot of messes day one; reorienting furniture in her new bedroom and picking up some of the fallen papers in the meeting room, picking up laundry to do later (if she ever found the laundry room), cleaning out the fridge. It was all a good distraction for her mind, something to focus on that wasn’t her current situation.
At around noon, she found herself in the secondary docking bay, rummaging through crates of supplies for swimming gear. Of course, there was, as FazTech would’ve been in trouble if they didn’t provide their squads with the basic necessities when sending them on missions to water worlds.
Typically, the swim gear was supposed to be a full body swimsuit with flippers and a rebreather. FazTech almost never supplied those, instead offering (at least for women) a one-piece swimsuit with optional leg and arm pieces. Supposedly it was to allow better movement in the water, keeping joints clear of restrictive fabric. But anyone with half a mind could see it wasn’t very appropriate in a workplace environment.
Regardless, Yvette didn’t care whether it was appropriate or not, considering she was obviously alone. She was a diver and was originally assigned to this mission because of that fact, and she wanted to swim. She wanted to get a feel for the ocean around her, familiar yet so foreign compared to home.
Once she found the new swimsuit, she held it up to get a good look at it. It was not actually a one-piece swimsuit, but a two-piece swimsuit; the two parts were just clipped together with cheap, light weight, metal clips along the place where the two pieces met. Finding the leg and arm pieces wasn't a difficult task, they were right next to the suit itself.
Altogether, the swimsuit was a deep green, with lighter green along the center of it and under the limbs. It was lined with purple rings down the limbs and center piece. She remembered reading a manual on these, the rings lit up to ward away dangerous creatures on foreign planets, modeled after an octopus.
Slipping into the swimsuit was rather easy, as was getting the flippers and rebreather on and adjusted. All of it fit like a glove, the material was lightweight and comfortable, though a little snug. But that was better than it being too loose fitting. It would do for now. After a bit of stretching, she decided it was time to go.
The secondary docking bay was a lot smaller than the primary one, but it was easier to cover from the other side. It was simply a hatch she could lock shut with a bit of effort. The primary docking bay was for transporting items or loading aquatic vehicles, while the secondary bay was for human only entrance.
Tugging the valve to the side, she pushed the hatch open, dipping her feet into the water below. After a moment, she slipped out fully, allowing the cool water to surround her entire being.
The water felt... tingly on her skin, like invisible needles were pressing into every inch of her exposed flesh; it wasn’t painful, but mildly uncomfortable. It almost made her want to leave the water at the sudden sensation, but she was determined to stay put and acclimate herself to the blue.
She floated there for a moment, slowly getting used to the sudden pressure of the waves, it was heavier than Earth's oceans. After a moment of floating, she pushed herself up and pulled the valve back down. She probably didn’t need to do this, but it made her more comfortable to know it was properly closed.
With a deep breath from behind her mask, she began her swim.
Yvette kept mostly to the rocky wall of the island, decided it best to be cautious in new waters. The plant life of this new planet was gorgeous, faintly familiar yet alien all the same. Vibrant corals in shapes she’d never seen coral grow into, anemones and kelp, underwater flowers. Not to mention the fish that lazily floated past her, each strange and unique compared to fish from Earth. It was all so calm, she had to pause to take it all in, leaning onto a rock by the cliff to simply observe her surroundings.
Only that calm did not last.
A flash of yellow and red darted amongst the rocks directly below her caught her eye, moving far too fast to be like the rest of the fish above it. Whatever it was, it was quick in the water and probably hunting. Though its movement only seemed to startle some of the smaller fish, it obviously wasn’t very good at hunting yet. She followed the flash of yellow until it moved too fast for her to see where it had gone off to, darting between rocks and plants beneath her in the ravine.
She leaned over the edge of the rock she was leaning against to try and get a glimpse of whatever it was. Nothing, it must’ve swum off, weird. With a shrug, she turned and pushed herself off the rock to continue her route around the base. The primary docking bay should’ve been relatively close.
Yvette yelped when something grabbed ahold of her ankle, tugging harshly. As she was pulled down, she kicked at whatever had grabbed her ankle as best she could in the water, flipper coming into contact with a solid mass. It took a few clumsy kicks for the grip to lessen and for her to be able to tug her ankle away.
Now she could see what grabbed her-
Her vision was fuzzy for a moment, tears stinging her eyes in her panic. This made whatever she was looking at look like a blob of yellows, golds, and reds, but a few blinks allowed her to get a good look at it.
It – they? - were a vaguely humanoid creature with a fish's tail, like an alien's depiction of what a mermaid should look like. Above the waist they were a lanky thing, with long arms and large webbed hands; their head was also notably larger than Yve’s, framed with frills that made them look like a sunflower or a child's drawing of a sun. Notably was the fact those frills surrounded red spikes that stuck up from behind some frills that hung in front of their face like bangs. Their upper half was a pale yellow, spotted with an even paler tone across their flesh; it covered their face in a crescent moon pattern. Below the waist was their tail, the same yellow their upper half that faded into a shade of gold that could only be described as sunset gold. Their body was dotted with small red frills, lighter in color than their tail.
What in the goddamn...
The creature (Yve was going to call it a mermaid) had swam back to rub their face, expression scrunched up for a moment, then they blinked at her with wide pale blue eyes. And in a moment, they shrunk in on themselves, their brows furrowing nervously, and frills twitching atop their head.
The two of them seemed to stare at each other for a while, before the yellow mermaid let out a series of chirps and chitters that she could just barely hear under the water. The mermaid swam closer to chirp and chitter at her, large hands reaching forward.
Yvette froze in place as the massive palms cupped around her face and breathing mask, clawed fingers tapping against her mask’s protective layer. After a moment, it moved to pick at her hair, swimming about around her. It was a surprisingly gentle creature, barely tugging at her braided hair before it moved on to mess with her hands. Once curiosity there was satisfied, it moved to grab her flipper, wiggling the end in fascination.
A part of Yvette was cursing at herself for freezing up. But really, what was she supposed to do? The thing could clearly chase after her, and who knows, it probably only hunted things that ran- er swam off. Some speed predators did that, cheetahs were a great example that came to mind.
The mer chirped at Yvette again, finished in their prodding, and swam back to give her some space. It seemed to be content and mostly just curious about her. So, free from the prodding, she just... swam off. The mermaid hadn’t really given her any indication that it wanted anything, and she had a job to do.
So off Yvette went, heading around the curve of the rock towards where she gathered where the cave was. She swam around a bend of rock, eyes trailing from the rock to the life all around her. So much was going on that she so easily got distracted; it reminded of her diving in a coral reef on Earth, breathtaking.
Much to Yvette’s surprise, the sun-finned mer swam after her leisurely, almost lazily. She only really noticed when she’d briefly turned back to watch a fish swim past her, only to spot the yellow being following her. It chirped when she made eye contact with it, speeding up to meet with her again.
In a mild panic, Yvette chose to swim faster, to get away from the beast following her. Yet they didn’t seem dissuaded. In fact, they seemed to take it as a challenge, propelling themselves after her with their strong tail. They followed her as she carved around the bend of rock.
Ahead of Yvette was a break in the wall, the entrance to the cave. Bingo! Picking up speed, she darted around the break in the rock. She was right, as a quick glance proved the mer had simply swam past. She let herself relax behind a rock wall, the grips of her gloves keeping her from floating away from its surface.
The yellow mer came to a skidding halt in the water, arms flailing to keep themselves from swimming too far. The expression on their face, from Yvette’s angle at least, seemed startled. A nervous warble came from the mer’s throat as they frantically looked about for the suddenly missing human. Almost like a dog with separation anxiety yowling for their human to return.
Yvette snorted to herself at the comparison.
Yvette took this as a chance to head for the docking bay, leaving the strange yellow mer to their own devices. The cave leading to the docking bay was shallow, but deep enough that the shadows hid her from prying eyes. The window in the base had been built above the cave, a few feet of rock hiding the secret entrance.
The docking bay, unsurprisingly, was closed. Yvette hadn’t opened it on the other side before she left. Cursing to herself, she swam up to the small control panel beside the massive door, gently pressing at the buttons. It was a number pad, simple enough; she just pressed the enter button, hoping that it would just kick start into opening.
No dice.
All Yvette got in return was a beep and a red light blinking at her. Fuck, there was a code. Why was there a code for opening the door into their base??? What on this planet could even open this door? Regardless, none of the aquatic species could even do anything once inside, no legs and all that.
After a few minutes of guessing, she growled under her breath in frustration. Great, now she’d have to swim all the way back and that fish was still outside the cave.
Today was not her day.
The warm presence of something behind her made her jump. A familiar yellow hand came up behind her and reached up, pressing in a four-digit code and hitting enter. 0742. She registered the code and stored it away in her mind for later, to not forget it later. She would have startled more had the door into the base not opened seconds later.
Yvette didn’t waste any time, pushing herself onto the metal platform. Once mostly above water, she tugged her mask up and off her face, gasping in a breath of cold air. The base was frigid after her swim, air biting at her exposed shoulders and thighs. Her wet hair seemed to stick to her back in its braid
She probably should see if one of the other suits in storage that don’t leave her skin exposed would fit. Probably not, considering most of the men on the previous squads were far taller or bigger built than she was. Maybe she could modify it...
Modifying FazTech suits was technically worthy of an infraction, or even firing if the higher up it was reported to was particularly stingy. But considering they sent her off and left her here, she didn’t really care what FazTech thought. They sucked as a company anyway, from their attempts to cover up rumors back when they were still just a pizza restaurant, to recent rumors about their android program.
Apparently, the rumor was that they were trying to replace their staff with android copies, but Yvette didn’t really believe in any of that.
A chirp from the pool broke her from her thoughts, the yellow mer had swum to the edge, rayed head sticking up from the waters. They seemed curious, as well as concerned. Not that Yvette was very good at reading people's expressions, but the furrowing of their brow helped a little.
Up close, Yvette could see how blue their eyes were, a sharp contrast to the yellows, golds, and reds of the rest of them. Their pupils also seemed to grow from slits into white circular dots at her, like a cats or snakes. Thinking it over, snakes were probably the more apt comparison, seeing as they were scaley.
She could also see slits in the middle of his face, like a human nose; though she doubted they served the same purpose. On the Mer’s neck and around where his ribcage ended were slits decorated in red frills, where his gills must have been.
“Can I help you?” Yvette found herself asking the beast without really thinking about it. She shifted on the metal to get her legs out of the water to pull her leg guards and flippers off.
The mer went still, a strange warble leaving their throat, nervous leaning on wonder. They watched her remove her leg guards as they rested their claws on the metal by her feet, tapping against it. “...Help? No...?”
Yvette all but froze at the rasp, eyes darting to the yellow mer’s face, “Did you just talk?”
Their fins bobbed up and down as they nodded, the air making them flatten against their head. “...Yes? Yes!!”
The voice was strange, alien as the being who it belonged to. The mer knew English, if just barely. Which meant the previous squads communicated with the local wildlife.
Gods, she needed to read their logs as soon as possible.
“Holy fuck.” Yvette didn’t stop the words from falling from her mouth, staring at the mer- merman? - like they’d grown a second head, “Holy fuck.”
The mer’s nose (or what was where a human nose was) scrunched up at her cursing, “No... bad.”
...And she was being scolded for cursing by an alien mermaid.
“I’m sorry, but this is bizarre!” Yvette leaned closer to peer at the beast in front of her, “Do you have a name? Are there more of you? Can all of you talk?”
The mer chittered softly to themselves, whistling in the air. When she tilted her head at the noise, they huffed, tapping the metal beneath their claws, “…Uh!! Sun! Mm… yes! Maybe?”
Curious answers.
Of course, his name was Sun, looking back to when he was chasing her, his fins reminded her of the sun's rays. Though now they were in the air and flopped uselessly against his skull. Like a wet sunflower.
His other answers were especially curious. There was more of him, and they could maybe talk. If they could talk, that meant there could’ve been an entire society on this planet covered by ocean. And that by itself was both a fascinating and terrifying possibility.
“Huh… very fitting.” Yvette offered a half smile, “I’m Yvette.”
Suns face scrunched, mouth moving to try and sound the new word out. He sighed when he couldn’t, “…Not good at… words...”
“That’s okay. It happens all the time.” Yvette laughed softly, offering a hand to the mer, “you can give me a nickname instead?”
Yvette wasn’t sure why she was inclined to befriend this strange creature, but she wasn’t opposed. It may have just been because he didn’t try and kill her earlier. Or because of how friendly he was right now.
He perked up curiously, taking her outstretched hand, a chitter sounding excitedly, “I see!!! Nickname?”
“Another name for people?” she offered, letting the mer mess with her gloved palm, “Like, growing up, my family would call me Yve instead of Yvette.”
The yellow mer made an ‘oh’ sound, “Oh! Yes!! Other-You's called me Sunny!”
That confirmed her previous suspicions. Humans will see a creature and ask, ‘anyone gonna pack bond with that?’, and not wait for an answer. That thought made her snort.
“Well, Sunny is very fitting! You look like the sun at sunset, very pretty.” Yvette offered a small smile. She kept her tone light, mostly to help the mer before her understand it was a compliment.
Sun seemed to understand, lighting up at the praise with a chitter between his teeth, “Pretty... like you?”
Oh my.
A flustered smile broke out on Yvette’s face, rubbing the webbing on her gloves between her thumb and index finger, “You think I’m pretty?”
“Yes! Yes! Like... when the...” the mer waved a hand towards the top of the window behind him, clearly trying to get a word.
This only severed to distract her momentarily on his hands, webbing formed between each finger. The ends of Suns hands were the same pale yellow as half his face. The color bled into the webbing between each finger, partially transparent compared to the skin besides it.
“Water?” Yvette offered, forcing herself to focus on the conversation at hand, squinting at the window when he shook his head rapidly, “uh... glass? Air?”
Sun frowns, gesturing again, focusing more upwards than he was previously, “...No... above? With the... white poofs?”
Oh! He was talking about the sky. Where was this going...
“The sky?” Yvette concluded, running a hand through her slowly drying hair.
The mer lit up like a firework, nodding rapidly, “yes! That word! Sky! Like when the sky- uh... is dark? And the lights fall?”
With a laugh under her breath, Yvette rung water out of her hair, “Oh, shooting stars.”
“Yes!!!!” Sun chirped, his tail swishing wildly in the water behind him. “Pretty like shooting stars.”
“Well, aren’t you sweet. But I must insist you are prettier.” Yvette teased, poking his nose.
The flesh above it scrunched in Suns surprise, the spines along his scale twitching upwards. His pupils had slit at the sudden movement.
Yvette retracted her hand quickly, “Oh, sorry. Habit. Used to do that with my siblings.”
Sun tilted his eyes, pupils returning to the size before, “is... okay? Sudden...”
Yvette tugged at her arm guards to pull her gloves off, “Right, I’ll warn ya next time, okay?”
If there was a next time... oh what the hell, there definitely was going to be a next time. Where else was she supposed to go? The only ways out of the base were the water exits and the surface exit. And the surface exit was most definitely locked tight, if it slamming shut on her earlier said anything about it.
Sun hummed, nodding. He tapped his claws against the metal again, thinking for a long moment, “Are... you? Staying here?”
Yvette shifted, pulling one of her gloves off as she thought about the question, “Well... yeah? Nowhere else to go, really. I need to find the others... who stayed here, and- I don’t know...”
Sun’s face shifted into a frown, frills drooping, “...You will... come back? And... be careful?”
“Yeah, okay...?” Yvette’s brows furrowed at the questions.
He seemed to accept that was a hopeful expression.
The two talked for a while more after this; it was mostly Yvette trying to explain her gear and teach the mer a few more words in English. She ended up learning that the previous squads had interacted with Sun a great deal, even letting him watch a few ‘guppies’ they had, as Sun put it.
Guppies… there were children in the base? Why the hell were their children??? And they trusted a mermaid - merman? - with them?? Sure, when she looked at their files before going on the mission, it said two of them were married, but FazTech wouldn’t be so irresponsible to allow children on missions like these.
Would they?
The conversation after that became stilted, as Yvette forced herself not to explode with frustration at not only her situation, but also the events surrounding it.
The setting sun painted the window a brilliant gradient of red and purple, tainting the water to darken with it. She watched it for a long moment, Suns own form leaning against the metal to get a look at it through the railing.
Yvette collected her gloves and leg guards into one hand, pressing her other hand onto the metal beneath her and using it to stand, “Well, it’s getting late... I should go, sorry bud. I’ll see you tomorrow?”
Sun’s face perked up, hand lifting to wave Yvette off, “Oh!!! Okay! Bye bye, Shooting Star!”
And then, the sun disappeared below the darkened waters. The darkness leaving barely a trace of him behind. There were spots along his frills and spine that faintly glowed under the cover of dark.
Okay that was cute.
Yvette waved him off, closing the door to the docking bay behind him. It closed with a harsh shudder.
Turning away from the docking bay and into the rest of the base, she left her gear by the door. She would need it for later, as she promised Sun she’d be back in the waters.
Once she made it to her newly acquired room, she took a shower. Her hair had mostly dried since her swim, but the sea left a sensation on her skin she wanted off. Thankfully the water in the base was filtered.
Yet that didn’t stop the prickle along her skin that occurred while under the rain of water.
Yvette chose to dress into a tank top and shorts for the night, paired with an oversized jacket she wore everywhere when she wasn’t swimming. It was a random find at a thrift store, oversized so it’d cover everything when she wore it properly.
Slumping into the beanbag by the window, she let herself relax for the first time since she’d arrived.
She’d gotten stuck on this ocean planet… because she arrived early to work; which was a normal occurrence for her. She was too anxious about being late to not be early, plus it helped get her ready and in a cryo pod quicker.
Common procedure, to cryogenically freeze squad members as they arrive rather than at a certain time. It was so no one would complain about others being late, or something. So that everyone was prepared and ready to go before they took off.
And she arrived an hour or two before they decided to cut the human part of the mission. No higher ups knew she was there and didn’t tell the robot in charge of the ship to remove her from the ship. The last ship they were going to send.
The robot probably took off so quickly because the people it was assigned to ‘rescue’ were not in the place they landed. FazTech wasn’t one to wait around.
And now she was stuck.
It was partially her own fault for getting off the ship in the first place. She’ll admit that. That was fucking stupid.
But she… couldn’t help it. It was a giant ocean planet, and she was a diver who adored the oceans of earth. Only this one… was free of the pollution that plagued Earth’s oceans. Even her brief dive earlier proved that much, the water was so clean. Free of mankind’s waste.
Yvette scowled to herself, resting her forehead against the cold window. She was still stuck, trapped literal light-years away from any family or friends she did have on earth.
Because FazTech was fucking stupid. And greedy, and negligent, and had no respect for their employees. This hadn't even been the first time they’d lost squads sent on interstellar missions. It was a desert planet last time. Squads either dried out, starved, or were eaten by the weird alien life on it. Only a few survived long enough to get rescued, spewing tales of all that occurred.
Of course, they’d do it again, waiting at least a decade since the last time. This time it was an ocean planet, they probably thought it’d be fine. It wasn’t. So, they’ll probably give up on it and try to cover it up. Claim there were complications with the alien life.
Stupid fucking FazTech-
Her mental ranting was silenced by a ‘tap tap tap’ next to her ear. It came from the other side of the glass, sharp, like it was from a clawed nail.
Something about it made her veins fill with ice. Maybe it was how slow and methodical it was, a sharp contrast from how quick Suns tapping against the docking bay was earlier.
Yvette jerked up in the bean bag, almost falling to the floor to get away from the glass. The little light from the LEDs around the bed allowed her to see the general silhouette of the being on the other side of the glass.
It was another mer, their lithe form longer than Suns, with less frills and more spiked fins. Their eyed pools of black, dots of red narrowed into slits on her face as they grinned. Their coloration was a dark blue, with similar splotches of paler scales formed a crescent shape on half their face, like Suns. Behind their head was an appendage that ended with a bulb, like an angler fish; though its shape reminded her of those old timey sleeping caps. Dots of bioluminescence trailed across it and their tails were like stars in the night sky.
Their grin widened when she finally fell to the floor, razor sharp teeth breaking as they opened their lower jaw. It was almost as if they were laughing at her, bubbles floating from their open maw. She could almost hear the cackling through the glass.
Yvette wasn’t sure how long she laid half ways on the floor, but when she got the courage to stand and pull the curtain closed on the mer, she could still almost hear the bubbling cackles on the other side.
It was decided, the curtain stayed closed at night.
-
Word count: 7,111
Bonus! Concept art <3
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robinette-green · 1 year
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I never got around to writing the story but I do have an honest to god fnaf animatronic self insert.
This is Fey. She runs the Star Dome at the top of the Pizza Plex.
5’2”
Glows under black light
Has up to date knowledge of the solar system so she can provide fun facts during the shows.
Has fruity, star shaped hard candies that have pop rocks on the inside for a fizzy burst. (Think Zotz)
The Star Dome is an enormous, round room that is made entirely of screens. (Looks like one big screen but it’s many)
Rides in a UFO shaped control panel above the patrons heads
Some times the screens short circuit and electrocute guests (that’s covered in the waver) 
The star dome has one or two video games programmed into it;’s system because it was originally going to be like VR gaming without the head sets but FazBear scrapped that idea in favor of a planetarium style attraction.
Fey is really good at the shooter game on the Dome’s system. (Uses it to get out frustration) ((this means she’s also killer at Fazer blast))
I had this whole plot line sketched out where Moon and Fey start off on the wrong foot and a prank war ensues. Eventually Fey steals Moon’s head and they end up entangled in the ball pit. Feelings are realized and they start avoiding each other until Sun’s decided enough is enough and locks them in a closet together. ((Sun and Fey have had a little romance going on through this whole thing))
The pranks:
Fey tweaks the fly motor so it goes just slightly to fast (Runs Moon into a play structure)
Moon scare Fey in the dark
Call me mr. Chuckles on a note taped to Moon’s back
Moon paints a face on Fey’s helmet
Fey swaps the Sundrops and Moondrops so the kids are hyperactive through nap time (she regrets this)
Moon restates the volume for the star dome too loud and sticks it there (just a bit too uncomfortable) ((he regrets this))
Stolen hat (chase ensues)
And below the cut is the small snippet that I did write out. I don’t know if I’ll ever actually pick this back up.
The star dome opened around a month ago in The Faz bear pizza plex. They situated it up on the 3rd floor by mazersize. Going through the doors, you enter a new world. The curved walls are all screens, and holograms are projected from several small devices hidden around the room. Everything working together to transport you into the depths of space, with stars and planets at your fingertips.
I was created to run the attraction from a little control deck that hangs from the ceiling disguised as a spaceship. I was humanoid in shape but only stood just over five feet tall. They had given me large, round eyes, short hair that was neon blue, and antennae with a cute little ball at the end of each stock. I was dressed in a purple jumpsuit, bright pink space boots, a neon green, fuzzy half coat, and a bubble space helmet. The helmet I only ever wore for guests, taking it off as soon as the closing announcement sounded.
Once parts and services had finished putting me together and powdered me on, they ran a few tests to ensure all of the data I needed had been properly uploaded and set me to work. The only reason that I had met the main four was because they came to greet me after hours on my first day.
Freddy had wanted to know if I was settling in alright and made me promise to come to him if I needed help with anything at all. Chica brought me some vibrantly colored cupcakes, even though I can't eat, and asked if I wanted to have a sleepover with her and Roxie sometime soon. Roxie brought me a signed photo and informed me that she would soon be my favorite. I met Monty last because he was standing at the back of the pack, and he just gave me a head nod when he was introduced, saying nothing.
Every night from that point forward, one or more of the four would come up to the dome once we were closed and ask if I wanted to hang out. I enjoyed chica's maze and racing on the raceway. I could get a few holes-in-one on the mini golf course, but my favorite thing was fazerblast. In every game we played, I was always the winner. No contest. I could even defeat Freddy himself. Being small was a definite advantage, and I was faster than everyone except Roxy. Luckily the others didn't get upset that I always won. They would either team up against me or try to take the number two spot, knowing they couldn't beat me.
I had been active for about a month when I finally asked about the Sun and Moon-themed characters on the walls in the prize hall. Out of sight, out of mind. I had meant to ask when I first saw them, space kinda being my forte, but we were just running through to get to the East arcade at the time, and I quickly forgot.
Chica and I were going through some new prizes that Faz had released. There were some new mermaid Chica plushies and some space toys that we wanted to get our hands on.
"I keep forgetting to ask. Who are these two clowns? I've never seen them around, but their pictures are scattered around the plex." Chica was elbows deep in a box of stuffed toys, sorting through the new merch.
"That's Sun and Moon. They run the daycare. Sun's a sweetie, but he hates leaving the daycare, and Moon's a bit of a grouch. He's around but would rather hang out in dark corners and spy on the goings-on than hang out."
I leaned against the counter, arms folded, and looked at the Yellow character on the far wall. That must be Sun. I scoffed
"Very creative names. We have a daycare?"
"Yeah! It's huge! It's connected to kid's cove, but the main entrance is in the lobby across from Faz pad."
"Ahh. Never been to the lobby… never had a reason to go down there."
"Well, that's why you've never seen them! You should go visit! They love getting visitors! Well, Sun does."
"Yeah… I think I will."
__________
I made my way down to the daycare the next night. Getting to meet two other animatronics that were also space themed? Yes, please!
The sign for the daycare on the lobby landing was small, but I was able to spot it easily. Pushing through the doors, I found myself in a dark hallway with a minor water feature and a much larger advertisement for the daycare painted on the brick wall.
"This is nice." Maybe I would come back here to think. It was quiet, and the water feature cooled the air nicely. Very relaxing atmosphere.
Once the daycare security gate lifted, I was bombarded with a happy preppy song playing over the overhead speaker. Everything was bright and colorful in this upper lobby. Walking further in, I noticed the slide in the far wall. A sign over the top read 'slid into fun!'
"Oh, cute!" The slide went straight into a ball pit in the daycare below. As fun as that looked, I didn't want my first impression to be fumbling around in a ball pit.
Vaulting over the partition, I made my way down the upper hallway, peering into the party rooms as I went. The murals painted on the walls were cute, but the rooms felt small and claustrophobic. Past the palm tree lights and down the stairs, I walked up to the set of massive wooden doors.
"Well… here we go." I pushed open the doors. It was enormous! Three play structures towered in the middle of the room, and colored mats covered the floors.
If my eyes could sparkle with amazement, they would be… maybe they were. I hadn't looked at my own schematics, and no one had bothered to tell me all of my functions. Only the ones that were important to my job had been explained to me, and even then, I still needed to figure out how everything worked on my own.
"Hooo! Hoo! Hoo!" Someone was on the balcony in the far wall. They jumped.
"NO-!" There was a splash of balls as the individual dove into the ball pit below. I sprinted across the playmats to look down into the ball pit for any sign of the animatronic. Were they okay? They have to be damaged from a fall from that height!
"Hello?"
"Heeeellooo!" I fell backward as balls exploded from the pit, a yellow animatronic bursting from the brightly colored balls.
"New friend! You're sure up late!" Coming over the bridge from the ball pit, he towered over me, yellow rays spinning. This guy had to be at least 7 feet tall, definitely taller than the main four.
"…Sun?" I asked timidity from where I was now sitting on the floor.
"Hoo! Ho! You have me at a disadvantage, friend!" Sun grabbed my hand and pulled me upright. There was a second where I was hanging in the air, tiptoes barely brushing the ground before I was set down. He held my hand momentarily to ensure I was steady before letting me go.
"I'm Fey. It's nice to meet you!" This large gangly individual still towered over me even while I was standing. I was used to the band's height, so it wasn't unnerving, but I hadn't expected him to be this tall. Taking a second to look him over, I thought it looked like that fall hadn't hurt him in any visible way.
"Fey. Are you new to the plex?"
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silverthefox713 · 1 year
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Locations for anything
                                                ~Locations~ 
Abandoned Location 
Agencies 
Air Balloon Park
Airport
Animal Shelter 
Animation Studio 
Apartment 
Aquarium 
Arcade 
Art Studio 
Bakery 
Ballroom
Bank  
Bar/Pub 
Barn 
Barnes and Noble 
B&B Castle/Cabin 
Beach/Beach House 
Books-a-million 
Bowling Alley 
Cabin in the Woods 
Castle 
Campgrounds 
Caves 
Cemeteries 
Church (don't have to be religious) 
Clinic 
Club 
Community Center 
Conventions 
Courthouse 
Daycare/Preschool 
Dealership 
Disney World/Land 
Drug Den 
Enchanted Forest 
Factory 
Fae Realm 
Farmhouse 
Festivals 
Firestation 
Floating Islands 
Forest 
Freddy Fazbears Pizza Place 
Gas Station 
Glass Artist Workshop 
Graveyard/Crypts 
Gym 
Hair/Nail Salon 
Haunted House 
Hiking Trails
Homeless Shelter  
Hospital 
Hotel 
Hot Springs 
Job Finder Depot 
Kingdom 
Lake 
Library 
Lighthouse 
Live Theater 
Lotus Fields 
Love Hotel 
Maid cafe 
Mansion 
Marketplace (+Blackmarket) 
Morgue 
Motel 
Mountain 
Movie Theater 
Museum 
Neighborhood 
Observatory 
Orchards 
Orphanage 
Park 
Police Station
Ports 
Post Office 
Prison 
Radio/Tv Studio 
Ranch/Farm 
Red Light District 
Restaurant  
River 
School/Collage Grounds 
Secret Location 
Shelters
Skating rink 
Snowy Mountain Ski Lodge/Resort 
Spa 
Space 
Space Station 
Temple 
Train Rides 
Trailer Park 
Tribe 
Vet 
Yat 
Yoga Studio 
Zoo 
                                                  ~Shops~ 
Adult Store 
Animatronic Shop 
Antique Shop 
Baby Store 
Bakery Shop 
Barber Shop 
Bike Shop 
Boba Shop 
Book Shop 
Bridal Shop 
Butcher Shop 
Candy Shop 
Casket Store 
Clothing Shop 
Cobbler Shop 
Coffee Shop 
Comic Shop 
Corner Store 
Cosmetic Store 
Costume Shop 
Crafting Shop 
Donut Shop 
Electronic Store 
Fabric Store 
Flower Shop 
Furniture Store 
Gamestop 
Grocery Store 
Gypsy Market 
Hardware Store 
Hatter Shop 
Hottopic 
Ice Cream Shop 
IKEA 
Instrument Shop 
Jewelry Shop 
Leather Shop 
Magic Shop 
Pawn Shop 
Pet Shop 
Photography Shop 
Pizza Shop 
Potion Shop 
Ramen Shop 
Record/Vinyl Shop 
Sandwich Shop 
Spirituality Store 
TailorShop 
Tattoo Shop 
Tea Shop 
Thrift Store 
Toy Shop 
Wand Shop 
Weapons/Firearms Shop
Woodcarver Shop 
X Rated Shop
 
                                               ~In a Mall~ 
Bath and Bodyworks 
Bridal Shop 
Build-a-bear 
Claire’s 
Discovery Planet/Channel Store 
Food Court 
FYE 
Gamestop 
H&M 
HotTopic 
Spencer’s 
Victoria Secret 
Waldenbooks
  
                                        ~Fast Food Places~ 
Arby’s 
Burger King 
Dairy Queen 
KFC 
Smoothie King 
Starbucks 
Popeyes
Waffle House
                                         ~Realms/Worlds~ 
Dream Realm 
Fae Realm 
Mirror World 
Over Realm 
Shadow Realm 
Underworld 
Aether World 
Nether World  
Note: I'd be happy to add more over time, if there's any places that would be valuable to add comment it and I’ll add it ^^ 
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emdotcom · 2 years
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Unexpected details I found about the FNAF timeline while making the ppt:
A coin in a VR game proves a good chunk of theorists & the wiki wrong
It's implied alcohol was sold in a Fazbear's, at some point (??? Why)
The Puppet/Marionette existed in the first Freddy Fazbear's Pizza
Potentially, the Bite of '83, the deaths of Elizabeth Afton & Charlie Emily, as well as the 5 Missing Children's Incident can all take place within the same year because the timeline is a fucking travesty & anyone that devotes time to it is a fool
Most likely, Micheal Afton is a teenager during the events of Sister Location
Golden Freddy actually is Fredbear. Huh.
I am the only one on the planet that actually knows when FNAF 1 takes place!
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finnwhalen68 · 1 month
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Unveiling the Secrets: A Deep Dive into Five Nights at Freddy's (FNaF)
Welcome to your blog, where we go on a thrilling journey into the enigmatic world of Five Nights at Freddy's (FNaF). Developed by five nights at freddys , this iconic indie horror game franchise has captivated millions of players worldwide with its unique blend of suspense, mystery, and lore. In the following paragraphs, we'll explore the depths of FNaF, exploring its origins, gameplay mechanics, and the fascinating narrative which has made it a beloved cultural phenomenon. The Birth of a Legend: Five Nights at Freddy's emerged onto the gaming scene in August 2014, surprising both players and industry experts with its innovative take on horror gaming. Developed solely by Scott Cawthon, FNaF immediately gained traction due to its simplistic yet nerve-wracking gameplay. Occur a haunted Chuck E. Cheese-style establishment, players assume the role of a security guard tasked with surviving five nights of terrifying animatronic encounters. The game's jump scares and suspenseful atmosphere quickly turned it right into a viral sensation, sparking a wave of fan theories and speculation. Gameplay Mechanics:
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At the core of FNaF lies an easy yet challenging gameplay experience. Players must navigate through a number of security camera systems, checking different sections of the establishment to monitor the animatronics' movements. The limited power adds an additional layer of tension, forcing players to balance their actions strategically. Timing and decision-making are necessary, as failure to manage the animatronics effectively can lead to a nightmarish jump scare and a swift game over. FNaF's gameplay mechanics perfectly blend simplicity with psychological horror, providing an immersive and spine-chilling experience. Unraveling the Lore: Beyond its gameplay, Five Nights at Freddy's is renowned for its intricate and captivating lore. Each game in the series unveils a new layer of the narrative, gradually piecing together a complex web of interconnected stories. As players progress through the nights, they encounter cryptic messages, hidden Easter eggs, and mysterious mini-games that reveal the dark history of Freddy Fazbear's Pizza and its haunted animatronics. The community's passion for unraveling the lore has given rise to varied fan theories, creating a vibrant and engaging discourse surrounding the franchise. THE ENERGY of Fan Community: The FNaF community stands as a testament to the franchise's enduring appeal. Fans have embraced the series, passionately engaging in discussions, creating fan art, composing music, and also producing their own games inspired by FNaF. The community's creativity and dedication have fostered a sense of camaraderie and shared exploration of the game's intricacies. Scott Cawthon himself has actively interacted with fans, acknowledging their contributions and occasionally incorporating their ideas into the official lore, demonstrating a distinctive degree of collaboration between developer and community. Evolution and Expansion: Five Nights at Freddy's has evolved and expanded beyond the original game, spawning sequels, spin-offs, novels, and even a film adaptation. Scott Cawthon's ability to continually surprise and innovate has allowed the franchise to keep its relevance and captivate audiences over time. With each new installment, FNaF pushes the boundaries of its own lore and introduces fresh gameplay mechanics, ensuring an exciting experience for both loyal fans and newcomers alike. Conclusion: Five Nights at Freddy's has left an indelible mark on the planet of gaming, captivating players using its unique blend of horror, suspense, and lore. Scott Cawthon's visionary creation has transcended the boundaries of the indie game, inspiring a separate community and becoming a cultural phenomenon. As FNaF continues to evolve and surprise, a very important factor remains certain: the secrets and mysteries of Freddy Fazbear's Pizza will continue steadily to captivate and haunt players for a long time to come.
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jacobsenpehrson64 · 1 month
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Unveiling the Secrets: A Deep Dive into Five Nights at Freddy's (FNaF)
Welcome to our blog, where we embark on a thrilling journey in to the enigmatic world of Five Nights at Freddy's (FNaF). Created by Scott Cawthon, this iconic indie horror game franchise has captivated an incredible number of players worldwide with its unique mixture of suspense, mystery, and lore. In this article, we'll delve into the depths of FNaF, exploring its origins, gameplay mechanics, and the fascinating narrative that has managed to get a beloved cultural phenomenon. The Birth of a Legend: Five Nights at Freddy's emerged onto the gaming scene in August 2014, surprising both players and skillfully developed with its innovative take on horror gaming. Developed solely by Scott Cawthon, FNaF immediately gained traction due to its simplistic yet nerve-wracking gameplay. Occur a haunted Chuck E. Cheese-style establishment, players assume the role of a security guard tasked with surviving five nights of terrifying animatronic encounters. The game's jump scares and suspenseful atmosphere quickly turned it right into a viral sensation, sparking a wave of fan theories and speculation. Gameplay Mechanics: At the core of FNaF lies an easy yet challenging gameplay experience. Players must navigate through a series of security camera systems, checking different parts of the establishment to monitor the animatronics' movements. The limited power adds yet another layer of tension, forcing players to balance their actions strategically. Timing and decision-making are crucial, as failure to manage the animatronics effectively can lead to a nightmarish jump scare and a swift game over. FNaF's gameplay mechanics perfectly blend simplicity with psychological horror, providing an immersive and spine-chilling experience. Unraveling https://thatcostumegirl.com/new-kojima-horror-game-overdose-reportedly-leaked.html : Beyond its gameplay, Five Nights at Freddy's is renowned because of its intricate and captivating lore. Each game in the series unveils a new layer of the narrative, gradually piecing together a complex web of interconnected stories. As players progress through the nights, they encounter cryptic messages, hidden Easter eggs, and mysterious mini-games that shed light on the dark history of Freddy Fazbear's Pizza and its haunted animatronics. The community's passion for unraveling the lore has given rise to varied fan theories, developing a vibrant and engaging discourse surrounding the franchise. The Power of Fan Community: The FNaF community stands as a testament to the franchise's enduring appeal. Fans have embraced the series, passionately engaging in discussions, creating fan art, composing music, and even producing their own games inspired by FNaF. The community's creativity and dedication have fostered a sense of camaraderie and shared exploration of the game's intricacies. Scott Cawthon himself has actively interacted with fans, acknowledging their contributions and occasionally incorporating their ideas into the official lore, demonstrating a distinctive degree of collaboration between developer and community.
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Evolution and Expansion: Five Nights at Freddy's has evolved and expanded beyond the original game, spawning sequels, spin-offs, novels, and also a film adaptation. Scott Cawthon's capability to continually surprise and innovate has allowed the franchise to maintain its relevance and captivate audiences over the years. With each new installment, FNaF pushes the boundaries of its own lore and introduces fresh gameplay mechanics, ensuring an exciting experience for both loyal fans and newcomers alike. Conclusion: Five Nights at Freddy's has left an indelible mark on the planet of gaming, captivating players using its unique blend of horror, suspense, and lore. Scott Cawthon's visionary creation has transcended the boundaries of the indie game, inspiring a separate community and becoming a cultural phenomenon. As FNaF continues to evolve and surprise, one thing remains certain: the secrets and mysteries of Freddy Fazbear's Pizza will continue to captivate and haunt players for a long time to come.
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mcdonaldbeebe51 · 2 months
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Unveiling the Phenomenon: A Deep Dive into Five Nights at Freddy's (FNaF)
Five Nights at Freddy's, commonly abbreviated as FNaF, has captivated the gaming world since its initial release in 2014. Produced by Scott Cawthon, this indie horror game franchise has evolved right into a cultural phenomenon with a massive fan base. In this blog, we will delve into the immersive world of FNaF, exploring its origins, gameplay mechanics, lore, and the impact it has already established on the gaming industry. Origins and Gameplay Mechanics: Five Nights at Freddy's originated as a solo project by Scott Cawthon, who initially sought to produce a family-friendly game. However, as development progressed, the overall game took a dark turn, blending components of suspense, horror, and jump scares. The core gameplay revolves around players assuming the role of a night guard tasked with surviving five nights at Freddy Fazbear's Pizza, a fictional restaurant inhabited by animatronic characters.
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The player must monitor security cameras, manage limited resources, and strategically utilize security doors and lights to protect themselves from the animatronics, that can come alive at night time. FNaF's unique gameplay mechanics, with its emphasis on suspense and strategic decision-making, have captivated players and contributed to the franchise's success. The Lore and Storyline: One of the defining areas of Five Nights at Freddy's is its rich lore and intricate storyline, which has been unravelled through various sequels, spin-offs, and supplementary materials. Players discovered hidden easter eggs, clues, and cryptic messages within the games, sparking an enormous online community dedicated to deciphering the narrative. The storyline encompasses a dark history surrounding the restaurant, a tragic past involving missing children, haunted animatronics, and a multitude of interconnected mysteries. Scott Cawthon's storytelling prowess has generated an immersive and enigmatic universe that continues to enthrall players, fostering a feeling of intrigue and speculation. Fan Community and Adaptations: The FNaF franchise has fostered a remarkably dedicated and passionate fan community. From fan art and cosplay to theories and fan-made games, enthusiasts have embraced and expanded upon the planet of FNaF. Online platforms, such as for example forums and social media marketing groups, serve as hubs for fans to go over theories, share artwork, and interact with like-minded individuals. Furthermore, the franchise in addition has expanded beyond the gaming realm, with merchandise, novels, and even a movie adaptation in the works. FNaF's capability to transcend its digital boundaries and engage with fans through various mediums has solidified its invest popular culture. Influence on the Gaming Industry: Five Nights at Freddy's has made a significant effect on the gaming industry, particularly in the realm of independent game development. Scott Cawthon's success story as a solo developer has inspired aspiring game creators, showcasing the prospect of indie games to attain widespread recognition and acclaim. FNaF's popularity has also influenced the horror genre in gaming, reigniting an interest in atmospheric horror experiences and jump scare-driven gameplay. Its unique mixture of suspense, mystery, and strategic gameplay mechanics has served as a source of inspiration for numerous game developers seeking to create their own compelling narratives. Conclusion: Five Nights at Freddy's has carved a particular place for itself in the gaming landscape, captivating players with its distinctive blend of horror, suspense, and strategic gameplay. From its humble beginnings as an indie project to a multimedia franchise, FNaF continues to astound and engage fans using its immersive lore, dedicated community, and lasting impact on the gaming industry. Whether five nights at freddys 're a longtime fan or not used to the series, exploring the depths of Five Nights at Freddy's is an experience which should not be missed.
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reidcastaneda80 · 2 months
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Just about all Five Nights at Freddy's Games
Each particular person is familiar with the nightmares, but the most bad is that these people can come true, especially if a person are in the place called Freddy Fazbear's Pizza. By fnaf unblocked , it is a cozy family cafe, where you may taste delicious pizzas and have enjoyment with the massive animatronics, who happen to be pleasant to the kids. However, after midnight, these robots convert in the serious and the blood-thirsty monsters dreaming regarding the human weed. The first person who was blessed enough to acquire acquainted with the animatronics was one protection guard who told to Mike Schmidt a terrible account, and also cautioned him. Now, their task is to spend 5 nightmarish nights with the wicked robots, trying to live until the morning. Here the most frightening games which keep gamers inside suspense from the beginning till the logical conclusion are collected. Also a person can find right here games like FNAF: Clown Nights, Problem Run, FNAF Planet. They are manufactured in the special design, allowing the player to become the complete fledged hero, yet do not watch action from the particular outside. So you can go through the adrenaline buzz, upcoming worry and unpleasant cool running down your back. You will certainly truly learn what horror is, since you will have to face with such the particular characters Freddy keep, Foxy fox, Bonnie hare, Chicky poultry, Endo exoskeleton, Purple, Bibi clown in addition to other animatronics and the ruthless phantoms. Typically the gloomy atmosphere plus the accompanying sound may enhance the result of the meeting with them. In addition to, these games can be the excellent simulator to your attention, attention, patience and response; as a result of these characteristics you can save your own life.
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So acquire ready to experience the real apprehension, because the animatronics are quite awful creations, and their own sudden appearance inside the total night and silence can make your meeting unforgettable. Will you include the courage and even patience to outlive almost all 5 nights?
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aarupandersen32 · 2 months
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The Phenomenon of Five Nights at Freddy's: A Modern Classic in the Gaming Industry
In the planet of video gaming, few franchises have managed to capture the imagination and haunt the dreams of players quite like Five Nights at Freddy's (FNaF). Produced by Scott Cawthon, this indie horror game series exploded onto the scene in 2014 and contains since become a cultural phenomenon, spawning numerous sequels, spin-offs, merchandise, and also a separate fanbase. In this blog post, we explore the captivating allure of FNaF, exploring its unique gameplay mechanics, its intriguing lore, and the impact it has made on the gaming industry. A Unique and Intense Gameplay Experience: At the heart of FNaF's success lies its distinctive gameplay mechanics that combine elements of survival horror, strategy, and jump scares. Players assume the role of a night security guard at Freddy Fazbear's Pizza, a seemingly innocent family entertainment center. However, as the night progresses, animatronic characters come to life, roaming the premises searching for their next victim. The gameplay primarily revolves around monitoring security cameras, conserving power, and strategically closing doors to survive before end of the night time. This simple yet nerve-wracking premise, combined with the game's limited resources and escalating tension, creates an unparalleled sense of dread and suspense that keeps players on the edge of their seats. A Deep and Intriguing Lore: The most fascinating areas of the FNaF franchise is its intricate and cryptic lore. Through cryptic clues, hidden messages, and mini-games, players gradually uncover a dark and convoluted backstory behind the animatronic characters and the haunted establishment. The lore, spanning multiple games and spin-offs, involves a number of tragic events, unsolved mysteries, and a complex cast of characters. This intricate narrative has captured the attention of fans worldwide, resulting in extensive speculation, fan theories, and a thriving network dedicated to unraveling the secrets of FNaF. An Impactful Cultural Phenomenon: Five Nights at Freddy's has transcended the boundaries of traditional gaming and established itself as a significant cultural phenomenon. fnaf has inspired countless fan creations, including artwork, music, fan games, and even fan-made movies. Its popularity has resulted in the development of novels, action figures, and also a movie adaptation. Moreover, FNaF has demonstrated the potential of indie games to produce a lasting effect on the gaming industry. Scott Cawthon's success story serves as an inspiration to aspiring developers, proving that a small team with a unique concept and dedication can create a worldwide sensation.
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A Thriving and Dedicated Fanbase: No discussion about Five Nights at Freddy's would be complete without acknowledging its passionate and dedicated fanbase. FNaF enthusiasts, known as "Freddy's Fandom," have formed a tight-knit community, engaging in discussions, fan art contests, and cosplay events. They will have embraced the game's characters, lore, and the sense of fear it instills, and also have contributed to its enduring popularity over time. Conclusion: Five Nights at Freddy's has undeniably left an indelible mark on the gaming industry. Its blend of unique gameplay mechanics, intricate lore, and the passionate community it has fostered showcases the energy of indie games to captivate audiences on a global scale. With its lasting influence and the next movie adaptation, FNaF is poised to keep thrilling and terrifying fans for years to come.
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mcgeeholder55 · 2 months
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The Phenomenon of Five Nights at Freddy's: A Deep Dive right into a Gaming Franchise
The gaming industry is not any stranger to success stories, but few franchises have captured the imagination of players and enthusiasts quite like Five Nights at Freddy's (FNAF). Developed by Scott Cawthon, this indie horror game series has become a cultural phenomenon, transcending traditional gaming boundaries. In this blog post, we explore the planet of FNAF, exploring its captivating storyline, innovative gameplay mechanics, and the lasting impact it has had on the gaming landscape. The Enigmatic Storyline: In the centre of FNAF lies a haunting and enigmatic storyline which has kept players engaged and theorizing since its inception. The narrative occurs in a fictional pizza restaurant called Freddy Fazbear's Pizza, where players assume the role of a night security guard. As https://andersonvilleguesthouse.com/nick-valentine-fallout-4-guide.html , animatronic characters come to life, creating an atmosphere of suspense and terror. Unraveling the mystery behind the restaurant's dark secrets and the origins of the haunted animatronics has become an intriguing facet of the FNAF experience. Unique Gameplay Mechanics: FNAF revolutionized the horror genre by introducing innovative gameplay mechanics that centered on tension, strategy, and survival. The overall game relies heavily on the use of security cameras, limited power, and careful observation to monitor the animatronics' movements. Players must manage their resources effectively, strategically closing doors and conserving capacity to survive until dawn. This distinctive gameplay approach has spawned numerous imitations and contains been highly influential within the. Community Engagement and Lore: Among the defining characteristics of FNAF is its passionate and dedicated community. Fans have embraced the franchise, creating fan art, theories, and extensive lore analysis. The creator, Scott Cawthon, actively engaged with the community, often providing teasers and hints about upcoming releases. This degree of interaction fostered a solid sense of camaraderie and investment among fans, further fueling the franchise's popularity. Expansion into Other Media: The success of FNAF extended beyond gaming, because the franchise branched out into various types of media. Books, merchandise, and also a feature-length film adaptation have already been produced, further cementing FNAF's place in popular culture. This expansion allowed fans to immerse themselves in the universe of FNAF beyond the digital realm, showcasing the franchise's ability to captivate a wide range of audiences. Influence on the Gaming Landscape:
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FNAF's impact on the gaming landscape cannot be understated. Its success demonstrated the viability and potential of indie game development, inspiring countless developers to explore unique and innovative ideas. The game's popularity also contributed to the resurgence of the horror genre, proving that a well-crafted narrative and clever gameplay mechanics could captivate players even minus the multimillion-dollar budgets of mainstream titles. Conclusion: Five Nights at Freddy's has firmly established itself as a groundbreaking gaming franchise which has left an indelible mark on the. Its compelling storyline, unique gameplay mechanics, and engaged community have propelled it to the status of a cultural phenomenon. As we look to the future, it really is evident that FNAF's influence will continue to resonate, inspiring new generations of game developers and leaving players eagerly awaiting another terrifying installment.
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cloverchats · 2 years
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In Defense of Mascot Horror
"Break and mend, I built the breath. They hunt now, drawn to life. Not Real, still keen. And Frit and Fraught with thought and zest and gest no blunt woes. Dodge, duck, flash, shoot, crawl, run, crush the vile band. Cry not, try not, do not hold out, hope no. Your life, your aim will save those with soul."
Hiya it’s Clover, I’m back from hiatus to try talking about horror, but not your standard slasher flick, I want to talk about a sub genre in the indie gaming scene that has gained significant traction over the years, the Mascot Horror.
With the success of indie games like the Five nights at Freddy’s Franchise, Bendy and the Ink Machine, and the recent but incredibly divisive title Poppy Playtime, many different people are trying their spin on the newfangled formula, not just in games, but Hollywood too! Warner Bros even going as far as to use their older IP the banana splits in a recent eyebrow raising flick. 
Yeah, that's a film that really says “I'm just here to cash in, go unnoticed by the general public, and get forgotten by anyone who even knew I existed.”
But what about those viral indie sensations that actually succeeded? What does the public think of them?
Well in all honesty, outside of people with regular internet usage, the public really doesn't know these games exist. 
Like if you walked up to a random person on the street and asked them about Mario, they probably would have some form of name recognition, but if you decide to do the same about Freddy Fazbear they would probably ask you to leave them and their children alone before they call the police. 
So instead of the general safe opinion of mainstream media and society, you’ll have to listen to this dork with little to no connection with the outside world, well i mean you don't really have to listen to me, you could always click off the video I mean nothings stopping you i mean uh-
Though in recent times with new arrivals like poppy playtime, people are starting to not only think the genre has lost its artistic value but are asking if the genre of Mascot Horror was ever good to begin with! 
I disagree and in this video I will go over why the idea was, is, and will continue to be a great twist on one of the most important genres in fiction.
 Genre/Medium incorporation. 
Mascots can come from different places, from the grocery store snack aisle to the giant corporate entities that will practically buy the planet at this point, and depending on which kind you choose, your story and to that extent your horror will have a lot of different material to work with, wherever it be thematic, historic, or different ways to torment the audience.
 Think FNAF, it takes the concept of an animatronic Chuck E Cheese Style Pizzeria, and it leans into the surreal and uncanny with the horror. Animatronics are characters we as children (or parents that really just want to finish the birthday cake and leave) pretend are alive but know aren't (because it’s a robot puppet in a fursuit programmed to sell you pizza, honestly santa claus is easier to believe in then those things) so when all of a sudden they are alive at night, and are out to get you, that is scary! It takes advantage of the weird niche gray area our brains categorize them in and uses it against us. 
 The Character Design. 
Getting a Character to be scary or even creepy is a hard process to get right, you can either have it be too much (Excessive details, gore, and sharp teeth) or too little (Pale skinny girl with long dark hair) to get you even remotely captivated by the on screen terror, but a huge purpose of a Horror Character's Design is to stick with the audience, just like a mascot character.
 Think of Bendy, just like a lot of cartoon mascots, he is simple, yet instantly identifiable, even down to a basic silhouette of his head. A Big old circle that looks like a small cookie bite out of it to emulate horns. But there are other traits that make up lots of other classic cartoon characters of that era, a bow tie, a wide smile, pie eyes, etc!
But in the atmosphere of a abandoned old cartoon studio, a possibly cute design on the various cardboard cutouts, posters, and other items starts to feel a bit off, how he is always smiling, his eyes constantly facing forward, like he's constantly observing your every move, but mocking it too, making sure that even if the real demon isn't chasing you, you never feel truly alone.
So in turn that means his design will stick with the player and yet still be tied to the horror game he originates from.
 Style.
 If you haven't noticed with these different mascot horror hits is that you can stick them right by each other and their style does stand out. Five Nights at Freddy’s and Bendy and the ink machine might both use 3D Models but there is no mistake that they are different  projects with different visions. They are visually unique due to them playing off of their kind of mascot, wherever it be a cramped, dimly lit, security office with faded colors and robotic characters to match, or a large but worn down cartoon studio that looks like you are walking through the very sketches the long gone animators might have drawn in their time working there.
Visual identity can be something a horror story might struggle on, but with the use of different kinds of mascots, these are able to separate themselves from the rest.
 Twisting expectations
While this might be a more standard point, it is an underrated one, especially given naysayers of these titles saying they are all generic because of this shared focus, but I deem it a great strength to these stories.
 Something we as humans inherently fear is the unknown, and at the same time we also fear change, so when a concept you think you understand to be something harmless like a cartoon character or animatronic animal flips itself on its head, it not only becomes a sudden and scary change in logic, but you dont know whats going to happen next, or even if what you previously knew about the subject holds any validity.
 It takes advantage of two of the most major fears we as people hold,  and combines it with all the major points made thus far, Uncanny thoughts and feelings, Memorable and unsettling designs, and surroundings styled to feel like the niche it is twisting. 
 And those are the reasons the Mascot Horror Genre is not only special, but the titles within it will have a lasting impact on the players who experience them.
https://www.youtube.com/watch?v=Sp7v19qSgMI&t=13s
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funtimeperformer · 4 years
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ANIMATRONIC AUGUST - #1 Isolated
how does it feel to be the only one with a soul?
a bit plain for day one but !! im super excited because i wanna do more with my animatronics.
animatronic august is hosted by @fnaffandomevents
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eyndr-stories · 2 years
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Howdy, traveler!
Welcome to the void under the bridge, where I stow all my creative nonsense. You can look around as long as you like! Don’t mind me, I’ll just be staring at you intently and hovering closely over your shoulder as you look at my stuff!!
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Tags:
eyndr tells a story - all the stuff ive written
eyndr does art - all the drawings ive made
writing help - posts about tips and advice for writing stuff
art help - posts about tips and advice for drawing stuff
paper airplanes - asks I've answered
prized jewels of the hoard - fanart from others <3<3<3 (I love you all so much)
queue cheese please - I've got a queue set up now! Sometimes I'm not on tumblr for a while so this will hopefully keep things a bit more consistent. If you see me in your notifs liking a bunch of stuff, the reblogs will follow soon lol
~*~
This is a side blog for my stories and other creative nonsense and current fandom shenanigans! Currently very much into FNAF: Security Breach so you're gonna see a whole lot of that here lol
My main is @eyndr which is mostly just for memes and general tom-foolery
My ask box is open! Feel free to yell at me, send me a prompt, say hi, whatever B^) I am a friendly creature and I hardly ever bite promise :)
~*~
If you'd like to toss a coin under my bridge I have a patreon and a ko-fi! Patreon's got a bit more stuff on it just cause they have better support for posting stories and I also like their tagging system lol
New stories are posted in their entirety to Patreon in advance as soon as they're done! That’s right, I figured out how to schedule things all nice and proper, just for you!! If you want you can pay to read the whole story all at once for as little as a dollar, otherwise, my stories will typically post chapter by chapter one day at a time (and become available to the general public on Patreon at the same rate) both here and over on Ao3
~*~
All my stories and their info are under the read more~
Unwelcome Shopper - Created from a prompt by @write-it-motherfuckers, this short story is about a very tired retail employee working the night shift, speculating about their weird little town, and working through their anxieties.
My Planet - Created from a prompt by @writing-prompt-s, this short story is about love, hard decisions, and a little bit of sci-fi stuff.
From Dirt We Come, To Dirt We Return - This is an original short story written by yours truly about a pet sitter who agrees to watch a very dirty dog. Elavo struggles both with their mortality as well as keeping their house clean.
The Stranger The Better - A finished Five Nights At Freddy’s: Security Breach fanfic! In Summary: Reader is a forever exhausted young adult who has social difficulties doing their best to pay the bills, so when they get hired at the well-paying, almost entirely automated Freddy Fazbear's Mega Pizza-Plex, they don't really hesitate to think things through before stumbling headfirst into a horror mystery surrounding this company and its crew of quirky (and surprisingly kind) animatronics.
To Be Human - A finished Five Nights At Freddy’s: Security Breach fanfic! In Summary: In a distant future where humans no longer roam the Earth and the sentient robots they left behind are left with little to no clues as to the lost history of their inherited world, Sun and Moon take up the title of scientists and endeavor to create their own human in their lab (that's where you come in!) in order to shed light on the mystery that is the lost history of the human race. Shenanigans and existential dread ensue as you, a funky little lab creature given sentience, attempt to puzzle out what it really means to be human.
To Be Alive - A finished Five Nights At Freddy's: Security Breach fanfic! Also a continuation / part 2 of 'To Be Human'. In Summary: At long last, the thrilling continuation of 'To Be Human'! There are more shenanigans for Star and co to get up to, and new horrors to be subjected to! Not to mention, Eclipse is still at large and up to no good... As 'To Be Human' is a self contained stand-alone story, one could very well choose to leave the adventure as is! Considering there are some heavier themes in this one (biggest thing here being death, specifically) that's exactly what I would recommend you do if you like everything very much the way it ended in 'To Be Human'. This story is an exploration of a few ideas I wanted to work with left over from the first story, and a way to tie up some very minor loose ends, as well as a return to some characters and a world I had a lot of fun with.
Chester and the Jesters - A finished Five Nights At Freddy’s: Security Breach fanfic! In Summary: The new tech sure does seem a little strange. Chester (at least, that's what their name tag says) doesn't seem as concerned as they should be about the high turnover rate here at Freddy Fazbear's Mega Pizza-Plex, or the numerous rumors about what happens to people who take the night shift. And to make matters worse, there seems to be some kind of criminal on the loose! The cops say they think the criminal is hiding out in the woods somewhere near the pizza-plex. Stress is high at the plex these days, but Chester is stoic as ever. Say, come to think of it, no one can seem to remember where Chester's application went or who they interviewed with. Their employee file is misplaced or missing just like everything else in this place. But the new tech does a good job completing their tasks, and has their own badge and everything, so of course they must belong here. It's not like someone would sneak into the plex and go this far out of their way to impersonate a low level technician. Right??
I Think I Smell A Rat - A finished Five Nights At Freddy’s: Security Breach fanfic! In Summary: Being a robotic repair rat who lives in the walls of the pizza-plex is a pretty great gig, all things considered! You fix the wires instead of chew them, and you get into tight spaces those silly humans can't reach and fix things up behind the scenes. You do your little tasks diligently, and all is well. That is, until one night when you realize all of your other repair rat friends have gone missing, and almost all of those animatronics outside the walls are acting strange… You aren't sure what it is that needs fixing, but by golly you'll fix it! You just might need a little help along the way…
THE SQUEAKUEL - Epilogue to 'I Think I Smell A Rat'! Just a silly little thing, all chill fluff. You and your rat friends play games with Sun and Moon!
Did It Hurt When You Fell? - A short little scenario request from ShiraCheshire on Ao3! Same universe and characters as 'I Think I Smell A Rat'. No prior reading required. This is a very detailed repair scene! We dive paws first into the noggin of our favorite blorbo :) And there's a few nifty little tidbits about repair rats as well!
We'll Need To Invest In Parachutes At This Rate - A short scenario request from FormDrop on Ao3! Same universe and characters as 'I Think I Smell A Rat'. No prior reading required. This is a sort of other side of the coin of the last chapter (Did It Hurt When You Fell?), where this time its Sun & Moon helping you after you've sustained some pretty gnarly damage!
Tea Time Tall Tails - A short scenario request from The_TRUE_Fanfiction_Princess and Gaiko on Ao3! Same universe and characters as 'I Think I Smell A Rat'. No prior reading required. Basically Sun, resident expert on having fun, teaches a bunch of robo rats how to get silly! Just a cute fun little chapter ^_^
Untitled Goose Fic - It's a lovely night in Freddy Fazbear's Mega Pizza-Plex, and you are a horrible goose. Super short, just a single chapter, and packed full of silly shenanigans! You are a goose a la 'untitled goose game' and you decide to have some good silly goose fun for a night in the plex! You confuse and maybe even befriend baffled animatronics and knock a lot of things over and do a considerable amount of honking. That's all, its just a silly fun little fic! Enjoy!! <3
Across The World - Original story written by yours truly! 8 chapters, fully completed. Summary: The gods of this world are ancient, most of them forgotten, or nearly so. Nomen has been taught not to make deals with any old gods, should they be unlucky enough to come across one. However, when their little brother Maribus stumbles into mortal peril, they find they have no real choice but to accept the trials of one such god in order to save him.
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acsparkplug · 2 years
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Just wondering for the Runaway Superstar AU, is Gregory from a world that has Freddy Fazbear pizza parlors? I just think it'd be funny if he comes to realize, What the heck, cartoons are real!
Well, I assume you’re implying that Gregory isn’t from their universe? Or that he’s from a separate human part of their planet? But that is not the case.
I’m not going to give too much away toward my initial plot yet, but Gregory was born for the soul purpose of being a test subject. Inside a unethical facility. ;))
They’re are absolutely Freddy Fazbear pizza parlors around though. With the popularity of the band, the revenue from the parlors helps expand their tours and businesses.
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lowkeyliminal · 2 years
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Well, because my animatronic drawing skills need work, human OCs for FNAF Security Breach were inevitable (because i like drawing people). 
I wanted to make a kid who wasn’t scared of Sun (or Moon for that matter) at all. In fact, Sun’s over-the-top boisterous nature is his favorite thing. Nothing at the Pizza Plex really scares him! 
His name is Emmitt and he is 4 years old and has Down Syndrome. He also wears a hearing aid. The Pizza Plex is his favorite place on the planet and he spends lots of time there because, in a little bit of fiction @readitnreap happens to be writing, he is the son of one of the new acting owners of Fazbear Entertainment. And because said guy isn’t the best person in the world, he spends lots of time at the daycare (which is fine by him).
He probably couldn’t pick a favorite of the animatronics, or if you asked he would say yes to all of them. He gets a lot of promo merch because of his dad so he is always decked out in the latest Fazbear finery. 
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