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#gnostically
klgtsjfxki3n1x · 1 year
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Le meto mi polla a mi amiga de la universidad de Madrid Voluptuous blonde Maggie Green gets her big natural tits fucked real hard Frida Franzen plays with ass and pussy Paja con el sujetador de mi tia Lady Sonia and Red XXX striptease fun Jovencita pendeja gozando al maximo Fudendo minha mulher de ladinho Ebony Chick Demi Sutra Loves Servicing A Big Cock LECHE DE NEGRO EN EL CULO Novinha gostosa aguentou tudo
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gqmevr8aye · 1 year
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Bratty Hollywood actress loses sex bet with a stuntman Gia Derza In Big Booty Anal Newbie CZECH BIG BOOBS MODEL TEREZA TRIES TO BE A MODEL The Majorettes: Sexy Nude Shower Girl Adolecente minha esposa fazendo boquete no carro em sorocaba POV amateur fucking as the cute Asian rides that fat schlong Avery Moon In A Quiet Fuck انا وصديقتي مروة نيك قميل Twins gay sex men Blonde muscle surfer stud needs cash
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annqer · 3 months
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my only goal in life is to make horror rpg maker-esque sunday art and have it in a sick edit
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ROUND 2: THE DEMIURGE (gnosticism) VS CORALINE (coraline)
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gender0bender · 1 year
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IDs: A black and white graphic of four open mouths with the words “It’s not blasphemy God wronged me first.” The second image is the same graphic inverted. ED.
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grunckle · 3 months
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Qualia and Ascension in Rain World
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(To clarify I'm mostly talking about base-game lore and not including Downpour, but honestly most of these things can transfer over)
Qualia
One thing that’s relatively hidden in Rain World’s text and subtext is the concept of qualia. Qualia is described as being, “sensory experiences that have distinctive subjective qualities but lack any meaning or external reference to the objects or events that cause them.” It’s a personal sensory experience that cannot be comprehended by another person other than the individual themself, and are often hard to convey via language.
Qualia is a reoccurring motif in Rain World, but what’s more important is the way in which it’s conveyed to the player. The picture that’s painted is that of a world or civilization that placed a great importance on the individuals’ experience, and it’s shown through pearls or environmental details.
Here are some examples of qualia appearing in the text through pearls.
“It's qualia, or a moment - a very short one. Someone is holding a black stone, and twisting it slightly as they drag their finger across the rough surface. The entire sequence is shorter than a heartbeat, but the resolution is extraordinary.”
“A memory... but not really visual, or even concrete, in its character. It reminds of the feeling of a warm wind, but not the physical feeling but the... inner feeling. I don't think it has much utility unless you are doing some very fringe Regeneraist research.”
“This one... is authored by Five Pebbles, when he was young. There has been an attempt to scramble the data, but it's sloppily done, and most is still somewhat legible. It's written in internal language, or thoughts, so it is hard for me to translate so you would understand.”
But the most prominent examples of qualia and it’s importance in this world are the Memory Crypts and possibly ancient naming conventions. The deep purple pearl (shortened) found in Shaded Citadel states,
“In this vessel is the living memories of Seventeen Axes, Fifteen Spoked Wheel, of the House of Braids (…) Seventeen Axes, Fifteen Spoked Wheel nobly decided to ascend in the beginning of 1514.008, after graciously donating all (ALL!) earthly possessions to the local Iterator project (Unparalleled Innocence), and left these memories to be cherished by the carnal plane. The assorted memories and qualia include:”
Ancients likely mutated their own neural tissue into the cabinet beasts we see in Shaded, which were used to store their memories and qualia before ascension. Even james said once "how 5 pebs got the rot is a good hint here" in response to someone asking how cabinet beasts work, and how they're made.
Adding on to this, ancient (and iterator) naming conventions seem to be built off of the concept of qualia, with them focusing on individual images or experiences.
Nineteen Spades, Endless Reflections
Droplets upon Five Large Droplets
Two Sprouts, Twelve Brackets
Looks to the Moon
Generally, this all points to a world focused on the expression and preservation of the individual experience. You could even consider some of the echo dialogue as more evidence for this running motif, but I already have too many quotes lol.
Ascension
So now time to talk about my interpretation of ascension. In short, you turn into a worm, but I should probably explain more than that.
So its been surfacing on rw-tumblr that the light in the end of the game is called the egg in files. Although file names shouldn't be taken as fact or canon, it is pretty obvious given the birth imagery.
But something a little lesser known is what happens to the worm that takes us down to the void-sea depths. Void worms normally have a bright glowing effect, on their body, which is present for ours as well. But after it unhooks us, it swims down, and when it passes us on it's way back that glowing effect is gone.
To be honest, I don't really think this can be interpreted in many ways, but the most obvious one and the one I personally subscribe to is that the worm laid the egg. Biology and spirituality really aren't that different in Rain World, it's implied that karma is stored in the brain through Five Pebbles's slideshow. Adding on to that, we see voidspawn after eating an iterator neuron. One's spiritual state is innately tied to their mental state, and that dictates what and what they can't perceive.
And for that reason I decide to take a more biology leaning approach to what happens in the ending. At face value, we are fertilizing the egg of a void worm to be reborn into a voidspawn.
Not only do void spawn and void worms have multiple characteristics in common, (worm like bodies, tendrils/tentacles, glowing heads, void spawn look microbial and void worms are likely some of the oldest "life" in game)
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but voidspawn are seen inside egg-like coverings and share the same egg light seen in the end of the game, confirmed to be the same thing by Videocult in a livestream they did.
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I believe that all this points to ascension being re-birth into a voidspawn, which eventually undergoes metamorphose into a worm. Higher-dimensional beings, who manifest and give birth to a new world.
So how does this tie in with qualia? Another thing you might know is that the area in which void spawn are most plentiful is Shaded Citadel and areas in Shoreline near Shaded. And shaded is absolutely packed with Cabinet Beasts, even outside Memory Crypts. I believe these qualia-storing creatures are what manifest voidspawn.
From what we see in ascension, it still looks physical and largely based around the real world. Hunter still has his scars and see's an iterator, survivor sees the slug tree in a more mystical and formless state, and monk sees survivor frankly just looking like a normal slugcat. I think that ascension is a product of qualia. We transcend our earthly knowledge via the egg, and our own qualia is used to give birth to a new world. This is why voidspawn appear most in Shaded Citadel.
Now I won't be getting into Void-Worm theories too much here, I'm mostly focused on ascension but I can't ignore the Gnosticism parallels. For those who don't know, Void Worms heavily resemble the Yaldaboath from Gnosticism, along with sharing some similar celestial motifs.
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and running with that some people theorize that, like the Yaldabaoth, void worms are responsible for manifesting the material world. Ascension seems to be a mix of the concepts of Gnosis and Nirvana, but I believe it might lean more on Gnosis.
From my limited knowledge, Gnosis is a few things, some of which being a state achieved from experiences or intuitions, and an essential part to salvation is personal knowledge. While researching a bit, I came across this text by Peter Wilberg called "From NEW AGE to NEW GNOSIS" which brings up some comparisons between Gnosticism and qualia as well.
"Gnosis is subjective knowledge of an inner universe made up not of matter, energy, space or time but of countless qualitative spheres or ‘planes’ of awareness – a knowledge obtained directly through inter- subjective resonance. It is the subjective science of this inner universe."
One thing though that has been brought up when discussing this is how this can be consolidated with the tone of the ending. It is pretty un-ambiguously happy, but if we're going with the Void worm Yaldaboath theory then that would put a bit of a sour twist on it right?
I agreed with these for some time, but now I actually think it ties in perfectly with Rain World's core themes as stated by the devs, "overcoming differences and finding empathy." I don't think the void worms are "evil" or malevolent, but I think they (and subsequently us after ascending) play a key role in demonstrating this theme.
By manifesting the physical world, we allow these souls to experience life and develop their own qualia so one day they can ascend themselves. We are shown compassion, and pass it forward.
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ossidae-passeridae · 5 months
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Me: huh, it's interesting that Muir specifically mentions that Harrow is the 311th Reverend Mother of the Locked Tomb, that seems very specific. I should look that up.
Me: *looks it up*
Me: [loudly redacted cursing]
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311 is one of those special numerology numbers, because Muir loves to layer meaning into everything like she's making an onion.
Specifically, 311 in numerology is what's called an "angel number". (HM)
One in these numbers carries the meaning of new beginnings. (HMM)
Three in these numbers is associated with harmony, balance, and joy. (HMMMM)
Putting this together and 311 in numerology means that change is coming, get ready for enlightenment whether you want it or not. (HMMMMMMM)
(Bonus: 11 is considered to be a powerful number relating to "twin flames" aka two halves of the same soul who've been split apart and straining to come together-- oh look it's necromancers and their cavaliers it's the gnosticism again layered inside all the other gnosticism once more we are an onion) (HMMMMMMMMMMM)
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ladyphlogiston · 6 months
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Part of what makes Christianity at large not a cult is there is no Secret Knowledge. It's all there. You can't level up.
My sister, discussing gnostic heresies
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madmonksandmaenads · 1 year
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Don't buy the Bourgeoisie narrative of Cain and Abel. What Cain did was revolutionary praxis against the Sheep-Owning class.
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calware · 21 days
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CALWARE. ITS ME. BELOVED KUTUAL GRIMDARK-GMOSTIC. YIU HAVE TO DRAW JADEROXY RIGHT FUCKING NOW MY WIFE IS HELD HOSTAGE AND A GUNS AT MY HEAD PLEASE IT HAS TO BE HOU
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thank god for women in stem
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"hyperfixations are just like normal hobbies its nothing to do with being neurodivergent" ok yeah, normal people spend hours researching gnosticism on a frieday afternoon. my mistake, king.
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comfymoth · 3 months
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and to you, my favorite character, i give the highest honor i can bestow………… an incredibly specific religious headcanon
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cine-poeme · 11 months
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“Begotten” 1989
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burquillos · 9 months
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New diluven conspiracy board dropped.
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elkprince-deadliving · 11 months
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My body is a prison
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