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#goober and the ghost chasers
funtasticworld · 10 months
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HAPPY 66TH ANNIVERSARY TO HANNA-BARBERA
Shows 1973-1974
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Yogi's Gang // Superfriends // Goober and the Ghost Chasers // Inch High Private Eye // Jeannie // The Addams Family // Hong Kong Phooey // Devlin // Partridge Family 2200 A.D. // These Are the Days
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A reference to Goober and the Ghost Chasers, The Amazing Chan and the Chan Clan, and The Funky Phantom in The Batman & Scooby Doo Mysteries Vol. 2 Issue #8 "Scooby-Doo or Scooby-Don't?"
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its-to-the-death · 1 year
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Glasses Swag Tournament Preliminary Round #1
Only one of these characters will make it into the bracket so vote for your favorite!
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sohannabarberaesque · 2 months
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Guaranteed to be the sort of back road giving your "meddling-kids-and-dog" types the proverbial creeps overnights:
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s10127470 · 1 year
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Cartoon Idea: Scooby-Doo: Mystic Mayhem
This is an idea I've had for a few years now. I've seen a lot of people do their own takes on Scooby-Doo. And since I've been a massive fan of the franchise since I was a little kid, I figured it was my time to finally give my take on this classic franchise.
As you could tell by the title of this post, the name for this series would be called....
Scooby-Doo: Mystic Mayhem!
In this new iteration of the Scooby-Doo franchise, the Mystery Inc. Gang now work for a secret organization known as "Special Covert Organization of Otherworldly Beings", or S.C.O.OB. for short, founded by the Blue Falcon and Dynomutt.
The organization specializes in dealing with supernatural phenomenons from all over the world.
Yep! In this series, the monsters are gonna be real!
I know that this isn't a new thing, there have been plenty of Scooby-Doo media where the supernatural threats are actually real and not some phony in a mask. But this would be the first series that would actually put much greater emphasis on the supernatural being real.
The series will also have a much greater emphasis on action, since the Mystery Gang will all have powers!
Yep, we're going Rise of the Teenage Mutant Ninja Turtles on this bitch!
I mean, it shouldn't that surprising though since this show also has a much greater focus on mystical elements than most of its previous iterations.
Perhaps the most important thing to note for this series is the cast. This series will have a pretty huge main cast since this series will be one big Hanna-Barbera crossover.
Of course we already have the Mystery Inc Gang, plus Blue Falcon and Dynomutt, but the rest of S.C.O.O.B. consists of The Neptunes (from Jabberjaw), The Funky Phantom Crew, The Teen Angels (from Captain Caveman), The Speed Buggs (from Speed Buggy), The Sundance Kids (from Butch Cassidy and Sundance Kids), The Ghost Chasers (from Goober and the Ghost Chasers), The Club Club, Penelope Pitstop (from Wacky Races), and The Quest Family (from Jonny Quest).
Not only would it be interesting to have such a big main cast of characters (especially in regards to lesser-known characters) but it would have a lot of potential for interesting dynamics and relationships.
Essentially every episode will focus on a different group of the teenage mystery solvers, though one thing would remain consistent among each group is that Scooby and Shaggy are a part of it.
Mr. Socrates would be an android, instead of a computer like in the original Butch Cassidy and The Sundance Kids. That way, he could travel with the group if needed.
Vincent Van Ghoul will be the team’s mysterious mentor, and he’ll help them out in a pinch.
Dr. Benton C. Quest and Race Bannon will be the gadgeteer geniuses that will usually create different kinds of gadgets that will help the teens on their missions.
Also the duo will be a gay married couple because....well, you can't tell me that none of you guys ever thought these weren't together.
Scrappy-Doo will also be featured in the series as major character. If Dragon Ball Super: Broly has taught us anything, it's that a bad character can be rewritten in something much better through the right lenses. And besides, I think we all owe Scrappy an apology, especially after the existence of the show that shall not be named, which made everyone collectively realize.
"Perhaps we treated him too harshly....."
The series will also feature some various new and unique romantic relationships between the teenage mystery solvers.
The ones that involve the Mystery Inc Gang would include Fred/Tinker, Daphne/Gilly, Velma/April, and Shaggy/Dee Dee.
As for the Mystery Inc Gang themselves, let's talk about them real quick and what they can do.
The gang have been lifelong best friends, who have been solving mysteries together since they were little kids.
Their personalities are also the same as before.
Fred is the strategic, lovable himbo leader.
Daphne is the fashionable, crafty and enthusiastic muscle.
Velma is the cute and friendly, but somewhat snarky brains.
Shaggy is the cowardly and laid-back slacker jack-of-all-trades.
And Scooby is still a good boy and the heart of the team.
As for their powers and abilities....
Fred is the strategic mastermind and possesses the power of magnetism.
Daphne is skilled in marital arts and possesses superhuman physicality. She also has energy projection, which she can use to enhance the power of her attacks.
Velma possesses the ability to pinpoint the weak spot of a foe and potential probability advantages and fights using a laser gun.
Shaggy possesses superhuman speed, agility, reflexes and a special sixth sense that allows him to detect danger.
And Scooby can shape-shift into anything he can think of.
Granted, I haven't thought of the origins of their powers yet, but I wanted the powers to reflect something about each members.
Fred's magnetism to reflect his expertise in traps.
Daphne's superhuman physicality and energy projection to reflect her role as a physical fighter.
Velma's pinpointing to reflect her clue finding expertise.
Shaggy's superhuman speed to reflect his role as a school athlete (plus his God-like nature).
And Scooby's shape-shifting to reflect his usual shtick of using various disguises.
As for their voice actors, they will all be reprised by all their long-standing voice actors.
Frank Welker as Fred, Grey Griffin as Daphne, Kate Micucci as Velma, and Matthew Lillard as Shaggy.
The only exception would be Scooby, who would be voiced by previous voice actor Scott Innes, who will be pulling double duty as the returning voice of Scrappy as well.
Before we wrap this up, I do want briefly bring up the world-building.
Mystic Mayhem will essentially be like a spiritual successor to DuckTales (2017), taking elements from various iterations of the Scooby-Doo franchise and bringing them into this universe.
Many of the monsters and supernatural threats will be pulled from previous iterations.
From the cartoons, the comics, the video games, and the movie.
They'll also be plenty of characters pulled from previous iterations as well.
The Hex Girls, Scooby-Dum, Sheriff Stone, Dr. Phineus Phibes, Ben Ravencroft, Crystal and Amber, the parents of the Gang from both A Pup Named Scooby-Doo and Mystery Incorporated, and of course.....
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As for the world of this series, it'll be a retro-futuristic version of our own.
Basically imagine the future from Futurama and you've basically got the world of Mystic Mayhem.
This is not only because the cast of Jabberjaw are gonna be featured, and in the original series, they do come from the year 2076, but it's also because this will feature the appearances of various Hanna-Barbera characters, who all exist in this world together.
These would include the likes of The Flintstones, The Jetsons, Yogi Bear, Huckleberry Hound, Snagglepuss, Augie and Doggie Daddy, Top Cat, Quick Draw McGraw, Wally Gator, Snooper and Blabber, Secret Squirrel, Tom and Jerry, Jeannie and Babu, Space Ghost, Shazzan, Frankenstein Jr., Mightor, The Banana Splits, Birdman, Hong Kong Phooey, and as Lord Farquaad would say....
"And so on and so forth...."
They'll also be appears from various DC characters like Batman (obviously) and The Teen Titans.
Cartoon Network will even get into the mix with appearances from Dexter, Cow and Chicken, The Powerpuff Girls, The Eds, Billy and Mandy, Ben Tennyson, and of course....
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Well that's all for now!
I was heavily inspired to do this post by this one right here:
I'm definitely planning on covering the other mystery-solving teens.
I hoped you guys liked it and if you have any ideas for this series, just let me know!
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anicdraws · 2 years
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My half of an art trade with @scoobydoob​. Their half of the trade has been finished since months ago.
I was given the prompt of “a headcanon for any of Mystery Inc.” What I settled on took until now to complete. And that idea was “Daphne had to hone her investigative journal skills somewhere. What if when the gang briefly disbanded during the early 1980s, Daphne interned with Ghost Chasers Magazine?”
This is probably also where she partially acclimated to the reality of actual real ghosts.
Bonus background under the cut, cuz I like how it turned out and there are some details hidden in the final pic!
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If you're a Scooby-Doo clone, and I'm a Scooby-Doo clone, what's left of us? (A blind opinion on the reasonably forgotten Goober and the Ghost Chasers)
One of many clones made to cash in on the success of Scooby-Doo throughout the 1970s. Goober was less successful than most, only managing 16 episodes before it was canned. The series follows a trio of ghost-chasing teens and their wacky dog as they chase ghosts for their magazine, Ghost Chasers Magazine.
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Ted (left): The Fred of the group. Drives the car, and uses his alliterative equipment in his Apparition Apparatus Kit to do most of the investigative work.
Tina (center): She interviews the ghosts, and presumably writes the stories for their magazine. She seemed a little braver than Ted, willing to stand her ground and continue her interview until the ghosts get within arms reach.
Gilly (right): Their Shaggy ghost photographer. He is completely oblivious to danger; willing to let ghosts actively grab him in order to get his shot. And even berating Goober when he tries to save him.
Goober (dog): Ok, we got to him; the title character. The creature that would become Scooby-Two. He's ugly, he's annoying, and he completely lacks all of the charm of Scoob. Except when he does. Then you see through the grime placed upon him and see him for what he is. Goober.
What sets him apart from Scooby? His cowardice. While that is a Scooby trait, Goober et al. uses it to contrast his human companion's oblivious bravery. Usually having to drag characters away from danger. He also randomly turns invisible. There is 0 explanation for this, but it is often used for a "you thought he was there, but it was just his hat" gag. Otherwise, it was just done to save on animation.
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You may notice some, er, recognizable music in this clip. The show has an original soundtrack, but the earlier episodes would sometimes recycle tracks from Scooby-Doo.
Unlike Scooby-Doo, Goober can’t talk except to the audience. Which he does in the most nonsensical fourth-wall breaks ever conceived. Like, sometimes they are just humorous asides, but most of the time they make absolutely no sense.
Like every "teens hunt ghosts with talking animal" series, the teens need a vehicle and boy do these teens have a vehicle.
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I honestly don't know what this is. It has six wheels, an open driver's seat, the front kinda looks amphibious. Is this a military surplus vehicle the kids got? A custom creation? Are the middle wheels just decorative (a fashion statement I completely understand)? Does it have a marketable name? The world will never know.
Now onto the show itself. The first thing we see is the opening and it is desperately trying to evoke feelings of “Scooby-Doo”. Kids walking in vague corridors, ghosts and skeletons appear, dog runs away, dog says his one liner, kids show their ‘unique’ personalities.
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There are two problems though. First, the only kid whose personality is shown is Gilly, and he is only shown to take pictures of ghosts. Second, the dog’s one liner is stupid. Scooby has his “Ruh-roh”, a funny modification on “Uh-oh” which can be used in any instance. Goober? He’s got “Who’s afraid of ghosts?” (Hint: It’s him. He was just running from them) and “This is ridic-alic-alic-alic-alous”. The first one makes no sense in the context of the intro, and the second makes me want to violence.
The typical episode was, well, it was Scooby-Doo. There's a mystery, they solve it. Except, Goober mysteries often involve actual ghosts. Which brings some added uniqueness to the series. Every episode also had a “If you didn’t x, and I didn’t x, then who did??” moment. It was never funny, but their insistence on using it (sometimes more than once an episode) made it wrap back around to hilarity, and a moment I was genuinely looking forward too every episode.
They also made the gang absolute morons who struggle to complete a puzzle with four pieces left.
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Ok, that's a typical episode, but what about the quality Mark? Quality seems more important than formula. Of course it is Steven, you absolute fucking moron. That's what I'll discuss right after this segue.
Most of the show (almost 75%) is just blegh. Not bad per se, but so bland and so nothing I struggled to get through them and believed writing about the series to be impossible. There was just. . . nothing there. The first eleven episodes were absolutely nothing. The kids showed up, there was a ghost (either real or fake, it didn't matter), they would split up, group A finds and flees from ghost, group B finds and flees from ghost, repeat until 17 minutes of footage, then yada yada over the solution, and roll credits.
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When I say 'yada yada' I mean yada yada.
All but one of these first eleven episodes had a guest star. With eight of them 'guest starring' the Partridge Family from the show of the same name airing at the time. Calling the Partridge Family 'guest stars' is like calling Vegeta a guest star. They are in half the episodes and play integral roles in each of them (as integral as they can given the episodes were nothing).
The most egregious example is episode five. The episode has the Chasers and Patridges (except the two youngest Partridge kids who exist to be told to wait outside the plot) stuck on a pirate ship haunted by two ghosts. The ghosts, Dink and Dunk, offer entertaining banter. And the “d” alliteration throughout the episode is fun, but the entire episode is “don’t ring the bell or Dunk will wake up and be mad!” *someone rings the bell* “Hide gang!” *Dunk goes to bed* Repeated 3 times. Ending when the gang finds the island where Dunk hid his treasure, something Dink mentions they should do several times throughout the episode. However, the gang completely ignores him and only happens upon the island Dink couldn’t find for 100 years. If the episode had just been the gang helping Dink find the island while Dunk is mean it would have been great (well, it would have been ok).
As with all cartoons at the time, there are a number of small errors throughout. From Gilly wearing his camera after it had been stolen, to minor discolorations. However, there's one really glaring error in episode 11, see if you can spot it.
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Ok, I've talked about the bad first episodes, but what about the one's after 11? Well, about those. . . the five episodes after the Partridge family left are great. Like, way better than the first 11 episodes. There were real mysteries with clues and twists. The Ghost Chasers all do things in the episode. There are actually memorable gags and scenes. It was a magical shift in tone and quality.
Hell, one of the episodes inspired me. The effect for the villain in episode 15 talking looked super cool and I am definitely stealing it for something.
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The first eleven episodes feel like someone wanted to make the next Scooby-Doo. From the restrained quirkiness of the dog, the usage of guest stars to drum up early interest, even using its music. They wanted the next Scooby-Doo so they took everything they could from it and added celebrities, and they failed. Not spectacularly. There was no spectacle, there was no reason to take note of it. It just failed. Nothing worth remembering, nothing worth revisiting.
But those last five? Those feel like someone wanted to make Goober. Sure, it's bones were still Scooby-Doo, but it was no longer only wearing a different skin. It had different flavor. The ghosts being real was no longer a gimmick used to disguise yet another villain scaring kids off their lawn. They were used as actual characters in the episode. From minor gag appearances to being a major antagonist or red herring.
Of course, the quality of these episodes is severely limited by the time and audience they were written for. They are good compared to the preceding eleven episodes, but compared to a modern television series they are middling. The reason I call them great is because of the promise they show. The promise that the series could have come into its own identity if given the time and freedom.
Goober wasn't good. It was a lazy excuse to cash in on the latest cash cow. It being forgotten was a reasonable outcome for what it was, but not a deserved one. Regardless of the soulless reason for creating the show and the awkward execution in the first three quarters of it, people put effort into it. They put their minds into it. And the fruits of their minds deserve to be remembered. Because, regardless of its poor execution, Goober has good ideas hidden within it. The mystery solving teens not being brave or cowardly but oblivious to danger. Hunting ghosts not being a hobby but a livelihood (which could be used to explain their willingness to be near dangerous ghosts. Can't pay rent if you're dead or if you don't get the picture. Might as well try for both). The dog being the straight man and voice of cowardly reason to the humans. The ghosts being malevolent, benevolent, or just plain evolent.
These concepts are worth revisiting and reimagining. Not as Goober 2, but as something else. Something new, building upon those brilliant ideas squandered by the original trying to fill-in Scooby-Doo's shadow. Something combining those ideas with their own to make a new, greater story. That's why nothing deserves to be forgotten. Forgetting someone's work is to slow the evolution of the human imagination. People grow from the stories they hear, even ones rarely spoken.
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summer-solo-day · 1 month
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70/?? Childhood TV Shows You Should Watch
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Title: Goober and the Ghose Chasers
Seasons: 1
Episodes: 16
Run Time: 30 Mins
Original Air Date: September 8 - December 22, 1973
Synopsis:
Similar to Hanna-Barbera's earlier series Scooby-Doo, Where Are You!, Goober and the Ghost Chasers centers on three teenagers solving mysteries with their companion Goober, a spindly, green-colored Saluki who can involuntarily become invisible. Writing for the Ghost Chasers Magazine, the group travels to various places and uses equipment from their Apparition Kit to determine whether or not the ghost is real. Eventually, the group comes across the real ghost, which would help in defeating the fake ghosts; in some instances, the impostors are not actually criminals.
My Rating: 9/10
I have mentioned that I love Scooby-Doo-esque shows. This follows that formula. (When Hanna Barbera found a formula that worked they used it as much as possible lol) Anyway, I really liked this show. Now to be honest, I don't like it quite as much as Scooby-Doo because the characters are just not as likable to me. I really do like Goober though. He's cute and funny to me.
If you like Scooby-Doo then definitely check this cartoon out too. I think you will enjoy it.
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travsd · 8 months
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Goober and the Ghost Chasers
Okay, I freely admit that this is not the most momentous day in show business history, although it may be somewhat of note to people precisely my age: today marks the 50th anniversary of the premiere of the Saturday morning cartoon show Goober and the Ghost Chasers. I stumbled on the image above recently and its existence came rushing back into my memory; it only ran for the one season,…
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theslimydude · 11 months
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Goober ripping Tina's clothes.
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funtasticworld · 5 months
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Happy Thanksgiving!
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ghostchasersmagazine · 5 months
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Some edits of the New Scooby Doo Movies "guest starring" screens with the Mystery Teen shows Scooby didn't crossover with in it.
For simplicity sake I used only the shows' title characters for the edits (minus the Clue Club edit since the show doesn't have an individual title character like the others do).
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Friends, when you find abandoned-looking houses in such states of decrepitude as this, does Scooby-Doo or the whole gamut of "meddling-kids-and-dog" mystery flicktoon types from 3400 Cahuenga easily come to mind spontaneously, or close to it?
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pinoke · 4 months
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I genuinely believe Goober and the Ghost Chasers would have been a decent show if the Partridge Family weren't shoehorned in almost every episode and it actually focused on the main trio/Goober.
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netherworldpost · 2 years
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Good: Going to a business-related meal.
Good: Keeping receipts and documenting it for tax write off purposes.
Good: Cell phone pic of said receipt for quick filing into bookkeeping software
Bad: Filing a screen grab of "Goober and the Ghost Chasers" instead of said receipt
Embarrassing: Reminding your accountant that you are, in fact, a real business and showing them your bank statements to prove it
MORE EMBARRASSING: Asking if a purchase of "Goober and the Ghost Chasers" would be a legitimate tax write off because you are making products and writing about cartoons that started, and stopped, nearly 50 years ago
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mitchipedia · 1 year
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The worst children’s cartoons ever. Includes Butch Cassidy and the Sundance Kids, Clue Club, Goober and the Ghost Chasers, The Partridge Family in 2200 A.D., and much, much more.
The Hole of Cartoon Badness | MetaFilter
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