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#iridonian oc
99aceace · 16 days
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This is the last one
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cidade-tempero · 3 months
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*comes back with 4 clone commando ocs* hii
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a bit more about them !!
Genesis | CT-0409 : Strategist. He's a Gen One, also the older of the batch, and the Sergeant. The quietest, keeps mostly to himself unless he has the chance to yap about strategy. Was friends with Gregor before he disappeared — saw each other again in Daro.
Viper | CT-1513 : Sniper. Second oldest and second-in-command. Extremely sarcastic, but very smart. Weirdly drawn to Jedi history and tried to learn Dai Bendu. Fluent in Mando'a. Was the one that convinced the commando to get tattoos.
Blast | CT-2108 : Weaponry Expert. Second youngest – came from the same batch as Baja. Has various scars on his body and face from being the most reckless (and unlucky) out of the four. Knows the basics of Mando'a, and Shyriiwook.
Baja | CT-2109 : Medic. Youngest of them all – came from the same batch as Blast. No one knows how he keeps his hair so long and healthy despite 1) being in an elite squad during a war, 2) having dyed it multiple times. Keeps a digital journal for the group, updates their data and missions in his free time/when he's waiting for them.
They also have a Jedi General/Lieutenant thing just for funsies. Her name is Vida and she is a 20 years old Iridonian – AND is one of the youngest Jedi Masters out there. She also has a secret girlfriend lol
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sabellart · 1 year
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unfortunately for him, kyloth had an emo phase
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cameoliob · 6 months
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Iridonian zabraks are so fucking cool we dont talk about them enough
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arbaughart · 3 months
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The thing about the guy you like having brothers means that the brothers pick up on it and tease the hell out of you for it.
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alihberg · 9 months
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Ooo care to info dump about T'akar and her crew?
Oh my, I completely forgot about this in my drafts. I'm so sorry!!
(I'm still working out a few of the characters, so this info dump might be a tad incomplete)
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T'akar is an Iridonian Zabrak and the leader of a ragtag team of idiots that call themselves bounty hunters.
She grew up mostly fending for herself, which often led to theft and mischief. She doesn't particularly care about the law as much as following her own morals.
T'akar is stubborn, clever, and a competent fighter.
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Mejoi, or often reffered to simply as Joy, is a Twi'lek pilot (original ik).
So, I might've lied when I said T'akar mostly fended for herself. She did in fact also fend for Mejoi as they've been friends since early childhood.
Mejoi is a bit younger than T'akar and she's the closest thing T'akar has to a sibling.
Mejoi is highly impulsive, an optimist and an adept pilot.
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T'akar meets an engineer with cybernetics when she's about to buy a ship. The engineer points her in the direction of a far better ship and she ends up becoming the 3rd member of T'akar's crew.
This character is still very much a work in progress so I don't have anything else on her for the moment.
She does swear a lot though.
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(I haven't properly drawn this man yet so this is the only pic I have. I drew it on my cracked phone screen so it's not great but it's something)
While chasing a bounty, Mejoi stumbles into a Mirialan (more like falls on top of him) and much to his dismay, he gets dragged into the chase.
Not only did Mejoi fall on him tho, she also fell for him. His name is Auru and he's such a chill dude.
Auru is force sensitive (though he lacks training), calm, and head over heels for Mejoi.
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The crew was about to finish a mission when their bounty abruptly collapsed. Cause? Blaster bolt to the chest.
A sniper took out their bounty.
His name is Kayvon Tog and he's a Togruta.
He started out as a mercenary/assassin who took out the crew's bounty before fighting them and pulling a disappearing act.
After joining the crew he became T'akar's closest confidante and they often spar while discussing important or deep subjects.
Kayvon is grumpy, loyal, and a highly proficient fighter, with and without weapons.
(Kayvon is the most developed out of all of them and there's so much more to his character but this will have to do for now. I will happily elaborate if anyone's interested to hear more about him though. He's also the only one with a fully fledged backstory.)
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The last crew member is far smaller than the rest but just as important.
She's a loth cat (that is yet to be named).
Mejoi found her on a mission and promptly adopted her. No one complained, the crew absolutely loves her.
Kayvon pretended to be indifferent towards her at first but then T'akar discovered him sleeping with the furry little creature curled up on his chest, looking more content than she'd ever seen him before.
T'akar's crew are as competent as they are chaotic (very).
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Darth Nessight
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Name- Chiaros Curo
Gender- Woman
Sex- Intersex
Age- 36
Species- Zabrak
Birth Planet- Korriban
Languages- common and zabraki
Faction- Light Side Sith
Profession- Proffessor
Body - anthropomorphic
Eye Colour- blue
Height- 6'3
Build- muscular
Skin Colour- rose beige
Hair Colour- brown
Teeth Type- canine-humanoid
Scars- A lot of tiny ones all over body plus a big one in the back
Cybernetics- none
Tattoos- Face tattoo to signify his Zabrak heritage and specific tribe
Gear
Under Suit- spandex
Left Arm Armour- Korriban traveller bracelets
Right Arm Armour- korriban traveller bracelets
Left Leg Armour- leatheris boots
Right Leg Armour- leatheris boots
Chest Armour- purple and blue Sith cloak
Helmet- ace pilot helmet
Accessories- Engagement ring from Malavai Quinn
Tech/Machinery- none
Weapon List- double staffed yellow lightsaber
Backstory:
Chiaros Curo was born to Sith Lord Dusk Curo and the Zabrak slave Katerina Lucía.
She was born biologically intersex which allows her to both bare children and get others wih gestational bodies pregnant.
Chiaros was born at 3684 BBY. Her mother was allowed to visit her occasionally but always under supervision of Chiaros' Sith Lord father. Her mother worked at the house because Chiaros was strong in the force and Dusk feared that killing her or separating them would "kill her passion" rendering her a bad candidate to Sith Lord.
Dusk forced his daughter to hide her horns and prohibited from getting the heritage tattoos that every Irodinian Zabrak should get at reaching puberty.
Chiaros was homeschooled and educated as children of Sith do while demonstrating a great ability to learn foreign languages very quickly. becoming a polyglot at the age of 21. Fifteen years later she was accepted into the Sith academy at Korriban.
Before leaving Iridonia, she got into her father's study and killed him as revenge for what he did to her mother. (Killing her via whipping which Chiaros tried to avoid but failed to, earning her several scars) she brought her body to a Jedi master who chastised her for "giving into the Dark Side" to which Chiaros understood the Jedi were a little to eager to ignore problems that weren't all over beating the Sith.
After figuring out it would be easier to rid the Empire of their fascist tendencies than to make the Jedi care. She left for Korriban.
There she freed slaves, treated prisoners of war with respect and avoided needles violence. She hid behind a mask msit of the time. Only showing her true self to other aliens she came across, such as the slave she was gifted by Darth Baras, Vette (whom she frees as soon as she has the chance).
On Balmorra she met Lieutenant Malavai Quinn. She hated him at first for being Imperial. Until he told her he joined merely out of survival due to the fact his father was going to kill him for medically gender transitioning if he didn't do it. Shortly after that confession and the fact that Quinn proved himself to be loyal to a fault. They got into an intimate relationship. After his betrayal Chiaros gave him a chance to redeem himself which he took. They finally got married and raised a force sensitive child, but only after reforming the Empire, per Chiaros' wishes
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maulfucker · 8 months
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Actually thinking about Latros interacting with Maul and Savage is really funny because he's a really talented idiot. Like he'd use Force lightning to light up a cigarette in front of Maul and Maul stops dead for a full minute from the flashbacks to his youth. Maul tries to Force choke him because he's so annoying and he's like haha I know how to do that too :] and chokes him back (lightly. He's just playing). They ask who taught him how to use the force and he's like "idk brothers I just know it. This is like. Natural. It's just instinct" and Savage absolutely loses it. He had to train so hard and feel so much pain and this little runt says it's just instinct??
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oh-three · 2 years
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[OC] Brakan Mavor - paired with Rakesh when on duty. As a result of this, they have a closeness to them that Rakesh is actually comfortable with. Unlike most of his species, he is generally soft-spoken and kind to others, rare to challenge authority and easy to get along with. He and Vori are the kids of the group.
His face was so hard to get right. The eyes in particular really tested my patience, but I’m satisfied with how they turned out in the end. Of course, the shading also ended up a lot darker than I’d have liked, but there’s enough contrast between the different shaded parts that it works. He’s definitely meant to be more skinny to muscled, contrary to how my drawing appears.
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little-zabrak · 2 years
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I’ve been cherrypicking some passages out of Star Wars books I had as a teen that helped me form ideas about my Iridonian Zabrak character.
San’s parents are Iridonian rebels against The Empire, but they were arrested when San was around eleven. She still hasn’t gotten her tattoos. San has a little holo of her family that she watches when she feels lonely.
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sabellart · 1 year
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n’ura really likes all the little critters they find on missions (her master does not)
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thelearnedsoldiertoo · 11 months
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Grandmaster of the Dusk, Bari Nas
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Commission of my friend Zera's OC Bari Nas by the indefatiguable @cadhla182! Bari is a six-hundred-and-fifty-year-old(Force Weirdness) Iridonian Zabrak and former Jedi who founded her own Force Order in our weekly Saga Edition game; the Dusk, who operate as a sort of 'Balance Police' in the post-Endor world, to prevent the Jedi from doing another Korriban, Galidraan, Kalee, or similar(going along with the political winds of the day and taking part in a genocide/condoning one by not investigating properly), especially given the moral compromise of the Clone Wars, and obviously to keep the worst excesses of the Sith and other Darksiders in line without resorting to Jedi-like Holy Wars. She's a take-no-shit hardass badass who has like five adopted kids and a four-person polycule.
Anyway she came out beautifully, and I am as always grateful! ^-^
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arbaughart · 2 months
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Redrew my favorite RhoTech sketch from last year, but will I be able to color it is the real question. 🤔
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tacticalhimbo · 10 days
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STAR WARS: THE OLD REPUBLIC // MAIN CHARACTERS
This is a list and introduction to my primary SWTOR OCs, some of which I have already posted about and some that are newer. I also redid this post to include better graphics, since I've remade some characters (transferring them all to one server) and since I just felt like being fancy.
Details will be below the cut, and will be written to correspond to the characters in order of top left to bottom right. Italicized introductory material comes from various canonical sources
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ALECRIC JETTHEN -> JEDI CONSULAR Human Male || Sentinel
Alecric is a great ancestor to a non-Legends/Canon Jedi Knight of mine, Marquin Jetthen, who dies protecting his padawan during Order 66.
For more than 20,000 years, the Jedi Order has worked to promote peace and balance in the Galactic Republic, but each new day brings with it a new threat, promising to rip the Jedi and the entire galaxy apart. If the Republic is to survive, it needs leaders and visionaries; it needs the Jedi Consular. Jedi Consulars channel the power of the Force for strength in combat and wisdom in diplomacy. Years of arduous training and meditation have sharpened Consulars’ minds to cut to the truth as cleanly as their Lightsabers cut through their foes. Intimate attunement with the deepest Force mysteries gives Jedi Consulars the insight and empathy to deftly handle charged conflicts that confound even the most cunning Senators and governors—but Consulars know when it’s time to talk and when it’s time to fight. When negotiations turn aggressive, Consulars demonstrate their gifts of foresight—anticipating and deflecting enemy attacks with fluid strikes from their dual-bladed Lightsaber. Before they can dispel the darkness in the galaxy, Jedi Consulars know they must first come to terms with the darkness within. There’s no avoiding the temptation to take shortcuts or even to use their knowledge for personal power; Consulars must constantly check their own motives. When tempted to step onto the path leading to darkness, Consulars must remember the tormented fate of the Jedi who have passed that way before. This is the only way they can unite the Jedi Order and the Republic and rally the troops to rescue the galaxy from the menacing darkness.
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AUKRII -> REPUBLIC TROOPER Iridonian Zabrak Female || Commando
Not all heroes carry Lightsabers. Some just have the will to fight. For decades, the armed forces of the Galactic Republic defended their civilization against the seemingly unstoppable Sith Empire. Despite countless setbacks, the men and women of the Republic military never backed down until the Senate ordered them to do so. These brave souls remain ready and willing to lay their lives on the line today. These Troopers are the embodiment of the Republic military’s highest aspirations—the most advanced fighting force in the galaxy. They are equipped to face any foe in any environment, but it’s not their gear that makes them tough—it’s their guts. The Troopers’ greatest weapons are their indomitable spirit, their unwavering sense of duty and their undying loyalty to each other and to the ideals that the Republic represents. In this age, the stakes have never been higher. The Republic must win or face extinction. The fate of the galaxy rests upon ordinary men becoming extraordinary heroes. This is the path of the Republic Trooper.
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AUSDEVA WHIAKI -> SMUGGLER Cyborg Male || Vanguard
Sometimes luck is more important than skill, but it never hurts to have both. Lawlessness has become common in the wake of the devastating war between the Republic and Empire. Shifting political allegiances and marauding pirates have made independent space travel a dangerous enterprise. Cut off from traditional supply routes, entire star systems waver on the verge of collapse. An adventurous spirit who’s not afraid to break a few rules can make a handsome profit hauling cargo to these hotspots, but it requires fast reflexes, fast wits and a fast draw with a blaster. Even then, the life of a Smuggler is always a gamble. Stacking up enemies as fast as they stack up credits, Smugglers only survive in this galaxy by being slick, sneaky and street-smart. Whether sweet-talking an attractive alien or bargaining with a hardened criminal contact, the Smuggler’s charm is a notorious asset, and often the ticket to turning around a deteriorating situation. If circumstances get too complicated, though, count on a Smuggler to always have an escape plan. Experienced in flying under the radar, Smugglers are amazingly elusive. Yet when backed into a corner, they quickly become cunning and often deadly combatants. Above all else, Smugglers make their own destinies. Despite their affinity for credits, Smugglers have been known to turn down lucrative opportunities when the clients have demanded too much control. Some Smugglers are even more discriminating—refusing to work with slavers and representatives of the Sith Empire. It’s a business where one is always looking for trustworthy allies, but they are often few and far between. Whether running an Imperial blockade or shooting down a double-crossing gangster, Smugglers are always flying by the seat of their pants. Every deal carries the chance for wealth beyond their wildest dreams… or an anonymous death in the harsh void of space.
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JAZAYLI STOWSHR -> JEDI KNIGHT Human Transmasc || Guardian
A symbol of hope in dark times, the Jedi Knight stands for the legacy of the Jedi Order—more than twenty-thousand years of protecting the Republic and keeping the peace across the galaxy. Jedi Knights have served as generals, guerilla fighters, and warriors for generations, with few able to challenge their legendary combat prowess. Through years of disciplined training and meditation, the Jedi Knight hones body and mind into perfect harmony. Combining the foresight of the Force with unrivaled reflexes and practiced physical precision, the Knight turns combat into an art form, gracefully executing acrobatic feats in tandem with elegant lightsaber tactics. A source of inspiration to allies and intimidation to adversaries, the Jedi Knight’s presence is welcome in any confrontation. The Order’s long history of fighting for justice has earned the trust of countless friends and the hate of innumerable enemies. Few, though, are foolish enough to challenge a seasoned Jedi Knight unless they have the skills and technology to even the odds. For many, the Jedi Knight is the guardian of a precious dream; a dream of peace, a dream of justice, a dream of a brighter future. The fate of the galaxy depends upon the Knight’s ability to keep this dream alive.
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KAVRIX A'NESONDE -> SITH INQUISITOR Dathomiran Zabrak Female || Sorcerer
Kavrix is the daughter to Romos, and tragically does not remember much about him due to being taken from their colony at a young age and under traumatic circumstances. If, or when, she learns that he failed to protect her, she would funnel that fury into her Dark Side powers.
The history of the Sith Empire is fraught with scheming politics and dark secrets—the lifeblood of the Sith Inquisitor. Treachery hides around every corner in the Empire’s dark corridors, and survival depends on an individual’s natural cunning and the will to manipulate and defeat their enemies and allies alike. The Inquisitor experiments with forbidden powers to not only survive in this cutthroat environment, but to excel and seize authority. Regardless of potential, few acolytes succeed in facing the rigorous trials to become Sith Inquisitors. Only the most determined acolytes attain such an achievement, but these Sith are often the ones to watch. Due to their manipulative genius, Inquisitors are skilled at exploiting both their enemies and their allies to further their own personal agendas. Channeling this Force energy, Inquisitors are capable of draining the life from their enemies and using it to feed themselves and their allies. Though their skills are varied and many, Sith Inquisitors are most feared for their ability to channel the energy of the Force, making them a spectacle to behold on the battlefield. Seething sparks of lightning explode from the Inquisitors’ fingertips and wrap their enemies in tendrils of pure Force energy. Because Inquisitors can twist the Force into lightning to stun, subdue, or destroy their foes, it has become their signature. Those who have experienced the sensation of the Inquisitor’s Force Lightning and survived forever recoil from the crackling sound of electricity. To reach the highest echelons of power, the Inquisitor needs more than Force Lightning and a razor-sharp mind. The most formidable Inquisitors dare to explore unorthodox practices by investigating the enigmas of the past and by unlocking new powers for themselves. The Force is a source of unlimited potential—a wellspring Inquisitors tap and bend to their will. Such intensity allows Sith Inquisitors to become architects of the Empire’s future… or simply the architects of their own destruction.
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LYRIJAN HACKSAW -> IMPERIAL AGENT Cyborg Female || Operative
The Empire dominates scores of star systems across the galaxy, but not through the power of the dark side alone. Behind the scenes, the cunning Agents of Imperial Intelligence track down and eliminate the Empire’s enemies—from intractable Republic senators to traitorous Imperial Moffs to bloodthirsty rebels with Republic ties. Imperial Agents must master the arts of infiltration, seduction, and assassination to advance the Empire’s causes; they face the opposition of a terrified galaxy and the capriciousness of their own Sith overlords. Imperial Intelligence cultivates a notoriously vast and efficient network of informants, enabling the Agent to navigate the galaxy’s political landscape with effortless suave. Naturally, the Agent’s allegiance to the Empire is without question, but great latitude exists for those so closely attuned to the Empire’s secret agendas—Agents often harbor their own mysterious motivations as well. Having pierced countless layers of intrigue, these spies know of conspiracies within conspiracies. Even close contacts find it hard to predict what an Imperial Agent will do until it’s done. The most elite operative within Imperial Intelligence is the ‘Cipher’ Agent—recruited and trained to carry out the most dangerous and sensitive assignments the Empire has to offer. Whether working undercover or carrying out assignments in broad daylight, the Cipher races along the razor’s edge of disaster, using carefully orchestrated tactics that leave little room for error—the smallest slip-up can be catastrophic. Each successful mission, however, shifts the galactic landscape in the Empire’s favor, and the Agent plays a supremely critical role in securing Imperial domination.
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ROMOS A'NESONDE -> BOUNTY HUNTER Dathomiran Zabrak Male || Powertech
Romos is the father of Kavrix, and sought out bounty hunting as a way to care for his family. When Kavrix was taken and sold into slavery, he devoted himself to his work, hoping one day to find her and be able to bring her home (by any means necessary).
Countless enemies stand in the way of the Sith Empire’s drive for domination. The Empire spares no expense eliminating these threats, offering massive bounties to employ the galaxy’s most lethal hunters. Earning a death mark from the Empire means a life spent in fear, constantly looking over one’s shoulder. It’s never a question if a Bounty Hunter will find you… only when. Both infamous and anonymous at the same time, Bounty Hunters are far more than mercenaries for hire—they’re heirs to a professional legacy—an ancient brotherhood with a glorious history. Tracking elusive targets across multiple star systems requires expertise, especially when the targets can be prominent, powerful, and often prepared for confrontation. Thrill seekers from all walks of life set out to become Bounty Hunters, but only the most hard-boiled survive in this competitive and deadly business. The Bounty Hunter’s path lies along the edge—the stakes are always high—and the path only leads two places, to a life of infamous glory… or to a quick and ignominious death.
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VLADYMIR VAN DAEMOUS -> SITH WARRIOR Human Male || Assassin
An unstoppable force of darkness, the Sith Warrior is entrusted with the task of destroying the Empire’s enemies and enforcing Sith domination across the galaxy. The Warrior channels the destructive emotions of fear, anger, and hatred to purge weakness from body and mind and become a being of pure, brutal efficiency. Destined to eradicate the incompetent chaos created by the Jedi, the Sith seek to rule the galaxy through power and intimidation. The armies of the Sith Empire are trained to accomplish this task, but they require the leadership of bold Sith Warriors—loyal and mighty overlords—who will drive them to conquest and victory. These cold-blooded conquerors waste no time with cunning manipulations and carefully-crafted plans. Sith Warriors crush their opponents and stride toward their goals with dreadful determination, leaving ruin and annihilation in their wake. Emanating awe and terror at every step, they accept nothing but absolute obedience from their followers. In turn, Sith Warriors can serve as loyal subjects to their own dark masters, often surprising enemies and allies with their rigorous honor and perfect discipline. Whether they align their ambitions with those of the Dark Council or become renegades in pursuit of their own goals, they are never far from the action. Their fierce hatred of the Jedi keeps Sith Warriors at the forefront of any conflict with the Republic. The passion to eradicate the Jedi Order fuels many of their actions, but that does not make them single-minded fools. Ultimately, the destiny of any Sith Warrior is his own to choose… and woe to those who would stand in his way.
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sol-the-otter · 1 year
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did someone say OCs? Meet Sol'oya Haa'runi.
i have played a little bit with some headcanons about things like. Varactyl family structure and anatomy etc. mostly coming from a biological standpoint.
full story under cut.
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It began on a day just like every other day. Until it wasn't.
It was a normal battle against the Empire, routine in its own way, nothing special or remarkable about it.... until it wasn't.
Just a normal fucking day. And then it all came crashing down in just one moment. That's all it ever takes isn't it. Just a moment in time and everything changes forever. A galaxy turned to shreds. The Force thrown off balance in the seconds that followed this moment. And then silence. Blessed, cursed silence.
Sol wasn't always a mandalorian or a "traitor". He wasn't always Sol, and he wasn't always alone.
His birth name has been lost to the winds of time, blown away with the rest of the ashes following Order 66. For him, like so many others, that was a great turning point in his life.
He was born on Utapau under unfortunate circumstances and remembers very little of his life before the Jedi Temple. His parents were problematic at best, and absent at worst, so when the enigmatic and powerful Jedi came to claim him, he was only too happy to leave. He had spent much of his time prior in the plains of Utapau, communing with the wildlife there, as much of his power in the force attuned him to beasts.
Sol was a willful and chaotic child, strong in the force, who took to combat like a fish to water. He questioned the Jedi code often, but never blatantly enough to be forcibly removed. He was paired eventually with an Iridonian zabrak named Ahkeema Sukrii, who he bonded with immediately in their distaste for the basis of the Jedi code. Ahkeema was a fair master, who taught him well. His death at the hands of his loyal clones in the battle for Utapau was an unmeasured loss for Sol, who was unimaginably attached to all of them in a way that the Jedi would have frowned upon. In a fit of rage, anguish and pain, Sol used the force to shove the clones in their squad that did it off of the edge of the pit that the fight had been around, and fled into the familiar plains, grabbing Sukrii's saber on their way. There had been no time for final words, the clones were good soldiers who followed orders and Ahkeema was given no warning before they gunned him down.
Sol vowed in that moment never to harm another clone, as he had been close as brothers with the squad. Many a day and night had been filled with their shenanigans and laughter, in the quieter moments of the war. The leader, and Sol's best friend was Scout, and his heart broke when the order was given. The only consolation, was that Sukrii's partner Kai would never have to live with the guilt of gunning down his lifemate and Jedi.
The padawan-no-longer , having lost everything that had ever been important to him, fled to the sparse savannahs of the planet, far from the majority of the clone controlled pits, and hid in a varactyl nest until he felt that the clones had given up chase. His affinity for beasts served him well for the next period of time, as he lived with this particular family of varactyl, helping to hunt and provide for the young.
He was not alone, but he was lonely. After the bustle of the temple and the chaos of war, life had slowed to a grinding halt. With the last vestiges of his life as a Jedi hidden deep in the nest, he knew nothing of what had happened, if anyone was left alive, or what had become of the Republic. He grieved for his lost love, a clone medic, most likely lost to the Order. And so it remained for a difficult few years.
No measure of peace can last forever, of course, and on yet another life turning day, Sol was confronted with the loss of yet another family. You see, varactyl feathers are a prized commodity on the black market and there will always be poachers and trophy hunters willing to kill for them.
Sol's tentative peace once again came to an abrupt halt when a group of these poachers came to their nest in the night, and the majority of the family he lived with were slain. The poachers were surprised, however, when faced with a living breathing Jedi initiate, awoken, pissed off, with lightsabers at the ready to defend the small hatchlings that were cowering at his feet.
Sol managed to take down two of them in their surprise, but the rest fled before the angry padawan could finish them off.
Sol gathered what he could carry, the hatchlings and his sabers and fled into the night, once again on the run. He ran far and fast and escaped into one of the many pits on the surface of the planet, finding a small village to collapse into. Fortune finally turned for him when they were found by, not an enemy for once, but a friend.
Raxxus was an escaped slave of a twi-lek, only a few years older than Sol, and had made a hideout in this small village in this small unknown pit, a haven for the lost. He ran a tea shop that fronted for this space and brought Sol and the hatchlings in without a thought. The next chapter in the life of this force wielding Mandalorian had truly begun.
there will obviously be more to this....
all of it has been fleshed out in my head.
They are ahipped with kix. They will eventually find him.
Raxus and his tea shop
most of the clones and Ahkeema.
the varactyl.
their saber (a saberstaff built from the hilts of theirs and their masters. they are a Grey Jedi and their once blue blades are now purple)
etc.
more pictures! most of these are commissioned. Sol has been a work in progress for years now.
fun fact, Sol'oya basically means YOLO in mando'a. (it means one life/one hurrah/etc)
if y'all have any questions for me pls feel free lol.
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@thenonsensebatch and @starborncyare because you asked to be tagged. *i love you lol*
PART 2 - Physical presence and movements questions.
Part 3! - "My Hero" the story of a Jedi and his Medic
He's a Jedi, is this even legal?
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a-single-tulip · 6 months
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Star Wars OC List
Hey y'all! I know it's been a while since I've posted anything myself on here, but most writing I've been doing these days has mostly just been OC stuff in a server with my buddies, so I've decided to share my OCs with you guys <3
This includes both a mix of regular OCs (all of whom are from tcw era), as well as clone OCs!
I'll keep most of these descriptions pretty brief/to the point, so if any of y'all have any questions about any of these guys, feel free to hop into my inbox and ask away!
Dr. Waylon Vrand
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Some of you might actually been familiar with Waylon, who was in the first fic I ever posted here! I actually posted a small origin story of sorts for him a bit ago, but to make a long story short:
Dr. Waylon Vrand, aged 22, is originally from a small village on the planet Dosuun (out in Wild Space, for those who didn't know), coming from a line of small-time family doctors, but moved out to Coruscant at the age of eighteen after receiving a scholarship for a medical academy there. If Mon Mothma can be a senator at 16, Waylon can be a doctor at a young age upon proving himself capable, do not perceive me
Feeling much like a fish out of water in a setting dominated by those with much higher prestige than him, Waylon found himself not exactly being all too up to socialize with his peers. Instead, he found friendship in an unexpected group, that being the clone troopers assigned to work with the medical academy.
Upon growing closer to graduating after enrolling in accelerated courses, he found himself studying and applying to work directly with the GAR as a medic specifically for clones, wanting to provide medical assistance for them on the front lines.
Following being officially instated as a medic for the GAR, he floated around wherever his assistance was required right up until he found himself assigned to Clone Force 99 for the remainder of the war.
Dr. Cais Varru
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Dr. Cais Varru, aged 30, is a Zabrak originally from an Iridonian colony planet who works on Coruscant as a Psychiatrist, primarily doing work in Familial Affairs, and following the start of the war, he started doing VA work as well.
He moved to Coruscant at 24 following an experience that made him strongly desire a change of scenery, taking up a job far from home where he wouldn't be reminded of said incident.
Despite that though, he has a very calm temperament and remains in contact with his family consistently, and is very dedicated to the work he does in helping families displaced by the war, along with many troopers who find themselves desiring guidance.
Delilah "Dee" Murphy
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Delilah "Dee" Murphy, aged 24, is a respectable journalist for the Coruscant Chronicle by day...graffiti artist by night.
Originally from the lower levels, after being left on her own at age 14, she found herself needing to support herself from a very early age. Now as an adult, she's made a relatively comfortable life for herself and prides herself on her career as bringing the truth to light in the work that she does.
That, however, doesn't make her immune to having her vices...with her primary one being her hobby in tagging buildings.
Though her identity when tagging remains anonymous, that doesn't mean that the Coruscant guard doesn't actively try to pursue her for her misdeeds.
Her primary tag is this guy below:
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Wrench Ward
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Wrench Ward, aged 28, is a mechanic in the lower levels of Coruscant working alongside her father in their family workshop, "Ward Family Repairs".
Following an incident that unfortunately claimed the life of her mother, she also lost part of her left arm up to the elbow at 8 years old. Following that, she was raised by her father and became well-acquainted with her way around fixing and repairing things.
Despite growing up on Coruscant, her father is actually originally from Dosuun, meaning she's also picked up his accent as well.
Wrench is just a nickname, but she'd rather die than tell anyone her real name that isn't someone close to her.
Sam Ward
okay...don't make fun of me, but this is his face claim:
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Yup, that's right...Sam Elliott. Don't judge me, I named him before I decided on a face claim for him, and Sam Elliott being in Star Wars is just an inside joke between me and my friends now.
ANYWAYS
Sam Ward, aged 65, is the proprietor of Ward Family Repairs and the father of Wrench Ward. Originally from the planet Dosuun, he came to Coruscant as a young man to make a life for himself, which is where he eventually met his wife and later on had his daughter.
Following the loss of his wife and having to adapt to raising him daughter on his own, he dedicated himself to performing to the best of his abilities in providing for Wrench, and teaching her the skills she would need in working alongside him.
And now for Clone OCs
the next five clones listed below are actually all batchmates!
Commander Monroe
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CT-1109, Commander Monroe, is a clone commander for the 428th High Corps (courtesy of @wizardofrozz <3), where they serve as troopers who escort doctors to refugee sites to provide medical assistance to injured civilians. Funnily enough, they work quite closely with the medical academies on Coruscant when they aren't off-world, so that in turn is how Monroe finds himself acquainted with Waylon of all people. The two of them became great friends following their first meeting.
During his time on Kamino, Monroe was solely dedicated not just to finishing the new training he'd been given upon proving himself to be further advanced than other cadets, but also making sure that his other batchmates made it off of Kamino at all. His brothers all had their own quirks and differences as cadets that were not entirely favorable to the Kaminoans, which made the prospect of being decommissioned a very real issue that they had to fight against. Monroe, as the eldest of his batch, made sure that nothing happened to them so that they could make it out and be able to serve the Republic.
Various things occur following Order 66 that unfortunately lead to him being one of the many clones on Mt. Tantiss...which then leads to him enduring various forms of experimentation that I'll elaborate on if anyone is interested at all in learning more about it.
Cupid
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CT-1402, known as Cupid, serves as a trooper assigned to the Coruscant Guard. He earned his name due to his tendency to fall quite easily, along with his innate desire to set up people with one another in his free time. He's a very loving guy, and quite the social butterfly.
As a cadet, he was nearly decommissioned due to having a pacifistic nature when he was younger.
Jinx
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CT-1713, known as Jinx, is a clone assigned to the 501st who specializes in working with demolitions. Ever the wildcard, he has quite a brash personality and earned his name due to how often he seems to get himself into some sort of trouble, typically learning to injuries that often lead to Kix lecturing him about being more careful. He happily leans into the whole "bad luck" thing, often teasing his fellow troopers by threatening to spread his bad luck onto them.
During a campaign at some point, he found an orphaned black tooka kitten that he secretly took in, much to his brother Snitch's chagrin who he begged and pleaded with not to tell on him (one of the FEW exceptions Snitch has ever made). Jinx appropriately named the tooka Eris, and that's where the paw prints on his armor came from.
He was nearly decommissioned as a cadet due to his reckless behavior and not being a team player.
Snitch
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CT-2130, known as Snitch, was also assigned to the 501st much like his older brother Jinx but that's where their similarities end. Unlike his brother, he is a real stickler for the rules, having read the reg manuals cover to cover and is the sort to happily point out when someone is breaking the rules, and will even report on it. This doesn't exactly make him all too well-liked, but in his heart, in his own funny little way constantly worrying about the rules is his own way of showing he cares, something he has a hard time doing in a typical fashion.
As a cadet, he was part of a program that studied clone cadets showing signs of neurodivergency and would have been decommissioned if he had faltered in performance quality.
Beans
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CT-4900, known as Beans, is the youngest of his batch and was assigned to the Coruscant Guard along with his older brother Cupid. Originally earning his name due to his high-energy personality making him much like a jumping bean, his name only grew to become even more appropriate once he developed a strong affinity for caf. Ever the excitable type, he's a chatterbox and will talk your ear off if you let him, with half of whatever he might be talking about being unintelligible due to how fast he talks if he's had too much caf.
As a cadet, he was nearly decommissioned due to him not meeting typical growth milestones and requirements on time, which earned him the nickname "Teenie Beanie" from his brothers when he was little.
Nimrod
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CT-8250, known as Nimrod, is a shiny assigned to the Wolfpack that "affectionately" earned his name from @wizardofrozz's Sergeant Sawbones, due to the poor guy's tendency to make not-so-smart decisions without really thinking about whether or not he should even go through with such decisions in the first place. Got a stupid dare? He'll do it. Dumb plan of attack that definitely won't work? He didn't stay around long enough to hear the plan was stupid and is already getting himself into a predicament.
Boost and Sinker are the usual suspects when it comes to those who dare him to do something stupid, but despite all of their hazing, they love their dumb vod.
He's sweet as can be, despite how often he gets himself into shit.
Stretcher
CT-3880, known as Stretcher, is a clone medic for the 327th Star Corps. He earned his name due to a genetic mutation that ended up making him taller than most clones, at about 6 ft. 5 inches.
Personality-wise, he's relatively quiet and has a sort of intense "resting murder face", which can make him kind of intimidating to those who don't really know him when combined with his height and visible strength. The truth of it though, is that he's actually a sweetheart, he just has a hard time when it comes to talking to others who are new to him and can be kinda introverted.
When talking to others he's unfamiliar with, he comes off as direct/a bit deadpan (which is really just him feeling awkward around those unfamiliar to him, and trying his best to not mess up the interaction), but once you get to know him you can see the cracks in that initial demeanor. His fellow troopers of the 327th even know him as a little bit of a worrier when it comes to their well-being, a softy for his brothers.
When he's with them, taking care of them, his expression does actually soften just the teensiest bit while muttering about how they ought to be more careful and try not to get hurt again if it was something small, but that he's glad they're okay.
Aside from that though, he does a good job as a medic for his fellow troopers, and doesn't let his internal awkwardness impede his work in any way.
One notable thing is his friendship with Bly, who's probably one of the few people to get him comfortable enough to behave in a jovial manner, cracking a smile and revealing his dry humor.
No proper reference for him atm, but here is one for his general hairstyle/facial hair
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Swindle and Hoodwink
CT-7777, known as Swindle, and CT-7878, known as Hoodwink. These troublesome twins get lumped together because they come as a pair...a pair of bastards, that is. Assigned as troopers to the 327th Star Corps, from their names along, you can guess how they got their names.
These two have been turning tricks since they were cadets on Kamino, making bets and rigging games to get what they want. After leaving Kamino, in their downtime, they found themselves hopping from bars and running scams on natborns and fellow clones alike to rake in credits.
On the surface, they like identical, which isn't a surprise since they're clones, but these two go out of their way to look exactly the same to a tee, with their armor painted with basic markings and their hair kept in standard reg cuts. A smart way to tell the difference between the two though is that Swindle has a gold-colored tooth just on the right side of his top row, while Hoodwink has a gold-colored helix piercing on his right ear of a horseshoe.
Under their armor though, they're pretty tatted up, which is how they express themselves.
Once you get to know the twins though, you can see through the persona that they put up, and they're a lot like night and day.
Hoodwink without Swindle is a little on the quieter, more introverted side, less likely to talk as much without him. He's patient, and a little more likely to be remorseful about tricking someone than his brother, a sweetheart at the end of the day who looks up to his older brother.
Swindle is cocky, full of himself, and gladly presents himself to be an asshole flirt who's ready to trick someone into practically giving their credits to him. Beneath all that though, you have a jaded clone who has a very limited amount of trust in others, who believes that in this galaxy it's solely him and his brother against everyone else.
Especially because he and Hoodwink were the only ones of their original batch that made it off of Kamino.
Those the pair do trust though are limited...they respect Bly enough to listen to him when he's being serious whenever he scolds them for getting in trouble, and they hold Aayla in very high regard because she treats them well.
Sources for references below:
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