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#jewelcrafting
safrona-shadowsun · 3 months
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Was there anything you learned last year that you would like to dig deeper into in the new year?
"Jewelcrafting, actually. And yes - it's always something of a temptation to fully devote myself to the trade when I'm plotting out new trade routes for some undiscovered territory and new little treasures are found. I've always had a love for jewelry, specifically the collection side of things, but the meticulous process and the industry had sort of died in me some years ago."
Safrona glanced away and had to chuckle at herself as she exhaled. "Or so I had thought. There's something about those very industrious souls running Valdrakken that gradually re-awoke the artisan in me. There's something very satisfying about prying secrets from unbidden corners of the Isles, piecing them together with a delicate precision and fulfilling a need. And though I'm driving myself a bit mad trying to track down the most desired designs, you can bet I'll be doing more than just hoarding my collections now."
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chicinsilk · 10 months
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Vogue UK April 1967
Catherine Deneuve in black silk dress with small high collar, long sleeves with white cotton lace bands. By Yves Saint-Laurent. White round earrings from Jewelcraft. Black patent leather pumps with Perspex bubbles, by Charles Jourdan.
Catherine Deneuve en robe de soie noire à petit col montant, manches longues avec bandes de dentelle de coton blanche. Par Yves Saint Laurent. Boucles d'oreilles rondes blanches de Jewelcraft. Escarpins vernis noir à bulle Perspex, chez Charles Jourdan.
Photo David Bailey vogue archive
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sniperct · 1 year
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finally level capped a crafter!
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inverttheory · 3 months
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playing wow classic & the quests are fun, but what i really enjoy is mining . and crafting . i wonder if there's a game for me...
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digitaltripolystudio · 8 months
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Our mesmerizing jewelry web design
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ansu-gurleht · 1 year
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also i finally got mining to 25 so i can pick a spec. i read that mining process is the best spec to start with bc when you put all 35 points into it you can mine while mounted which would be huge
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another-lost-mc · 9 months
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@bizarrebankai asked:
husband!Lucifer would kiss your ring on your hand a lot and he'd kiss along your knuckles too 😔 like he'd just be sitting next to you or something and he'd look over at you on your phone and he'd see that shiny diamond flash and he'd grab your hand and kiss the finger and then your knuckles <3 and he'd just say stuff like, "My darling wife..." "The ring still looks so good on you..." raaudjffhskdbs
[ smutty follow-up because we can't be tamed ]
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okay but like can we pleeeeease talk about sappy old man Luci for a sec?
➤ thinking about: Luci putting a ring on it
lucifer x gn!reader | sfw | tipsy wedding night fluff
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he wants everything to be perfect for you, and your ring is no exception. he's not going to surprise you with a ring because he wants you to love the ring he slips onto your finger. he wants you to love it so much that you never want to take it off again. the devildom has master jewelcrafters he plans to consult later, but first he takes you to the human world so you can show him the styles you like or don't like. it's fascinating listening to you talk through your preferences. the things you wear are a reflection of you. in all the three realms, he's one of the lucky few that gets to understand why you like the things you do.
when he finally slips the ring onto your finger on your wedding day, you don't look shocked. you're not supposed to, because you designed it together. there are a few surprises he'll tell you about later, like the minor warding spells imbued into the precious stones, or the engraving etched into the inside of the band. the look on your face when you hold up your hand and admire the ring on your finger is nothing less than happy, loving contentment. he'll never forget this perfect moment.
after the wedding reception and far too much demonus, two of his brothers help you take him back to the house of lamentation. you changed out of your wedding attire before the party, but lucifer's still wearing his tux—or most of it, anyway. you're not sure where his bow tie is, and the buttons of his shirt collar are undone. his black-grey bangs are a little damp with sweat from feasting and drinking and dancing the night away together.
you shoo the others away and shake your head at your silly husband who sits on the edge of the bed and stares at you with the biggest grin on his face.
we're married.
yes we are.
how did I get so lucky?
his voice is so syrupy-sweet and you assume it's from the booze, but his bright ruby eyes shine with adoration like you're the most perfect, gorgeous thing he's ever seen.
you kneel at his feet to hide your own bashfulness and you slip the dress shoes off his feet. you pat his knee gently to let him know you're done, but he takes your hand and brings it to his mouth. he kisses your fingers, his half-lidded eyes lingering on the twinkling band of gems and metal around your finger.
mine, he murmurs happily, bringing your hand to his cheek and nuzzling into your palm with a sigh. his hand covers yours, and your own ring on his finger glints in the candlelight of his room.
yours.
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demilypyro · 3 months
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hello wow nerd reporting in. very excited that you're starting in WoD, it's my favorite old expansion. hunters are probably the most beginner-friendly class out there so good job there too. to make your life easier i would suggest getting CurseForge to download some addons. Adibags makes your inventory way more manageable, and Leatrix Plus offers a lot of quality of life things like auto-selling junk and some UI support. TomTom is useful for following guides since it's the coordinate system everyone expects you to use. Can I Mog It is nice for keeping track of armor appearances. those should get you started i would suggest a new toon for every xpac you want to level through, yeah. while you're diversifying, i would suggest getting one of each of the four armor classes so you have someone to collect appearances. your hunter already wears mail and your cool dranei pally wears plate, so that leaves a mage/priest/warlock to wear cloth and a druid/rogue/demon hunter to wear leather. wow is a dressup game <3 if you haven't figured out professions already and want to do so, an important thing to note is that you can Only have two professions per toon, where i think in FFXIV one character can do all of them. there are professions that are meant to pair well together. if you want to make your own armor for your hunter, i'd suggest Skinning/Leatherworking. skinning's also a high-value profession if you care any about gold but you don't have to worry about it. the professions that pair well together are Tailoring/Enchanting, Herbalism/Alchemy-Inscription, Mining/Blacksmithing-Jewelcrafting-Engineering. engineering gets you access to a bunch of cool toys. enchanting is nice because your materials come from melting down armor which means you get things from just regular questing. i actually prefer to double up on the gathering professions (skinning herbalism mining) but to each their own. i hope this helps and i'm sorry for busting down the wall to your inbox like koolaid man. i hope you have tons of fun!! last thing if you make a druid (which i highly recommend, they're blizzard's favorite child and get tons of cool features) i recommend making a worgen druid if only because worgen have by far the coolest starting zone. hope this helps bye
:(
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hydaen · 6 months
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🏳️‍🌈, ☕️, 🖌, 🌙
Hope you have a nice day. ✨️✨️
🏳️‍🌈 what do they identify as? what are their pronouns?
alecto: she/her/sie/hir, she's a lesbian and she's trans
rayiin: they/them/it/its, they are attracted to "people" regardless of gender or species (demons, succubi, angels, humans, etc) and they're agender (though demons don't have gender concepts in their culture)
☕️ coffee or tea?
alecto: coffee and tea
rayiin: tea
🖌 do they have any hobbies?
alecto: she's loves playing videogames and also draws sometimes. she's also very active and sporty so she likes running, climbing, playing various sports (maybe baseball idk i don't know sports)
rayiin: they play an instrument similar to the liute and likes jewelcrafting. they're also very good at cards and dice games. they consider napping an hobby
🌙 what's their sleep schedule like?
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alecto: angels need very little sleep, she's most awake at sunset and dawn and only sleeps 4h usually
rayiin: they love sleeping, napping, being in bed, born to sleep, life is a pillow. they get active from afternoon to 3am, the big sleep is usually 3am-12pm and then the rest of the day has 2 millions nap breaks
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uwublorbos · 2 months
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Blorbo Spotlight: Trynnt
Howdy gamers! In today's spotlight we have a character from Pip/Pyppyn (he/they) @pyppyn. Go check out their blog!
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Who do we have the pleasure of speaking with today?
Excelsior! I'm Trynnt! That's Explorer or Artificer Trynnt if we're using titles, but I just like my name.
What's your background? Where do you come from?
I'm from a smaller settlement on the Tarnished Coast called Rata Kasus. It's a good way away from Rata Sum but there are just as many krewes and labs at work out there. Fishing too, your regular coastal town. I graduated from the College of Synergetics and apprenticed with a few different krewes before making my own way in the world. These days I live in Lion's Arch with my family!
What are some important relationships in your life? (romantic, platonic, familial, etc)
I'm lucky to have two romantic partners - my wife Seffi and our other partner Welxx. His name may not be on our marriage contract but he's every bit important to us. They both mean the world to me and I'm glad to have made a life with them.
My other closest relationship would have to be my older brother Czoll. He and Seffi always looked out for me when we were little and to this day he's the kindest, most caring person I know. I love 'ya, big guy.
I have some great friends as well! i could talk to Zexx for hours about jewelcraft and chronomancy and the same goes for Neffh's understanding of the magitechnical use of necromancy. It's been a delight to work and learn with them and I'll always enjoy the time we spend together. True geniuses and great people, both of them.
This ah- this list would get really long if I kept going, so I'll move on!
Have you done anything you'd like to brag about?
You're giving an Asura an opportunity to brag? You're either very brave or very foolish and will regret this by the time I'm done!
I'm an elementalist - a weaver specifically - and I've always been fascinated by the way different kinds of magic interact. It all exists in a kind of balance across a broad spectrum. Not just the four elements, but everything! It's always changing, working in harmony at one point or total dissonance at another. That kind of ordered chaos got me thinking.
I'm also an artificer - an inventor. I make machines and technologies that I hope to use to better the world around us. Tyria's changed a lot in the past decade, and now more than ever is it important that we rebuild and we've been given an amazing opportunity to do that thanks to Aurene and Her unique fusion of different magics that should react violently - but don't!
-ah bolts, I'm rambling. I made a machine that uses prismaticite to alter the state of magic from one input to another! I call it the Prismatic Aetherconverter. Turns out if you cut those crystals in the precise way, you can alter their output of magic. Put that assembly in a channel and feed magic through the whole system, you get a means of shifting its attunement to your exact specifications.
I use this for my other craftwork. It's a great way to speed up enchanting or charging magitech and it's a great source of magic for study in lab environments! I hope to improve its scalability and introduce a number of different form factors in the coming years, make magic more accessible to the masses.
What's your profession? What does a typical day look like for you?
I'm an explorer with the Durmand Priory. I joined almost ten years ago now and my responsibilities there vary from day to day.
If I'm out in the field it probably means I'm part of an expedition or a Pact taskforce looking to discover something or solve a problem. For me that often means I'm a small part of a much bigger team. Excavation, ruins-delving, anomalous materials handling. Everybody's important and everybody's got their role to fill. What we uncover tends to end up in my lab for analysis and adaptation into artifice.
If I'm working back at the Priory proper, I serve a logistics role. Any equipment requests for advanced technology, enchanted items, and specialized tools flow through me and artificers like me - a golem suit for hazardous environments, a camera designed to look into the Mists, or special munitions for use against dragon minions, for instance.
I find the work to be quite fulfilling!
What are some hobbies you enjoy?
I like to collect and restore old technology for starters! Really old - stuff my grandparents would have used. Datapads, audio devices, communicators, golems and golemites, that sort of thing. A lot of it doesn't work but it has a history all the same. We Asura don't have many connections to our past because of the Elder Dragons, so it feels like a way to look back on where we came from.
I play Polymock too. I was never good enough for the pro leagues but what could be more fun than some simulated holographic violence between Tyria's deadliest monsters? There's a card game variant too that makes for good entertainment on longer expeditions.
If all of that wasn't enough, Seffi's good at keeping me active! We swim or go on hikes or head out to Tyria's different mountain ranges for rock climbing. We don't bother with climbing back down though - that's what gliders are for! She calls me a cheater for using earth magic to speed my way up the cliffs, but she sure doesn't complain about more airtime after the fact. The Festival of the Four Winds is the best time for it - tall rocks, strong currents, and the summer sun? Alchemy, that's just perfect.
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That's all for today! If you're an UWU guild member and would like to put your character in the spotlight, use this form!
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hottubraccoon · 3 months
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Great Kettering; land of Artistry and Pride.
south-east corner of the continent, primarily orc citizens
Character SHORT List:
Dima Grimscale
Dragonrider 2.0
Erick Livan
Felix Enrel
Harry Enrel
Julia Violet
Lindsey Livan
Miss Seashell
Pent Enrel
Kent Darkwater
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thomashetzler on Unsplash.
Geography:
Great Kettering is based on the UK islands physical geography*. Great Kettering has slight weather changes with the seasons, primarily an increase in humidity and less rainfall in the summer months. Mostly known to be cold and wet overall. Tsunamis can happen along the coast to the south, and south-east. Earthquakes are small distant shakes from the far west. Droughts are rare and only in very dire situations. Lots of coastal towns are on the coast cliffs rather than the coast, and therefore are generally safe from the usual tsunamis that occur. Boat living... isn't uncommon yet dangerous depending on the time of year (hence the phrase, sturdy like GK's fishers). Earthquakes aren't an issue just noticeable along the west border. Great winters are prepared for a lot like Solistal does. 
*but only when I feel like it lol
Architecture:
GK is a mix of my personal headcanons for orcs and fantasy England. The most common form of landmark is the stone/moss circles, each with their own pattern, like a fingerprint. Generally, only those born in the area will be familiar with these landmarks without a map. Because of this, the moss circles are speculated to be linked to the orc-ish Aeons religion. Kelp forests are a special sight along GK coasts. The most well known location in GK is the sunken castle, and its bridges to nowhere. One explanation is that the coastal cliff was washed away and the castle was too heavy so it fell into the ocean to be forgotten, another blames the mythological 'Thorns' for putting it their during one of their tantrums. For a foreigner, the knight tourneys are a highly anticipated event due to the invitation of both the highest king and lowest servant. Most towns start with a safe drinking water source in the middle, market and community buildings around that, then common dwellings around those. For Kettering, the capital, there are 'districts' that citizens must get permits to build inside. These districts help with deliveries, city planning, guard patrols, and lock down procedures. Again, most towns are situated along the south coast, and it's either the direct coast or, if the cliffs are too severe, then it'll be as high on a hill they can get while still in viewing distance of the sea. On the north side of Great Kettering, it still follows the idea of the highest hills. Including Kettering, which itself has a 'natural moat' around it, although the city surrounding the castle has since expanded further around the lake as well. In smaller towns, people are clumped together, tiny and people live in each others pockets, whereas bigger towns are more spacious. That said, construction is trending towards taller rather than wider. Common structures are in the easy to acquire and transport materials, where the elegant marbles and quartz are left for Kettering or other religious sites in other large towns.
Trade/Commerce:
GK trade away seafood for different 'exotic' foods and their artisans are highly sorted after. They import from Solistal for specialty materials to craft with. Kamikita holds a chokehold on trading routes and this frustrates GK. They import from Birkina for island herbs and spices, as well as dyes for their crafts. Can be self-sufficient if trades were to be suddenly cut. The world trade is currency based but smaller store keepers accept barters... if you can talk them into it. Solistal's ores/minerals and their jewelcrafters are flaunted as expensive goods and a highly requested import. Whereas 'seals' or magical coins are the least sought after. GK's embroiders are the most asked for export.
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sapegin on Unsplash.
Other Parts:
For Great Kettering. 1 / 2 / 3 / 4
For Solistal. 1 / 2 / 3 / 4
For Kamikita. 1 / 2 / 3 / 4
For Birkina. 1 / 2 / 3 / 4
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kqhartx · 2 months
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Jewelcrafter’s Apartment.💎
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Hello! The new Crystal Creations stuff pack is here! So i build a Jewelcrafter's Apartment it's the Culpepper 18 Apartment in San Myshuno. This apartment has a the perfect workspace for your sim to make beautiful jewellery. I hope you like it!
☁️No CC.🎈
Stop Motion Speed build: https://m.youtube.com/watch?v=HAwkiPIHlWY&pp=ygUKS2VsbHloYXJ0eA%3D%3D
youtube
Social’s:
| Youtube: Kellyhartx
| Instagram: Kqhartx
| TikTok: Kellyhartx
| Twitter: Kqhartx
| Partreon: Kqhartx
| Reddit: Kellyhartx
Trayfiles: https://www.patreon.com/posts/jewelcrafters-99581805
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tanoraqui · 2 years
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Has anyone ever covered the subject of 'What if Fingolfin was the son of Miriel, and Feanor the son of Indis'?
Obligatory disclaimer: all characterizations are at least 50% headcanon/theory.
I almost said, "I'm not sure that would even work", because so much of Fëanor is shaped by being Miriel's son and so much of Fingolfin is shaped by being Fëanor's younger brother and chief rival...and especially, so much of Fëanor's huge role in the narrative is shaped by being Miriel's son... But the thing about Fëanor and Fingolfin, if not the then certainly a reason they could never get along, is that they're far more similar than either will admit. So I CAN tell you how the early years go.
First: accept the premise that canon!Fëanor, son of Miriel, really literally has superelvish strength of fëa. At minimum, he got, like, half his mother's; possibly he got enough for the like 4 additional children Miriel might've borne to Finwë had she not been a creatively ambitious madwoman. This is how he had the literal creative energy for groundbreaking inventions in multiple disciplines (notable linguistics, jewelcraft); this is how he spoke so forcibly that a herald of Manwë bowed and got out of his way; this is how he scarred his savage intent into the very melody of Arda, shaping events hundreds, maybe thousands of years after his own death. This is why it's impossible for anyone to have a neutral opinion on Fëanor - people loved him or hated him, but there was no ignoring him.
[Sidenote: we as a fandom don't spend enough time appreciating creation as a holy act. The Secret Fire, the means by which Eru gave life and sentience to everyone from the Valar to the Edain, is the purest power of creation. Elves should view all art and craft as inherently religious acts!]
Of course, some one that was just Fëanor, and the Oath was so very permanent because (to my mind) Eru is the sort of parent who's like, "you want that [self-inflicted curse] for a permanent tattoo? Okay, I'll support it, but don't come begging for me to undo it..." And canon!Fingolfin very much had his own Going Off in Glory moment, and did rather more damage in his final fight...but I'd argue that Fëanor was NOT at his best in his final balrog match, whereas Fingolfin...well, he was fell and fey, but he focused it in a way I think Fëanor no longer could when he charged ahead. I'd say that Fëanor had already spent much of his astonishing strength on the Silmarils, on the Oath, on standing up in the immediate wake of the declaring of the Doom and filling his people with such fire that most of them, let's be real, still followed him to Middle Earth even after he tried to abandon them - and the rest of them helped him abandon over half their forces and then charge into battle.
SO. In this motherswap au, it is Fingolfin Nolofinwë Arakáno who is born with that raw strength of spirit. Arakáno is the name he keeps, because it is the name given to him by his mother, Miriel Þerindë, whom he killed with his birth, reminder to all of the unhealable Marring of the World, and he will not let her be forgotten.
Finwë sees Indis of the Vanyar and her love for him, and returns it; the Valar allow this and Miriel allows it and declines to return to life, and Arakáno is...fine. He's fine. (Finwë isn't an idiot, he's worried how Arakáno is taking this - he's always worried about how Arakáno is taking everything, ever since Miriel died. Ever since Miriel first left for Lórien. But if Arakáno won't talk about it, and he does seem happier when Finwë lets him help with things...)
Because of course Arakáno wants his father to be happy, of course he is happy for him, and for Indis! They should have all the time they wish together - would Finwë like him, Arakáno, to handle this day of sitting in judgement on disputes brought before the throne? He's been studying law and justice with the loremasters... Would Finwë like him to oversee this committee on the building, and the building itself, of these new towers in the southern part of the city. Oh, and could Arakáno please sort out that affair with the silversmiths? He has some theories of conflict resolution and internal management he wants to try...
(There's no indication in canon that Fingolfin ever had notable skill at any creative craft - but the Noldor were famous for lore as well as craft, so by the Valar, Arakáno who is not Marred will study. And he clearly had no small skill at leadership - a natural talent in canon honed by practice, here not only practiced but augmented by that raw strength of spirit that could light fire in an entire people.)
Meldayendë* Findis, Fëanáro Curufinwë, Lalwendë Irimë, Ingoldo Arafinwë... Arakáno is always polite to his younger (half-)siblings. He plays with them for an appropriate few minutes whenever his father or Indis asks, or sometimes even when the (half-)siblings themselves do. At worst he is curt when he says that he's busy, and chivies them gently but firmly from his rooms. And with every breath he silently says: this is my city, this is my kingdom and my people, this is my place in Father's affections, in the Noldor, in the Great Song of Arda itself, and you are not wanted here.
*Meldayendë, Q. "beloved daughter", mothername I made up on the spot just now. Findis was named while Finwë and Indis made hearteyes at each other; this much is obvious in canon.
Every now and then, Arakáno forgets himself, or he's desperately lonely, or he decides to heed Finwë's asking to just try a little harder to warm up to them, and his (half-)siblings win a genuinely approving or even fond smile. They all live for this, because how can they not love their older brother? He's as bright in spirit as a star come to the ground, he's beloved of the whole city, he's the cleverest person in the world except for Father... They all hate him, because he clearly despises them, even if Father pretends not to notice, and when Arakáno walks through a room first, bright and charming, everyone is a little colder to them in his wake.
(Fëanor was, is, always fire, long before he turned himself into an all-consuming blaze that was briefly the only light in the Dark; Fingolfin was, is, always fire as well, but one that was so concentrated in its burning that it grew hot enough to be as cold as ice.)
Findis goes to study among her mother's people in Valimar, and rarely returns home to Tirion, where Arakáno is Prince. Arafinwë goes to Alqualondë. Lalwendë is the only one of Indis's children with a knack for the currents of court, and she is just stubborn enough to not abandon Tirion completely (though she often visits her oldest and youngest full-siblings). Mostly she makes herself not a threat - she laughs, she flirts, she throws parties.
Curufinwë is the only one who sometimes makes Arakáno's cool break in temper. Of all Indis's children, Curufinwë looks the most like Finwë, the most like Arakáno, which shouldn't matter but it does. The Noldor hew to their beloved crown prince - beloved of the people, beloved of the king - and rhetoric is a most-admired craft, and Curufinwë has no natural talent for it...but it's quickly obvious that he has a natural talent for most other crafts. Linguistics! Smithing! Jewelsmithing! He has a creative zeal, some murmur, that has not been seen since Miriel Serindë herself...
(Finwë murmurs; Finwë tells Arakáno, trying to give him reason to draw close with his younger (HALF-)brother...)
Curufinwë all but runs away from home to go apprentice with the Aulendili, years younger than most such apprenticeships start, and Arakáno, who of course did nothing to encourage it, is quietly, viciously satisfied. Curufinwë all but elopes with Nerdanel Mahtaniel, and they immediately run off to explore a promising vein of marble in the southern Pelori, for Nerdanel's sculpture and Curufinwë's...whatever craft Curufinwë is interested in this year. Arakáno gives them study traveling packs as a wedding present.
(Curufinwë all but eloped just when Arakáno was about to announce his own engagement with a wonderful elf named Anairë, who is the only person he's ever met who can consistently beat him in an argument. Arakáno told himself this is coincidence, there was no way Curufinwë knew - and anyway, when had hot-tempered, impulsive Curufinwë engaged in any sort of planning?
Finwë was briefly positively gleeful about the idea of his sons having a double-wedding. Curufinwë and Nerdanel explained that this was a courtesy notice and they were going to get married tomorrow night and immediately leave for this promising marble they'd heard about. (Curufinwë briefly considered doing it just to prove that they could, but Arakáno would be so much better at the smiling and pretending this was all fun and fine, and anyway, he didn't want to have a wedding in Arakáno's city; he wanted to marry Nerdanel.))
The honeymoon is cut short, of course, by the need to return "home" for Arakáno and Anairë's wedding, which is as grand and glorious all the craft of the Noldor could make it. Now, I will say, as I say for canon, that there are just enough emotionally intelligent people involved that no children are ever conceived out of pure spite/competition/etc, nor even mostly nor muchly spite/competition/etc. But I will say that Anairë gets pregnant sooner after her marriage than she would in another timeline (and everyone watches her pregnancy and post-partum days very carefully, much they way they used to watch Indis), and Arakáno names his firstborn son Findekáno - "chieftain" from his own "high chieftain" and the "fin" which is nearly synonymous with the Noldorin kingship; his line and Finwë's and nothing else matters.
Curufinwë and Nerdanel, in any timeline, have children with 0 sense of political timing and 100% horny creative enthusiasm. But when they bring their firstborn to court, Curufinwë - who never does anything by halves - announces that his name is Nelyafinwë, third Finwë, and there's really no possible explanation like "first child of the third generation" this time.
(War, then.)
(Another constant of the Song, no matter the key: Findekáno will be impulsive in spirit, always happiest riding out of the city to hunt, camp, jump off cliffs for the joy of the splash and challenge dragons for the defense of his people. Nelyafinwë will have his father's temper but honed to, if not a cold flame, then at least a sharp, precisely wielded blade; he will always be happiest with ink on his fingers and a well-argued law just passed for the improvement of the roads. The only things they will love more than each other are their loyalties and duties to their respective houses. Sometimes this will save the Noldor and sometimes it will doom them.)
Curufinwë and Nerdanel promptly leave the city again, newborn in tow, to explore some quartz caves in the west.
For several hundred mostly happy years, it goes like this:
Ingwë has long-since left Tirion to sit at the feet of Manwë upon Taniquetil; he is still High King but that always mostly meant he was tie-breaker between his younger colleagues. Finwë is King in shining Tirion, his people still love him for leading them through darkness to light - and they love their Prince Arakáno at least as much, and the two of them pretend Indis and her children don't stand between them. (Finwë hopes time will make pretense will wear gently into reality; Arakáno knows it never will but for love of his father, he won't escalate unless provoked; Indis is...getting tired of this.)
Findis stays in Valimar. Curufinwë and Nerdanel mostly only return to Tirion to briefly present Finwë and Indis with new grandchilden - though they stay for a few years after the second while Fëanor throws himself into study with Rúmil, and eventually emerges with the Tengwar, which immediately catches on. Lalwendë is a laughing, harmless gem of the court, Noldo enough to admire beautiful art and attend and discuss lectures, but she has neither craft nor study of her own. Arafinwë falls in love with Olwë's eldest daughter and they do literally elope, the first notably rebellious act of Arafinwë's life, and live by the shore.
Eärwen confesses to Nerdanel that she and Ara are thinking about having a child, but she's a little nervous. Nerdanel says, "I'm just waiting for Curufinwë to finish his current project before we have another - why don't I send you a message when we've begat our newest, and you and Ara can come together then, and we can go through everything together? I'm happy to be a guide - this will be my fourth, after all!
(Boy oh boy, if you thought Finrod and Turgon were a dog + cat combo... Anytime in the future:
Finrod: Hi, I'm Findaráto, and this is my cousin and best friend, Carnistir! Caranthir, glaring and maybe holding a knife: If you make him sad, I'll make you with you hadn't been born. Finrod: That's Carnistir for 'It's nice to meet you!'
That works so well, and overall time is wearing pretense just a little bit into reality, or at least, the raw power of (grand)children is mellowing everyone, that Arafinwë does the second bold thing in his life and goes to his eldest brother Eärwen goes to Anairë and says, "This worked really well when Nerdanel and I did it, so... Ara and I are thinking of trying one more time for a girl. Would you like to try coordinating pregnancies and births? And regular playdates? So maybe family holidays will be slightly less terrible, if only because Finwë is vibrating with joy?"
(Irissë and Artanis simply do not vibe, unfortunately. But the thought counts a little.)
(And Tyelkormo introduces Irissë to Oromë's Hunt, and she is quickly so skilled a shot that she hunts in white and cares not what sees her. Findaráto befriends Turukáno against Turukáno's will, because between Carnistir and Artanis, Findaráto is emotionally attracted to people who will escalate any conflict. Angaráto and Aikanáro conclude that Findekáno is the Coolest Person Ever and he delightedly takes them under his wing - when he's not busy staring a Completely Normal Amount at Nelyafinwë Maitimo. Maitimo, when not staring back, learns statecraft from his (half-)uncle and grandfather with a determination that is part personal interest, part desire to make everyone get along, and only a little bit knowledge that his father isn't very good at this but clearly someone needs to be if they're going to have a real foothold in Tirion.)
...But somewhere in there, Melkor is released. Olwë turns him away, but Finwë, hopeful and invested in the concept of reconciliation, bids him welcome.
And then Curufinwë, greatest in skill of the crafty Noldor, creates the Silmarils.
Now, a couple posits about the Silmarils:
Fëanor literally put some amount of his own fëa, shorn off the whole, into each gem. Possibly that's why they hold Treelight they way Elven eyes do.
This is NOT HEALTHY for an elf who wasn't literally born with extra fëa-stuff.
In every timeline, Fëanáro Curufinwë would do it anyway.
So Curufinwë is... So long as he has at least one Silmaril on his person, he's fine. Two is better, three is best. If they're out, lighting the room, he's more than his best - that is still concentrated Treelight, after all. The pinnacle of Noldorin jewelcraft. Varda herself has hallowed them. Anyone would be hale and glorious while wearing all three, their creator certainly not least of all.
(But otherwise, he's...tired. He's never not tired anymore, save with Silmarils against his skin.)
Needless to say, Finwë wants to go back in time and STRANGLE himself for ever comparing his too-brilliant second son to his too-brilliant first wife. He's handling this with a combination of anxious doting and loud praise (the most concentrated amount of either that...any of Indis's children have ever gotten from Finwë, reminiscent of his anxious care for Arakáno, well, before Indis). Also needless to say, Arakáno is...conflicted. On one hand, Projecting About Mom Hours, with a side order of I really must be Marred, to spread this curse to so many around me. [Note: do NOT tell me canon!Fëanor didn't have these thoughts.] On the other hand, of COURSE Curufinwë, "[mocking tone] craftiest of all the princes of the Noldor", had to go and do this, with an excuse to wear them constantly. Hallowed by Varda - yes, the Queen of the Valar who gladly dismissed Miriel and her real heir, in favor of Indis of the Vanyar and her spawn...
(Morgoth whispers, greed awoken...)
Arakáno corners Curufinwë and delivers a blistering lecture mostly on the theme of how you could be so careless; how could you do this to Father. Curufinwë, the only one who can regularly provoke his older brother to real temper, snaps back something mostly along the lines of, I'm so sorry you're jealous that you can't!
This is not a world where it has ever occurred to anyone to question the place of Finwë and Miriel's son in leadership of the Noldor - indeed, Finwë is King of the Noldor, and does most diplomacy with the Teleri, Vanyar and Ainur, but for all practical purposes, Arakáno rules in Tirion.
...Anyone but Curufinwë, whose first son is named Nelyafinwë. Curufinwë, now plainly proven greatest of the crafty Noldor in their most beloved art of jewelsmithing. Curufinwë, who regularly wears one, two, or all three Silmarils on his brow, and so walks in a halo of blessed light.
(It's barely occurred to Curufinwë to question Arakáno's leadership of the Noldor, his place as Crown Prince of Tirion, any more than it would occur to anyone in canon to question Fëanor's place as greatest, most skilled crafter of the Noldor. Like, you could, but infuriating as it may be, you're objectively wrong. Curufinwë will even admit, to select people these days, that he doesn't want the job himself - maybe Lalwendë could do it? Or, y'know, Father could actually do his job. Most importantly: why should he, his siblings and all their children and their mother, always, still, feel like barely tolerated guests in the city of their births? Why should Arakáno get his way all the time?)
(Melkor whispers...)
"Oh, you want Tirion?" Arakáno challenges (in much finer language). "Fine! The Noldor aren't a place, they're a people (you half-Vanyar mongrel). We were Noldor when Finwë led us in the Great Journey, we were Noldor when we arrived in Valinor with nothing, and built our realm here with our own hands - we would be Noldor if we returned to Middle-Earth, and built realms anew there, with no oversight from the Valar at all! In fact, maybe we'd be more Noldor, achieving greatness with nothing but the skill of our hands and the wit and wisdom of our learning!"
"The skill we learned from Aulë? A 'we' in which I include myself, proudly! The learning of, what - forestry and plant-husbandry from Yavanna? Hunting from Oromë? I have left the city and lived in the wilds, brother. What do you even know of building anything with your own hands at all?!"
"Yes, we all know of your much-acclaimed skill, oh blessed, shining peacock. Thank you for your agreement, wisely said for so many years, that more of us would be happier wandering afar! You and your family are, of course, a prime example. How well we might make ourselves - unless you're scared to leave the so-called protection of the Valar?"
"The so-called - !"
"Are you and my mother not proof that the Valar cannot keep the promise they made 'our' father of a land of bliss? Or maybe they never meant to keep it..."
"The Valar cannot shield us from knives we drive into our own sides out of pride- no, arrogance, and jealousy."
"Oh, so you admit it!"
(Melkor whispers...)
"King and father, wilt thou not restrain the pride of my brother, Curufinwe, who is called the Spirit of Fire, all too truly? By what right does he speak for all our people, as if he were King? Thou it was who long ago spoke before the Quendi, bidding them dare the long, dark road to peace in Aman. Thou it was that led the Noldor through all the perils of that road - only to be betrayed here at the last! It is your own fire-spirited son who now most suffers from the seductions of this land, just as my mother, Miriel, your beloved wife, did. So I speak as you did long ago, and beg you: reconsider!"
And then...
Well, it is always going to be fire-tempered Fëanáro Curufinwë who draws a sword on his (half-)brother in the king's hall.
And the Valar will always cry foul at the explicit threat of violence. They do want to maintain the peace they promised. And no act is so plainly destructive, anathema to the thesis of the Secret Fire, as to take a life outside the course of nature.
So Curufinwë is exiled, and many of his followers go with him. His sons go with him (Maitimo and Findekáno have barely spoken in weeks). His wife...may or may not go with him; I'm not sure how their marriage is going right now. Better than canon, but is it good enough??
Lalwendë doesn't go with him, but she does go with Indis to Valimar, which Findis never left. She'll go to Formenos later, and Arafinwë's family in Alqualondë. Congratulations, Arakáno, you win. They're all gone.
Finwë goes with him. Arakáno...clearly needs his father, and will only think his fears true if Finwë leaves him now. But so will Curufinwë, there is no winning that puzzle, and he'll leave Arakáno Tirion and the crown. It's been many centuries since Finwë's beloved eldest son wanted his father more than he wanted the city, the kingship, the Noldor. [Finwë is wise, but he's also, sometimes, just a little bit very stupid.] It's understandable, given how much FInwë has failed him - failed all of them, his children, his wife and his people. Arakáno will calm down, Arakáno always calms down, and they'll talk it out.
And Curufinwë is. This exile IS wrong, this is a matter for the NOLDOR; Finwë asked Manwë for judgement on his marriage but not on this, it's not helping. And Curufinwë is- It's Miriel all over again, okay? It's Miriel all over again and when you get right down to it, Finwë cannot leave him.
"Behold the blessings of the Valar," Arakáno says, back in Tirion, rhetoricking half on instinct. The city is bathed in Laurelin and Telperion's Light as it ever was, yet it's darker without the Silmarils - which Curufinwë, of course, took with him. As he took Finwë, so all other victories are hollow.
Truly this land is cursed, rather than blessed. Truly, his half-siblings bring nothing but pain.
(Findekáno has punched three walls. Arakáno knows full well where the dog hairs on Irissë's robes are still coming from. Anairë is sleeping in a bedroom across the palace, and when he makes a dry joke that a flies right past a courtier's head, he finds himself thinking, Lalwendë would've noticed, and laughed one of her truer laughs.)
In Formenos: Maybe Arakáno is right, Curufinwë thinks bitterly, if this is what trusting the Valar gets him. Of course, Father has sided with him for once - ha! Ha! Also, Melkor came by, and telling him to fuck off was satisfying.
(But Maitimo has locked himself in his bedroom, as has Carnistir; Nerdanel has been sleeping in a different bedroom since it became clear what the Silmarils had cost him; when he lets his fury fade, he, too starts to wonder if this was the best idea - Arakáno was right that he's distressed Father...)
The Valar once more consult no Eldar before declaring a grand festival of reconciliation but it...isn't entirely opposed by any party. Finwë stays in Formenos until his son's exile is formally ended, and because Curufinwë leaves the Silmarils behind and Finwë doesn't trust them unguarded. In fact, he sends all the children out on a hunt, and all assorted attendants with them or on other errands.
Curufinwë leaves the Silmarils behind as a good-faith gesture of humility (which Arakáno had better appreciate). He'll be fine for a couple days of journey and return - even Miriel didn't fade immediately! Nerdanel joins him, and Indis meets them there, and will return with them to Formenos, in case he needs holding-up in body or spirit.
"As I promised, I do now. I release thee, and remember no grievance," Arakáno says before Manwë's throne, holding out his hand, and means it. Curufinwë is a fire-tempered idiot and Arakáno had been provoking him for, oh, years. It's barely even his fault that he drew that sword.
"Half-brother in blood, full brother in heart will I be." Curufinwë takes his hand, and means it. "Thou shalt lead and I will follow. May no new grief divide us." Because really, deep down, this is his older brother - as bright in spirit as a star come to the ground, beloved of the whole city, the cleverest person in the world except for Father.
"I hear thee," says Arakáno, and doesn't smile approvingly nor fondly, but there's a hint of what could be in his eyes. "So be it."
And then the Mingled Treelight of the world, the same Light captured through skill and foolhardy craft
goes
Dark.
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mindsmade · 5 months
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aeren doesn't have a tent; he just pulls up several slabs of earth to provide shelter. again: referring to toph in atla. the inside and exterior of it are flavoured with some personal items:
aerendyl usually situates himself along the periphery of the camp, on or very close to the edge. he wants his privacy once he's chosen to retreat from the main 'body' of the camp, and will prefer to find a spot that affords him a view of the surroundings – either as a calming view to wake up to, or a way to put his mind at ease and be certain he's aware of any incoming threats from that direction.
several rugs and pelts overlap each other on the floor inside his ... hut?
his bedroll is usually on the right ( pov: looking in from the outside ), with the pillow near the far wall. said bedroll is very thin, as he likes to be in contact with the earth whenever he can. he piles on various blankets when they're in the shadow-cursed lands; the earth there 'doesn't feel right' and keeps him from sleeping. ( will also offer to pile on several more blankets should someone come around for a cuddle. he knows his bedroll is otherwise dreadfully uncomfortable to most, lmao )
crystals. so many crystals – on the floor along in bundles along the corners, embedded into the walls, and potentially in the roof ( if closed ). honestly, it's like stepping into a geode sometimes. e.g.: yellow jasper close to his shelter's entrance, aragonite along the walls, aquamarine literally wherever he has space, black obsidian and malachite most likely by his bedroll, and sardonyx along the outside of his shelter.
tucked under his pillow: romance novels to read before sleeping. some are smutty; it can't be helped!
on the other side of his tent ( left side when looking in from outside ), he keeps his sling bag, various letters he's held on to over the years and the stonecutter’s diary.
outside his tent, there's a comfy pillow with a low table he uses when journaling, poring over his father's diary, and jewelcrafting. it's not uncommon to find his toolkit left there when he's gone from camp.
he'll druidcraft plants along the outer perimeter of his shelter – mostly whatever's native to the area. in the shadow-cursed lands, he very obviously fails at that, leaving the outward appearance of his space looking threadbare.
the top might have an opening on clear nights so he can look at the stars.
his armour ( once cleaned ) is hung out to dry outside of his tent.
honestly, he's not opposed to wildshaping into a cat or smth and just snuggling up to someone for a few hours either. if he feels it'd be a welcomed gesture, don't be surprised to find an off-white / sandy looking cat traipsing into your tent and taking up residence next to you!!!
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carcass-confessions · 7 months
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yes i know sasha has a thousand outfits
but look,, i tried to make her look like jewelcrafting was actually part of her lore with this outfit and i like it, even if its super simple
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ansu-gurleht · 2 years
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man i hope jewelcrafting is good in dragonflight. i have no idea if it will be or not. it wasn’t particularly useful in shadowlands from what i understand, which isn’t much tbh
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